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Did these two games really need to be re-released on every console known to man?
>>
San Andreas, yes

RE4, no, it's mid.
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>>739856072
Skyrim's slowly dragging itself up there.... I feel like 3 different PC versions on it's own is a little too much.
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>>739856072
Every time RE4 gets a port, something new is broken

GC –> Wii — Lower polygon count inventory items from PS2 port

GC –> Wii –> Xbox 360 — Broken and missing effects, bad mapping conversion for ALL the models of the game, missing sound reverb effect.

GC –> Wii –> Xbox 360 –> UHD — Animation and sound issues, black pickup screen, bad optimization with lots of performance issues in some computers

The PS4 version is just copy-paste of the “HD textures option” from PC Ultimate HD. Only a few extra character textures were improved for PS4/Xone.

Also some enemies behavior issues if I’m not mistaken. But I’m not sure in which port…

Still aside of resolution the GC/Wii and UHD with HD Project are the best versions. It has the best color palette and lightning and have bloom to the fire effects.

Resident Evil 4 HD Project removes terrible looking PS2 version assets.

https://www.re4hd.com/?p=5281

>WEAPONS and other item MODELS: The models used for all post-Gamecube versions have less polygons than the original Gamecube version. It seems they kept (perhaps by accident?) the low-poly versions from the PS2 port of the game. I restored and even improved all of these models. There is a limitation with these models that crashes the game if the file size of certain files are larger than the original, but I found that there is some dispensable data that can be removed from the .bin files (the 3D models), and even entire .bin files that are unused in-game

Just play GC, Wii or HD Project.

>https://fitgirl-repacks.site/resident-evil-4-hd-project/
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>>739856382
I've no idea why the PS2 models would be stuck in the other versions, since the PS2 release also nerfed a lot of the environment detail which didn't make it to any other version. You would think every subsequent version would have been built off of the Gamecube codebase w/ the PS2 exclusive content backported to it.
>>
RE4, yes

San andreas, no, it's mid.



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