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Will any game ever manage to surpass Super Mario 64 in being overrated

I literally cannot conceive of a bigger disparity between reputation and actual quality
>>
>>739871152
minecraft
>>
Hollowknight and silksong are right there.
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>>739871242
People actually love Minecraft and it caused 10+ years of open world survival crafting games and mechanics both in AAA and indies, it's honestly still going on, 3D platformers died like 5 years after Mario 64
>>
>>739871260
Those are just FOTM, not nearly as hyped, and are actually relatively solid games
>>
>>739871370
I tried hollowknight this year and never really got the hype. It's a fine game and has nice artwork. Games are supposed to be a waste of time but I found hollowknight doesn't respect the players time. Fine game just didn't care for it.
>>
being this big of a contrarian is a brown trait
>>
Mario 64 is pure gameplay enjoyment
Maybe you are one of the people who thinks Galaxy is a good game because of the spectacle
>>
>>739871152
You had to be there, zoomie
>>
>>739871242
This. Holy fuck this game is shit. I went back to play it recently and was shocked (well, not that shocked) at how bad the basic control and combat are. Crafting is also something that seems great at first but is actually just sn incredibly tedious and bad gameplay system. Building with blocks is great (though meaningless), but everything else about Minecraft is actually really bad, especially the combat.
>>
>>739872345
If it's only fun 30 years ago then it's overrated
>>
>>739871152
I tried Mario 64 for the first time a few years back, and expected it to fail to love up to its reputation. Instead, it ended up being highly enjoyable and still surprisingly unique.

I couldn't get into Ocarina of Time and its incredibly slow and boring intro, though.
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>>739872217
There's no enjoyment in a game that offers zero challenge

If there's no challenge it's not fun, if it's not fun, why bother
>>
>>739871152
64 is an iconic game and its influence cannot be overstated and I don't want to ever fucking play it again.
>>
>>739871242
I never liked this "game".
>>
>>739871323
>"People actually love Minecraft"
There are people that actually love Mario 64, too.
>>
>>739878074
Not according to sales numbers
>>
>>739871152
In other places I don't know, in here it has to be Dark Souls and it isn't even close.
>>
>>739875440
It was fun then, and it still is fun now. But it was also very impressive for the time, which adds massively to the recognition it gets.
>>
>>739871152
OOT
>>
>>739871152
Just replayed it on original hardware about a month and ahalf ago, still plays great. Sounds like a skill issue
>>
>>739871152
>i got filtered
>>
>>739879176
SM64 sold like hotcakes, considering you needed to also get a brand new console to play it.
Also, anyone playing the game nowadays just pirates it, so sales are not a great popularity indicator.
>>
>>739871242
>shitty excuse for a 1.0 release out of beta, of which Notch gained notoriety for going on 'vacations'
>9 of 10 times, successive updates ever since are just huge nothingburgers
>mob votes because fuck you, we we were too lazy to add all of them until people actually wised up by the time speedrunners were basically rigging it
>game somehow feels both stagnant and bloated simultaneously

Fuck Minecraft.

>>739882086
Not to mention the industry was much smaller during its heyday than it is now, let alone ~15 years ago and with only a token few re-releases ever since. Minecraft also has the benefit of becoming a multiplatform game that gives it a much broader audience.
>>
>>739871152
I'm currently replaying it and the half turn and camera is a known issue everyone alredy talked about to death but nobody ever talks about how inconsistent and anti-fun slopes are. Some levels like Shifting Sand Lands are borderline unplayable because of that. I have no idea how anyone can claim Mario 64 has perfect controls. It has a high skill ceiling and the small but open levels allow for skill expression but it's "good" the same way Sonic Adventure is "good": you learned to play around the jank and are now looking for ways to break the game. But from a design standpoint Mario 64 is horrible as a 3D platformer.
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>>739871242
I played the older versions as well and I don't know why I was addicted to this game as a kid.
>>
>>739882597
Mario has consistent behavior on slopes. It's not jank, those are the rules of the world. "Modern" platformers have smoothed and dumbed down edges which you incorrectly pperceive as being improved but they're actually less engaging. Once again, skill issue
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>>739882929
You can't cope away every criticism of the game as "you're playing it wrong", if that's a valid excuse then any game can be the best game of all time as long as the players accept it's only bad because they're playing it wrong
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>>739871323
No one cares bout mineshaft
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>>739884330
https://automaton-media.com/en/news/new-top-100-ranking-of-japanese-peoples-favorite-games-dominated-by-domestic-classics-like-mario-and-pokemon-except-for-the-number-one-spot/
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>>739871152
>Will any game ever manage to surpass Super Mario 64 in being overrated
I laughed
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>>739871152
n64 emulators suck complete donkey anus at correctly emulating the input signal curve the original control stick had, they just pass 1:1 xinput values and call it again
which works for like 98% of the console's library, but not for this. The few autists still playing this on any sort of competitive level just play on original hardware
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>>739882929
It's absolutely not consistent, sometimes you have a very steep slope on which Mario can stand as if it was flat ground, then in the same level sometimes you have a tiny tiny angle and if as much as Mario's feet grazes it you are sent into a slippery frenzy. Now add the shitty camera and bottomless voids and you're in for really fun times
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>>739871152
Super Mario Bros. 3, Breath of the Wild, most of the games on /v/'s top 100 really. Unlike the other "masterpieces" (trash) /v/ claims are good, SM64 is actually fun.
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>>739871152
Name one 3d platformer with as many different jumps that are all useful and fun. No one ever tried to make a better platformer with better levels, they added guns and crap.
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>>739885405
>different jumps that are all useful and fun
Definitely not Super Mario 64
>>
If this game didn't have the Mario logo on it it'd have the reputation of Jumping Flash as a clunky piece of shit that didn't understand the camera should be on a second analog
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>>739871242
by now they should've added 9,000 things to the game to make it special but they've managed bees and a golem.
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>>739873512
>Building with blocks is great
>but everything else is actually really bad
"This surgeon was great, removed all my metastasis and not even a scar. 2/10 because his haircut was bad tho."
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>>739871152
ocarina and botw did
merryo 64 is mediocre, just an okay platformer but zeldas are boring slop for toddlers
>>
>action/movement oriented game
>can't do a backflip
In the land of the blind the cyclops is king.
>>
>>739871476
Did it insist upon itself?
>>
You wont get it if you just switch the game on for ten minutes, and then quit. It's a game that gets better the more you play it. Step one is actually learning all of the moves. Step two is learning to properly integrate them into play.

I fully thought Banjo and DK64 were better as a kid, which they aren't. It's a matter of maturity.
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>>739871152
you just don't get it
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>>739890551
In Mario 64?
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>>739871323
Mario 64 is literally still alive, if you account for the romhacking community.
>>
Fan-made levels are where Mario 64 shines imo.
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>>739871152
It isn't overrated, it's rated as one of the the greatest 3d platformers of all time which it is
>>
>>739871152
Undertale. And I liked Undertale even.
>>
Why is it that other platformers never have a long jump or a side flip, or a little dive you can do mid-jump? It's like the most fun shit to play around with.
>>
>>739890912
>Step one is actually learning all of the moves. Step two is learning to properly integrate them into play.
The game never requires you to do this, and inventing your own challenges is not part of the game design, otherwise you should not drop any game until you inventing your own challenges that make it fun no matter how shit
>>
>>739891461
You go ahead and have less fun, if you're into that.
>>
>>739891561
Or I can just play a game that's more fun by design instead of autistically trying to extract fun out of a badly designed game for some reason
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>>739891610
Go and play Willy Wonka and the Chocolate Factory then, or whatever you're into. The real dogs wont miss you.
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>>739891670
>he's a real dog
>for playing Mario
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>>739871152
Zelda OOT, the "best game on metacritic, even if you have to give it a review 20 years later just to bump the game to number 1 on it"
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>>739891759
you're an APE
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>>739871152
No, Mario 64 is actually fun

Any Zelda game is boring dogshit made for retarded babies
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>>739891461
>I'm not going to learn the game's systems because it doesn't force me to
You're one of those people who only attack and heal in RPGs, and when it stops working, you grind.
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>>739882597
What I've never see mentioned is how air movement differs so wildly between Mario's left-right and forward-back axes. If you jump from a standstill and press left or right, Mario instantly gains a set amount of momentum in that direction, and loses it when you let go of the stick. If you instead press forward or back, Mario slowly gains momentum in that direction, and keeps that momentum when you let go. Makes it more of a hassle than it needs to be to adjust your jump trajectory in both dimensions.
People like to point out that Miyamoto and Co. tried to fine-tune the controls so that simply running and jumping around would be fun, and they succeeded, and that's great, but controls that are good for running and jumping around a big open playground aren't necessarily good for actual demanding platforming, and this game is proof of that.
It peaks in its first third because that's where you find all the big playground-style levels that the controls were designed for. The further you go into the game, the more it strays from its strengths.
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>>739876384
Did you take your own previous gaming experience and the fact that Mario 64 was one of the first, if not the first, 3d platformers into consideration?
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>>739891836
They're "pretty good".
Not amazing, not worthy of being literally on the top of metacritics, but not bad.

Now excuse me while i wait the OOT cultists to drag me to the turtle rock to execute me for the time stone, and enjoy when they do it to you as well.
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>>739871152
you had to be there
>>
>>739891893
>>>I'm not going to learn the game's systems because it doesn't force me to
I'm not going to learn the game's systems because there's no need, if an RPG can be beaten with attack+heal+grind, it's a badly designed RPG, even if you can make it more fun with a self-imposed challenge
>>
>>739876056
>incredibly slow and boring intro
But enough about Twilight Princess
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>>739891968
They are amazing, if you play them as a child, with a sense of wonder and imagination, which is when you're meant to play Zelda.
You coming in here as a 30 year old saying "actually, I found it rather mid, Link doesn't even have a parry!" are missing the point entirely.
>>
>>739891967
L'Arrivée d'un train en gare de La Ciotat is one of the first movies ever but that doesn't make it a masterpiece that holds up

It's part of history but that's it
>>
>>739882538
>shitty excuse for a 1.0 release out of beta, of which Notch gained notoriety for going on 'vacations'
To this day I'm still impressed the only review of Minecraft putting 1.0 on fucking blast for all of its cut corners and occasional nonfunctionality compared even to previous betas was from a joke channel https://www.youtube.com/watch?v=YFGA6sfiJv4
>>
>>739892086
Any game is amazing when you play it as a child with no prior gaming experience retard
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>>739892152
No. Like every person has the experience of being lumped with some piece of crap when they were a kid. I had Small Soliders for Gameboy. It was awful.
>>
>>739892096
That's not what I was getting at. What I meant was: of course someone who's played alot of different games, particularly modern games, is going to look at Mario 64 as being archaic. They would be used to smoother controls and in particular a better camera. If not viewed through the lense of "this is an older game" then it's most likely going to seem inferior by comparison.
>>
>>739892454
That's exactly what I'm getting at with the L'Arrivée d'un train en gare de La Ciotat comparison, people were amazed with how lifelike it was that they got up to escape from what seemed like a train coming to crash into them, today it seems just like any old train clip
>>
>>739892454
I wouldn't even say newer games have better controls or a better camera than Mario 64 though.
People are simply conditioned to expect things like a character that snaps onto targets to a certain degree, and a fully manipulable camera like you're playing a third person shooter. And that's not what Mario 64 is offering.
If you're open minded enough to try to "get it", you'll probably have fun.
I know a lot of people are like "well it's hard to jump on the goombas, and 3D platforming needs a homing attack like Sonic", and in saying that they're basically just giving themselves away and saying they don't want to learn a game. They want the wins handed to them.
>>
>>739892557
>L'Arrivée d'un train en gare de La Ciotat
A bit esoteric, no?
>>
You will never experience going from snes to Mario 64. You will never experience the giant leap in technology. You have wasted your gaming life on rehashes, woke, and almost no technological innovation. You have intense jealousy that kids grew up going from snes to Nintendo 64. You will never know what it feels like. So you cope by saying it's overrated and you tell yourself you didn't miss out on anything, when you missed out on a once in a lifetime advancement in video games and instead ingest nothing but slop and gacha. I feel sorry for your generation but the ones that are coping so hard they have to make threads on 4chan are just pathetic.
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>>739893046
Not if you went to school, any school
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>>739894583
I didn't learn about historical cinema incidents at school so I guess not everybody's school taught that. By the by, had you posted that on /tv/ I wouldn't have batted an eye.
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>>739871152
>Brown fingers typed this
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>>739871323
survival craft is boring shit I hate this genre
>>
I don't really like to allow myself to feel good just because of what other people lack, but it's hard not to feel superior to spiritually deficient people struggling to appreciate Nintendo games. You pity them, but also kind of enjoy knowing that they can't partake of goodness due to their own pridefulness.
>>
>>739896276
That's what I feel towards people who coped themselves into liking Nintendo games just because it's the "name brand"
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>>739896328
Lol. You just sound like someone who was raped and hate anything that is official or authoritative outside of yourself. You're an insecure little faggot who hates daddy.
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>>739871152
No.
Thank you OP, now I feel like playing more SM64
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>>739882929
Well that's not true, you can run up the obelisks and those things aren't even slopes, they are 90°, perpendicular to the ground
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>>739896470
You sound like Eric
>>
>>739871152
bloodborne's fan are kind of unbearable these days, i guess.
>>
>>739897248
They are not 90º, and you can because its a property in the ground, give that property to whatever and it turns ''climbable''
>>
>>739871152
pioneered 3d platformer movement. And yet still sharts on practically everything ever since in terms of movement and physics. 64s level / game design aged like milk unfortunately.
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>>739871152
Mario 64 isn't overrated. I think the most overrated games of that generation is FF7 with OoT being #2.
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>>739899706
Yeah, that slope is like the SMW triangles, doesn't make it consistent, there's not an indication of the difference between those and normal slippery slopes.
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>>739871152
every zelda game
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>>739903327
>every
Objectively wrong
>>
>>739903243
Your indication is trying for yourself lil zoom
>>
>>739903731
>no argument
Part of liking a game is recognizing its flaws
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>>739900752
>pioneered 3d platformer movement.
Not really
>>
>>739871152

Bioshock infinite
Braid
Sonic generations
>>
>>739871152
The Last of Us.
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>>739871152
>shit controls due to the shitty controller
>level design is atrocious
It's another example of Nintendo being all about flashy visuals/music (for children) and no substance.
>>
>>739903943
Nintendo adults don't actually play videogames so he wouldn't know
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>>739903882
There is an argument in that you shouldn't need a game to tell you to try stuff for yourself, an argument you are avoiding.
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>>739871323
>People actually love Minecraft and it caused 10+ years of open world survival crafting games and mechanics both in AAA and indies
You act as though anything you said is remotely good.
>>
>>739871152
>the game that single-handedly ushered in the 3D era
>overrated
>>
>>739871152
These are more overrated:
Mega Man X.
Final Fantasy X
Suikoden 2
Xenoblade
Metal Gear Solid 3 and 4
The Witcher 3
Tales of Symphonia
Fire Emblem Awakening

All 5 or 6/10 games.
>>739871260
Oh yeah that's a good answer. That's another 5/10
>>
>>739871152
Ocarina of Time exists and that's definitely more overrated.
At least with 64 you've got gameplay to delve into if you're autistic enough but with OoT there's fucking nothing.
>>739902310
In the context of video games Final Fantasy 7's story is one of a kind and yet to be matched despite its numerous faults from a gameplay perspective.
The point is that it offers something unique unto itself that's yet to be replicated, unlike the other games being discussed.
>>
>>739907835
>>>the game that single-handedly ushered in the 3D era
Lmao
>>
>>739907961
I mean, it kind of just is. You line up all the games from 1996 and it's crazy just how far ahead Mario 64 is in just about every aspect.
After that every other game dev was basically forced to pivot to 3D (see Rayman, GTA, literally any big game series of the time)
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>>739908720
>You line up all the games from 1996 and it's crazy just how far ahead Mario 64 is in just about every aspect.
Lmao
>>
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>>739908861
>Lmao



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