>what if we made le dark souls... but furries and 2d!!!
>dark souls... but furries and 2d!!!Sounds fucking based. Bought a copy, thanks for the recommendation OP.
>retro games are better>No, Not like that!!!
>>739927810>2016 + 10>Entire 2D nimation industry looking for work>Mid size dev studio still producing pixel-shit
>>739927970fpbpMina won
>>739927810This game deserved to flop. The concept of 2D souls slop is just insulting.
>>739927810sounds fun>>739928104more like mina the swallower if you catch my meaning
>>739927810it's zelda-like
>clearly aping the GBC Zelda games>Zelda also did rolling first>DARKSOULSDARKSOULSDARKSOULSWhy are soulsbabs like this?
>>739927810Looks good. I'll buy it.
>what if we made le dark souls... but furries Based.>and 2d!!!Well the gameplays alright.
>>739927810>What if Dark Souls... but better!Sounds good to me.
Its fun
>Shills will tell you this looks goodIt looks. Like. Fucking. SHITWhy did they spend so much time to make a game look like the GBC Zelda which also look fucking terrible and THEN make the gameplay rollslop which only works in 3D?
>>739928202>>739928154>Implying this is Zelda gameplay Kill yourself, zoomer tendies
kys, you have shit taste zoomers>>739928057>>739928143True. Yacht club shoul be bankrupt, unironically.
>>739927810>your turn my turn combatholy SLOPPA
why is this game so sovlful bros?
>>739928153idgi
>>739928351>>739928357>>739928374>>739928393uh oh, stinky
>>739927810It's culturally irrelevant and mid. Stop spamming.
>>739927810That looks absolutely miserable to play.
>739928509>Stop spamming>he says after spamming
>>739928048>it's le retro so automatically goodnuh uh tranny
I'll be honest, I was going to wait until this game was on sale for ~$5 but seeing these nonstop threads all day have pushed me to buy it.
>let's combine 2D zelda and soulsshit, two secondary ridden incompatible formulas everyone talks about but never plays themselvesIt's incredible no one in the team saw the writing on the wall and they went through with it..
>>739927810I haven't played yet, but the burrowing ability looks so OP. Do people really say this game is hard?
>>739928559I'm having more fun with this game than I have had in a long while
/v/ is trying really hard to make people hate this game but all im getting out of this is that you guys are dogshit at video games and getting filtered hard.Playing chink gacha slop 24/7 made you all retarded
>>739928596there's a small delay before burrowing so you have to anticipate what the enemy will do at least half a second in advance
>action game but it looks like 2d pokemonawfulwho buys this lmao
>>739928596It's a pain in the ass. It's so slow you have to pre-plan your dodge rolls.
>>739928596Its balanced pretty well once you get used to how it works
>>739928648Silksong threads should of told you that. /v/ is embarrassingly bad at video games
>>739928901That's what I keep thinking. The discourse around Mina feels a lot like Silksong last year
Will normalfags get i-frame dodge fatigue soon? I hope that's the case so we don't have to see i-frame designs ever again.
>>739928648Overpolished indie pixel slop is the worst style in history. It's the narcissism of competing with something obsolete while cashing in on nostalgia that grinds my gears. Instead of pushing the limits of digital art they're competing on the women's team, because it's easier. I hope every pixel artist chokes on cum.
>>739929041I don't know why you discriminate only against pixel graphics. There are tons of nostalgic throwbacks that use the exact same strategy of mimicking the art styles 1:1 like the boomer shooters and ps1 games. In fact this seems to be most of the indie games coming out today. And roguelikes of course
>>739929041>Overpolished indie pixel slop Not a thing. Having an amazing presentation is a non-issue.>obsoleteIt's a timeless art style, and still used today for good reason your feeble philistine mind can't appreciate>because it's easier.Quality pixel art is neither cheap nor easy.Stay ignorant.
>>739928596some in-game modifiers (veteran mode) make the game extremely difficult, you take more damage and have less invincibility frames
>>739929468Most notably, you lose a level in all attributes when you die without a Spark, effectively making it a level-1 run if it's your first playthrough.
>>739928648Difficultyslop is completely out of date. We had a whole decade of that crap.
>>739929541Not my problem you suck ass.
is this supposed to look bad? I didn't care but now I want to try the game
RAT PUSSY
>>739929614this game is not released yet right?
>>739929737it's not, lelu only had a demo during steam next fest
Im like an hour or so in, just beat the first boss, im not finding it to be too hard so to speak but im not used to four direction movement and seem to keep getting my shit pushed in when its more than three enemies. Does it get better Vros?
>>739927810>female protaginto the trash it goes
>>739927810This just doesn't look very fun to actually play, honestly.Seems like there was very little thought out behind the actual combat and challenge.
>>739930316Don't worry, she both looks and acts like a man. Nothing female about her.
>>739928326What the fuck is up with those hitboxesThat last enemy wasn't even near your same line according to his shadowThis comes off as very amateurist
>>739927810>dark souls... but good and good!Uhh based??
>>739927810>took them 5 years to make a low quality gbc rom hack with cheat engine built inKek
>>739928309lol
>>739928901makes me think they should play cozy foidcoded games instead if mindless fun is that matter to them. but "women" play those, and women are yuggy, and bleed off their vaginal once a month
>>739928057Would Mona the Hollower actually work if it were digitally drawn with voiced characters, SFX, and an orchestral soundtrack?
>>739931063he used a strike hammer charge which does an aoe on eight squares
>>739931302Imagine if the game looked like this instead of fucking giant pixel vomit
>>739931437They're a small indie company, they don't have the funds or manpower to hand-draw everything.
>>739931367Uh that last hit didn't look charged at all.Looks to me like it hit a sprite that was supposed to be in the air a couple tiles down.
>>739931492LMAO @ 10m budget
>>739927810BUY AN AD YOU FUCKING FAGGOTS OR GO BACK TO YOUR DISCORD AND KYS
>>739931437>muh fidelityYou can always watch GoW or Uncharted
>>739931553Oof
>>739931503oh the last hit was a regular charge hit. its one of the only attacks that can hit flying enemies while they're still in the air
>>739931302Gacha is "cozy farming game" for retarded coomer guys that are convinced to play "cozy farming game" if it has chinese crafted coomer slop in it.
>>739927810Yep, I've bought two copies (PC and Switch). I'll buy it again when it gets physical release. Seethe harder /v/cel.
>>739931549The only people that need to go back to their discord is all the freaks in this thread spamming hate inorganically
>>739927810Those hit boxes are sloppy as fuckDid they literally just take the code if one of the gbc Zelda games and do a rom hack
>>739927810i would've rather they added a generic roll button instead of the stupid digging stuff
>>739928438yeah i rip shit off too
>>739931698how vague
>>739931663fuck off lol
>>739929041>>739929541>using the word slopNPC chud cattle detected
>>739931665epic burns and takedowns by this anon are world renown
>>739931734hit the nail on the head, didn't I?
>>739927810People won't admit that souls faggotry is normie poison that ruined this entire generation of games.
>>739928648/v/ sucks at games. I remember people complaining about Silksong when even DSP was able to get the true ending.
>>739931627You're missing my point....The shadow clearly indicates its flying several tiles away from where the player is yet the hammer hit the sprite as if that was its absolute position on the grid
>>739931847but the hammer comes right down on the bats head?
Reminder if you‘re using the hammer or whip you didn‘t beat the game
>>739928057>>739929041>>739931437>>739931492I haven't played this game and I won't but this might be the stupidest complaint I've heard about a game ever. "Hand drawn" games are uglier unless the artists actually know what they're doing, and you'd be crying about them copying cuphead if they did.
>>739931924t. daggercel
Rollslop
>>739931987Yes. The only weapon that has a risk attached to it
>>739932014not true at all. The hammer leaves you open to damage constantly because its slow. dagger is fast and you can get in and out much quicker. Haven't tried the whip yet
>>739932190The hammer has an instant roll you can dodge with and the whip has long range. You can‘t go “in and out“ with the daggers because you have no way to evade attacks. Maybe later on you get a trinket that lets you burrow faster or something but by default the daggers are the worst weapon out of the 3 by far
What exactly is 'le dark souls' about this? is it just having remotely challenging combat and the ability to dodge attacks?
>>739932427Long ass runbacks, currency loss on death, shitty lore and everyone being miserable and having a bad fate
>>739932323see, I found the daggers much easier to use in the beginning before switching to the hammer. Felt like I had to learn how to use it. The roll you can do isn't even that good compared to just burrowing
>>739932481The majority of npcs seem pretty happy.
>>739932590The roll has like no cooldown. You can mash it while charging your attack and it‘s instant
>>739932481didn't play the game award
>>739932625It covers hardly any distance. I imagine they gave it that because of how slow the weapon is in general. The daggers you can just spam damage and don't need to worry about spacing as much.
>>739931917Hooboy...Yeah...if the bat wasn't supposed to be a flying enemy and quite far away from the supposed hitbox of the attack, as indicated by its shadow on the ground.It seems like an oversight that the game treated where the enemy was drawn on the screen as it's absolute position instead of where it actually is in relation to its shadow.
>>739932772the bats are considered grounded as soon as they start their descentwould be really annoying otherwise
>>739932772you're really fixated on basically nothing
>>739932879>>739932917Holy cope cringeIt's just poorly designed and you gooners will never admit itYou should probably go back to r*ddit or steam forums where you get epic updoots and naysayers banned
>>739928048Retro games are better not because of any superficial aesthetics, but because they were designed better and more fun to play than modern slop. But Mina is just modern slop with a retro coat of paint.
>>739932917>Incorrect hitbox placement based on visual cues the game provides is basically nothingAre you just pretending to be retarded or are you actually this desperate to defend your maiden's honor?
>>739932991>>739933071HAHAHAHAHAHA
>>739933071>>739932991this is like complaining about mario's shadow in mario odyssey always being drawn under him when the rest of the environment isn't, it is a gameplay contrivanceif the bats weren't considered grounded after the descent starts, the reduces the time you are able to hit them and make them annoying to deal with themthis was done deliberately for game feel reasons
>>739932879So is their drop shadow not actually where they are on the plane? If he didn't attack and instead walked forward with the bat supposedly below him on the game field, would he have taken damage instead of simply walking "behind" the bat?
>>739933121But we aren't talking about the enemy's vertical height. We are talking about it's X,Y position according to its shadow in relation to the player's position.
>>739933142>>739933203somewhat, the way the bats work is they will fly until they get near you and then they do a small "dash" towards you that makes them low down to ground levelbut for hitbox purposes they are considered grounded as soon as they start that descent instead of only when closer to the ground to increase the amount of time you can hit themit is better seeing it in action
>>739933242I think you're still missing my point.If the bat was "grounded" then the shadow should still be where the hitbox is actually located and the hit should have missed since it wasn't anyhere next the same line the player was on.I'm not sure how I can make it any more clear.It straight up looks like a programming mistake that the hammer was able hit the bat's relative visual position.
>>739933352the bat had started its descent animation, but the grounded flag is applied at the start of the animation instead of when it is near the ground
>>739927810This game is very hard on the eyes while it is scrolling
>>739933242>>739933390Imagine you are standing on a 10x10 grid.You are at position 4x4. A bat flys in and is now at position 6x8.You swing your hammer straight toward and let's say it covers 2 grids in front of you.It hits the bat.That's what's happening according to the game's logic here.Whatever you are trying to say about grounded animations doesn't make any sense in the context.
>>739933390Actually I guess the only way what you are saying makes sense is if the hammer's hitbox is actually ridiculously larger than what it appears and actually extends to the bottom edge of the bridge even from where the player is standing.If that's the case it's still poorly designed since it's misrepresented.
>>739933545>>739933472you can see it happening at 7 seconds in the clipthe bat isn't being hit at first because it is still in its flying animation, but it gets close enough to the hammer's hitbox while it is still active which triggers it to be hit as soon as it starts the descent anim (pic related), you can see the full descent animation in 3 seconds in the clipwhen that animation starts, the bat is already considered grounded in game even if visually it isn't there yet
>>739933464I‘m playing it on steam deck and playing this on a big screen sounds terrible
>>739933606No you fucking retard, I'm talking specifically about the final single bat near the end of the clip.See >>739932772
>>739933689NTA but you're the worst type of autist
>>739933689the bat had just entered the range where the animation triggers in the same frame the hammer hit it
Why are people so angry about the pixel art in this game? It's better than the pixel art in 99% of other indie games
>>739932991>You should probably go back to r*ddit or steam forumsThat is literally what /v/ has been for over a decade. 4channers are the real outsiders for this board.
>>739933765it's mostly ragebaiteven the mixel issue can be fixed with an in game setting, that for whatever reason isn't enabled by default
>>739933731See where the hammer is.See where the bat's shadow is (i.e. where the enemy is supposed to be in relation to the player)Are you telling me the hammer's hit box, attacking forward, extends that far down to the edge of the bridge?
>>739933671You can shrink the screen size in the options
>>739933787lol @ this victim
>>739933725And you are a literal shill retard.You have zero spatial reasoning skills.
>>739933791as soon as the grounded flag is triggered, it just checks for the bat's sprite to decide where the hitbox is regardless of what the apparent height isin code, the bat is considered grounded even if visually doesn't appear like it is yet
>>739927810https://store.steampowered.com/app/1108590/Eldest_Souls/Actual good 2d soulslike. I'm glad the studio is cooking another game.
>>739933791You are being needlessly obtuse
>>739933825You have poor reading comprehension
>>739933853Looks cool. What's the exploration/level design like? Mina's is exceptional so I'm just wondering how this stacks up
How much longer until people stop using Souls-combat and figure out something better?
>>739927810>no Stamina barthanks finally
>>739933845That doesn't make any fucking sense.Again I'm not taking about height. The game takes place on a fucking grid. The only way to accurately represent a flying enemy on a 2d grid is a drop shadow. The fucking drop shadow indicates that the enemy is not in line with the players attack. If the bat is considered grounded IT SHOULD BE WHERE THE DROP SHADOW IS.FUCKING LOOK, I CIRCLED THAT SHIT FOR YOU>>739932772
>>739933952I'm sorry anon you just don't understand how computers work
>>739933895basically nonexistent, exists as passages between bosses and nice art. The combat is the main course here, very satisfying, several viable builds, difficult but very well balanced bosses.
>>739933861>>739933879Absolutely insufferable cunts with legit lukewarm IQ that can't stand any criticisms against their new obsession
>Like dark souls>Like zelda>Love castlevania>Love secret of nimhSounds like a game for me. Purchasing now, thanks OP.
>>739933971And you just don't understand how perspective works.I want to just fucking kill faggots like you so bad
>>739933925We're not in the era of limitations push devs to make something unique. We're in the copy and paste money printing era that needs a crash to begin anew.
>>739933925How is it Souls combat? Because enemies do a lot of damage?
>>739933845It doesn't matter. The enemy is miles away in real space. This is something that has annoyed me greatly while playing the game and it applies to more than just flying enemies.For example, you can't go behind enemies if they're too tall because even if you're 2 or more squares away from them, if you touch their sprite you take damage.
>>739934018Generally it means combat is a more slow and methodical "your turn my turn" pacing
>>739928104The flop of the year award
>>739934027I figured as much, sounds like the game was just jeetcoded by brainlets that couldn't grasp perspective and spatial reasoning on a 2d plane
>>739933994Ghost of a Tale?
>>739927810>hop slop
>>739934061Top down Zelda games also have this flow of combat with tougher enemies. I don't think you play many games
>>739933925Until souls stops selling well probably.
>>739934061Dark Souls didn't invent slow, methodical combat.
>>739934181Not them but Zelda and souls have he same combat type. This is a good thing.
>>739933983Fag
>>739927810>>>/lgbt/
>>739934181>>739934217Yes I know, but that's what people are referring to when they say soulslike combat. Maybe a stamina system is also a necessary differentiator.
>>739934268Suck my balls
>game taps into Link's awakening memberberries>uses dark Souls level progression>mice are typically valued as underdogs in fiction and generally sell>the "we're going bankrupt if we don't sell a million" marketing strategyMina was always going to be a success.
>>739933606i fucking hate this bird.
>>739927810Not a bad game so far, but pipistrello was really fucking good so it's going to be hard to beat that.
>>739934350Personally it's just the "every normal enemy you meet in the game isn't a mob that you beat the shit out of, but they will deal a shit ton of damage to you whenever they land a hit and they don't go down instantly (unless you have a shit load of bonuses collected etc. already), also when you die you lose all of the STUFF you need to level / power up and need to go collect it again, and god help you if you fuck up on the way there because now it's all gone forever." Also the whole thing with bosses having tight windows of opportunity between their attacks to do damage, when to dodge etc. It just feels to me at this point that I've seen everything that particular style has to offer and people are basically just re-using it without any meaningful or interesting twist to the concept. But I'm sure the fact that I'm getting old and my reaction times are decaying as quickly as I am don't help.
>>739934386Present them.
>>739934608I wish they would start making true 3D Metroidvania style games (i.e. faster and more freeform player movement, no stamina shit, mob enemies can be shredded while you hack and slash).
>>739934608honestly i hate the whole souls structure of losing all my experience on a death, but the twist of loosing a spark but keeping the currency so i can prepare to spend or save it before trying to reclaim the spark is a nice deviation. beats having fuck all and only recourse is to just get the souls, you can just forget the spark and level up for a fresh one.
>>739927810and ugly.
>>739931437>what if the game look like a low rent newgrounds tier flash game instead of a GBC palette game
>>739927810Can I just take a moment to talk about how much I LOVE the jumping animation in Link's Awakening and how they recreated the frames perfectly here?
>>739933925Until devs figured out that boss fights in their games need to be a challenge. Just look at the average RE boss. It's just a bullet sponge where you try to hit the weak point. There is barely any challenge if you try to prepare for it like what most gamers do.
deltarune chapter 3 minigame was better
okay I keep seeing people here say zelda and dark souls butThe core of the gameplay is nothing like zelda the only real similarities are Link's Awakening artstyle and when you go back to the village after a boss and now you opened a ledge where you can jump down a guy's chimney to open the chest you saw in the back room, big Minish Cap vibes there Then Dark Souls, I only ever played dark souls for 15 minutes but the controls were so unbelievably dogshit that I had to turn it off. Mina the controls are butter smooth 5 minutes in I was digging and popping and jumping and smashing like second nature it's so fun
>>739935690Why do all the shills for this game come off as underage ledditors?
mother 3 reference
>>739928143>nooooooo you can't just copy my precious black souls i soiface over!!!!!!Get wrecked. At current numbers they've sold maybe about 60k copies at 19.99 without even offering a discount kek
>>739935690they are crayon eating retards. ignore them.the people who say its zelda are upset by some decently challenging combat and a small delay between attacks like the castlevania whip. the darksouls people are raging that they cant cheese the entire game with iframes and they are wondering why they get hit mid air.Ive beaten two areas and I have zero problems other than finding a weapon upgrade makes you auto switch, and I havent found the map which is apparently right at the guild that I ignored (my dumb ass fault not exploring enough)
>>739928559Look at how hard they defend FromSoftware just cause of the roll mechanic while denouncing Mina The Hollower. All while ignoring how Zelda like the game is, why not defend Nintendo there's more noticeably aped things from there than Dark Souls? Wew these fanboys really been turned into unpaid defenders of the DarkSouls/Elden Rings franchise. They must be seething so hard seeing it sell well at full price. By my math it's current revenue is already over a million and that doesn't include the kickstarters money.
>>739929041>t. Buys the latest friendsloppa and dopaminesloppa and gamblersloppa without sensing the irony in his own wordsLol, lmao even.Get back into the wagecage while these devs get deservedly rich for their quality game.
>>739931437Bet you rage over Terraria and Minecraft too and yet they're all best sellers. Go back to your hyper realism Starfield with weirdly pigmented characters with "riveting" gameplay.
>>739928582How 3D is Tunic, really
>>739928374this webm just sold me on it. thanks anon