When MH Worlds was a huge success? Hard mode: No blaming the performance at launch
felt less like an MH game than MHWorld did and that's saying something
>>739939770>No blaming the performance at launchthe game still runs like shit to this day my guy
>>739939770Did it fail? I thought it sold rather well.Personally I didn't buy it because of 1 performance 2.1 too much focus on stupid story shit I don't care about 2.2 a lot of that stupid story shit is unskippable 3 I learned my lesson to wait for the expansion+updates.
>>739939770I blame the performance at launch.
>>739939770>Worlds is on PS4>Wilds is on PS5
>>739939897Poor
>intentionally calling World "Worlds"This is bait, right?Surely you're not actually retarded.
>>739939936Anon's got a point here. Japs didn't buy a PS5 like they did the PS4, and for the rest of the world the Monster Hunter playerbase moved to PC since Capcom began porting them there. Only problem was that the PC requirements for Wilds was way too fucking high during a period of component shortages with lots of hyperinflated prices going around, something that's still happening right now but for a different reason than before.
>>739939770Focus on story when the most popular MHWolrd mod was a cutscense skip.Focus mode made the gameplay shit.Even less monster hunting and more focus on monster fighting.
the comment section of that video is hilarious, lots of capcom drones trying to defend the gamenumbers don't lie though, world consistently has more players than wilds any day of the week, even after all the title updates, let that sink in
There's always been this divide between monhun oldheads and the new gen of monhun fans starting with world about what the right levels of empowerment to the player should be and how many obtuse or tricky mechanics it should have versus how it should be streamlined it should be. For me World hit the sweet spot, it trimmed the fat just the right amount while still having the player feel like enough of an underdog that progressing through the game and conquering each new challenge felt meaningful.Wilds by contrast overshot the mark by a long way. It feels like a monster hunter game on autopilot. The fights are ridiculously easy as the way wounds work means you can shred the monster's health while stopping it from moving, the seikret makes both map traversal and healing / sharpening so easy that they might as well no longer exist as game mechanics, your palico is an infinite font of free health and status healing to the extent that bringing items almost feels unnecessary. Add in that grinding for monster parts is so effortless that you can have the ability to craft full armour sets and a weapon after two or three hunts and the game just feels so unengaging that it has me genuinely concerned for the future of this franchise at this point.That's the main issue but also-Story is complete wank as per usual but more intrusive this time-They just have all the monsters on the map and removed the excellent tracking system from World for reasons I can't fathom-It has the most pathetic monster roster of any recent monhun game even after updates-The game's weather system and open world sound cool on paper but add very little to the game in practice, the maps are much more boring than those in World, and even if they were fun to navigate the seikret would-And yes, the performance is unacceptably bad even now.Honestly I'm not sure this game can be saved by an expansion this time. It would need a total rework from the ground up and that's not going to happen.
>>739939770I blame the sekret autowalk and the forced story sections that don’t let you wander offI could not navigate through any of the maps nor remember it
I played both, World is better at the momentWilds still runs like shit, is blurry as hell, has less content, no discounts etcWith that being said, GU still mogs both of them
>>739939770Surprising nobody, the system of>Dick around with friends in lobby>Post quest>Go out and hunt>Come back and dick around in lobbyWas really good. Having the villages be open-world with the hunting map was a mistake as it just made the lobby system more confusing. The monster variety is straight ass (nobody likes Guardian monsters) and the maps are less interesting to be in. They traded dense verticality for sparse width as Seikret travel is expected. As a comparison between first areas, Windswept Plains is less fun to fight in than Ancient Forest. I would need to sit down and do some research first, but it feels like despite the maps being 'bigger' overall, there are less actual spots where you fight monsters. The villages and camps feel as half-baked as the Research Base from worlds. However, while Worlds has the soul of Astera and the pure kino of Seliana and its gathering hall, Wilds doesn't have any standout town location. The Grand Hub is whelming, but it's better than Astera's Hub so, sure.>>739940471I only realized fairly late in the game the effect seikret autopilot was having on me. I was glued to my minimap and barely did any navigation since I could just target a monster and let it take me there. When I tried turning off the minimap and stopped using seikret-monster-autopilot, forcing myself to actually remember the layouts, I enjoyed the maps more.
>>739939936funny u post a vtumor, cause that is one of the reasons why i bounced off hard from anything capcom at this pointthe insanely aggressive campaign tactic with letsplayers was crazy and also made me stop watching hololive altogether, watching one sponsored stream after another was so artificial and boring, especially for such a bad game they all had to fake enjoyment for
>>739940172i honestly dont know why capcom keeps trying to force a story in monster hunter nobody wants it at this point and other hunting games will always do it much better despite being less popular
>>739939770focus mode is where they crossed the line for MH gimmicks for me and i can only hope that shit doesnt become a mainstay mechanicthey fixed the performance and there was a pretty fun endgame right before gog where you farm talismans from 8 or 9 star monsters (i cant remember) but the game is still plagued by focus mode
Lets start here are my personal gripes. I have cleared everything>bad visuals. Everything is blurry and mushed>bad mechanic reworks. Automatic monster tracking, large shit zones, quest structure>Weapon movesets feel the same because of focus mode and everbody now has everything >Artian weapons invalidate monster weapons>charm grind is still boring>performance is absolute dogshit tierOmega was my favorite fight and most arch tempereds are just pain in the ass there is really nothing this game does better than world and builds are worse than sunbreak.
>>739939770Near launch, literally had to look up a guide on how to even play with my friends. Like you had to be in the same lobby but then you also had to establish a link party and then on top of that you had to menu dive to sync your environment with the host.It's much easier now, but it can't be overstated how convoluted and retarded it was at launch when all the previous games were literally just "drop into a room and play"
I despise how dumb downed the game was. They cared more about offering a generic cinematic experience to get more sales from the normies, and it ended up being the shortest, shallowest, easiest and least engaging title of the series.Performance was an issue, sure, but it stopped selling on consoles where these issues were less problematic as well.
>hard mode no blaming the performance at launchthe performance still sucks dick and they refuse to fix it
>remove any and all gameplay friction (aka good friction)>introduce a bunch of artificial shit friction (unskippable walking and talking, characters yapping for an eternity just to fill the room with noise because "god of war 2018 had dialogue for 40% of its runtime, therefore in order to make a successful game we, too, need to have 40% dialogue in our game."the literal phone game aka MH Outlanders feels less like a mobile game than MH Wilds, which is impressive.
>>739939770>No blaming the performance at launchBlaming performance issues for MH Wilds is akin to blaming performance issues for CP2077.Neither game had its core problems coming from a severely unoptimized launch, it's simply the easiest to notice.>focus mode negates the necessity to learn proper positioning and timing>practically zero pre-hunt prep>infinite feasting and restocks>decreased need to farm monster materials because Artian in a MONSTER HUNTER GAME>story has nothing going for it, which shouldn't be an issue but this game forces you to do escort segments because writers thought that's in most RPGs nowadays>absolutely zero necessity to learn maps, it's always available and your dinosaur bird will take you whereever you want>unintuitive UI when playing with friends>In a bad spot? It's okay you'll be revived by palico, hop on dinosaur bird to heal, sharpen and buff while evading attacks>i-frame windows are longer with every fucking installment>palico hurls a thermonuclear warhead at the local monster population to deal tens of thousands of free damage>environmental damage and not-turfwars makes the monster lose half its HP without you doing anything, atleast it would have been fun actively lure a monster that you deduce to be territorial against your target but you have zero input>"We are not authorized to hunt that monster"I want to praise the game for going open-world and implementing a better NPC system but this game is so disconnected from previous monster hunter games in terms of difficulty that players no longer in danger from big or small monsters at all with all the tools in their arsenal available at all times.The newbies don't even cart at early monsters anymore its so fucking easy, the game practically plays itself.>inb4 but tempered monsters are hard!!Low rank used to be hard. This MMO mentality where a game shoves all its difficulty spikes at a player in the endgame is genuinely revolting.
>Play beta for a second time>Main menu starts with the charisma vacuum woman who follows you everywhere acting cute>Camera pans out to show your cat which now talks>They both do the awkward wholesome Japanese nod at each otherI've never had a main menu flashbang me with everything I hated before
>>739939770>All the best bows only have access to 1 coating Is not the main issue by far but it is an underlying symptom of the biggest issues.
>>739939910yeah, it did great at launch, over 1 million player peek despite the performance.The real metric is player retention.Monster Hunter Worlds 24 hour player peek is 10,000 people higher than Wilds.If your new game is losing to your old game, you did something very wrong.
>>739941536>Yeah, I stopped watching all those streamers because a small marketing campaign broke my immersion
I don't know how anybody thought Wilds would be good after that bundle of red flags that was the reveal trailer. It should've been a clear indicator of the game having its priorities completely fucked up. https://youtu.be/zyoBA0aCRNk>Only one new monster shown>Focus is entirely on flashy mechanics that look EPIC in a cinematic trailer like the weather and how many monsters can fit on the map (but predictably ended up being irrelevant in the actual game)>Quite literally zero hunting gameplay at all>Whole thing is focused on singleplayer, no multiplayer shownThis is what the marketing team decided was the bet possible first impression of the game to show off to the general public, and it was a near-perfect microcosm of everything wrong with the current state of the mainline series. It's only really missing the massive focus on retarded story and characters nobody likes (which they saved for the next trailer).
World was a fluke
>>739942860I guess so. My only counterargument to that is that the player peak count isn't necessarily entirely a quality issue: World has G rank (Iceborne) which means it has more content so there is more to do (more re/playable), World is insanely cheap and runs on older hardware so more people can play it vs Wilds, and it has been in two bundles this past month alone (Humble and Fanatical iirc) so it having higher peaks recently over Wilds isn't unexpected.Again to reiterate I'm not saying they didn't do anything wrong (they very much did, several things in fact) but I don't think it's the whole picture.
>>739942860>The real metric is player retention.it's crazy how hard wilds numbers dropped after the first monthnot even single player games such as silksong and expedition 33 had this issue, they still have a healthy amount of players compared to the all-time peak
>>739943067In all the build up to the release, the only new thing which mildly interested me was the ability to pick traps back up.But I feel if I went back to older games and added that, it would ruin those games, its only appropriate for World onwards.
>>739939770Couldve just kept adding to World and made a huge MH game by just adding more and more stuff to it. Instead they made the same game but it runs worse and has less content. Videogames with the inscessant need to make sequels always destroy themselves.>rather than having a massive community in one game, make a bunch of games where everyone gets split up and eventually stops playing due to lack of support or playersI hate this. Wilds couldve just been an expansion for World.
>>739939770I don't even like Wilds but that guy is a total retardHe must be rage baiting at this point
>>739942693>I want to praise the game for going open-world and implementing a better NPC systemBut the game isn't actually open world, it just has big maps, and the NPC system is just Sunbreak's but worse.>>739943113You should look up what Capcom's second best selling game is.
>>739939770I didn't watch the video, but releasing it now is really disingenuous, the title updates are all done so it's no surprise that even people who played throughout all the title updates (like me) have dropped the game for now until the expansion is released.
>>7399397701-PC performance2-Not on Nintendo consoles, tendies would be forever mad3-Ridiculously easy at launch4-Capcom tried to course correct the last part by making the new content G-rank tier, which was too much for normiesBesides all this the game is much better than pre expansion World and Rise but bad press is hard to get rid of
>>739939770Performance at launch, lack of available platforms MH is a fucking mobile game, locking it to PS5 and RTX PC's locked out a massive chunk of their audience.Capcom didn't recognize that the "new gen" wasn't adopted and you still need to be able to run your game on at worst a PS4Pro.
Currently, for reasons I'm not quite sure, the lads and I are playing through Borderlands 2.I convinced them to play Monster Hunter World again after we're done.I'm really looking forward to it.webm from playing with the lads on console.
>>739939770>Fastest selling and most sold mh on pc>FailureAre you retarded or blind?
>>739939770Most of the hate came from ricetroon who can't run this on their toaster
>>739943505that just shows that PC players will eat any shit put in front of them
>>739943505>takes more than a year to go from 10M to 11M>devs had to beg for players to come backAbsolutely a flop
>>739939770Boring endless cutscenes made the games look like terrible slogs on streams which is their main form of normie advertising. Word of mouth is shit because they pissed off all their old fans
>>739939770The launch just wasn't good, it took a long ass time for the post story experience to get decent, and most players hopped off at that pointAlso another thing is that I imagine a lot of giga normies tried world, got filtered/got their fill and wrote off the franchise
>>739939770Performance IS a big reason it failed, though. Outside of that half the game plays itself.World had performance issues too but they could at least be modded away. I'm not sure if you could mod in LoD scaling, something the game didn't even have for a year.
>>739943505Capcom expected mh world level of sales, this sold 10m (which should be very sustainable) while world so far sold like 25m or some shit
>>739943505>8 million sales in first week>10 million total sales in first month>10.8 million total sales in the first yearA drop off like that is worthy of being studied.
>>739943505>Fastest sellingMeme metric
>>73994430910m is still way to muchExcept another 10 after expansion DD2 barely sold 4 and they called it a massive success and both wilds and dd2 share same budget
>>739944309No it really isn’t games that sell long term are the exception
>>739943164For me it took until Nu Udra's reveal for any of the trailers to catch my interest, and even then it was just "huh, new monster type, neat" and it obviously still wasn't anywhere near enough to make me want to actually buy the game
>>739944387>Expect another 10 after expansion>Both Wilds and DD2 share same budget
>>739944387World only had follow up of around 5 million with Iceborne, both in total around the time were around 20 million put together. I somehow doubt this would manage 5 million.
I've never played WIlds because potaot poorfag etc. Was focus mode really as bad as people say? Like worse than clutch claws?
>>739939770How the fuck is it "dead"? It didn't flop that bad they pulled the plug. Game is also still having players. Not as much as World, sure, but not something you would call "dead".Is that guy retarded?
>>739939770The gameplay was ruined by focus mode is the true answer that the last 10 cucks playing wilds cannot admit
>>739944601Focus mode has all the bad aspects of shitty mechanics like wystones and clutch claw (essentially chores to do when they are available or you suffer dps loss) while also completely overhauling the games combat and movement. It’s much worse, it shifts the game in an entirely shitty direction. Instead of monster hunter it plays like some sort of phone hero shooter. Essentially every weapon is a gunning weapon
>>739939897ThisMy toaster runs RE9 max settings on stable 60fps but struggles playing Wilds
>>739944790>focus mode makes everything too easy!>most of the playerbase got filtered with Savage Omega
>>739943663>11 million sales>flop
>>739939770After playing through at launch, I've had zero desire to play it again. It might be bacause of the drab color shading, or the quick and easy monster fights, or the railroaded seikret travel, or the boring story, or the boring characters.Most of all I think the MH charm is completely missing. Villages being part of the open world makes them visually boring, and the NPCs are written for modern corpos, so there's nothing that makes them stand out at all. I really hope the DLC gives us a homebase HUB, and an expansion DLC is the only thing that could bring me back to the game. Even if they added harder monsters, that doesn't change the first impression the game gives.
they basically found the most objectively wrong direction to take this series in and they threw all their money onto it, money that could have finished DD2 instead of making a bad MHit's really really fucking funny knowing capcom genuinely thought story focus is why world sold so well
>>739943505I've noticed a lot of "fastest selling" games recently have turned into failures over time. They sell fast because everyone who wanted it did so at launch, and then barely anyone showed any interest afterward.
>>739947238I usually see "fastest selling" as a success of the marketing team, rather than the game itself.
>>739947238I really have to wonder the mental gymnastics /v/ has to go through to describe huge financial successes as failures.
>>739939770>lazy barely committed to noir theme>calling viewers "detectives">trying to detective theme the video and then giving up after 2 minutes>whiny pissbaby voiceI have an irrational hatred of this channel.
>>739947447In this case it was more the success of World/Iceborne more than anything else.
Is this shitty website dead again
It sold crazy and grabbed the normalfags because it's been dumbed down even more than MHWorld.The ones complaining are only old fans who have been seeing MH got even more casualized than World. And World players who experienced their first dumbing down, I guess.You can safely disregard the retards who only complained about the performance while praising the awful story and gameplay.
>>739948137>praising the awful story and gameplay.No one in this thread has done this.
>>739939910>>739939934This. Shit ran like absolute garbage at launch even if you had a beefy PC.
>>739939936I think that was a way to Capcom shift the blame to Sony instead of recognizing their game is shit.
>>739939883WokeWoke difficultyWoke charactersEven in the details like... You can't get drunk and fall on the floor anymore.And the funny thing is... The diva was a "black" and they scraped her for a loli. Wtf. When these people have one that isn't a token they fuck it up.I guess they don't want people thinking gaming was never reeeecist to begin with. Black diva was much better. (I have nothing against lolis or fan service. Not my favs but I Welcome them, even more cause it IS the actual "brave" stance nowadays. Shit has been upside down.)Team is full of females and the males are all sidelined.Obviously the one Giga chad is old passing the torch.The performance part was what impeded a lot of people to try it but those who did didn't STAY because of the things I said.This game is handicaped in every aspect.- Crappy engine that doesn work for "open world".- Stupid attempt to appeal to people with fried dopamine receptors, false positives on what was that made world and rise good games. Damaging mechanic depth. Monster are either sandbags or HP sponges and balanced around the worst players they imagine and Sony/Ubisoft like story.The insistence of releasing the game unfinished and finishing it as post launch DLCs that add powercreep and make so the entire content prior to it, even in the high/master rank even less challenging. - DEI. (The dragon quest interviews where all true even if there were minor mistranslations the devs opinions were expressed correctly)Armor and weapon design sucks. Weapons were an improvement over world, sure cause world mostly hadn't but rise had way better weapons.Armor is handicapd by gay design shit.
>>739939770Ran like shit.Didn't learn from the mistakes of Rise.Too casual and dumbed down.
>>739947693In this case it's straight from the source: Capcom themselves acknowledged its strong launch sales but since then has continued to underperform and miss projections/targets. It stopped selling. Funny enough, it has a problem the last two MH titles didn't have: it has to compete with the last two MH titles.
>>739939770Because its just a bad monster hunter game. They changed things in the name of accessibility to have wider market appeal but those mechanical friction points were part of the series' unique charm and by removing them it just feels like playing a patronising step down from prior games. Compounded upon by a bad story, unlikeable characters and stuff like forced slow walk and talks right out of the 360/ps3 era.I've been playing these games autistically since the first and put minimum 1000 hours in each. I barely played 40 in Wilds and i had done everything and felt there was nothing worth revisiting. The worst part for capcom is all the casual mainstream players i know who bought it dropped it too because to them it felt like "worse dragons dogma 2" so ultimately they made a product for nobody. What a sad waste of time and resources.
>>739948483>Didn't learn from the mistakes of RiseIt didn't learn from Rise at all. It's a direct evolution of World with absolutely no influence from Rise whatsoever. The devs literally don't acknowledge Rise as a Monster Hunter game and act as if World is still the last one.
>>739948686>I barely played 40 in Wilds and i had done everything and felt there was nothing worth revisitingStfu retard 40 is not even enough to do everything in base game
>>739939910the momentum died down sadly, on launch it was the fifth highest concurrent player game ever.
>>739948837>went back to the world map design of insurmountable waist-high fences blocking off sections that would have been traversable in rise>flat-out told interviewers that seikret was exclusively based off of raider ride and had absolutely no connection to palamutes>claimed that chatacabra was the first new amphibian in a very long time despite tetranadon being right thereAny other cases where they straight-up threw rise under the bus?
>>739940247I am the biggest Capcom drone around and even I'd tell you World completely mogs Milds. It might've been more forgivable if it didn't run like shit but the game is mechanically a big downgrade.
>>739944387>called a successthey expected continued sales to be strong but failed with both games. Not surprising. Nobody except hard up fans talk about those games anymore
>>739939910It sold 10 million units at launch and that was pretty much everything. It's not moving copies at all.Japanese stores such as Bic Camera and Yodobashi were liquidating stock last year (500~980 yen).
>>739949014kek @ BM WK, all that manufactured chink hype for trash tier soulsclone game.
>>739944635Probably, and of course /v/ is filled with angry, bitter retards so they see this shit and clap along like seals
>>739940383>>739941871>>739942065Truth nukes.Forget about World, Wilds was worse than Risebreak as a videogame. It's insane how much of the depth they sanded away and the sekiret might be the worst videogame companion ever made.
>>739948384>WokeStopped reading there, holy fuck the people who shit on this game are either retarded or trying too hard.
>>739949387Wilds beats the shit out Rise. Sunbreak is probably the best "Modern" MonHun though.
>>739949387>Wilds was worse than [the only decent nu-mh game]No shit sherlock
>>739949448Nah, Iceborne is but Sunbreak was still fun. I seriously do not see an expansion for Wilds fixing anything. Too many mechanics are gutted.
>>739949539Iceborne would have been the best if it wasn't for Cuckclaw.
>>739947918>irrationalI'd say perfectly justified
>You know what I play Monster Hunter for?>Hunting monsters?>No, watching endless cutscenes about a bunch of fucks I don't care about >what about playing with your friends?>I hate that, make co-op as annoying and cumbersome to set up as possible I just don't understand what went wrong.
>>739939770Honestly what killed it for me were those gay tower defense style missions. I can't think of a worse choice for enemies for a tower defense style minigame than fucking monster hunter monsters considering they're big damage sponge mother fuckers that are meant to be hunted down in multiple stages across a large map. They don't even pose a threat to YOU during those sections because they focus pretty much entirely on the gate so you're basically just chasing after the fuckers slapping their asses while they tear down defenses without even giving much of a fuck about you. It's made worse by the fact that those segments are god damn mandatory.
>>739949403A lot of the thread is just one dude talking to himself
>>739939770It's not even a real mh game
>>739949719that's Rise
>>739949759do you hit dragons and dinosaurs to turn them into new hats and boots?if yes, then its MH dumbass
>>739949719I know you're mistaking games, but it really is mindblowing that people genuinely despise a game because of a bad siege quest that has to be done a maximum of 3 times. Imagine if people based their entire opinion of worldborne on the zorah magdaros quests and pretended the entire rest of the game didn't exist.
>>739943128Capcom has said that Wilds post launch has been a failure due to the extremely low post launch sales and player retention. The low player retention especially is a bad sign for how many players might pick up the g rank expansion. Even World to Iceborne had a 50% drop off.
>>739949865No it's Monster Fighter. This game has zero hunting in it.
I'll drop the truth nuke. The first 1hr is not very fun, and its completely devoid of any color, INTENTIONALLY. Whoever thought about this is a fucking retard because it doesn't address the immense amount of people that get a game, and if the first 5 minutes don't hook them they uninstall. You've seen the steam threads with "skyrim, 3 minutes played, owned since 2011" Jp retards got too cocky that the mh name would carry anyone past the long intro. Also the game ran like shit, looked like shit for parts of it, required an insane pc to run as well as world/rise. Etc. It's a good game, bad story, bad characters, and dripfed content is always and will forever be ass.
>>739939770>Game is dead!Game is in fact not dead, still being played and will receive a large expansion. This guy is a faggot grifter and is regurgitating points made by actual monster hunter players long before him. Whether you like wilds or not, this video is plainly wrong and shit.
>>739949761>>739949909In RIse's defense, it was one of the only instances where the devs recognised the backlashed and changed it for the better, instead of doubling down on their mistake.It was removed completely from Sunbreak expansion, because the devs knew everyone hated it. They didn't try to "improve" it because they knew it couldn't be fixed.
>>739949991>This game has zero hunting in it.see >>739949761
>>739950003>It's a good gameNot really. The game is somehow more braindead than World. Fights ending in 3-5 minutes with garbage unoptimized gear is a joke.
>>739950106you mean like in Rise?
>>739943365>2-Not on Nintendo consoles, tendies would be foreverLol, the only one mad is Capcom. They're looking to port it to Switch 2 for a reason.
>>739940471it's the most baffling decision made with this game, exploration should be made more robust and involved, you're playing a hunter traversing dangerous, what is the logic in deemphasizing that?
>>739950106That's not really the case anymore but it does point to one of the many balance problems. The base game being unbelievably braindead easy, and then the post-game stuff trying to compensate by being ball-bustingly difficult seems like it ended up not really pleasing anyone.
>>739950146No. Rise monsters were bulkier and actually dealt enough dmg to cart you if you weren't respecting them.Wilds has by far the worst hp/dmg scaling I've seen in the series.
>>739949714>introduce a means of hunting monsters repeatedly via field surveys and environment links>have to do the stupid story first to unlock monsters >have an auto-party mechanic to make setting up quests in a group a breeze>the stupid story missions force you to ignore this system The systems were literally in place to make the co-op process streamlined and enjoyable, but they prioritized making you watch their epic narrative so you have to fight against those systems every time they introduce a new monster or location. It was insane.
>>739950209It doesn't help that the monster spends 50% of the fight knocked over thanks to Focus.
>>739949991That's every MH game
>>739950207the post game wasn't even that hard, outside of like Savage Omega who was kinda designed to be a Super Boss.If the difficulty can stay around what a lot of the 9-10 star fights were like, I'm pretty excited for the Wilds expansion.
>>739950249This was an issue in world too, cannot join quest till story cutscene has been viewedIt annoyed loads of people, I can't believe they didn't fix it in newer games
>>739950331No, it started in Rise.
>>739943505>10 million at launchThat's good.>can barely move 1 million units after a yearThat's bad. It means people aren't sticking around for Wilds and that player's friends aren't buying Wilds. Let's look at SF6 by comparison. It released in 2023, but reached 6 million in sales in that time on course to beat Street Fighter V's lifetime sales of 7 million and it took that game 7 years to reach those numbers. That's growth. It means SF6 is moving units even years later and managing to sell at least 1.5 million or more a year to reach those numbers.Wilds isn't moving units. It moved early on then damn near halted. The Youtubers and VTubers didn't stick around for this installment. Doesn't help that World/Iceborne and Rise/Sunbreak not only get put on sale often throughout the year but are also complete games with all their updates. Hell even if we were to look at the base game for all three post all their updated added, Wilds easily has the most problems and complaints against it even now.
>>739941239The maps suck ass though which again feels like a byproduct of really poor design decisions. Having camps you can warp to everywhere and paths that can only be traversed on seikret leads to very big disjointed maps that don't feel good to traverse. The problem is that unlike every other Monster Hunter game in existence, in Wilds there aren't multiple paths and shortcuts to get from one part of a map to another because you're just expected to fast travel.
>>739949714I still have no idea what the fuck Capcom were thinking when they looked at Monster Hunter, a series they designed from the ground up for multiplayer co-op with singleplayer taking a backseat, and decided to turn it into a singleplayer cinematic experience that's outright hostile to multiplayer co-op. Literally fucking nobody was asking for that. At least the Rise devs still understand the assignment.
>>739950209saying Wilds monsters will never cart you is pretty funny when one of the biggest gameplay complaints of Wilds is how many totally unfair oneshots are in the game (said by retards that never upgrade armor)
>>739950020>This guy is a faggot grifter and is regurgitating points made by actual monster hunter players long before himNot even that, he's just saying random shit without any basis in reality like calling MH an MMO or saying pre-world games were "less methodical and more like a hack n slash"No one, not even world-only players, would say retarded shit like this
>>739950561>At least the Rise devs still understand the assignment.Yes by forcing you into a tower defense minigame KEK
>>739950484It's really funny to me that Worlds did the "big, open map" far better despite not even trying to do that. Ancient Forest was interesting to traverse (not very fun to fight in tho) and I absolutely love Hoarfrost Reach and the Coral Highlands.I can still remember all those maps vividly years later while I would not be able to tell you shit about Wilds.Even Risebreak maps were more interesting with all the verticality and hidden stuff to find.
>>739949865>do you hit dragonsnot in milds LOL
>>739950610Okay you got me, I didn’t actually watch it. I was making assumptions based on the past times I’ve seen him. But calling the old gen games hack n slash is even more retarded than what I imagined he’d say. This guy’s channel needs to go the way of his darling tribes ascend and die already
>>739939770Unironically because Worlds was a novel idea but the hardcore fanbase still want this shit to play like it always did, and preferably on a handheld
ITT: boomers who got filtered by focus mode
Rise is still the one that probably made the most money given it was a single platform release (later ported) and was developed for pennies compared to World and Wilds
>>739944309It sold so little in its 4th quarter that capcoms stock price plummeted
Even if next week they announce the expansion that fixes everything about the game (which I doubt it will), I'm still not buying itWilds made me lose all good will I had and I'm not gonna slug through a year long content update roadmap again just so the game is "complete" again
>>739948384>DEI. (The dragon quest interviews where all true even if there were minor mistranslations the devs opinions were expressed correctly)What did they said?
>>739951734Its the one where an old man says its confusing to have body type 1 and 2, what's wrong with Male/Female
The ps4 was a godlike consoleThe ps5 isn't
>>739943505it got outsold by rise several times after it launched.
I'm afraid that the shiteating masses who also saw no problem with World wouldve eaten this garbage up if it wasnt for the performance meme.
>>739943505It is literally the RE6 of Monster Hunter.Frontloaded release, flatline sales during the rest of the lifespan.
>>739950460It's fixed in Rise becauseA) You and your friends can fight whatever monster so long as you meet the HR demands andB) if it's somebody's first time hunting the monster, EVERYBODY sees the cutscene AND they even give you the option to skip it, even during scripted shit against Gaismagorm.
DD2 died for this.
>>739952002Anon I’m pretty sure Rise hasn’t sold 11 million copies several times over in the last year
>>739953012Good, Wilds is still a much better game than DD2 would ever be.
>>739953032NTA but Rise has sold more copies than Wilds in the last four Capcom quarterly financial reports. Anon worded it poorly.
>>739953221Oh, well at least that makes sense. Although I don’t know how much stock to put into that because Rise goes on sale for like 75 cents every other week.
I don't know but they gave my Ina an outfit so it's fine
>>739953279If an old game is outselling a new game, even if sales, then something has gone wrong.Fuck, I've considered buying Risebreak because of how much I don't want to play Wilds, and I hate MHGU.
I miss old MH bros
>>739953279Wilds does too, except the bargain bin for PS5 copies is full year-round.
>>739948837Yeah, exactly. They look at a lot of the shit people hated in rise, and rather than learning from the mistakes and not adding them, they just did them even worse. Nobody wants to ride on a fucking dog, bird or horse to kill a monster. It's lame. You're supposed to be a power fantasy of a monster hunter, not some wholesome chungus monster tamer who kills "Duh Evil Monster" but is friends with "Duh Gud Monster".
>>739939770I know not to trust capcom after MHW and Rise. I will always wait for the G rank expansion's final title update before buying a monsterhunter game.I have MH1 and G to finish, Sunbreak to finish, Tri to finish, and MH3U and MH4U to play. Once I am through with those I'll probably play Wilds. Might just replay FU or Dos or World first though...
>>739953403World outsold the shit out of Rise until like, last year lol.
>>739939770World had tons of hype as a lot of normalfags only heard about MH but got filtered by controls or graphics previously. With wilds the novelty has worn off while crapcom doubled down on the wider audience appeal that sucked in world already. Funny enough worldbabs now somewhat experienced what it felt like going from old gen to world and they didn't like it which is even funnier when you take all the world 2 hype pre release into account. The best part is that from modern MH base games wilds now has the hardest endgame pissing off all the retards that enjoyed the original difficulty as well.
>>739953610I’m actually genuinely wondering what a Wilds G-Rank can look like at this rate. The 10-Star quests were already about as difficult as most of Iceborne/Sunbreak, and with a similar amount of skill bloat, if they keep going down that path shit is going to get nuts.
>>739953609Are you telling me something DIDN'T go wrong with Rise?
>>739939897Stop being poor.
>>739939770didn't this guy have a meltie when he made a video about starcraft 2 being dead and people disagreed
>>739939897This is why I decided to get it on the ps5 and it runs totally fine. Icebourne ran like shit for me on pc and i never want to get another monhun there again. Content is fine now but not having anything to do early on was pretty shit. Im convinced the endgame was rushed because they wanted to get it out + a few updates before gta6 released(before its 35 delays).
>>739939770To be honest Milds is lucky it runs like vomit and looks like shit because it distracts the slopcattle from the fact that the game itself is fucking terrible