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File: mina-the-hollower-mace.jpg (184 KB, 1600x1080)
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Even for a game inspired by 8-bit and 16-bit games, it's too hard.
>>
>it starts easy
>people say it only gets easier
Maybe that's a skill issue problem.
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>>740012964
>Even for a game inspired by 8-bit and 16-bit games, it's too ugly.
ftfy
>>
>>740012964
This game is horribly ugly
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>>740012964
It's hard for all of about half an hour until you get a couple health upgrades, and after that trinkets shred any semblance of difficulty left
>>
so this is the new psyop huh?
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>>740013765
yeah the jews are out to get you
>>
>>740012964
I’ve only replayed the prologue/demo area so far and it wasn’t hard at all.
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>>740012964
It becomes a lot easier after the first dungeon or two.
>>
I find it to be way too easy so far. Checkpoints 5 rooms apart and dying has no consequence if you get back to the spot where you died. Does it get way harder later or something?
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>>740012964
the worst part of this game is all the fucking tower climb segments, holy shit that sucks ass every time
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>>740014804
>if you get back to the spot where you died
You have to kill whatever killed you unless it's a boss
>>
>>740012964
Maybe turn on the journalist settings then, casual.



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