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File: 010283740293.png (111 KB, 849x527)
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>Game’s tutorial filters 94% of players
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>>740014187
>>Game’s tutorial filters 94% of players
Source?
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>>740014187
nigga it's literally just a bunch of poiints in 3D space. just extrude. like what isyou doin
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>>740014187
I just wanted to sculpt tits and made it
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>>740014187
i made the donut once
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works on my machine
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Geometry nodes and realistic anatomy sculpting were what filtered me. Everything else has been manageable.
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It takes a bit for the controls to click but then it becomes really easy
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>>740014954
Looks awful, you should get a real job
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>>740014187
Switch to Maya like everyone else.
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>>740014187
Why do all open sores software have the most dogshit UI?
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>>740014669
>>740014815
Based
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>>740015141
I have a real job, this is a hobby
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>>740014187
why not just a sdf modeller? Those are much easier to learn.
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Noob question. Can I generate a normal/detail map from a texture?
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>>740015402
That's Zbrush?
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>>740016193
Blender
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>>740014187
Wonderful 101
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>>740016403
oh yeah, you're right. Zbrush usually has more polygons.
Cool. Except for the donuts in the eyes, that I don't find that cool.
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>>740014187
>Update ruins the UI and the game becomes impossible to play
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>>740016718
>Zbrush usually has more polygons.
That's not how it works anon

But yeah, the donut eyes are because it's thought to be for 3D printing, and also I was more amateur back then
>>
Which is easier if you just want to make good looking appealing characters: 3D modeling or digital art? I assume 3D modeling because then you don't have to grind boxes, form, proportions, perspective and such since... it's already 3D.
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>>740016997
wat
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>>740016887
yes it's how it works. I can see the bevels you made in your chains. Zbrush gives you massive blocks of fuck to work with.
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>>740016997
if by digital art you mean drawing then 3d modeling is easier, for drawing you need actual talent and it's a longer grind to get good. 3d modelling is a lot easier to learn. But both are digital art so you didn't phrase it well
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>>740017116
No bro you see them because i let you see them and it's unoptimized as fuck there but you can go to millions of polygons or a few and you wouldn't notice them and you wouldn't know if it's zBrush or Blender at simple glance

There's no "zBrush uses more polygons", it's just how many you want
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>>740015409
yes, check out the program crazy bump
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>>740017669
boobs too small
is it hard to do this kind of stuff?
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>>740017598
It's not unoptimized as fuck wtf are you even saying? Your sculpture is good.
Also I think you don't know what Zbrush is because bro, the base sphere has 8k polygons. The program just takes it much better than Blender does. Or at least it used to.

But I like your sculpture :( sorry if it sounds like im trying to piss on your work, it's good. The fact that I can see basic faces is great imo
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>>740017574
it seriously helps to know how to draw to sculpt
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>>740017669
>tit physics
>look inside
>antigravity water balloon physics
why is this so difficult to do properly
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>>740017791
yes, it's impossible to do
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>>740015409
yes but they're rarely good
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>>740017997
Thank you and I appreciate your words
When I say it's unoptimized i mean that I remeshed a LOT on parts that shouldn't have so much polygons to sculpt and could've done it much lighter without losing detail. Also you can see that warp on the arm, that's because I did a T pose then posed, but without retopo (i hate that shit) its going to do that. I thought I could pose then resculpt to hide the imperfections but still were noticeable and wasn't as easy as i thought it would. Now I know better tho, and have several workflows to do tits

And about zBrush and Blender yeah, it used to be a high difference in performance but right now Blender is much much better than it was.
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>>740014187
>be me
>start making model in blender
>get decent amount of progress in
>stop
Why am i like this.
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>>740019521
Don't fap until you're done
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I attempted to learn blender to do some stuff for Morrowind and its hard as hell. Definitely respect 3D-modelers and gamedevvers a lot more now.
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>>740014187
why the fuck would anyone learn 3D modeling nowadays when an AI agent can model anything you want better and faster
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>>740014187
I just use it to make mario 64 area models
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>>740014187
I wasted my life learning 3D
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>>740019836
we know cris
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>>740019836
the trick is to actually improve
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just learn blender and unity it's easy
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>>740018029
if you think boob physics are hard, wait until you look into belly physics
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>>740020320
just use gemini
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>>740020808
just use your imagination brah
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my sculpts suck.
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>>740020808
Gemini comes later
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i wish i could make cool looking 3d mecha and make a mecha game :(
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>>740021342
It's okay anon. I'm still stuck doing Koikatsu.
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>>740021417
Just download a bunch of models and have fun kitbashing
It's like infinite bionicles
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>>740020808
gemini doesn't do 3D and is censored bro
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I did make this
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Just pay a $5 for an indian to do it for you.
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>>740022016
pls model bobs and bagen
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>>740014312
>donut tutorial.
yeah, it filters because blender's shortcut system is a nightmare only accessible to some retards.
>If the name type begins or is most commonly used, that window menu should pop up when you press shift + letter, ctrl + should be for secondary type/common shortcuts and alt + should be for most common actions, ctr+alt + letter should be for custom shit.
how do you get this fucking shit wrong in 2026?
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>>740014187
>Error
>No JewVidia graphics card detected
>Lol I don't work without one.
I'm filtered!
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>>740021804
Rice(?) is looking a bit scuffed, but I think you did a good job.
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>>740016997
3d is easier to learn, very hard to make look good. 2d is hard to learn, easy to make look good.
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>>740016997
Dunning Kruger dumbfuck
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>>740021804
Rice looks like plastic you'd see at north korean fake storefronts for propaganda purpose, needs more texture (bit more gently distorted faces for the rice would do the trick), rice usually gets a bit softer-grainier and squishier in formation.
>>
>blender UI is horrible
>export all the 3d models and levels you've made to unity for the first time
I take back every curse I've thrown at blender. feels like I'm using a UI unchanged from 2005.
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>>740019634
>faster
yes
>better
lol
>>
>>740023509
You are
Also, Blender's UI is unironically the cleanest and most impressive out of any 3D software.
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>>740017997
>the base sphere has 8k polygons
You can start as low and as high as you want with the starting base. There is no "more polygons" with A or B.
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>>740019634
probably because AI-generated models typically look like shit.
Even if you use AI, it's good to learn how to edit and adjust models
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>>740023615
>>740023910
luddites
>>
How does one even start sculpting on blender
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>>740023938
Go ahead and generate a 3D model right now and screenshot your desktop with today's date.
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>>740024378
control tab
sculpt mode
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>>740024378
>create sphere
>subdivide it
>use grab tool in sculpt mode
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>>740024378
Maek ball
Go sculpt mode
ctrl +R to remesh
Sculpt
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>>740024464
>>740024472
Sure but theres so much bullshit on screen. Sculpting in real life is much easier lol
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my first donuts
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>>740024660
>Sure but theres so much bullshit on screen. Sculpting in real life is much easier lol
oh yeah also git gud fgt
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>>740024731
Well done. Is this from the 4.0 series?
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>>740025116
yeah, didn't watch the new one
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>>740016997
The easiest thing is the one you actually enjoy doing. But honestly, you need both. It'll be very difficult to make a 3D model without first designing your character and creating a character sheet
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>>740025306
>designing your character and creating a character sheet
any tutorials you would recommend for this?
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>>740014187
AI can pass the tutorial and beyond.
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>>740025426
prove it and screenshot your desktop



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