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File: aPJh.jpg (1.79 MB, 2880x2128)
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Post a vidya image that feels like adventure
>>
Looking back SMW's biomes really lack variety. There's not even a snow land, it's pretty much just plains, forest and desert. And caves, a shitload of those
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>>740015224
>it's pretty much just plains, forest and desert
You don't need anything else
>>
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>>740015224
It was rushed on account of being available on the SNES release date. Super Mario Land 2 is when they had the time to be more imaginative.
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>>740014845
Wow hard to believe this is smw, looksed like dragons quest or smth from the thumbnail.
>>
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>>740014845
Overworlds in platformers are cool
>>
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Just beat this again, a few minutes ago. Warms my heart every time.
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>>740016773
Awesome image. From Ghouls n Ghosts btw, if anyone is wondering
>>
>>740015661
SPBP
>>
>>740017027
My Terranigga.
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>>740015224
The desert was chocolate thoughlbeit
>>
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>>740017027
Almost every fucking image in that design document screams "adventure".
>>
>>740017027
The underworld looks so fucking cool but all you get to see are dungeons and a village that looks perfectly normal.
>>
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>>740017319
>>
>>740017027
I couldn't get into it, familiarity breeding contempt after Illusion of Gaia. The music is flawless needless to say.
>>
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>>740017495
What? Yes it's part of the same saga by the same dudes, starting with Soulblazer
>>
>>740015224
and the water, and the starworld, and the castles, and the ghost houses,
dishonest prick
>>
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>>740015224
>>740015661
tendies accepted the bare minium since the 90s
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>>740014845
>>
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>>740019953
>>740021140
>>
>>740014845
>>
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>>740014845
>>
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>>740014845
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>>740014845
>>
>>740021140
>>740021296
Composition in the second one misses the soul of Isono's art. The people and the sword are focused and centered, while Isono would always focus and center on nature. It's crazy how SE just can't capture soul no matter how hard they try.
>>
>>740021140
SoM was the first jrpg I played on my UNC's SNES. It always gives me the strongest feelings I can't put in to words. Kino throughout.
>>
>>740023392
People like you are why everyone just uses AI slop now.
>>
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>>740023590
Yet SE didn't us AI slop there, retard. It would probably have done a better job.
>>
>>740023141
One of the great unsung minerzumas
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>>740024754
Way to miss the forest for the trees.
>>
>>740022904
I personally didn't like this zone, but at least it's better than the rayquaza tower.
>>
>>740025214
kek, kind of like that SE imitation artist
>>
>>740024876
I thought they were called dizzygalious?
Yeah, Sir Fred is pretty neat. Pity it barely left Spain.
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>>740014845
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>>740014845
>>
>>740015224
It's meant to portray a consistent region, not a theme park.
You don't complain about the lack of a snow world in Sunshine.
>>
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>>740022904
was about to post the same
>>
>>740015224
There's an ice cave level if I remember correctly
Idk, I think even if the theming isn't that varied, the level design is, there isn't a single bad level in this game
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>>740027074
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>>740027374
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skyrim had some cool concept art
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>>740028558
the fuck is going on with his face? a sudden onset of aspectratioitis?
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>>740028715
No idea
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>>740016773
>>740017049
why not just walk around?
>>
>>740019953
Came here to post this, love this pic.
>>740014845
>>
>>
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>>740029635
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>>740029690
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>>740029336
i think link might have a hard time scaling the 45 degree angle sheer cliff that's probably like a quarter mile long while upside down
>>
>>740017686
I think he's saying Illusion of Gaia sucked (which is true) and it ruined Terranigma for him.
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>>740014845
>>
>>740015224
>he actually wants snow cancer
thank you for finding a reason for me to like SMW even more than I already do
>>
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>>740030615
That first guild expedition was a fun and spooky experience. Going through multiple dungeons without being allowed to return to shops or replenish resources. Steam cave music was god tier
>>
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>>740032465
>Steam cave music was god tier
Fully agree, Upper Steam Cave is the first 10/10 dungeon theme in the game.
https://www.youtube.com/watch?v=X7ekvLh3i1k
https://www.youtube.com/watch?v=_zCLu42C9e0
And then at the end of the expedition it plays one of the best songs in the game https://www.youtube.com/watch?v=afo8lPbvobc combined with this really pretty visual of the lake spouting. Extremely kino.
>>
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>>740017027
Just one more care free day...
>>
>>740029949
America ya!
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>>740031548
The fuck is this?
>>
>>740034962
Was wondering that too
Looks like the guy just fed OP's pic to an AI and asked it to make another map with it or something
>>
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>>740015224
you don't need a theme park where every single element gets its own little environment
cmon now
>>
>>740021140
Genuinely lost technology
>>
>>740035172
>you don't need a theme park where every single element gets its own little environment
Well shit, I already invested millions of dollars into Periodic Table Land, now what am I gonna do?
>>
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>>740022904
>>740027074
I'm not sure what it is but RSE felt the most immersive to me, funny to see this here since I was writing a blogpost about this, there's something about those games in specific that really does make the player feel like they are on a real adventure, I played all of the games up to X/Y, a little bit of SV and none of them made me feel the way RSE did. This is going to sound gay but the intro gives me chills every time, same with the Abandoned Ship / Faraway Island theme. If someone says "nostalgia glasses" that won't work, I'm a 97' zoomzoom and experienced a lot of the games in my youth.
>>
>>740035392
Enrich Uraniumland to defend your parcels
>>
>>740035420
>there's something about those games in specific that really does make the player feel like they are on a real adventure
It's probably because Hoenn feels more like untamed wilderness than other regions like Kanto, or Johto, or Unova.
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>>740035420
>the intro gives me chills every time
Hey man thats kinda gay
>>
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I don't care if everyone else hates them, I really like the water routes especially the strech between route 104 and Dewford
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>>740036345
everything about Hoenn is good
>>
>>740036908
>>740035420
How do you feel about Omega Ruby and Alpha Sapphire?
>>
>>740037019
NTA, but I was a fan of it.
It's different and I prefer RSE but it's a fun alternative.
>>
>>740037019
inferior to og in basically everything, with free Latios midgame, dumbed down areas and mechanics, ruined aesthetic of some places like Mauville, Sky Pillar and Abandoned Ship, and of couse "the battle frontier project has started" and other removed Emerald features. Good things are online, dexnav, soaring (it should have been a recurrent feature but with all flying mon) and some flavor events like actually fighting Deoxys in space instead of receiving it from postman like they are doing now.
>>
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>>740037753
>ruined aesthetic of some places
True, but I did like sea mauville. Also the Deoxys fight was based
>>
>>740027935
One of the most unforgettable moments in gaming.
The setting, the music, the story. This is when Chrono Trigger went from a great JRPG to one of the GOAT.
>>
>>740017495
>>740029914
Fucking filtered, Illusion of Gaia is great
>>
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>>740037753
I hate how Gen 3 Hoenn was a giant seamless map that rat at 60 fps, been playing Fire Red this week after 20 years or so (On my modded 3DS) and then booting up my HGSS copy gave me an insane whiplash, Gen IV runs like ASS and so does every Gen. after 3.

Hoenn remakes aren't THAT bad but good fucking god, I dropped a playtrough last month because I could not bear with the speed of that shit, I picked up Emerald yesterday and man... it's amazing.
>>
>>740035420
Hoenn is a backwater shithole compared to other regions. There's only like 2 major city hubs and a bunch of towns sprinkled throughout. The rest is pure, undiluted adventure: from the routes to the Regi enigmas.
>>
>>
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>>740027136
Ohohoho..
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>>740038290
>>
>>740022904
Whenever I see this section mentioned I get a giant urge to play this shit, anyone recomends those third party retro consoles that can emulate this? Is there a good one with a fair price (less than 100)? Ideally I'd love a modded GBA SP but that PLUS the flascart is insanely expensive (I still have my Emerald copy, btw).
>>
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>>740038347
>>
>>740038308
I meant to say, I hate how it is amazing to play gen 3 and any other shit afterwards is a slowfest with piss poor frame-rate and performance.
>>
>>740036345
those pacifidlog routes are the big mistake. early game water routes are in line with kanto-cinnabar sizes. gym7&8 area is cool and feels like an expansive ocean. Everything beyond that is where the "drag" sensation hits the hardest. Should've taken the sevii-approach and actually added some useful mini-isles to break up the monotony if they wanted extra water.
>>
how did they do it?
https://www.youtube.com/watch?v=Cq3_8D57Exc
>>
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>>740022904
>>740038308
>>740038545
it's easy to understand why this area is so kino
>tall grass, rain, clouds and godly osts make a perfect atmosphere for an adventure
>the only big roadblock is evil team at weather institute
>lots of optional areas that reward you (the whole Mt Pyre interior just to get Shadow Ball TM for example)
>many rare pokemons and safari zone
and most important thing, NO ONE takes you by the hand, it's YOUR journey, no stupid """""rival""""""" npcs that heal your team, fight you with garbage underleveled mon, and heal you after the fight
>>
>>740035779
True.
>>740037019
I'm not a fan of them, I didn't play them much however, I surprisingly liked X/Y a lot despite how rushed they are.
>>
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>>740014845
legendary world
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>>740029949
Chicago's just like in real life, a city of evil and madness.
>>
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>>740040573
Puke
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>>740039926
>>740040043
>>740040067
you can't just post this and not tell the artists names ,that's illegal.
>>
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>>740040067
I thought I would like to travel in a cube, and then I noticed a signature which lead me to Philippe Cazaumayou >>740040687
>>
I was inordinately disappointed in SMRPG remake for cutting the sequence where Mario traverses the zoomed-out full map after rescuing Peach.
>>
>>740029949
by the way, the city with an untraslated name is Oaxaca.
>>
>>740024595
The PMD world maps were always really cool to me
>>
>>740039335
>no stupid """""rival""""""" npcs that heal your team
Agree, fuck THAT shit, it's the best of all worlds, not exactly an "open world area" but open enough to reward exploration, the secret areas, bases, the Feebas mystery, a gym, then weather starts to clear out and you arrive at the real open ocean of the first time in your adventure, nowadays in the series items like potions and that shit is irrelevant if you're healed all the time.
>>
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>>740041163
Zooming out the entire map of BotW is mind-blowing... Then Totk ruined it by putting a lot of pointless rocks in the Sky and barren underworld.
>>
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The Map!
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>>740014845
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>>740041163
BOTW is the only game that feels big, like it would actually be a long trek to cross the world over multiple biomes and multiple kingdoms. Skyrim feels like a playground in comparison. But at the same time they made it reasonable interesting to traverse with the glider so it's a total slog.
>>
>>740041791
Wizards and Warriors?
>>
>>740042837
For me it's the complete opposite, BOTW feels tiny like a theme park, everything is conveniently 10 minutes away and cold mountains neighbor arid deserts, in something like Skyrim you know you're in just one cold region of the world and the continent sprawls out with its own biomes
>>
>>740042920
W&W 2, Ironsword
>>
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>>740043053
>cold mountains neighbor arid deserts
just like in real life
>>
>>740043109
I will forever think of that level as "the one with the crying baby song" thanks to some kid I haven't seen in 30 some odd years.
>>
>>740043143
There's no place in the world where a snow covered mountain range is a 10min walk away from a scorching desert
>>
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>>740014845
>Somehow has way more biodiversity
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>>740043293
Obviously not in 10 mins, but mountains, where snowpeaks are extremely common, are one of the better understood creators of deserts.
>>
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>>740017207
OoT is one of my favourite games of all time but I feel that the map really sells the world short. It is very literal rather than artistic, I think they wanted this to be used practically by the player but I doubt any did.

The map of Termina in MM is a bit better at giving the impression of scale.
>>
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>>740043482
That's a week's walk anon, and that's a snowy mountaintop and not a range
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>>740043053
>cold mountains neighbor arid deserts
HURR GOBI DESERT WUT DAT?
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>>740043293
at video game scale sure there is. Hyrule isn't literally the size of Europe.
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>>740043608
It's still a biome right next to a vastly different biome. Lets go to a different continent, and observe the same thing.
I'm not the initial anon, so I'm not making that argument. I'm just pointing out that it isn't some shit that only happens in video games.
>>
>>740043482
better examples are Afghanistan and India/the Himalayas
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>>740017534
Complete and total antisemitism..cant believe we used to let them get away with that
Oy Vey
>>
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>>740043794
>>740043715
Watch this nigger argue the Gobi doesn't count because it's not a hot desert because he thinks arid means hot.
>>
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>>740043715
I don't think so

>>740043739
>at video game scale
That's my point, it's obviously video gamey and not large at all, Skyrim does feel large because it's just one region whereas BOTW crams tiny theme park versions of biomes into a small space and feels obviously fake

>>740043794
And I'm pointing out there's more than a 10min walk between those
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>>740043924
So your entire argument is that you're a pedantic autist. Understood.
>>
>>740044145
So your entire argument is that it feels big if you pretend it feels big and ignore the way it actually feels
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>>740044235
You've got me confused for one of the other people who have been embarrassing you. So not even close.
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>>740021423
i love BIG walls
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>>740041791
this game was rad to kid me, and I have no perspective on if it was actually any good.
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>>740043924
idk man, I played dozens of hours before I even found the jungle area and I just couldn't believe there was still so much area ti explore still. At that point I hadn't gone to the mountains either although I knew they were there obviously.
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>>740044663
This is a Yes! album cover from the 70's.
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>>740044816
Actually forgot I was supposed to be posting vidya locations, and was just posting artwork that fit the vibe.
>>
>>740036345
Hoenn's water routes themselves aren't a problem (actually they're quite well designed with lots of cool optional stuff). The problem is the lack of pokemon variety
>>
I wish Japan would do western fantasy again without it being anime.

t. anime fan
>>
>>740015224
Desert and snow being right next to each other is why NSMB and its sequels feel so soulless. Dinosaur Land is based off of the Bermudas and is meant to have a tropical climate.
>>
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I wanted to post some Xenoblade areas but the absolute dogshit resolution ruins the pics. Switch 2 patches need to happen pronto
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>>740014845
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>>740029635
Can someone edit this pic and make the knights head smaller and his body even bigger?
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>>740038308
Couldn't agree more.
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>>
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>>740038756
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>>740014845
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>>740037753
>the Mauville aesthetic
Emerald is my favorite game but come on
>>
>>740014845
Dinosaur world is lame compared to the areas in Mario 3.
>>
>>740015224
There isn't even dessert. Choco island isn't dessert. It's like muddy mountain or something.
World 3 and 7 look exactly the fucking same. Compare that to how awesome World 8 is in fucking Mario 3.
>>
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>>740035086
>>740034962
image searched it and the ai thought it was the super mario world map so that makes sense
>>
>>740014845
I only now realize it's called Dinosaur Land because it resembles a T-rex skull.
>>
>>740016975
https://www.youtube.com/watch?v=VMNrPCEqVkc
>>
>>
>>740038545
I have a miyoo mini plus that I like, it’s between £30-£40 in the UK, not sure about the US
>>
>>740038756
poketmonst has raytracing??
>>
https://www.youtube.com/watch?v=tgQ0AyOMiAo
>>
>>740044235
i am none of the anons youre debating but youre a fucking retard if you dont think ice capped mountainous zones can border deserts. no, im not arguing the pedantics that were later introduced ("if it isnt a 10 min walk it doesnt count!")
youre wrong, its okay to admit you were wrong.
>>
>>740027651
That i the weirdest looking Medusa I've ever seen. She's ass naked with no scales, has separate lacks that somehow merge into one snake at the calves. Wtf were they smoking.
>>
>>740017207
When you really look at it, OoT's map kind of fucking blows
>>
>>740037753
Why doesn't it have a pedo meter?
Didn't want to insult the playerbase?
>>
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>>740042431
Low res clouds there
>>
>>740037753
Yo dis game still finna expensive doe
Niggas ain't gotta a buck ta broke
>>
>>
>>740050883
Aw hell nah
>>
>>
>>740043507
Hm. Snowhead is a bit like Ganon's castle in OoT, isn't it?
>>
>>
>>740050945
Aw hell nah
>>
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Every single fucking screen of this game. Easily the best Point & Click adventure by far.
>>
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>>740027651
>when they finally reach the top of the Wall
kino
>>740017027
>>740017319
>>740017431
>>740017534
My brothers
>>
anal adventures
>>
>>740044525
It was not good, but no one really knew how to be good yet. The music however,
https://www.youtube.com/watch?v=NBwhnKh0pM0
>>
>>740014845
Why would the Koopa Kids build huge numbered signs in each land?
>>
>>740052731
Vigoro gaped her anus for sure.
>>
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>>740014845
>>
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Bejeweled's backgrounds, whether 2 or 3, always made me want more, i've always tried to come up with my own lore whenever playing, felt like there was an insane amount of effort put into backgrounds most people wouldn't care about.

>>740033036
Used to binge this for so long, i'd hear those birds in my sleep, couldn't get that noise out of my head.
>>
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>>740044412
video games need bigger walls
>>
>>740027814
> rain AND thunderstorm

the zenith of pokemania for some reason.
>>
>>740040493
Well, well, the superiority of Chicago makes another random person seethe.
I predict he comes from a third world designed city where a car is mandatory.
>>
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>>740037019
Whenever I'd get stuck, I'd look at the map and wonder what all the other areas in the far corners would hold, like the jungles in the far-west. (Before I knew all the walkable areas appeared as roads on the map). The feeling of sailing across the Karagol sea gave a unque feeling of adventure, one I didn't even feel when playing elder scrolls games later on.
>>
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not vidya, but adventurous
>>
>>740046803
This looks like an actual town, not like a huge shopping mall.
>>
>>740015224
it's the first Mario game that actually had a forest area and extensive underwater levels, and caves, and the bridge areas, and the ghost houses, and Star Road, and Chocolate Island is more of a rocky sort of place and not a sandy desert that had been seen before in Mario 2 and 3. Nobody gave a shit if there wasn't a dedicated snow area.
>>
>>740043379
>Utah Teapot
>>
>>740046803
SOVL...
>>
>>740015224
>pretty much just plains, forest and desert.
Too much. Remove the desert, which doesn't belong on tropical islands and it is an improvement
>>
>>740043507
The Termina map you posted is terrible though... I'm replaying the game now and that map does a poor job of showing locations at all. Shit look at the entire bay area
>>
>>740029747
>magic-u

just call him a mage
>>
>>740023141
What's this?
>>
>>740017027
I really need to go back and finish terraniigma. I played it heaps as a kid but was too dumb to beat it
>>
Not the best screenshot but NWN graphics always evoke a feeling of excitement and adventure for me. Its just comfy classic fantasy.
>>740017207
I love oot but its probably one of my least favourite zelda overworlds
>>740027651
need to give grandia a shot sometime, had the first one on my wishlist forever
>>
>>740062127
That's what I meant though, the map is less practical but gives the impression of a world that feels much larger. OoT is a game which is a great adventure with a wide range of places but it's map shows you the reality which is a small playground rather this huge land.

The best map artwork would be somewhere inbetween
>>
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Fuck you, I liked it a lot
>>
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>>740015669
Love that game. A bit too easy but cest la vie.
>>
>>740064741
I can't take Souls settings seriously, they feel like MMOs to me where all that effort that goes into the world gets thrown the second you realize it's all just a stage for beating on pinata bosses and nothing else
>>
>>740065508
Kino.
>>
>>740027935
Is wish Zeal had some sort of exterior environment to explore. Instead you just cross the map and visit buildings.
>>
>>740019445
What do they eat?
>>
>>740065508
Miyazaki is a fucking hack.
>>
>>740066662
Leaves and fish.
>>
>>740066662
Sausages and milkybars.
>>
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>>740014845
I need to give it another chance one day.
>>
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Not into exploration games. But I enjoyed Sable.
>>
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>>740014845
>Post a vidya image that feels like adventure
>>
>>740050395
>>740017207
Too many hidden elements in the margins, they should've expanded it to areas not reachable in game to make it feel vaster/fuel more rumors
>>
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>>740014845
>>
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>>740014845
>>
>>740030274
What kino?
>>
>>740040586
whats this from
>>
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>>740015669
Eh, I still don't see how this game was rushed. It has lots of polish in the controls, amazing level and world design with intricate interconnection and multiple paths, overall a super solid game.
If anything, the amount of prototype and unused stuff is proof that they didn't rush it, they experimented with a ton of different stuff and finally condensed it all into the final form of the game as
>>740015224
The game has ice levels and also ice sub-zones within non-ice levels
>>
>>740015224
>Looking back SMW's biomes really lack variety.
For years I've kinda agreed with this idea.

Except now that I think of it the only game with the traditional "Mario Levels" at that point was Mario 3.
The whole "Grasslands, Desert, Ocean, Jungle, Ice, Mountains, Sky, Fire" wasn't really established until New Soup on the DS back in 04.
>>
>>740066662
Slowpoke tails unironically
>>
>>740065648
Thank fucking god they make whatever they want and don't listen to feedback from people who don't get it.
There are almost no other games that scratch the same itch for exploration and adventure. The mystique of the world, both through piecing together text and the environments, only enhances the feeling of wonder.
>>
>>740068684
I think you just have low standards
>>
>>740068935
Suggest some non Fromsoft games that do a better job, if your taste is so sophisticated.
>>
>>740017207
>kingdom
>literally one (1) farm
what do they eat
>>
>>740069180
Any game where the worldbuilding isn't just a throwaway stage for boss fights and you don't actually get to interact with the world or observe it
>>
>>740069280
Any recent examples that come to mind then?
You keep saying throwaway, but couldn't you apply that about basically any game that features dungeons, or areas that lead to some sort of climax at the end?
Also I don't see how interaction, which I'm not even sure how you'd define it, is a necessity for adventure. Shouldn't it be about the journey, progression and the feeling of taking part of something grander?
>>
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>>740016773
that is a weird bridge, do you need to get your head chopped off to pass?
>>
>>740067086
remove that dogshit of enamorus at least, how can you think to an adventure with that hideous design?
>>
>>740069202
that's not even a farm. it's a ranch
>>
nothing beats Hoenn
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>>740014845
>>
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>>740027074
how the fuck were they able to implement ray tracing in a gba game?
>>
>>740070864
All my exes live here
>>
>>740040675
KR is great and that was a good map
>>
>>740043293
central asia has a bunch of that actually
>>
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>>740072893
Silly.
>>
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>>740070148
Hoenn barely feels like a region
>>
>>
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>>740054823
>Bejeweled
Great taste. The backgrounds in these games have such a cool vibe.
>>
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>>740014845
I remember when Atlus got one of the Ghibli guys (Nizo Yamamoto) to do the background art for EO4 and he delivered these beauties.
>>
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>>740075658
>>
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>>740075707
>>
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>>740069681
Dragon Age Origins for example is a mid RPG when it comes to the genre as a whole but the fact it lets you interact with the characters, see things and settlements change, have your companions react to your decisions, see how factions act based on your choices etc the integration of the world with the gameplay makes its promise of adventure actually hit compared to MMOs or souls games where the worldbuilding is just an arbitrary backdrop that doesn't tie into the gameplay at all

When I hear about Orlais in DA:O it makes me imagine what sort of culture they have, what sort of characters I would meet, how the region influenced the Orlesian companion you can recruit, even though it's just another region in the lore that's not reachable or directly relevant in DA:O, I was excited for a future game in Orlais before the series got fucked beyond recognition

Meanwhile reading the flavor text and seeing lore in MMOs and souls games comes across as arbitrary dressing when the actual point is the numbers and how they interact with the bosses, it's like getting invested in a card game's flavor text when the lore literally never comes into relevance during actual play, this is visible in how they don't care about reusing bosses in the same game or in multiplayer games like Nightreign

The worst thing about souls games lore is that we know for a fact From doesn't care either, they're churning the games out and coming up with whatever just to justify the action, but they don't care about contradictions, lack of clarity, the direction of the universes, etc they know fans will read into things on their own so they don't need to worry too much, for example with the computer generated lyrics in ER that people were convinced had meaning but were just more random dressing to From
>>
>>740074349
>t.Paldeacuck
>>
>>
>>740048460
Fucking KINO and I don't care what anyone says. I'd argue it's the only GOOD King's Quest but nobody is ready for that trvke.
>>
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https://www.youtube.com/watch?v=7RcVUOK5mDw
>>
why cannot Mariooo simply cape from yoshi's island to chocolate island and kill Bowser?
>>
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>>
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Pleasantly surprised that this thread is still alive.
>>
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>>
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>>740078862
The Kingdom of Rolante is the literal and figurative peak of the game, nothing can top that view as a reward for clearing the dungeon. But the whole game is an incredible adventure from beggining to end. I loved the jungle ruins, the mana holyland and the final dungeons as well.
>>
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>>740078862
>>
>>740078862
the sense of freedom and possibility from getting the flying vehicle in a JRPG just can't be beat
>>
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>>740079864
that's right, the remake was fine, but it didn't have the same spirit to me
>>
>>740076448
I get what you mean, but it's just a different kind of adventure and I don't think those are requirements for having an interesting or memorable journey. Half the games ITT would probably fail to fulfill your criteria, but are still considered adventure games.

Changeable locations are featured in multiple from games, but even leaving them out, there is plenty of environmental storytelling that does affect gameplay directly and more importantly environmental hazards that challenge you to interact with them in different ways. It could be some kind of environmental pressure, be it being shot at, fire, poison etc., or just enemy placement in tight corridors, which gives people the option to approach situations differently, thanks to the many tools the game provides you with. These hazards could tie into lore elements, be relevant to world building or points of importance.

The biggest difference is that the games aren't "story" games in the sense that you get everything presented in a neatly orderly manner, as well as the post apocalyptic isolationism, and that you basically have to play the role of an archeologist, but there are more than enough juicy bits in there to get people invested. Trying to tie events of the past together, makes me wonder about the different cultures, characters and motivations, as well as their interactions and eventually leads to the player closing a chapter on the history of the world.
"Flavor texts", many of which you can find in "throwaway" locations, and NPC dialogues play a vital part in this and give depth to the individual areas and bigger picture. Admittedly, some of these are more fleshed out or interesting than others, but to downplay everything as MMO like and pretending they're just rolling with random concepts is ignorant.
>>
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>>740017027
7th post best post. Exquisite penultimate game. Granstream Saga just couldn't hit the same height.

https://www.youtube.com/watch?v=FSwNryI7Az0
>>
bump
>>
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>>740031254
Is rlg finally dead or something?
>>
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i miss stategy guide illustrations
>>
>>740021140
Goosebumps.
>>
>>740078553
they should remake it without tank controls
>>
>>740046546
I can hear this picture.
>>
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>>740053197
that music is burned into my memory. Also the gambling game music with the little skull falling into the goblets.
>>
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You faintly hear the beckoning of quests and maguffins...
>>
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I think Earthbound has a real good sense of adventure that Mother 3 lacks.

Earthbound felt like a Jojo part 3 travel across the world in a very good way. Not a lot of games really capture that kind of specific feeling which sucks.
>>
>>740078494
based
>>
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The GOAT
>>
>>740089036
I know what you mean, but honestly going back through part 3 again, it's one of the weakest parts. I'd use something like Helck here because of the sense of wonder in the journey, and the little moments in the journey dont "feel" disconnected from the main travel. I know that the stories through part 3 are connected of course, but it's about the feeling of continuity.
I loved all 3 mother games but earthbound really did feel like packing up your favorite stuff in a backpack and heading out to see what's next, and the ending sequence walking homie is the absolute best way to cap it all off.
>>
>>740089559
In hindsight, Misthalin was a backwater shithole
>>
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>>740016773
>guillotine bridge
Metal as fuck.
>>
>>740087385
Wow I can't believe goyim used to enjoy things back then. What scary times those must have been for us Chosen.
>>
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>>740062845
The whole world (stitching all rooms together at native res) of Sir Fred, an adventure/platformer game for the ancient ZX Spectrum (a British microcomputer from the 80s).

Old game maps are pretty cool.
>>
>>740017027
Great mechanics, terrible music
>>
>>740090846
>terrible music
what an unfathomable opinion
https://www.youtube.com/watch?v=uAyNuQDNSAU
>>
>>740036345
The problem isn't the water, but the random encounters. The game gets really annoying when you're trying to get somewhere but the battles, that you'll just run away from, keep getting in the way.
>>
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>>
>>740089559
I never played runescape is there any good tips to start? I can’t be bothered to learn a whole MMO again even though it looks fine
Also do I need to subscribe or is f2p fine?
>>
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>>
>>740092024
Looks fun*
>>
>>740092025
Problem I have with some of the 'build your own map' games is you never know where the center-point or corner of the map is until you've laid most of it out to determine where the far walls are, at which point, you hope your grid paper is wider/taller than the game's map if you started in a shit spot and don't want to retrace it onto another page.
>>
>>740063968
aha I see. Point well made
>>
>>740092489
some games, like the wizardry series, had a way of learning you current coords (DUMAPIC spell)
otherwise yeah, it was either redrawing or taping a new sheet to the edge of the previous one
>>
I NEED more games with colourful world maps, stage select screens and overworlds with locations and landmarks exaggerated in size and style
>>
>>740020124
wasnt this an msdos game? i liked the art
>>
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>>740031548
>lighthouse
>windmill
>domed pipe houses
>giant stout tree in the middle
>world 7 is swampy ruins
>ice world is the final world
>bridge to a tiny island with a dilapidated castle, final boss
this soulless approximation of a man is fucking sick bros
>>
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>>740095058

worlds like no other
>>
>>740027074
>red filter
why?
>>
>>740067284
Loved this show when I was little, unfortunately I never seen it since but I still remember the intro.
>>
>>740092024
Do all the f2p quests to see if you like the game first. Members has like 100 times more content but if you don't enjoy the loop in f2p it doesn't really change.
>>
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>>740076448
If we ever enter a cultural Bright Age I think this series might actually get a reboot some day. Yeah it was mid but clearly what it was aiming for did stick with people.
>>
>>740078815
koopa tax
>>
>>740089465
>At long last, Thracia has been unified. A region once swamped with countless small nations constantly warring among themselves, with the restoration of House Leonster and the downfall of the Thracian kingdom, the Thracian peninsula finally knows peace.
>A breathtaking land... A peaceful people... Lewyn had devoted his life to protecting the Kingdom of Silesse, and at long last, his decades of work had come to fruition.
>Verdane is a land of natural beauty. Its verdant forests are Sigurd's prayers... Its sparkling, crystal-clear water is Deirdre's tears... And these are its people's emblems of hope and faith...
Jugdral my beloved
>>
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>>
>>740014845
Where's Castle #3?



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