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what happened... IT WAS MEANT TO BE THE PSP 2 GODDAMNIT!!!!
>>
I lives on in my home. Vita can't die as it's life itself.
>>
>>740149089
Playstation didn't gave the attention it needed
No matter what anyone says to you that's the reason
>>
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>>740149089
>release date: December 2011
There are probably underageb&s posting that are younger than this
>>
>>740149089
>muh memory cards
>muh no games
The Vita failed because of poor timing, everyone forgot it but in the 2010s computing power on smartphones exploded and everyone thought it would be the end for dedicated handheld machines. People forgot but the 3DS was struggling too and only really took off after multiple price drops and the 2DS revision when parents started buying their kids to play Pokemon.
Ironically enough the Vita was ahead of its time because the Switch and then Deck showed there actually was a market for dedicated handhelds that can play home console games. Sony fumbled hard not supporting it till the end and making a successor.
>>
>>740149089
Because even most physical games needed to be installed to a proprietary memory card which only had a max size of 16GB at launch that were significantly slower than the much cheaper SD cards which cost £50 which wasn't bundled with the console and you needed multiple if you wanted a decent collection of games which wasn't so much of a problem because there wasn't many worth buying.
>>
Vita means life
>>
>>740149843
That's a technicality that didn't matter in the grand scheme of things, and very early on every console sold was bundled with at least a 4GB memory card. The average consumer doesn't really think about those things, it's just an accessory to buy or upgrade. The PS2 had very expensive proprietary memory cards and it still outsold everything. The N3DS was sold without a fucking charger and it still sold like hotcakes.
>>
>>740149089
I always felt like Sony got cold feet early on due to the smartphone market becoming a threat to handhelds in the early 2010s so they put most of their marketing priorites on the late PS3 and PS4 instead. The Vita was a complete afterthought to them. It had the tech to have console-quality games on it yet most of the games that came on the Vita after the first few years were indie and anime stuff that really didn't push the graphical limits of the system.

You can blame stuff like the proprietary memory cards but the original PSP had the same problem and that sold great. It was more so Sony themselves pretending that the Vita didn't exist after like the first 3 years so the system kind of just died slowly before being put out of it's misery in 2019.
>>
>>740149089
vita was actually good and PS4 is the one that killed Sony
>>
>>740149089
>be no weeb
>ps vita is killzone/gta sa machine
>be weeb
>ps vita is godsend
The only complaint I have about Vita is unreliable pads on anal sticks.
>>
>>740149089
no games
>>
>>740149089
Hombrew ports are being pumped out for it almost every week now.
>>
>>740149843
>Because even most physical games needed to be installed
no? this didn't happen. there were DLC and patches but they did not approach the size of games until you got to the end of the console's life when anyone sticking around had a sizeable memory card.
>>
What were they thinking with that stupid rear touchpad? Just put a second set of triggers dammit.
>>
hubris
>to keep save data when deleting a game, either subscribe to psplus, sync to a console or sync to pc shitware
so what the fuck are we paying a premium for memory cards for. completely idiotic
>>
>>740149089
Sony happened
PS Vita's biggest sin was not being a Valve product. Imagine if this was the Steam Deck Origins or some shit
>>
>>740155250
i was wondering why i lost my save data after uninstalling a game then getting it back
having savemgr is so nice
>>
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it was so fucking comfy
fuck sony
>>
death by a thousand cuts
>outrageously priced small memory cards made it prohibitively expensive to buy digital games at the point when digital games were getting serious (especially ridiculous when 3DS let you download digital games to SD cards from the outset)
>first-party support dropped early on when expectations weren't met
>misleading marketing implied PS3 remote play worked far better than it actually does and was a selling point (i had to clear this up for normalfags for years after those commercials aired)
>horrible touchscreen-centric UI they had to patch normal controls into later
>bad decisions on what games to port and moneyhat ports of (paid for a shovelware tier new COD game at the same time the wii, with weaker hardware, was getting fleshed out ports of the actual COD games made for 360/PS3)
>sony US refused to embrace it was a weeb console and promote that it could play persona and danganronpa (explosively popular at the time) until it was nearly dead and they were winding down production outside japan
>in general its popularity with small japanese games pissed off sony when they were transitioning PS4's image to be AAA western games
>removing the OLED screen to cut costs pissed off prospective buyers who didn't want to get the "worse" version, early pics of demo units with bad screens tainted its reputation for the entire rest of its life
>>
>>740156140
>PS3 remote play
everyone had it written out of their minds when they did it with the PSP (and nobody used it anyways because of how horrendous it is, 1s input lag even when right next to the console)
i still have no idea who the hell greenlit that idea
PS4 remote play works surprisingly well though, at least with the friend's PS4 i tried because I don't own one
>>
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>>740149089
I just got a used on in perfect condition. First thing that happened after installing 120 PS Vita and PSP games on it, was that I stepped into the charging wire and threw it on the floor, and now it has a scratch on the screen.
>>
>>740158035
you can actually just buff that out
the screen cover is glass
get some good polish
>>
>>740158035
>First thing that happened after installing 120 PS Vita and PSP games on it
any good ones you'd recommend?
>>
>>740149089
How they made Killzone Mercenaries run on 512MB ram + 128MB VRAM?
>>
>>740149089
no physical retrocompatibility, memory card, low third-party support. graphical capabilities don't matter at all for handhelds
>>
>>740158454
it's this wild, mystical thing called optimization!
>>
>>740149089
>IT WAS MEANT TO BE THE PSP 2 GODDAMNIT!!!!
It's literally a PSP2 if you consider homebrew/jailbreak
quite literally a beast when you have it hacked, just how PSP was a proto-smartphone when people had them hacked
>>
>>740156140
>>horrible touchscreen-centric UI they had to patch normal controls into later
fuck you, LiveArea is GOAT
>>
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>>740158878
>tfw i'm playing fucking MORROWIND on a handheld like this
not to mention a number of actual ports like the Ninja Gaiden ones (i know Sigma isn't that good but i find enough differences in them to enjoy them anyway)
>>
>>740157283
>PS4 remote play works surprisingly well though, at least with the friend's PS4 i tried because I don't own one
I tried to get it working and it barely worked lol
thankfully Moonlight is also an option
>>
>>740158459
>no physical retrocompatibility
UMDs sucked ass
Memory sticks also sucked (even if their choice of proprietary card format was somehow worse)
>>
>>740159009
yeah, I use it myself, works pretty good if the connection is good (i use data on my phone)
beat all of Persona 5 Royal with it, great times
>>
>>740149089
If I upload all the homebrew games with their data to archive.org do you think someone will thank me?
>>
>>740158878
Spending an afternoon hacking my Vita was a fucking godsend. Played so much vidya on it while traveling that summer. It's a spectacular handheld by damn near every technical metric. That said, it deserved its failure and Sony sent it out to die a dog's death.
Even if it's only postmortem, at least it's appreciated now.
>>
>what happened
No games. Thats literally it. This shit has by far the worst library a handheld ever had, its not even close.
>>
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>>740149089
>Barely advertise anything on it or about it outside of the initial release until they decided to do the PSTV and then Hail Mary the Slim years later.
>Price was reasonable until Nintendo cut their price by like $80 and then it was unreasonable.
>UI was initially only touch-controlled as far as I recall.
>Proprietary memory cards instead of the MicroSD standard meant you realistically are only getting the 4 GB cards at best for the same price a 128 GB MicroSD was that I recall.
>Virtually no games initially. AC3L and Uncharted were pretty much it. Resistance was horrific garbage and there was mostly nothing on the horizon until Killzone: Mercenaries.
>Sony insisted on spending ridiculous amounts of money on games that would never bring the amount they thought and so thought no one wanted their games instead of investing more into Tearaway and Gravity Rush-esque budgeted games.
>Third parties basically had to carry the entire platform on their back but they only did so in Japan. In America and Europe it was on life support almost immediately.
>Third-party games sometimes ran like absolute ass.
>People had to petition Sony just to get physical copies of Freedom Wars and Soul Sacrifice, and we still never got SSD or Oreshika 2 which Asia got English physicals for.
>One account on the system. Despite being region free if you bought a Japanese game you can't play the DLC unless you make a JP account which is not how the PS3 or PS4 worked. It was more like the PSP which only introduced the sign in feature late into its lifespan.
>OLED version had design problems like the proprietary charging cable, the smaller start and select buttons, and the splotches in the OLED panel but the Slim equally had issues with feeling much cheaper, an LCD panel, and was just an overall downgrade outside of fixing the start and select buttons and proprietary cable.
>Homebrew has shown it could have performed better and taken better screenshots but just didn't.
>>
>>740160187
>and was just an overall downgrade
Anon Slim had smaller readpad, better battery life, 1 gig of storage (still better than nothing kek) and less crash-prone GPU
>>
>>740160187
>>Homebrew has shown it could have performed better and taken better screenshots but just didn't.
that plugin that shows battery life as a % is so basic I'm surprised Sony never bothered to do it themselves
>>
>>740158987
>Sigma isn't that good
You were lied to by xbox fanboys.
>>
>>740160675
>still better than nothing
I had a launch one it was bundled with a card. Didn't know you could even buy one without a bundle.
>>
>>740160675
Smaller read pad means nothing unless you grip the system in a weird way. Better battery life and internal storage is neat, sure, but you got it at the cost of the entire system feeling noticeably cheaper and lower quality as a whole both due to the screen change and the materials just feeling cheaper and more plastic-y.
>>
Not mentioned often but it was also ahead of its time in terms of size, in a bad way. Small, slim and convenient was still in and not as many people were using bigger phones with big cases and accessories, or tablets, etc. If the Switch came out at that time people also would have thought it was way too big.
>>
>>740160962
I think on launch they had
>Value Pack
with memory card, a case
>First Day Pack
Value Pack + little deviants + 3G (lmao)
>Core Pack
just the console

I think First Day pack was released like a week before actual launch of the console? Not sure
>>
>>740161063
>with memory card, a case
...and some other junk I don't remember
>>
>>740149089
It was hard to pirate. PSP thrived due to piracy
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>>740161105
PSP thrived because it had actual games like GTA
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>>740160896
nigga
i literally played 04 and Black, Sigma skips out on a number of puzzles and removes some boss weaknesses (for the better in some cases cuz the cheese was too easy)
Sigma 2 is where it gets fucked because it makes delimbing much harder (a central game mechanic) and removes a lot of enemies (hayabusa village return is just dogs, aka the worst enemy)
>>
>>740160896
Yeah, what's wrong with Sigma, it's really good.
>>740152214
Oh, and I forgot the second thing - Ridge Racer 2011 FUCKING SUCKED. How it's possible to make a racing game THAT bad is a mistery to me to this day.
>>
>>740161221
The puzzles are shit and add nothing to the game. The only good thing about later NG is the complete removal of that cringe.
>>
>>740161297
sounds like a (You) problem, I enjoy the puzzles as a break from the combat, since the level design in 1 is fucking incredible
>>
>>740161293
>Ridge Racer 2011 FUCKING SUCKED
you say this as if Ridge Racer wasn't a terrible series
>>
>>740161195
There is GTA SA on Vita.
>>
>>740160675
>1 gig of storage (still better than nothing kek)
Both console have the same 4GB flash memory chip. (the ur0: partition)
Sony just artificially castrated the Vita 1000 internal storage to sell memory card. (you can theorically re-enable it if you hack your console)
> less crash-prone GPU
Which almost never happen unless you fuck up something.
>>
>>740161339
They aren't puzzles. Running back and forth through the same location was ALWAYS padding. Everyone at TN admitted it.
>>
>>740161407
Flow ported Android version in 2021
>>
>>740161407
No more posting on /v for you for 10 years
>>
>>740161367
If the RR series is terrible, RR 2011 is double terrible, it reminds me of those shovelware racing games from 1998-2002 that were basically unplayable.
>>
>>740161424
Isn't it more prone to bricking or wiping if you use all 4GB?
>>
>>740161424
>Sony just artificially castrated the Vita 1000 internal storage to sell memory card.
didn't they just re-arrange 1 gig of ur0 as quasi-memory card instead of properly integrating it into the system?
This feels like a half-assed attempt at fixing their retardation on 2000
Seriously, PSP Go had 16 gigs. Why couldn't they just properly include some onboard memory?
>(you can theorically re-enable it if you hack your console)
I've heard that it might cause bricking if you're retarded (iirc it's possible to incorrectly nuke Welcome Park partition?)
>> less crash-prone GPU
>Which almost never happen unless you fuck up something.
demanding games can cause trouble
>>
>>740161293
>what's wrong with Sigma
can't dodgeroll backwards and immediately recenter the camera
bad pacing with boss and enemy placement
new chapters where you're forced to play as Rachel (incredibly boring character, can't even wall run)
a number of puzzles and backtracking was removed entirely, removing a great part of the adventure aspect, combined with questionable level design changes
BLOOOOOOM
some of the OG music is just straight up replaced with dogshit
some of the cooler costumes from Black aren't in Sigma
loading screens for item pickups and new areas that the original didn't have
it's not as egregious as Sigma 2 but Sigma 1 is a 8.5/10 while Black is a 10/10
>>
>>740161663
You mean like RR4 and 5?
>>
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>>740162193
>when you nut but Sayaka keeps sucking
>>
what are some good titles for the vita?
>>
>>740161837
>demanding games can cause trouble
+95% of GPU driver crashes are caused by plug-in and vpk conflicts (even a dying memory card can cause GPU driver crashes)

>>740161819
It's not recommanded to use more than 1GB (like the 2000)
>>
>>740161837
welcome park and other system apps are on pd0, not ur0
>>
>>740162816
Tearaway is underrated kino
>>
>>740162896
yeah I just remember one of these partitioning hacks mixing both as a single partition?
Not sure why would anyone do this when sd2vita or even fucking psvsd can just give you 256+ gigs of memory
>>
>>740163239
no it just resizes one of the partitions to give you a 1GB internal memory card
it's useful on PS Vita 1000s when you need to mod it, as a memory card is in fact required for a system update to 3.74
>>
>>740162816
Field
Virtual On
Phantasy Star
>>
>>740163642
>no it just resizes one of the partitions to give you a 1GB internal memory card
there's the "2000" config and "hybrid pd0/ur0" config
>>740163642
>it's useful on PS Vita 1000s when you need to mod it, as a memory card is in fact required for a system update to 3.74
I'm pretty sure with henlo + VitaDeploy it's no longer necessary
>>
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>>740163731
>hybrid pd0/ur0
oh that one gets rid of the intro and Welcome Park, which are not necessary even on a 'fresh' install, it's there to give you a 2.5GB internal card instead of a 1GB
>it's no longer necessary
nope
how are you going to install VitaDeploy and HENlo then?
>>
>>740163904
>how are you going to install VitaDeploy and HENlo then?
iirc vdeploy just replaces near lol
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>>740164206
yeah but that's on ur0
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>>740158453
Someone will shoot me, but Silent Hill Book of Memories lol.
There's some fan-translations of games I've wanted to play. Sadly not for ToLOVE-Ru True Princess but ToLOVE-Ru Battle Ecstacy has one. There's one for a Puella Magica Madoka something something, a unique Phantasy Star title, Clannad, Amagami and others, which are worth it.
Gravity Rush, IMO you haven't played that game if you didn't play it on the Vita. The framerate is ass, but the way the camera rotates to how you hold the console really sells the "Gravity" gimmick, Like turning the screen upside down but you're still just viewing it as if you're not, it feels like gyroscope perfection, so much that Nintendo would be jealous.
Uncharted Golden Abyss is great, because it still had Gordon Hunt, the same guy who directed the actors on the other games, so it feels like a real Uncharted. And otherwise it's just an incredible machine for PSX and PSP games. Plenty of fan-translations for PSP games to play as well, and modded versions like I'm playing Sonic Rivals 60fps and having a blast.
>>
>>740163720
>Phantasy Star
Which one? Nova?
>>
>>740166000
>The framerate is ass
overclocking is ez
also checked
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>>740149089
that ui is so ugly that it makes me angry when i look at it. Absolute worst thing to come out of frutiger aero.
>>
>>740166521
>Absolute worst thing to come out of frutiger aero.
I'd call LiveArea frutiger desu
and it rocks, fuck you
>>
>>740162816
Soul Sacrifice Delta
>>
>>740149782
>parents started buying their kids
parents WHAT
>>
>>740166068
Yeah, it's made by Tri-Ace so it puts a twist on the series and the combat is cool. Boss fights are really unique in this
>>
>>740166000
thanks anon, will look into these
consider soul sacrifice if you haven't played it already btw
>>
>>740149089
>what happened
Two things - the fucking memory card cost like new PSP. Plenty of gamers decided not to get it because of this shit.
Second - button layout was just incredibly shit. For years I had no way to play this shit effectively without third party attachements. I had absolutely no problem with PSP layout, even did Monster Hunter's 'the Claw' grip with no problem.
>>
>>740150352
>That's a technicality that didn't matter in the grand scheme of things
Vita cost nearly $700 when it came out, no fucking way I would pay another $200 for memory card when I already use other Sony cards. That's not technicality.
>>
>>740149089
Snoy didn't give it a chance, and Vitas were expensive as shit back then. Not to mention their Memory Sticks were also expensive and didn't support normal flash drives/SD cards.
>>
>>740149089
i dont know why but i ended up wandering into walmart the day it came out and buying one, i was the only one there. there was just no hype for it but i dont really remember why
>>
>>740171337
>Vita cost nearly $700 when it came out
huh
>>
>>740149089
Sony of America treated the vita about the same way Sega of America treated the Saturn. Both systems deserved better. It also shows it's important to have businessmen who actually know something about and like Japanese products in charge of localization branches. Having some idiot balk at a Japanese product being to Japanese is never the recipe for success
>>
>>740161837
>Seriously, PSP Go had 16 gigs. Why couldn't they just properly include some onboard memory?
sony sells digital-only consoles at a bigger loss in expectation they'll make more money from you buying digital games for it. PSP go was a swing and a miss so they were not releasing the vita without physical games or with $100+ of free flash storage built into it.
>>
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>>740149089
>Vita
for streaming PC games it's a based piece of hardware
>>
>>740149089
Sony was too busy locking the OS down and making everything proprietary to specifically make it NOT the PSP 2 that they forgot to make games for it.
Probably the most obvious case of a company ruining a product because they were so fucking afraid of piracy.
>>
>>740149089
Sony of America sabatoged it by claiming it's just a accessory to the ps4 instead of it's own console.
>>
PSP had insane piracy numbers. Great hardware sale and nearly 0 software attach besides like, patapon.
Vita was completely unsupported because no one trusted sony to keep it secure. No third parties wanted to risk it besides the nips.
>>
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>>740149089
the reasons have been explained a million times already.
It is all a mix of little to no support after release, proprietary memory cards that were also expensive and really low on storage for some retarded reason, a back touch screen that was almost never fucking used at all and the console was not properly priced.

I still use mine from time to time to play psp games, like MDNC3 and resistance retribution.
>>
I played a lot of shit in my ps vita, 99% japanese games the west killed this shit too fucking fast...you faggots
>>
I had a dream that I owned a PSP. I've never owned a PSP in my life. It has to be a sign. It's either the PSP 2, or it's the OpenGOAL Daxter PC port. Although we haven't gotten the Jak X PC port yet either.

I don't want a Jak remake because Neil Druckmann would set that shit in Israel. "Jak we have to go to mass. You forgot the hoverboard! W-Watch out for the dark eco!" *Daxter gets turned into a Jew*.
>>
>>740149089
i bought this thing on release month, was so cash. I think i got a lemon though, as the back touch screen seemed to only work when it wanted to.

Still had some great games too that are trapped on the system like Unit 13, shinobido 2, and the best wipeout
>>
>>740160187
Don't forget.
>Sony forced every first party developer to have touch-screen only menu, which is why every used Vita comes bundled with a set full of horrible scratches on it's screen
>Your save filed will be erased from your memory card if you unistall the game, so the only legal way to preserve your saves was to but buy PS plus
>They underclocked the console on release which is why every AAA game plays in less then 20 fps
>They broke the partnership with Capcom for Monster Hunter exclussivity, because Sony denied them the right to publish MHP3 in the west
>>
>>740174797
>Vita was completely unsupported because no one trusted sony to keep it secure
I'm pretty sure they called it "NGP" and later Vita instead of PSP2 just to NOT make devs afraid of PSP piracy kek
>>
>>740174951
>a back touch screen that was almost never fucking used at all
useless touchpads don't kill the console, see Dualshock 4 & Dualsense
>>
>>740149782
Will always be funny that Vitafags try to say "noooo, it totally didn't fall because it had actual bad issues, it was the phones!! sshhh don't remember that the 3ds sold 70 million units, that doesn't matter!"
>>
>>740175515
>Unit 13
that game is forgotten for a good reason
literal phoneslop shooter
>>
>>740174498
>2.4 GHz
>streaming
It simply didn't work for me with any settings, Moonlight just crashed with an error.
>>
>>740176186
>>Your save filed will be erased from your memory card if you unistall the game, so the only legal way to preserve your saves was to but buy PS plus
there was also an option to copy data to PS3 but yeah that decision was retarded
What were they even thinking with that? They created the memory problem and tried to "fix" it by deleting "unnecessary" savefiles
>>They underclocked the console on release which is why every AAA game plays in less then 20 fps
killzone had fine performance
>>
>>740176327
literally all Vita Islanders I know shit on Snoy for being retarded
Literally only Sony brings up iPhone as a reason for console's failure
>>
>>740176262
I believe it because the first thing you do after jailbreaking Vita is get PKGi and an auto-setup that connects to Sony's servers and lets you download every PS Store game for free, including every PS1, PSP and DLC title, and it's been that way for years, and I can still connect to PS Store normally, and use the same account as I have on my legitimate PS5, and nothing is being done about it.
>>
>>740149782
Yeah it had lots of games like Gravity Rush, Persona 4 and uhhhh
>>
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>>740176420
besides than a stutter every 2 hours or so I can't complain. I turn on the hotspot from host and let it rip and tear.
>>
>>740177029
Anon homebrew, PKGJ and other fun stuff were only released *after* Vita failed
henkaku was originally made for 3.60 and current FW version is 3.74
>>
>>740149089
Because Nintendo had the actual fun games
>>
I have my oled gathering dust. I should pull it out.
>>
>>740149141
If it's an oled it will probably die in the next 5 years
>>
>proprietary memory cards while competitors were rocking normal SD cards and microSD cards
>no L2/R2 while boasting PS1 and PS2 ports that really could have used them, far and away the most common accessory for this thing is a Hori grip or clone grip that adds L2/R2 stacked shoulders through touchpads on the back screen
>the back screen was fucking stupid and the vast majority of games make no use of it
>not as powerful as it boasted, its aesthetics and marketing made it out to be a portable PS3 which it is not, it's closer to a portable PS2
>Monster Hunter not wanting to graphics-whore just yet and instead transitioning over to the Wii and 3DS probably dealt the single most powerful death-blow for this thing's Japanese presence
>built like shit despite its high-end components, did you know the Vita 1000 has hall effect sticks? they break down at the same level as normal ALPS sticks anyways because they're badly designed
>early adoption of OLED means BURN-IN
>Sony lost interest in it immediately because it wasn't powerful enough to be a no-games graffix machine, despite their own ability to put out no-games movies like Uncharted on it
>because they vote-of-no-confidence'd their own system, developers also had no interest
>on top of developers already being pissed about how unprofitable their games were on the PSP
>>
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>>740176186
>>740176492
>everyone knows how to connect vita to pc for piracy now
>no one even knew you could use your pc to store saves and legal games because no one bought a vita before it was cracked
>>
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>>740174951
>a back touch screen that was almost never fucking used at all
That's a good thing, touch controls are a meme (as further proven by DualShock 4 touchpad) and Vita is already a pain in the ass to play on for longer periods of time without getting cramps or numbness without having to worry about keeping your fingers on the sony approved spaces. I can't count the amount of times I dropped a grenade under my feet in Helldivers because of that useless piece of shit
>>
>>740176307
true, but that was obviously not the only reason and the those controllers have it in the front, which is used for extra button and maybe map navigation. the psvita one was even more useless than that.
>>
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>>740180230
Touch controls are a meme when you're trying to use them on top of or in lieu of traditional input, they copied the DS and had no fucking clue why the DS worked as well as it did when you were either using exclusively the touch-screen or exclusively buttons, with only a very small handful of games using both (and sometimes to great effect, like The World Ends With You)

Additionally Nintendo used a RESISTIVE touchscreen because it was intended to be paired with a stylus, and as Sony should have already known, for video games everybody fucking hates CAPACITIVE touchscreens
>>
>>740180230
yeah but not only it did increased the price of the console they could have simply added the r2/l2 buttons. they basically added cost to it for no reason.
>>
>>740149782
>muh no games
>parents started buying their kids to play Pokemon
bruh
>>
>>740149089
Cool
Meanwhile I am playing cute wife Ionasal's game.
>>
>>740180074
oh yeah, CMA
I only used QCMA for h-encore lol
>>
>>740179986
>>not as powerful as it boasted, its aesthetics and marketing made it out to be a portable PS3 which it is not, it's closer to a portable PS2
that's literally just PSP marketing but with one digit up
>>
I liked the hardware and design of the Vita better than the 3DS but when it came to actual games, the 3DS BRUTALLY mogged it.
>>
>>740180974
Honestly the PSP actually was delivering some PS2-grade experiences, I really liked the Ratchet & Clank games on PSP. Especially Size Matters, full PS2 sized experience
>>
>>740180074
>have to backup and restore ENTIRE FUCKING GAMES just for the saves
>>
All they had to do was make a barebones system that was powerful, no shitty hurdles for the users like proprietary memory cards or subscription services. Then they only had to pump out games, games and more games.
But they refused. It could've competed with the 3DS but they gave up.
>>
>>740176307
>useless touchpads
The touchpads in sony pads are cool but almost no dev uses them.
>>
>>740149089
It IS the PSP2 internally. Just recently (like 3.73 firmware) Sony changed the "PSP2UPDAT.PUP" filename to "PSV" to hide it, but they internally called it the Playstation Portable 2.

Why they went Velveeta Shells and Cheese, I'll never understand.
>>
>>740180074
CMA and QCMA are both garbage. You're better off cracking the system and using FTP or USB transfer.
>>
>>740149089
IT HAS JAPANESE THINGS AND I HATE JAPAN!!!
I HATE JAPANESE CULTURE!!
I HATE THINGS THAT ARE BEAUTIFUL!!
WHY CANT IT BE UGLY LIKE EVERYTHING IN THE WEST!?
>>
Why would you buy a PSVita when most games on PSP were shit?
>>
>>740181251
Cracking the system fixes that, but it's still garbage for backup purposes.
>>
>>740181856
Because while PSP was the champion's choice for people who played games, devs were mortified at the idea of another PSP which was the absolute herald of piracy and the first system I remember being able to crack open and NOT having to buy a flash cart, a modchip, a specific game to access the CFW, etc. You could just go online and get the files you needed, and done, instant pirated games with 0 effort.
And I mean, if you were doing it from the getgo I think it was 1.5 just GAVE you fucking kernel access, didn't even NEED to mod it to get some m33 shit on it. That was a serious dealbreaker and the PSP's software sales in the west were ass compared to how many devices were out on the market.
>>
>>740181953
The PSP and Vita were godly if you were a weeb.
>>
>>740149089
>Japan wanted monster hunter because they love autistic grinding games
>Westerners wanted more shooters and GTA
>neither were happy
>Sony didn't care and killed it
>>
>>740182069
and if you're a subhuman who doesn't play games and does nothing but slurp AAA trash with ugly girls it's basically nothing
>>
>>740181135
well if exceptions count then Vita "big games" (KZ Mercenary and Golden Abyss) also count as PS3-grade experiences
>>
>>740182303
The PSP satisfied that crowd too, but since I am more into weeb games I enjoyed both handhelds.
>>
>>740181683
well yeah, because they are a GIMMICK
>>
>>740181856
>Sony changed the "PSP2UPDAT.PUP" filename to "PSV" to hide it
why the hell would they hide it like that lol
it was a pretty open secret for years at this point
>>
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>I HECKIN LOVE THE VITA! ITS A PERFECT FORM FACTOR AND MADE BY SONY! A JAPANESE COMPANY!
>"what games does it have"
>....
>....
>....
>ITS MADE BY SONY!
>>
>>740181953
Lumines is fucking great
>>
>>740182614
>IT DOESN'T HAVE MY HECKIN BALL AND GUN GAMES!!!!
>>
File: alice burger.gif (2.8 MB, 498x280)
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>>740182719
>MATTER OF FACT, IT DOESN'T HAVE ANY GAMES AT ALL!
>>
>>740182535
Given that was done 2019 after they were planning to nuke it outright, they probably wanted to save the name in forward development in case they do make a psp2 at some point.
>>
>>740182447
Those both proved that Sony absolutely could have had genuinely PS3 level games on it, they just gave up internally and cockblocked third-party devs from full access to the system's power outside of hacking for some terminally retarded reason. Probably the same thought process that had them bragging about the PS3 architecture being obtuse and expensive to work with at launch because they genuinely believed that forcing developers to take longer to make games would artificially extend the console's lifespan and that would be considered a feature. Sony has been retarded much longer than people remember.
>>
The email app and near was pure bloat. The system would have been better if they used sd cards and had minimal useless features.
>>
>>740182873
God I can't imagine how retarded the discussion about sony portables might be if the cunts actually call their PS6 handheld "PSP2"
>>
>>740182906
>near
it was a neat idea that could have worked if more people actually used the damn system
>email
not bloat because it was used as early exploit entry point kek
>>
>>740149089
great for mecha games and JRPGs (if you were a loli fag) but it really doesn't have a good normie library.
even the Call of Duty exclusive is ass
>>
>>740182873
A new portable being called the PSP2 would be like Nintendo naming the Switch 2 the Gameboy Extreme. Sony is stupid but I refuse to believe they would be THAT stupid.
>>
>>740183183
I personally was holding out for Super Switch because of the SNES colored ABXY buttons that were popping up in UIs for first party games immediately before the Switch 2 released
>>
>>740182906
>near
was just an attempt at copying streetpass, I did like that f2p game that used near though, it was like a war game thing gacha approximation, you got summons and contributed to territory takeovers. I remember playing that pretty diligently for a while.
And a LOT of early titles used it for features. Rayman, umvc3, dynasty warriors, shinobido 2, uncharted all had near functionality to get shit.
It didn't HAVE to be bloat, no one supporting it made it bloat.
>>
>>740183707
>was just an attempt at copying streetpass
wasn't Vita released before 3DS and its streetpass? lol
>>
>>740166521
This is either b8 or you have the worst aesthetic taste imaginable, fren.
>>
>>740183767
vita came out december 2011, 3ds came out early 2011.
I mean, if we're being pragmatic you could say near was just an attempt at utilizing map features that smartphones did (since they were REALLY trying to make vita a PDA-lite with the 3g model), but no it very much feels like a streetpass clone in just about every facet. I know GPS games were pretty popular in nippon at the time so maybe parallel worlds or ingress or something inspired it (ingress was what got ninty to license out pokemon for go)
>>
I still play mine. I just don't get why there's black dots when the screen goes black.
>>
>>740184002
Mura effect, they're there on just about every early OLED, and most later ones. A lot of that late 2000s early 2010s OLED tech has them. They don't get worse or anything, they're just there, and always have been, but you never notice it except in screen transitions/loads.
>>
>>740183767
StreetPass was an idea Shigeru Miyamoto already had in his head when they were developing the 3DS back in 2009.
>>
>>740183926
>>740183707
it's kinda sad that there's no way to get near content anymore with service getting discontinued
>>
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Idk if anyone can help with this issue but I have a blue vita oled that I imported a while ago. It's currently hacked and I do have a 16gb memory card, but I think the card is starting to die. I've had issues loading games or homebrew from it. It's really weird because some games work while other apps or games don't. The 64gb cards are known to fail and have a bad rep so I guess most proprietary cards aren't good regardless of capacity. I have bought two different sd2vita adapters and have rigorously gone through the instructions but nothing seems to work, multiple different combinations of adapters and SD cards, nothing gets recognized. Have any of you guys had this issue? Do you think since it's a Japanese model? Are there any homebrews out there that check/test the hardware? I fucking love this thing, it's the perfect size because it can realistically fit in your pocket and the ergonomics are better than a lot of the stuff out there. The steam deck has cheap feeling plastic and I never liked how big it was. I know there are other steam deck type handhelds but most of them don't have the proportions and feel of the vita, it really is a great handheld. Any help is appreciated anons!
>>
>>740149089
Too early to the digital only slopheld scene, valvegans stole the idea later
>>
>>740149089
No real games othar than shovelware rpgs and fucked up ports. It's a shame really, I really loved my PSP and to this day I still emulate PSP games.
>>
>>740184306
are you trying to plug your sd2vita in when official card is on? I feel like this might be a problem
alternatively go to vitashell and try to mount gr0 (or however it's called), the "gamecard partition"
>>
if i buy a replacement screen from china will it be worse than the original screen?
>>
>>740184353
>digital only
it had cartridges
>>
>>740184295
I think besides that one f2p game there really wasn't any. In nearly every game that supported it, it was a fast-track option or just junk item rewards. Shinobido 2 gave you some extra consumables. UMVC3 let you trade ONLY silver/gold outfits, uncharted gave you some currency, dynasty warriors gave you crafting shit, there was never any exclusive content to near in any game that I can recall. Maybe Oreshika? I think they might have had exclusive bloodlines as an event in near, I don't remember fully.
>>
>>740184492
For the OLED? probably, yeah. They just don't make them, most replacements for 1000s are non-oled replacements which cause issues even beyond looking worse.
for the slim? no, they're pretty great now, and VERY clear, no bullshit piss coloration on them.
>>
>>740184512
Unit 13 has a mission locked behind near
also some games require near for platinum
>>
>>740184582
What issues? it's a 1000
the screen i found said original OLED for PS Vita
but it's China so who knows what it really is
>>
>>740184142
Thanks for the info.
>>
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>>740184463
I'm not sure man, I suspect that my game card slot might be bad since I've never tried to use it aside from the sd2vita and the listing was at a pretty good price. Damn sneaky Japs.

I thought it also might be because of the SD cards I used could have been too large of a capacity but everywhere I've read said a 128gb card is fine. I'll try again though thanks for the tip anon!
>>
>>740149089
Iberian América, South Asia and Eastern Europa could affoard a smartphone in 2012, that happened, that and youtube take over "videogame players"
>>
>>740179969
Quick, hack it and enable automatic video streaming over the cable



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