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It's all so tiresome...
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>>740209871
>"You VILL look at ze man ass!
No I dont think I will
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I want the stealth genre back.
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>>740209871
I simply don't play those games and instead laugh at the people who praise them.
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>>740209871
The NPC goy mind can only comprehend that camera angle.
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>>740209871
I am confused about wolverine, why stealth of all things? Isn't he basically a mini hulk, who is angry, wild, and virtually invincible?
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>>740210207
Inability to make a pure action game. Probably due to some research that shows normalfags fucking love stealth takedowns.
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>>740209871
crouching, wow
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>>740209871
>Modern
tlou1 came out 13 years ago
>>
>Tall grass stealth
>Silent takedowns
>Parries
What other ingredients create the perfect slop?
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>>740211221
Yeah and TLoU was the beginning of the modern era of videogames becoming homogenized "cinematic experiences".
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>>740209871
>create character
>design characters outfit
>choose characters gear
>choose playstyle
YES I WANT TO SEE THAT CHARACTER DOING SHIT! THAT CHARACTER IS NOT ME BUT IT'S MY CREATION SO I WANT TO SEE IT! FUCK YOU!
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>>740210387
This is why we never get 'play as enemy boss' video game like infamous and prototype btw
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>>740209871
What game was it that made stealthy "crouch walking" a thing. I know MGS didn't have it until 4, but I doubt it invented it, so it must've got popular sometime during mid 00s
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>>740216520
Prototype had stealth segments, disguises, silent takedowns, and so on though.
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>>740217162
MGS games are generally good about it since it's way more interactive than just pressing one button for a stealth takedown.
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>>740217196
I remember those stealth missions being pretty rare since it was obviously half-baked. Stealth absorbing people was completely silent and undetectable and the guards wouldn't even notice their numbers dwindling. It's funny in Prototype since it's obviously a side minigame you can do. But it's egregious that half-baked gameplay like that is still a thing.



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