[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: IMG_9384.jpg (162 KB, 600x832)
162 KB JPG
I’m honestly gonna cum so hard when I hear the news that the game is shutting down. Like I’m gonna have a full-body quivering orgasm that lasts at least 10 minutes.

That’s how fucking excited and happy I am to see the game fail.
>>
>>740261581
I’m honestly gonna cum in Glitch's robussy.
>>
>>740261581
Too bad OP I just bought the Deluxe Edition
You orgasm has been denied
>>
>>740261581
Play it. After a couple of days I'm going to buy it.
It's great.
Visuals, gameplay, audio.
Buy most of all story.

There is no reason not to like it.
Other players make you be careful. Sucks to die by them but it's not a big problem when you get over it. If you had friends you'd clean up. Playing solo is great too. The world is interesting. I can't overstate how good it looks. Especially with your tv set right.

It sucks they went with high res instead of high graphics but the end result is still great. Could have easily been better, like better lighting. And then incredible. But good enough.

Pay attention to the tutorial though. I spent about 10 mins trying to get inside somewhere before discovering a vent to crack open.

And there is no info on spending silk. I figured it out but by then had already wasted lots of unspent silk.

It fucking rules. It's one of the best games ever. I hope it continues forever. I'll probably spend hundreds on it for skins. And to support it. The free week was a good initiation. I probably wouldn't have bought it otherwise.

It still shows as trial after buying the deluxe edition so that was probably just an upgrade. Some skins. Not really worth it. Should have just bought the game and currency.

It might be free in the future. Due to how well it plays and how likely people are to keep playing.

You should get in before other players get in. So it's a lot easier. Encountering another runner is pretty much death. You can pay to win but die very quickly.

Worth playing for the story and design. It's still a game of exploring. The maps are huge. You are expected to look around. That is how you get loot.

It has "emergent gameplay". It's different every time. It's well thought out. You don't know what to expect. There is a lot, like starting area that isn't explained. You just have to be familiar with it.
>>
>>740261581
That ain't nothing.
I'm gonna cum so hard when the entire Western video games industry collapses and China takes over all of the West.
>>
>>740262870
>It still shows as trial after buying the deluxe edition so that was probably just an upgrade
thats only an issue with the playstation version
>>
>>740262870
Your coping mechanism only makes me harder.
>>
Why is the lighting so shit in this game? The foliage 'shadows' look like amorphous blobs.
>>
>>740262870
Played it, the games utter shit, this dude is in full blown denial/shill mode.
>>
Any vidya with existentilism and nihilism like Marathon?

I am referring to games where players are neither protagonists nor grand heroes, and where they never assume the role of the chosen one.

Specifically, I'm talking about games where a player's influence is negligible, extending no further than interactions with other players.

In such scenarios, you are an imperceptibly small component within a vast system of immensely powerful entities. These entities manipulate events and consistently diminish your importance, treating you merely as a tool.

The game itself refuses to acknowledge player actions beyond offering meager rewards, designed solely to motivate progression through a system of incentives and deterrents.

Nevertheless, we are compelled to play the hand we are dealt, striving to find purpose even in the absence of a meaningful cause.

This is pretty much the total opposite of what Titanfall 1 tried, which was another concept I actually liked. Titanfall 1 just slapped a bunch of intro/outro cutscenes and talking NPCs into a regular multiplayer match, trying to make it seem like Attrition had some kind of ongoing story where you mattered.

Marathon enhances immersion by establishing a setting characterized by fierce battles between rogue mercenaries engaged in largely insignificant tasks for modest compensation. It is particularly noteworthy that two opposing teams might both be employed by Space Nestlé, yet still engage in combat. Even the contractors themselves appear indifferent to the potential failure of an assignment, viewing death as merely a minor inconvenience and success as some small step forward of their much grander plans.

The only similar game I can think of is Mechwarrior Mercenaries, but it has nowhere near the same narrative focus as the world is a much grander setting centered on more than mercs, so it doesn't carry the same narrative impact



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.