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>What is this? Some kind of kerbal space program?
>>
>>740287783
It's missing quite a few parts...
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I get easily bored without adversity. Rival space agency, aliens, anything
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>>740287783
>alright, time to sit on it.
>You mean, sit IN it, right? Right?
>>
>>740287950
I'm playing RO as the North Koreans and imagining that I have to beat the Soviets and the US to the moon. It's fun and all but I need to be able to launch ICBMs straight into their VABs.
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>>740287950
Your adversary is gravity
and the kraken
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>>740288161
It was a mistake to look at the delta v map. Took the fun of discovery out of it.
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Is the Kitten version of this game going anywhere?
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>>740287950
I NEED newtonian space combat
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>>740288324
yeah, apparently they added vehicle construction and some new parts not too long ago
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>>740288464
There is a game that does just that, but I forgot the name again.
You also get it in Terra Invicta.

>>740288467
Okay, neat, here's to hoping it works out.
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>>740288631
Children of a dead earth
It's barely a game though, just a collection of scenarios. It's more of a physics puzzle than combat
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>>740288631
Terra Invicta's turned based gameplay turned me off unfortunately.
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>>740288464
Children of a Dead Earth if you want hyper autism
Nebulous Fleet Command if you want something more arcade but still semi-realistic.
>>
>>740288983
Nebulous is appropriately autistic, but there is not much Newtonian about it. It's submarines in space playing hide and seek around rocks.
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Career mode on hard is such a grind, stopped playing.
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File: 1776695885879.mp4 (3.95 MB, 1920x1080)
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>>740288983
Children of a Dead Earth is too limited for me. It's fun going through once but that's it. I want a more open world sandbox environment like ksp but with adversity and different factions competing.



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