>What is this? Some kind of kerbal space program?
>>740287783It's missing quite a few parts...
I get easily bored without adversity. Rival space agency, aliens, anything
>>740287783>alright, time to sit on it.>You mean, sit IN it, right? Right?
>>740287950I'm playing RO as the North Koreans and imagining that I have to beat the Soviets and the US to the moon. It's fun and all but I need to be able to launch ICBMs straight into their VABs.
>>740287950Your adversary is gravityand the kraken
>>740288161It was a mistake to look at the delta v map. Took the fun of discovery out of it.
Is the Kitten version of this game going anywhere?
>>740287950I NEED newtonian space combat
>>740288324yeah, apparently they added vehicle construction and some new parts not too long ago
>>740288464There is a game that does just that, but I forgot the name again.You also get it in Terra Invicta.>>740288467Okay, neat, here's to hoping it works out.
>>740288631Children of a dead earthIt's barely a game though, just a collection of scenarios. It's more of a physics puzzle than combat
>>740288631Terra Invicta's turned based gameplay turned me off unfortunately.
>>740288464Children of a Dead Earth if you want hyper autismNebulous Fleet Command if you want something more arcade but still semi-realistic.
>>740288983Nebulous is appropriately autistic, but there is not much Newtonian about it. It's submarines in space playing hide and seek around rocks.
Career mode on hard is such a grind, stopped playing.
>>740288983Children of a Dead Earth is too limited for me. It's fun going through once but that's it. I want a more open world sandbox environment like ksp but with adversity and different factions competing.