What will Bowser's Castle look like in the next 3D Mario, granted he has one, or some sort of equivalent?
>>740295076We should be looking at an evolution of what Mario can be in 3D.Not just a heavily expanded castle, but Bowser's castle and the surrounding area around it, with zones that all loop and connect to each other, like Dark Souls type level design.With bosses and mini bosses all over the place, in rooms, guarding doors that lead to paintings, jumping from within paintings to other paintings if there's secret shortcuts.Vast array of physicality and movements you can perform, combos and different aerials and attacks and inputs.Mario has a plunger, he does jumps and backflips, he can throw this plunger to stick it on objects and bounce off of. He can swing this plunger at enemies to defeat them, he can flip behind enemies to hit them in their weakpoint, there's collectibles, like 120 of them, and defeating enemies powers up Mario and the plunger, at maximum power Mario can grow 2 stories tall and become invincible for 20 secondsMario has a ring of special maintenance keys that all are cute little characters you unlock and attach to a keyring, they give you access to the castle's rooms and layers. They grant you special skills that you can spec into and build up, like a mini skill tree with effects you want, one key would let you do an air dash, while another will give you a fireball throw etc.No hats, instead keys. Bowser is an ally, team up against new villainous threat.