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File: 1751814594734652.png (1.95 MB, 1280x853)
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For me, it's the longsword. The ultimate RPG weapon.
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I choose a stick
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>>740295095
Good enough for the once and future king, good enough for me.
Simple as.
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>>740295095
Kinda boring.
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>>740295294
And colorful leggings
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>>740295095
I don't like these weapons because they don't feel weighty enough.
I prefere heavy weapons with momentum, impact and high damage strikes, where every individual swing makes the difference between getting countered and killed or obliterating the enemy.
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>>740295531
you gotta look good when you put kniggers in their place
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>>740295587
ok souls babby
get out
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>>740295294
>>740295531
>>740295615
With those garments, he can't be a peasant and must at least be a wealthy tradesman, so why can't he just buy armor?
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>>740295749
Could be that the other guy is a retainer that fucked up and is getting beaten by his pissed off employer. He’s not got a full harness, after all.
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>>740295749
see that footwork? the man prioritizes speed
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>>740295749
>wasting money on armor and swords when you can just bonk with a stick
That's why he's a wealthy merchant and you're not
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For me it's the two handed hammer, especially if it has some kind of special attack that sends enemies flying and crashing into walls.
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>>740295749
I think it's Tristan(Tristan and Isolde) fighting with what he had at the moment
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BONK
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>>740295095
I wish more games had sabres, they're fantastic swords and for my money the most fun to use, followed by sideswords and backswords.
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>>740302157
spadroon master race, reporting in
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>>740302379
Spadroons are great too, especially for working in pointwork. I think I appreciate blade curvature more than I used to though, it just feels better when cutting.
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>>740295095
Are you talking about what RPGs and video games call longswords, or real longswords?
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>>740303354
I don't care man, I just want everyone to post WEAPONS
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>>740295095
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>>740295294
hear me out, what if stick but with spike on top?
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>does everything
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>>740295095
Make your choice
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>>740296189
>>740300562
real warhammers are terrifying
fantasy warhammers look lame as fuck
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>>740295095
Zweihander my beloved
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>cuts your faggot sword in half
Pssssh nothing personnel....kid...........
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>>740303389
Can do.

For me, it's the Naginata
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>>740303718
that reminds me of this recent dequitem vid
https://youtu.be/JZoEnKpv_8o
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>>740303864
Whoa, neat. This I gotta see.
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>>740303672
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>>740303598
shame you rarely see them in games
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>>740304330
That's it. I'm sick of all this "Masterwork Bastard Sword" bullshit that's going on in the d20 system right now. Katanas deserve much better than that. Much, much better than that.

I should know what I'm talking about. I myself commissioned a genuine katana in Japan for 2,400,000 Yen (that's about $20,000) and have been practicing with it for almost 2 years now. I can even cut slabs of solid steel with my katana.

Japanese smiths spend years working on a single katana and fold it up to a million times to produce the finest blades known to mankind.

Katanas are thrice as sharp as European swords and thrice as hard for that matter too. Anything a longsword can cut through, a katana can cut through better. I'm pretty sure a katana could easily bisect a knight wearing full plate with a simple vertical slash.

Ever wonder why medieval Europe never bothered conquering Japan? That's right, they were too scared to fight the disciplined Samurai and their katanas of destruction. Even in World War II, American soldiers targeted the men with the katanas first because their killing power was feared and respected.

So what am I saying? Katanas are simply the best sword that the world has ever seen, and thus, require better stats in the d20 system. Here is the stat block I propose for Katanas:

(One-Handed Exotic Weapon)
1d12 Damage
19-20 x4 Crit
+2 to hit and damage
Counts as Masterwork

(Two-Handed Exotic Weapon)
2d10 Damage
17-20 x4 Crit
+5 to hit and damage
Counts as Masterwork

Now that seems a lot more representative of the cutting power of Katanas in real life, don't you think?

tl;dr = Katanas need to do more damage in d20, see my new stat block.
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>>740303672
>>740304330
There's a very good reason that by the end of the period where swords were still being used as weapons, most military swords were unsharpened or even completely blunt at the forte (base) of the blade, i.e. the part where you parry the opponent's blade and the part that takes the harshest beating. Making that part sharp only means you have a narrower edge bevel and less blade material to absorb the shock on impact, making it easier to damage your blade and introduce weakness so it'll eventually snap.
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>>740304746
I'm fairly sure this pasta is now older than the average age of posters on /v/.
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>>740295294
>You dare hide my skydice from me?
>I did not steal them my liege, they are just behind yon hill
>Knave!
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>>740304330
Counterpoint.

Jokes aside, that video is evil. Poor swords...
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>>740305125
If you fold steel 1000000000000000000000000000 times, it just degrades into iron again and eventually into random chemical sludge.
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always a katana when available
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Longsword (actually a "bastard sword") and a one handed warhammer.
Halberd and a Bec de corbin.
Crossbow.
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>>740304702
Because they tend to be extremely op in real life and thus would be more op in a reality grounded medieval gaem, even if it has fantasy elements.



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