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What killed it? Oversaturation I guess?
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>>740296530
>what killed a series that requires the licensing of hundreds of songs each game?
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>>740296609
They did a fuck ton of covers that sounded really close tho
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>>740296530
nigger rap and the 2008 consequences of faggotry and niggerisms
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>>740296530
had to end at some point. probably close to 2 dozen guitar hero + rock band + spinoff games
and it still exists in fortnite
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>>740296530
The original devs understood music and the game, they picked songs that had a variety of gameplayer demands. When the devs switched it was just, get a bunch of famous songs but the gameplay was worse
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It was a fad like the Wii or fidget spinners. If something explodes out of nowhere it tends to go away just as quickly
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>>740296653
they stopped doing that for the most part after the second GH game.

And even back as far as the late 00's, I was playing GH on console and being fucking jealous of my friend who had FretsonFire on his PC.
Now I have Clone Hero and Beatsaber with loads and loads of custom songs, so I can't see myself ever buying a proper release of a rhythm game ever again
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>>740296530
The mountain of plastic crap that took up a corner of the living room.
It was okay with one guitar, but eventually it became 4 guitars, multiple drum sets and all sorts of other shit with rock band
Guitar hero 2 was my favorite in the series, 3 went too mainstream or something, like why am I playing to Pat Benetar

Rock band had some novelty but again this is where the mountain of plastic crap began
And then yeah, the games became copy pasted to the extreme, like you eventually had games where the entire setlist was one artist
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>>740296758
those spinoffs/ripoffs like band hero and shit like that were so bad
>who cares if the lead guitar and the drums spend the entire three and a half minutes doing the same three notes, call it a 'hard' song because it's slightly higher tempo than the rest
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>>740296530
Series peaked with GH Metallica. Any entry afterward would, naturally, be worse, so they gave up.
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>>740296530
The moment they started shilling band specific Guitar Heroes you knew it was fucking over
Especially when the biggest sellouts in the industry(Metallica) got their own game
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>>740296870
hey now i like the guitar in heartbreaker
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>>740296914
Hi Dave
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>>740296530
>OP asks questions and answers it in same post
Good thread
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>>740296991
Fuck off, Hetfield
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>>740296950
It's not even necessarily the songs, just the art style changed.
Not a fan
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>>740296530
Guitar Hero is what got me into rhythm games. Then never again after. Used to play it at parties at my friends house. Then i ended up getting it at my house too. Practically everyone i knew played the game. It was the best rhythm game to ever exist and I'm sure of it. Mastering Dragonforces Through the Fire and Flames on expert was a proud achievement for me.
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>>740297069
oh, i can agree with that 100%, i fucking hated how GH3 looked except for the female singer who got my pp hard.
the drummer looked robotic, the male singer looked like that one stretchy demon from the Legion movie, half the player characters were either ugly or had mostly hideous costumes so i stuck with the TV head robot.
I also had the Wii version so it was rife with shitty visual glitches like the YOU ROCK message sometimes appearing really tiny
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>>740297219
Guitar hero 2 was just more fun to me for some reason even if the gameplay is technically worse. Felt much more like starting a band in your garage and playing your way up to bigger venues.

Playing more than a feeling while watching a UFO and shit up in the sky was fun too
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>>740297435
I never forget how GH1 feels like shit control-wise but I'm always shocked at how janky GH2 is compared to later entries.
but that's where clone hero shines. same chart, same covers, but modernized inputs so it doesn't feel unresponsive
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>throwing music videos in all the clone hero songs i can so that I can play along to them with a semi transparent note highway
literally the shit i dreamed of as a teenager playing guitar hero and rock band
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>>740296653
One could argue that it's more fitting, seeing a cartoon band play covers
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>>740296530
these days it's solved by slopsmith
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>>740297486
GH2 isn't janky or unresponsive it's just much less forgiving on the hitbox. Also hammer-ons have to be pressed properly on-time unlike in GH3 and later where you can hold down the button before the hammer-on and it will still work.
Many pros play GH2 or Rock Band for a challenge. FC-ing a song in Rockband is dramatically harder than doing it in GH3
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>>740297818
NTA but those rockband guitars were awful, I recall some squishy strum bars and clacky sticky frets.
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The full and complete answer is multilayered and nuanced, but I'm going to agree with >>740296609
The first couple of GH 1, 2, RB 1 and 2 were basically Harmonix on their own. That's why there's so many covers and tracks that are quite literally Harmonix employees' own bands. EA published Rock Band 3, and that's when you saw the Cambrian explosion of DLC, along with the proliferation of Rock Band Network. At the same time, Activision shitting out GH after GH throwing their own bags of cash at record labels was in the mix. You definitely had oversaturation, and once EA and Activision saw the well was drying up, they zipped up their purses and went on their way. That's mostly why Rock Band 4 sucked so much, if you asked me - their publisher was fucking Mad Catz. Mad Catz!
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>>740296530
I feel like part of it is what killed a lot of series from that era. First game comes out and does really good, corporate retards see the success and tell the devs to do it again next year (despite the first taking 3+ to make). After a few years of running the studio ragged the quality drops and jewishness goes up so people stop buying, and the corporate retards decide the entire genre is a "brand risk" or some gay shit like that. THPS, Skate, Guitar Hero, same shit happened to a bunch of series.
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>>740296530
Music is the most normie shit ever. People will listen to nigger rap not because it sounds great but because you're expected to or be called a gay faggot baby. Taylor Swift is a just an icon for teenage girls and cat ladies to latch on to. Rock and Roll is synomous with duuuude weed and hippies. When you actually grow up you realize the most important to listen to: silence.

However in the context of watching a movie or playing a video game, having a good sountrack elevates the experience but I would never listen to it and especially play a game centered around it.
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>>740297921
Yeah they were very squishy, the strum bar and the frets both. GH controllers had really crisp feedback to them, all the buttons had a nice "snap". RB controllers always felt like mush to me.
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Honestly? I feel music selection was bound to get shittier after 2 and 3. Future installments have some fine songs but 80% feels like filler.
There's also the issue with career difficulty. Every single game is made with casuals in mind, starting again from the beginning, so every game has a super slow difficulty curve (which I don't understand because why are there difficulty settings too), so the first 15-20 songs offer barely any challenge to an older player. To make it even worse, newer installments made those early songs shitty pop songs for marketing purposes and they all play like shit.
But as I'm writing this, I also think its very demographic killed it. After all, Guitar Hero was always for casuals. It was for the lowest common denominator. And those people started asking for stuff that wasn't even guitar, so they just started adding more and more to a game that was just supposed to be a simple 5 button rhythm game.

>>740297486
That feeling of "jank" and "unresponsiveness" you feel is called being a rhythm game. Clone Hero doesn't give a shit about you playing correctly as long as you kinda pressed the buttons. Most rhythm games give you "Perfect", "GOOD!" and "good... i guess, damn you suck fag" depending on your timing. GH2 expects you to at least calibrate your damn TV. I recently played World Tour without even realizing I had like 150ms
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>>740296530
I played every game except for DJ Hero, Band Hero, and Live. not only was it oversaturation, the overall quality was going down and you could feel it being milked for every last drop as it got towards the end of the run. I think Warriors of Rock was a good return to form but too little too late
https://www.youtube.com/watch?v=s0HNWqq7mx4
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>>740297732
slopsmith/rocksmith is more of a tablature interface
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>>740298419
When guitar hero introduced drums and mics, you knew they were going to milk it for every last drop like you said
People don't even remember world tour now
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>>740296530
It was a fad.
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>>740297921
I wouldn't know. I'm still using an Xplorer 360. Used my old one for 15 years or so and had to get a new one 4 years ago.
There are indie guitars you can buy now though and hopefully soon drum kits because apparently the drum kits take a lot more damage over the years.

I'll always love my xplorer though. They're getting expensive, I gotta figure out how to fix my old one, only the cable is bad
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>>740298490
yep, felt like they were trying to copy rock band but did it worse. the GH Live thing was interesting, I picked up a controller for a few bucks to try, it's weird
anyway clone hero exists so I don't think anybody cares, you can load up a thousand songs with the actual music, tons of features, has the best UI/gameplay ripped from the GH series, etc.
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>>740298474
forgot I only play drums so that or YARG is the next logical step
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>>740296530
They had like 50 years of music people liked which even without competition could do 5 or 6 games.
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>>740296530
Rock died...
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>>740298206
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>>740298748
This but unironically
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I lost interest when they became full band party games with only a handful of fun or challenging guitar charts. also the GH charts imo became too convoluted with gimmicks and an ugly art design to comfortably read
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>>740298656
I got a song yesterday that was only compatible with a GH Live controller. Seems like the consensus is that it's actually an interesting system but the official game had absolutely trash songs and difficulty. I would love to try some custom GH Live charts
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>>740296530
Had seen some discussion of this issue recently

Already knew about the obvious oversaturation but apparently the peripherals became more and more of an issue as returning players didn't need the bundles and the bundles took up a ton of shelf space from other games.
Also music licensing got more and more expensive as license holders realized how much leverage they had over the game devs and also gaming in general
This is a big part of why gta 5 had a lot of no name music artists compared to previous games, they all wanted a huge massive slice of the gta pie
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>>740296950
>>740296991
lol
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>>740296530
"Rock" music died in the 2010s and isntead of both devs from GH and RB adapting, they lkept getting buttrock from the the 80s and actual pop shit like Justin Bieber tier in the setlists instead of getting indie bands like Deafheaven, Cloud Nothings, Tame Impala etc.
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>>740298226
The frets on RB guitars were really nice and crisp but I can see why the non-clicky strumbar could throw some people off.
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>>740296530
Age of peripherals is long gone my friend
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>>740296530
when my friend tried to spin a wireless controller around on the strap and put a hole in my parents' wall
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>>740296530
Expensive toy guitars that cost as much as real ones
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GH3 was one of the times I allowed myself to get hyped about the a game release but the changes to the engine and general song selection went over like a wet fart. I went back to GH2 until RB2 came out and then my friends and I had a ton of fun playing together for years. So to answer your question, Activision killed it.
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>>740296826
>beat saber
What are some good custom songs for a beginner?



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