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File: VR.png (2.48 MB, 1292x1730)
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>Steam Frame 1TB
>1299$
>>
>>740309907
imagine how cheaper VR would be if they didnt force all the standalone android dogshit
>>
>>740310037
Rift S was the last good VR Headset
>>
>>740309907
I want the strap gay shit to your face idea of VR to die
>>
>>740309907
The problem at large is that VR games still use the fucktarded wiimote controls instead of a regular controller.
Even something like the damned Kinect would be better.
Wagglign doesn't add to the immersion, it only makes games feel janky.

Anyways AR > VR.
>>
>>740309907
Literal >you didnt play the game irl
>>
>>740310273
retard
>>
>>740310536
Absolutely awful take.
>>
>>740309907
1299 for 256gb version
1499 for the 1tb
it's over
>>
>>740309907
I want the strap silicone shit to your crotch idea of VR to cum
>>
>>740310037
isn't that basically Bigscreen VR?
>>
>storage for a VR headset
Are you all bots or retarded?
>>
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>>740312932
>>
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>>740309907
>1299$
>>
>>740310092
>Rift S was the last good VR Headset
Rift S was pure shit, worse than Rift CV1 in every metric
>>
whats the current vr porn meta
i remember using one of those empty headsets that you put your phone into and loading up a pornhub vr video beforehand
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>>740310037
still very expensive
>>
>>740313425
whats the slam pig version do
>>
>>740310037
It needs that mobile chip for wireless streaming anyways so it would be retarded to not use it for standalone
>>
>>740313512
the camera tracking that the frame and quest uses
>>
>>740310037
The cheapest headset on the market is a standalone.
But yeah, maybe it could be a little cheaper if they made a PCVR only version.
>>
>>740310536
Why would you want to play vr games on a regular controller? Do you just want to sit on the couch and play regular games on a virtual television? I wouldn't be surprised if there was already a way to do that.
>>
>>740313983
People that have never played VR and have pitiful imagination don't understand how depth perception and super granular 6DOF controls can transform gameplay.
>>
>>740313983
You can do that on Quest 3. It even has Xbox cloud gaming app where you can stream Game Pass games from internetz
>>
Do i really need special lenses for it if i wear glasses? I'm nearsighted

is it unusable without or just not optimal
>>
>>740310092
rift s was basically a lenovo explorer, which was the worst of the wmr headsets
>>
>>740314678
I just use glasses with Quest 3. You can adjust how near the screens are to your face so no fear of scratches. At least with the stock strap
>>
>>740314678
When I bought a Quest 3s I used glasses with it for a while. Definitely works just fine. But it's kinda uncomfortable so I bought prescription inserts.
>>
>>740310273
The Virtual Boy came out in 1995. Is that what you want to go back? Really?
>>
>>740310037
>imagine how cheaper VR would be if the Ai niggers didn't brought all the fucking RAM
FTFY
>>
>>740315898
PCVR doesn't require ram
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>>740309907
>$1300
This is one of the big problems facing VR.
Every time a new headset comes out it always costs 4x more than people are willing to pay.
And this creates the perception that there are no affordable options. Or that the affordable options are extremely low quality.
>>
>>740317786
People would be willing to pay more for the hardware if there were more good VR only games. I'm not paying 1300€ to play HL:Alyx.
>>
>>740318008
Name a genre or game you like, I bet there's something in VR right now that you've never heard of before that you'd think is cool.
>>
>>740318325
I think VR mods for older non-VR games are more interesting than that.
Games I mostly play would not work with VR at all.
>>
>>740318008
That's another big problem. People think Alyx is the only good VR game because it's the only VR game that got good advertising and word of mouth.

Forefront is a great VR game, but it never got any hype. And it's endlessly playable unlike shit like Alyx that you play once and forget about.
>>
>>740310037
They tried it and the market made it clear the audience was in standalone.
>>
>>740313512
Loses tracking every 30 seconds while costing 50% of your cpu time
t. Dream Air lighthouse chad
>>
>>740318774
They never tried it at an affordable price point.
Price is the #1 most important thing for VR headsets right now. People are scared to try VR and they need a low enough price to make the risk worthwhile.
Upselling them to a higher quality headset has to come later.
The #2 most important thing is games. People aren't gonna pay that much money if they don't have at least a few guaranteed bangers.
>>
>>740310037
Wouldn't even matter outside of the current datacenter hype. You need compute for wireless, a little extra for standalone was basically free.
Actual wired functionality would still be great, but wireless add-ons are always vaporware.
Poodroid is definitely shit though.
>>740310092
They almost immediately started cutting corners while launching the CV1.
>>740310536
The problem is that most new releases are generally VR compatible as evidenced by UEVR and company, and wouldn't take that much effort to turn into generally serviceable VR titles, they just don't ship with VR.
>>740317786
People just don't do any research into anything. Cheapish headsets that are usable exist.
>>740318008
Trying to sell VR on exclusives is a shit paradigm. Game production for flat games is already super slow, cutting that down to a niche is untenable, especially when any catalog being built up is being constantly erased by live service shutdowns and walled garden crap.
>>740319040
Standalone just has massive convenience, because you don't fuck with lighthouses or wire harnesses at all.
>>
I have what VR has become. A playground for stupid as fuck low effort games running on low end headsets which are basically glorified toys.
>>
>>740320338
>have
= hate
>>
>>740317786
>Or that the affordable options are extremely low quality.
they are
>>
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>>740320338
I like it. Also I liked Wii shovelware back in the day



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