Are you winning at gamedev, son?
there's another thread up already anon
>>740316009where?
>Are you winning at gamedev, son?I think so, I've been doing detail passes on some key areas in my game and I'm pretty happy with how it's coming along. Now, am I winning at marketing? No not really...Games called VAPORPUNK btw if anyone wants to wishlist it on steam
>>740316996Interesting concept. I've thought it has been done before. Feels like it, except it's never been done before. Good!
>>740316996has that disjointed amateur feel, ground/rocks in second pic. high res detailed marble from floor and walls. the store looks the most consistent. We all do our best so it's not a slight against you, just noticable. looks better though.
>>740317343It's a fair criticism, I'm also see these things and at some point I'd like to correct them but I'm a solo dev trying to build a whole city so I have to make compromises just to get things done in a reasonable amount of it. Thanks for the feedback!
>>740317619>get things done in a reasonable amount of it.I do it like that, too. Finish ASAP and reiterate as long as its possible.
>>740316095>>740312037
>>740317845you have to say 'dev' somewhere in the post man. It's not a great situation to have two threads, I'd delete this if I could