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>no hard lock-on
>can't hit more than one enemy at a time with melee because the game said so
>suck-to-target that removes any need for positioning
Why is the combat so bad?
>>
>>740342194
>suck-to-target that removes any need for positioning
That's every modern action game
>>
>>740342823
DMC
>>
>>740342194
skill issue
>>
>>740342194
Good combat requires learning and a certain level of performance to enjoy.

Bad combat allows normoids to spam buttons watch the game play itself so they dont have to think too much after their long day of wageslaving

In terms of sales and modern audience engagement good combat=bad, bad combat=good
>>
how would lock on improve the gameplay?
this shit doesnt require lock on



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