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File: genAtlas.png (1.66 MB, 1920x816)
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I have not felt this truly excited for a game since Ace Combat 7.
genAtlas has stirred my mecha-loving heart.
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>>740382670
same, sad that steam trannies are ruining every thread
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>inb4 "What about Ace Combat 8??"
Look, it looks very good, it's just that 7 was such a triumphant return, coming 12 years after the last numbered console entry.

Anyway, genAtlas thread
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>>740382859
made a thread to hopefully steer clear of that sort of discussion, and just talk about the fact that we're getting a new Fumito Ueda game
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> from Fumito Ueda, creator of ICO, Shadow of the Colossus, and The Last Guardian.
guaranteed GOTY
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>>740382670
Anyone else feeling strong ReCore vibes?
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>>740383490
No.
Granted, I don't really know anything about Re-Core beyond it having a girl and robots in a desert.
How to put it politely....
This looks a lot better than Re-Core
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>framedrops in the trailer
ueda is so back
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>>740383594
I didn't play ReCore either. I just remember a very hyped announcement from the legendary director of Metroid Prime and ex-Bungie people when the Halo name still meant a damn, with a publisher that I didn't like very much. Showing off a game about a character running around a desert with a mechanical companion that co-opted other mechanical bodies. Apparently it was a big disappointment. I can't stop seeing parallels.
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Tim's got taste
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>>740383979
>I can't stop seeing parallels
Anon, genAtlas is looking to be Shadow of the Colossus with living robots.
And it's not "former developers of Ico and Shadow of the Colossus", it's Fumito Ueda.
This is what ReCore was. A generic 3D platformer. I skipped it based on the trailers.
https://www.youtube.com/watch?v=3C96jTk2ss0
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I had to rewatch the Gen Atlas trailer to get the taste of that out of my mouth.
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>>740385124
Nah, I am mentally preparing for this to suck. I haven't seen these trailers in like a decade but the announcement trailer is eerily similar in spirit.
https://www.youtube.com/watch?v=D2xgu4QnYA0
Clearly, the director can't do it all themselves.
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>>740385532
No.
You're just wrong.
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I don't think I'll ever understand the Ueda hype.
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Previous genAtlas trailer
https://www.youtube.com/watch?v=qBnYtK1stCk
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>>740382670
not really a fan of sci-fi mech shit but this one looks atmospheric af, definitely the best trailer today
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>>740385532
One of the major creative directors on Metroid Prime was one of the Turok devs (Turok's studio became Retro Studios) who was promptly fired after Prime 1 because he had a coke and hooker problem that was spilling into his work. Prime 2 was Retro Studios in the process of downsizing, without a real head and a lot of input from Nintendo, and Prime 3 was a significantly changed studio.
So the creative visionary driving the Prime games had nothing to do with Re:Core, and "Former Metroid Prime devs" could mean a lot of things, and not necessarily anything impressive.

Bungie's visionary, its co-founder Jason Jones, is still at Bungie, having stepped down into an Engineering position. Getting his paychecks as a programmer.
There are actually a lot of games from former Bungie people, and they all look like Re:Core. ie. unimpressive, with maybe slightly above average art direction or FPS mechanics.
I don't need to remind you that Concord was former Bungie people.
Whether or not Jason Jones still has any talent is a question for another time, but the last game he was really truly involved with was Halo 2. The best game in the Halo series.

Fumito Ueda's name has weight.
The trailer we just got is all in-engine, gameplay, zero dialogue, and has all the gravitas of his previous titles.
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>>740385532
>Keiji Inafune
Oh man. That's the guy who claimed he invented Mega Man and then came out with Mighty No. 9
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I honestly cannot believe anyone would think to compare a Fumito Ueda game to Re:Core.
I'm stunned desu
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>>740382670
>epic
why send your game out to die like that?
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>>740386249
You're thinking of the studio head that had the coke and hooker problem, Spagenberg. Mark Pacini directed ReCore, and he was around Retro until 2008. He was the director for the entire Metroid Prime trilogy during that time. So you have to put some credit on his name. It's exactly the same situation with Ueda directing this game. From Bungie I think ReCore had Joseph Staten who I don't personally care about, but you know people love them Halo books.

Ueda's got style, but this trailer is just stock UE5 with mostly store-bought assets. It actually looks really similar to the earliest Valley of the Ancients tech demo at the UE5 reveal. So I'm not counting on this trailer as indicative of anything.
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>>740386889
>It's exactly the same situation with Ueda directing this game.
No.
Simply "No".

The Prime games, especially Prime 1 had direct involvement from Shigeru Miyamoto, and the trilogy had oversight and quality control from Nintendo throughout the production. Mark Pacini might have been the director, but his name carries little weight, especially when all his other projects are mobile games.
You're comparing him to the guy who directed Ico and Shadow of the Colossus.

And I'm sorry, but you're blind if you think genAtlas looks bad.
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Look very cool. Odd choice to not put it on steam though. Hope they'll come to their senses.
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I had hoped it would show up at SoP and was disappointed. Then it showed up here and I leapt out of my chair, genuinely hyped when I saw his name. State of Plag ended up being pretty shit but Gamefest showed a little of good stuff.
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>>740387340
>Shigeru Miyamoto, and the trilogy had oversight and quality control from Nintendo
Always funny as hell when retards insist there was something "special" about Nintendo's input when all the interviews we have from Rare show the direct opposite.

Prime was a dogshit series that was only lauded because Nintendo fans were so isolated from the rest of the world that a mediocre FPS was their "Halo killer".
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>>740387340
Shigeru Miyamoto was the producer. You could just as easily argue that Ueda was reliant on whoever was the producer for Studio Japan (Yoshida?), and whatever Sony's Super Mario Club equivalent is for QC. He's not going to have those resources going into this genAtlas either. So there's yet another parallel with ReCore.

I don't think Mark Pacini has worked on a single mobile game. It's basically the same situation here where he left Retro to go set up his own studio and ReCore was like their first big original project. Which clearly didn't so well.

>You're comparing him to the guy who directed Ico and Shadow of the Colossus.
I guess it's unfair to Pacini because he's clearly got the better pedigree since Metroid Prime blows anything Ueda has ever made in his career out of the water. It's like the third highest rated game on metacritic or something absurd and none of Ueda's games are in the top ten. So he's shit-hot after coming off of a streak of three beloved games with his own studio directs a new game, with "From the makers of..." carrying the marketing. And then things go wrong. Again, parallels.

>And I'm sorry, but you're blind if you think genAtlas looks bad.
Sarcasm aside, genAtlas looks fine, but the little gameplay that there is in this trailer is generic third person OTS shooter stuff, and then everything about it is straight up stock UE5.
It's more that everything surrounding this game makes me think it's gonna be a disappointment.
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>>740387746
>Prime was a dogshit series that was only lauded because Nintendo fans were so isolated from the rest of the world
I remember being baffled by my friend's enthusiasm for it when playing at his house as a kid. He only had a GameCube. I had a PS2 and Xbox, so I actually got to play good games.
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>>740387746
So you're willing to admit you think Metroid Prime is a dogshit series.
I am assuming that means you're also willing to go as far as to say Fumito Ueda games are bad, and therefore admit you are just wasting your time, shitting up the thread!
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>>740387905
>Metroid Prime blows anything Ueda has ever made in his career out of the water
Yeah fucking right. Some of us weren't condemned to Nintendo as children.
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>>740387905
>Shigeru Miyamoto was the producer.
He also insisted the game be an FPS, despite Retro initially going for Third Person, came up with the idea for the Visor system, and mapped the controls.
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Not bad Timmy, not bad at all.
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It's just one dude mad that people are excited.
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>>740387947
>you can't be mean about video games!
Report me for "flaming", buddy. Oh, wait, wrong site. Might even be the wrong era.
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>>740388145
>You can't call me a fool!
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>>740387993
Yeah that's what producers do. They pay people and give feedback. Maybe if Ueda had Shiggy as a producer they wouldn't have shipped TLG with fucktarded giant button prompts. We don't know what kind of input the producer (and the rest of the team) did or did not have on those games. What's for certain is that Ueda doesn't have that support network anymore, and to me this smacks of yet another chapter in the saga of legendary game directors setting out on their own and failing.
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>>740388209
Yea, and Shigeru Miyamoto is Shigeru Miyamoto.
If Shigeru Miyamoto had drected Re:Core this would be a very different conversation.
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>dropped Ico halfway through
>never touched Last Guardian
>but SOTC is transcendently good to me
>also love mecha
idk if I can say I'm a fan of this guys games but this looks like it was made for literally me
>>740387746
>Prime was a dogshit series that was only lauded because Nintendo fans were so isolated from the rest of the world that a mediocre FPS was their "Halo killer"
clueless retard Prime is good because it's not an FPS. I also had tons of Halo loving friends that also loved Prime so you sound like a real fool
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>epic exclusive
looks interesting but I'm never playing that
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>>740382670
>Epic exclusive
No ty
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People have this aversion to crediting creative visionaries, which is strange to me.
I smacks of jealousy or some kind of feminine bitchiness.
Ico, Shadow of the Colossus, and The Last Guardian are all great games.
Something that immediately puts these genAtlas trailers above tons of other games, in terms of direction, is the lack of dialogue, and the use of sound and visuals to communicate the themes and ideas.
The two trailers we've seen so far look incredible to me, and I'm willing to credit Ueda as the man pulling it together.
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>>740388315
>I also had tons of Halo loving friends that also loved Prime so you sound like a real fool
Oh man, when I said "Halo killer" you thought that meant I was a big Halo fan. Halo was an utterly average FPS that was lauded for similar reasons as Prime, it was the first FPS for a lot of console kiddies. I don't care what your retarded buddies liked.
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>>740388530
shut up annoying nigga you've obviously been raging about Metroid Prime for 20+ years
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>Shadow of the Colossus but with giant robots, this time you can be the colossus
Fuck yeah
>published by Ebin Games
Oh.
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>>740388587
No one was discussing Prime until the retard talking about recore showed up.
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I guess by nature Ueda experiences don't lend themselves to verbal description. So maybe threads about this game won't be so fun until they're out, and even after they're out it will be people either saying "it's good" or "it's bad" without really articulating why.
Trailer has spoken my language though. I am looking forward to robot game



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