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File: 1750479993895235.jpg (19 KB, 250x302)
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holy shit
>skipped out on WW when I was a kid because it looked too cartoony, got TP instead
>finally decided to play this the other week
>it's fucking amazing
why did they ever move away from this amazing style to TP? it was worse in every way
>>
normie NPCs hate it because it was released during the "edgy teenager" phase of vidya where everything had to be dark and edgy and "LE MATURE" and anything that didn't fit into that was deemed "kiddie" and thus bad
>>
>>740614992
Kids in 2002 had just discovered masturbation and wanted to feel like big boys.
>>
>>740614992
My favorite Zelda, glad you're enjoying it anon.
>>
>>740614992
WW was only ever fun when I got stoned and imagined a much better game that turned out to be Breath of the Wild later on in the future when it came out.
>>
>why did they move away from ww
They didn't. They made spirit tracks and hours glass and between worlds and the remake of awakening was all the same style
Redit gets hard filtered by the tri force search. You can safely discard anyone who says the sailing was bad in ww as they are just tourists parroting streamer opinions
>>
>>740614992
Loved it as a kid and still do. Had to regularly ask my dad what they were saying because I didnt speak or read english.
I think he got annoyed having to constantly come and translate.
>>
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>>740614992
>dude what if we got rid of all the gritty elements that were essential to zelda's aesthetic
>dude what if we made the ocean huge and empty with the same repeating blue color throughout
>dude what if we got rid of all challenge from every aspect of the game
>dude what if we told you how to solve a puzzle in the final dungeon when the solution was a door over
>dude what if we got rid of a few dungeons and replaced them with stupid triforce hunt shit
>dude what if we had the worst dungeons in 3D zelda
>dude what if we tried to give ganon a sympathetic motive at the final battle, never expanded on it and killed him anyway
>dude what if we added a multi-weapon mechanic but made it useless since it drops after opening a door and are all shittier than the master sword anyway
>dude what if we permanently fucked up the timeline
>dude what if we made it so you constantly have to change the wind pattern to even navigate through the shit overworld
>dude what if we made it so that the biggest side quest in the game involves a camera with an extremely limited photo inventory
>dude what if we copy pasted shitty enemy gauntlets all over the world for padding
>dude what if we made the teleporting mechanic limited to a couple squares of the world
>dude what if we had the first major area in the game open up with a shitty stealth segment for no reason
>dude what if...hear me out...what if we made the players farm for butterfly charms to progress
>>
>>740614992
I played it for the memories but only played until you have to get the triad to get to the final zone, that feels like unnecesary filling
>>
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Medli a cute
>>
>>740615643
>>740615776
I'm glad to see people starting to wake up to the fact that it's not good. And no, retards, it's not for some shallow ass reason like the graphics.

>There are only 5 dungeons
This is not enough. Yes it's one more than Majora's Mask but that game has a ton of other stuff to make up for it, won't get into it here. Tower of the Gods is insanely short so I hesitate to even count it. The Earth and Wind temples both share the same tedious gimmick of playing a song to control a character. There's already so few dungeons and they couldn't even make them all unique? They're also just boring and visually bland, no atmosphere. Every dungeon in OoT, MM, TP, and SS all heavily outclass anything Wind Wakers dungeons have to offer in every category.
>The execution of the islands is horrible
Sailing around and exploring the islands should have, for obvious reasons, been the games main hook. Instead though there is almost no point in going to any of them because so many require a key item to do anything. You can spend 15 minutes playing the Wind Waker, sailing all the way to an island just to get told to fuck off and come back later and there's no way to know until you get there. You're better off just not going to any of them until you finish the rest of the game and by then the rewards are useless.
>By far the most handholding and restrictive Zelda
Perhaps this is a moot point since I've already explained that exploration is completely pointless, but even if you wanted to explore and sail around you basically can't for most of the game. Until you finish the Tower of the Gods(and even some parts after that because they want you to focus on the story) you are not allowed to sail outside of a direct set path. Attempting to go outside the narrow path just makes the boat tell you you're an idiot and it forcefully turns you around. (1/2)
>>
>>740615669
This, I never got why everyone complained so hard about the sailing. Changing the wind is admittedly slightly annoying though.
>>
>>740616245
I wouldn't even mind 5 dungeons if they were good. The less said about the overworld/side content in WW, the better
>>
(2/2)
Imagine how retarded it would be if in OoT you were exploring Hyrule Field for the first time and Navi stopped you and blocked the entrance to Lake Hylia just because you hadn't talked to Zelda yet. Wouldn't that fucking suck?That's exactly what this game is doing.
>Music Sucks
Simple as. This is the weakest Zelda soundtrack by far. It's not all terrible, the few obvious songs anyone actually remembers from this game are good but by and large it's forgettable. Especially the dungeons, they're already severely lacking atmosphere so some great atmospheric tracks like OoT had would've gone a long way. Close your eyes, what does the Deku Tree from OoT sound like? I'm sure you can hear it now. Now what does the Volcano dungeon sound like? Maybe it's just me but I sure as shit don't remember.

I could go on but I think I've said enough. The game isn't bad because of the cartoon art style, if anything that's the only reason it's not unanimously hated. The Triforce hunt isn't that bad either, if anything that's one of the few decent parts of the game because it makes good on the games central idea of sailing and looking for treasure. Wind Waker is bad because it's a bad game.
>>
>>740616245
>>740616320
Counterpoint: you need to have played Wind Waker to fully appreciate the Colgera battle in TotK.
>>
>>740616473
I killed that retard so fast the molega remix portion of the song didn't even get to play lel
>>
>>740614992
It's Nintendo being retarded as always
>Release a trailer to show off how powerful the gaycube is
>It's a highly realistic and grimdark trailer of Link and Ganon
>Game is later revealed, nothing like that the trailer, wtf is this shit
>Nintendo see the backlash they created themselves and decided to do a 360 and make the next game grimdark
Also the game is missing the last 25% of its content because it was rushed out the door with Mario Sunshine since it had no games
>>
>>740616578
TP isn't grimdark, not even close. Actually it's not dark enough considering its setting
>>
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>>740616473
>Colgera battle theme has Dragonroost music motifs
>Dragonroost remix is the music set to the Rito village
Correction: you can just play Totk to appreciate the boss
>>
>>740615669
>the remake of awakening was all the same style
Fuck no it wasn't, the funko pop style has comparatively bigger heads, stumpier bodies, and tiny black dot eyes instead of large and expressive ones. It's nothing alike.
>>
>>740614992
yeah, it's baffling that they abandoned dungeons as a concept and made the absolute shitshow that is BotW
>>
>zelda game is good
>>
>>740617348
ironic considering BotW has better dungeons than WW
>>
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>>740616205
>>
>>740615776
the game has flaws but some of your complaints are so fucking gay and/or casual that you should genuinely never attempt to discuss video games again
>>
>>740614992
WWHD rebalanced the game in a bunch of areas (QoL stuff) and is even better. You get used to the bloom. But if you haven't gotten far in the game, hold your praise until you get to the Triforce Hunt. It's kinda comfy that it's so long in the OG, but it's tedious AF, item swapping gets annoying by this point. WWHD fixes all this. But the GC OG is still good, there's even a small modding scene and a recomp coming out. WW on GC was my favorite game as a kid, but HD is preferred for my replays.

The only shitty part is still the dungeons, except the final 3 near the end. Those are fun. Wish we had some fantasy exploration game with boating that isn't an indie game. Retards will say that it's not a good game because they don't enjoy comfy boats. Every Zelda game since A Link To The Past has been generally piss-easy or totally empty on content. Wind Waker on fucking GC has more unique content in its open world than any of its contemporaries and more than many games now.
>>
>>740617649
the bloom is bad but the changes to color and lighting are what make it ugly
>>
>>740617649
go play phantom hourglass if you love boats so much then
>>
>>740618123
It's not the same. Might as well play an indie game. The boat is for exploration and finding cool shit; there's barely anything in Phantom, IIRC. Spirit Tracks is much better for that scale.
>>
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>>740615776
>>
>>740618575
PH has better exploration and sailing than WW imo. The world is more condensed than the empty bullshit in WW and the side islands are more meaningful
>>
https://youtu.be/gEoU70DXr90
>>
>>740614992
Wind Waker is really good if you like the aesthetics.
>>
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>>740615776
Crt harder BotWtroon
>You WILL enjoy running through 30 sq. miles of generic, copy-pasted, empty fields and forests.
>You WILL enjoy climbing the 15th Ubislop tower.
>You WILL enjoy the shitty stamina meter that serves zero combat purpose and only exists to limit your exploration.
>You WILL wait like a good little cuck when it starts raining while climbing.
>You WILL enjoy the 30fps gameplay with 150ms of input lag.
>You WILL enjoy clearing out the 200th bokoblin camp full of the same few enemy types reskinned in a different color.
>You WILL enjoy the shitty durability system that constantly forces you to change weapons every few minutes.
>You WILL enjoy hunting for hundreds of the same generic collectible just to be able to hold a few more items.
>You WILL enjoy the four barebones dungeons in a 50+ hour game, none of which would even be better than a middle of the pack dungeon in any other Zelda game.
>You WILL enjoy fighting the same recycled boss four times.
>You WILL enjoy walking 10+ minutes through emptiness just to reach a shrine.
>You WILL enjoy watching the same 3 minutes of drawn out animations and loading screens for every shrine just for a 30 second puzzle
>You WILL enjoy the repetitive MMO-tier fetch quests.
>You WILL enjoy the shitty sequel that doubled down on all of the worst elements of BotW while refusing to fix any of its issues.
>>
>>740619381
you know most of these apply to WW right?
>>
>>740619448
By "most" you mean like 1.5, sure bud
>>
>>740619523
every point about the empty world/reused content and anemic dungeons applies to Wind Waker to a greater degree. generic, copy-asted empty fields and forests? How about a sea with fucking nothing
>>
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>>740614992
I wish they did a follow up game about sailing, with an open world experience and some inland waters and waterways too. Expanded sailing mechanics and fishing.
So much opportunities to make something neat with this. PH and ST were fun games but felt like an immense downgrade from the open world of Wind Waker.
>>
>>740619767
Now's the perfect time to do that. I'd love to play a Zelda game with tropical island exploration and actual treasure hunts.
>>
>>74061961
Wind Waker's map is a fraction the size, gives you a much faster mode of transportation, and has much more unique and interesting areas part of the core story intstead of just generic and interchangeable copy-pasted bokoblin camps and forests, retard
>>
>>740614992
>why did they ever move away from this amazing style to TP? it was worse in every way
You answered your question in your own post.
>skipped out on WW when I was a kid because it looked too cartoony, got TP instead
>>
>>740620010
>Wind Waker's map is a fraction the size
and yet despite that, it's still emptier than BotW. A herculean feat
>>
>>740615669
The triforce search was ass
>>
>>740620194
>dood where are my copy-pasted ubislop towers and copy-pasted bokoblin camps!!!
WW's sea is a distinct entity from its land, it's meant to be about sense of scale and adventure, and you have a fast boat to navigate through it, while the land areas are unique and dense full of interesting things relevant to the main path. BotW is just full of interchangeable, generic Ubislop bullshit in every direction. The only interesting content is the four divine beasts, and even those are bottom-tier dungeons compared to any other Zelda game (including WW)
>>
>>740620617
>fast boat
LOL

>while the land areas are unique and dense full of interesting things relevant to the main path
all thew optional islands (which are a majority) are copy-pasted enemy gauntlets.

Botw's world has actual design and variety, WW is nothing but an empty blue ocean filled with the most meaningless content in the series
>>
>>740620194
BotW is like if WW removed all the dungeons and named islands
>>
>>740620883
BotW's dugneons are better than WW's and there's about the same amount. WW's sea has no actual design or level variation like botw does.

WW comes across as a failed prototype for botw
>>
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The Triforce hunt sucks ass.
>>
>>740620735
>Botw's world has actual design and variety
Lmao, the map is generic and interchangeable as hell because it's designed for you to go in any direction and get the same homogenized experience. It's the same forests, the same bokoblin camps with the same recolored enemies, the same korok seeds, the same MMO-tier fetch quests, and zero sense of progression aside from carrying a couple more items after grinding for 100 hours to find korok seeds, or finding a strong weapon just for it to permanently break after 2 minures of use.

BotW somehow has less enemy variety than Zelda 1 despite being a 100+ hour game while Zelda 1 is like 6 hours.

The shrines are mildly interesting, but you have to travel 15 minutes out of your way, watch 3 minutes of cutscenes, animations, and loading screens all for a puzzle you mentally solve in 30 seconds.

The best way to play BotW is just beeline the Divine Beasts, and even then, they are low-tier dungeons with the same copy-pasted bossfight. WW has better dungeons, better puzzles, better combat, better bossfights, better aesthetic, better music, better pacing.
>>
>>740621254
Insane that someone can criticize botw like this while in the same breath praising WW

Everything you said is present in WW but worse. Map is generic and interchangeable? All of wind waker is an empty ocean, you can't interchange Hebra with Death Mountain and get the same gameplay in botw.

Less enemy variety? WW has less enemies and the point of comparison is unfair because the AI and variation found in BotW is far more varied than anything in the previous zelda games.

>WW has better dungeons, better puzzles, better combat, better bossfights, better aesthetic, better music, better pacing.
All it has is better music. Dungeons are arguable, it has longer dungeons but not better ones. Combat, puzzles, bosses, aesthetics, and especially pacing are far worse
>>
>>740615776
still copy pasting this huh
>>
>>740621506
is it magically not correct anymore?
>>
>>740621568
loses its whatsit when it's on autopilot
>>
>>740615561
There's kids discovering masturbation all the time, even right now as you're reading this.
I know, kind of disgusting, but don't think you didn't also look like a retarded monkey while you were doing it.
>>
>>740621431
WW's ocean just exists for scale and sense of adventure, functionally it's very similar as BotW's (and WW's) open world content is so filler and throwaway that you are best off ignoring it.

The difference is WW is a much shorter game, much less bloated, has more dungeons, has better dungeons, better music, better aesthetic and still plays like a traditional Zelda game, just with the sea in place of crossing Hyrule Field between locations.

You say "BotW has almost the same amount of dungeons " as WW, when it has 4 or 5 depending on if you count Hyrule Castle as a dungeon (and 4 of those are optional) compared to WW's 7. Not to mention those BotW dungeons are shorter than WW's, and BotW is a MUCH longer game that those fewer and shorter dungeons are spread across.

It's like you are subconsciously aware of it, but some ridiculous cognitive dissonance that prevents you from acknowledging it.

>and especially pacing
Holy fuck you are delusional
>>
>>740621431
Are you seriously responding to the anti BOTW schizo in earnest?
>>
>>740614992
>skipped out on WW when I was a kid because it looked too cartoony, got TP instead
>why did they ever move away from this amazing style to TP?
because fags like you thought it looked too cartoony and bought TP instead, and sales are what determines what is worth making.
>>
>>740621983
>better dungeons
>better aesthetic
disagree

You can consider both the content as "throw away" but conflating WW/BotW's world is wrong, botw's world has actual design and variation of traversal unlike WW.

BotW's dungeons are shorter but the camel divine beast alone has more good puzzle solving than all of WW

>Holy fuck you are delusional
BotW's pacing is largely self-reliant depending on what you want to do, a lot of WW's bullshit is unavoidable

>>740622048
it's not that he's criticizing Botw (fair), it's that he's criticizing botw for things that are WORSE
in WW
>>
>>740621431
Ignoring recolors (MMO-tier dogshit that punishes you for actually engaging with combat), BotW has just barely over a dozen enemy types, in addition to 30fps, 150ms of input lag, and the shittiest durability system in any game to date. And it has 5 copy-pasted boss reskins compared to WW's 8 unique bosses.

Fuck off retard.
>>
>>740622218
>And it has 5 copy-pasted boss reskins compared to WW's 8 unique bosses.

incredibly disingenuous not counting the overworld bosses

WW has a framerate of 30 too and botw has a 60fps patch on switch 2 so I'm not sure why you're specifically attacking botw on this
>>
>>740622196
>it's not that he's criticizing Botw (fair), it's that he's criticizing botw for things that are WORSE in WW
It's as if he isn't aiming to be rational
>>
>>740622218
and despite all this it's still one of the best zelda games. says a lot.
>>
>>740622196
>what you want to do
It has good pacing just because it's so spineless that you can ignore all the content in the fucking game and kill the final boss from the rip, except with some comically large health bar and with the four reskinned divine beast bosses before it? You are a fucking retard.

No, the pacing is shit because there is huge swathes of land between each Divine Beast and it's a massive chore crossing over so much land and holding forward through so much emptiness to finally get to the morsel of interesting content that doesn't even last an hour.

WW takes 7 minutes to sail from one end of the world to the other, half that with the remake. BotW takes over a fucking HOUR to run from one end of the world to the other, and that's not even accounting that you start with almost zero stamina and have constant copy-pasted enemies in your path.

They are not fucking comparable.
>>
all zelda games that are not botw and totk suck

i do not want linear slop.

open world slop won. it did but many people don't like to hear it.
>>
>>740622575
BotW isn't even top 10 Zelda
>>
>>740622626
Except you're not going from one end of the great sea to the other in a single go, you are going between empty swathes of bullshit ocean constantly, all with a more limited amount of teleport spots. You literally cannot defend WW in the content of BotW without making disingenuous comparisons like this
>>
>>740622701
sure it is, it's just that there aren't 10 Zelda games worth playing. there's, like, link between worlds, and uh I guess Link's Crossbow Training is up there, BOTW, and then, uh.........
>>
>>740622751
*context
>>
>>740617649
>(QoL stuff)
I feel like the Switf sail ruins sailing for me. The whole point in Wind Waker is to use the Wind Waker. I understand the average faggot has no patience but you wouldn't have to set the wind direction more than 2 times if you know in which direction you're heading.
>>
>>740622787
Zelda started on the NES, not in the N64
>>
>>740622787
Zelda 1, ALTTP, LA, OoS, OoA, MC, OoT, MM, TP, WW, SS, ALBW. I'd also even put Phantom Hourglass above it.
>>
>>740623172
Is it mandatory?
>>
>>740623329
>LA
I never understood this meme.
How is Links awakening good when its literally worse alttp in every aspect? Also an item switching simulator despite them being able to make the bracelet and boots passives
>BUT 2 BUTTONS
DK 94 and then come back to me
>>
>>740623517
I agree that LA is worse than LttP but that's no reason to discount it. You could discount every 2D zelda for not being as good as LttP.
>>
>>740623573
Albw, Oracle of Ages and minish cap come close
But the ds games, LA and Oracle of Seasons do not.
Zelda 1 is still the best alongside alttp and Majoras
>>
>>740623654
all 3 of those games are inferior to LA
>>
I loved the boat.
>>
>>740622751
>you are going between empty swathes of bullshit ocean constantly
You aren't doing that unless going for 100%, and WW only has 49 islands, that take about a minute to travel between each one, whereas BotW has 200+ bokoblin camps, 900 korok seeds, 120 shrines, and it's usually 2-5 mins between them

WW is a traditional Zelda game but with sailing for sense of adventure and some fun exploration added on, but the bulk of the experience is still traditional Zelda. WW has more dungeons and longer dungeons, as well as more enemies and more (also actually unique) bosses, and this all spread over a more shorter and denser game. BotW is like a giant bloated Ubislop game with the tiniest morsel of traditional Zelda that you have to wade through huge amounts of Ubislop shit to get to.

I really don't get how you fail to understand the difference
>>
>>740615776
Based stoner game
Stoner Link
Just like Totk when Link discovered weed growing in botw and starting toking up heavily while living with Zelda
>>
>>740623517
ALTTP is one of the best games of all time, even if you think LA is worse, it's still miles better than BotW or TotK
>>
>>740623806
>You aren't doing that unless going for 100%
you are LITERALLY doing that all throughout the main game

>fun exploration
there's fuck all to find in the ocean

>more enemies and more unique bosses
still wrong

>I really don't get how you fail to understand the difference
take your own advice, ww is a sea of nothing, botw's landmass has actual variation
>>
i liked his expressions
it was a funny game
>>
>>740623750
Dont you mean
All 3
>Switches shield for bracelet
Of those
>lifts rock
Games
>switches sword for feather
Are
>jumps small gap
Inferior
>lifts rock
To
>switches braceletet for boots
To
>jumps big gap
L
>Switches boots for sword
A
>cuts bush
>>
>>740616320
Weakest Zelda soundtrack is Skyward Sword, no memorable track besides backwards Zelda's lullaby. Some autist will claim otherwise because it was orchestrated.
>>
>>740624047
menuing sucks in LA but the general design of the world/dungeons is better
>>
i tried to play the twilight princess port but people don't realize that even if that shit runs at 300 fps you still have to deal with gamecube era limitations and design philosophy were animations take forever and the overall gameplay is just slow-paced.

my zoomer brain cant do it anymore tech has evolved i cant do it.
>>
I liked it when I was in high school but as an adult I can feel the massive cuts that happened from them rushing it out
>>
>>740624047
That 1 fucking screen in the forest is impribted on my brain
>>
>>740623942
>you are LITERALLY doing that all throughout the main game
Not unless going for 100%, vast majority of WW's open world content is optional

>there's fuck all to find in the ocean
There is, but it's more about sense of adventure, vibes, and relaxing. It isn't shoved down your throat constantly like in BotW, where everything is massively spaced out, you have a tiny ass stamina gauge, and a giant copy-pasted Ubislop world. Sailing in WW serves as an intermission between major plot segments, and really only gets tedious if going for 100% (and in which case, BotW is 10x worse)

>still wrong
Not wrong, a recolored version of the same enemy is not a new enemy

>take your own advice, ww is a sea of nothing, botw's landmass has actual variation
Again, you still don't fucking get it. WW is traditional Zelda with some sailing elements to make the world feel more immersive, and give sense of adventure and atmosphere. The entire world can be traversed edge to edge in just a few minutes, and sailing is an intermission between major plot points.

BotW is a giant fucking Ubislop world full of hundreds of bokoblin camps, almost 1000 korok seeds, 100+ shrines, it takes ages to get anywhere, your stamina meter is useless unless you spend forever upgrading it, you have to constantly climb Ubislop towers to fill out your map, and it takes many minutes just to travel between two close points on the map, and well over an hour from edge to edge even with max stamina. The four divine beasts are shorter and lower quality than dungeons in WW despite being spread over a much longer game and with way more dead space between them.

If BotW had more and longer dungeons, more enemies, unique bossfights, no stamina meter or durability bullshit, in a much more compact world with less copy-pasted filler and with actual unique things to see, and an actual sense of progression, THEN it would actually feel like a proper follow-up to WW. But that's not even remotely close to what we got
>>
>>740624073
lmfao kys
>>
>>740624175
You need to learn how to meditate. Living a life in fear of stillness and perpetually seeking overstimulation is not a life worth living
>>
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I love Kass!
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>>740623172
I couldn't finish WWHD but for different reasons, I knew some things changed and that gave me tons of anxiety knowing the game was different and I might mess up at some point, I just replayed WW and though it is slower it was familiar.
>>
>>740624993
>vast majority of WW's open world content is optional
>it's ok when WW does it
>>
>>740624993
wind waker has more time wasting sea travel bullshit in its main story than BotW does in its entire play time
>>
>>740624993
>I MEAN YEAH THE OCEAN IS EMPTY AS FUCK BUT... its optional
You can go straight to ganon in botw anon
>>
Wind Waker is for basic bitches
>>
>>740625769
funny thing is, it's not optional. The empty ocean bullshit is part of the main story. This retard's cognitive dissonance is something else.
>>
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>>740617649
>HD remaster tards
>>
>>740625708
Well considering BotW doesn't have sea travel...
But no, BotW has way more traversal time and dead air than WW unless you seriously considering immediately rushing to Hyrule to face Ganon and his four copy-pasted clones as the proper way to play the game (and thus miss out on even the pittance of dungeons that BotW does have)

>>740625769
>>740625608
I hope you're not seriously retarded enough to think I'm arguing that the side content in either game should be mandatory
>>
>>740615561
funny, i was jerking off with terra at the time
>>
>>740617649
look at this fucking baby trying to justify his 70 bucks purchase to this day.
>>
>>740614992
It's a game that's fun to experience and explore the world for the first time, but on replay as an adult the gameplay is a little too slow and simplistic for me. I feel this way about a lot of old games I loved and beat many times as a kid.
>>
>>740625965
left looks better
>>
>>740619971
>BotW3
>is a WW clone
>is the same fucking map, but after a flood
>mountains are not isles, and you can go anywhere underwater with the iron boots
>can even walk the whole game underwater with the water boots
that will be 90 dollars sir
>>
>bad combat
>awful dungeons
>cut content galore
>railroaded between islands until half the game is over, but make sure you don’t explore yet because you’ll just be revisiting places during the triforce hunt
>some islands have fucking nothing going for them except a beedle boat circling around it, and you can’t even come ashore either
>”exciting” side quests which are as involved as “keep paying money”(trader and beautifying the island)
>final ganon fight is so shit that you literally can’t do anything unless the QTE party prompts you or zelda shoots him with a light arrow leaving him standing there waiting for you to hit him, and the “flooding chamber” literally does not matter
>submarines which are just copy pasted monster closets
>reefs where you get to change the wind 5 times just to circle around and you have no aiming recticle so you’re just wasting bombs until you get the right angle
>enjoy playing the command melody twice per room just to move your companion character
>zora can’t live in the ocean because of the salt acidity. Yes there’s a red talking fish in every quadrant swimming around just fine but SHUT UP
>>
>>740625875
WW is about 10-20% sailing unless going for 100%

BotW is about 90% traveling through Ubislop open world
>>
>>740626315
So the great sea is so dogshit you blocked the fact its mandatory for the main story?
>>
>>740626315
>sailing in WW is a minigame
>traversing in BotW is the whole game
i don't think this is the owning you think it is
>>
>>740626384
Meant for >>740625975
>>
>>740626384
No, dumbass, I meant all the one-off islands are optional. You only sail between main plot points, and the sailing really isn't a pain unless going for 100% (of which BotW is way worse anyways)
>>
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>>740626418
>Exploration in a ZELDA GAME is bad
Holy shit wind waker fags truly are something else
>>
>>740626257
>bad combat
sure hope we don't think twilight princess's combat is good, it's wind waker's but with manual inputs on the auto-parries
>>
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>>740626513
>BotW is just like Zelda 1! (that I've never played XD)
Hello larping zoomer retard
>>
>>740626245
>diver Link
Gosh yes, divers are so hot, err, I mean cool
>>
>>740626663
Glad we agree Wind Waker is not a proper zelda game btw
>>
>>740626663
This image doesn't defend wind waker like you think it does
>>
>>740626663
>Zelda botw being puzzle focused is bad
Wait... this is contradictory to the claims of OoT fags?
>>
>>740626513
what i said is the complete opposite.
>>
>>740626663
>botw is just like zelda 1
>He got this claim from me just saying exploration in zelda is vital to the experience
???
>>
>>740626245
If you figure out how to make underwater traversal fun it could legit be a banger
>>
>>740626315
Wind waker is a bad game and thats ok.
You can like bad games anon.
Millions love chrono trigger, after all
>>
>>740627380
Majoras and TPs underwater movement is alright
>>
sorry bros, i hate the art style
>>
>>740627391
Super Metroid is 90% slowly inspecting tiles with combat even more braindead and forgiving than WW, and redditors everywhere (yourself included) suck that one off
>>
>>740627616
>wind wakers combat is unforgiving and theres no exploration (AND THATS GOOD)
This is a new one, where did you get this cope from?
>>
>>740627493
only majoras is, then again, rolling as a goron in BotW would've made the game much better but we know what happened.
>>
>>740627678
Are you having a stroke? Who are you quoting?
>>
>>740627589
it's ok miyamoto
>>
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>>740617649
Still haven't played this game to this day because of the color changes. What were they thinking.
>>
>all this revisionism
WW fucking sucked and was the beginning of the end for the series.
>>
>>740627810
You arent missing out on much.
Its pretty bland for a 3d zelda
You can tell when literally the only arguments for it are
>Links makes le funny faec :3
And
>its cozy
>>
>>740627616
Super metroid has actual exploration
Thats the main difference between it and WW
>>
>>740627974
Twilight Princess was the last true Zelda game and i thank Wind Waker for that to this day it remains unsurpassed
>>
>>740627974
>r-revisionism
sorry chud, no need to rewrite anything when history is on WW's side.
https://www.filmaffinity.com/en/movie-awards.php?movie-id=205757
>>
the music is boring as hell too
>>
>>740614992
>why did they ever move away from this amazing style
They had Phantom Hourglass, Spirit Tracks, Minish Cap, and Four Swords in that style. Problem is they are all handheld, so the style felt overused even though the quality is not the same.

OoT had MM. BotW had TotK. Toon Link deserved at least 1 true sequel on Gamecube. But all the shithead journalists had to criticize the style for not following the realism brown+bloom trend.

Maybe they could have used PH to keep the sailing and continuity, but I think Minish Cap could have been more interesting. While I do appreciate the god-tier sprite art, The whole gimmick of scaling down would have worked so much better in 3D.
>>
>>740628143
i'm still upset Spirit Tracks wasn't a Wii game.
>>
>>740615475
fpbp

>>740615561
feels good being one of the enlightened few who saw this game at 14 and INSTANTLY recognised it as timeless and beautiful and developed great disdain for everyone who clowned on it for being cartoony and childish
>>
>>740615776
>dude what if we told you how to solve a puzzle in the final dungeon when the solution was a door over
This shit is so baffling that I'm convinced it has to have been an oversight, but it's still in WWHD so I dunno
Like how the fuck do you expect a player to be stumped by this if they just got through the Wind Temple
>>
>>740628006
Art style, music, and overall presentation are really important to me. Sorry you play ugly games.
>>
>>740628319
Sorry bro I prefer my GAMEs to have good GAMEplay
>>
>>740628215
2007 waggle shit vs 2007 touch screen shit
pick your poison
>>
The game's good but honestly the cartoony visuals add nothing to it.
>>740615475
I think it's the other way around, at the time mostly only boring low-budget saturday-morning cartoons and low quality video games for children used this type of visual style.

It was still the same in the 80s, pretty small kids were reading comics with the most gruesome and realistic visual styles because those were the good ones.
>>
>>740628267
14 year olds are known to be retarded, anon.
>>
>>740628682
most people don't actually mature as they age
>>
>>740628440
Sorry you can't enjoy exploring new things to interact with, and a calming atmosphere. Only hardcore games for you, huh? God forbid someone enjoys a picnic or walking on the beach.
>>
>>740628883
>new things to interact with, and a calming atmosphere
Ww has no exploration and the ocean is lethal water full of monsters.
>>
>>740615776
>dude what if we got rid of all the gritty elements that were essential to zelda's aesthetic
"Essential" is a bit of a stretch, and regardless WW still has more classic Zelda art style in it than Bowtow or Tiktok
>dude what if we made the ocean huge and empty with the same repeating blue color throughout
I mean yeah it's the ocean, and it changes depending on time of day and shit
>dude what if we got rid of all challenge from every aspect of the game
Solid criticism, even on Hero Mode WWHD is pathetic, which is weird when the combat mechanics are actually really good and could deal with more threatening enemies
>dude what if we told you how to solve a puzzle in the final dungeon when the solution was a door over
Yeah this shit makes no sense
>dude what if we got rid of a few dungeons and replaced them with stupid triforce hunt shit
More dungeons would've been preferable but the triforce hunt is fine, bitches complain because they don't explore and master the economy and then get filtered later on
>dude what if we had the worst dungeons in 3D zelda
Bowtok and Tiktok exist so nah
>dude what if we tried to give ganon a sympathetic motive at the final battle, never expanded on it and killed him anyway
Hey man he coveted that wind
>dude what if we added a multi-weapon mechanic but made it useless since it drops after opening a door and are all shittier than the master sword anyway
Scrub complaint, enemy weapons can be thrown as projectiles that hit harder than arrows and can be used for some combat tech that makes them stronger than your base sword for most of the game
>>
>>740628998
>dude what if we permanently fucked up the timeline
Lol imagine caring that much about Nintendo stories
>dude what if we made it so you constantly have to change the wind pattern to even navigate through the shit overworld
Not an issue if you just use your brain for five seconds before changing the direction, but they added the Swift Sail to appease retards anyway
>dude what if we made it so that the biggest side quest in the game involves a camera with an extremely limited photo inventory
Yeah it's a routing challenge, if the camera had no limit or too lenient of a limit it'd be too easy
If you find yourself "farming" pictographs the game filtered you
>dude what if we copy pasted shitty enemy gauntlets all over the world for padding
What? Enemy gauntlets are only used on a few islands as a challenge (not that they're hard but yeah)
>dude what if we made the teleporting mechanic limited to a couple squares of the world
Mostly not an issue because sailing doesn't take very long if you're not an idiot, but not being able to fast travel outside Oyakodon Isles is retarded
>dude what if we had the first major area in the game open up with a shitty stealth segment for no reason
You only have to use barrels two times if you have halfway decent routing
>dude what if...hear me out...what if we made the players farm for butterfly charms to progress
Use your grappling hook nigger
>>
>>740614992
the cartoon style outlived its welcome after a single game and it feels like only half complete
sailing needed more nuance because finding worthless little prizes and one-room-dungeons got old after a while
>>
>>740628998
>More dungeons would've been preferable but the triforce hunt is fine, bitches complain because they don't explore and master the economy and then get filtered later on
Daily reminder the biggest wallet in OG WW literally couldnt carry the rupees.to pay for the triforce hunt and you HAD TO GRIND
>>
>>740614992
Pressing "play" on Youtube isn't the same as actually playing it. WW is an actual slog to hold the controller for.
>>
>>740616205
it comes off
>>
>>740614992
>>finally decided to play this the other week
>>it's fucking amazing
that explains it, you're in the first few hours of the game
I played Wind Waker for the first time a little over a decade ago, and I was getting to it after having played LttP, LA, OoT, a little bit of MM and TP

for the first few hours I really thought I was playing far and away the best Zelda ever
>>
>>740625309
4 hour olive oil deep muscle massage with kass!
>>
>>740617649
a Wind Waker PC port with most of the QoL from HD (but without the bloom), a nerfed Triforce Hunt, and more permissive sequence breaking would be close to a 10/10 game
>>
>>740629348
>still railroaded until 40% of the game thru
Miss me with that gay shit nigga
>>
>>740615776
>dude what if we got rid of all the gritty elements that were essential to zelda's aesthetic
You have no parents, your sister is kidnapped by a giant bird, you ride with pirates, and 1 hour in you are already in the fortress of the most evil wizard shrouded in eternal darkness. I guess that's not gritty? Idk it's like edgy teens think dark is smearing blood everywhere. Bottom of the Well my dude! Omg! The lore is so deep!

Already wrong on point numero uno. Not reading the rest (I know this is copy pasta anyway). And I'm not even gonna read your response.
>>
>>740629728
fuck off, your sister was kidnapped by a giant bird, faggot
>>
>>740629348
>a nerfed Triforce Hunt
why the fuck would you want to remove the best part of the fucking game, jesus christ
you take away the treasure hunting open world exploration, and then you're left with the Zelda with the weakest dungeons and puzzles
>>
>>740614992
it is the only zelda game i ever played and it was fucking awesome.
>>
>>740628998
>Bowtok and Tiktok
KEK
stealing this
>>
>>740614992
Wind waker fags have been trying to fit in for decades
>didnt dp it when skyward came out
>didnt do it when botw came out
You got no chance fsgs
>>
>>740614992
>why did they ever move away from this amazing style to TP? it was worse in every way
because of you
>skipped out on WW when I was a kid because it looked too cartoony, got TP instead
>>
>>740626513
For me, it's ZelDOOM
>>
>>740631040
>right handed
Ngmi
>>
>>740631739
>not going for shield bashes with your dominant arm with a parrying sword in your other
ngmi
>>
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>>740629221
Anon no that would ruin his feathers and possibly make him sick
>>
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>>740619381
i do enjoy it how did you know
about to boot it again and play 5 hours straight
>>
Is windwaker on the switch online pass worth playing or should i unironically try and get a copy of the remaster on the wii-u
>>
>>740632194
Sometimes I wish I was a 70 IQ golem
>>
>>740625309
leave
>>
>>740632206
if you have the pass already then i mean yeah just player it on the switch thing
or you could emulate WWHD on Cemu. the game doesnt use touch or gamepad shit so it doesnt matter
>>
>>740632319
Is it that rough being 60 IQ?
>>
>>740632319
>Wind waker fags are single digit IQ
Grim
No wonder you get tutorials in the final dungeon
>>
>>740634007
It's literally just that one stupid lantern thing. At no other point in the game do they slowly point out anything that obvious. Even the puzzle right after is way more obtuse (following the way phantom ganon's sword drops). So it's really weird they did that.
>>
>>740634349
It's because it's a retarded puzzle.
>BRO COUNT THE FIRES IN THIS ROOM
>NOW GO TO THE OTHER ROOM AND HIT THEM IN THE ORDER OF THE FIRES FROM THE OTHER ROOM
>>
>>740615776
Reminder this retard got anally raped here:
https://arch.b4k.dev/v/thread/564825473/#q564827183
and then again here:
https://arch.b4k.dev/v/thread/690901661/#690902789
>>
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>>740634349
Final dungeon never stops hitting you with tutorials.
>>
>>740614992
>why did they ever move away from this amazing style to TP?
You answered your own question with the first meme arrow.
>>
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The Forsaken Fortress cutscenes were so epic
>>
>>740617291
The eyes are more Funko Soda then they are Pops.
>>
>>740634960
Is she supposed to not tell you her plan and randomly start shooting at you?
>>
>>740635127
Didn't even know there was a "different" style, looks the same to me.
>>
>>740617649
If you want an anime boat games, check out Ys X Proud Nordics
>>
>>740635208
>ally is attacking me with light
>do I have equipment that can take advantage of this?
>>
>>740636553
What ally would shoot you a few times without warning just so you can figure it out? Stop being silly anon.
>>
>>740636839
The arrow literally glows like a disco ball and she takes 3 hours to shoot it while loudly grunting and signaling
>"LINK KEEP YOUR GUARD UP"
>>
>>740637023
Out of anything you could complain about the game, ffs anon
>>
>>740637023
What you're asking for is retarded. No ally is not going to tell you they're going to shoot at you without headsup.
>>
I remember going to wal mart with my aunt when I was a teenager, she bought me and my cousin gamecubes and my cousin got wind waker and it came with the OoT master quest. Well, my cousin thought wind waker was gay so he gave it to me and he missed out on kino
>>
>>740637406
>What you're asking for is retarded. No [ally] is not going to tell you they're [going to shoot at you] without headsup.
>>
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I love WW but have two issues:
>it's too fucking easy
>you can't jump from the submerged Hyrule castle - Ganon's tower bridge and glide into the vast lands of Hyrule you see stretching towars the horizon
>>
>>740637406
Who is she signaling to then?
Ganon?
>>
>>740638158
GANNON please
Jinouga for the fags
>>
>>740632079
uh, 4 hour deep feather preening sesh with kass' preen oil from his preen gland
preen
>>
>>740635065
yeah they made me perk up when I was a kid
>>
>>740614992
this game has fucking SOUL, it nails it's atmosphere and dared to give a definitive ending to a never ending series (timeline now I guess). WW is truly the last Zelda they put any love into and it shows. WW link is everywhere meanwhile all but botw link are ignored.
>>
>>740639705
>People remember Troon Link more than the CHAD PINK HAIR LINK WHICH IS ALSO THE STRONGEST OF THEM
btw
Verificatio nt required bitch
>>
>>740639838
I was shitting on tp and ss link anon, alttp link is cool
>>
>>740639985
>obviously cut dungeons
>could've had a more kino boss rush
>no exploravble hyrule
These are my biggest gripes, but I love the game. The atomsphere, the items, and music. Getting railroaded is annoying, but the game isn't really difficult so you get past it quickly. The fact it forces you into the story isn't the worst thing when you have a big ass ocean.
>>
>>740640396
I love the game for what it is, I obviously would have preferred for it to release complete but Nintendo loves to ruin games by rushing them. but what's there has given me such ana amazing sense of adventure and investment that few games have been able to match
>>
>>740639705
Miyamoto is a hack
>>
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>>740639705
>WW is truly the last Zelda they put any love into and it shows. WW link is everywhere
>>
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>Sorry we ran out of time to make the water dungeon. Here's the pearl anyway.
Kinda disappointing. The whirlpool behind Outset Island gave me a real fucking jumpscare though
>>
>>740639838
How is he the strongest?
>>
>>740640669
there was an awesome thread where an anon showed up with proof this nigger has hated Zelda since mm and actually asked Miyamoto to let him "graduate" away from it. let me look for and link you to it, it made me realize aonuma is the reason the series is ass today
>>
>>740640748
Dyed his hair pink to make sure ganon couldn't mistake who was fucking up his plans.
>>
>>740640669
here you go, aonuma has been tired of Zelda for 20 years and wishes he could do something else: https://arch.b4k.dev/v/thread/739063261/#739100372
>>
>>740640748
He is the same one that went on LA and oracle games
And if we got a 3rd season then he simply bends universes around him
>>
The general audience really didn't like Wind Waker's art style because it was too childish. How much did they dislike Wind Waker's art style? This is how they reacted when they found out that the next Zelda game wasn't going to use Wind Waker's art style.

https://www.youtube.com/watch?v=VE2Dc1sx71U
>>
>>740641431
Aonuma admitted in a public presentation that he knew nobody liked Wind Waker's art style but he forced it anyway when he got told the DS could do cel shading.
>>
>>740639705
>WW link is everywhere meanwhile all but botw link are ignored.
what? toon link has been all but dropped by Nintendo, you don't see him anywhere. It's either Wild Link or TP Link
>>
>>740641735
Nigga hes literally in smash
>>
>>740641852
as part of the "everyone is here" initiative. Toon Link has not existed in over a decade otherwise. The Nintendo store banners use TP Link's design. I was in Japan back in April, the Kyoto/Tokyo Nintendo stores had no toon link content but multiple TP and Wild Link related merch. The Zelda movie is using TP link's design as a basis for Link
>>
>>740614992
It's the ff9 of the Zelda franchise; much-maligned for being "too cartoony," turns out it's actually the best game in the series. Many such cases.
>>
>>740642060
WW is more in line with 8 than 9. Screwed up on a fundamental level
>>
>>740642060
And Majoras is which ff? 1? Since the time loop?
Secretly kino?
>>
>>740642306
FF12 probably fits Majora's the most.

TP is actually more in line with FF9; a deliberate attempt at being like the older games after people complained that the newer entries were too far removed from the classics.
>>
>>740642387
So Zelda 1 and Alttp are the actual Final Fantasies while OoT is 7?
>>
>>740642495
yeah, specifically LttP is akin to FF6. It even has the dual world thing going on (though OoT does too tbf)
>>
>>740642628
Fuck, i know which one is 2 then, but what about CDI?
Where is my boy squall
>>
>>740642886
>CDI
13 trilogy
>>
>>740615643
BotW is pure fucking slop. It's a Zelda game in name only.
>>
>>740642060
shuddup
>>
I too skipped ww back then. Thinking of getting the 50 dollar expansion pass for it on the switch 2.
>>
>>740616205
Medli really didn't help the fact my girlfriend was like a 4foot ginger with huge tits. Admittedly the huge tits was off model but you know what I was fine with that.
>>
>>740643625
No u.
>>
>>740644769
no YOU
>>
>it's fucking amazing
It really isn't. It's one of the most empty worlds I've ever experienced.
>>
>>740615475
fpbp

Normalfags are the worst
>>
>>740615475
Bullshit. I hate it because it's piss easy, the overworld is likearlly 95 percent ocean with like 40 square feet of actually explorable land, there are literally five fucking dungeons, and I also hate "oh hey everybody fucking died offscreen" type stories. Same reason why I'm not nearly as into Mother 3 as the other Mother games.
>>
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>>740638241
Now THAT is based.
>>
>>740646621
Isn't Hyrule Fantasy the same?
>>
>>740647037
If you mean BOTW I'm not a fan of that either
>>
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>>740647271
>>
>>740647573
yawn
>>
>>740647573
Not sure what you're trying to say. Zelda 1 is great, other than a couple of instances of shit you'd never be able to figure out with somebody telling you. Zelda 2 was way fucking worse about that though.
>>
>>740647820
Both Zelda 1 and 2 tell you everything you need to know.
>>
>>740647901
Maybe if you're fluent in very poorly translated Engrish
>>
I’m a zoomer who only played the HD version but it was the best thing ever.
>>
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>>740647820
Games in that era were multimedia experiences, you were expected to subscribe to Nintendo Power for clues each month, buy Nintendo trading cards with differnent hints on each card, or buy Nintendo Cereal with hints on the side of the box. There was no internet so sharing information with your friends was considered to be part of the experience rather than spoilers.
>>
>>740648353
You weren't expected to do any of that.
>>
>>740624073
You are now hearing Groose's theme in your head.
>>
>>740648560
>YOU FORGOT THE COOKIES?!
>>
>>740634792
It looks like he took you guys to pound town, actually. But hey, cope all you want stalker anon.
>>
bad faith tendies when talmin about ocarina songs
>WAAUUUUU THIS ISS OOOOO EPBICCCC CHOLY FRRIIKKIIN SHIEEKKK TEACHES A SONGGGG
bad faith tendies wehn talkin abt wavin dat wind stick to control the literal wind
>ZZZZZZZZZZZZZZZZZz HOW DO U EXPECT ME 2 REMEMBER LITERALLY 4 INPUTS I CANT
>>
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>>740617581
>nose instead of beak
I can't fap to that
>>
Wind Waker Remake next
>>
>>740614992
every colorful game like wind waker, kingdom hearts, final fantasy etc that /v/ trlls you is shit is because theyre 16 year olds that think brown/grey and blood is amture and they can only enjoy such things to keep up the delusion that theyre adult or mature.
>>
>>740653596
Wind Waker is still a shit game no matter what it looks like.
>>
>>740615776
>all the WWbabs replying
reminder that Wind waker was the beginning of the end, they enabled SS and enabled botw/totk. The heart of nuZelda begins with them. Fuck anouma.
>>
It's such a mega comfy game, the islands are so nice to explore
>>
it was a dogshit game and will always be a dogshit game, literally falls apart after the first 3 dungeons.
>>
>>740653596
Sure but kh is kinda lame ngl
>>
>>740614992
Gr8 b8 m8 I give it 8/8
>>
>>740654989
I also loved the seamlessness of it, made the world feel whole and exploring fun.
Such a shame that wasn't the case with phantom hourglass and spirit tracks.
>>
>>740654989
yeah
>>
i love WW bro
>>
>>740640669
eiji aonuma worked on wind waker when his first son was born and wrote the red lion dialogue himself, self-inserting as the king of hyrule as a father figure to pass the torch to the next generation.
to him, ocarina of time, majoras mask and phantom hourglass are the better games but he has a special connection to wind waker
>>
>>740614992
aryll
>>
>>740614992
>why did they ever move away from this amazing style
You already gave the answer away: Because of people like you.
>>
>>740616245
Didn't read; you're a massive homosexual
>>
I wish it got a sequel that takes place in a semi submerged Hyrule from BotW with cool harbour towns and cool inland waters, lakes and canals.
>>
>>740640727
tower of the gods was the water dungeon
>>
>>740678803
True
>>
fuck OoT



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