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>new MH expansion announced
>literally zero threads, discussion, or hype about it
it's over, isn't it
>>
My PC can't even run E33 or Remnant 2 unless I put them at lowest settings and play at 480p. There's no excitement to be had for unoptimized games. I'll stick to Rise.
>>
>how do we draw attention
>I know, let's show 3 monsters everyone has already fought, the shittiest elder dragon, and one new gimmick rathian
it's so mcfucking over
>>
>>740628632
well yeah
base game is mediocre at best
SW2 port is handled by the portable team while G rank is made by mainline team, so there's no P6
this only leave some chink gacha
monhun is dead
>>
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>>740629285
>SW2 port is handled by the portable team while G rank is made by mainline team, so there's no P6
fuck
>>
>>740628632
the trailer doesn't even have 1M views
turns out a game with no legs isn't going to get attention just because you say the next expansion will have kushala and lao shen lung...
>>
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>>740628632
yeah because nobody wanted that shit, we wanted dd2 but capcux will keep them afloat for terrible decisions until the end of time
>>
The graphics are impressive, especially the character creation, but everything else said to me "You are not the target demographic any more" so I only made it a few hours into it and never looked back.
An expansion isn't capable of fixing it.
>>
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>didn't remove focus mode/wound stunlocks
they didn't learn anything
everyone at capcom is fucking retarded
>>
>>740628632
You can't have a thread about it without the same gaggle of retards throwing a hissyfit about a game they can't run
>>
>>740628632
Wilds has no fucking staying power.
nobody can run it even if they wanted either.
>>
>Monster hunter RISE
>Monster hunter ASCENDANCE
bravo nolan
>>
It looks uninteresting, forcing me to glide with bird is the nail in the coffin
>>
>>740628756
You're brown
>>
>>740628632
>slop expansion to a slop game
sick
>>
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there's just nothing to go on to determine whether to be optimistic or not
the switch 2 version is officially happening now so it'll probably get one last major optimization patch which is nice i guess
the concept of the boost gauntlet thing or whatever it is doesnt directly fix anything that actually sucks about the game though, it should have been a toggle between the current wilds moveset into something clunkier but beefier instead of a glorified devil trigger with a cooldown timer
focus mode is still going to exist too
>>
>it wont sell like crazy
>>
>>740628632
MH threads on this website are not worth it
>>
>>740628632
>1 new monster
>1 shitmon returnee nobody fucking likes
>1 shitmon from the past nobody has ever fought
>only 3 weapons slightly shown with the new tool
>2027
There's not much to discuss currently.
>>
>>740628632
this shit is a year away bro nobody cares yet
>>
>>740628632
the goat is still not announced
https://www.youtube.com/watch?v=jvRjogv57Gg
>>
>>740635795
>Not posting the OG and his superior theme.
https://www.youtube.com/watch?v=xOlPIHIe2rM
>>
>>740634564
Left is gachashit, though
>>
>>740634564
We really took Rise for granted
>>
>>740635795
>>740635893
it would be incredibly stupid of them no to include him but he would also get incredibly raped by a Wilds hunter without a big moveset update
>>
>>740635980
Bro, he did fine in Rise and Rise hunters are far more cracked than Wilds hunters are.
>>
>>740636132
offsets and parries would fuck up a lot of his moves because of how clear his timings are
>>
>>740629285
>mh is le dead reeeeeeeeeeeeeee
meanwhile it has never been better or as popular.
>popular doesnt mean its good reeeeee
well, you can’t claim its dead either way.
MH is a fantastic game btw and the expansion will only make it better.
>>
>>740630840
Wound stunlock was never a thing and definitely isn't now
>>
>>740636329
>meanwhile it has never been better or as popular.
wrong on both counts
>>
>>740636380
its is a thing…in hunts under 5 stars. that anon just watched his favorite fagtuber finish story mode and though he seen enough to begin his shitposting crusade.
>>
>>740628632
that happens when the base game is shit, yeah
>>
>>740628632
because the sake weapons have had the same animations for 30 years. At least wirebugs in Rise gave them something different, verticality and uniqueness.
>>
>>740636401
you know bro I would go back and forth with you but you niggers never get tires of being proven wrong and losing. you are shameless and relentless in your seething, therefore best thing to do is just wait for the expansion to drop and it be a massive success, then watch as you seethe and cope and keep on regurgitating your discord xisters shit talking points until the games life cycle ends.
>>
>>740636380
I mean, it was a thing up til tu1. Expecting the average shitposter to have played the game is laughable though
>>740636312
Not really. Landing an offset that doesn't proc could wind up going against the player in a lot of cases.
>>
>>740636312
lets see a video of one of your hunts as you stun lock and off set attack a monster to death…nah you youre just a shitter.
>>
>>740636470
NTA most people will stop playing a game if the first ten hours is shit
even then wilds isnt one of those "it gets better after 50 hours" games because it just becomes a different kind of shit
>>740636895
stupid little NPC cattle its not about whether the monster gets stunlocked or not, its about how positioning and attack threat becomes an absolute non-factor considering valstrax can already be made significantly easier with evade skills and just making sure you go the correct direction for each dodge
literally the only good moves monsters have in their disposal are lagi's water segment (no longer has to put up with hunter bullshit), omega's charge (forces distance) and ATveld's flying sweep into forked explosions (forces distance and active frames make dodging harder)
>>
>>740635068
This would've been more than enough to sustain discussion and speculation for months just a couple of years go
>>
>>740637103
you cannot prove any more that you never touched the game and have no idea what your talking about, but keep going. dont stop until the expansion ia released and once its here you double down on your seething.
>>
>>740637241
and you cant prove that you arent an absolute shitter that doesnt understand monster hunter game states
>>
>>740636329
>meanwhile it has never been better or as popular
holy cope
>>
>>740637287
I turn on the game and have a blast, what is there more to understand?
>bu-but the game is a le flop reeeeeeeeee muh focus attack is literally hitler and trump combined reeee
dont care bro, still having a blast. why dont you write me an essay explaining how and why I dont understand MH, maybe you will be able to convince me to be a seething faggot like you
>>
>>740637510
ironic shilling is still shilling
>>
>>740637510
if you like flashing lights and loud noises then perhaps musou games are more your speed, just saying
>>
>>740637575
>shilling
get new material, nigger.
also I would most definitely shill Capcom games if they would at least give me free copies of their games, if you got the hook up let me know.
>>
>entire trailer was just them doubling down on everything shit about Wilds and then also adding Kushala

I have never cared less about a monster hunter.
>>
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>>740637637
you dont like Musou games? wtf your opinions truly are beyond rancid dogshit. you faggots just can’t be real man.
Dynasty Warriors Origins and its DLC are soooo fucking good man.
>>
>>740637816
this is the new MH audience
>>
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>>740637747
it sucks that the spic shill is here already because i think there were a couple of nice things in the trailer, i like that the new map is based on heavens mount and there's finally a monster that properly utilizes pack mechanics but the boost bracer seems like shit unless they talk about its limitations and show some monsters that can actually fight the hunter, it really needs a demo
>>
>>740637892
bitch I was a beta tester for the very first MH game. I beta tested it alongside Capcoms other first ever online games, those being Mh, Auto Modelista and RE Outbreak.
I was 18 years old back in 2004 and I been playing Mh ever since. you dumb fag, I am as l33t of a gamer as one can be.
>>
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Monster Hunter Wilds is as much of a Monster Hunter game as Resident Evil 6 was a Resident Evil game. Monster Hunter Wilds is made for people who never liked Monster Hunter.
>>
>>740637124
A couple years ago having real discussion on 4chan was still sometimes possible.
>>
>>740638192
>pic
A worst fate than death
>>
>>740638192
>le RE6 is a bad game meme
you niggers really should try thinking for yourselves instead of just regurgitating fagtubers and your discord xisters talking points.
RE6 sold ridiculously well for Capcom and it has mostly great reviews in both steam and the PS store. its a fun af multiplayer arcadey game.
>>
>>740637905
>monsters that can actually fight the hunter
What even is this meme? Let me guess, you beat Arkveld in the story and shelved the game out of "disgust over the game being too easy" if even that, right?
>>
>>740635068
>Elder no one liked
Why are shitters so bothered by kushala?
Can anyone unironically explain it to me?
>>
>>740638192
Damn Wish I could say the same about 4U but /v/ is a 3dstoddler board
T. First gen player on psp
>>
>>740638192
the weird part is that world/iceborne was the big mainstream breakout hit and that making more games like world would have been just fine since casuals love it too
but for some reason they decided that 60-year-old emma was part of the target audience for wilds and made everyone else suffer for it, i'm still not aware of any other game that has had as catastrophically bad post-launch sales as wilds had. capcom's other game SF6 still posts about new sales milestones but I don't think i've seen another one for wilds since the first month
>>740638462
surely you dont believe ATveld is still hard if you actually learned its moves
the only reason randos still get raped by endgame wilds is because they dont think about timing at all and just attack until they realize they're about to get slapped in the face by a 80% damaging move
>>
>>740638715
I think Primordial Malzenovisnt hard either but not lets get to that
>>
>>740638651
kushala is annoying, and has nothing particularly interesting or unique about him as a dragon
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>>740638192
>NOOO WHERE ARE THE SHIT CONTROLS, RETARDED DESIGN, GIGA AIDS HITBOXES, MANDATORY WAITING PERIODS AND LOADING SCREENS EVERY 2 SECONDS?????
Stay gone, you bitter retard.
>>
Wilds is the worse monster hunter game I’ve ever played and I’ve played them all. I’m disappointed with the switch 2 reveal because I would rather have them spending time making a new game for the switch 2 then to waste time porting over the worse monster hunter game ever.
>>
>>740638651
wind press is somehow more frustrating than getting hit because it creates the anticipation that you're about to get hit and there's nothing you can do about it
kinda funny when you think about it
>>
>>740638376
As somebody who played and not only enjoyed the fuck out of RE6 but wishes there were more games like it I will absolutely call it a bad game because it is a bad game, and it's certainly not even close to what Resident Evil should be.
>>
>>740638810
Just poison him nigga
Not even bogunners aee this retarded
>>
>>740638810
>a monster which controls the wind and creates massive wind whirls around the stage
>no other monster does this
>bu-but its not le unique
it really must be tiring being one of you /v faggots. Filling your head with so much shit surely leaves no space to contemplate peace. good! hope you remain a seething nigger until you soil your skirt with your last breath.
>>
>>740638879
>He cant iframe
So sorry to be you
>>
>>740638879
so much sovl in a single webm
>>
>>740638949
okay and? its obvious that majority who played it liked it. game is popular af till this day. who fucking cares what you think?
>>
>>740630840
Bro they havent even removed mounting
Last time they did they took underwater down;(
>>
>>740638651
He was a shitmon in World and elder seal did jack shit compared to poison in older games or in Rise.
But overall it's people just tired of his gay face.
>>740638715
Nice twisting the answer, fag. Define what "capable of fighting the hunter" means to you and I'll tell you why you're full of shit.
Forcing you to respect the fight and have to think about what moves you use sure does sound like being capable of fighting the hunter to me. And i can speak from lots of gunlance experience struggling to fit in attacks in his small openings.
God fucking forbid it's AT Rey where his jank ass wing hitboxes will just not hit you so your perfect block opening turns into being pushed into his shit ass thunder puddles.
>>
>>740638651
>Has been in every single gen since it was introduced except for 3rd so people are bored of it and it's a completely uninteresting reveal
>World Kushala was actual fucking cock and ball torture and because this is the same team everybody is expecting the same to be true here
>>
>>740638879
God why couldn't they just stick to this style...
>>
>>740639169
lol gunlance chuddy
switch to hammer and just rape everything
>>
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>>740639207
>>740638879
Meanwhile the ANIMIFIED mh4u "chads"
>No, Mr. Dragon! I am going to hit you with my ultimate technique
>You mean??
>THE SUPER AMPED Kawaii UwU ELEMENTAL DISCHARGE MAX!!!
>Wind effects up the ass
>>
>>740628632
It's getting boring.

I started in 3U so yeah newfag. I really liked it both for the combat and that type of MH aesthetic. 4U was fine, it felt better in many ways (like proper coop) and sometimes a bit worse in others (140s Rajangs) and general setting.

World was exciting to me for one reason which was MH formula but nicer graphics and on PC. The expansion was just more of the same. But many of the changes here were for me unwanted, like moving and drinking, the new map system, the whole claw thing. Also it ran badly even on my top end PC. Also weapons started getting a bit too easy. I skipped all the side grade games because they were hard into anime land and I don't enjoy it.

I got a new PC, then along came Wilds taking the worst parts and made it worse. The whole game feels too fast, too convenient, too easy but worst of all the weapons are all worse than they were in 3U. The clunk was part of the charm, and the slower combat was part of the tactical aspect.

Anyway there is my rant.
>>
>>740638192
>Monster Hunter Wilds is made for people who never liked Monster Hunter.
Wilds is literally World 2, so yes you're 100% right.
>>
>>740639324
World is literally 4U-2
half of the main characters (In a monster hunter game lmao) show up in world
>>
>>740639014
I'm pretty sure there's a couple other dragons that create whirlwinds but it's true that kushala is best known for that
it's just not very interesting, thematically or mechanically. And it's pretty annoying in games like world where it can totally block off paths until the whirlwinds disappear
even if you think he's not a hard fight (he's not, entry level dragon), he's annoying to fight
>>
>>740639354
Superficially making references to 4U is completely different from taking every single change World made and doubling down on it.
>>
>>740634564
Im impressed how she looks even more manly in the new trailer. It's like someone got mad that she could still resemble a woman
>>
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>>740639232
>Hammer
>rape everything in Wilds
It handles those two specific fights better, but hammer isn't much better off than switch axe is in terms of mishandled weapons in Wilds.
>>
>>740639434
>Superficially making 4U references
Nigga the 2 games start the same way with le epic cinematic quest
>>
>>740630840
There's no way you actually thought they would remove a core game mechanic in a DLC. It might be gone in a future title at the earliest.
>>
People who complain about Kushala have never fought the Risen version, the one that's actually good. Wilds will likely take some aspects of it similar to what it did with Mizu
>>
>>740639483
I think hammer got some cool buffs in later updates. Switch axe is still utter garbage, worse weapon in the game
>>
no amatsu no buy
>>
>>740639582
What they did with Mizu in Wilds was fucking retarded though
>>
>>740639232
>switch to hammer and just rape everything
Hammer is probably the worst weapon in Wilds outside of HBG, not sure what it's supposed to rape considering it has no real defensive capabilities, middling damage and some of the worst offsets in the game in a game where offsets are a meme.
>>
>>740639582
people actually thought wilds mizu was an improvement? dear lord.
>>
>>740639661
amatsu was dogshit
fatalis equivalent LMFAO
>>
>>740640028
>Shooting lasers everywhere and spinning around like sonic
>For some reason you can stick to him as greatsword while hes doing it and TCS is ass
I mean... Its bad but cool?
>>
gonna be really funny when the switch 2 port is out and all the wilds=bad doomsissies vanish overnight
>>
>>740640241
What the fuck are you talking about
I swear 90% of Wilds shit is just people crying Greatsword demands more than doing charged draw
>>
>>740639434
So what? Like I said, everything Wilds doubled down on that matters originated from World.
>raider ride -> seikret
>mantles
>slinger
>excessive realism
>excessive focus on unskippable story quests
>no village/hub separation
>limitless restock
>mid-attack directional adjustments
>shit performance on release
>MMORPG-style monsters with hard DPS checks, distinct phases, and enrages
NONE of this was present in 4U.
>>
>>740639659
It got offsets off of the early release of the big slam and the lv2 charge upswing and later got an offset follow up that's cool, but janky, long, and often times gives you no chance to do a proper follow up.
It's better feeling, but still struggles since it's damage is mostly pushed into big bang and the big charged slam.
But yeah, even after they hard buffed switch axe, they just made it a jankier version of 3u SA and it's even more fucking miserable somehow.
Just rework it into Rise SA.
>>
>>740628632
I played the game during release cleared the main story and did some tempered fights where half the time some retard with a sword runs in and carts
I haven't logged back on ever since and kinda don't feel like it. Its a decent game but 30-40 hours is good enough for me
>>
>>740640363
>What the fuck are you talking about
When he just spins like a ball and jump around he doesnt deal contact damage so you can hit him for free
>>
>>740640539
>an opening is…an opening!?
Ok?
>>
>>740640241
Wilds Mitsu is a very easy fight, his spins and tail slam have huge tellings and are easy to react to, very precise hitboxes too. He only gets annoying if you are with a team of retards that let him fill the area with bubbles
>>
>>740636569
They're reusing Rise's wirebug moveset for the boost bracer gimmick though.
I wouldn't be surprised if fan favorite moves like SnS's Shoryuken and GL's blast dash makes a comeback with the boost bracer.
>>
>>740640695
God i hope.
I want blast dash and impact crater back.
A heavily reworked SA would also be a dream, because boost bracer and the slinger could easily handle soaring wyvern.
>>
>>740640618
I know hes easy thats what I am trying to say but I am high as fuck anon thanks
Freedom 2 player here, how the fuck are you supposed to dodge the amatsu
>Sends you flying high up into the air
In wilds? I beat the dude easily too but never learnt to dodge that shit, just did it by accident
>>
>>740640618
His tail slam is only annoying when he does it right after sliding to the other side of the arena, before you have a chance to readjust your camera.
>>
>>740640241
If you think Wilds Mizu is spastic then don't fight Violet Mizu in Sunbreak. It's one of the hardest and most incomprehensible fights in that game
>>
>>740640695
When is alternate combos in the GS becoming a main moveset add?
Thats the one thing Sunbreak did well
>>
>>740640695
>GL with rocket boost again
please
>>
I want them to add a 4th season to all the maps, always felt weird only being three. You could even blame it on the elder since they are supposed “living natural disasters” a sudden freak new season could give them a chance to show how it effects the ecology which wilds loves to do. Maybe exploring during the new season is how you get elder investigations. You could do weird shit like make the plains snowy which would be a big enough area for gammoyh for example.
>>
>>740640808
Mizu really needs hit boxes tho, dude is spinning everywhere but he cant hit you
>>
>>740640695
if they bring back blast dash I might buy the game
>>
>>740640890
Two of the current maps don't even feel like they have any seasons at all
>>
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>>740640028
The Wilds version of every single returning monster is literally the best iteration of their respective fight (excluding master rank fights)
>>
>>740641046
Hard debatable outside of Lagi.
>>
>>740641206
They murdered my nigga Lagi
Not even GU got him that wrong, and GU is cancer...
>>
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>>740628632
well my first monhun was ps2
I've played 1, freedom unite, tri, p3rd, 3u, 4u, gen, xx, world, rise, expansions for the latter 2, and on all of these titles i have at least 100 hours but often 200-400
i disliked both World and Rise but still played that much and beat a lot of the content in both (I didn't keep up that closely with World's post-launch content after iceborne but played some of it)
I have 9.5 hours in Wilds, never beat it, and I've never thought about it again
I love this series and legitimately felt heartbroken over it though I don't even really call myself a fan anymore and really it only comes to mind now because of /v/
>>
>>740641046
>Ivory Lagiacrus with fake water combat
>Blangonga on horse tranquilizers
>Overcorrected Gravios
>Fucking Gog
No
>>
I knew it was over when they removed knocking over other players
>>
>>740641332
You didnt get the signs on the terrible ass BASE 4 slop? Or Base Rise PRE UPDATES?
>>
>>740641317
>>740641358
You two are high as fuck. I love Lagi, I broke my teeth on 3u. Wilds Lagi is fantastic.
>>
>>740628632
Wilds fucking sucks and the expansion is being made by the nigger that made the clutch claw and exoprimal. Its never been more over.
>>
>>740641402
base 4 wasn't available in the US
base rise at least got fixed eventually, but the trend of patching in an endgame that world started is grim on every level
>>
>>740628632
I think the biggest hype deflating part for me is that it's not until 2027, which means we're stuck with Wilds base game until then which is already lackluster as all hell. Dumb cunts need to stop announcing this shit before it's anywhere near ready.
>>
>>740641402
I got the signs with World and Rise and even a little with 4U (I enjoy this game but it is proto-world in many ways. It just does it all better for the most part) but yea Wilds was where there was nothing left for me to appreciate.
>>
>>740628632
It's kind of hard to talk about Wilds on the website that gets people spamming death threats/doxxing attempts at you if you admit you really liked Wilds
>>
>>740641495
Rise literally launched without an end boss
>>
>>740641402
Rise is very easy to dismiss because its literally a b-team game because Switch couldn't handle World. The signs are there but like ok the spinoff nintendo switch game sucked, that's not exactly shocking.
>>
>>740641562
>death threats/doxxing attempts
care to point out ANY substantial death threats or dox attempts against anons claiming to like wilds?
>>
>>740640695
If verticality and faster pace combat is brought back then I might buy the game
>>
>>740641501
>Dumb cunts need to stop announcing this shit before it's anywhere near ready.
Funny thing is that this reveal was late, MonHun expansions are usually announced a year after their base games but this took close to a year and a half.
>>
>>740641562
nigga how tf are they finding you in the first place just from talking about a game?
>>
>>740641046
Rise Rathalos has a special place in my heart, mainly because it was the first time in what felt like forever that HR Rathalos actually felt like a serious threat
>>
>>740641046
Yah sure, if you ignore he fact that Wilds is the most casual and braindead MH game ever in terms of mechanics, systems, and progression. Just treat the game like Monster Fighter where nothing else matter and it's the best game evar!
>>
>>740641607
I know, that's a bad thing
Sunbreak fixed most of my complaints
I'd like it if the game was complete on launch, but capcom seems to have figured out exactly how much content they need to put in their games to get an 8.5 rating
>>
>>740641607
And forced wyvern riding btw
They literally PAYWALLED the option to not wyvern ride the monster when sunbreak launched
Least they took off rampages
>>
>>740641689
your Proof of a Hero prooves???
>>
really wonder if they're going to double down on all the bullshit they did with Wilds for the next MH game, if so then I can safely say this series is not for me anymore
>>
I knew it was over when Mark of a Hero didn't play the whole game
>>
>>740641670
Tendies are literally Mossad, kek
Wait a minute, everything makes sense now!
>>
>>740641651
Makes this wait for desperately needed content even worse.
>>
>>740641673
That's true but that's what Silver Rathalos is for really. Rathalos is meant to introduce you to the mid tier of monsters.
>>
>>740630840
Don't worry bro they'll just bloat the HP values of wounds and the monsters to make it mandatory while simultaneously fixing the stunlocks because of the larger thresholds required. Like they did with tenderizing.
>>
>>740641762
Unless they're unironically mentally retarded then they won't. Ascendance was too deep in development to salvage, but I expect they'll be extremely fucking careful with the next game knowing that it could be make or break for the entire franchise.
>>
>>740641651
>Funny thing is that this reveal was late
Not really, when you consider that Wilds was literally rushed and launched woefully unfinished to make Crapcom's fiscal year look good it's actually pretty much on time, Wilds needed at least another six months of development so the announcement for G-Rank obviously came later than usual
>>
>>740641495
Rise was hit by the covid bullshit and at least the TUs were overall good and added a lot of meat to it.
>>740641725
Wyvern riding was fun. I won't say the option to not force it wasn't nice and appreciated, but dealing with it wasn't as annoying as people made it sound.
>>740641673
>all those people who whined about wirefall being OP when they hit rathalos
>those same people when they whined about silkbinds being OP when Kushala blew them into the air with no wirebugs
Felt hilarious
>>
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>>740628632
I'm not ready for my talisman and gogma artian grind to be rendered irrelevant
>>
>>740642067
Everything outside of your weapon tree progress will be rendered irrelevant, like in every MH expansion
>>
>>740628632
NO LOLI PRINCESSES
NO LOLI BLACKSMITH
NO LOLI TRADER

NO FUCKING DEAL

FUCK CAPCOM!
>>
>>740636895
GS is offset easy mode
>>
>>740641206
Sergios is actually a serious threat in Wilds, which is more then anyone can say about the Risebreak version of him
>>
>>740642226
>more then
your average MH fan lmao
>>
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I'm married to my wives Yomogi and Komitsu so I can't leave Rise, though I wish I didn't have to talk to Bahari the Indian for curio shit
>>
>>740642015
>Dude so heres the deal

You either mount the monster RIGHT FUCKING NOW or we wait 25 secs
He wont attack and you cant attack it.
Got it?
>>
>>740628632
>it's over, isn't it
wilds just isn't fun, we were all waiting for the handheld team to come out with something instead
>>
>>740642420
It's like 10 seconds, don't be pedantic about it.
Sharpen, heal, he's back up.
Or you mount, bang him into a wall once, and it's back to the fight.
>>
>>740642420
Got it. If I don't like then I won't play it. Every monster hunter plays the same anyways
>>
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>>740628632
>wilds end up selling less than rise
>double down and release an expansion
This shit is going to flop even harder, and unlike rise this takes like 10 times more budget
>>
>>740638192
>Monster Hunter Wilds is made for people who never liked Monster Hunter.
100%, you nailed it bud
>>740638879
>Stay gone, you bitter retard.
we aren't gone, we just are just playing the superior games until capcom releases something worth buying again
>>
>>740630840
Focus mode is fun though.
>>
>>740642639
>>740638192
>Add oldfag shit back in like seasons and specialized fishing lures
>But in the new gameplay of GU onwards of just fight the monster nothing else matters
Mixed signals
>>
>>740642567
It's coming to the switch 2, it's going to beat out Rise.
>>
>>740642567
>double down
they obviously were already working on it either way.
>>
>>740638651
None of the elders have ever been fun to fight.
>>
>>740643141
OG teostra nad lunastranarenkino
Shut your bitch ass wirebugging invincible move mouth
>>
>>740643046
yeah, i feel specifically betrayed, i actually wrote to capcom awhile ago about wanting a return to mh dos with the design around seasons, and then we got it in the most lackluster monster hunter game ever

completely monkey pawed, they are going to learn the wrong lessons from it
>>
>>740630840
They're not removing the central mechanic of the game
>wound stun locking
That hasn't been a thing since tu1, fuck off faggot.
>>740643141
Chameleos is fun
Malzeno was a ton of fun
Valstrax is fun
Namielle is fun
Vaal Hazak (regular) is fun
>>
>>740641358
Wilds Lagi IS good and literally the first time he's fun to fight for the whole hunt.

>Blangonga on horse tranquilizers
Nigger, Blangonga had like 3 attacks in the old games???
>>
>>740643343
I'll be honest with you my nigga
Underwater was a better direction for the series than verticality ever was
>But ITS TO MUCH WORK
They literally have reworked mounting, made unique for it and millions of animations for it, aside of its dumb sub mechanics
They have time to iron out underwater
>>
>>740643431
rise verticality is a million times better than underwater
>>
>>740641358
forgot geriatric law abiding gypceros
>>
>>740638879
I'm so glad Capcom doesn't listen to these retarded faggots who unironically want this style of MH back. They have legit a dozen games just like this and for some reason wanted a dozen more. Its definitely autism. And I started during MH4U, these games were always mediocre and World made them worth investing more time into.
>>
>>740643576
>always mediocre
But enough about World.
>>
>>740643748
Your old style of MH is dead and never coming back.
>>
>>740643476
>When cant have rise verticality AND underwater
>>
>>740643576
It's just contrarians.
I've been playing since Freedom, I still love oldgen and I'm fairly critical of some of the changes in modern games (or just GU onwards) but I do not want to go back to oldgen anytime soon, the vast majority of people who actually play these games doesn't either.
>>
>>740628632
why would there be threads if it's not out?
it's just an announcement
>>
>>740644065
>>740643576
Old monster hunter plays like dark souls but in arena combat
New monster hunter plays like dmc
>>
i never played monhun
is it worth a try?
>>
>>740644218
one of the best series of all time, but there isn't really a good place to start
>>
>>740644218
Depends what kind of gameplay are you looking for
Kino is from 1 to Tri
Anime fighting God Eater Hauntless like
World is alright but casual
>>
>>740644310
>Anime fighting God Eater Hauntless like
*In between if 3U and World
>>
>>740630840
>stunlocks
Every monster added in updates(the tempered at least) can't be stunlocked, I highly doubt anything in M rank will be able to be.
>>
>>740638651
World Kushala was so fucking terrible no one wants to fight him again. Hell he was fin in Rise and I still don't want him back.
>>
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>Best hunt in the game is a crossover robot
ngl I hope they give it a M rank version but iirc they didn't for Behemoth so I'm not counting on it. Behemoth and Leshen sucked so I was really taken aback by how fun omega was.
>>
>>740644937
Ultimate Omega. FF14 will get AT Ark or whatever is the flagship expansion monster around the same time. There's a reason the date isn't given yet for it while we know the ff14 expansion is in January.
Trust the plan.
>>
>>740628632
>Can run world
>Can run rise
>Can't run wilds

Doesn't help they also want the tranny audience, it killed all the momentum the franchise had.
>>
>>740630840
Friendly reminder that this hate for focus mode is entirely a /v/ thing, nobody else shares this opinion so no, removing focus mode and the would system would not "fix" anything.
>>
>>740644181
>implying le epic DS combat is better then based DMC
kek
>>
>>740645619
>better then
there it is again
>>
>>740628632
it runs like shit and I have a 9800x3D.

also, I honestly think world and rise are overall better. the GS parry counter is neat, but I cant say wilds does anything much better than those two games.
>>
>>740645793
It's one thing to think that Icerborne and Sunbreak are better but if we're speaking base game only, then Wilds is better every day.
>>
The core game is just ass, waiting for the Rise sequel
>>
>>740646085
not him but making these stupid judging rules to leverage around any valid criticism is retarded.

Base game and expansion are a single game at the end of the day, worldborne and risebreak are better than wilds and most likely will be better than wildance, mainly because they can actually run.
>>
>>740642567
Retard
>>
>>740646085
the story in wilds is EXTREMELY slow and that was a bad idea. I think base rise is still better, and definitely world.

also, focus is cheating. I can literally do a 360 degree change with my GS.
>>
>>740646358
Are you retarded? You're comparing 2 games that have expansions that both massively improved on the games to a game that hasn't had it's release yet. That's not "stupid judging rules" that's common fucking sense. He's absolutely 100% right base Rise and base World were both not as good as Wilds. They only became better than Wilds with their respective expansions.
>>
>>740646519
I think rise is still better even before sunbreak and thats WITH the rampage shit I didnt care for. the base hunts are overall better. wirebugs and switch skills make the game notably different than world.
>>
>>740646605
And that's fine whether you prefer base World, Rise and Wilds doesn't matter the point is it's stupid to compare the former 2 with their expansions included with Wilds that doesn't have it. That's beyond moronic.
>>
>>740628632
There's a Switch 2 port coming, they're going to have to optimize the shit out of it. Might finally be playable on your iMac or whatever.
>>
>>740646485
>the story in wilds is EXTREMELY slow
Every cutscene is skippable. Yes, there are several walk and talk segments you can't skip, but World is about 10 times as egregious with regards to this. Also, unless you're a tourist, the story only amounts to a tiny fraction of your overall playtime either way
>focus is cheating
You either played the story on launch and quit or haven't played the game at all. Accounting for TUs (aka comparing the full games), both base World and Rise were embarrassingly easy compared to Wilds
>>
Mildsissies I am thinking we are fucking back baby
>>
World was festering dogshit the whole way through, I'll never understand people who dickride it.
Rise and Wilds had poor launches, but the general content quality was way better, especially in the TU content and overal monster variety and quality.
>but low r-rank
Irrelevant. Only newfags found World low rank anything remotely challenging. Tobi was only "hard" because everything prior moved like it was wading in molasses and Anja was only "hard" because it was the first thing that did any damage and had any sort of real range.
>>
>>740646519
Why is monster hunter the only franchise where people excuse sequels having less content than the game prior? Why shouldn't we expect nearly every monster from Rise to be included in wilds? so they can be drip fed to us later while the devs jerk of for over a year just to add a handful of actually new monsters?
>>
>>740638949
> and it's certainly not even close to what Resident Evil should be.

Neither is RE4, but I'm pretty sure you're not gonna be consistent and criticize it for the same reasons as 6.
>>
>>740647161
>Accounting for TUs (aka comparing the full games), both base World and Rise were embarrassingly easy compared to Wilds
while I agree, there are exactly zero monsters in the game currently that justify how blatantly focus mode allows you to disregard positioning for the slower weapons.
>>
>>740642134
well if they're not cruel they'll let us use those stuff to craft/meld for the new endgame grind
>>
I have no hype for it because it doesn't include monsters I'm excited about
Dalamadur is conceptually cool, but massive monster fights have always been nothing but a shitty gimmick
Give me Fatalis and Alatreon and I'm happy.
>>
>>740628632
its pretty funny that they kicked out the original director but even with this X/XX/Iceborne guy at the helm there's not really much you can do with a broken foundation, and there's also a risk of there being a clutch claw 2.0 since he made Iceborne
>>
>>740649321
World already exists.
>>
MonHun sucks and is gay and has been for many years. Only good for new waifus and porn.
>>
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>>740648295
>Why is monster hunter the only franchise where people excuse sequels having less content than the game prior?
Because at some point the games are going would reach 300 monsters and even a retard like you could understand that its unfeasible to expect all of those to have the same amount of quality and polish that's granted when you have a smaller roster.
We literally wouldn't have had the huge leap of 3D model, AI and animations that we got when going from GU to World if they didn't cut the roster so much.

>Why shouldn't we expect nearly every monster from Rise to be included in wilds?
The models in Rise are extremely simplistic and they look worse than World's.
And most importantly they're not complex enough to accommodate the insane level of animation detail in Wilds.
The graphics themselves are obviously debatable and performance is disappointing but the animations in Wilds are undoubtedly outstanding. Shit is almost comparable to stuff from Rockstar.
>>
>>740640758
>reworked SA
i want them to straight up fucking remove Full Release Slash, why the fuck didnt they just use Compressed Discharge instead if they want SA to have some big combo finisher??
and they should remove the counter too while theyre at it
>>
>>740650770
FRS is fine, it should just drain out the amped mode and sword gauge to use. Buff the damage a bit with that and it gives a strong large opening tool that can't be spammed.
>remove the counter
Fuck yes. I hate that they turned a perfect footsie weapon into discount long sword.
>>
>>740649391
What do you mean 'kicked out the original director'? They have different directors do G-ranks because they develop them concurrently
>>
>>740650912
im not saying they should remove FRS cause its broken or anything like that, im saying they should remove it because its hella lame and theres way cooler options available
>>
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>starting mh world
what's the funnest mh world weapon to main?
anything else i should know?
>>
>>740651671
hammer
make sure to get the extra camps set up so you dont feel like killing yourself moving around the maps
>>
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cute dork
>>
>>740650006
Which I've already played to exhaustion
>>
so what's the deal with palicos, are they a slave race or something like that
>>
>>740652017
Nah they just vibin
iirc there was a lore drop in one of the games about palicos straight up murdering a human for being excessively mean to them, so palicos can fuck with humans if pushed
>>
>>740651934
how much are we talking, i played 100 hours (110 according to steam) a couple years back, it was fun. i should start a new game
>>
>>740651671
just make sure to actually engage with the systems given to you if you're a stubborn oldfag.
unlock camps, use fast travel, use the map to find items and enemy spawns, use your slinger... the game is designed around this stuff so simply ignoring it out of disgust actually leads to a far worse experience.
That being said, if you have iceborne from the get go, just know the game is not even slightly balanced around the clutch claw until you get to iceborne and it was retroactively added to the base game so do with that what you will
>>
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>>740652209
>>
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One of the things that I hate from Wilds is that everything is grinding
>Want a good deco? Pray to RNG jesus
>Want a good gogartian? Pray to RNG jesus and enjoy the retarded rolling

At least gettin crowns is not difficult now
>>
>>740652209
if you're gonna start a new game check out Iceborne Community Edition its pretty cool (though not quite as moddable) as vanilla
>>
>>740628632
i really hope i have the self restraint from buying this fucking dogshit.
first time im seriously wanting to skip a mh/expansion
>>
>>740652298
why do it then?
you don't need all the good decos
>>
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>>740628632
6+ months away, Wilds was shit. I tried playing it again for the first time since launch yesterday, and I checked out after 20 minutes. I've replayed Iceborne more than I've ever played or will play Wilds.
>>
>>740628885
Super disappointing reveal but it's just one trailer to remind people that Wilds exists. There will be more. "Negated gravity" is really forced verbiage though so I'm not hopeful about that.
>>
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>>740628632
>Doubled down on the dogshit story slop
>Doubled down on JEETa
>Doubled down on the baby mode auto pilot mechanics
>Brought back one of, if not, the worst Elder Dragon in the franchise
The only thing to be hyped about is that Milds' development is nearing its end and the next portable game will be announced soon
>>
>>740628632
I couldn't give less of a fuck about nostalgia bait monsters, especially elder cancer.
>>
>>740639324
Based and true.
>>740639354
What the FUCK are you talking about? Ace Cadet is the ONLY 4U character who shows up in World.
>>740639491
This is your 4U reference? Starting a game with a siege battle instead of opening with a cutscene and then marching into town to speak with the village chief? I think that's just a better way to get players invested but World and Wilds definitely overstay their welcome with theirs.
>>
>>740651671
Hunting Horn world is alright
GS and unironically Longsword
>>
>>740652783
i bet you're also kind of fag who says zelda isn't about shrines

news flash, most monster hunter players have never played a game older than world. wilds had 10m buyers on launch only because of world players. for better or worse, monster hunter is defined by World. the older mh games aren't ocarina of time: they are zelda 2
>>
>>740639324
It's nothing like World.
>>
>>740652665
Are you really hopeful for the next portable game? The series has been on an out of control trend of OOH LOOK HOW FLASHY THIS ATTACK IS, OOH YOU CAN FLIP AND BOUNCE AND SPIN, OOH DISORIENTING EXPLOSIONS, OOH PERFECT DODGE AND OOH PARRYSLOP, OOH ANNOYING GRATING QUIPS BY ENGLISH DUB VOICE ACTORS, OOH THIS OLDER MONSTER LOOKS LIKE PLASTIC SHIT BECAUSE THE WORLD TEAM DIDN'T MODEL IT SO WE JUST IMPORTED 4'S AND ADDED MORE POLYGONS! Rise killed my enthusiasm for Monster Hunter and Wilds had to claw its way out of hell from the brink of death to resuscitate it.
>>
>>740652891
>>740651717
what about this kinect and bowgun stuff
is it worth figuring out? i want to hunt monsters not watch metasloptubers
>>
>>740652930
Ocarina of Time is literally the only Zelda I've played so I don't know enough about it or its shrines to make a rebuttal and I've probably just proved your point anyway. What does this have to do with anything I posted, actually? Use the fucking green quote arrows so I know what you're replying to.
>>
>>740653146
You can figure out shit no matter what you play
>>
>>740653172
>Ocarina
>Shrine
imagine grottos from OoT
or the old man caves in zelda 1
>>
>>740653172
i was pretty straightforward, why are you confused?
you said world isn't monster hunter (first reply, where you wrote "true"). i pointed out that this is the opposite of being true.

i don't really have some big investment into the series, but it doesn't take forensics to notice that mh only found success outside of a niche once they stopped doing whatever it was they were doing before world.
>>
>>740628632
they should try making a good game before they make an expansion. They haven't went that route since Tri
>>
>>740645317
Whatever u say saar, get the rupee and go away.
>>
>>740640618
>easy to react to
BAHAHAHAHA HE NEVER FOUGH TEMPERED 6 MIZU LAUGH AT HIM
>>
Is it worth coming back to fight Gog before the expansion drops
>>
>>740654339
Milds Gog is actual garbage
>>
>>740651671
Longsword.
>>
>>740654339
Only if you want strong artian weapons
The fight is complete ass
>>
>>740628632
honestly I don't get why people say Wilds is shit
I've bought it recently and was surprised by how fun it is, besides the story with the indian kid who's irrelevant it's still a very fun game
>>
trailer's trash and was too short like it was some last minute addition
love me some kushala but i know people hate the fuck out of it
>>
>>740654060
don't you need to play for like 6 gorillion hours to get that far?
you're supposed to drop the game after a week or two
>>
>>740654918
People who say that are tourists that either haven't played it or stop after beating the main story. The story is shit but I struggle to care about something that amounts to around 5% of my play time.
>>
>>740653378
>>or the old man caves in zelda 1
but there's only one room and just a single guy in there
>>
>VGH NO ONE ACTUALLY PLAYS OLD MH
>i do
>YOUR BAD SERIES IS DEAD RETARD
what causes this?
>>
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>hype
>about tardware that plays itself
>>
>>740654952
that would be a fine approach to take if this was like disgaea 1, where everything is unlocked as soon as you get access to the item world and the story is just a map choice that can be completely ignored

but instead it is like all the other monster hunter games, where numerous mechanics (among them high rank, weapon upgrades, and most maps) are locked behind story mode progression.
>>
>>740655082
Again I don't care, I finished the story in 20 hours and then went on to play for 300. You're a tourist.
>>
>>740655000
nostalgia, probably?
it's fine to play old games but just because you played a 30 year old game doesn't suddenly make that game matter
>>
>>740655117
20 hours is a fuck huge amount of time, what the fuck.
most games are completely finished in 20 hours
>>
>>740655163
Sure but that would only be an issue if the story was 100% bad which it isn't. There's like an hour tops of boring shit I don't care about and the rest is just hunting monsters and making new shit. You're a tourist. I can keep saying it and nothing you say will change that fact.
>>
>>740654918
it was pretty bad on release with all the performance issues
any other bitching is just the usual old good new bad loop
only other legit complaint is the shitty content drops that its no wonder no one's really excited for the expac
>>
>>740636329
Oh yeah man it's so popular that Wilds sales have completely cratered and Stories 3 completely flopped
>>
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>People who say the game that was literally built for tourists is shit are tourists
Do Milds jeets really?
>>
>>740628632
Brother, the demo for Wilds already didn't feel like MH in the slightest, so I didn't buy it. Nevermind that it also ran like shit and looked ugly as fuck visually.
Even if G-Rank is the best thing ever made, there's no way I'm buying the base game and suffer through it just to get to G-Rank.
>>
>>740653546
You seem to mistakenly believe that I care what other people, "who never liked Monster Hunter," think of a game that isn't Monster Hunter. A game being popular with normcattle doesn't mean a thing and it's always the beginning of the end for any game genre's identity once it starts pandering to casuals. Go ahead, defend your casualshit games, it makes no difference to me how bad your taste is.
>>
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>>740628632
The simple truth is that it wasn't Milds that killed MonHun, it was World. It was a shiny game for big boy consoles that managed to completely overwhelm old fans with tourists which ensured a COMPLETE lack of scrutiny.
Milds is the result of those same design decision that made World what it was (a piece of shit) just cranked up to 11.
>>
>>740655128
So why would a more recent game matter more?
>>
>>740655586
nothing about my post involves what you care about. i never thought about you at all.

i'm making remarks about monster hunter and the series, these are factual remarks, you can check them. your feelings and melties need not apply
>>
>>740655593
>The simple truth is that it wasn't Milds that killed MonHun, it was World. It was a shiny game for big boy consoles that managed to completely overwhelm old fans with tourists which ensured a COMPLETE lack of scrutiny.
this but MH4U and handhelds for poorfags and tendies
>>
>>740655586
>I don't care
>is clearly seething
Every time
>>
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>>740654918
the game is so heavily streamlined that it no longer feels like the same game I fell in love with and most of the attempts at positive comparisons to previous games are largely superficial, because hunters are awarded for doing hyper offense and there are almost no monsters in the game capable of punishing uncalculated, low risk offense that yields high reward, as opposed to older games where getting higher rewards for offense were much more dependent on understanding the monster's moves and stagger values, while Risebreak could somewhat elicit that sort of feeling because your best moves are usually on your wirebugs which are on a cooldown timer, which means you couldn't just spam them willy nilly.
A good example of how bad the streamlining in Wilds is (without bringing up offsets and parries) is that LS has been totally fucked on so that its most risk-free combo loop is also its best DPS loop, and it's also very easy to achieve red spirit because monsters are also predictably offensive. It's such that other weapons also had to have new defensive options added through Wilds's patch cycle so that they can keep up with the attempts at difficulty, but by AT Arkveld I largely found the game tiring because doing high APM but predictable offense/defense for 10-15 minutes at a time was getting very exhausting especially when playing with people who can't keep up, but it's not like we as humans can simply turn off the switch in our brains that makes us want to be competitive and keep up with the challenge in front of us

the boost bracer is going to make or break the wilds expansion for me, i hope we can get a proper demo with a hard monster for it because whether I buy it hinges solely on how monsters are adapted for it and how the boost bracer interacts with them in turn
>>
>>740628632
game isn't fun it's too easy. beat the entire game and didn't die once
>>
>>740652964
Retarded cunt. Stupid fucking tourist trash.
>>
>>740628632
I wish the series would be a bit more grounded
I don't want to fight crystal dragons on a flying mountain
Give me beaches or temperate forests instead
>>
>>740628632
They showed no new waifus or gameplay what the fuck is there to talk about?
Environments look passable
>>740628756
it's time to upgrade my friend
if not now, eventually
prices are only going to get higher
>>
>>740652593
>constant allusions to gravity
Magnet spike and Rokudiora confirmed
>>
>>740655658
Sure thing faggot that's why you want me to agree with you that World is *the* Monster Hunter. You can suck my dick sweetheart.
>>
>>740628632
>le floating island
Very disappointing
>more GPS chicken
Disappointing.
>new mechanic
TBD, we'll see how it works in practice.
Overall, I'm seeing more AAA slopification. This game seems like an other step in the wrong direction.
>>
>>740657038
who says i need you to agree?
i was correcting you. you can fail and still be retarded, that's on you.
>>
>>740656480
No need to give us a description of yourself. Possessing even the most rudimentary of critical thinking skills dismantles the claim that World is anything like Wilds.
>>
Is that a black person on the cover?
Am I the target demographic for these games?
>>
>>740649391
Ichinose made X and isn't working on Ascendance
Chiara made XX and Iceborne, and he left capcom years ago
>>
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>>740628632
There's an uptick of players after the announcement!
MHWI players that is lol
>>
Im just gonna say it. If you dont want to create a monster hunter game change the fucking name. FOR my sake please split the monhun teams into classic and retard teams and let the classic make more monster hunter pre world and let retard team make what they make now
>>
>>740649391
Yeah, Kaname is still around but stopped being the main director since the 4th gen and we can see the obvious changes since then.
>>
>>740656236
Wilds has by far the least egregious “optimal combo ignores weapon moveset” in the series, it’s pretty much only LS which still has to use the counters and shit for red bar and can use helm breaker in some situations. Like remember in Tri if you used SA elemental discharge it was always a dps loss compared to just spamming attacks in sword mode, GS fast attacks have no use case in other games, etc etc. There’s very few pointless moves in Wilds
>>
>>740628756
You're economic terrorist. UPGRADE YOUR PC RIGHT NOW YOU FILTHY GOY
>>
>>740643005
GET HIM
>>
>>740628632
good, now they can go all out with new ideas without being afraid of le hard core fans opinions
focus mode is on the right direction
now hp sponges then smaller enemies then monsters designs that not revolving around wyvern and dragon
>>
>>740628632
I don't care about Monster Hunter, Zelda, most Nintendo games, Final Fantasy, Devil May Cry, Metal Gear Solid, Resident Evil, Dragon Quest, Dark Souls and games that give off similar vibes to these ones.
>>
>>740628632
How many FPS will the switch 2 version get? 12 maybe?
>>
>>740639571
The tower defense hunts weren't in sunbreak.
>>
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>>740636329
r u 'avin a stroke m8
>>
>>740638651
Hes been in every mh game for the past fucking 12 years
>>
>"Ugh! The newest gamed RUINED monster hunter!" says fan who started with the previous game.
>>
>>740662734
>"The newest game is the BEST monster hunter!" says fan who started with this game.
>>
>>740662124
damn almost 100k players playing a MH game at all times! doesnt seem like MH is dying at all. just wtf are you dumb retarded nigger faggots trying to convey?
Capcom won
Monster Hunter won
Love won
>>
>>740662974
It most definitely surpasses 100k players daily by a long margin since thats not showing console players.
>>
>>740662849
>"I want to fuck the monsters" says fan who has played almost all the games.
>>
I checked out of Wilds a couple of TUs in but heard they reworked the glaive. Is it more interesting than being Hammer 2 where you just charge and release over and over like it was at launch now?
>>
>>740628632
PCs cant even run Wilds, it has been so over for MH
>>
>>740655020
more
>>
>>740643343
LR Blangonga in GU is more of a threat than HR Blangonga in Wilds
>>
>>740645317
It’s the other way around, this is the only place where see a defense for focus mode. Homie wilds had horrible player retention, this is ultimately because of its core gameplay which focus is a massive part of
>>
>>740661843
I just hope Switch version is not cross platform because its going to be hell for the rest otherwise
>>
>>740663156
>the rest
Milds has practically zero players tho who cars
>>
>>740662849
I mean I am not that anon but Wilds most definitely is the base MH game which I have put the most hours in and had the most fun while feeling it had the most challenge.
trying over and over to get gud at these free challenge quests in order to get an A ranking has been a blast and hard af.
so I think yea, Wilds is the best MH game by far and thats without an expansion!
>>
>>740661432
i didnt even say other weapons had the issue LS has with its moveset (IG definitely does though) but if i try to bring up offsets and parries then the shitposters will swarm me. streamlining goes beyond LS having one combo and more to do with the ease of access and trivially little risk there is in using most weapons properly, which includes parries and offsets being a method of keeping your position without risk of dodge direction, stamina drain (unless you're playing the cucked lance), etc and then even potentially getting an improved punish window thanks to the improved followups as a result of doing those actions. the game has almost no player expression and individuality except in knowledge and reaction times because there's no reason you shouldn't be utilizing or attempting your strongest moves at any given time, but the boost bracer in ascendance means you will at least have to pick your windows, hopefully
>>740663105
you can do the charged move with a new button combo now without charging and its the exact same move with no downsides
>>
>>740628632
They barely showed anything. Even the Swtich 2 version had a single slide "now in development".
It could be a Twitter post.
>>
>>740663247
good, stay out faggot lmao.
>>
>>740628632
>let's make a grey rock expansion for the grey rock game
They could have at least put on some grass on the floating rocks. Everything is so monotone throughout.
>>
>>740663247
>who cars
yes saaaarrrs who caaaaarrs do not redeem the wilds bloody capcom is racist against those living in the third world
>>
>>740663247
I care
>>
>>740663316
>>740663326
>>740663330
Wilds? Flopped and slopped
>>
>>740628632
People were more hype for a DD2 expansion than this trash, lmao
>>
>>740636470
>le it le gets good 100 hours in
if your game isn't catching me by the time the refund window is up, it's getting refunded
>>
>>740654339
Gog armor is going to be obsolete and they might drop Artian weapons out of MR entirely like they did with Rampage weapons in Sunbreak so probably not.
>>
>>740663382
>le flop
everything that is not a chink coomer gatcha scams is a flop to you /v niggertards.
stay out and tell your xisters to do the same.
>>
>>740663404
There is probably one or two autists here who still give a fuck about DD2.
That game was so terrible it killed and buried the IP
>>
>>740636470
This isn’t believable, not one single individual with a soul played more milds than necessary. It’s survivorship bias, like if the fags that played a lot of milds say it got good you know it’s the exact opposite
>>
>>740663414
>le 100’hours
wtf are you doing taking this long to finish story mode ya faggot? I thought you claimed that MH Wilds is easy, well which is it since you are still stuck in the beginning?
>>
>>740663451
Nobody cares about your hunter slop.
People left in droves and went back to world
>>
>>740663451
Wilds was quite literally a horrible failure and capcom admitted as such

IT HAD BARELY 1 MIL SALES IN A WHOLE YEAR
>>
>>740663451
Wilds factually flopped though, it’s the sequel to world, capcom’s best selling game ever, made with a bigger dev budget, longer dev time, and larger advertising budget. It’s not supposed to get crushed by world
>>
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>>740663451
Sir, it has x2 less players than a decade old predecessor. Fucking x2.
>>
>>740663506
so the only competition to Capcom is Capcom? well guess MH is just
fine then.
>>
>>740663282
Everyone who complains about offsets is just an autist I say this 100% whole heartedly and unironically, they are not a big part of the game unless you’re really good at GS and it’s riskier than dodging. Trying to frame it that offsets are some low risk option that invalidates dodging is a joke.
>>
>>740663495
this was a forced post, you're not so autistic that you genuinely believe nitpicking hyperbole like that makes you sound smart, you just couldn't think of something to say that wouldn't make you sound like an autistic retard
that was my first post ITT btw
>>
>>740663594
This is with a sale btw and announcement, these are the best numbers for milds in months. Usually it’s not competing with world it’s losing to fucking street fighter 6
>>
>>740663628
it definitely does not take 100 hours to get through the story mode. you are just really bad. guess the game needs to be even easier next time so retards like you can see the content beyond the story.
>>
>>740663612
obviously if you're a stupid faggot who attempts to offset the first hit of seregios's double footdive then yes that's obviously going to be riskier because you're going to be hit by the second part, that doesn't change at all that it can invalidate certain attacks entirely and induces a free stagger every now and then
>>
>>740663603
Are you ESL?
>>
>>740663404
>People
shitposters on /v/ aren't "People"
>>
>>740663756
can we see your best sergiros hunt video? or would you like to play together to show us your skills?
nah youre just a shitter.
>>
>>740628632
Offset, Parries and taxi Seikret are still in the game, dont care.
>>
Its next year, and Wilds TU are done. So nothing to talk about or speculate about. We get a new gadget that won't come back to future games, which will add some new moves.

The #1 need is this sky island area to be well designed and fun to fight around because the maps in Wilds are ass
>>
>>740663768
you only speak one language? lmao what a pleb.
>>
>>740628632
Wow, it's almost like if you release a bad game no one cares about expansions to it!
>>
>>740663870
Nice self own
>>
>>740663382
SaaaaaaaaAAARRRR WILDS DID THE FLOPPING YOU BLOODY BASTARD DO NOT REDEEM THE WILDS DO NOOOOOOT REDEEM THE FOCUS BLOODY RACIST CAPCOM PLEASE DO THE RISEFUL AND DO NOT REDEEM THE WILDS
>>
>>740663929
>aktually it wont sell well
eveytme
>>
>>740663970
Triggered because wilds flopped and slopped
>>
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of all the games to ironically shill on cooldown i cant imagine why someone would pick wilds
>>
>>740628632
It's crazy to me that people had to wait this long for master rank.
There wasn't even a point in playing this game until now because all the stuff you got now will be replaced immediately
>>
>>740664017
DO THE RISEFUL PLEASE SAR
>>
>>740664038
>reee stop calling out my disingenuous nigger faggot arguments reeeeeeeeeeee you are le shill! reeeeeeee
>>
>>740663756
>if you’re good at the game and know what the monster will do you can opt for a riskier option that rewards you with occasional stagger
What is the problem
>>
>>740664038
Paid
>>
>>740664137
because its not actually that risky when you're just auto-piloting it in response to certain attacks
>>
>>740664103
>ESL doesn’t know what an argument is
It’s not an argument that wilds flopped and slopped. That’s objective truth. It’s not an argument it gets beaten by world in players every day. That’s objective truth. It’s not an argument that no one enjoys wilds and it’s only disingenuous shills. It’s objective truth.
>>
>>740664038
Terminal contrarianism
>>
>>740663983
You mean like the base game? Yes, exactly. Wow.
>>
>>740663983
Wilds literally sold poorly
>>
as of literally two seconds ago the recent reviews of wilds is actually 6% worse than its all-time, both still mixed
people are sick and tired of it
>>
>>740628632
Is it monster hunter 5?
If not then i don't give a fuck
Spinoff trash is spinoff trash
>>
>>740663860
They designed the new map around riding the stupid bird, it's 100% going to be shit
>>
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>>740663756
This is such a dogshit point to make.
EVERY MH is like that by virtue of having access to rolling and shields, you were always virtually untouchable by design but I don't see you complain about the shitshow that is Flashbang Unite letting you completely run over anything that isn't Khezu at no effort simply by using items.
Oh but Wilds is bad because suddenly you have options? What the fuck is supposed to be bad about offsets, the weakest defensive mechanic in the game that only a select couple of weapons have and isn't even good because most attacks that have offsets are shit, it's only relevant against monsters that are focused on melee attacks and offset itself works like a status effect meaning it gets exponentially worse the more you use it?
Such a retarded argument, it takes more skill and commitment to pull offsets than something like playing lance and hiding behind your shield with maxed up Guard and Guard Up, but I don't see you complain about Lance either.
>>
>>740664392
Wilds suffers from an extreme form of bioshock infinite syndrome. People has expectations and very early on it was all “oh my science this is the greatest thing since reddit!”.

This just leads to greater backlash when people quickly figure out no wait this is kinda bad and cringe. You’re worse off than if that was the initial perception, because now you had your audience engage in essentially a humiliation ritual where they pretended trash was gold.

If wilds wasn’t marketed the way it was, with every content creator shill on the planet glazing this shit, it would have sold less on launch, but have had better legs from organic word of mouth. “the TUs are actually good and helped the game” resonate with customers more who didn’t engage with the humiliation ritual of pretending it was le greatest game
>>
I asked & I care
>>
>>740664784
this is why i fucking hate talking about wilds because the point i've been trying to make since the start of this reply chain is that wilds's problem is the ease of accessibility of which hunters can rape monsters this time around and offset is one of the many problems and yet people always hyperfocus on that instead of anything else, I even try to start off with the LS thing instead and the moment I try to explain something else it just gets lost in the end
the game is both boring when its easy and tediously unsatisfying when its hard as a result of its accessbility, full stop. offset is a part of the problem, you may think its a small part of it but its a problem all the same
>>
>>740664784
Capcom you gotta stop this shit, these chatGPT jeets are destroying your reputation. Brother FU rolls have less i frames by half than the fat roll in dark souls1
>>
>>740664892
one of the biggest capcom shills in the world played more GU than wilds after finding out GU existed when wilds disappointed him, i would hope capcom has noticed at that point
>>
>>740664892
Wilds didn't have a honeymoon period. It bombed from the get go. In large part because it runs like ass so people without top of the line rigs can't even run it. And consolefags aren't real this generation.
>>
>>740665114
That’s not true. The early, early period was universally “this is the greatest game ever”. Hence the “extreme bioshock infinite syndrome”. It’s practically terminal.

It sold 8 mil in a weekend and 10 mil by the time a week had passed. A week, that was how long the “oh my science this is amazing” lasted. After that, yeah the perception took a nosedive.
>>
you're all tourists and the direction monster hunter is heading is karma for you subhumans gobbling up and worshipping dumbed down slop like Worlds.
>>
>>740664784
maybe play the game before making shit up
>>
>>740664264
>it’s not risky because you don’t just randomly fail if you do it correctly :(
Ok dood
>>
>>740628632
The game on PC is dogshit now.
At launch:
>Game running fine 1440p, maxed without Raytracing, high res textures, getting 120fps.
Now:
>Getting DXGI errors everywhere, Device removed errors etc with the same settings
This is the only game this happens.
7800X3D, ASUS 7900XTX 24GB, 32GB DDR5-6000MHz

The PC port is just straight up dogshit.
Might just get a Series X and play it there.
>>
>>740665062
It’s so hilarious you can see how he ai slopped some fromsoft criticism, mentioning fucking shields like lmao. If you block the takeoff rathalos wind gust in FU with SnS you get stunlocked into eating the fireball
>>
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>>740664956
>wilds's problem is the ease of accessibility of which hunters can rape monsters this time around
MH has LITERALLY always been like that you retarded cuck, IT'S A SERIES FOR CHILDREN.
Offsets take literally more skill and require more investment in understanding timing, openings and monster behaviour than any defensive mechanic in the fucking series.
Are you telling me that offsets are easier than shit like Adept style or any iteration of Lance? Nah, fuck off, seriously fuck off and die.
>I even try to start off with the LS thing instead
And you fail because your entire argument is myopic at best.
>>740665062
It doesn't fucking matter when FU mons are a joke, i-frame do not exist in a vacuum, their utility is wholly relative to whatever frame data you have to use them against, never mind Narga armor making you functionally immortal.
>>740665269
play more MH (and videogames really) than 90% of people in this shithole of a board.
>>
>>740665242
You are conflating initial sales(mostly off the hype generated from previous entries) with actual opinion. Devil May Cry 2 also had good initial sales but no one regarded it well. I would relate wilds to that, a bad game that sold well at first because people only saw the brand and once word started to get out how ass it was sales cratered.
>>
>>740665345
Why would you ever use the shield part of S&S in FU, retard?
You roll through the wind if you're using S&S, next you'll try to tell me that FU Gunlance has a good shield.
>>
>>740665381
monster hunter was not originally easily accessible you retarded worthless tourist. Kill yourself
>>
>>740665381
>Are you telling me that offsets are easier than shit like Adept style or any iteration of Lance? Nah, fuck off, seriously fuck off and die.
are you a lobotomite? how many omega quests have you failed?
>>
Wilds sucked not just because the game ran like shit on PC.

But because the game was turbo casual and didn't have any interesting monsters and still doesn't after TU4 and we still only have one Elder Dragon Gogmazios, and they brought back all the shit people complained about in World. The deco grind, the timed events, the not being able to hunt with your friends till you've seen a cutscene, doubling down on story shit with unskippable walking moments. No one asked for this, no one ever played Monster Hunter for the story.
Fuck Capcom.
>>
>>740665425
>once word started to get out how ass it was sales cratered.
Yes, that is what I’m saying. There still was one singular week where every reddit gamer dad glazed this shit into high heavens. Wilds did NOT actually launch with a negative perception it just very quickly cultivated it.
>>
>>740665381
>MH has LITERALLY always been like that you retarded cuck
Well I am sure you feel that way when your first game is World, pathetic worldbab
>>
>>740665494
Oh yeah, I must have dreamt about all those PSP games that sold millions and the game being a cultural phenomenon ever since DOS.
>>740665503
I'm not, because unlike you I do not preted MH was ever hard.
>>740665562
My first game was Freedom, but nice try.
>>
>>740665381
Adept style is much harder than offsets, yes, you don’t get focus mode anon, it forces you into a very precise direction.

Also, why are you bringing up GU when it’s pointed out you have zero clue about this series given you don’t know anything about FU? You are aware FU is not GU

Capcom you gotta stop these fucking jeetoids
>>
>>740665587
kill yourself worthless faggot tourist
>>
>>740665381
Quite literally no one with over 100 hours of wilds has ever played a single monster hunter other than milds, this is an admission you’re a newfaggot loser
>>
Why would I buy milds when rise is still fun?
>>
>>740665587
its very funny when you can tell people's opinions on something comes from what other people have said because if they actually experienced anything they were talking about at all they would be a lot more succinct than you're being right now
>>
>>740665381
now prove that you played anything other than this turd, because you were talking about old games.
rolling and blocking never made you invincible because attacks had commitment unlike 360 noscope Wilds with instant cancellation and counter options.
>>
>>740665587
One of the big complaints of 4U was people getting walled by a monster fairly often.

Just ousted yourself as a newfag tourist.
>>
>>740664784
This reads like one of those chatGPT jeet shitposts against Elden ring, why the fuck am I seeing it in a wilds thread. I hate nu internet
>>
Whenever I see someone shitting on Wilds but claiming that Rise is a good MH game it makes clear what we are dealing with here
>>
>>740665469
You are the one saying “you have a shield so FU is easy” when shields mostly suck ass
>>
>>740665541
>Wilds did NOT actually launch with a negative perception
Except everyfuckingone played the demo, twice even, and it was abso-fucking-lutely abysmal.
>>
>>740665838
A typical fan of the series? Wilds has a universally negative opinion and rise has a universally positive one. You trying to force some dichotomy is really funny.
>>
>>740665902
Again, every reddit gamer dad either didn’t play it, or gave the classic excuse of “it’s just le beta, they’ll fix it, but also works on my machine”
>>
so many mad oldfags calling people tourists for starting with worlds or rise yet they would never touch an older MH game because they know theyre trash
>>
>>740665876
His point is a shield provides easier and more consistent defense than offsets, the reward for hitting offsets is not that great and you still build up stun when you land one so if you get hit after you can die, they’re high risk med reward. People who talk about spamming offsets don’t play, they are just autismos who hate that another avenue of skill cap was added.
>>
>>740666050
>his point
You don’t fool anyone, post disregard. Butthurt little faggot
>>
>>740665587
>I'm not, because unlike you I do not preted MH was ever hard.
That doesn't really address the argument.

Nobody is saying older Monster Hunter games were impossibly hard or that kids couldn't beat them. Plenty of younger players cleared MH1, Freedom Unite, Tri, 3U, and 4U. The question is whether the series has become easier over time. Mechanically, it absolutely has. Older games had more friction everywhere. Healing locked you in place. Attacks had more commitment. Resources mattered more. You couldn't freely restock. Information was limited. Mistakes were punished harder and recovering from them was more difficult.

That's why so many players remember getting walled by monsters like Tigrex, Barioth, Rajang, or even Rathalos when they first started. The challenge wasn't just monster damage, it was learning the game's systems with fewer safety nets. Compare that to World, Rise, and especially Wilds. Players have better mobility, more defensive tools, easier healing, clearer monster information, stronger quality-of-life features, and mechanics specifically designed to reduce frustration and downtime.

That's not an opinion, it's a direct result of design changes. You can argue whether that's good or bad, but it's hard to argue it hasn't affected difficulty. A huge number of veteran players consider Wilds one of the easiest entries in the series, while many newcomers are reporting that Low Rank and High Rank offer very little resistance. "Kids beat the old games too" isn't proof they were equally easy. Kids beat difficult games all the time. Kids beat Souls games. That doesn't make Souls easy.

The discussion is about relative difficulty, not whether the games were beatable. Looking at the mechanics, the design philosophy, and player experiences across the series, Monster Hunter has clearly become more forgiving over time, with Wilds being the most accessible entry yet.
>>
>>740628632
>Milds
Zzzzzzz
>>
>>740628632
I really hate the story content in Wilds and it was very intrusive as well. Playing with friends to high rank was a chore.

They haven’t admitted their story writing and structure was bad so Im going to assume it will stay the same in G rank.
>>
>>740664784
A 6 frame roll cannot counter an attack with 10 active frames hitting your model no matter how good you are. You have never played a game prior to world
>>
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>>740666039
I'm literally playing 4U online right now.
>>
>>740628756
I think you’re a brownoid with a bad computer
>>
>>740666219
kino
>>
>>740638651
No one likes Kush. Even gunnerfags find him boring to bully.
>>
>>740666186
WHY DOES A FUCKING MONSTER HUNTER GAME HAS TO HAVE STORY!? WHY!? WHO ASKED FOR THIS!?
>>
>>740665958
Rise is a piece of shit.
The game is ugly as sin
The vanilla game is easier than day one Wilds
No content
Rampage cancer
Retarded monsters like Magnamalo farting purple explosives all over the screen

Now take Sunbreak
Harder, but monsters are total sperg autists
More obnoxious naruto moves
Infinite grindlands tedium
Still ugly as sin
Dogs cluttering the screen with useless sfx
If you say Rice is a good game your opinion is automatically invalid
>>
>>740666186
if the dialogue in the trailer is anything to go by you'll continue to have some paper thin well mannered people going wow and woah again and again and again until you feel like killing yourself
would it kill them to at least have people like the hell hunters in their stories for once
>>
>>740666393
See
>>740665958
>>
>>740666137
Wilds after updates is easily one of the hardest MH, the monsters are tuned around the systems in this game so talking about “oh you can move while healing” is not presenting the full picture; monsters also don’t have to pivot to face the hunter before attacking, have more health and more damage output, and the players moveset is more complex so you can’t flowchart a monster down as easily.
>>
>>740665958
Base Wilds is so much fucking better then base Rise it's not even comparable. Sunbreak was fantastic, it's probably my favorite of the "modern" MH's but god god was Rise ever fucking rough, especially on launch.
>>
>>740666508
>Wilds after updates is easily one of the hardest MH
Quote from man who has only ever played milds

I’m getting real hardest monster hunter game ever vibes
>>
>>740666508
lmao
>>
>>740666572
It's actually true just sorta based on how a lot of 9 and 10 star hunts are basically at G-Rank numbers when it comes to monster stats, speed and aggression.
>>
>>740666542
No, it is not. Even when base rise launched blatantly unfinished it still had better reception than wilds. For the simple reason of it being a better game.

This is reality anon. You cannot change it. You have to face it.
>>
>>740666572
wilds is more technically advanced than older MH games and is therefore harder you retard. Old Mh games probably had slow ass monsters
>>
>>740666658
>muh reception
I really do not care about the cries of third world PCfags crying about how their toaster made up of 2015 parts can't run every game ever made, actually.
>>
>>740666430
There is a difference in shitposting value
I did play Rice/Sunbreak and hate it
Wilds haters did not play the game in 99% of the cases
>>
>>740666508
Yes, monsters are balanced around the new systems. Nobody disputes that. The problem is that the player gained far more than the monsters did. Monsters attack faster? Sure. But hunters have unprecedented mobility, easier positioning, Focus Mode, easier access to wounds, better defensive options, more forgiving healing, Seikret support, and significantly more information than older games ever provided.

You mention monsters no longer needing to pivot before attacking. Okay. Hunters can literally attack while aiming weak points, reposition constantly, and exploit wounds for massive damage. The power creep on the hunter side is enormous. The "more complex moveset" argument doesn't really hold up either. Having more moves doesn't automatically make a game harder. If anything, it often makes it easier because you have more solutions available to every situation. Complexity and difficulty are not the same thing.

And if Wilds is supposedly one of the hardest MH games, where are all the walls? Where are the monsters producing the same level of struggle that Tigrex, Rajang, Deviljho, 140 Guild Quest monsters, Apexes in 4U, or even Alatreon and Fatalis did for players? The reality is that most discussions around Wilds difficulty aren't about people overcoming brutal challenges. They're about people being surprised by how little resistance the game offers.

A game isn't judged by theoretical balance spreadsheets. It's judged by player outcomes. And the outcome we're seeing is veterans cruising through content and newcomers clearing progression with very few roadblocks. When a huge chunk of the community is saying the game feels easier than previous entries, it's hard to argue Wilds is secretly one of the hardest Monster Hunter games ever made.
>>
>>740666695
Focus simplifies it to mobile game tier, it is the least “advanced”
>>
>>740666651
>G-Rank numbers when it comes to monster stats, speed and aggression
this doesnt really matter if our hunters are already at the numerical baseline to deal with it
like people keep bringing up that 10-stars have G-rank health but if the hunt ends in 15 minutes due to empowered hunters then it's kind of a moot point
>>
>>740666842
>>740666881
notice carefully how the people posting this shit never show any proof of killing Savage Omega, AT Ark or finishing Proof of a Hero
>>
>>740666758
This is not a valid defense for wilds. World also launched with horrible optimization and it to this day runs very poorly on the base ps4.

Wilds reputation was not gained from its bad performance. That is a marketer excuse.
>>
If they remove focus mode as an overarching gimmick in future titles they should at least leave it in lance's kit. The melee weapon that can only make precise hits should have a precision aiming mode.
>>
>>740666842
>Tigrex, Rajang, Deviljho, 140 Guild Quest monsters, Apexes in 4U, or even Alatreon and Fatalis did for players?

AT free challenge quests, Omega Planetes, 10* AT monsters, 9* Lagi/Seregios even fucking Gore 8* was giving people grief at launch.
Also who the fuck struggled with Deviljho in Tri he is way easier than Alatreon
>>
>>740666919
it's not really a moot point if the Monster still fucking trucks you while being that fast and aggressive
>>
>>740666942
Of course. I did not buy the game because I played the demo for 20 hours and correctly concluded it was a bad game.

This is not an argument. Most people did not play the TUs, they all had very bad attach rates to go with the very poor sales legs. Because wilds is a bad game. Why would you play more of a bad game?
>>
>>740666386
If it’s gonna be in there and bad, the leas you could do is not throttle me while im trying to go through it


Stop being cute, just make cutscenes, cut out all this walk and talk crap
>>
>>740667000
No one played those quests
>>
>>740667047
So if I played only a few hours of launch Rise can I safely conclude Sunbreak is also trash?
>>
>>740667047
>tl;dr I'm a dumb faggot that would have gotten filtered hard by any end game Wilds hunt so now I spend all my time seething about how Wilds is getting a Master Rank, how Portable is completely dead and blatantly making bullshit up about Wilds at the same time
>>
>more Nata
Why?
>>
>>740666942
The only “people” who when engaged with that content were people who struggled with milds to begin with, the most biased of observers

To be frank, given how contrary the wilds player’s perception is to a normal human being, if a wilds player says it’s hard you can assume the opposite is true
>>
>>740667000
You're kind of proving my point by reaching for post-launch challenge content. When people talk about Monster Hunter's difficulty, they're usually talking about the core progression experience, not optional endgame content designed specifically to challenge veterans. Yes, AT challenge quests, Omega Planetes, AT monsters, and 9 monsters have given players trouble. Nobody is denying that. The problem is that you're comparing Wilds' hardest optional content against monsters that were walls during normal progression in older games.

Those aren't equivalent comparisons. Apex Rajang in a 140 Guild Quest was notorious because it was difficult within a game that was already less forgiving overall. Meanwhile, people were finishing Wilds' story and early endgame while carting very little and clearing with rarity 3 weapons. That's the difference.

As for Deviljho, I never said Tri Deviljho was harder than Alatreon. Almost nobody would argue that. You're attacking a point that wasn't made. The point is that monsters like Deviljho, Tigrex, Rajang, and Barioth built reputations because they consistently walled players across entire generations of games. They became community talking points because huge numbers of players struggled with them.

Where's the equivalent for Wilds' progression? The fact people have to keep jumping straight to ATs, challenge quests, and post-launch monsters is telling. If the base game difficulty was truly among the hardest in the series, people wouldn't need to immediately leave the progression discussion and start citing optional challenge content.

Wilds absolutely has difficult encounters. Every MH game does. What's being argued is that the average player experience from start to endgame is substantially easier than older entries. Looking at completion rates, community discussions, first-playthrough experiences, and the sheer number of veterans saying they breezed through the game, that's a pretty hard point to dismiss.
>>
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>>740667125
I did actually, and they were fun enough that I'm really hyped for Ascendance, assuming it follows/reaches the same difficulty.
>>
>>740667150
See
>>740667047
Actually read the post instead of sticking your head in the sand.
>>
>>740667218
Wait are you shitting me? Give me a screenshot please, or a timestamp at least. I'm not watching a fucking milds expansion trailer. Are shartcom THIS fucking stupid?
>>
quropeco is the most memorable shitter monster in 3U
i cant remember a single new one from wilds
>>
>>740667373
You WILL listen to the story.
>>
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Assmad posers, as usual.
No wonder this shithole is dying, can't even properly reply because "our system thinks your post is spam", fucking mods enabling and coddling the worst kind of behaviour
>>740666137
>The question is whether the series has become easier over time. Mechanically, it absolutely has.
No it fucking didn't.
A single modern MH fight is leaps and bounds more complex than anything in oldgen, the amount of mechanical complexity in games ever since World has skyrocketed.
As all the dishonest retards in here you put the player toolkit in a vacuum by pretending that monsters weren't an absolute joke.
>That's why so many players remember getting walled by monsters like Tigrex, Barioth, Rajang, or even Rathalos when they first started.
They were getting walled because they didn't know how to play the game you retard, the same thing happens in every single game ever made, are you telling me Great Maccao is an impossibly hard fight because newbies here got wrecked for a couple of hours before learning shit?
Great fucking Baggi was a hard fight in Tri because people couldn't deal with it or Royal Ludroth?
Fucking Gendrome or Rathian were a hard fight in Gen 1?
>A huge number of veteran players consider Wilds one of the easiest entries in the series,
This is complete nonsense because "veterans" have been complaining about every game past FU being easy, games like P3rd or XX were slammed regularly for being too easy.
You people are so out of touch with reality.
>>
>>740666919
Endgame HR being harder than base G rank has been a thing since 100GQs and Advanced Hypers. Base World ATs and Extremoth/AL still mog 99% of Icebourne and Emergency quests mogged Sunbreak progression and early Anomalies.
Anyways outside Savage Omega Milds is pretty simple assuming like you said - players actually use the buffed Hunters weapon kits properly. (Players never learn how to play the game they claim to love)
>>
>>740667312
Actually go play some games if you want to shitpost about them, autist
>>
>>740667251
>The problem is that you're comparing Wilds' hardest optional content against monsters that were walls during normal progression in older games
>Apex Rajang in a 140 Guild Quest was notorious because it was difficult within a game that was already less forgiving overall

Are you using fucking chat GPT you should see this immediately when you’re typing
>>
>>740666393
Nobody played MH for the graphics before World.
>>
>>740667225
see
>>740667225
>>
>>740666219
The last good monhun(although not without problems).
>>
>>740667450
No, see that does not work here. I have played wilds. It is precisely because I do actually play video games that I do not play more of milds.

You need to take your own advice. The common consensus is that wilds is bad. This is cultivated not from le epic boogeyman “shitposter”. It’s cultivated from the game itself being very poorly made. You would know this, if you actually played more video games. I suggest the monster hunter series, since you seem very troubled by wilds, I would suggest going back no further than World.
>>
i think Primal Malzeno is one of the best fights in all of MH
>>
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>>740667582
>The common consensus is that wilds is bad.
The common consensus among people who actually play games is that Wilds runs bad but it's a good game, which is why the Steam announcement for Ascendance already has so many thumbs ups
>>
>>740667432
You're arguing against a point nobody made. Yes, modern Monster Hunter fights are mechanically more complex. Nobody disputes that. The mistake you're making is assuming complexity automatically equals difficulty. It doesn't. Chess is more mechanically complex than tic-tac-toe. That doesn't tell you anything about how forgiving mistakes are. Difficulty and complexity are related, but they are not the same thing. The reason people focus on the player toolkit is because the player toolkit has grown faster than monster threat has.

Hunters gained omnidirectional movement while healing, vastly improved mobility, more counters, more defensive options, better information, easier access to damage, easier access to weak points, easier item management, easier skill building, and countless QoL improvements. Monsters improved too, but not enough to offset everything hunters gained. As for "people only struggled because they didn't know how to play." Exactly. That's literally part of difficulty.

If a new player can reach competence faster because the game provides more tools, information, and forgiveness, then the game is easier to learn and progress through. That's still difficulty. Your own examples work against you. Nobody is arguing Great Maccao or Great Baggi were secretly harder than Fatalis. They're pointing out that older games regularly produced progression walls for average players. Wilds largely doesn't and your final point is self-defeating.

Yes, veterans complained Portable 3rd was easier than Freedom Unite. They complained Generations was easier than 4U. They complained World was easier than previous entries. You know what that suggests? That the perception of reduced difficulty didn't suddenly appear with Wilds. It's been a recurring discussion for over a decade. When the same criticism survives across multiple generations, maybe it's not everyone else who's out of touch. Maybe the series genuinely became more accessible and forgiving over time.
>>
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>>740667895
crimson desert gets more on patch notes
>>
>>740667895
>Mixed on steam
Yeah shut the fuck up.
>>
>>740668074
>checks reviews
>reeeeeeeeeeeee game cant run on my toaster reeeeeeeeeeeeeeee
evrytme
>>
>>740667678
Savage Omega is better
>>
>>740667895
Survivor bias.

Wilds is mostly a dead property. Anyone who follows wilds news is predisposed to liking it. Even then it can’t garner a good reputation lmao. I for one, do not like milds, I will not engage with its steam page for any reason
>>
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Post yfw Wilds releases for the shitch 2 and tendies get cucked out of their portable game
>>
>>740667895
Yeah no. fuck off shill. It's genuinely a bad game even if it ran perfectly.
>>
>>740668204
and yet you engage with every fucking thread about Wilds/Ascendance, seething at people who actually played it, and crying over how it is in fact getting a G-Rank expansion. What a sad, pathetic life that must be, using any and all free time to rage about a video game.
>>
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>>740667895
>so many
Nigga random ass nothingburger World news have more likes.
>>
>>740639207
Modern consumers and the companies who supply them have no soul and cannot relate to art, they are shamed by anything joyful and pure. An even slightly cartoonish artstyle is, to them, juvenile and unrelatable and thus cannot possibly be taken serious as a medium. Its a tragedy is what it is.
>>
>>740667959
>They're pointing out that older games regularly produced progression walls for average players. Wilds largely doesn't and your final point is self-defeating

If you are not a new player why the fuck do you care?

>That the perception of reduced difficulty didn't suddenly appear with Wilds. It's been a recurring discussion for over a decade.
Because there are more veterans with every new game this should be obvious lol
>>
>>740654918
they fugged up my swag axe and made it feel shit to play
>>
>>740668204
yet every single Mh Wilds thread reaches bump limit with faggots like you trying their absolute hardest to convince others that its a bad game lmao.
>>
>>740668302
You are doing a lot of projection. Wilds was always going to get an expansion. It’s funny that it is.

You are doing far too much mental gymnastics.
>>
>>740667273
Why are you playing a dude instead of a chick with Z-Cup breasts?
>>
>>740668302
Capcom is one of the biggest publishers/devs in the industry. World is their best selling game. Even without World, Monster Hunter as a series has sold tens of millions of copies across many different consoles. It isn’t this small niche series. I know you’re a major newfaggot to the series who started with Wilds.
>>
>>740667959
it's easier because easier means more players and thus more money. holy shit words words words, save your pretentious bullshit for reddit
>>
>>740668480
Convince? I’m doing nothing of the sort. Even if I wanted to do that, it would pale in comparison to the game itself. I could never convince people that wilds is bad better than the game itself.

You are projecting. You are just frustrated by your loneliness. You can’t even have one single thread circle jerking over a game no one but you likes.
>>
>>740667959
>The mistake you're making is assuming complexity automatically equals difficulty
No? that's entirely your idea.
Oldgen was easy AND shallow, modern MH is easy but complex.
>That doesn't tell you anything about how forgiving mistakes are.
Indeed, which is why this board still bitches and moans about World Alatreon for forcing DPS checks and favoring elemental builds over raw, because it's too unforgiving.
>Monsters improved too, but not enough to offset everything hunters gained.
Are you kidding me?
Monster damage is through the roof to the point divine blessing and other anti-one shot skills are fucking meta.
Monsters have DPS checks, anti-counters, unfettered mobility, grabs, fullscreen nukes, forced DPS checks, bullshit projectiles including literal bullet hell nonsense, you people have been crying about monsters becoming "frontier bullshit" ever since GU and monsters becoming too fast but now you say
>uhhhhhhhh achtrually they're still too weak compared to hunters :)
When shit like FU Hammer or 4 CB exist? Are you fucking kidding me?
>If a new player can reach competence faster because the game provides more tools, information, and forgiveness, then the game is easier to learn and progress through
New players can "reach competence" faster because the community itself is enormously bigger and even more people are getting carried by the few people who can actually play, which is why you can fire up World right now and see people triple cart in your average tempered elder fight, never mind actual endgame content like Alatreon, Fatty or any UT elders.
By the way, you're not actually implying oldgen was better for not explaining shit to you on top of the multiple bugs and janky mechanics, are you?
>You know what that suggests?
Yes, that your claim is nonsensical bullshit, I've been saying this for a while, I've been saying this to people like you ever since 4U came out.
>>
>>740668632
nta but what are you trying tonsay?
>reeeee the game is le dead only cost sunk fallacy retards talk about Wilds reeee
>but you are here always talking about Wilds
>REEEEEeEeEeE MH is a popular series okay!
I would tell you to give it a rest you nigger but I rather you keep going forever.
>>
>>740667895
I've quite literally never seen anybody use number of thumbs up on a Steam post as a metric for popularity before even for shitposting, which should tell you how utterly fucking irrelevant it is
>>
>>740668179
no fucking way my guy
Primal Malz keeps you on your toes while also having incredibly fair hitboxes the entire fight, i actually enjoyed how his teleport even encouraged using the lock-on - something i never used for obvious reasons
also his music is perfect for fighting such a calamitous in-universe beast

omega is just a member berries fight for 40 somethings
>>
>>740668739
>no one likes but you
you faggots speak and behave like woman. you are too emotionally charged to behave and speak in a logical manner.
>>
>>740636380
>use gun
>create wounds
>monster can't do a fucking thing
Even in 8* quests and beyond you can keep them shits still by timing your shots. Problem is HBG feels terrible to use so I fucking hate using them for the first time in series history. World's changes to the weapon were shit, but Wilds made it worse.
>>
>>740668748
You can immediately tell this post is complete bunk just by the former. Juxtapose it with the post he replied to

This one, the original
>>740667959
Is a response in totality. It is how humans actually behave in actual conversation. This poster is making his point.

Conversely this post
>>740668748
Is not how actual humans can converse. It is made by someone who is terminally online. Look at the format. He’s meme arrowing individual sentences instead of responding to the whole statement. You cannot converse with someone in real life this way. You CAN do this, if you’re some YouTube content creator making some epic video essay takedown on some other YouTube content creator. You know, where they play a video and talk over it but pause at individual sentences to go “ugh oh my science how is this wrong”

You don’t even need the context of what is being said. You can conclude it’s full of shit just by the format. You need to go outside anon, this is not healthy.
>>
>>740647161
>Yeah you have to sit on your bird to listen to some bitch yap in your ear about every pebble on the road for 14 hours but uhhh its actually a good thing because OTHER GAME-
Shouldnt they have improved instead of regressed after nearly a decade?
>>
>>740668974
>faux lower case passive aggressive faggotry
To be frank, this is woman behavior. You tried projecting again but betrayed your own behavior.
>>
>>740668748
You're throwing out a giant list of endgame mechanics and pretending that disproves the overall trend. It doesn't. The biggest flaw in your argument is that you keep citing exceptional content while everyone else is talking about the average player experience. Yes, Alatreon has a DPS check. Fatalis hits hard. Some AT monsters can one-shot people. So what? A few difficult endgame fights don't make the entire game harder than previous entries. If they did, Freedom Unite would be considered easy because White Fatalis existed.

The actual question is simple: how difficult is progression for the average player? When World launched, people were farming Tempered Elders within weeks. When Rise launched, one of the most common complaints was that progression was too easy. When Wilds launched, countless veterans reported finishing Low Rank and High Rank with little resistance. That's the discussion. You keep bringing up players carting to Alatreon and Fatalis as if that proves anything. Those monsters are designed to kill players. Nobody judges a game's overall difficulty by its hardest 1% of content.

If we're using player experiences, look at the wider pattern. How many people got hard-walled by early and midgame content in FU, 3U, and 4U compared to World, Rise, or Wilds? And the "people are just getting carried" argument is nonsense. Older games had multiplayer carries too. The difference is that modern players have better tutorials, controls, mobility, skills, item management, and far more information. You're accidentally making the opposing argument. The game gives players more tools to succeed, and more players succeed.

That's exactly why many people believe the series has become easier. Nobody is arguing modern MH lacks difficult fights. The argument is that the average path from character creation to endgame is more forgiving than it used to be. Looking at player experiences across World, Rise, and Wilds, that's a hard claim to dismiss.
>>
>>740669114
>Panics because he has no argument whatsoever
>"better attack anon, that always works"
I've already seen you try this before in another thread after I exposed you as a fraud in the same exact way, you really are a humongous faggot.
>>
I still don't get the UH GUYS THERE DEFINITELY ISN'T A NEW ITCHYNOSE GAME IN DEVELOPMENT shitposting angle. No one even bites because no one who plays MH is that stupid.
>>
>>740669346
Bro is literally feeding talking points to chatGPT lmao every post is the same 4 paragraph structure saying the exact same thing
>>
>>740669350
There is no argument. It was a statements

You can tell you have nothing to say merely by the format.
>>
>>740669114
>You know, where they play a video and talk over it but pause at individual sentences
Jesus Christ no wonder ever post made this way is bad, that IS what they are copying
>>
>>740669782
He has to explain the post because low IQ fags like you can't grasp the difference between complaining about the main game from start to end game to "THE GAME IS HARD BECAUSE THE POST GAME CONTENT IS HARD."

It really is funny how you knuckledraggers STILL can't argue about this in anyway you just keep constantly bringing up Omega or 9 star 10 star quests as if thats some valid talking point for the game being "hard" when the average normie faggot isn't going to touch the post game title updates.
>>
>>740650471
They have been re-using the same 10 skeletons, same monster designs and their animations in every capcom game they can get away with. While selling an absurd amount of copies along the way. They can do better than 30 monsters per base game with 5 of those being new and 20 per expansion with 18 of those ported from old games or recolors. All they do is slap a few extra moves on them, remix their old battle theme to a worse version and a little bit of texture work. At the very least everything from worlds and rise should be in the newest game. Oooh but the engine- fuck off its their own in house engine.
>>
>>740669346
>The biggest flaw in your argument is that you keep citing exceptional content
No? I already mentioned shit like Great Maccao before.
Do you want me to remind you about how even here people got filtered by fucking LR Anjanath?
Do you really want me to remind you about World Kushala or how it was impossible to do SOS Vaal because retards fucking refused to slot in a couple of decos for effluvium resist?
I don't even need to bring up actually challenging base world content like Lunastra, people carted to fucking Kirin routinely.
>how difficult is progression for the average player?
The same it has always been, there's some walls here and there but otherwise it's smooth sailing, do you really think shit like congalala or daimyo walled people back in DOS or FU? Give me a break.
>When Wilds launched, countless veterans reported finishing Low Rank and High Rank with little resistance.
Again, this has been a thing ever since Tri launched you disingenuous fuck.
>Those monsters are designed to kill players. Nobody judges a game's overall difficulty by its hardest 1% of content.
That's how MH has always been, ALWAYS fucking been, please stop pretending shit like Blangonga or King Shakalaka were difficult fights, stop pretending Lagombi or fucking Tetsucabra were anything but punching bags.
>How many people got hard-walled by early and midgame content in FU, 3U, and 4U compared to World, Rise, or Wilds?
Very few, and the userbase was much smaller back then too, which is why again, so many "veterans" complain that anything past FU is easy.
>The difference is that modern players have better tutorials, controls, mobility, skills, item management, and far more information
So you're saying that older games were simply poorly designed.
Do you also argue that frame 0 charges for Kut Ku/rathian/garuga with broken hitboxes were good design?
>>
>>740670147
You did the YouTube video essay faggotry again

Respond like a normal human you fucking incel
>>
>>740628632
MH is dead, its a shovelware IP now.
>>
>>740670147
you really are using chat gpt arent you?
>>
>>740670414
It's one of the biggest IPs in the world and bigger than it has ever been.
>>
>>740670147
You're doing something interesting here: every example you bring up proves players can struggle, but none of it proves the games haven't become more forgiving. People carting to LR Anjanath, Kirin, Kushala, or Vaal isn't evidence that World is as hard as FU or 4U. It's evidence that some players struggle in every game. Nobody disputed that. The real question is whether the average player has more tools, more information, and more forgiveness than they used to.

The answer is obviously yes. You keep retreating to "well people died to X monster." Great. People died to Great Jagras too. Individual player failures don't measure overall difficulty. What's more telling is what veteran players repeatedly say when they revisit older games: hunts are slower, commitment matters more, mistakes are punished harder, healing is riskier, and recovery options are limited. That's a common experience across FU, 3U, and 4U.

And no, saying old games had worse tutorials or bad hitboxes isn't the slam dunk you think it is. Nobody is arguing broken hitboxes were good design. You're confusing difficulty with quality. A game can be better designed while also being easier. In fact that's exactly what happened. Monster Hunter improved controls, tutorials, hitboxes, mobility, UI, and accessibility. Those are good changes.

But pretending those changes didn't lower the barrier to success is absurd. The funniest part is that you keep citing veterans saying every game after FU is easier. That's literally the argument. If players have been consistently saying the series became easier from P3rd onward, through 3U, 4U, Gen, World, Rise, and now Wilds, maybe that's not some mass hallucination. Maybe they're noticing a real trend.
>>
>>740671041
I hope you get a good grade your your AI generated thesis.
>>
>>740628632
there's been tons of posts, retard-kun, stop farming engagement
>>
>>740670147
players cart in 8 star hunts such as mizu and serg in Wilds non stop ya faggot. so
much so that I gave up sending flares during these fights and rather just
solo them.
then you have the fact that omega is probably the most challenging (and fun) monster Capcom has ever made for MH.
>>
>>740628632
I think it's a combination of people being bored of the same shit these games provide and Capcom not giving a fuck about anything other than resident evil and marketing street fighter 6 as aggressively as humanly possible.
>>
>>740671510
>players in wilds
Not really human though, bonafide subhuman cattle as we can see in this thread the one wilds incel types like his favorite breadtuber
>>
>>740628756
Smart. I have a rig decent enough to run Milds and still haven't bought it yet.
>>
>>740671672
>marketing RE and SF6 aggressively
aggressively how?
>>
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>>740628756
>My PC can't even run E33 or Remnant 2 unless I put them at lowest settings and play at 480p. There's no excitement to be had for unoptimized games. I'll stick to Rise.
LMAO
>>740628632
90% of this board are poorfags who cant even run it.
>>
>>740671719
I accept your concession once again for the thousandth time. lets try to go in circles once again before thread closes. GO!
>>
alright, faggots, what's the best gimmick in a monster hunter game and why?
for me, styles in generations was the sickest shit, adding more depth to playstyle and player expression beyond weapon choice was the only step in the right direction that they took after tri (mounting needs another rework, but it's getting there)
>>
Well Wilds was bad...
BAAAAAD
>>
>>740672723
you trying to convince others or yourself? I think neither is working.
>>
>>740671510
Milds players on average are fucking braindead.
>>
>>740671041
>every example you bring up proves players can struggle, but none of it proves the games haven't become more forgiving.
Are you retarded? If they struggle then the game can't be more forgiving.
What does forgiving even mean in MH's context? There's no hard gameover state let alone any loss of progress.
>Nobody disputed that.
You're doing it right now you cunt.
>Individual player failures don't measure overall difficulty
Are you hallucinating?
That's the only measure to difficulty, veterans don't fucking matter to overall difficulty because they're coasting on experience and legacy knowledge, no decade long game series ever is made with veterans as the main audience either for obvious reasons, because they fucking die otherwise as they're unable to get new players in the userbase, see what happened to things like Donpachi.
>hunts are slower, commitment matters more, mistakes are punished harder, healing is riskier, and recovery options are limited.
What the fuck are you talking about, endgame FU hunts last like 5 minutes at best if you actually play seriously for time like you do in modern games, FU mons get permanently stunlocked by multiple weapons, never mind flashbangs and traps, the only punishment you can get is by having to deal with aforementioned 0 frame charge bullshit and even there you can just rock Akantor's bow and ignore all that shit.
>saying old games had worse tutorials or bad hitboxes isn't the slam dunk you think it is.
It absolutely is because your entire argument is that newer games DARE to explain shit to the player and not have them deal with broken hitboxes and other assorted bullshit, THEN you complain that they're "easy"...because players don't have to deal with poorly designed bullshit? You're literally defending poorly made games by virtue of some ill-perceived "difficulty".
>Maybe they're noticing a real trend.
Of maybe they're just out of touch (and/or lying)?
Oh no, it's the kids who are wrong, right?
>>
>>740672475
For me it's swimming. Nothing like bringing the fight to that fish asshole Plesioth.
>>
>>740673602
Bro he’s just having chatGPT post the same shit repeatedly you don’t have to engage with him he’s brown
>>
>>740667983
>>740667895
lmao
>>
>>740673886
Samefag, no one is reading your YouTube slop
>>
>>740672980
Posts like these really do expose the wilds shilling as jeets/ai slop, like holy fuck the reception of wilds has been piss poor for a year now and the shills still pretend they have some “position of strength” or some gay shit, it’s just all fucked up nonsensical bullshit
>>
The funny part is dd2 mogged this shit and dark arisen will mog this shit expansion



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