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This might just be the best game of all time.
>>
The grind makes it a 7/10
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Mogged by Tactics Ogre, though.
>>
>>740635916
Mogged by Kaga games in terms of SRPG quality.
Even if you are addicted to building supersoldiers, there are more games dedicated to it.
Personally it strikes a decent balance between build autism and SRPG, topped with an epic story.
>>
>>740636253
Grinding is self-imposed.
>>
>>740635916
it's fun, but the balance is fucked
>>
>>740635916
>jrpg
>game
pick one
>>
Most FFT fans never touched any other SRPGs (except maybe Tactics Ogre) in their lives and claim it's the best.
That's just like Persona 5 fans thinking it's the best JRPG ever lol
>>
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>>740636305
I tried playing this a while ago but I was trying to get some witch and got bored of the grinding. I wonder how far into the game I was.
>>
>>740635916
>gameplay is slow by srpg standards, with giant wastes of time for every single aniamtion and map move
>Writing is shit, with protagonist is your standard anime cuck who will just stand and watch without doing anying, just for world to feel more "edgy"
>nobles are stupidly evil, but commoner had le hard past, so everything is forgiven
Nah bro, it was meh
At least pick advanced
>>
>>740638634
FFT is kinda overrated by boomers but your reductive take on it is also kinda garbage
>>
>>740635916
Yeah i love grinding to earn good-boi points to spend on skills that should have been unlocked by default because you can't play the game without them.

This is one of the most player-hostile games ever made. It has nothing but contempt for its audience.
And the localisers increased the in-game cost of everything in the USA version, making it even worse.
>>740636973
That's an outright lie.
You have to do it to earn the points you need to unlock skills you need in order to play the game.
Even the most basic fundamental skills/jobs are locked.
You literally can't use a fucking potion on a character who's wounded unless you've grinded to earn "JP" to spend on the "Use Item To Not Die" skill.

It's absurd.
>>
>>740636305
>>740636464
>>740637221
Hey guys let's not discourage them from making their own thread for once instead of just whining in ours like they always do.
>>
>>740639780
>And the localisers increased the in-game cost of everything in the USA version, making it even worse.
Decreased. The localized (PS1) version is significantly easier than the original. Later versions restored the original costs.
>That's an outright lie.
>You have to do it to earn the points you need to unlock skills you need in order to play the game.
Which you earn by playing through the story battles and any random battles you encounter on the way to story battles. That's not grinding, that's just playing the game. If there's a demon in your head telling you "I need to unlock EVERYTHING right now or I can't make it", that's your problem.
>>
>>740635916
which version do I play?
>>
>>740635916
You're absolutely right.
>>740636253
That's the most fun part though
>>740636305
Also a great game
>>740639975
The Ivalice Chronicles
>>
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>>740639975
SFC version
>>
>might
*is*
Fixed for you.
>>740637221
I played Let Us Cling Together and, no, it is not better than Final Fantasy GOATics.
>>
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>>740640075
>The Ivalice Chronicles
can you make them sprites instead of this weird melty look?
>>
>>740635916
So long as we're talking about the playstation version, yeah
>>
>>740636464
FE4 was the most boring game I've ever played, no clue what FE fans are smoking when they think that dogshit is quality
>>
>>740640134
With mods, yeah.
>>
>>740640075
>>740640134
There are some mods out there that do that if you are so inclined, yes
>>
>>740639958
He's a regular filtered or trolling retard in FFT threads anon. People keep correcting his misinformation (like the increased JP costs) but his copy pasted posts remain the same.
>>
>>740640256
Japs fucking love it, used to always rank near the top in Japan. I fully agree, story was awful. Only cool part was the grave scene.
>>
>>740639975
Either PS1 or Chronicles. I guess Chronicles if you're too lazy to mod the PS1 version and need some QoL features.
>>
>>740637221
Top 5 SRPGs?
>>
>>740635916
It's not for everyone but it scratches a certain itch that is impossible to find again for those that love it.
Tactics Ogre comes close, doing some things better and some things worse.
>>
>>740638634
You’re a disingenuous faggot and your taste is shit ramza is based and literally does not take shit from anyone
>le nobles are evul
There’s a good amount that aren’t
>le peasant are good
Many are not and are literally bosses

Shut the fuck up
>>
I played WotL on PSP when I was a teenager, I probably put 200+ hours in. I impulsively bought the Switch one because I was like "no way!" but I seriously don't think I have the time for it
>>
>>740635916
Nah, >>740636305 is better imo, but its okay
>>
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>>740635916
Biggest flaw is never being able to control this chad
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>>740641058
It's not even that long of a game
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have you ever tried walking in place while playing fft
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>>740641058
I guess it can be played like a mobile game in short bursts but it also has some level of macro planning for your units that is easy to lose track of if it doesn't occupy your mind often.
>>
>>740641218
No flute?
>>
>>740635916
it's certainly my favorite final fantasy
>>
>>740641124
I don't care about guest units but seeing more of his side would be cool.
Biggest flaw imo is the lack of advanced enemy jobs used against you. You keep fighting priests and knights all the way. Also the war of the roses part of the game is more interesting than the final fantasy crystals stuff.
>>
>>740636305
I wish. Tactics ogre no matter what version is just a boring fucking game. Law route is the only route worth playing. Otherwise, game is a waste of time.
>>
>>740641058
I broke the timer on wotl. it stops at 99:99:99, and I probably tripped that with maxing out everyone's stats. I got the new one for free. I had a Walmart gift card and bought a physical version for switch. it's in my back log
>>
>>740636305
Tactics ogre is excellent but FFTactics story is better. Anyone who likes FF Tactics should play this
>>
>>740641124
>chad
>cuckold who got stabbed by his own wife
>>
>>740641476
you haven't done the midlites deep? you fight a whole army of ninjas, and they throw chaos blades at you
>>
>>740641549
I have the switch version, but I have so many games to finish before I jump into that
>>
>>740641058
The Voice acting is really good. Made the later half with the demons much more interesting.
>>
>>740641640
Well I wanted more of that. There is also the issue of enemy units being generated with garbage skillsets too so fighting something that does cool stuff is a bit too rare for my liking.
>>
>>740641693
I was going to play in Japanese, did you do it in English?
>>
>>740641752
I see what you mean
>>
>>740635916
I love FFT because I grew up with it but it really isn't a great game under any critical examination. The biggest problem it has is that it's absolutely trivial for the game to just break itself even if you go in blind when you just stumble onto a busted set up because they're so easy to enter. Difficulty is just so poorly tuned in FFT.
>>
>>740641752
it's technically not a challenge if all your units have sticky fingers
>>
>>740641810
I personally like it for the story, and I'm sure that's why it's so popular
>>
>>740641810
Play the new Ivalice Chronicles Tactician hard mode then
>>
>>740641779
Yup. The English VA is great especially when they turn into Lucavi. Lord of the Rings style accents except for Cloud who due to how he got there is murican.
>>
>>740640123
>This is just be the best game of all time
>>
>>740641940
I bought wotl day one, and I understand why people don't like it, but they're wrong. I love the original, and updated version with the animations, and voice lines.
>>
>>740641810
The newest version Ivalice chronicles hard mode fixes that. No more going from impossible to piss easy.
>>
>>740641796
Should be an easy thing to fix honestly. A hard mode that's not ball bustingly difficult but touches up enemy formations to be interesting sounds like an early mod if anything. I guess the ai can't handle too complex strategies but even just decking a unit out with nice equipment and giving it an annoying reaction ability can spice things up.
>>
>>740640794
Radiant Dawn
Path of Radiance
Three Houses
Sacred Stones
Blazing Blade
>>
>>740636464
Final Fantasy Tactics is a more fun game. Thracia 776 is a better game from a pure strategy perspective. Genealogy is a joke
>>
>>740642076
All trash
FFT mogs those easily
>>
>>740642082
I have a soft spot for this tactics game. Played it when I first got a PSP.
>>
>>740635916
It's not even the best SRPG from the 90's
>>
>>740640794
>>740642076
you guys ever played vandal hearts 1 & 2, or saiyuki journey west?
>>
>>740641940
I spent so much time trying to get Cloud and then he was just fucking level 1. I wasn't going to spend another 5 hours grinding him
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>>740642234
>"save before you enter battles anon"
>"lmao do u think im some kind of casual?"
>enter side battle without saving
>there are like 5 giga lv9999 dragons
>im like level 9
>no choice but to beat them
>read up guides and learn about that elemental synergy shit that made little sense
>make god tier strategy
>beat them
>do next mission
>its against bandits or some shit
>story gets weird
>drop game

well, I was enjoying it a lot but I basically ruined it for myself being a god gamer that doesn't save scum
>>
>>740642074
like the other anons said there are difficultiy settings in ivalic Chronicles. I personally haven't played it yet even though I own it.
>>
>>740642429
Hes my second dual wielding samurai. The limit breaks are pretty good.
>>
>>740642429
The way leveling works in the game it's not that bad. Still baffling he joing at level 1 though.
>>
>>740642429
cloud is trash character even if you have the materia blade, and max him out. soldier is a garbage job class.
>>
>>740640256
FE4 is kino but also you have to look at it with the lens of a war observer.
Kaga has a vision of what a war should be and sticks to it to a tee. Big open spaces, cavalry everywhere.
Too many units too which I think is completely the opposite of what FFT was.

>>740640681
Story is sparse due to its age. But I like how it shows the epic scale of war instead of FFT's "tell don't show". Which also applies to Tactics Ogre too, but that one has more units in the battlefield at least
>>
>>740642537
who decided cherry blossom is better than omnlislash?
>>
>>740642234
The PSP had a lot of weird games I got because the library wasn't huge. I might be one of the only people who played and enjoyed The Legend of Heroes Gagharv Trilogy even though they're pretty objectively mid jrpg's
>>
>>740642550
can you bequith in ivalic Chronicles? that's how I maxed stats out in wotl
>>
>>740642602
Cherry Blossom and Omnislash both suck in Tactics, Finishing Touch is the GOAT.
>>
>>740642375
how about Vanguard Bandits and Saiyuki instead?
Vandal Hearts is too bland for me.
That said Saiyuki's were system is what an Attack on Titan SRPG would have been like.
>>
>>740642665
yeah I agree. I very disappointed
>>
>>740642679
saiyuki is way underrated, and may actually be a hidden gem
>>
>>740642082
Genealogy is the one that needs a remake the most. It has lots of features but the SNES is heavily limiting it to its full potential.
>>
>>740635916
This game released 3 years before the Bioware overrated slop known as BG2 and its x10 times better in both gameplay and story.
>>
>>740642679
I never got to play vanguard bandits, it was always gone from the rental stores, and I couldn't find a copy of it to buy. although I could play it now via emulator
>>
>>740642234
I tried it and found it pretty boring sadly
>>
>>740642506
Hard mode in IC is utter crap. All it does is make you unable to nuke units by lazily applying a damage penalty for you and a damage bonus to the opponent. So you just switch your strategy over to petrifying people. Not a fan of the game having to alter the rules in its favor just to be "hard". If we both have the same knight unit there is no reason one should be stronger. Ultimately it's not an interesting way to do difficulty compared to having the player develop a counter strategy.
>>
>>740642794
those are two completely different games
>>
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>>740642729
Honestly I still think the were concept is unique, but the other features are showing its age and limits. I like it makes facing important in damage calculation, but the fact that hit rate / accuracy is totally invisible to the player is bullshit.
But for a Journey to the West rpg I appreciate it a lot, and the spritework and artstyle is great.
>>
>>740642857
It was the first time I had to give a shit about which accessories to use which I liked.
>>
>>740642857
Ever seen the 1.3 mod? It does some fair things in theory, like actually giving every enemy a full slate of support skills, but it also does some bullshit like giving some bosses the ability to equip weapons in their accessory slot and shit like that.
>>
>>740642857
I see. I don't know about you, but my main focus in fft is to see how op I can get with max stats. that's the difficult part having to lower your levels and picking the right jobs
>>
>>740642760
I don't think so, Mystery of the Emblem didn't have these problems, nor did thracia. It is heavily flawed from a design and balance perspective. The threats are few and far between, the macel strategy isn't that hard. You spend more time moving your units in some wacky staggered formation than you do engaging your enemies. Some of the optional objectives add a form of challenge but the game is fairly easy to a point where you don't need to sweat about any of them barring like Naga
>>
>>740642658
The bacon ability? Sure.
No idea why you'd use that for Cloud, unless we are talking about stat maxing via Onion Knight which doesn't exist in Chronicles.
>>
>>740636305
SPBP
People only hate on it because they played FFT first.
>>
>>740641810
>Difficulty is just so poorly tuned in FFT
I think Matsuno just doesn't care much about the gameplay and let some other staff did it, which is why compared to Tactics Ogre there is lots of ludonarrative dissonance in it
>>
>>740642967
yeah I was talking about wotl. did they end up adding death knights to IC?
>>
>>740642954
I still just think it's budget and console limitations.
Thracia and ME didn't have problems because Kaga wasn't aiming them to be a large scale war simulator. Every map in these games fit a certain scenario, while in Genealogy there is a reason there are only 12 chapters in total.
>>
>>740642946
1.3 is also ass sadly. It is in no way lazy as it has some fun stuff in it, but at the point where it does stuff like have regular enemies carry infinite elixirs so they can heal full HP and MP every turn it lost me.
I guess the point of it was to be super hardcore and difficult for bragging rights so I can't blame the autism. Not something I'd ever play for fun again.
>>
Shame about the typical "kill God" final level
>>
>>740642967
>>740643021
I always named my little sacrifices pig, pigu, piggy, pig mog, and faggot.
>>
>>740642234
JD'arc is cool.
I feel like the transformation system are homage to the PS1 Saiyuki game.
But as always since it's def. inspired by a folktale the story itself is limited to that scope. Still entertaining, and that sacrificial moment is brutal.
>>
>>740642946
there has to be mods on pc that allow you to randomize enemies, abilities, and skills.
>>
>>740642951
Always found leveling down and up completely unengaging. And I say this as someone that likes to build units taking into account job stat growths (annoying).
>>
>>740643101
It's more budget I think. Der.Langrisser handled the scale fine and even had auto movement command. That game has its own slew of gameplay problems but scale wasn't one of them
>>
>>740643176
Yeah that's pretty bullshit, but it is possible to farm 99 Elixirs. You'd be basically unstoppable with that. But I think there was another variant of 1.3 that just implements the basic things like giving enemies support skills without the insane bullshit difficulty.
>>
>>740643293
I enjoyed it personally. I'm a numbers guy
>>
>>740643021
Mods added it apparently.
>>
>>740643293
>>740643341
to me it's fun learning the mechanics of a game, and manipulating them
>>
>>740643278
The pc version has been surprisingly tame with mods so far, taking into account that the FFT is supposed to have a very active scene. Or it used to.
>>
>>740643350
man that sucks. death knights, and soi knights were an awesome addition to wotl. it's too bad they didn't add them to IC.
>what were they thinking!?
>>
>soi doesn't get auto changed to onions
what happened?
>>
>>740643451
you'd think there would be a ton
>>
>>740643232
Yeah. I can still picture it in my head and remember it being messed up because while that character was getting a bit manic she didn't deserve her fate.
>>
onions
>>
>>740643494
>>740643617
I spelled soi wrong lol
>>
I always make Ramza a dual wielding ninja, I don't even know if that's a good strategy
>>
>>740643463
They weren't thinking. If I was making Chronicles I would have options settings to let the players experience the game how they want. Even pokemon rom hacks let you toggle game mechanics on/off nowadays. Their "we wanted to stay close to the original" excuse is lame when they changed stuff without much thought themselves too anyway.
>>
>>740643641
I make ramza a duel welding Arithmetician samurai
>>
>>740643293
It's absolutely unnecessary to my enjoyment of it, only build autists slurp at it.
That said finding that mecahnic existed is comical and makes me wonder what the devs were thinking.
>>
>>740643694
>squire
>>
>>740643641
It works but it's far from the best and most versatile. The fantasy of something cool is often more important so play how you want.
>>
You know what would've been crazy? If dual wield actually affected Holy Sword techniques
Of course that sounds OP but they can always do it the Valve way
>>
>>740643726
you know they meant for people to find that mechanic.
>>
>>740643726
It's barely a mechanic really. It's just a result of jobs growths not being equal and the devs implementing a level down trap that's a mechanic more common in older RPGs.
>>
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>>740643829
double holy sword techniques? now that's just too op, anon
>says the heretic with all jobs mastered, and max stats
>>
>>740644004
why did they give him a thong
>>
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>>740644004
>wrong pic
>>
>>740644096
leather strips to protect his ass hole from the zodiac
>>
>>740643941
No wait I take that back. Thinking about it, it's also a result of how raw stats get translated into actual stats and how raw stats are just in a pool tied to the unit.
>>
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>tfw Holy Explosion
>>
>>740644183
fuck yo cards nigga
>>
FFT OST is proof that mankind can achieve greatness.

https://www.youtube.com/watch?v=NivFjekKnbg&list=RDNivFjekKnbg&start_radio=1
>>
>>740643641
Dual wield Katanas learned as Ninja but then go Samari for the really good AOE attacks and buffs.
>>
>>740644217
the ost for fft is truly a masterpiece
>>
>>740642234
>cuts hair off for "character growth"
>>
>>740644253
fuck that duel weild Excalibur 2, and 1.
>>
>>740644191
>tfw Agrias always ends up as a magic class cause she's a woman
>>
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>made two of the greatest game for the company
>got fired
There's no gaming company that deserved to go bankrupt more than Square Enix
>>
>>740644004
Lol thong armor.
>>
>>740644278
This is FFT not FFTA. In FFTA you don't dual wield, you Geomancy + Holy Blade for the lolz.
>>
>Jeanne d'arc
>Agrias = Saber
When will we get a Fate SRPG?
Not including Type Moon Wars. That is just an SRW clone.
>>
>>740644253
at least have one chaos blade equiped
>>
>>740644361
you're right. I'm getting mixed up
>>
>>740644358
yeah that's his gay mercenary armor lol
>>
>>740644183
RPGs have always been the penultimate genre for escapism.
It's funny that the best acclaimed RPGs usually need to have elements of realism though.
>>
>>740640681
They like it because of shipping faggotry
>>
>>740641940
I did not like the ye Olde English voices in either FFT or Tactics Ogre
>>
>>740644462
I actually liked ffta, but it's not as good as the original, and than it's better than 2
>>
>>740643181
Back then that was a new and novel concept though.

>>740644361
You do that in the first game too, equipping the Geomancer job with Holy Sword secondary makes your Holy Sword hit like a truck.
>>
>>740644639
that's the only thing it's good for. geomamcer is a fly over class unless you're trying to get really powerful. it's a pain in the ass to level
>>
>>740644361
I thought A2 was the Geomancy cheese game
>>
>>740644639
>get me the fuck out of here
>I have enough JP to class up, please!
no
>>
>>740644639
>equipping the Geomancer job with Holy Sword secondary makes your Holy Sword hit like a truck.
Geomancer job doesn't interact with elemental weaknesses. Also pretty sure the sword skills have no element even though the ai counts them as having one for the purpose of choosing moves.
The FFT version of this is really Magic Gun + Strengthen element. It's not as strong because Strengthen is not double damage like Geomancy but shooting accross the map for 500 is pretty funny.
>>
>Love SRPGs
>Love Job systems
>Fuck all new games for years now
>>
>>740644583
I didn't like WoTL script either, but I don't think in the remakes the TO script were as flowery as WOTL.
>>
>>740644794
It can be strong there too yeah. I mean it's obvious a passive that doubles your elemental damage is very good with the right skills.
>>
>>740642451
>"save before you enter battles anon"
>lolno
>I am nine years old and Ramza is a chemist because I wanted him to have a gun
>DRAW YOUR SWORD RAMZA
And that's how my first run ended.
>>
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>>740644639
>>740644879
>we need you to suffer a little longer...
>>
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>>740644959
Mewgenics, bro
>>
>>740644906
the easiest way to level up geomamcer is duel classing as a monk. especially if you unlock geomamcer early because they're a useless class
>>
>>740644879
This but fem mancer.
Tough. Don't blame me, blame that cute sprite.
>>
>>740645252
dancers are unique. they're based on what items you have/stolen.
>>
>>740645252
>>740645302
I'd rather steal from elmdor's whores than be a geomamcer
>>
>>740645252
dude the perfumes and women onky items are op
>>
>>740645197
What do you guys mean by level? Unless you mean abilities all jobs level at the same rate.
Geomancer is far from useless too. The skillset of 0 mana instant long range AoE + status is really good. And they get to equip a lot of stuff so they can wack things in the front line too. They are just not completely broken like some other jobs.
>>
>>740644906
>Geomancer job doesn't interact with elemental weaknesses.
Doesn't need to, Holy Sword damage is based on your PA rating and Geomancer has high PA. Spell guns and elemental attack boosts are sick though.
>>
PS1 or Steam?
>>
>>740645427
their abilities are tile based. you unlock them too early it's all earth based attacks
>>
>>740645018
kek
>>
>>740645429
If we are maximazing PA then knight or lancer are better though. I don't see why it has to be Geo + Holy Sword.
I might be imagining things but I think I remember the game having a knight dual wielding icebrand + black robe somewhere. Seems cute.
>>
>>740645429
you don't need PA at all if your second one is monk
>>
geomancers are weak, so you star punching
>>
>>740645653
>start
>>
>>740645534
Well you can certainly fuck up what you learn when playing for the first time
>waste JP on lava tile ability
>no lava until chapter 3
The vine and cobblestone are very common and the statuses powerful at least.
>>
>>740645440
PS1 + optional translation patch
Steam if you really really love VA
>>
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>these mother fuckers are so powerful they get you JP regardless of class
>>
>>740645009
I specifically remember a class in A2 that can use melee attacks from every element without needing MP.
>>
>>740645704
the thing is that you need to master them to unlock arithmetician
>>
>>740645592
>I don't see why it has to be Geo + Holy Sword
Because Geomancer can wear headgear other than helmets and Knight and Lancer can't, so you can use the Twist Headband.
>>
>>740645704
>>740645893
they're the weakest job class in the game. that's why you pair them with monk, and fists so you can actually get JP
>>
>>740645864
Yeah Parivir. Swordmaster class with elemental iaido skills that hit for ×2 damage as a normal attack. Couple it with Geomancy and you have a heavy hitter. Only falls off when the optional content has enemies with resistances to all elemements.
>>
Interesting challenge run suggestions for vanilla?
>>
>>740645987
theif only
>>
>>740640105
Sega Saturn version is better
>>
>>740645986
why would you duel weild katanas when they're not as strong as swords?
>>
>>740646096
lmao 2kat
>>
>>740645986
>>740646096
oh never mind you're talking about advance 2
>>
>>740645856
>breaks the law of energy conservation like a boss
>>
>>740646134
monks are op and broken
>>
>>740645957
Interesting. Unsure if +2 makes up for the difference of the PA multiplier but I can see it in the lower levels where +2 is huge and you don't have bracer yet.
>Dual wield sword + PA boosting bag Agrias build
>>
FFTA 2 gameplay wise is better.
>>
>>740646134
>>740646153
I'm pretty sure you can just beat the game as a max level monk
>>
>>740645987
SCC/SSCC to start, but there are tons of them.

>>740646162
Yeah, it's good to level up with. Maybe not as important later on, but since your characters' stat growth is tied to which job they level up in, it does make a difference.
>>
monks are like sneak theif archers. they're just too strong
>>
>>740645987
Clear all enemies (makes assassination battles actually hard)
No math
Males locked in magical jobs, females in physical
3 - 4 units limit

Choose any/all you like. Not meant as something hardcore but will require some more thought.
>>
>>740646370
if you're talking about fft (original, wotl, or IC) a army of women monks and ninjas with destotry everything
>>
>>740646370
>>740646447
too EZ
>>
I think everyone is forgetting about the zodiac system
>>
>Steam has it for $50
Who the fuck would buy that when I can play the original for free on anything with slightly higher graphics then a tamagachi. Is there some reason why? Is it the same war of the lion changes?
>>
>>740645987
>>740646370
make it even harder with no ramza
>>
>>740646618
no it's not the same as wotl. Just emulate it
>>
>>740645987
no ramza leveling. keep him in the corner at all times
>you're going to fail
>>
>>740646447
I mean if you have a 3 unit limit it's going to require some elbow grease.
If you're asking for a real challenge and not something to just spice up a playthrough then I remember a mod that disabled exp gain so you were always lvl1. You could couple that with some SCC/SSCC for extra difficulty. I honestly only ever liked Mystic as a SSCC because status effects are interesting. At some point you have to decide whatt the right balance of fun vs hard is for you. A SSCC Archer might be more difficult but outside of seeing that it's possible it would be a snoozefest.
>>
>>740646810
I can do that easily with one monk and two ninjas. all women, but the hard part is that you have to level them up
>>
>>740646810
>>740646910
not that anon btw
>>
>>740645987
you'll fail every challenge unless you have a way to beat Wiegraf, and all the other ramza 1v1 battles
>>
>>740646618
There is no real reason outside of details like native widescreen, voice acting, not bothering with emulation etc.
Like, benefits only "dad gamer" types appreciate and negatives the same types always handwave away as insignificant.
It's not a bad version of the game but at 50 bucks who gives a shit. Plus I'm not a retard and can mod the original for a better experience anyway.
Ultimately it's a cash grab version for people too lazy to bother. Could be worse I guess.
>>
>>740636253
Dont play the weebshit remakes. The american OG requires way less grinding
>>
I soloed the original game as ramsza and it's hard even when you're OP when it comes to storyline battles
>>
>>740647063
you can beat fft without grinding if you know how to make a strong character
>>
>>740647063
monk is viable class to beat the game with. you don't even need op weapons since you just use fists
>>
>>740647063
>>740647193
all though I recommend learning duel wield since you can pinch twice as a monk
>>
>>740647226
>pinch their assholes twice with 999 damage
I meant punch
>>
>>740646910
You do you. If you are imagining yourself having double sword and hamedo in the first chapter then yeah.
Vanilla challenges are just a matter of banning whatever you think makes the game too easy so it's up to you.
The only "modifier" I will insist on trying out is to clear all enemies. The game has so many assassination missions that turn into a different battle if you have to kill all the fodder while disabling the target.
>>
>>740647305
>assassins
elmdor's little whores?
>>
>>740645429
>Spell guns and elemental attack boosts
This is good but it's not the real most based thing in the game you can do with a gun. The best thing is to use Battle Skill with a gun so you can shoot off all of an enemy's equipment from 8 spaces.

>>740643641
Dual wielding ninja is one of the best builds in the game, it's the other build that works best with Battle Skill. Using Speed Break with a dual-wielder is basically GG for that unit, they won't get any turns ever again.
>>
>>740647364
duel welding is one of the best skills in the game hands down
>>
>>740647358
No, I mean missions where you only have to kill or critically wound a single target or boss. Those are always way too easy in my opinion since you can go all out expose yourself while also nuking the target and end the fight.
>>
>>740647435
oh, I understand
>>
>>740647063
american isn't the original
>>
you know what you shouldn't waste abilities on? teleport
>>
only use teleport when you're trying to steal elmdor's genji gear, and mursame. it's useless everywhere else
>>
>>740647364
>shoot off all of an enemy's equipment from 8 spaces.
The best part is that those aren't mutually exclusive. You can also do physical damage with a magic gun by targetting equipment the enemy doesn't have, like shield on a monster. The damage formula gets a bit funny there and can overflow for 999. But yeah I guess I try ro avoid obvious exploits.
>>
>>740647465
It's the american original
>>
>>740647576
if you can wield a gun, and have knight abilities you can destroy armor and weapons
>>
>>740647506
Not in chronicles that's for sure.
>>
>>740647665
it's mainly useless
>>
>>740647635
I know
>>
>>740647665
>>740647681
even in the original and wotl. it's a giant waste of a slot
>>
Geomancer is so fucking bad. Literally what is the point of this job.
>>
>>740647735
To make you seethe and make me happy, what else.
>>
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>>740647735
a cute
>>
by the time you get teleport you already have shout, and you can already act 3 times. teleport is one of the most useless abilities, and it's sad, because it seems really cool
>>
>>740647814
she's super cute
>>
the gameplay is so fucking slow
did they speed it up in the remake
>>
>>740647880
just emulate it. there's a fast forward button on the psxe
>>
>>740636305
Treasure
>>
>>740647835
>>740647735
I am on to you
>>
>>740647814
Christians are the heretics
>>
>>740648000
you'll never catch up my speed is beyond you
>>
>>740647735
Smacking your enemies with feng shui is cool
>>
>>740648037
>*teleports behind you*
Ready to eat your words?
>>
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>>
>>740648000
>>740648037
+20 speed
heh heh good luck dude
>>
>>740648083
>shout
>>
>>740647408
The Speed Break trick is even better than it sounds because the Ninja is the fastest job in the game, so it's better to do it with a Ninja than to put dual-wielding on another job because the speed gap between you and the enemy just gets bigger. Another fun trick is to use Yell/Scream or Speed Save to get more speed on top of that.

>>740647635
I literally just said this.
>>
>>740648087
I love ffta, but this is a fft original thread
>>
>>740648087
The fat shark things are lame. The rest can stay. Shame about all the female humans that got extinct.
>>
>>740648161
the beat job in the game is unique to ramza, and it's squire
>>
>>740648087
>Viera are better mages than the dedicated mage race
Blood Price was a mistake
>>
>>740635916
This is the WORST fucking cover the game could have.
>>
shout is literally the most over powered ability in the game
>>
>>740648108
>>740648136
>Assuming that I'm slower
It's a single movement slot investment :)
>>
>>740648302
but I have 4
>>
>>740648206
Ubersquire is definitely one of the best jobs, it has Scream, Ultima and some of the most diverse equipment options of any job, including knight swords.
>>
>>740648161
I prefer Monks desu. They land both way more often due to higher PA
>>
>>740648336
You have 4 what?
>>
>>740648438
4 attacks
>>
>>740648380
ultima isn't even that good, but shout and yell are super overpowered
>>
>>740648463
>anon that thinks is fast is actually retarded
>>
>>740648396
The Ninja is faster, so you get more attempts, evening it out. The Monk is still a good pick though.
>>
>>740648380
>>740648527
Ramza also has other equipment that normal squires can't equip
>>
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>>740648553
my speed is beyond you're control
>you're going to die tonight, bitch
>>
>>740648527
Ultima is a lot better after you've used Scream a few times. But the only major use I found for dual-wielding on a non-Ninja job is swordskill jobs and Ubersquire. Ubersquire Ramza with dual-wielding and 2 knight swords is a powerhouse.
>>
>>740648563
I find that Ninja is better as the dual puncher that kills enemies while the Monk is the better debuffer. I really don't want to be making multiple attempts with how frail Ninja's are, and often enough you have to work through a shield's odds. But obviously both can work nicely. Just exaggerated on the Ninja speed difference a bit in my opinion. In reality striking twice for speed break is lethal on its own, even on a knight that did it once on a boss.
>>
>>740648721
it's not worth. you can do more damage with duel weild. by the time your maxed out ultima just does 999 damage. it's useless
>>
>>740648704
>speed peaking that early
Pathetic
>>
>>740648781
monk, and ninja are both really good classes in the game
>>
>>740648835
my speed doesn't peak. no one is strong enough
>>
>>740648721
Dual wielding is funny for some stat boosts as well. Like a Geomancer with 2 rune swords for +4 MA.
>>
>>740648835
>>740648875
as a heretic I literally killed that last skank false God in two moves with ramza
>>
>>740648958
they were big moves. massive moves. lots of damage
>>
>>740648958
>Not mime maxing for fancy setups
People are trying to do it in half a button press nowadays I hear.
>>
>>740648895
every damage boost doesn't matter when you can just hit 999 regardless of your class. you have to understand how to utilize it
>>
>>740649058
what's that?
>>
I think the most underutilized abilities are talking shit to enemies, and lowering their bravery, faith.
>>
>>740649071
I lost you anon.
>>
>>740648781
Ninjas aren't as frail as they seem at first with the right reaction abilities and items. I use things like Angel Ring and either Blade Grasp/Shirahadori, Dragon Spirit/Dragonheart or MP Switch/Mana Shield (or perfumes instead of Angel Ring if it's a female ninja). You only need to be able to survive a couple of hits because Ninjas do massive damage and will often OHKO, so if you just know when to hit an enemy with standard attacks and when to hit their stats or equipment with Knight skills, you basically can't die.

>>740648794
Yeah, I don't use Ultima that much, most of the time everything dies to dual-wielded knight swords anyway.
>>
>>740649162
And convincing enemy cuties to join your party so you can strip them of their clothes. What a great job.
>>
>>740649181
you have to learn how to have extra moves, rdouble attacks. extra moves. that's why shout is the most over powerd ability in the game. speed let's you attack more than once
>>
>>740649257
I wish I could recurrent elmdor's slutty whore assassins
>>
>>740649278
You solved the mystery of speed being the best stat anon
>>
>>740649187
once you can naturally hit 999 on a regular attack everything else becomes useless
>>
>>740649379
I solved this a long time ago
>>
>>740649331
Those 2 are the hottest characters in the game.
As well as generic dancers.
>>
>>740649435
I totally agree
>>
>>740649435
>>740649460
If you know you know
>>
Let's settle this: if you use TG Cid, did you beat the game?
>>
>>740649435
I was really disappointed that I couldn't recruit them. too bad
>>
>>740648794
>Duel weild
For the love of god, look at dictionary before posting, you stupid ESL
>>
>>740649380
Against normal units in single player this is usually true, but in some of the hard mode mods and multiplayer you'll run into enemies that have Reraise and Mana Shield, and it also helps to have something else against zodiac beasts because they can exceed 999 HP. Speed Break/Magic Break are much more damaging to zodiac beasts than a 999 attack.
>>
>>740635916
>"This is undoubtedly the best game of all time"
ftfy

>>740637064
True, get a mod for it, I suggest Retweak

>>740639975
WotL, everyone shits on the Shakespearean prose but it's the only possible game where it fits without sounding pretentious, as I said to the post above yours play it with the Retweak mod.

>>740640075
TiC has an artstyle all over the place, I don't get why in a medieval game with a grounded political intrigue plot they choose to make everything in the UI have this neon glow to it making it look like an asset flip phone game.
>>
>>740649494
I didn't use him, but he's still fucking cool
>>
>>740649494
You didn't beat the game if you uses half of the shit in this game so who cares.
>>
>>740649545
anon I have over 1200 hours in these games. stop being a faggot only reply to me if you're talking about fft
>>
>>740649551
stone them
>>
>>740649494
Yes but only if you make it a bard
>>
>>740649676
damn.. that's rough
>>
>>740649648
>wears anti-petrify accessory
>>
>spoony run
>>
>>740649716
which boss fight are you talking about?
>>
>>740649716
>>740649764
you know that you can stone demons
>>
Everyone who said "waah why did they abandon the political plot and go kill God at the end" is a faggot, prove me wrong.
>>
Should I stop playing SRPGs like chess and just focus on stats and character skills because every time I play a SRPG I try doing epic positionals and it never ever works.
>>
in elmdor's zodiac boss fight his little faggot demons can be stoned, and you can stone him too if you break his faith. he turns into that 4 armed ram.
>>
>>740649789
I've never seen anybody do that, does it work on all of them? I wouldn't think they'd make the final boss vulnerable to stoning.
>>
ramsza is so powerd he can just stone demons
>>
>>740649826
They are just rpgs anon.
>epic positionals
Those only come about once in a while by circumstsnce. 80% of the time you will be walking in range of an enemy and hitting them.
>>
>>740649961
you have to lower their faith. you can't just do it
>>
>>740649971
I was playing XCOM2 and kept dying over and over again and just assumed I was really bad at positioning
>>
>>740649994
I thought lowering an enemy's Faith made them less vulnerable to magic, not more. How the fuck does that work?
>>
>ramza shouts
>elmdor is a fucking faggot
>loses faith
like I said before orator is underrated. you can make your enimes feel like shit by yelling at them because they're gay
>>
>>740650059
Which is better, FFT or XCOM?
>>
>>740650060
correct. you lower their faith so you can turn them into stone
>>
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>>740636305
I prefer lucavi, agrias, cloud strife and Delita.

I do like Kachua though. And canopus.
>>
>>740650060
>>740650146
break
>>
>>740650060
There is a high chance of bullshit
>>
>>740635916
Is this better than Sengoku Rance?
>>
>>740650195
no. it's real. there are tons of ways to beat each fft encounter/storyline battle
>>
>>740650130
Purely based off gameplay? XCOM, though XCOM is admittedly bullshit sometimes but that adds a lot of replay value. I like FFT and replay it once every year or so but I have 1600 hours in XCOM 2. I like FFT’s aesthetics and flair more though.
>>
>>740650195
>>740650249
the thing is you have to beat elmdor's zodiac mode before your break ends because his demons come back even if you kill them. that's why your turn them to stone. I beat this solo. it's hard
>>
>>740640256
FE4 was amazing, just give more battles throughout the map so your entire army has something to do and it would be kino. Still get chills when thinking about the silessia campaign or Elsigan or the finale in the first act
>>
>>740649826
At first focus on survival. Live units get to act, downed units do nothing. Pay close attention to what your enemy can do and reach. In Xcom and others more brutal ones only max cover/defence/unreachability matter, the half-covers and other low chance defs are beginner traps. Focus one enemy down instead of spreading damage on multiple enemies that still survive to act on their next turn. If enemy attacks, it's irrelevant if they are in full health or whittled down.

Know units' strengths and weaknessess. If your ranged unit acts best from back and is weak to melee, don't bring it to frontlines unless you are 110% sure you can take down any melee enemy that could reach your ranged unit or neutralize any damage your glass canon would take. Jack of all trades is objectively worse than unit focusing on one aspect unless the jack of all trades is main character who by design needs to have variety. Your fire ball mage doesn't need to waste resources on punching hard, you will never bring the mage to melee.
>>
>>740650249
Pretty sure the formula for break is faith based
>>
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>>740640794
>>
>>740650338
yes I stated that you lower their faith
>>
>>740650130
I like both but I have to say Xcom gives bigger thrill while FFT lets you customize units more to your desired state. FFT is enjoyable power fantasy while Xcom is more about rolling with punches and minimizing risks
>>
>>740650390
Higher faith = more vulnerable to spells
I think you are confused about something. Or there is extra content in IC I haven't seen because Elmdor does not turn into a zodiac in the first fight.
>>
>>740650292
1600 hours, got dayum. I probably have at least 400-500 in FFT though. I've beaten the game I think 5 times and also fucked around with a bunch of mods. If you replay it every year you've probably got about the same amount.
>>
>>740650460
I haven't played IC yet
>>
>>740650460
maybe I am. the bravery faith scale is kind of confusing
>>
>>740650487
Then idc what you are talking about when you say you lower faith to raise petrification chances.
>>
>>740650528
what do I was trying to say is disable elmdor's minions when he turns into the zodiac monster. you can break them if you have enough speed I did this solo as ramza
>>
>>740650419
I'm all about the unit customization so FFT is more my style, and the story and characters are among the best games ever. I knew a couple of guys who loved XCOM though.
>>
>>740650614
What minions? The skeletons and the zombie knights? Sure you can break them. Anon was asking if the literal boss was able to be petrified not the minions.
>>
>>740649494
using the named characters are basically cheating. especially mustadio, orlandeu and beowulf.

then again, the game only demands you actually know what you're doing in about 10 of the 80ish campaign fights
>>
I want to post a picture of elmdor transformed by the zodiac, but I can't find an original artwork piece where he's a 4-amred ram demon
>>
>>740650752
because you're looking for wiegraf, not elmdor
>>
>>740650703
no his zodiac fight. the final showdown against elmdor where he uses the zodiac stone
>>
>>740650776
nope the final showdown against elmdor and he's cornered, and he used the zodiac stone
>>
>>740650803
elmdor doesn't turn into a four armed ram. he turns into this

https://finalfantasy.fandom.com/wiki/Zalera_(Tactics)
>>
why is it so hard to find original fft artwork?
>>
>>740650782
Yes his minions are skeletons and zombie knights. Are you ok anon?
>>
>all you do is yell in a corner for an hour and then become mathematician to wipe entire maps in one turn
>>
>>740650715
Yeah Beowulf is busted, might be even more busted than Cid. Okay maybe not but he's close.
>>
>>740650965
while orlandeu will basically win the game for you, beowulf enables degenerate grinding strats with speed break and chicken
>>
>>740650884
who's the fat faggot in the church who summons demons then?
>>
>>740650914
You don't even need to yell in a corner if you use Math Skill, you can just instakill everyone.

>>740650965
Beowulf is slightly less powerful than Cid in general, but he's actually stronger against zodiac beasts because his life drain ability works on a percentage of the opponent's HP. You basically can't be killed as him because he'll always top himself up.
>>
who are each demons who posess the zodiac stones?
>>
>>740651018
thats cardinal delacroix who turns into queklain/cuchullain
>>
>>740651039
I was more thinking of how you get to that point as solo ramza which is the only way I play the game now
>>
>>740651018
>>740650841
>>740650776
This anon tried to reach you but I think you are too lost. Been drinking?
>>
>>740651065
that was right after elmdor, right?
>>
>>740651089
yes sir
>>
>>740651098
no, that was several hours before elmdor
>>
>>740651127
I just remember several boss fights in a row. my bad if I'm mixing them up, I just want to about how powerful you can nefo
>>
>>740651185
>you can get
>>
you can easily stop demons in fft. I'm pretty sure you can just use status abilities on them
>>
>>740648003
this, ban christmas
>>
>>740635916
No because once you understand and have mastered its system, theres no reason to replay it.
>>
>>740651270
this makes you look bad, jew
>>
>>740641549
FFT story is a ripoff of Berserk bruv
>>
>>740651290
Brah there are so many challenge runs you can do of this game and so many builds to try you can never get bored of it.
>>
>>740651325
when fft released mostly everyone was unaware berserker
>>
>>740651290
that's the point. you want a challenge? play the worst of the worst, and try and beat the game
>>
>>740651325
yeah we were too busy watching fucking dragon ball z
>>
>>740651473
I was watching Bleach, thank you.
>>
Does anybody actually use Mimes?
>>
>>740651270
it's yule in the civilized world anyway
>>
>>740651394
true, i still love fft, mime was the best job
>>
>>740651593
>>740651607
>>
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I've been thinking of this mother fucker the hole time. fuck this faggot ass bitch
>Pic rela
>>
>>740648161
>>740651593
You can use a Mime in an extremely OP turn manipulation team comp. Mimes are best when they're used with abilities that don't require you to target a specific unit, like Bard or Dancer abilities. Get Ramza as a dual-wielding Speed Breaking Ninja, with a Bard using Last Song, a Dancer using Last Dance and a Mime miming everything the Bard and Dancer do. The enemy will never get a turn.
>>
>give me the zodiac stones, or die
>>
>>740651780
Get 3 arithmetics/mathmeticians and 2 mimes. Fucks everything up. 1 arith acts and 2 mimes follow, the other acts and it cycles, thats 9 moves.
>>
>>740651896
mathmation is erased.
>>
>>740651936
?
>>
it's time to master classes
>>
>>740645063
>>740651990
fag
>>
>>740651936
it's arithmetician you dummy
>>
have fun guiz
>>
>>740652182
You going to get drunk?
>>
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>>740635916
Mogged by Triangle Strategy.
>>
>>740652965
I think in terms of map design and choices that matter, TriStrat wins.
That said I find TriStrat characters boring and lacking depth, although I think it's also caused by the writers making the world awfully small which reduces the sense of stakes. The dialogues are painstakingly boring as well, albeit better than the Octopath series.

Ultimately reminded me of Sacred Stones, which I consider the worst FE in terms of stakes.
>>
>>740635916
it certainly shat on mainline finalfantasy games of it's time, and even to this day it's possibly one of the most fun iterations of turn-based & tactics combat.
It's a childhood classic and I am willing to praise it but for some reason I couldn't bother finishing it the last time I replayed it
Maybe it's because I already know all the jobs and it's not as exciting the second time when it's no longer a mystery to figure out
>>
>>740637064
After chapter 2 every single fight is basically kill the enemy in one turn or be killed in one turn. I don't know if the expectation was that you'd be losing units left and right and spending untold hours training new ones or if they expect you to just grind until the game is piss easy.
>>
>>740648721
Ultima is basically just a stronger fire 2 , dunno why the devs decided thats a better fit for ramza at nearly the end of the game when the final boss has an even better version of the move
>>
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>>740651593
>Mime can't use clothes for some reason
>Literally hard coded that way so you can't mod them to wear armor
???
>>
>>740642972
I played TO first and FFT right after, FFT played much better imo, both had their jank but TO felt like way more of a stat check.
>>
>>740658646
TO has a weird damage formula where your final damage number is dictated by being first filtered through opposing stat checks and armor. It leads to cases where you can do pitiful damage if you're not geared or leveled enough that FFT avoids. FFT battles and maps are also much quicker to have you face the enemy as opposed to TO's bigger unit count and slower map battlefield traversal than you're going to spend some turns simply moving around.
All that said I think TO makes better use of choke point strategies and environmental kills via gravity. Hard to reach tiles also offer more of a reward for the right ranged units. They certainly play differently even when they are similar. TO is definitely slower though, people that dislike how FFT is slow might have more of an issue in TO.
>>
>>740636305
I played the N64 one and found it an interesting novelty due to the console it was on, but otherwise kind of brain dead once you figure out the systems.
Are the PlayStation entries better?
>>
>>740656201
>Triangle Strategy


does it even have an OST that can compete with FFT ?
>>
>>740644879
>>740644906
Geomancer / Dual Wield / two of the +2 magic swords isn't good, but it sure is fun.
>>
>>740635916
It legitimately is.
>>
>>740644339
My thoughts exactly. They don't deserve him.
>>
>>740664091
64 is good but MotBQ is a lot better imo, the soldier promotion system in 64 just lengthens things for no real benefit imo.
Saturn version is ideal for Ogre Battle, it adds voice acting and a few bonus maps, PS1 is probably the worst due to load times and a lot of text in the game using an awful font
>>
>>740641810
I love the game still. But you do have a point. The whole game is easy dave for 2 fights if you are not ready for them.
The bull boss that ramza basically needs yell, and second is the ninjas that will kill the character you need to protect if you don't go before them
>>
How to make a strong archer?
I was never able to. Also wtf is up with charge?
>>
>>740669913
Ignore Elevation, Max speed since it's the same as PA for bows, Minmax charge every turn, consider ranged breaks and golem as secondary.
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Agrias sexo
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>>740675680
Thanks, I didn't know the thing about speed. Crazy thst the game doesn't explain that at all.

How do I minmax charge though? What's the point for charge 20?
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>>740678442
Charge works the same as spellcasting. Each charge level resolves at incrementally more clockticks in exchange for power.
When you target an enemy, charge the most you can before they take a turn and move (or you are in danger of getting hit by their allies mid-charge, that's why elevation and safety are important).
Sometimes you can charge up to +5, other times the turn order only allows for a small +1.
Start by learning the early levels of charge first. Something like charge 20 is very impractical outside of using it in combination with immobilize or something.
Charge is a bad ability but not unworkable. It just provides a small damage boost to your attacks most of the time.
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>>740644906
>>740645592
ice brand combined with elemental armor buff PA. holy sword takes that PA to do nonelemental damage.
thats why its a common Agrias build.
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>playing fft for the first time with TIC
>going very smooth, came up with a simple asspull for killing weigraf
>get cool act 4 characters
>become obsessed with getting them loaded out before the end of the game
>start grinding
>lose interest in playing
RIP



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