>The difficulty is the fun
>>740768443so um
>>740768443do you have friends or no lmao lmao i got to go i got to go cya cya
I'm so done with difficultyslop.
>>740768443Unironically. Watch a movie if you don't want to do anything to see the ending
>>740768443BUT NOT LIKE THIS
>>740768443Yes, is there something wrong with that? It's just weight training for the brain.
>>740768443that is usually how games work, yes
>>740768443Truke, kek. You can make literally anything difficult if you want to, it's meaningless. Difficulty dweebs are just failed normies
>>740769335explain to me how you came to this conclusion in detail
>>740769387Challenge runs.
>>740769335Depends on the game.
>>740769432so they are failed normies because they are doing something popular but hard?, does this logic apply to normal hard games?
>>740769387Speedrunning and competitive gaming is where the real skill is at, not worthless dodge roll slop like Elden Ring or something. Chan dweebs and their ilk are "midwits", and not real competitors, just weak failed normie losers that crave validation and social acceptance deep down. The difficultyslop games perfectly fill their need of stroking their ego without any real risk>dood le show proofs or somethingI don't think so
>>740768443I really need to get myself one of them arthritis brace
>>740769991i see, so it is about ego, not fun, does it count if you are not recording or getting achievements?
>>740768443Yes, that is literally the point of video games.
>>740768443
>>740770757Maybe for Atari and NES games which almost no one plays anymore
>>740773007That image exists purely because someone got assblasted over being told to take a break lol.
>>740768443Providing some difficulty means that the player can be motivated to play the game in a way that is more fun by pushing them out of local maximums, such as seemingly optimal and efficient playstyles that are possible at lower difficulties, but aren't particularly fun if stretched over the span of the entire experience. Running the risk that some people simply will not adapt is worth it if the experience overall becomes more fun.>>740769991Speedrunning is not a game, neither is competitive play.You are not taught mechanics and play in a game-like manner, instead you build up capability through rote repetition and/or operant conditioning, all while ignoring a lot of the game's actual gameplay in favor of more optimal strategies (unless some moderator decides that this is not allowed).
>>740774301t. Break taker
>>740774301You should take a break from projecting
>>740768443Correct
>>740768443Difficultly can be fun but not every game has to be difficult, and i generally believe that hard games need to give alot of player agency in order to be fun so as example for an action game the controls need to feel good.
>>740768443Games used to be hard to hide the fact there was hardly 3 hours of content in them.When games got more complex, game makers understood a gradual increase in difficulty as you progress is an important part of the gameplay reward cycle. Or offering more advanced players a challenge when the game is complete (collecting all the shines in SMS).Games that are too easy start to feel pointless. Wind Waker is a good example of difficulty getting tuned too low.
>>740773007one of the funniest images ever made. the raw anger put into the most reasonable suggestion you can give to someone tilting out in a game- and he still comes off as a reasonable, caring soul
>>740776020The most reasonable and best advice you can give someone is "git gud". Put time and effort into achieving things
>>740773007some autistic zoomer got butthurt about being told to not use savestates or rewind and just take a break from the game if he felt frustrated with dying at the same spot every time so he made this
>>740776196>whoa there, buddy. Looks like you need a time-out
>>740777016lmao hes making more
I love taking breaks and rejuvenating my mind. I love not having to care about entertaining the fickle audience in my head.
>>740773007>spends his free time taking a break from his hobbyThis one gets me every time
Challenge is fun, but you gotta know how to balance it.I fucking hate Elden Ring bosses because of this. Watching a giant dude fly around with infinite stamina doing 20 hit combos is not fun combat design.On the other hand, those cinematic Sony games where you just press forward for 10 minutes while characters yap at each other and then fight some braindead enemies that need 50 hits to kill is not fun either
>>740769991>Speedrunning and competitive gamingSpeedrunning is for smelly trannies and competitive gaming is literal failed normalfag tier narcissist behavior
>>740778539>competitive gaming is literal failed normalfag tier narcissist behaviorAll the people I know big into competitive games are genuine normalfags with wives/girlfriends and tons of friends. Meanwhile this board that's actually notoriously full of narcissistic failed normalfags utterly despises competitive games to the point of outright seething over PvP in general. Like my friend that just had a kid pretty much exclusively plays fighting games or hops on for a match or two of Dota now.
>>740768443If a game is easy I get bored and drop it
>>740778149I think Bloodborne and Dark Souls 1 2, and 3 have the best difficulties (generally) among any such games (disregarding cheese strategies and builds, obviously)
>>740779895There's nothing really wrong with seething about PvP in general, current PvP is kind of shit due to the incessant use of matchmaking that allows publishers to maintain more control over the game's experience and longevity at the expense of the community, while encouraging the playerbase to spend more in cash shops and direct hate towards the playerbase, rather than the game that they are gradually sinking more and more time and money into.Competitive gaming tore through 2010s multiplayer games like crack through a ghetto. I would almost describe 2010s multiplayer as a firebreak, because it is almost entirely dead and serves mainly to keep people from wandering back to older games.
>coop game>max difficultytime to game
>>740773007I love when you can tell the person who made the image was completely ass blasted.