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File: artstyle.jpg (312 KB, 2560x900)
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Friendly reminder you cannot make up for a lousy art direction with brute force graphics, raytracing, or AI. Photorealism is not an art style. Modern GPUs are roughly 300x more powerful than GPUs from 2007 yet still trade blows with them. And the funny part was the original Crysis didn't even have much of an art style but the devs knew how to make it look good and unique even on trash hardware.
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this place has nothing than fucking twitter shit and retarded wannabe trolls anymore
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>>740786118
mad novidia jeet shill
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>>740786036
Left could be run on what is a potato these days.
Right needs an RTX 3090 to get 60fps with DLSS on Balanced @1440p.
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right image looks much better and artistic
maybe you are just retarded
whatever
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File: 1755568383886934.jpg (1.27 MB, 2560x1440)
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looks like dogshit by today's standards
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>>740786036
What you're talking about is art direction, not art style.
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>>740787404
Looks like dlss on medium, actually
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>>740786036
>anti-soul fog on the left
>anti-soul fog on the right
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File: 1690289696424026.png (327 KB, 960x891)
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>>740786036
Crysis doesn't have an artstyle. It has like 5 generic rock textures and foilage copy and pasted everywhere
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>>740786036
>>740787404
The worst part about Crysis is it still runs like absolute shit on modern machines
9800x3d and 4080 Super struggles to maintain triple digit framerate on this trash
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>>740788196
Because it was never optimized for multicore.
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>>740787404
The low LOD in the distance of Crysis has been brought up to the front in 007 kek.
That'll be a 2k GPU please.



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