For me, it's Markarth
>>741077790It doesn't look like that
>>741078061Not with that attitude.
>>741077790I will never not be mad about how the game looked nothing like the concept art. I get it's concepts but they could have tried to match it better
>>741077790God this artist was wasted on Bethesda, RIP.
I hope that when the tes 6 comes out and the guys remake Skyrim in it, they match it closer to the concept art
>>741079383Game had to run on a PS3 with 2006 hardware and 256mb of RAM, please understand.https://youtu.be/zYcuyiMa-QY
Markarth is neat
>>741079913I can definitely see how they got close to the concept art in some areas but the cities in skyrim were so damn tiny
>>741079383It's pretty close. Just smaller.
>>741077790Now post the real Markarth
Vertical level design... kino...
>>741077790Dogshit perspective work
>>741080335Nobody cares, sovl is more important.
Bethesda really knocked it out of the park with Reach. It's my favorite zone in the game. Unlike many other areas in the game it feels massive thanks to the verticality. It's quite difficult to traverse and all the quest lines around the reach man drip with atmosphere.
>>741077790Shame the inhabitants of Markarth made the town one of the worst in the game
>>741081078You're vegetarian or something?
>>741079383i dont think its an excuse. fromsoft manages to always translate their concepts 1:1 to the final in-game look. why cant bethesda?https://youtu.be/zvk8S8N_seo?si=k7NBBzXjbKZ3LMXA&t=106
>>741081519As opposed to a cannibal?>Bloodiest beef in the reach
>>741083625Yes anon, that was the joke.