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Is it worth the Talisman slot?
>>
joe
>>
Miyazaki really woke and went hmmmm today I will tie cast speed to DEX
>>
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>>741125825
I thought he was truly a depraved bastard when none of the seals properly scale off dex, not even the main lightning seal.
>>
>>741125217
Radagan is such a cutie
>>
>>741125217
Yes it is. Proper space ladies always favor casting speed
>>
>>741126037
it's not a real souls game unless there's a couple of stat interactions that make no sense, items with gimped or missing scaling that would be FINE with those things.
>>
>>741125825
b-but Ragnarok Online did it too
>>
>>741125217
Only in PVP.
Not worth it in PVE.
>>
>>741125217
stop using Fextra
>>
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>>741126442
What's the ideal wiki then?
>>
>>741125217
In my experience, no. Just level dex instead. Which a lot of mages do anyway for their Moonveil/spellsword builds.
>>
>>741126517
Well what if I'm doing a stat hungry int/fai build?
>>
>>741125217
I used it to get one of the big dragon breath attacks off at the beginning of boss fights.
>>
I miss wikidot
>>
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>>741125825
Atunement in DS2 being tied to cast speed, spell slots, and agility felt great.
So many great ideas in DS2, sad the whole was a little half-baked
>>
>>741126517
moonveil more like snoozeveil
get yourself a REAL weapon like a Magic Pickaxe
>>
>>741125217
Easily, it's one of the best talismans in the game. Literally 30 levels worth of DEX in cast speed, and max cast speed leads to tons of true combos. Radagon's Soreseal wishes it was this baller.
>>
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>>741126967
The pickaxe in DS2 could only be obtained if you lured a boar to special truffles and it digs up the pickaxe for you.
No other souls games had FUN ideas like that.
>>
>>741127148
Nobody did this until their friend told them to btw
>>
>>741125217
of course it is
the real question is if this one is worth it
>>
Only if you’re a pure caster for PvE.
>>
>>741127316
Absolutely not
>>
>>741127316
If you're like a level 1 twink who's infinitely confident in yourself to nuke anything before it touches you
>>
noope
>>
>>741127412
if you're still a level 1 by the time you get that you'd have been getting one tapped by everything on the way there anyway
>>
>>741125217
Give up on cast speed and just get yourself a Dagger with Endure if you wanna use spellls effectively past Limgrave.
>>
As pure sorcery you aren’t using the talisman slots for anything other than Graven flock and Godfrey’s icon.
Ritual Sword is just cope and Graven Mass is consecrated snowfield so good look getting that mid game.
>>
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>>741125825
He tried making muscle wizards a thing one time and it was simply too powerful for mortal hands
>>
>>741126442
>>741126464
bumping this genuine question
>>
>>741126464
Unironically there is none. Watch Youtube dataminers break down stats and effects or download a mod that clarifies descriptions.
>>
>>741125825
ever since i played morrowind as a kid i've had a fixation with mages in heavy armor. rather than having a havel's ring item slot tax, it would be cool if there was a spell that reduces armor weight. an int alternative to dumping your points to endu.

Too bad not too many games support heavy armor mage builds.
>>
>>741132150
>it would be cool if there was a spell that reduces armor weight
Mite b cool if it worked like Tears of Denial and From had the balls to make it last until death so you're basically trading memory slots for more carry weight.
>>
>>741131529
>mfw I want to make STR/INT work but I can't and have to switch to STR/ARC
At least the Ancient Meteoric Ore Greatsword is cool....
>>
>>741125217
If you intend to use spells even somewhat regularly it's pretty much mandatory because every casting threshold shaves off one frame from your casting animation, considering there's about 15+ or so thresholds it makes a considerable difference if you can manage to get to 50-60 or so virtual DEX.
Do keep in mind that casting speed only influences the initial casting animation, so chain casting speed when it comes to single spells is static and not dependant on your DEX, Radagon's icon does nothing when it comes to that, BUT if you're chaining different spell it does in fact make the chaining faster, it's also a significant improvement for any spell that can be charged.
In PVP it's absolutely mandatory because having high virtual dex can lead to a lot of absurdly powerful true combos like Carian Slicer+Piercer and generally give you a lot of leeway for mixups on top of making spell chaining in general a lot more dangerous.
>>741127316
It's only "good" for RL1 meme runs because you die in one hit anyway, completely dogshit otherwise
>>
>>741132224
Play Reforged it makes STR/INT pretty fucking amazing.
>>
>>741126336
A High Wizard with enough DEX was an absolute monster if played well, while a DS3/ER caster needs that vigor because enemies will be in your ass no matter what you do.
>>
>>741125217
Early on, yes, it's goated
But better options become available when you start putting points into dex, and diminishing returns kick in.

And lets be real, if you're playing a dedicated casting build, you're going to have plenty of points in the mid-late game to invest in dex.
>>
add attuneable spells to catalysts already from...
>>
>>741131529
>>741132224
STR/INT is insanely good.
The Brick Hammer can be grabbed just after Margit and gets great STR/INT scaling on a Cold Infusion.
The Onyx Lord's Greatsword is another easy early pick up if you do the medallion runs and it gets colossal weapon damage with curved greatsword speed.
The Helphen's Steeple is another seriously good STR/INT weapon.

STR/INT is better than DEX/INT, honestly.
>>
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>>741125825
DEX/INT is not a real build in ER, due to scaling and softcaps. No, Moonveil is not a 'DEX/INT' weapon, it's an INT weapon with a minor dex requirement. No your SL300 character is not real, the game ends at SL120
>>
>>741132740
Elden Ring is explicitly a SL200 game, tho.
>>
>>741132740
>DEX/INT is not a real build in ER
Why
>>
>>741132868
due to scaling and softcaps
>>
>>741132740
Unless you just throw out levels, the average person ends the DLC at around level 200.
Compared to something like DS1, the game just has a way higher level cap.
>>
>>741132904
That doesn't explain anything

You can hit 80 INT and either 40 or 60 DEX and still have plenty of levels left over for VIG and Mind
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>>741132868
Because attributes are designed in a way which makes spread investment pointless anywhere below level 200. If you try to invest into INT and DEX at the same time you just end up shit at 2 things. All of the weapons which look like they're INT+DEX aren't really, because they'll have ashes of war which scale only with INT in most cases. Even if this ash specific scaling didn't exist you still wouldn't go DEX/INT, because going pure INT gives you full access to magic AS WELL as melee damage, while splitting points into DEX gives you fuck all. DEX is the worst stat in Elden Ring
>>
>>741133224
>You can hit 80 INT and either 40 or 60 DEX and still have plenty of levels left over for VIG and Mind
fucking lol
>>
>>741132740
>>741133273
NTA and while you're not entirely wrong you're not taking into account Godrick's Great Rune which gives builds that want lots of stats a ton of leeway.
>>
>>741133273
DEX gives you cast speed and allows you to hit minimum requirements for weapons even if you're not leveling it to softcaps. There's no reason not to hit 40 DEX after 60/80 INT, unless you're a pure magic build that's using an off-hand Azur's staff in addition to icon of Radagon. Cast speed is valuable in PvE and indispensable in PvP.

>>741133306
60 VIG, 40 DEX, and 80 INT puts astrologer at 149. Hitting the 27/28 Mind breakpoint bumps that up to 160. You'll have more than enough runes over the course of a playthrough to hit this.

tl;dr you have more than enough levels in Elden Ring to hybrid build, and leveling DEX is a perfectly fine investment for an INT or FAI build. It's only cumbersome on pure INT/FAI builds, where you're better off just off-handing Azur's staff with icon of Radagon and dumping all of your excess levels into Mind instead, using some sort of weapon with low STR / DEX requirements if you have to.
>>
>>741125217
Why not just have 70 Dexterity?
>>
>>741126952
It was too op, having to take more than 2 stats is a good thing
>>
>>741133865
Dexterity is useless.
>>
>>741125825
What else would it be tied to? You need dexterity to make the proper gestures quickly
>>
>>741133865
Why not just have 99 Dex and 99 Int? You'll have more than enough runes over the course of a playthrough to hit this
>>
>>741133935
Attunement was the perfect one to tie it to.
>>
>>741133859
>60 VIG, 40 DEX, and 80 INT puts astrologer at 149. Hitting the 27/28 Mind breakpoint bumps that up to 160
You are level One Hundred and Sixty and you have no END. In exchange for having no END you have gained 3% cast speed. You are retarded
>>
>>741132740
of course level 300 characters aren't real. mine always naturally end around 190-200ish after the DLC, silly.
>>
All of this shit is why I build strength. Nothing complex, just a good bonk.

>Does it make bonk bigger?
>No
>Then it's shit

Simple as.
>>
>>741125217
>LE MAGICK LE SPELL CASTING TIME DO REDEEM LE SPELLCASTING TIME TALISMAN NOW SAAAAAAAAAAAR!
Sorry bitch but I still don't know how to even Cast spells in Souls game sand I do not have the intent of ever learning it.
True legends never use spells. They use the Giant Crusher, Prelate Crozier, Brick Hammer, Anchor and Club!!! Those are basically instant delete spells but they don't cost MP or investment into meme dump stats.
>>
>>741125825
he seriously wanks dex and int because he's a godless nip
>>
>>741132740
>SL120
PvPfags are still trying to push this meme years after release? Really? The game is too big to end up below 150 unless you ignore half the enemies.
>>
Equip load should be strength so you can wear the massive knight armors with the big fuck-off hammers without crippling your HP and/or attack by overinvesting into endurance.
Or so I can fastroll with a hammer if I have 66 strength and still wear just robes.
Pretty sure this was the original plan but they changed it very likely just to spite me personally.
>>
>>741134449
Honestly, strength is easy mode in these games. It always has been. Just dump everything you have into one stat and never stop, I have no idea why strengthbros act like an oppressed minority.
>>
>>741135210
>strength is easy mode in these games
Dex int faith summon slop is easy mode.
Strength is ultra nightmare difficulty mode. You cannot rely on cheesy gimmicks and all you have is R1, R2 and your skill at the game.
However you do get rewarded by it also being the most fun and satisfying gameplay style and the coolest roleplaying fantasy so in the end it is worth having to Git a little Gudder than dexfags.
>>
>>741135210
>I have no idea why strengthbros act like an oppressed minority
That's because early on in this game's lifespan everyone tried to play it like dark souls 4 with roll and r1 spam, which made strength weapons look like complete and utter ass because they are not suited to that play style. It was only after a) numerous buffs to big weapons and b) the realization that face tanking and spamming attacks with no regard for your safety was a viable strategy that this perception changed.
>>
>>741132740
>the game ends at SL120
Retarded, the game has higher stat requirements and softcaps than DeS and DS1
>>
>>741135147
Strength should lower weapon weight, not only that but two-handing should half the effective weight. Endurance should still reign over armor.
>>
>>741135326
>Strength is ultra nightmare difficulty mode.
>You cannot rely on cheesy gimmicks
Strength has the single biggest returns for the least investment on top of having the single best defense modifiers in the game AND the only stat in the game that not only can break through hard caps but even benefit from doing so
>>
>>741135210
Yeah this, they don't have to deal with split scaling bs from weapons either. That's the funny part with these games, meleecucks always play the victim while playing easy mode. Dlc bosses are always super jacked vs spells
>>
>>741135326
>"You cannot rely on cheesy gimmicks"
*poise break sfx*
>>
>>741135326
>Strength is ultra nightmare difficulty mode
Genuinely, how does /v/ manage to be so, so wrong about Elden Ring so consistently? We're reaching levels of out-of-touch that make Facebook boomers look like erudite salon-goers.
>>
>>741135550
Because we are the worst board at videogames, and unironically at that. Half of the posters here play every game on easy and use cheats in vidya. They probably have no idea what poise break or stability dmg is, fucking bosses barely have a moveset in elden ring when one or two attacks just stun them
>>
>>741135419
*bleed sfx*
Dexfags are the gimmick abusers.
>>
>>741135778
The builds most proficient at Bleed exploiting are STR/ARC althougheverbeit?
>>
>>741135778
Stagger is stronger than bleed and can be stacked with a frost weapon. Strength is story mode
>>
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>>741135778
*bleed AND poise break sfx*
>>
has anyone played the ERTE mod? Why is the mod make such a fucking hack
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of course. what kind of question even is this?
that’s like asking if picrel is worth it for bleed builds.
>>
>>741125825
this is good design yes
>>
>>741131529
there's no such thing as "STR/INT"
Strength builds that level Intelligence to 18-22 can use the meteorite staff and a bunch of Strength weapons with Intelligence ashes of war
>>741133273
this is not true either, many ashes of war purpoefully scale off weapon level, especially those whose power come from the armament rather than casting a spell like the Death Rite Spear
>>
>>741132740
yes this is how stats work in souls games, you don't levbel 2 stats at the same rate
>>
>>741135326
>Dex int faith summon slop is easy mode.
>Strength is ultra nightmare difficulty mode.
The level of delusion and cope in your tone is so thick I can cut it and spread it on bread. I hope for your sake that this is just bait, because if it isn't, you are clearly in trouble.
>>
>>741137282
>She never played a strength build because she is scared of the difficulty.
Sucks to suck, bitch!
>>
>>741125825
I like the DEX+INT builds though they're actually fun unlike STR builds.
>>
>>741137346
I'm choosing to believe this is bait, because I'd rather live in a world where people are normal, like me. It would be a Lovecraftian moment if subhuman IQ this low was possible while still being able to pass off as human-like.
>>
>>741137395
DEX + INT just makes me wish I was playing DEX + ARC, INT weapons are so fucking boring.
>>
>>741137467
Silence, fool!
>>
>>741137346
build is irrelevant when the caestus exists
literally just pick any stat and slap shit all day
>>
>>741137346
Strength is the literal easiest easy mode niggery this game has to offer. If you're too stupid for the jump attack unga, the Endure bunga exists to remove even the last shred of challenge the game has.
>>
>>741132740
Playing the game normally easily puts you at ~150SL by the end of the base game, clown.
>>
>>741134319
>caring about END in the game with the second lowest payoff for investing in it after BB
lol
>>
Just thought of the best way to make medium Shields relevant again for the next game,
''perfect guard'' mechanic, like Fighter vocation in dragon's dogma, ect. it just uses the shield up block animation, instead of a parryslop animation, execute a guard right before you get hit to get a unique visual effect and sound.
against most foes, this will stagger them so you can get some hits in - or retaliate with a guard-counter for some nice synergy. humanoid bosses need to be perfect-guarded a few times in a row before they get stance-broken. This is all im asking for when it comes to classic sword&board.
>>
>>741125217
Talismans arent worth. Its better to use the weight for better armor
>>
>>741132740
>the game ends at SL120
>when Vigor hardcaps at 60, and late game bosses still nuke you in two hits
Nonsense.
>>
>>741137395
Pure STR and pure DEX are relatively boring in Elden Ring. In contrast, hybrid builds are effective, versatile, and fun - especially in PvP.

I normally hate DEX/INT, but my favorite build ended up being a 40 DEX, 40/60/80 INT (depending on the level) hybrid build using the star-lined sword from the DLC. 40 DEX and icon of Radagon allows you to hit 70 virtual DEX for maximum cast speed, and the star-lined sword is a hidden gem in invasions. The 1H katana moveset is very good in general, but the L2 will murder anyone without passive poise, especially if they panic roll. Poise is common in the arena, but not in invasions.
It isn't one of those gimmicky builds where you one-shot your opponent before they even know what's happening; instead, it's all about controlling the flow of the fight with magic and then surgically dispatching someone with the sword in one interaction. Very fun, and it's easy to chase down hosts in the 1v1.
>>
>>741138248
But what about talismans that give resistances? They're basically armor.
>>
>>741139625
Near Pure Strength is fine since you can have access to a whole incantation set for fairly minimal Faith investment that scales off strength
>>
>>741133881
But mages need way more stats already
>Vigor (because zoning doesn't exist since DS3 when everything has instant gapcloses)
>Mind (For FP)
>Endurance (For stamina since spells cost stamina since DS2 for some reason)
>Int and/or Faith (For damage)
>Dex (for cast speed)

For that you get no stagger, no poise and no stance break, have to sacrifice Estus for damage upkeep, and you get range (that you can't capitalize on because everything jumps in your face immediately)
Meanwhile melee users only have to level Vigor, Endurance and Str/Dex, and you get infinite jumping attacks and stancebreak chains
>>
>>741135913
this but with great stars
>>
>>741140409
Such an aesthetic weapon. I like pairing it with Crucible Knight armor.
>>
>>741139894
Talismans are magic. I dont believe in magic
>>
Imagine playing elden slop after one playthrough.
>>
>>741141029
And you can do every achievement and see every shitty ending in one playthrough too. The only thing you miss are the different endings to different questlines, and only a couple of them have different routes.
>>
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>>741141029
I like the game.
>>
>>741141029
I did 8, theres alot of magic types to try
>>
Is the Convergence good? I've only played Reforged and dabbled with moveset mods, but I'm not sure I'd dig the non-linear nature of Convergence.
>>
>>741125217
>Wanted to make a int build
Realize i missed the scorpion charm because apparently if you advance to much into Ranni's quest (which is needed for Moonlight Greatsword) he just fucking dies
This shit is so retarded
>>
>>741141660
Not in Elden ring, Convergence in Ds3.is excellent tho. Besides that its better to just play soulslikes like Lords of the Fallen if you want somthing new and good
>>
>>741141702
Fuck that noise, I never once used that garbage in any build except for pre-DLC Holy builds just to max out the numbers to get past restistance, it's just not worth it especially not for Magic damage since it's so easy to boost.
>>
>>741141702
>play wizard
>ignore wizard quest
Thats just Fail rp, actually deserved
>>
>>741141660
I love convergence and it is so good I play ER to this day, just randomly exploring usually as a wizard. They added so much, it feels like a real dlc, unlike shadow of the Nerd Tree. I strongly recommend it if you have not tried it. It should hold you off until the next fromsoft title drops.
>>
>>741127148
lol i just learned about it that's insane
>>
>>741127148
Sekiro has some moments like this, like the nonjutsu kite, or the underwater fish scales
>>
>>741127316
I use it on my night magic build>>741132224
Lutter
>>
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>>741132224
The trick is to do a Str/Int Archer
>>
>>741138209
Medium shields are already the best shields in the game because you have 100% block plus Barricade Shield or Parry based on what you're fighting. Everything else is just superfluous gimmicks
>>
>>741131529
I was incredibly disappointed when Elden Ring didnt have a giant wheel weapon.
>>
>>741125217
Some minmaxing career invader will probably tell you to use this at X dex to reach optimal cast speed, but in reality it just comes down to a few milliseconds and isn't worth it.
>>
>>741143707
It's worth it on both PVE and PVP provided you actually want to play as a caster, the problem is you're not gonna get much mileage out of cast speed unless you more or less cap it.
They should have tied cast speed to MND honestly, having an additional DEX tax for casting speed when casters already have to spread themselves so thin is ridiculous, and to add insult to injury they added this piece of shit>>741127316 in SOTE
>>
>>741143707
The "milliseconds" are literally what makes or breaks your cast. This is very easily tested in PVE when you do quick draw matches against enemy spellcasters. They will always get theirs off first and their magic missile will stagger you, unless you are wearing completely heavy armor with lots of poise. With higher cast speed you will always win a castoff if you both start at the same time, or even if you start a split second later.

The game has obviously been tuned very finely where there is a clear difference in ease of spellcasting when you are at full cast speed versus the low end. Every single time I flub a spellcast, it's always because I didn't have just enough time. The time that would have been enough with high DEX.
>>
In Elden Ring 2, I want blue orbs back so I can go ruin a redfags day without having to wait to be summoned
>>
>>741135778
What do you think DEX has to do with Bleed anon?
>>
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>This shit gets hyper armor out the ass when it's swift, shatters poise and gap closes
>Meanwhile you're fucking lucky to get one second of poise for the cooler spells/AoW that take like 5 full seconds to pull off, if at all
I hate it bros.
>>
>>741146632
Spellcasting sucks in Elden Ring / Souls games. This has been true.. always. The cool spells are usually too slow to use or have strange hitboxes that makes them very inefficient to pull off. At least they finally made melee mechanically a bit better in ER. Hopefully next time they'll finally learn to make spells that aren't 99% useless fluff and 1% face melters.

And obviously by suck I don't mean it's not viable or strong. It's just that most spells are clunky to use in most situations. This is doubly true in ER where enemies have very long combo strings with lots of long thrusts, wide arcs and insane tracking.
>>
>>741147089
Many enemies also love to side step projectiles out the ass.
>>
>>741137886
ER armor is good and getting over 50 poise is a huge upgrade
>>
>>741147089
More than half the spells in ER are good. Most of the lame ones are also inferior buffs, not bad attacks
>>
I really like the visual and sound effects of sleep. Wish there was more sleep related stuff but maybe someday.
>>
>>741135076
blind leading the blind simply
it's just we are a decade removed from the game where that was relevant minmaxing your levels for invasions and/or muh honorabu pvp
>>
>>741147939
>>741135076
>95% of your playtime doesn't count btw
>>
>>741148042
how does it feel to be a walking man made out of straw? what sort of imbecile math do you perform to be circa level 120 in ER of all games? just actively stopping levelling after following the guides for your optimal build?
note: nowhere in this post do i say that you can't beat the game at that level
>>
>>741133859
Level Dex for casting if you aren't a PVP degenerate is almost pointless.
>>
>>741135778
Did you never notice that heavier weapon classes do more bleed ticks per hit?
>>
>>741135326
Elden Ring lets you turn any sword into a stave just by putting a ranged ash of war on it.
Stormblade on its own basically makes most spells in the game irrelevant if you purely want to do damage.
>>
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>>741148243
retard, how much of your playthrough was spent with 80INT and 40DEX?
>>
>>741137517
The only good INT weapons are the STR/INT gravity weapons.
>>
>>741141660
If you wanted Elden Ring to feel more like a shonen action anime, it is good.
>>
>>741135550
>Genuinely, how does /v/ manage to be so, so wrong about Elden Ring so consistently? We're reaching levels of out-of-touch that make Facebook boomers look like erudite salon-goers.
is people who havent played the game since release but still wanna give their stupid opinions, str used to be bad but has since buffed into the best stat
>>
>>741150257
wow epic kill, i sure am owned, even though nobody here said IT'S LITERALLY IMPOSSIBLE TO SEE THE ENDING UNLESS YOU ARE OVER LEVEL 200
but say, which of the following applies to you
>i have optimized my build, be it with a guide or by learning the game inside out 3 playthrough later
>i have decided that dual-weilding two bleed katanas is so cool that i will literally never need to do anything else even on my very first playthrough
i guess if you the sort of guy to constantly replay the game (a different kind of brain damage but besides the point) and commit to a singular thing then the 95% math does check out
it's just anybody who doesn't do that, but simply wants some gay shit like play with a different weapon or three on the very first playthrough will explore everything and level way over 120
>>
>>741132740
>the game ends at SL120
Lol, lmao even. I WILL level up my char to level 500+, and I WILL play on NG+8 instead of starting a new game.
>>
>>741135210
Str is easy mode because greatshields are easy mode. You can even turtle poke if you have a spear or rapier. Those are usually DEX weapons, so greatshield turtle poking tends to be a privilege mostly enjoyed by quality chads.
>>
>>741138248
Heavy armor isn't worth the investment in Elden Ring, light armor is much better than being naked though, so use that unless you have a bunch of equip load to spare. If you really want to be resilient, use defensive talismans and buffs, and if you want to be a true tank, use a shield.
>>
>>741125217
In pve, fuck no.
In pvp, well maybe.
>>
>>741132740
There's not a single souls game where your faggot ass PvP level meta was accurate to the PvE leveling experience, faggot
End this meme
>>
>>741140287
you just need max 25 end for any build. even less for mages
>>
Depends how much you want to spam cheap spells. Probably better ones to have but I tend to just have it on spell casters. Pretty sure it gives you the effect that having 30 dex would on cast speed and the cap is 70. It means if you are also pumping dex for CS, you can stop at 40.
>>
C'mon anon, I'm 70 free stat points, the downside doesn't matter if you never get hit, and you're good enough right?
>>
>>741153052
If you never get hit do you even need those 70 free stat points??
>>
>>741132740
>No your SL300 character is not real, the game ends at SL120
Weird way to say SL60 (souls) or SL80 (rang).
>>
File: IMG_20240220_191119_501.jpg (317 KB, 1920x1080)
317 KB JPG
Dont give a shid about effectiveness ye
Jus play wif watever fits my roleplay aesthetic
Simple as
>pyromancer wif an axe
>carian knight
>dragonkin psycho bitch sif regalia of eoCHAD
nuffin matters but drip n' cool factor
>>
>>741137886
casting spell cost stamina too, no?
after a certain point, your stamina will be the bottleneck of your dps, you gotta level that shit up a little bit.
>>
>>741125217
not in pve, cast speed doesn't matter and the bonus is insignificant anyway
in pvp high level dedicated casters should have 40 dex and this thing to max cast speed. If you're not also investing 40 dex it's not worth it, but at max cast speed it makes a difference in how often you'll be able to punish estus, rollcatch, and escape punishes, and you get a couple true combos off certain weapons or things like late hit Carian Greatsword into Piercer.
>>
>>741125217
It makes a noticeable difference for carian slicer which is my favorite spell so I always end up using it
>>
>>741153123
So you can get that 80/80 INT/FTH build online obviously
>>
>Dexfags
>Strfags
Both gimmick playstyles
Default greatsword QUALITY is the only way to play the game
>>
>>741153498
Quality is so tragically abandoned in ER, what do you fuckers even get, the Dragonscale weapons?
>>
>>741147089
>make open world game
>kneecap the range of every spell across the board
what did they mean by this
>>
>>741152359
The Solitude Set is like a 42% reduction in in-coming damage.
That is very significant and makes defense buff talismans far more worthwhile.
>>
>>741127148
Actually you can just get it from the red phantom near the bonfire. So I don't understand why this esoteric as fuck quest even exists. The Pickaxe kind of sucks as well.
>>
>>741125217
>A blacksmith with no arms or legs
>Muh disability representation
How is Elden Ring not woke again
>>
>>741154198
>>A blacksmith with no arms or legs
what? hewg and iji are the only blacksmiths and they have their extremities
>>
>>741152359
Despite being the "Knight game", heavy armor is trash in all Souls games and only worth it if you either use a very light weapon and leveled Endurance for stamina or if you have a weapon that is so heavy you cannot fast roll anyways but the weapon is still light enough to midroll in heavy armor.
Otherwise, naked is objectively the meta but I wear robes because I have dignity.

>>741138248
This is bait.
>>
>>741155083
armormaxxing is literally the single most easy and efficient style of play in DS1
you flat out can't die with 20 estus and enemies dealing like 10% of your health per hit
>>
>>741155273
>Naked/Robes
>Die in 4 hits
>Armor
>Die in 5 hits
>>
>>741155324
you can literally facetank Artorias without rolling even a single time and spamming R1 as an armor blob
>>
>>741132740
>SL300 character is not real, the game ends at SL120
playing through all the content got me to SL~200, stopping at sl120 is arbitrary, why not stop at sl100 or sl80?
pvp dweebs should stay out of balance discussion, this is an SP game first and foremost
>>
>>741135326
>You cannot rely on cheesy gimmicks and all you have is R1, R2 and your skill at the game

Yeah, it sure takes a lot of skill to spam Lion's Claw.
>>
>>741155023
Are you blind? The op image clearly doesn't have limbs.



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