[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1778637141421483.png (343 KB, 616x353)
343 KB PNG
>get resources to make machines that get resources to make machines that get resources that make machines
what breed of autism makes people enjoy this
>>
>>741149428
Reality.
>>
The autism type
>>
>get to an area to shoot enemies to get to another area to shoot more enemies to get to another area to shoot more enemies
what breed of autism makes people enjoy this
>>
That game is just Reddit's version of Factorio. It's so goddamn bad.
>>
>>741149671
I couldn't play it cause it was autistic. Factorio solved all the problems that Minecraft had with a 3D factory game, and then Satisfactory just introduced much of them back.
>>
>>741149671
Factorio has the problem where a main bus design is just the most efficient way to build in 2D. Satisfactory is kind of a mess but in other ways but at least every factory doesn't end up the same
>>
>>741149671
>It's so goddamn bad.
elaborate with gameplay related reasons
>>
>>741150726

>Factorio has the problem where a main bus design is just the most efficient way to build in 2D

Wrong, moreso with Space Age.
>>
>>741149428
i wish i enjoyed these factory games but i dont. they never give me any feeling of progress or satisfaction. i just feel like im making more work for myself.
>>
>>741149576
story, different levels, different enemies, gameplay variety (eg. fps with qtes, fps with puzzles, fps with physics puzzles, etc)
>>
>>741149428
you have to enjoy logistics to understand it
>>
>>741149428
I just wish they didn't force me to play as a bulldyke. In the beginning the chracaters looked more vague but there's no ambiguity about them now.
>>
>>741151278

Factorio:

Different planets, different music, gameplay variety (belts, bots, trains, spoilage, space ships, etc)

So the same then?
>>
>>741149671
>>741150489
>>741150726
>>741151635
factorio looks so fucking ugly tho
at least the map design in satisfactory is nice enough to make factories look pretty
>>
>>741152392
you seem to have mixed up the names of those two games in your post lol
>>
>>741149671
And Factorio is for autists who get sensory overload from having to deal with 3 dimensions.
>>
File: 1733511481089096.png (56 KB, 380x349)
56 KB PNG
Factorio has biters/ stompers. When I play I have to make extensive and redundant defenses that are insanely overkill. My interplanetary logicistics are designed around pumping artillery shells into Gleba and Nauvis.

Lacking an ever present existential threat, how could a factory game possibly be good?
>>
>>741149428
The game loop is ok, the issue is that upgrading your machines completely break the logistic and you have to pretty much start over every time. That's why I play Dyson Sphere instead, they understood the issue and implemented features to make it way more manageable.
>>
>>741152392
>factorio
>ugly
It's the best looking factory game.
>>
>>741152604
>>741152970
lets be dead fucking ass, 2D looks like shit
>>
>>741153106
guessing you meant 3D, and i'm not joking
>>
>>741153106
The graphics are still 3D, you just play with a fixed perspective on a 2D plane.
>>
File: 1680194713601554.gif (492 KB, 220x275)
492 KB GIF
i want a game like factorio but crossed with an rts
>>
>>741149671
I tried Factorio and barely lasted 2 hours

I have 141 hours in satisfactory
>>
white men thread btw
>>
>>741153538
so you beat the tutorials, congrats
>>
File: 1758301266490335.jpg (83 KB, 750x732)
83 KB JPG
>>741153538
ok?
>>
>>741153447
Mindustry. It's even free on the dev's github
>>
>>741154534
tower defense is not rts
>>
>>741154569
He's not wrong. It hasn't been tower defence for like 7 years. The number of waves is limited now, stuff built in sectors is saved after you "leave" (you don't really leave now) and you actually have to build units now instead of that being an option. There is also an enemy that is a terrestrial unit but it walks over indestructible walls if they are not too wide for it.
>>
File: casual.png (198 KB, 547x333)
198 KB PNG
>>741149428
Collecting resources to make tools to get better resources is the core of being human. It's why we rule the world. Anyone who isn't interested in this is little more than an animal.
>>
>>741154569
I'd like it more if it was a tower defense but you have to make tanks to destroy the enemy base now
>>
>>741149428
>Build and optimize an ever expanding factory that grows more and more complex like a massive hydra until you're spanning the world like a malignant tumor.

What kind of brainless nigger doesn't find this fun?
>>
File: 20260409114053_1.jpg (1.52 MB, 2560x1440)
1.52 MB JPG
I like it
>>
Is Riftbreaker any good?
>>
>>741155045
Congratulations, you spotted the function of this shill thread
>>
File: stoike.jpg (55 KB, 720x684)
55 KB JPG
UPS is so low I had to disable biters/pollution
>>
>>741155438
Have you tried not using one sushi belt for literallty everything?
>>
>>741149428
Its currently the 2nd most popular co-op slop type of game next to casino emulators. There are literally 8 new survival crafting co-op building games coming out this year
>>
>>741154569
>mindustry
>tower defense
good luck beating the game without mass aircraft production and a mecha fabricator
>>
>>741155173
it's factorio lite with some diablo loot, zero logistics management, and a needlessly large research tree for like 50 different turret sidegrades. I came away never knowing what turrets were really more effective or why just making a big blob of them.
I honestly found satisfactory more engaging than that shit.
>>
factorychans unkempt, extremely sweaty bush
>>
>>741153447
settlers 2
all you do is build buildings and place roads and order attacks. everything else is on a conveyor belt.
>>
>>741155173
Yes. Its a hack'n'slash tho not a base building game. If you try to play it as a base building game you are going to have a bad time.
>>
>>741155090
Nice
>>
>>741150960
It's piss easy to play and focuses more on looking pretty than actually being functional. The 3D placement is a slog to optimize and having the "attackers" guard raw material is stupid when it's optional to engage with them. It's Factorio for people too stupid to prioritize function.
>>
>>741149428
the type of autismo who gets addicted to gambling and other shitty 'hurr durr muh number be bigger'
>>
>>741155173
It's shit.
>>
>>741156436
>It's piss easy to play
subjective
>focuses more on looking pretty than actually being functional
obtuse
>The 3D placement is a slog to optimize
skill issue, just hold ctrl if you're lazy
>"attackers" guard raw material
turn it off, it doesn't even disable achievements
you're seething because you lack creativity
>>
>>741156851
>turn it off, it doesn't even disable achievements
NTA you weere replying to but if I turn off enemies does it affect gameplay much? Factorio basically makes around 20% of tech (military) pointless if you disable enemies as it's of no use
>>
File: 1749604334499613.gif (560 KB, 298x498)
560 KB GIF
I build project part assemblies as far away as possible because I like trains and drones.
>>
>>741156953
nope
the "combat" is shit, the enemies range from piss easy to mildly annoying and they're only a one-time occurrence if it's for a resource node because they'll stop spawning once you build around it, thus making them a non-issue anyways
their only use is research and DNA capsules for tickets
>>
>>741157142
also you can set them to reactive only if still want to "earn" remains in a fight
>>
File: 1775594068118744.jpg (52 KB, 500x371)
52 KB JPG
satisfactory is for low iq and/or lazy autists
just look at how many of them get filtered by aluminium, when they suddenly are forced to worry about ratios instead of just vibe-building
>>
>>741157473
post your factorio builds
>>
File: 1727904971047384.jpg (18 KB, 306x307)
18 KB JPG
got to items needing 4 different materials and my brain started fizzling out
>>
>>741156851
We have very different tastes. To me Satisfactory is just too basic and underdeveloped to take seriously. I'm happy you enjoyed it, but it's trash to me and doesn't scratch the itch that Factorio does. Do enjoy though! Not everything is for everyone.
>>
File: 1772360928195518.jpg (91 KB, 640x932)
91 KB JPG
kek satisfactory vs factorio is like osrs vs rs3
>n-no!!!! ur wasting ur life easier than I am!!!!
>>
>>741157823
great arguments anon, concession accepted
>>
>>741157665
no
>>
File: 4179.gif (3.74 MB, 714x714)
3.74 MB GIF
>>741157873
Sure thing, bro.
>>
>>741157965
seething
you can get the last reply in but I'll stop here
>>
File: 1779781494514702.jpg (886 KB, 1920x1080)
886 KB JPG
shitisfactoryfags really assert "yes our game is just as complex as factorio" and then you ask them to see their base and it looks like this
>>
>>741158221
No one said anything about complexity in this thread thoughbeit
>>
>>741158314
there are several posts itt arguing over 2d and 3d
>>
>>741149671
it's ok, it's just not as good as factorio. it's a fun spin on it being able to explore a 3d landscape and have little things in the environment to collect, plus the vibe is fun even though it is kinda 'we have portal at home'. my biggest issues are the blueprints fucking suck and travel is so slow unless you abuse the game mechanics to build a hypertube cannon (which horrifically, works better at low fps)
>>
File: 20241009075834_1.jpg (760 KB, 2560x1440)
760 KB JPG
>>741155090
Im scared of building a mega factory. I have 1 starter factory, 1 intermediate factory, 1 final components factory and the rest power. It doesn't look as good as yours but it's simple. Just gotta build the walls and link it together.
>>
>>741157825
rs3 has consistently had like no players and was shit this entire time so clearly one group was right
>>
>>741149671
Play Factorio if you like 2D
Play Satisfactory if you like 3D
Play Dyson Sphere if you already beat both and want more
Simple as.
>>
File: 1751438885283958.png (39 KB, 582x386)
39 KB PNG
>>741158724
>>
>>741149428
The breed of autism that built this site
>>
>>741158758
at least im not dumb enough to be unable to enjoy factorio
>>
>>741153538
Factorio is for simpletons who can't scale their factories or think on a 3D plane. The only thing Factorio has over Satisfactory are enemy swarms and that's it.
>>
File: file.png (280 KB, 861x1375)
280 KB PNG
>>741157771
Just put the thing in the thing and take the other thing out.
>>
>>741158423
Oh yeah, I get what the Satisfactiory devs were trying to do. It really is a neat take on it, but it felt like that old saying "wide as an ocean, deep as a puddle". I agree with ya.

>>741158748
I have all three and played Dyson Sphere and Factorio more. Satisfactory is nothing like them. It's like Legos vs. Duplo shit.
>>
>>741158886
worse
>>
>>741158948
just curious what is your bmi?
>>
>>741159008
I'm insanely fit. I have to be due to a medical condition. But since you're concerned, I can tell you're projecting.
>>
>>741149428
The goyim are gonna love this!
>>
>>741159125
lol what inane bs
>>
>>741158889
>500 x Vacuum
What the fuck.
>>
>>741158889
its cheating if i put the thing in with my own hands
>>
>>741158948
> "wide as an ocean, deep as a puddle"
I'd love to see you build anything as advanced as this in Fagtorio. It's way more complex to build verticality, how the FUCK is it only """deep as a puddle"""? Your imagination is the only limiting factor.
>>
File: mgtpanxumw0b1.png (702 KB, 2500x3148)
702 KB PNG
>>741159304
>>
>>741159467
I'm sorry I hurt your feelings, but, nothing in Satisfactory is that hard to build. It's the Duplo of Factory games.
>>
>almost tempted to try it
>read more posts
>don't want to
Back to the drawing board
>>
File: 1685695639867787.gif (82 KB, 520x600)
82 KB GIF
>>741159501
Yes, but how do they quantify vacuum? No, wait, how are you supposed to consume vacuum, quanta or not?
>>
>>741159304
It's a lack of any fluid in a pipe, so it isn't even that crazy, besides the fact that the engineer can craft vacuum-proof pipes and containers with his hands.
>>
>>741151123
It is until you get robots. Which, these days, is admittedly pretty early in the long run for experienced players.
>>
>>741159609
It's not about being hard to build. It's about being fun to build and Satisfactory gives you infinitely more options on a 3D plane rather than on a 2D plane.
>>
>>741149428
>what breed of autism makes people enjoy this
it's a high IQ skill issue but don't feel bad, there are mobas and extraction shooters for you guys
>>
>>741151635
no because factorio is 2d shit that looks like a flash game from the 2000s
>>
>>741149671
That's because it's not actually a factorio clone, it's 3d terraria with some factory stuff.
>>
>>741161093
It's nice of you to agree with him and compliment his set of arguments.
>>
I think what really butthurts some people is that the game filtered them and they don't like feeling dumb
>>
>>741161265
you have reading problems
>>
>>741161093
>looks like a flash game from the 2000s
So it looks like kino sovl?
>>
>>741161345
aww a youngling
how you going buddy
look at you typing and mostly making words
>>
>>741160061
Considering it's a constant pressure vacuum, you can quantify it in volume. You need to produce a vacuum tube - you "consume" a vacuum tube worth of vacuum volume sealing it.
>>
>>741160850
My brother in Christ, I never said the game wasn't fun, I just said it's not a hard or deep game to grasp. It's fun, just not challenging.
>>
>>741161226
That's actually makes a fuck ton of sense, compared to most of the replies I've gotten so far.
>>
>>741161413
>the zoomzoom is confused and enraged by SOVL
Many such cases.
>>
>>741161542
god you sound like such an insufferable person
>>
File: 4199.jpg (25 KB, 495x397)
25 KB JPG
>>741161883
How tf are you able to hear what I sound like?
>>
>>741161226
>it's 3d terraria with some factory stuff.
So, you've never actually played either game I take it?

If anything in this comparison Factario is more akin to Terraria while Satisfactory leans more towards Minecraft. Where one is more mechanics driven and goal oriented while the other leans more towards being creative and letting the player find their own goals.
>>
>>741161338
Ironic.
>>
>>741162146
nah. minecraft has depth and actual shit to do. satisfactory is just "here timmy do play with some crayons" as the other kids get into advanced classes
>>
>>741162740
>minecraft has depth and actual shit to do
Guess I should have clarified unmodded Minecraft.
>>
>>741162914
you didn't need to
>>
>>741162972
Oh, so you never played Minecraft either.
>>
>>741163030
kek. whatever you need to tell yourself.
>>
>>741163179
If you genuinely think Minecraft has depth and shit to do. You REALLY REALLY REALLY need to play more games. Your mind is gonna be blown the fuck away.
>>
>>741153538
So you're reddit. It's nothing to boast about. I have 700 hours in Factorio and I won't touch a lesser version of the game that's proven to have a bunch of woke garbage and lesser features.
>>
Every time I get close to beating Space Age I burn out. The expansion is too long, conquering an entire solar system is an insane task and Aquilo being a slow but simple process kills my desire to build that one last ship to get out of there. There's a reason I'm the only person among my Factorio playing Steam friends to have reached this far. I remember back on release every few days/weeks someone had a new achievement for a new science or planet, but it all stopped after Gleba.
>>
File: 3968.jpg (20 KB, 480x360)
20 KB JPG
>>741163489
lol, I'm not saying Minecraft has a ton of depth, it just has more than Satisfaggotry.
>>
>>741163923
You and your friends must really suck.
>>
>>741164327
I can't speak for them but I do. I have no business reaching this far with my shit skills and brain, but somehow I'm on Aquilo all the same, acting as proof that anyone can do this with enough bloody-minded determination.
>>
>game gets more and more tedious with each step
>never feel like you're actually progressing

At least factorio did it right.
>>
Not having a randomly generated map really hurt the longevity of the game too.
>>
>>741164457
I'm joking, not every game is made for everyone. At least you gave it a shot though!
>>
>>741163923
This but launching the rocket.
>>
The problem with Factorio and most factory games is once you figure out the optimal layout for something there's no reason to deviate and it makes subsequent playthroughs all feel the same despite the map maybe being different. Space age sucked because it felt like the devs made it tedious for the sake of being tedious.
>>
>>741164715
I've reached the point where launching the rocket is simple, Space Age turns the difficulty up to 11 though, especially when you factor in Gleba which killed the majority of people's SA runs.
Because holy shit, EVERYTHING you make rots within 3 minutes to an hour depending on what it is (with the exception of buildings and a single byproduct)
>>
>>741165443
Just use a mod that removes that shit
>>
>>741165476
That's cheating.
>>
>>741165653
It's a single player game with no leader boards.
>>
>>741165050
That's a new take. For me the fun is in finding new ways to either optimize your setup or try new ways to solve things. I like to make minimal factories, for example, and use as little building as possible to get betwixt planets.
>>
>>741165696
Fair enough, but it's the principle of it all and honestly if I can work out something that works then anyone can.
>>
File: 1726959704020803.jpg (31 KB, 500x500)
31 KB JPG
>>741165704
>betwixt

I bet it's been months if not years before you've had what could loosely be called a friend.
>>
>play Factorio and like it
>try Satisfactory and like the exploration but the factory building was kind of just meh
>Mindustry's cool but don't like doing missions
>now playing Shapez and feel like I made a huge mistake
But fuck it. I'll see it through. I'll try DSP next. I'm kind of getting tired of all this direct belting especially. It makes the factory building less interesting in a way I can't described.
>>
File: 4063.jpg (91 KB, 540x540)
91 KB JPG
>>741165914
Why would I want friends?
>>
>>741165978
>DSP

it plays like a cheap mobile game
>>
File: 1693624413579952.png (89 KB, 498x389)
89 KB PNG
>>741165993
>>
>>741166028
What do you recommend then? I'm saving Factorio mods for when the game is comfortably in 2.1 so all the mods can settle down.
>>
File: 4216.jpg (25 KB, 500x360)
25 KB JPG
>>741166082
Don't listen to that anon. DSP is fun as fuck.
>>
>>741166082
Factorio and Satisfactory and the two best in the genre and are the only ones worth playing.
>>
>>741165978
Star rupture is the one to watch this year
>>
>>741162740
>"here timmy do play with some crayons"
good morning saar
>>
>>741153106
>dead ass
Why do niggers keep coming here
>>
File: file.png (66 KB, 225x225)
66 KB PNG
>>741166082
>>
>>741149428
So if I liked making auto farms in minecraft, will I like Factorio or Satisfactory more? I tried Factorio and got pretty bored after clearing the tutorial
>>
File: 1776221023672021.png (1.47 MB, 1920x1080)
1.47 MB PNG
>>741149428
It's a whole genre of game
>>
>>741155173
I fucking LOVE Riftbreaker. It's more of a diablo clone mixed with a horde defense game, but it's honestly really fucking good. Everything feels so god damn good.
>>
>>741152392
Problem with Satisfactory is all that lovely map design is completely immutable, so you can't build anything at scale without making disgusting floating sky/sea factories because they're the only places with any fucking space to build in.
>>
I just kind of hate having to reorganize and set things up for the billionth time. I got to oil in Satisfactory and got burnt out trying to keep track of what the fuck I'm supposed to build and do. I have an impossible time trying to focus on the small things instead of the bigger picture, specially when trains are involved because I love trains.
>>
>>741150726
Main bus is literally the most efficient in Satisfactory as well.
Nilaus did an entire playthrough of it. It's g(l)orious in its efficiency.
>>
>>741155090
Cool. Nice industrial hellscape.
>>
>>741158889
> It's a wonderful day for Py
>>
>>741153447
https://store.steampowered.com/app/1450900/
>>
>>741158031
>>741157965
Two passive aggressive weirdos that refuse to come to a civil disagreement. That was enjoyable to read, thanks guys.
>>
>>741166028
Biggest problem of DSP is that it isn't fucking finished after 5 years in EA but calling it a mobile game is just silly
>>
>>741160061
That's not what should be worrying you.
What should be worrying you is that Py also has compressed air as a fluid, and if you have both supplied to the same pipe through circuit-controlled pumps you can sushi multiplexed air and vacuum in the same pipe.
>>
>>741149428
it's a white male thing, you wouldn't get it.
>>
>>741165443
Gleba is piss-easy to solve. You just need some very easy circuit assistance to switch from push-based logistics to pull-based on-demand logistics. If you get filtered by Gleba, you are a nonce and a muppet.
>>
>>741165978
Captain of Industry sounds like what you need.
>>
>>741155438
>set up fully beaconed 1024 biolabs but only with sciences for grinding mining productivity
>leave it alone as I start removing the use of bots everywhere and can't wait to see how much nicer the base runs
>UPS completely tanks because of the pollution and biter niggers getting mad
Guess I gotta set up some tree farms.
>>
I recently got into coding and the autistic impulse required to make apps and endlessly optimize, scale and feature creep them is very similar to these games like factorio and satisfactory.
>>
>>741166242
True. Star Rupture is basically Satisfactory with decent gunplay and a build system that doesn't feel like ten pounds of glass shrapnel is buried in your hand palms.
>>
>>741170308
one of us ...
one of us ...
one of us ...
>>
>>741155090
now this is factorio coded
>>
>>741168795
You're welcome, but the other guy is wrong.
>>
been playing this for the first time, pretty fun game. just started phase 3, I don't really have a centralized factory I'm just building near nodes. this was my phase 2 part factory, because I didn't really plan out where my assemblers would go I ended up routing belts underneath to get the parts where I needed them to be. I think once I get oil I'll build the big factory, working on the jetpack right now because flying is gonna make building so much easier.
>>
File: 1762611528509696.png (309 KB, 523x320)
309 KB PNG
>>741155090
holy shit that's good
i wish i could make my factory look like that instead of retarded platforms connected by conveyor spaghetti
>>
>>741170308
I'm the opposite because I'm sick of maintaining legacy shit at my job but will go nuts doing busywork to make sure I have perfect ratios in these games
>>
File: 4222.png (888 KB, 720x1604)
888 KB PNG
>>741165978
>>
>>741149428
https://youtu.be/cuxZ2u8-WXg?si=ShkQWQHpX6TwvsnD
>>
>>741169156
Trying too hard there, anon.
>>
how do you guys set up dimensional depots? I'm about to handcraft the stuff I need to research them, do you have like, one output of every major material needed for building feeding into it or would it fill too quickly if I did that
>>
>>741169212
>DLC in EA
>2-4 more years in EA (as of 2026)
That's kinda fucked up. I'm usually forgiving of EA but industrial games seem to be the worst perpetrators of abuse with it
>>
>>741150726
It's still the best way to build in satisfactory. They just made it annoying to do, mostly due to the terrain, trucks being retarded and annoying to setup, and trains requiring HUGE footprints due to stations massive size, then the tedium of laying tracks out everywhere, so people would rather sprinkle factories all over the place.
>>
>>741172426
Feed outputs into double sized storage containers, place dimensional depot on top and belt the upper output of the container to the depot. You only need 1 depot for each part, once the depot fills up all additional parts will collect in the container.
>>
>>741172426
yea I pretty much just have an all-purpose warehouse that manufactures and funnels one of each material into their own dedicated depot
no need for excess constructors since the dimensional depot is gated by a slow upload speed, besides its mainly just for auxiliary construction without having to deal with inventory management
>>
>>741169156
If you read what I was saying I'm on Aquilo. I find it hard to believe you're past Nauvis when you type like a brain damaged british "person".
>>
>>741150726
>>741172657
the nice thing about 3D is that you can build busses vertically
>>
>>741149428
BUT WHAT HAPPENS WHEN YOU FIND A NEW WORLD'S BEGUN
>>
All you guys are fucking around with belts but in DSP you can do it all with DRONES! SEND IN THE DRONES!
>>
>>741158889
>500x vacuum
factorio is the reddit of reddit humour games
>>
>>741172657
>>741173198
You don't even need a bus when you can stack belts on top of each other. It's way too easy to box yourself in with belts in Factorio but that is never an issue with Satisfactory, even if it will look ugly
>>
>>741173403
That's clearly a mod, and what the fuck are you prattling on about? I feel like I'm talking to third worlders and/or AI half the time these days.
>>
>>741173483
That's still a bus anon.
>>
>>741153106
lets be dead fucking ass, you're a retarded nigger with no actual taste. No, not bad taste, no taste, you cannot perceive beauty and you have to use production value as a proxy
>>
>>741173483
>stacking belts on top of each other instead of next to each other suddenly makes it not a main bus
Do you by chance have a case of the retards?
>>
>>741170308
combine the two and play Space Engineers
and then commit suicide
>>
>>741173529
Ok fine, I mean a "main bus" where you have like 10 lines in parallel to split off from because that's the most efficient way to extend production in a 2D plane
>>
>>741173726
congrats anon you made instead a main bus of 10 lines in a 5x2 config...
>>
File: 20260608225921_1.jpg (700 KB, 2560x1440)
700 KB JPG
>maintenance elevator equipped with AI that cracks jokes
factorio could never
>>
>>741173172
The 'you' in "if you get filtered by" is meant to be a general case third-person, anon. Not specifically (you).
>>
>>741174285
no time for fun when you have to grind in the ammo mines
>>
>>741172334
Nope. 100% honest. And if you can't hack it with belts, Gleba is dirt-simple to cheeze with bots.
There is literally no excuse to be filtered by Gleba.
>>
>>741174430
>you have to cheese it!
great game design
>>
>>741173618
>>741173938
Ok I was admittedly unclear, let me rephrase this.
Main bus designs aren't as necessary in Satisfactory because you don't have the same 2D space limits that necessitate efficient belt placements and extending production perpendicularly outwards from the main bus to avoid spaghetti. Yes you still can do it but it isn't necessary to avoid running over your own lines constantly
>>
Satisfactory is harder/better, factorio is fun if you're doing a death world challenge
>>
>>741174285
If you play Pyanodon's mods, you don't have to landfill lakes anymore.
You can just put a tailings pond in the middle of the lake and pump it full of blood from slaughterhouses butchering domesticated alien fauna. Eventually the pond overflows and creates additional landmass, essentially, for free.

You can literally create entire continents from caked blood.
The description of the blood fluid?
> Blood for the blood god

Now *that's* funny.
>>
>>741174570
You don't HAVE to - but if you're incapable of otherwise, you have the OPTION of doing so without being stuck.
>>
>>741174673
satisfactory is all about building, plus exploring a beautiful world in 3d
factorio is endlessly setting up bases to make ammo and fight enemy ai hordes
they are not even in the same genre
>>
>>741174864
its the same genre lmao, just different styles
since resources are infinite in satisfactory, it places more focus on foundational automation
factorio's resources are limited, so it places more emphases on expansionist automation
it really just boils down to the resources
>>
>>741174864
Factorio is braindead easy by drones existing. Space update made it easier with infinite resource planets
>>
>>741174578
All a main bus is, is starting from the simplest items and sending them down the bus to make further products. Typically consolidating all materials into 1 area to make it easy.

Common in factorio due to the 2d limitations like you said, but not nessisary or even really the best way to do it. It's just easy to setup and scales well. You can do stuff like city blocks (train or belt based), or drones, or just spaghetti chaos.

The reason it isn't as common in satisfactory (but still a really strong and easy way to play) is because of the nature of the 3d map. Making it annoying to transport stuff long distances. That combined with the hand crafted static map and obviously intended solutions to part of the game make building small outpost factories near resource locations the most obvious and easiest way to do things.
>>
>>741160850
Exactly, and that's the problem. Factorio has the limitation of 2d you can't go over, your actions have consequences, it's a puzzle game where you make the puzzle for future you by solving the puzzle from the past you. Satisfactory is barely a fucking game, the factory design part (you know, the 1% of your shitty fucking build that actually does something) is barebones and so extremely permissible with 3rd dimension and clipping that the only challenge left is powering through how painfully tedious it is to build anything. It's not a factory game, it's an industrial-themed dollhouse "game" for faggots in denial
>>
>>741175290
>a game where you shoot bugs with guns and turrets is a factory builder game
I see, so Helldivers 2 is the best factory builder game
>>
>>741158748
Play factorio if you like designing functional things
Play dyson if you like space
Play satisfactory if you pleasure yourself anally or wear dresses "ironically"
>>
>>741175420
>Play factorio if you weigh 600 pounds and you moderate reddit for free
ftfy
>>
>>741175474
What if I moderate 4chan for free? What game do I play then?
>>
>>741155090
>good looking factory
>minimal use of 3rd dimension
curious
>>
>>741175516
The Game
>>
>>741175290
limitation and challenge are not the same thing lmao
it just means you gotta expand more outward to solve all your problems which is hilariously trivial unless you're playing on ribbon world
meanwhile satisfactory still forces you to contend with admittedly loose but still enforced boundary limits for machinery, but the 3D space offers you multiple solutions and even allows you to think about how to implement a clean/nice looking solution
2D is just fucking boring dude
>>
File: 1729553343669646.png (277 KB, 1329x605)
277 KB PNG
How the fuck do you "plan" a factory in this? It boggles my simple mind.
>>
>>741175571
What if you lost it?
>>
File: 1756923309802931.png (3.42 MB, 1920x1080)
3.42 MB PNG
>>741174578
>dude the main bus isn't necessary I can just do whatever
anon, not all of us WANT to make pic related
>which is extreme, but also very funny
>>
>>741175781
you start a new playthrough
>>
>>741174285
>LMAO GLADOS AMIRITE XDDD
yeah you're right, factorio would never because it's a game that take itself seriously instead of being reddit incarnate
>>
>>741173302
I only have trucks so far. belts seem so good at transporting stuff and don't require fuel that I don't really see the point of them, maybe trains will be better. drones seem really good though.
>>
>>741175741
Can you visualize an apple in your mind?
>>
>>741175741
You don't. You end up tearing down all the old shit you make all the time. And then finding the dev intended spot of doing X production chain.
>>
>>741159304
>>741173403
If a tank at full holds 10k units polytetrafluoroethylene, if you pull a vacuum on it holds 10k units of vacuum, simple as
>>
>>741173302
Isn't it less effective with just drones?
>>
>>741151435
>them
come on now
>>
>>741175831
to be fair to him this is more like visualizing an orchard. most people visualize parts and end up doing >>741175839
>>
>>741175820
*tips fedora*
>>
>>741165696
It's cheating yourself out of experiencing the best planet
>>
>>741175820
you've been in this thread seething for 8 hours straight lol
>>
>>741175880
>timmy has been sneaking around, I wonder what they are up to?
they/them is interchangable with either sexed pronoun anon, I'm sorry you've let the gays ruin your ability to parse basic english
>>
>>741174578
Main bus is not efficient, it's easy
>>
>>741175901
I mean it doesn't help that progression really gates your ability to future proof builds in the early game. Though now that I'm in the midgame it seems much more feasible to do so.
>>
>>741175846
Probably, but I just like the sight of thousands of 'pigeons' flying around.
>>
>>741176104
>everyone i dislike is the same person
seek mental help
>>
>>741158748
Play Factorio if you like good games.
Play Satisfactory if you like bad, derivative, "I can't believe it's not butter!" games.
Play Dyson Sphere Program if you like Factorio but want something a little different.
>>
>>741175386
>also has bugs that need to be culled
true
>>
>>741176374
articulate why satisfactory is bad
>>
>>741175290
>Satisfactory is barely a fucking game
actually so true. i'll say it, it's not a game if you can't lose. the dying is so low stakes and your base can't be overrun. it's factorio on training wheels.
>>
>>741175420
i just pleasure myself anally, no crossdressing shit. And factorio is the superior game
>>
>>741176748
>i'll say it, it's not a game if you can't lose
gb2 resetera trannoid
>>
I just wish someone actually competent made a game like Satisfactory. And, bonus points, on engine that isn't UE5. That's all I ask.
A game made by people who understand what their game is about; and by people who are not those toxic "creative" types who only support one, very specific kind of creativity ("NO, Minecraft should NOT have furniture, you HAVE to be creative and make chairs out of stairs, that and only that is creative")
>>
holy shit factorioids are seething about Satisfactory lmao
>>
>>741176985
Doesn't seem that way.
>>
>>741176748
>the dying is so low stakes
like death in factorio is any different
>and your base can't be overrun
actual non issue if you just clear out all the bugs first
there's no "losing" in factorio either, you're just retarded
>>
Satisfactory
>set up factory to produce the 10000 item you need for your current tier
>go explore looking for new resources, hard drives, sloops, mercer spheres
>they end up guarded by enemies 99% of the time
>which involves you killing them
>Oh man this is great!

Factorio
>set up factory to produce research for your next set of technlogy
>go explore for more resources during the down time
>kill enemies to claim those resources
>Man this isn't even a factory game!

Make it make sense /v/.
>>
File: 1724866845025852.webm (2.62 MB, 720x720)
2.62 MB
2.62 MB WEBM
>>741149428
I stopped playing when I realised fluids can't reach a perfect equilibrium even if you have the same rate of input and outputs along a network of pipes, like you can do with items and conveyor belts.
Fluids "slosh" back and forth which results in your machines at the extremities of a pipe network to pause production because eitherthey aren't getting enough fluid, or their output is full of fluid meaning it can't produce more.
It made my gigantic turbo fuel generator complex be terribly ineficient with crazy power fluctuations.
>>
>>741177124
pumps are your friend
>>
>>741177071
because
>factorio
>start mining and processing resources, this causes bugs to attack
>so you set up a base to shoot them
>you run out of resources so you move 5 screens away and start mining and processing resources to set up a base to defend it from bugs attacking
>you run out of resources so you move 5 screens away to start mining and .....
enjoy, I don't care, it's your life
>>
>>741177212
>you run out of resources so you move 5 screens away and start mining and processing resources to set up a base to defend it from bugs attacking
I think I see your problem. In factorio you are suppose to setup more than a single miner and building making your end product.
Common mistake satisfctory players make.
>>
>>741149428
a special kind
>t. 800 hours in a single minecraft mod
>>
>>741177307
setting up more than one miner makes the resource nodes to not run out?
>>
>>741175386
Yes, the game where the fail condition is an irrecoverable destruction of your factory by the enemy force, which you need to prevent by automating the defense of your factory by itself because it's not possible for you to hold them off by yourself, is a factory game
>>
>>741177187
Yea I've tried a bunch of stuff to mitigate the problem to varying levels of success but it never truly fixes the problem totally.
I've also read that valves are a detriment to fluid flow which is dumb, you'd think they are useful to force flow in one direction but apparently inactive pumps are better at that, so stupid.
>>
>>741176985
happens with every autistic sub genre of game (see fighting games, rhythm games, racing games, etc)
genetic dead ends with no social outlets pick a side and have to violently attack anyone that dares like something outside of it
>>
>>741177382
that's a strategy game
>>
>>741177071
>>741177212
What fucking resource density are you playing on? I don't run out of mining spots until 20+ hours post-game
>>
>>741175673
Limitation is a prerequisite for challenge
>even allows you to think about how to implement a clean/nice looking solution
Just admit you're a fucking faggot that doesn't want to play a game, you want to play dressup
>>
File: 1432087004010.png (382 KB, 960x937)
382 KB PNG
>tfw not smart enough for this genre
>>
>>741177560
you don't have to
I watched female vtubers solving it
>>
>>741176249
Future proofing in satisfactory is plopping down storage container, as you go yardwrangle the horrible 3d building mechanics to make something new, and by the time you're done you'll have more than enough of shit in storage to finish the game
>>
>>741149428
>game about hard graft and building huge megastructures
>fighting the planet and bending it to your will
>forced to play as a female
what the fuck
the true dealbreaker was finding out the map is static and never changes between playthroughs and the devs don't want to add anything new or even randomised resources
fuck 'em
>>
>>741177684
good thing it supports modding though
>>
>>741177542
no, I want to build a factory that looks like an actual fucking factory, you neanderthal
>>
File: 2026-06-16_01.00.32.png (314 KB, 1920x1080)
314 KB PNG
>>741149671
>factorio faggots calling out satisfactory players as reddit version of previously mentioned

You fucking brainlets ARE the reddit version
You are half a decade late to the party and pretend that you were there first
go fuck yourself you pretentious faggot
>>
File: 1op1lc.jpg (4 KB, 150x150)
4 KB JPG
>>741149428
I think the saddest part of Satisfactory threads on /v/ is you can just tell nobody got past Phase 2 because they only ever talk about the absolute beginner stages of the game. Every complaint is immediately solved by the next stage of machinery. Meaning this place actually just got filtered by 3D. Which is kind of funny because most people are on this website because they got filtered by 3D irl.
>>
>>741149671
>it's le reddit's version!
Reddit is the main hub for Factorio. It's also the main hub for Satisfactory and every other game you love or hate.
>>
>>741177927
you mean the haters, I finished it multiple times, and I kinda don't like the last phase with the transmuting bullshit but everything is manageable
I just keep overclocking and slooping everything to the point something breaks
>>
>>741177927
nah I think they just get filtered by building
blueprints are still a pain in the ass to use and trying to build rail networks takes forever in satisfactory
>>
File: 1775202916894174.jpg (963 KB, 2560x1440)
963 KB JPG
>>741166624

I'm literally one year in on my run, just hit LuV.
When will it end?

On the thread: Satisfactory is a mediocre game for several reasons. It is annoying to build, the devs purposefully gutted easy mass production (eg. blueprints) and the tiers don't really introduce new mechanics like Factorio does, the worst being the last tier which is just an infrastructure check (which is annoying to build due to devs being assholes). It's stands at the bottom and is much worse than Factorio, Mindustry, CoI, GTNH and DSP. Fuck even Shapez 2 might be above it.

If you dislike Factorio because "it's 2D" or "it's ugly" you're simply a pleb, simple as.
>>
>>741178046
>blueprints
One of the few valid complaints. They are way too small and should allow at least 10x10.
>>741178036
I usually get burned out by the time I finish Nuclear power.
>>
File: 20260605085936_1.jpg (724 KB, 2560x1440)
724 KB JPG
>>741178046
at least you can build vehicle networks now
>>
>>741178183
>he worst being the last tier which is just an infrastructure check
dude the last tier is what actually introduces new mechanics with the alien artifact stuff, what the fuck are you even talking about
>>
>>741176748
Puzzle games are still games. Satisfactory's gameplay is like if portal had noclip always on. You can pretend to do the chambers, but it's just a fake facade you pretend is real, because the real solution of just floating to the exit is too ugly and boring. Satisfactory players are shitters living in that fantasy of playing a game
>>
>>741149428
Germans
I am not being ironic
>>
>>741178245
I never built nuclear power
no need when you can make 140 gigawatt rocket fuel plants on one overclocked pure oil node
>>
>>741178336
>satisfactory is a bad game because you can just clip buildings
you're actually retarded
>>
>>741177430
What's the strategy? "don't lose"?
>>
>>741178336
>fox looks up to the tree with figs and says "shitters just float up there and live in their fantasy of playing a game"
>>
>>741177927
What are you talking about? Nothing in phase 3 changes how the game is played. Everything now requires like 4 materials to craft something, and it just makes thing more apparent that the devs realized that logistics in their factory game is a huge pain in the ass, so they made premade areas on their static map where they expect you to do certain crafts.
>>
File: 1777408323183444.jpg (1.46 MB, 2560x1440)
1.46 MB JPG
I want to try factorio but there's a certain je ne sais quoi to seeing the fruits of your labor function in first person
>>
>>741178629
it's infinitely more satisfying to see a 3D interactable widget on your conveyor lines as opposed to a 2D sprite
>>
File: 1583704497077.jpg (38 KB, 495x548)
38 KB JPG
satisfactory devs' previous title was fucking goat simulator but they just definitely organically decided to make an automation/factory game conveniently in the wake of factorio's success because they totally just love automation and autism and such

cargo cult game by cargo cult devs
>>
>>741178839
oh is that why you've been seething for hours? autistic games integrity drivel?
>>
>>741178839
and they still managed the surpass the crude original
>original
>>
>>741178986
why maintain the charade?
>>
File: 1645019525748.png (252 KB, 800x596)
252 KB PNG
>>741178973
the fact that you think i've been in this thread for hours is rather an indictment on your mental state and time spent than it is mine lil gup

i'm just doing a drive-by post but i'm sorry i got under your skin
>>
>>741179140
you talk and behave like a redditor and I hate you
>>
>>741177780
Go play modpacks from around time factorio was first being made, on the average hardware from that time. Yea, you could automate stuff in them, but not a lot before it just slowed to a crawl. Expanding production was vertical, it meant speeding up machines, not adding more. To this day GTNH for example scales by doing hogher tier/OC or adding parallels, and AE2 is used for instant transportation, completely removing any logistics needed.
Factorio was an actual factory game, it supported building "a factory" instead of building "a line"
>>
I fucking love that everyone who hates Satisfaggotry is blamed on as me:
>>741149671
When I haven't even posted in hours. I've been reading a book lol.
>>
>>741179385
image as cringe as your post
please die
>>
>>741179385
are you proud that you haters are all the same? like a hivemind?
>>
>>741177124
haha snail liek zucchini
>>
>>741179443
No different than you shitheads that defend a mediocre ass game.

>>741179432
That's not an image, Jamal. Its a video.
>>
File: 1773750384121354.jpg (18 KB, 314x319)
18 KB JPG
Factorio is probably better than Satisfactoy but I just enjoy hopping on a train for a ride too much. It's so nice to just go on a tour and see how your factory and the world looks.
>>
File: 20230504020148_1.jpg (393 KB, 1920x1080)
393 KB JPG
>>741179272
all roads lead back to the bus
>>
>>741179528
keep telling yourself retard
also videos are made up of images
>>
Everyone in here looking for recs, what about Captain of Industry or whatever it's called? I personally found the controls and UI a bit obtuse, but you guys are smart and can overcome small hurdles like that.
>>
>>741177780
This the mineycrafta mod that inspired this whole genre or whatever?
>>
File: 2026-06-16_01.34.34.png (2.68 MB, 1920x1080)
2.68 MB PNG
>>741179272
I dont have to go back, I was there when history was written
and servers were crashed from wrong npp cooling setups kinda like I implied in my picture....
I build factories, you couldnt run everything at once and you rarely needed to.
With factorio they made the requirement scale so retarded that people expand.
Yet I finished the game with a minuscule factory, by just going afk for a few hours a couple times.
Playing that game like the cookie clicker game it is.
Anyway,I have to ask you to stop talking down about the OG or I will have to nuke your mom.
>>
>>741179659
Lol stay mad.
>>741179696
Its actually very decent, I've started playing it and even got the expansion and have been loving it so far. Its still in early access though, so I'd wait for it to hit 1.0 if you're on the fence, but right now you'd get plenty of fun out if. The UI isn't that bad compared to something like Workers and Resources: Soviet Russia.
>>
File: file.png (77 KB, 476x224)
77 KB PNG
>>741177927
it's fucking trash
phase 4 requires pitiful amounts of shit, to the point you only need like 1 manufacturer of each if you sloop and OC them
Tier 5 requires EVEN LESS and it's clearly just a "let's get this shit done so we can slap a 1.0 and leave EA" hackjob. The factory for finishing phase 5 would be smaller than for phase fucking 3 if they didn't go and make particle accelerator and quantum encoder fuckhuge for no fucking reason (well there is a reason, they didn't want to design more lines and didn't want to make it obvious how tiny phase 5 is)

If I dropped the game around phase 2, I probably would've liked it, making a maxed out turbofuel power setup with the best alt recipes was the most interesting build in the entire fucking game
>>
>>741149428

https://youtu.be/eMS6DHj5yU8?si=JCNNEb1LdPenydaX

!!!FACT!!!
>>
>>741180504
Great. You just made me hate this game even more. Didn't even know that was possible.
>>
>>741179767
Its tekkit SMP 2025, the best you can do today.
You get to use a better performing Minecraft version, while still keeping most of the good stuff.
"The modS" that started it, were Buildcraft and Industrial Craft.
tekkit was just one of the first big modpacks that just werked for normies.
We used to make our own modpacks and texturepacks.

But that was a time when gaming and Minecraft in particular had Soul.
https://www.youtube.com/watch?v=iSK4nYhaI6E
Those days are over and will never come back, I just nostalgiafagged after seeing a Meme.
>>
>>741180662
Blame Notch for selling out. Homie used to post on /g/ about programming but everyone roasted his Java. Had he held on to MienKramft it would still have soul.
>>
File: 2026-06-16_01.25.52.png (1.75 MB, 1920x1080)
1.75 MB PNG
>>741180792
I dont think so, he was still in charge when shit like XP and the End were added.
This is just the worst timeline and Soul was sacrificed for profit and woke ideals.
>>
>>741180606
>Great. You just made me hate this game even more. Didn't even know that was possible.

https://youtu.be/Lbiy7nZh17I?si=4cr8qIeK2JheQq2n

!!!FACT!!!
>>
>>741180792
It's kinda interesting that THE proto-automation dev was the guy who created the blueprint for minecraft and Notch basically just stole it.
>>
>>741149428
But they're bigger and better each and every time!
>>
>>741157771
For anyone actually being filtered by Satisfactory, follow these rules of thumb on proper efficiency and logistics management
>section out all your raw materials. Make an ironworks, copperworks, steelworks, alien tech, etc. Route them from different areas to one spot
>belt ALL base and tier1 materials into large boxes. Everything.This prevents overflow and bottlenecks, and helps give you an idea of where to increase/decrease production. this is the most important when you need 10 billion copper wires belted to different factory sections, you want to be able to pull them from boxes, with 8-10 dedicated producers. Same for every tier1 material, you will always need them through the end of the game. Never turn off the miners.
>if you're really cramped and don't want to expand, set up the train. Train is the best material mover by far. Runs on electricity
>When you get the jetpack, start going around the entire map laying down power lines. You can traverse any mountain with a jetpack and power lines everywhere. They will be used to power miners and trains, and trivializes terrain.
>Overclock miners. energy gens, and ore miners, coal is a big one early for power. OC Plastic and fuel sources when you unlock it.
>Invest heavily in geothermal when you unlock it, it's good. Nuclear is good but hard to upkeep. You will most likely make these farther away from your base
>Think efficiency and long-term. Do things in clusters, and allow for modular expansion. Combine belts whenever possible. Identify bottlenecks and fix them first.
>>
You can get high, play Satisfactory, and have a good time. You can not do that with Factorio.
>>
>>741149428
Is incredible that i can already tell that the character in this poster is a fat lesbian negress without seeing any other information about this game. This industry is for cucks.
>>
>>741182621
That make a lot of sense since you have to be dumb af to enjoy Satisifactory; whereas Factorio is for thinkers.
>>
>>741183098
Factorio is a solved game that requires you to follow a formula. Satisfactory allows free form thinking.
>>
>>741183346
Sure bro lol so creative.
>>
I unironically bought this game in early access about 4 years before it released because of a video by JackSepticEye that made it look fun.
>>
>>741177071
they sound like the exact same game
>>
>>741149428
High-functioning, successful, well integrated into society type of male autism.

My autistic 150+IQ friend who has a high-paying mechanical engineer job really liked the game. It's just a collection of the most fun tasks from his job and none of the tedious annoying ones, he said. He even found it fun to play with other (normal) people since they offered fresh perspectives on tasks he actually has to solve at work since his own thinking is so rigid. Basically seeing how a retard would solve something he already knows how to solve made it easier to understand how other people think, which is something he struggles with.

I even got to have a big brain moment and was pretty proud of myself for showing him a new way to optimize a production line I came up with, which unfortunately only works because it's a video game and not real life. It's a really good game and autism friendly, as long as you have the flavor of male autism society rewards.
>>
>>741149428
Another game where you can instantly tell how brown people are by how much they try to pretend its bad.
>>
am I piping this wrong? I have enough output on this oil extractor to feed all my refiners, but it's not flowing like I do and it's strangling my entire powerplant.
>>
File: 3265.gif (1.23 MB, 498x277)
1.23 MB GIF
>>741187871
Lmfao
>>
>>741149671
The blueprint system being as bad as it is and it even bricking saves on the 1.0 release of you had conveyor lifts in them is all you need to know about the game to know to avoid it like the plague.
The train system is also dogshit.
>>
I wish there was another game where you could build giant 3d factory setups like this. There are plenty of base building but its almost always useless aesthetics and not actually practical giant facilities.
>>
>>741187950
It's made by brown people tho
>>
>>741155090
>Alright, now I just need to run a line of Reinforced iron.
>...where's my reinforced iron factory
>>
>>741188095
you don't want to pipe fluids like that where you've got machinery on the far end of a pipeline
ideally you wanna place the pipeline entry in the middle of those refineries, or have a complete loop which allows fluids to circulate and distribute evenly
>>
>>741179524
That's a frig, you retard

<3 friggers
>>
>>741188314
a complete loop huh, something like this work?
>>
>>741188502
god that purple is an eyesore
but yea, that'll get you an even distribution and also helps to have a fluid buffer to keep em full
>>
>>741188694
comment about the objectively best color aside, thanks for the tips anon
>>
File: 20260615213658_1.jpg (968 KB, 2560x1440)
968 KB JPG
>>741179658
who doesn't love buses
>>
>>741149428
why would you post the shitty 3D version for babies?
>>
>>
>>741189015
bus sucks in satisfactory until late game because the belts are so slow
>>
No riftbreaker thread??
>>
>>741188095
Thanks, doc.
>>
>>741156261
elaborate, I just unlocked the hammer and gas pump
>>
>>741149428
>muh high IQ
it's literally the same gameplay over and over again. absolute shit tier level of gameplay. play a roguelike instead like DCSS or Cataclysm DDA, it you want to larp as "white" or "smart". even meandering around in Dwarf Fortress or Songs of Syx has more meaning than this number go up shit
>>
>>741149428
Building power plants in this game is so satisfying for some reason. I finished my 180GW nitro plant not too long ago and it was great. But, building my mega plastic/rubber plant has been a bit of a slog.
>>
>>741155173
It's more action oriented but it's all right.
>>
>>741177927
my biggest complaint (which is really a small nitpick) about lategame is
>make mark 2/3 miner
>triple overclock+sloop
>need to make 10 trillion smelters and constructors to use up its output
whats the solution there? use blueprints? find alt recipes? use more slugs? idk. building the factory is literally the game so i guess im just burned out/the novelty of building the same buildings has worn off at that point
>>
>>741191794
the second I got the blueprinter I've made loads of use out of it, I can't even imagine placing each machine individually once you need to scale up your production.
>>
File: file.png (1.72 MB, 1280x720)
1.72 MB PNG
>>741149428
CREATE MACHINES CREATE MACHINES CREATE MACHINES CREATE MACHINES CREATE MACHINES CREATE
>>
>>741150726
>Satisfactory is kind of a mess but in other ways but at least every factory doesn't end up the same
Yeah this. Satisfactory you can do spaghetti, a bus, modular factories, fukken whatever you want.
Satisfactory's problem is building shit is ass even with the Cheap/Early Jetpack mod and unlimited zooping.
>>
File: 1763462956308044.gif (3.91 MB, 315x498)
3.91 MB GIF
I came into this thread as a Minecraft Tekkit boomer that didn't jive with Factorio. Now I'm reinstalling Gregtech. I'm going to regret this so you autists better take responsibility right now
>>
>>741196221
me and some friends played gregtech:NH for about 2 months off and on and wow we did not get very far. MV or maybe early HV i think?
>>
>>741177124
Wrangling fluids was by far the biggest issue for me.
The best I could do was either flood the line with so much flow that there wasn't room for sloshing, or set the line up for a perfect flow to capacity match right from the start so that it couldn't slosh at all.
Flooding the line sucked because it was intentionally suboptimal and still not guaranteed to work perfectly.
Matching the capacity to flow perfectly at the start was very effective, but it made modification hell because any changes to the line at all would disrupt the steady flow and run everything unless you rebuilt and flushed the entire line from beginning to end.
>>
>>741177684
The new update is adding randomized resources, but I want some map changes more than anything.
>>
>>741149428

https://www.youtube.com/watch?v=cuxZ2u8-WXg
>>
>>741157771
Yeah it gets difficult to manage around Aluminium and people usually bounce off the game there.
By that stage though you've basically finished the game already. The rest is just time-gating and "build the same shit you've already built but 10x more of it"
>>
File: IMG_9404.jpg (66 KB, 611x1381)
66 KB JPG
>>741149428
>what breed of autism makes people enjoy this
Yes
>>
>>741165978
>but the factory building was kind of just meh
Yeah Satisfactory's main problem is actually building anything in it is ass.
It'd be better if blueprints in it were better, but the tiny limited size and them not automatically connecting shit when you copy makes blueprints a waste of time.

Honestly feels like it was designed around 2-4 players working together on a factory than 1 person and it shows when the sweaties talk about an extension on their factory being "only" a 20 hour build.
>>
>>741171279
>I don't really have a centralized factory I'm just building near nodes
Yeah this is the way. you'll end up building like
>rotor factory
>stator factory
>steel pipes factory
all over and belting it over to where you need those resources.
there's trains and drones later but you get them so late and they're so slow/expensive you're honestly just better off belting shit across the map in big towers with 9 or 12 belts running across them.
>>
>>741173679
There's a "Satisfactory X Space Engineers" game coming out later this year, forget what its called, looks ok.
Also Space Engineers 2 later this year as well.
>>
File: file.png (707 KB, 960x960)
707 KB PNG
>>741175839
>You end up tearing down all the old shit you make all the time
>>
>>741180662
>Minecraft
>2025
ew no, play 1.7.3 beta with IC2, Buildcraft, Millenaire and Mo creatures like you're supposed to.
>>
File: 1779141413898044.jpg (949 KB, 3008x3631)
949 KB JPG
>>741149428
I love this game. It's fun to minmax, but also make pretty structures.
>>
>>741149428
>brown unable to appreciate the concept of improving things around them.
>>
i stopped playing satisfactory because shit's ass and boring
i pause playing factorio because its too addicting and I got other games to play
>>
>>741198289
i hit 80 hours in satsifactory after 2 weeks, upset, frustrated, and barely limping along to end the final tier after spending 60 of those hours on the second last tier fighting with throughput and cursing that the 1 to 1 to 1 machine i started with to figure out my ratios has finished more than the factory i spent those 60 hours on, so i may as well have spent those hours hunting for slugs and sloops.
i hit 80 hours in factorio in 3 days, desperate to keep playing, but physically unable to, go to sleep, wake up excited for a new optimization, so i copy my entire factory and make the changes ad compare the factories, all to finish my hundredth infinite science just so i can keep building, then start another run with the knowledge i've gained and get to the same point in 20 hours.
>>
Why isn't there an automation/factory game called FUCKtotrio where you automate like some evil fantasy lord's sex dungeon to spawn more and more goblins/orcs/whatever
>>
>>741155090
aesthetic.
the only good version of satisfactory is playing it with an aim to make factories look cool
>>
>>741198740
Monster Black Market is the closest I can think of
>>
>>741199253
>Get my slaves to get STDs and then fuc them in my private chambers
Peak game
>>
>>741157825
havent seen this image in a while
>>
>>741198740
because sex at scale isn't as interesting since there wouldn't be enough budget for varied individual sex animations. I'd get bored of watching 1000 goblins fuck with the same set of animations but one goblin fucking in all sorts of ways is more interesting.
>>
File: BUN.png (2.17 MB, 1387x1134)
2.17 MB PNG
>>741149671
fuck up
>>
>>741155090
KINO
>>
>>741153538
> not making it past the burner stage
rekt
>>
File: 1729887837584890.png (695 KB, 1000x749)
695 KB PNG
>>741198740
>there isn't even a factorio porn overhaul/retexture
Shit sucks.
>>
>>741198665
>after spending 60 of those hours on the second last tier
Yeah thats pretty normal, most ppl quit or burn out at Aluminum.
>>
>>741200967
the issue was that i built BIG in the first tier, and 1 t1 elevator part will lead into 1 of the t2 one, and 1 t2 becomes 1 t3, etc, so i was building for something like 40 t5 elevator parts per second, but satisfactory does not scale.
like, at all
sure i can do blueprints to KINDA speed it up, but you're still stuck manually upgrading belts, and setting recipes, and stacking belts because throughput is SO limited.

it was when i found out i needed pretty much every pure node of copper deposit on the map to get the copper powder for the spaghetti that i just sort of gave up, because holy shit are trains cancer, and long belts are a nightmare when you need to get like, 5 belts at a a time along huge distances, and you literally hit the point where you cant move the items into the machines fast enough, and you cant overclock belts, and theres no option to like, make it in a manufactory that accepts more input.

i dunno, thats when i just made a 1-1-1 build for the last few tiers, and just set-up the older factory as a sink.

i remember reading how the devs never played through ALL of the game at once, and i believe it.
>>
>>741199490
>>741198740
you would have to refluff it in some way so that the girls were getting fucked/impregnated by the machines themselves to explain the repetitive animations

either that or some kind of bioindustrial zerg/xeno hive
>>
>make goated building game
>also you play as an obese woman
why
>>
File: 2025-01-08-03-53-47.gif (2.93 MB, 853x480)
2.93 MB GIF
Self-diagnosed autists enjoy Satisfactory. Real autists appreciate Infinifactory.
>>
>>741202427
devs wanted obese women to buy game (failed)
devs wanted obese woman to sex them (failed)
>>
>>741149428
Tried out factorio long ass time ago, and I just don't like these types of games. Advancing tech to mine/scan more resources, so you can just advance to make better more efficient machinery and mine more resources... Idk, I don't get any enjoyment from that. Looks almost like a second job when I saw what massive production lines people can make in that game. But on the other hand, I enjoy city builders like simcity. Growing a city and designing it's functions is fun to me.
>>
File: 1776295331924630.png (1.51 MB, 2560x1440)
1.51 MB PNG
>>741149428
>what breed of autism makes people enjoy this
the train kind
>>
>>741204853
>sky platform slop
>>
>>741178245
>They are way too small
its a hand crafted finite map
if satisfactory had a procedural infinite map like factorio then there would be far less restrictions in the game on how much or how fast or how big you can build things.
blueprint restrictions exist so people dont just copy paste entire factories in 2 clicks a fill the map with identical bases and finish the game in an afternoon.
>>
File: 1778820692544335.jpg (76 KB, 1000x667)
76 KB JPG
>>741204882
>WAHHHH OTHER PEOPLE ARE ENJOYING THINGS I DONT ENJOY WAAAHHHH WAAHHHHH!
>>
>>741149428
It feels good when it all comes together
>>
>>741149671
>It's so goddamn bad.
let me translate this from retard to human
he means that its not identical to factorio in every way and therefore its bad.
>>
>>741157823
>>741205145
>>
>>741158948
>It's like Legos vs. Duplo shit.
"you see i represented myself as the chad and you as the beta"
>>
>>741161985
because you play factorio sis
>>
>>741175557
>minimal
get your eyes checked
>>
>>741177124
Here's a little secret that will rock your world: if you eat only 99.99% of the fluid you need your pipe will always be at peak saturation.
>>
File: 1751254457842951.jpg (36 KB, 294x282)
36 KB JPG
Don't waste your 20s and 30s with "builder" games.

Take that autism to the irl financial markets and build yourself a portfolio. There's a huge amount of high iq guys on this board who could at least semi-retire early and do as they please in life if they decided to rather spend 1000 hours trading and investment instead of putting that time "building factories" in Factorio.

Some of you have the kind of tism that normies would kill for, and you waste it. Then you're broke in your 40s and too depressed to motivate yourself.
>>
File: 1633388201536.png (1.14 MB, 1289x1130)
1.14 MB PNG
>>741205057
>"Dude satisfactory is so much better because it's 3D! Look at the beautiful terrain, look at all this verticality"
>builds a flat concrete platform with a 2D factory on it
>>
>>741157473
>make game about vibe building and aesthetics
>put up a brick wall forcing players to stop vibe building
>players get mad and stop playing
WOW WHO COULD HAVE PREDICTED THIS!
>>
>>741165978
>but the factory building was kind of just meh
because you are trying to play it like factorio and not its own thing.
>>
>>741175820
>>LMAO GLADOS AMIRITE XDDD
yes actually.
>>
>>741188095
yes
>>
>>741205757
you do realise the image i posted is of someone testing layouts right?
oh what am i saying, of course you dont, you've never played the game and have no idea what you are talking about.
>>
>>741205743
thanks for the advice rabbi
>>
File: 4245.jpg (10 KB, 176x286)
10 KB JPG
Man. I just woke up and you Soisfaggotry dumbfucks are still arguing over my reddit comment. Factoriobros at least discuss the game instead of getting butthurt about it. Some of you fatfucks should post your builds instead of crying about criticism.
>>
>>741206187
>ur a jew
Okay. Enjoy being a "former gifted kid" who coasted a bit too long on the promise of his potential and forgot that he actually needed to produce results in life at some point.

My bad for wanting more social mobility for you.
>>
>>741206853
You know you can enjoy a video game and still be financially stable right? Your advice is shit, Goldberg.
>>
File: 1760046014763849.png (570 KB, 554x554)
570 KB PNG
what the FUCK are those chink bastards doing
this could easily be better than both factorio and satisfactory combined, but they've been stuck in enemy AI and performance optimization hell since 2022???
>>
>>741206853
>Enjoy being a "former gifted kid"
im a retarded autist that was never gifted in anything.
you are larping and trying to get people to be a slave to the (((stock market)))
you dont care about people you are just trying to extract "productivity" from humans to increase your wealth
>nooo dont use your tism to have fun, use it to make me rich and which you will get a very small fraction
nah im good.
>>
>>741206853
>social mobility
SAARRS

but nah mate, the trick is that no portfolio will do that, what you need to do is get into a niche hobby, make friends, and accidentally talk to some rich guy about how you spend your free time 3d printing and built your own printer.

then they hire you to maintain their million dollar fire test machines, because they use chinkshit quality modules, and he just needs someone on staff who can follow a wire or PCB trace from a to b.

then you start talking to the fire technicians who did years of science, wrote multiple thesis's, and hate that they've been reduced to testing the flammability of gyprock painted pink for the 4th time.

and they teach you the basics of flammability testing, which allows you to better understand WHY the shitty chink module is burning out at 9v despite being rated for 12, so you design and get a trial circuit produced with some smoothing for the sensors power input (as well as some heat shielding on the mosfets, and a Peltier cooler instead of a fan to reduce the airflow interuptions) and install it to save yourself a few hours each month replacing them, and it works, so you get the plans sent off to the machine makers as part of getting the modification certified for the test.

and then you accept a role as an electrical engineer for shitzillion dollars doing basic hobby electrical bodges and sanity checking the chink production lines as a part time job while working at the fire test lab for the bants.

or you know, be a streamer i guess.
>>
>>741207002
>You know you can enjoy a video game and still be financially stable right?
You know most anon don't do this, right?
>>741207085
>you are larping
Literally don't wagie anymore thanks to this. Live on market gains. (Problem?)
>you dont care about people
Sure I do, I actually like you fags. I just don't like your pseudo-intellectual learned helplessness.
>>
>>741207337
You seem to be projecting.
>>741207039
The game is probably dead and will never be finished. The Factoriobros got a whole solar system DLC in less time than it took Dyson to make 1 update.
>>
My biggest issue in Satisfactory is usually some kind of power issue (never enough), or some of my factory setups on far away resources just seem to take forever to make anything. Most of my playtime was in early access before Oil was a thing but I've gotten that far a few times without finishing.
>>
>>741149428
I wish I could buy tanks, robots, ships and other war machines on this game.
>>
>>741209095
Build*
>>
I bought this game on epic store like a retard so now I have to pirate it whenever I feel like playing lol
>>
>>741207568
>The Factoriobros got a whole solar system DLC in less time than it took Dyson to make 1 update
yeah that ship has sailed, they had an exclusive gameplay feature and factorio ended up having the same despite Earendel being a ravenous tranny
>>
I hate the main character.
Is it a guy or a girl?
It looks like a girl chest with a man's shoulders and legs.
>>
File: file.png (614 KB, 902x858)
614 KB PNG
>>741207568
>Dyson
And they spend their time making worthless KSP knockoffs instead of improving the main game
>>
>>741199384
>havent seen this image in a while
>>741157825

https://youtu.be/gGiJEzrMCBs?si=LT-YvDRNxtMQZnAE

!!!FACT!!!
>>
>>741213080
It's both. It's a redditor. The devs stated the main character is a "they/them". It's another reason why I can't Satisfactory seriously. A man with boobs.
>>
>>741199490
shut up, stupid cuck

>>741207039
you don't like a year of spreadsheet/dashboard features?

>>741213774
i have no faith in it, the combat update was terrible, they clearly have no idea what to do when they aren't copying factorio
>>
File: pulp research.gif (2.34 MB, 590x393)
2.34 MB GIF
>>741213774
>instead of improving the main game
They did that big logistics optimisation patch not too long ago- and honestly, what more features does DSP need? I'm pretty damn satisfied with what there is.
>>
>>741215695
more tiers? a reason to travel to more than two planets?
>>
>>741215695
>what more features does DSP need
Circuit logic?
Blueprint cut-and-paste?
Even a basic "undo" function while placing a blueprint would be a welcome change.

But nah, let's add modular vehicles despite the fact that the engineer is a literal Gundam that can fly between planets by himself
>>
>>741216056
and there's nothing to travel to anyway, galaxy is empty, at least space platforms could be fun
>>
>>741216028
>a reason to travel to more than two planets?
Organic crystal veins? Monopole magnets? Acid oceans?
>>
>>741216303
huge galaxy for a couple of alt recipes? the game falls apart after the titanium planet, there should be more than two planets needed.
>>
>>741149428
>Giant, boring, immutable Epic Engine asset map
>Extremely limited blueprints
>Unsatisfying trains
>Final phases are boring and grindy
And the worst of all
>First person camera with massive buildings
>>
>>741216723
They aren't alt recipes in the slightest. Do you think that just because you can make silicon ore out of raw stone that the silicon veins on your second world are an alt recipe? Don't be daft.
>>
>>741213774
What a dysfunctional dev team. They pumped out good updates consistantly until the combat update then they basically stopped adding anything more than minor patches and optimization.
Final combat update never ever I guess.
>>
>>741216937
silicon is usually on the titanium planet so it's still two planets, there needs to be more stuff in space and you should be able to reach it sooner, you spend 80% of the game pre-warp on two planets
>>
>>741217145
>there needs to be more stuff in space
I agree. I would like to exploit asteroids.
>>
>>741149428
didn't see anyone say this so i just want to get it out there, i want to zip down that jumpsuit and have sweaty sex with that engineer lady with her helmet on
>>
>>741207039
Welcome to eternally early access factory games. I had to wait 8 years for factorio to hit 1.0.
Kovarex was too busy playing WoW
>>
>>741216028
this. once you get warpers the "galaxy" is just a shopping list of rare veins and higher luminosity stars. there should be actual midgame infrastructure in space instead of rushing ILS and then stamping the same smelter block on every rock.
>>
>>741216852
>>741205145
>>
>>741220674
Yes, that's correct. No need to quote yourself though.
>>
>>741155090
What does it manufacture?
>>
>>741155759
Satisfactory's survival aspect is almost nonexistent
>>
>>741149576
Doom eternal and dark ages makes this piece of shit obsolete



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.