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File: Wilds.jpg (1.67 MB, 3840x2160)
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Thoughts? Will you come back for G rank?
>>
maybe if the story premise is that the handler girl and the brown kid die and everyone everywhere loses the ability to speak
>>
I'll wait until it's either <10 bucks or for them to remove Denuvo
>>
Didn't think it was possible for them to completely kill my interest in the future of MH in just one gen but they did it
>>
Sure, not like I ever left anyway
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>>741179824
It's funny how Rise was widely considered to be slop and a lazier edition when compared to World, but now that Wilds is a thing Rise is appreciated for what it was (not pozzed)
>>
>>741180730
if dajuz were 1/100th as powerful as schizos think they are I don't think israhell+us would've lost this bad to iran.
>>
It's shit. No.
>>
>>741180294
r u me
>>
>>741180730
it's only because the games keep getting worse
>>
>>741179824
I'm waiting for Portable 6
>>
I played the demo or pre-release or whatever the fuck that was and realized I wasn't brain-damaged enough to ever want to play it again, much less buy it so no; I will not 'come back' for G rank.
>>
>>741180856
iran war is a punishment being inflected on the goyem for daring to question the epstine overlords
oy vey the oil will cost one billion dollars a barrel and then they will feel the pain the jews felt when one single man was questioned for the morality of his actions
>>
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>>741179824
>Will you come back for G rank
Depends on how retarded the bracelet gimmick is and how much better the new map/monsters are. I doubt they can really improve much as the base game has already dumbed everything down and given every weapon hyper armor, parries, and perfect dodges while also eliminating positioning entirely with Focus Mode. Might also depend on my friends, but most have already skipped Wilds and the two that still play are also on the fence.
At this rate, I'm more interested in a remaster of older games, but I'm not holding my breath.
>>
>>741179824
eh, it's a little easy and the monster variety is a bit lacking but that's exactly what g-rank is for
>>
I might skip it this time
>>
Only if they make Lance better. It’s sorta fun in wilds but I see all these other weapons getting wacky additions while Lance’s wacky addition comes purely from focus mode sorta revitalizing the weapon.
>>
Uninstalled when I realized the gay chocobos were mandatory, no.
>>
>>741180294
Same.
Good lord, maybe I had my expectations to the roof from Rise, my darling. Wilds is so mega shit, everything new it brought can be cut and noone will miss it
>>
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I just want the next portable game
The new monsters suck and the milds versions of returning monsters also suck
There's only 1, maybe 2 good-looking biomes in the whole game, and they're 100% tripling down on the dogshit story
>>
>>741183816
they already showed multiple things from sunbreak that are returning so its looking really promising
sunbreak had by far the most fun gameplay of any game in the series
>>
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>>741179824
Wilds being announced for Switch 2 just made me worried about whatever the portable team is up to.
>>
>>741179824
nah
>>
>>741179824
No
>>
>>741179824
I will consider getting it, if they remove focus mode
>>
>>741179824
Bring this one back because I don't want that stupid white penis back.
>>
MH is dead to me. World was the first nail in the coffin, and Wilds was the final one.
>>
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>>741179824
fool me once, shame on you
>>
>>741184028
lance doesn't really need anything, just more damage. world lance was perfect imo
>>
>>741184601
Sadly we can't play the old game outside of emulators

Also what do you think if Crapcom brings the old games and the new fans suck at them?
>>
>>741184549
I have bad news
>>
No
>>
>>741184976
it's the same games, just clunckier and with more annoying inventory management
>>
>>741184389
If Seikrets don't auto-taxi, tents are removed, focus mode is removed, all the superfluous damage negating weapon moves are removed, rare mat drop rates are decreased, armor and weapon mat requirements are increased, the horrendous lobby system is fixed, and custom hunter rooms return, then maybe I would come back. Just shit from Sunbreak doesn't sound like anything at all.
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>>741179824
Game is ass and the one person I was playing it with isn't getting the expac, so no.
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The last MH game I loved wholeheartedly was tri. Really nice oceanic setting and immersive scenery, small roster but good multiplayer experience.
I enjoyed 4U but found some parts a little off putting, they started making all the monster and locale designs really wacky...
GU looked like a lazy rehash so I skipped it.
World was where the scale tipped, and the game started to focus on annoying cutscenes and le epic graphics and animations over substance. And the clutch claw was an insanely bad, game ruining mechanic.
Rise was naruto anime ninja themed for some reason? Bizarre. Inoffensive, but in a 5/10 way I wouldn't want to repeat.
Wilds was World: even worse edition, with even more unskippable cutscenes and Le epic aura farm le badass chosen one cutscenes. There wasn't even a home village in the game you just live in shitty tents the entire time. Wtf.

I just want to be a simple working man sent to protect a cozy little village who eventually warm up to me. It's not that hard. Why do we have to play as an epic hero and save the entire world 5 times in a row as part of an anime military squadron while handler whines about her emotions or something
>>
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>Will you come back for G rank
I wasn't even there for low or high rank mate
I'll play Wilds when the equivalent of alatreon in world is released, and only if the game looks good enough by then. If not, I'm waiting for the next 'portable' entry
>>
>>741179824
No
>>
Don't think so after that horrendous base game experience.
>>
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>>741185051
>it's the same games
Blue prints of both games but older games were harder like; has paintball that is useful, think three time to prepare your hunt, monsters that can kill your ass many times, etc.
>>
>>741180294
>>741184086
Rise pre updates was fucning dogshit
Not even a final boss
Wilds atleast had the decency to not have rampages
>>
>>741185843
This.
In the old games, playing a hunter power drugged to the gills is just how you play the game. In nu-MH, its merely a suggestion for sweaty minmaxers
>>
>>741179824
Fuck this pajeet piece of shit game
>>
>>741185843
>>741186015
nah, you just think like this because it was your first monhun
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>>741186015
Old MH was proactive. Since the hit boxes were so fucked and a single tail flinch or wing flap would send your hunter on their ass and delete half your health, you had to really plan and actively think about your positioning and timing way ahead of time

New MH is reactive..the gameplay is smoother and faster, and because of this you don't need to plan, you just react to things as they happen with generous counters, fast blocks, and insane dodgeroll iframes.
>>
>>741179824
I'll probably come back, but I'll wait until the expansion goes on sale before I buy it. The only silver lining of me buying the main game day one is that I built a new computer to play it, and now the price that I paid for those parts is like quadruple or more.
>>
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wilds is the natural conclusion of capcom wanting MH to be their own CoD and now wilds only satisfies the most braindead MMO-tier players who only want to zone out with zero thought which is why they struggle with wilds endgame when having decent experience in any other action game will bring you 95% of the way towards clowning on everything the game has to offer
its not like i want it to be harder but its completely and utterly unsatisfying as it is
>>
>>741186145
I've been playing 3U on my PC and hell, I have to give quit a couple mission to get the right supply for the hunt and I got filtered by royal ludroth. I abandon many mission to have a confident hunt.
>>
>>741186927
>zone out with zero thought which is why they struggle with wilds endgame
>its not like i want it to be harder but its completely and utterly unsatisfying as it is
I'm definitely a shitter at this point. I've basically just given up. In a weird way, it feels like *because* the games have gotten so easy, I don't have to think or try, and as a result I have no drive to get better when the game actually gets harder with the actual bullshit quests.
>>
>>741186145
Nah, I started with world and when I moved on to base tri as my first 'old' MH I got my shit rocked by shitters like barroth. Funny now that I think back to it, but it really is a jarring experience to go from world to an earlier gen.
>>
Are they removing the gay chocobos, the story focus on the jeet kid, the many, many on rails sections, and toning down reliance on focus mode? No? Then fuck off. Not only am I not coming back to this dumpster fire, but it will ensure for the first time that I don't buy a monster hunter game again on release.
>>
>>741188078
poor difficulty scaling can make the difficulty ramp feel like more a sudden wall of tedium because you suddenly have to learn everything from scratch and you're doing things one at a time when the game is asking you to do everything at once. its very unintuitive and speaks more of a poor user experience than anything else
if they gave every story monster 2x HP and then made the first uth duna a much harder fight instead of a castrated tigrex and then continued to scale up from there, i think the game would be a lot more well regarded even amongst the casuals it wanted to pull in
>>
I always have world installed and others have rise, so they can try as many times as they want until they hit a win (unless they put down world and rise because of this, in that case i would just say goodbye to mh lmao)
>>
>>741186015
>In the old games, playing a hunter power drugged to the gills is just how you play the game
You can casually beat all of oldgen with any full set and never bother with any buff stack let alone proper clownsuiting, some full sets are also completely broken at a baseline and break the whole game, like FU's Shogun or Narga which can carry you throughout all village/G rank gathering quests.
>>741186154
You would roll through all that shit in the old games or simply play as a gunner and ignore it entirely.
Nobody planned in oldgen because the games were absolutely rudimentary combat wise, people just waited or strafed out monsters whenever they'd start a tantrum like continuous tailswipe loops because the games simply didn't give you anything to actually interact with a monster's moveset until XX came out and they started to redesign weapons to allow for actual interactions, with monsters being gradually redesigned around that idea as well.
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Normie ah game with Monster Hunter seasoning.
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>>741179824
This game completely destroyed my liking of the entire franchise, I hope everyone who's playing it gets caner and dies painfully.
>>
>>741180003
Better yet. Instead of everyone losing the ability to speak they all burn their tongues at the same time and they start speaking gibberish
https://www.youtube.com/watch?v=oe05SCnnXyo
>>
>>741185068
This, remove everything that's been added since the first game and the franchise will finally be good again.
>>
>>741179824
Let me and Alma actually hunt together and not her off to the side like a cheerleader.
>>
As long as they don't add any masculine clothing. I don't want to accidentally put manpig attire on my tranny character.
>>
>>741180003
Making everyone talk was what destroyed the franchise, I have to listen to faggot tranny worthless humans try to talk to me every day, don't force it on me in my escapism.
>>
>>741193068
frfr
>>
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>>741187720
Nigger, what fucking "supplies" do you need to prepare to fight a Royal Ludroth?
Are you not confident enough unless you slot in water resistance or something?
>>
>>741179824
I mean I'll try it but they need to fundamentally change the whole game for it to be good. Here's my baseline wishlist:

1. The skills system is atrocious, it needs to be overhauled completely. Honestly just revert it to World's system. If that means giving up 2 weapons at a time that's fine with me.
2. The seikret should not just be an autopilot taxi that takes you to the monster. Either make us control it like the palamutes or make it only available some of the time.
3. Obviously beef up the roster by a lot. If they can't hit at least 80 large monsters by the end of the expansion updates it'll be a disaster.
4. I'm glad they're adding more depth to the weapons but it probably means we're going to be even more overpowered compared to the monsters. They have to get the difficulty right in a G Rank expansion.

If they can do those 4 things, I'll come back.
>>
>>741180294
Same here and I’m a Worldfag. Even base Rise didn’t put me off.
>>
I need for them to basically get rid of focus mode, which no one ever asked for. Ruined my insect glaive.
By the time the devs acknowledged that everyone hated demo glaive but weren’t going to change it, I should’ve known not to buy the game. I really wanted to fight the new monster though and powered through just for that. Don’t know what they’re thinking, trying to win me back with Lao and Kushala for G-rank
>>
>>741179824
Still better than bingbingwahoo hunter
It could even surpass iceborne if they add white fatalis and made him 10x more difficult than fatalis
>>
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Better than basegame World was. They overdid it with the wounds system and I despise holding L2 as a replacement for Kinsect Charge in IG's moveset, and you can actually see them course-correct through Title Updates before reaching what I think is a happy point for the system at/around the super fucking angry Gore Magala you hunt with Nadia. Omega was a really good hunt and I kinda hope Ascendance also has its own FFXIV hunt so I can some more tasty gimmick weapons and FF job armors. Give me a S&S and a Paladin armor!

I'll definitely be coming back for G-rank but I've tapped out on Wilds for a long time now, Omega Savage and both the Omega gear and the Dark Knight gear were the last things on my bucket-list. Scratching the itch for more MonHun mostly just made me go back to finally finish up Fatalis in World and start a 4U file.
>>
i will return if the entire game is reworked from the ground up and any and all gimmicks like focus mode are removed
i will also need the director to do a dogeza live on stream
>>
>>741196501
Surely, we will get Bahamut next time...
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>>741179824
not a chance
>>
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>>741196918
As much as I'd kill for some Dreadwyrm weapons I think Bahamut would be pretty cancerous for anybody but gunners and Insect Glaive to fight.
>>
>>741196918
They're fucking retarded for not doing a dragon's dogma crossover. With the DLC coming out, I can only hope that means we'll get it. If nothing else, give me a teo and call it a chimera and just have some crossover weapons/armor.
>>
>>741179824
No
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>>741179824
>Thoughts?
I liked it, didn't dive as deep into the grind as I did in world but I like it. I still wish the Final Fantasy crossover had been with 7, like Ever Crisis got a monster hunter collab, but maybe we'll still get that with part 3 coming the same year as the expansion.
>Will you come back for G rank?
Ye
>>
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>>741179824
I quite disliked the maps, environments and traversal. A big step down in gameplay and flavor compared to World in that regard. Bunch on useless features that have no impact on intractability, poorly implemented shit overall. Washed out, messy visuals didn't help either. Gunlance is much more fun in Rise.
Game is just like very meh, they need to up the ante significantly in DLC.
>>
>>741179824
trailer didn't look promising
>>
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>want a good deco
Everything is RNG
>Want a good charm
Everything is RNG
>Want your Artian to not suck balls?
Hope you got 100+ pieces and pray to the roll
I unironically enjoyed the Game, but the grinding is insane
>>
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>>741196501
>They overdid it with the wounds system and I despise holding L2 as a replacement for Kinsect Charge in IG's moveset

tell me you arent actually holding focus mode lil gup theres a toggle blud
>>
>>741179824
focus mode, seikrets, the story, wyveria, iceshard cliffs, performance, the skill system, general balance and Gog are unbelievably ass and drag the entire experience down, easily one of the worst base games to date
still fun though, ill buy Ascendance if they show off some actually interesting shit instead of fucking kush and lao
>>
>>741179824
Probably, but this game is a mixed bag for me. I'm fine with alot of shit that annoys people but it's still shit content wise. Basically you have to wait so long for content that you have to relearn the game once you pick it up making most of your time with it that awkward phase right before it clicks where you experience a lot of frustration mainly because even while relearning other players are feeding deaths. And you have to be ultra autistic to just keep playing with the little they give you.
>>
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>>741199254
>content that you have to relearn the game once you pick it up
What? Pretty much every weapon is like riding a bike, there's not much to forget. It's only a little hard re-learning weapons if you're coming back from a different game, especially if it has a drastically different moveset like Rise or an old gen game
>>
>>741199254
You don't really buy base MHs unless you're new to the series because there's never a lot of content to chew on, only die hard aficionados bother with that.
Relearning weapons is part of the fun to me and I'm honestly pretty happy we're seeing actual, comprehensive changes more or less regularly in the recent games, even though I'm not happy where a couple of weapons went in Wilds I do have to say that this is the first game ever since I first played Freedom where I actually really like playing Lance and don't fall asleep in the process.
>>
>>741200018
>You don't really buy base MHs
Personally, new gens are always more interesting to me than the G rank version. I like to see the new stuff, not the same stuff but harder.
>>
I honestly need to see what was done with Lao Shan, if they somehow managed to make it not boring i will never doubt capcom again
>>
>>741200431
>Lao
>Not boring
Impossible unless they fundamentally redesigned the fight from the ground up which doesn't really look the case since they already shown it's in the usual canyon map and implies we'll still be shooting and hacking the helpless fat fuck to pieces while occasionally using ballistas, cannons and the dragonator.
That said they did manage to turn Gog into something passable which is already an impressive feat, so I don't doubt that Lao will be at the very least a passable setpiece rather than a suicide inducing slog like he was in old game.
>>
>>741179824
Fuck Capcom, fuck Lionbridge.
>>
Where's the demo already? I really liked the Iceborne Velkhana demo hunt. I wonder what monster they'll use here.
>>
>>741200610
>Gog
>passable
this can only be the opinion of someone who hasnt fought him, Wilds Gog is straight shit from ass
>>
>>741179824
Not unless they go back and solve the lack of difficulty, remove the stupid bird, the horrible story and the DRM making the game run like shit.
>>
i'm thinking about buying but desu i always drop a monster hunter game. something about the loop is always annoying me, having to chase the monster constantly and kill it multiple times for some measly armor upgrade, it's just so slow. especially in those vertical maps on mhw, like that coral reef mountain and chasing the freezing dragon or that electric stag, 80% they just run away or i get ragdolled and then they run away so i'm searching for them and i'm so fucking bored. what's my problem? am i playing this game wrong?
>>
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>Will you come back for G rank?
I didn't come for and rank after the horrendous demo, and I'll not rank off to anything from casual slop series, ever again.
>>
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Yes. I need to hunt.
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>>741200856
Go back to /vg/ and stay there
>>
>>741201058
>implying
dont lump me in with those fags im capable of forming my own opinions
>>
they just need more monsters to fight
im already worried that the next expac will have the same dripfed content like having only one elder dragon per update
>>
>>741201406
Iceborne had i think 32 at launch (including small monsters) and 40 total

If its near or greater than that we should be eating good, they did say it was a massive expansion so hopefully its higher
>>
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>>741184995
Now I'm in copium mode for that little plushie to be a giggi.
>>
>>741201562
they'll need to bring back the classic elder dragons, some of the new gen ones, maybe three new elder dragons and more returning normal mons ters
oh and fucking make rathalos spawn in the plains
>>
>>741201360
I lump you with those fags because you're one of them, don't pretend you're not
>>741201406
Ascendance will have at the very least one distinct elder per map+Nergigante Everywhere system because that's the main plot of the expansion, Elders coming into the eastern lands for reasons™.
No doubt there will still be content dripfeed because that's how Crapcom operates now, but given how hard they got criticized for rushing base Wilds AND Rise with no content the expansion is not gonna repeat the same mistake.
>>741201693
>and fucking make rathalos spawn in the plains
No, fuck the red pigeon and his wife, the less I see those two the better.
I'm already fuming about the possible Dreadking/Dreadqueen wasting a slot in the expansion, it's either that or Silverlos/Goldian again
>>
>>741201790
I would honestly be fine if the GU deviants came over because at least they are slightly more distinct than most subspecies

Like i would way rather have dreadqueen than fucking blue kut ku or purple gyppy
>>
>>741201790
>Silverlos/Goldian
I fucking love these 2 and I hope they continue appearing is nearly every single game
>>
Of course. Another MH to add to my constant replaying of the franchise.

Currently broke into G-rank in MHGU. I should probably pick off some deviants, but fuck that quest system.
>>
>>741180730
>rise is appreciated
yeah because they put in a bunch more work with sunbreak and massively improved the game, so the people who didn't actually play rise on launch and only played sunbreak glaze it as if its the greatest shit ever
when everyone else knows its an awful game
>>
>>741201954
based Tri
>>
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>>741201921
I'm personally betting on Dreadking/Dreadqueen coming back in Ascendance because Silverlos and Goldian got featured in both gen 5 games and Wilds is all about that Gen 4 nostalgia, but I might be wrong about that, it depends on how lazy they feel, though given how Guardianlos is actually somewhat distinct from normal Los they might actually put some effort in either the dread or metal raths, who knows
>i would way rather have dreadqueen than fucking blue kut ku or purple gyppy
Nah, Purple Gyppy is awesome and I'd rather have him than more tired glazing for the red and green pigeons who waste slots in every single MH game.
You have no idea how happy I am to finally have this retard around in modern MH, that and the DOS monkey duo, here's hoping Seltas and Seltas Queen also somehow make it in Ascendance because I'm fairly sure they're not bringing back Najarala or Malfestio, might as well get all the old bugs in one game.
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>>741193312
>Making everyone talk was what destroyed the franchise, I have to listen to faggot tranny worthless humans try to talk to me every day, don't force it on me in my escapism.

The ultimate truke, characters going from charming gibberish to speaking actual words completely destroyed the franchise. It changed the tone, it changed the focus, all the story heavy cutscene shit literally exists as a consequence of characters speaking words. Imagine if Sims didn't speak Simlish anymore, it wouldn't feel like Sims. Talking made Monster Hunter gay and obnoxious.

Same thing happened with Zelda
>>
>>741202410
you do realize MH language is an option right?
>>
>>741202450
not in Wilds it isnt, but at least for now we still have old palico sounds
>>
>>741202450
Doesn't matter, the games are designed with dialogue and cutscenes in mind
>>
>>741202531
Wilds is in a really odd spot right now because story relevant NPCs and shop/counter NPCs speak in japanese/english but everyone else still speaks in traditional MH gibberish when you stop by and listen to them chatting, I don't honestly think Ascendance will change this but admittedly the option for a full MH language dub is not completely off the table yet.
>>
I miss my switch axe already.
>>
I'll take any excuse to play as my sexy huntress again
>>
>>741179824
I will only come back if Capcom introduces the Gun Sword from Lost Planet 2 as a new weapon class.
>>
>>741203004
I would rather have a complete reboot of the series because 3 sucked balls and and i don't even remember if the 4th ever cane out or if it was cancelled
>>
>>741202278
did you nigger forget about pink and azure?
Also Wilds already has their own variants
>>
>>741203234
I hope to god they're not bringing either of those useless shits and just jump right into the metal raths or whatever
>Wilds already has their own variants
Not really?
Sure there's Guardianlos but there's no Ian variant, not like it bothers me though, if it were up to me I'd delete those worthless fucks altogether and put in Malfestio or whatever
>>
>not a single person in this or any universe like the sekriet
>make the expansion emphasize them even more

What nigger at Capcom is doing this shit?
>>
>>741202730
they will never go back to just MH language.
If MH language becomes optional, it will get removed one day because most players won't bother to change it and new player get used to full dub.
>>
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>>741203004
personally i want a big ass boomerang.
>>
>>741179824
Nah. I don't have any interest in muh islands in the sky. It's crazy how MH went from somewhat rooted in reality ecology but with weird ass fantasy monsters, to now just straight up sci-fi. Whoever is leading MH needs to be fuckin fired.
>>
>>741202730
I don't mind english or japanese voices but the fact that your hunter and palico speaks is so fucking gay.
>>
>>741179824
>Thoughts?
why bother you stupid nigger, this site is compromised by discord-tendies who's whole life is to take down any MH not on nintendo.
Until this game is dropped on switch 2, they will continue to pretend it sucks, afterwards, they will pretend its peak MH.
You saw it with generations U, you saw it with rise, even when it was unfinished kek

>>741203128
>funny since wilds is now coming to switch 2, I predict, screenshot me if you want, that in 1~2 years wilds will be absolutely praised to fuck and back here, by
>P U R E C O I N C I D E N C E
>the tendies have enough time to have owned the game and played through it to endgame/DLC endgame.
>Suddenly there will be daily threads about how wilds is peak MH, and it will be up there with Generations and Rise praise. Guarantee it.
>>
>>741203493
sky islands are kino, this is the least of the problems
>>
>>741203543
>sky islands are kino
No they aren't, you're just an NPC.
>>
>>741203510
Yeah, I'm not a fan either but at least Wilds hunters are not spouting cringy joss whedon tier one liners all the fucking time like Risebreak hunters.
>>
>>741203347
I do

I prefer the dog from rise but i like moving around faster than a crawl, revisits to world have made it painfully obvious how much was done intentionally to slow the player down
>>
>Dragons Dogma 2 makes travel hard and fast travel almost impossible
Gamer's complain
>Monster Hunter Wilds makes travel easy
Gamer's complain
>>
>>741203521
>years after the game is released
>after performance updates
>after TU monsters
>after better grinds
>after balance fixes
>after G rank
>after new moves have been added
>after new better NPCs became the focus
>after a new, cuter handler has been added
>after more fashion and cool weapon designs added

yeah mh games generally age well
worlds will always be plagued by dogshit monster design though, sunbreak was insanely good gameplay for every weapon and wilds was a step back, but it looks like they realized worlds gameplay is dogshit retarded slop and they're adding back in some of the moves from sunbreak they mindlessly walked back on (and curiously enough NONE of the iceborn mechanics like mantles and crutch claw)

someone in the dev team finally found a fucking brain, so its looking good
>>
>>741179824
Killed the IP's identity for a quick buck.
No.
>>
>>741203943
Such is life.
I don't dislike the Seikret though, my only problem with it is that it obeys the same rules of weapons where you can't properly interact with the world's geometry and are bumping into invisible walls more often than not, it's a decent idea for exploration but it's also needlessly limited in a lot of ways.
>>
>>741203943
>Dragons Dogma 2 makes travel hard and fast travel almost impossible
blatantly untrue, they had oxcarts that took you to every single city in the game except the elves, which had a permanent port crystal in them (and was a short walk from grand soren, like 15 minutes if you knew the route)

>monster hunter makes travel easy
its generally a lack of design for the world/environment
monsters still retreat, but instead of giving the player any agency for it ever, they always fuck off into some hole in the ground to disappear teleport across the map
there's no exploration to find them either, since they're permanently marked on the map, and whatever ridable will automatically walk you to them (but never fast enough for you to catch and stop them) so it becomes a mandatory downtime segment where the game forces you to just sit and pick your nose for 30-60 seconds outside of the arena fights

it would be fun if maps were like 25% as large but you actually were rewarded for learning and traversing them
being able to take a shortcut and cut off a monster trying to run away and force it to start fighting early would be an easy bonus that incentivizes you to do something other than
>"just get on the dog and alt tab or pull out your phone while the game does an unneeded pseudo loading screen"
>>
>>741204218
>they always fuck off into some hole in the ground to disappear teleport across the map
Only two monsters in the entire roster do that
>whatever ridable will automatically walk you to them (but never fast enough for you to catch and stop them)
You can absolutely catch up to them and stop them though, flashpods alone stop them dead in their track
>it would be fun if maps were like 25% as large but you actually were rewarded for learning and traversing them
But you are rewarded for learning and traversing them, learning how to use hazards alone is not only encouraged but optimal, see how running ahead of a retreating Uth/Mizu that try to swim into the upper part of the forest can be stopped by running ahead of them and using the falling ruin hazard when they swim under it to pull them out of the river
>>
>>741204218
It's the designated weapon sharpening time
>>
>>741196501
> I despise holding L2 as a replacement for Kinsect Charge in IG's moveset
I'm more mad about spamming the Descending Slash
>>
Really not sure about that. Would be the first game I miss the dlc.
>>
>>741203381
personally I want all ranged weapons to be removed. If you want to play an fps, beg for a new lost Planet
>>
>>741203986
>(and curiously enough NONE of the iceborn mechanics like mantles and crutch claw)
wilds has mantles, rise had the bug-claw version of the iceborne claw, and wilds also has the slinger and claw - sans the monster grappling.
I dont get the point youre making, every game has its gimmick, some carry over, some dont
we dont have underwater from tri
we do have mounting from 4
we dont have arts from generations/X
we do have investigations from world
we dont have switch skills from rise
we do have some of the moves or similar added in rise
we dont have the spiribirds or spiderman from rise either.
we do have restocking
we dont have IB tenders
we do have what is effectively the anomaly monsters with wounds as a mix of those two
we dont have invasive danger monsters anymore
we dont have subquests (for the most part) anymore
we dont have a lot of good things, we do have a lot of bad things

if you get wilds on Sw2, you STILL get walk n talk, EZ mode story, Nata, bland environments until high rank thanks to forced fallow, and all the shit people complain about like restocking, crutch-bird, novas.
The point is, the things people bitch about now will suddenly be LE GOOD, we all know this will happen.
>no one cares about restocking
>who cares about the story, G rank is awesome!
>eh you dont have to use the bird, its optional
etc.
>>
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>>741179824
Obviously, duh, the job is not done until we finish G rank.
>>
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>>741185068
>just make the game a boring grindslop!
>>
they keep giving the lance too much shit
i just want to poke
>>
>>741206046
wilds is the worst the grindslop has ever been
>>
>>741179824

No, fuck this game and fuck Capcom
>>
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>>741206046
kys
>>
Monsters will still need 8K models with 12k moving parts to allow for minuscule animations you will never notice in-game or even photo-mode, so the roster will be still relatively small.

I just don't give a fuck about the rest.
>>
>>741206054
But Wilds Lance is literally the most pokepokepoke it's ever been? They even removed that gayass cross slash from Rise and gave it a super fun triple poke finisher so you can poke while you're poking
>>
>>741179824
I might come back if I hear from my friends that G rank is a HUGE improvement, but otherwise I should have known it was truly over when MH language wasn't a full option
>>
mhgu with 4k textures looks so much better than wilds it's insane
>>
>>741179824
>le floating rocks
No. Monhun has been turned into AAA slop
>>
>>741203521
>in 2 years
you mean like Rise was praised after it came to pc/ps.
fuck off, braindead fans will just praise whatever expansion you throw them at. Everyone who disliked Wilds bounced off. Ascendance will literally be survivorship bias.
>>
>>741207671
>you mean like Rise was praised after it came to pc/ps.
rice was ALREADY praised when it was a switch exclusive, though, most threads of /v/ defended it and said it was the best thing since GenU, very transparent.
Rice only got more praise later when it was finished, but they never changed the core complaints like birds and meme combat.
>braindead fans will just praise whatever expansion you throw them at. Everyone who disliked Wilds bounced off. Ascendance will literally be survivorship bias.
instantly disproven by playercounts and reception. Everyone who "bounced off" world and came back to IB, or "bounced off" rice and game back to sunbreak instantly dismantles this. Especially those who claim the expansions improved/fixed their issues with the base game
wilds lost, like normal, 90% of its players at LAUNCH, so what youre coping with is only true if the DLC has, and no more than, 10% of the players peak return and stick / review it positively.
if even 1% more praise it for "fixing" wilds, you lose.
>>
>>741207876
>most threads of /v/ defended it
No, most threads were shitting on it because nintendo, and the rest was praising it, because nintendo.
It only got appreciation when it got to PC and actual discussion could start instead of proxy console wars.
>>
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>>741179824
>g-rank
>>
>>741185945
Shilling like this is why wilds had zero sales
>>
>>741207876
>Everyone who "bounced off" world and came back to IB, or "bounced off" rice and game back to sunbreak instantly dismantles this
That’s not true. Both games have attach rates from around 25-40% depending on what year you’re looking at. IB and sunbreak are both considerably less played the base game. Which makes wilds so primed to be hilarious when it rolls up with a 10% attach rate
>>
>>741208274
Just wanted to add, Sunbreak's retention also got the benefit of getting released way faster than IB, and was simultaneous on both platforms.
>>
>>741179824
They need to knock it off with attachment gimmicks that they'll stop making use of in the next game and just spend that development time coming up with actual new weapon types.
It's been 13 fucking years since the last new weapons, Insect Glaive and Charge Blade, were added to the arsenal.
>>
>>741208274
>That’s not true. Both games have attach rates from around 25-40% depending on what year you’re looking at.
>IB and sunbreak are both considerably less played the base game.
Youre deliberately ignoring the players of IB/SB compared to the base game just before they launched, though, both DLCs launch had more players than post-launch base game was getting at that time, which defeats the argument that people who "bounced off" never came back, clearly they did, and more stayed, hence a player spike AND a higher late game concurrent player post-DLC
Youre deliberately deflecting with peak players, because you KNOW the post peak players were higher after the DLCs came along and fixed most of the issues of each game
>>
>>741208884
>muh argument
There was no argument presented. I am not engaging in an argument. You use the internet far too much. It is objective truth that expansion attach rates are less than the base games.

These are all also multi-platform game, hand wringing out muh player counts is absurd when it’s only available for one platform.
>>
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>people think there will be a new portable game
lmao
>>
>>741179824
The demo drove me away and I'm not about to buy it now. Here's hoping the next game won't suck shit.
>>
>>741208797
I don't think we'll see any new weapons ever because there's no niche to warrant making an entirely new weapon.
Frontier tried with Tonfa, which was basically a prototype for IG's approach of having an aerial niche, and Magnet Spike, which was another gimmick transforming weapon which didn't really stick and was usurped by CB in the mainline as the true counterpart of SA.
Then you have Accel Axe, which was basically just Hammer but with cutting damage, and a lot of Accel Axe concepts like the sanic spin got incorporated into the hammer moveset with fifth gen games, making it a pointless addition.
The only other "weapon" left is Prowler mode which was a massive meme best left forgotten.

The truth is coming up with a new weapon is pretty hard by now because there's no real niche left, even if they were to bring back any of the aforementioned weapons you'd have a hard time justifying any of them, nevermind having to actually design monsters around them.
I'd honestly bring back some old submechanics like Tri's bowgun building system or World's customizable Iron/Bone weapon lines where you can mix and match different weapon parts.
>>
>>741209458
>The truth is coming up with a new weapon is pretty hard by now because there's no real niche left
I mean this is true but only because focus mode has homogenized every single playstyle into being gunnershit. But assuming no focus, there is space for actual hybrid gunner/melee weapons. Emphasis on plural. There can be atleast two, one that’s a versatile like a hybrid SnS and one that’s a traditional switch style weapon where one of your melee/ranged phases will be something like a phial builder and the other will be a spender.
>>
>>741209458
>I don't think we'll see any new weapons ever because there's no niche to warrant making an entirely new weapon.
There's clearly a demand for some kind of hand to hand weapon considering how they make street fighter moves usable whenever they do a collab.
>>
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Here bro
I have your obvious next guest monster.
>>
I got annoyed with the Artian and Gogma shit
>>
>>741207876
get your tunnel vision checked, Rise had endless seething and you can find hundreds of posts stating that Sunbreak supposedly fixed Rise.
>>
>expansion with more lethargic monsters, plot, shitty walk and talk segments, godawful mechanics and rng shitfest
>but you get to fight Elder Dragons this time (but it's the usual suspects again)
>more drip fed content too
All of this because they couldn't deliver a competently designed base game with good foundations.

They're putting this on the Switch too, so there's a chance we don't even get a portable entry.
>>
>>741209965
What fucking handheld would they be marketing to, mobile? There's no new PSP or 3ds or any shit like that. It's basically all Switch or Steamdeck, and if you can play it on a Steamdeck you may as well sit your ass down in front of your desktop and play it there.
>>
>>741209965
Kushala is a fan favorite!
>>
>Kushala and Lao... surely THIS will save our game.
>>
>clutchclaw 2.0 and dogshit elder dragons will save our game!
>>
>>741210348
Ye, don't think you can play that shit on steamdeck either.
>>
>>741209614
Focus didn't homogenize anything, homogenization comes from weapon movesets which is something XX started and mainline punctually backpedals on, see how Wilds nerfed or outright removed perfect dodges, counters and guard points coming from Risebreak.
Hybrid gunner/melee is also a terrible idea especially in the current state of weapon design because the melee vs ranged paradigm is extreme and there's already multiple melee weapons with ranged options or ranged weapons like boing being turned into pseudomelee weapons.

Say you finally cater to Lost Planet Anon and implement a gun sword equivalent.
Designing the melee part of the weapon is already a headache because blademaster weapons already cover all possible niches so you end up inevitably overlapping with something especially when it comes to the lightweights which are already represented by
>SnS
>DB
>CB's sword mode
>IG
A fifth lightweight melee option is just overkill at this point and you're not allowed to make it better than any of these at their job because of obvious reasons.
Then we get to the ranged part, you can't design this easily either because you'd have to compete with LBG, or maybe bow depending on how you wanna approach the weapon, moreover you also have to deal with Gunlance which currently has a very good wyvernfire with massive range and damage, or CB's SAED having a shotgun blast cone for phials, or IG's Kinsect, what exactly would you add to the table that isn't something other weapons, both hybrid or specialized, already do?
Adding more weapons look easy in theory but when you look at what we already have it's really hard to come up with something that isn't already there in one form or another.
>>741209619
I wouldn't consider collabs a sign of anything honestly, granted they did go above and beyond with Akuma but it's no different from World adding Dragoon Jump or Geralt's spells.
Or maybe you're right and it's a sign of Tonfa prototyping, who knows.
>>
>>741179824
>come back
i never left, game is excellent, G rank is gonna be sick
>>
i want a weapon to have a new niche of being genuinely hard to play with big damage returns. since wilds enshittified every weapon i think there is space to fill this niche now
>>
>>741179824
i'll rather replay 4U for the fifth time instead
>>
>>741209104
You're too much of a reasonable person to be in this thread, let the zealot spergs vomit vitriol on each other
>>
>>741210348
How about moving past putting Milds on handhelds? They just want to coerce the nips to buy the game now that it's on the Switch 2 because it fucking bombed there and they want more sales in general. But they genuinely dislike the game over there and it's still rather negatively seen in general.
>>
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>>741180294
Same here and i was there when Rise was released in an INCOMPLETE state in the shitch and even then THAT didn't manage to completely snuff out my interests even though Risebreak ended up as mediocre ish. I'd still boot it up to play with friends but Wilds ain't doin it for me.

It is just THAT bad it's almost unreal.
>>
They should do a soft reboot. I don't care if they massacre the brand name for the masses, call it scrimblo bimblo slayer if you have to.
Give me 5 brand new distinct weapons, give me new monsters and go back to methodical high commitment combat. It can have a fraction of the budget, just cut graphical fuzz and story to the basics.

>>741210348
>>741209171
exactly, portable games are over
World and Rise were the end of a transition from old consoles and old engine. Maybe we get tik-tok release with more experimental features at most.
Everything else will be dedicated phone games.
>>
>capcom would rather give every weapon an entire second moveset via accessory instead of adding tonfas
what a bunch of retards
>>
>>741211438
>methodical
love when people bust out this word like it means combat still doesn't require strategy and skill. post your proof of a hero, 10 star AT ark, 10 star rompomplo, and savage omega solo clears or stfu
>>
>>741211438
just port pre-GU to PC
i say this because i know that there are autists out there who wouldn't touch emulation with a 10 ft pole
>>
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>>741211650
Some retards here think that old MH forcing you to wait for the monsters to stop spazzing around with their broken hitboxes was incredibly deep, methodical, strategic gameplay.
They also believe that some hypothetical HD FU or 3U ports to PC would usher in a "renaissance" of classic MH when most people including most veterans would not touch anything older than XX with a 10ft pole.
>>
>>741209651
They hated Him for He told the truth.
>>
>>741212059
I'd gladly play a rerelease of FU with an improved multiplayer and an actually active playerbase that doesn't involve joining some faggy discord channel.
In fact FU is my second most played MH and I joined the party years late.
>>
>>741211669
no fuck off with the old games wank, I beat all of them already.
I don't want to go back to shitty hub scaling or having to wait until Delex respawn and walk back to camp to deliver.
I want actual new weapons and I'm willing to sacrifice all of the old weapons for it

At this point I would be more excited for a Wild Hearts 2 than new MH announcement (that will happen anyway)

>>741211650
>please play more of my dogshit game
I don't think I will
>>
>Milds thread
>BUT RISE everytime
Lol. The games are getting drastically shittier and gayer but I dont expect that level of critical thinking from shitskins.
>>
>>741212431
i don't beg overweight retards to do shit, keep playing in the mud with your special helmet
>>
>>741212059
They're quick to forget the reason MH got popular at all was because of the massive changes World brought to the franchise, normie appeal and adoption doesn't and can't work backwards by REMOVING QoL and graphical affinity, it's just insane how delusional the people in these threads are
>>
>>741209171
never underestimate nintendo yakuza's power and nindtards power to enable them
>>
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>>741200610
>That said they did manage to turn Gog into something passable
>>
>>741179824
>still no hunting mechanics in a monster hunter game
>map will be wide and flat without any personality
>dude look ur bird glides farther now
>dude look pack monsters this time we promise!
>more slow boring ass """story"""
>more retarded artian bullshit
>another mechanic that makes bodying monsters easier than ever
>most likely poorly optimized AGAIN
>that'll be 50$+tip
fuck no, this franchise is dead
>>
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>>741214676
>>
>>741200610
>they did manage to turn Gog into something passable

Kill yourself. If you think that cinematic piece of cows hit "hunt" is an improvement in any way over 4U Gog you are not human. What was your favorite part about this new and improved hunt?

>the worthless fire/dragon weapon switch gimmick you can tell tokuda put exactly one minute of thought into
>ebin cinematic hp thresholds that can't be exceeded
>ebin cinematic laser which does not make any fucking sense to be on Gog's back the way the original dragonator made sense
>phase 3 being laser tag with element thresholds
>so much noise in phase 3 you can barely tell PoaH is plsyimg
>>
>>741200610
Yeah Gogmazios fucking rocks. That part where you railgun him after charging it up is straight out of the original Resident Evil 3's final boss.

Also is it just me, or is the most dangerous attack of every Magala skeleton that fucking handslam?
>>
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>>741213993
really nice way to describe Wilds players
>>
>>741203493
As soon as the trailer started and it showed straight up floating islands I completely checked out. The mainline devs are completely creatively bankrupt.
>>
>>741216771
>no u
stay mad fatass tardie
>>
>>741217617
sand in vagina?
>>
Is there a reason why base rise is the only game in the series to be judged not by how it is now but by how it was for one month 4-5 years ago?
>no don't play rise it didn't have a thing that was patched in 1-2 months later>>741179824
>>
>>741179824
if
>woah... we're so high up...
>I-I can't focus...must be because [something]
>here, use this Boost Bracer instead!
>the rest of the game takes place in the sky, new maps in the sky, new arena in the sky, all monsters can be fought in the sky
>>
>>741209171
If there isn't a portable team game then I'll be quitting MH for good. I don't want the bullshit Tokuda's cooked up for his games, and I wouldn't be surprised if I wasn't alone with that sentiment.
>>
>>741208163
Retard who doesn't play the games he shitposts. No one replied because it was called G-rank in every western release before World and it's called Master Rank in JP since World. Kill yourself!
>>
>>741218747
why wouldn't there be
this is still the most retarded form of doomposting in Wilds threads
Rise started development before World released
The games are made alongside each other
>>
>>741218429
because wild fans are almost all consolewar trannies who have never played rise at all. they still claim that the general negative opinion of wilds is due to switch owners and not the fact that the game sucks
>>
>>741198097
There's times in higher end hunts where I REALLY don't want to be waddling around with Focus, H on because it's a toggle and not a held button. This means I am cursed to hold L2.
>>
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>>741209171
The "portable" meme doesn't make sense because Rise was only made because World couldn't run on the Switch.

What was the last portable game we had, Portable 3rd?
>>
>>741218910
no, 4U and generations
>>
>>741218910
The Portable subtitle only exists because of Freedom (Portable 2nd) and Portable 3rd but they outgrew the name when both teams shared the same space. Ichinose has directed Portable, Portable 2nd, Portable 3rd, Generations and Rise. Every single generation has a game directed by him. Why would they ditch a winning formula that has been going on for 20 years because... I don't know, the name doesn't make sense? Rise began BEFORE World as a mod of Generations and continued alongside it (source: https://www.frontlinejp.net/2020/10/08/monster-hunter-rise-interview-with-producer-and-director/). You are dumb as fuck if you think there is no Ichinose-team game.
>>
>>741218429
Even at launch on Switch Rise wasn't bad. At the very least it was feature complete, which is more than can be said for Wilds.
>>
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>>741219364
>>
>>741209171
go back to /mhg/, schizo
>>
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>>741216572
It is an objective improvement over the boring snoozefest that was 4U Gog, just like World Alatreon is an objective improvement over the shitty original.
Is it a good fight? Not really, it's passable, it's still a siege fight and no siege fight in MH is anything but passable, they've always been cinematic setpieces and 4U Gog is a shit setpiece in the same way Lao, Shen, Yama, Jhen etc. are shit setpieces you forget entirely after you get whatever you might need from them.
>>
>>741219364
>Every single generation has a game directed by him. Why would they ditch a winning formula that has been going on for 20 years because... I don't know, the name doesn't make sense?
because mainline is now on go? there's no point of making portable games anymore
>>
>>741184389
Like what?
>>
>>741179824
I will get the expansion cheaper from a key selling website
>>
Bring back multiple Frontier monsters like Gasurabazura and I might
>>
>>741221169
Only portable team is based enough to do that.
>>
>no Kirin
Where is my boy
>>
>>741219364
>Every single generation has a game directed by him
>Why would they ditch a winning formula that has been going on for 20 years
>You are dumb as fuck if you think there is no Ichinose-team game
Capcom said in an interview with Famitsu just a few days ago that they're moving away from "auteur-driven development." Monster Hunter was named specifically.
https://automaton-media.com/en/news/capcom-says-abandoning-auteur-driven-development-in-favor-of-team-led-development-is-what-transformed-the-company-and-allowed-flagship-ips-to-survive-for-so-long/
>>
>>741220705
Portable games became side games where they experiment with weapon movesets and get weird with monsters
>>
>>741221313
This whole interview reads as "fuck you Keiji Inafune."
>>
>>741220586
>just like World Alatreon is an objective improvement over the shitty original.
Bait.
>>
>>741180730
Sunbreak saved the title for me. Asscenshit looks like a 15 dollar title update. Calling it an expansion is insulting frankly.
>>
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>>741221468
>NYOOOOOO NOT MY SHITTY KUSHALA CLONE I NEED TO PULL A DIABLOS ON
>WHAT DO YOU MEAN IT'S AN ACTUAL FIGHT NOW AIEEEEEEEEEEEEEEEEEEE
Go back to /vg/
>>
>>741202450
Was it ever spoken for prolonged periods before World? All I remember is grunts, hmmm's and laughs, which should be the standard during basic gameplay
>>
>>741221468
>>741221730
Iceborne drastically improved the actual fight in terms of Ala's moveset but soiled it with the overbearing MMO gimmicks like the guaranteed OHKO nuke and DPS checks
>>
>Arkveld is sheet-white/gray to accent the coloration his chains gain from his charged state
>all of his art depicts him in his uncharged state
what the fuck did they mean by this
>>
>>741222475
The devs genuinely did not figure Arkveld was the intended flagship monster for a very long time, they thought it was going to be Rey Dau.
>>
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>>741179824
Lmao fuck no. I'm not interested in a sony movie game wearing a MH skin.

Going forward I will only be paying attention to games without Tokuda and his retarded design choices that only become a detriment to the gameplay.
How far up your own ass do you have to be to see the complaints people had about the last game you directed and decide to not fix them in favor of skirting around the issues.
For example, there is no reason for such bloated and convoluted menus in this game to do basic multiplayer. All this nonsense about links and syncs thanks to the retarded massive lobby system they went with and "seamless" village to map design. The hardest thing in this game should not be trying to play with a premade group of people and the same could be said for World as well.

As long as Ichinose, and whoever makes the G ranks for his games, make actual video games and not movies I will play those instead. Criticize his gameplay additions all you want, those are still video games I can pick up and immediately play without sitting on my hands waiting for the ebin story to unfold. Far better video games than what that hack Tokuda is doing.

Wilds was so lackluster that my investment in this series is at an all time low. MH is no longer a day 1 buy kind of game. No longer a "system seller". It's now a wait and see product.
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>>741222475
>>741222643
I despise Arkveld with every fibre of my being. What an absolute dogshit flagship monster.
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>>741223232
I actually like him a lot but I understand why others wouldn't.
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>>741179824
No. WILDS is the worst MH next to Rise
>>
>>741219364
sure and even then, do you think they just revert the changes.
Developing MH for weak consoles/handhelds was a boon for Capcom because this allowed them to focus on gameplay.

'Portable 6th' even if its going to be Switch2 or all platforms, will use Re-engine which means they will build up on a similar foundation as Wilds or DD2, which will also mean Capcom will recycle more shit than ever because they are the biggest recycling dev in existence.

Really the most you can hope for is a 'prettier' Rise2, but Rise isn't the direction you want for MH, Wilds is kind of the culmination of World and Rise.
>>
>>741224486
why wouldn't they build on rise as a foundation, rise is also RE engine
also talking about recycling like it's a sin and not something monster hunter has been doing since the PS2 lol
>>
>>741179824
Give me one reason why that doesn't involve: "a better story", the same monsters/elders we've been fighting this past decade, the bracer, "a better soundtrack", nor the characters.

Because all of the above fucking suck.
>>
>>741179824
It's the first MH expansion I have zero interest for it's depressing
>>
>>741224486
Wilds is a culmination of the worst of both World and Rise, you fucking retard.
>>
>>741224897
tomboy devil arm for monster hunter weapons sounds really cool
>>
>>741180294
It's really sad to think they are putting resources into making a Switch 2 version of Wilds. I don't have anything to be hopeful about for this franchise and it might be that way gor a couple of years.
>>
>>741225223
"how dare they try to back-port to the infinite sales device"
>>
>>741225013
I'd be more likely to believe that if the devs didn't constantly deny that rise had any influence every time they were asked.
>>
>>741179824
As soon as i saw that flying clusterfuck obviously designed purely for lizard riding on autopilot in that trailer, i knew they hadnt learned jack shit.
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>>741221313
>they're moving
No, retard. The whole article is past tense and Monster Hunter is specifically cited as a series that ISN'T auteur-driven
>>
>>741225272
Late ports to the Switch tend to do relatively poorly and Wilds' reputation is in the gutter, especially in regard to how it runs, so I doubt it'll sell well enough to justify the port.
>>
>>741225109
Says only one voice in a cacophony of people who would argue otherwise. Your opinion doesn't mean shit
>>
>>741225482
what's going to matter is that ascendance also comes out on it, nevermind the signaling that switch 2 is being taken seriously as a multiplat console
>>
>>741224618
>on rise foundation
Wilds probably already uses this foundation.
You make the mistake of thinking a new ichinose game is just Rise 2 when in reality it will probably be an evolution of Rise like Wilds is on World.
If you consider the qol and trivialization Rise already did and extrapolate this to a new title, does this still sound good to you?

>like its a sin, they always did this
doesn't make it better. GU had a ton of monsters except a huge portion of it being dromes. I know fans here clap if they get served the same shit every year.
>>
>>741225272
It's a waste of time because Wilds already has a bad reputation. I can't imagine people will double dip on a version that will necessarily be worse to run on weaker hardware. They are only doing the ports because it's faster and cheaper versus making a brand new one. The existence of this port just shows how Capcom put all their eggs in the Wilds basket and they were really expecting this game to dwarf World in total sales. They had no backup plan if it stopped selling.
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billions must RETVRN to tri
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>>741226256
Reputation doesn't change that a million something people bought it and good chunk of that probably doesn't care that they ate shit, because they don't know better, and may even be tempted to buy the DLC by the same marketing tricks that got them to buy the base game.
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>>741226896
Yeah let me just boot up my emulat-
>all the weapons I play were removed
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>>741179824
Hated Rise, loved Sunbreak. Hope that magic happens again.
>>
>>741179824
I played a lot of wilds and even I'm questioning who the fuck thought that Doucheala, Lao, and another gray map that absolutely needs seikrets would be hype in any way
>>
>>741220586
but I liked fighting (soloing) 4u gog
>>
>>741179824
If capcom was smart they would make an anthology of each generations best games like mhf, mhfu, mh3u, mh4u, even mhg and release them on steam / playstation / microsoft / switch so its easily accessible for everyone. They can make some easy money, get some good will from the mh community, then when everyone is going through the old stuff they can listen to feedback on what makes the old games better, take their time and make a good fucking sequel. t. Delusional Dumb ass
>>
>>741179824
>fight the same monsters over and over
monster hunter players remind me of speedrunners
>>
>>741219364
>>741220185
there are no more portable consoles. wilds runs on playstation, nintendo, and pc.

schizos are pattern matching but the situation has changed, the equivalent of portables is now phone games.
>>
>>741218820
>>why wouldn't there be
those games were made for portable consoles, because the main games couldn't run on them.
but now, instead of making a discount version of a main game, they can just put the main game on switch 2. why would they also make the discount version? even if you want to do it, you would be eating into wilds profits by releasing on the same platforms. if there is another game being made, it will be a mobile game.
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I see we're looping the "Portable MonHun is dead" retardation from post-World
>>
I'll unironically not buy a MH game ever again unless they completely reverse focus mode and its consequences.
>b-but you can just not use it
Yeah or I can just play the old games that were balanced around not using it. This shit isn't monster hunter.
>>
>>741226896
I was replayed 3U over the past few months, it's still every bit as fun.
>>
>>741236803
>This shit isn't monster hunter.
you don't decide what monster hunter is
>>
>>741236926
Yeah you know what decides what monster hunter is? Game mechanics, which got completed neutered and dumbed down by focus mode so it's objectively no longer MH combat
>>
>>741236673
Probably because portable platforms consist of mobile phones, the switch 2, and valve's steamdeck with its numerous knockoffs. There's no actual portable platform to market to.
>>
>>741237051
Nothing got dumbed down, Wilds is the most mechanically complex game in the series by far.
Again, you don't decide what is and what isn't MH.
>>
>>741237170
enjoy your (You)
>>
>>741237341
Thanks, I also enjoy you seething and shitting yourselves impotently on a daily basis, can't wait to see it happen all over again with the next game too
>>
>>741235109
>>741237109
So why didn't they stop making home console MH games after they relegated 3U and 4U to the 3DS? Do you seriously think Ichinose will just be fired and Tokuda given free reign over the entire franchise, even after Rise proved to be the 2nd most successful MH ever made?
>>
>>741179824
not playing it until it runs 140fps on my steam deck
>>
>>741237565
you're confusing several different things. try reading carefully and thinking a bit, you can se where you made mistakes and jumped to conclusions without too much effort.

if you still can't figure it out, drop me a (You) but only if you've thought about it for at least five minutes. set a timer or something
>>
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>>741237442

Nice little fantasy but I just won't buy anymore MH games unless the MH combat is back. There's a lot of franchises I've stopped buying games in because they changed the gameplay in ways I don't like. I don't feel like I owe a corporation any brand loyalty. I'm sorry this upsets you so much you have to fantasize about me
>>
>>741237109
>There's no actual portable platform to market to.
I guess Rise never happened then because if the Switch 2 doesn't count as portable then the Switch can't have counted either
>>
>>741179824
as a hornfag yes I will be playing more of the game that blessed horn with the best moveset it has ever had
>>
>>741236673
>"Portable MonHun is dead"
it has been for a long time. portable games went from
>monhun, but a little more arcadey with a simplification of the more simulationist elements (IE less touching grass, more dinosaur stabbing)
to
>we really don't want to make monhun games, we want to make generic action game with the vauge monhun control scheme

rise is just god eater without a manual jump button and worse mechanics. GU was just press iframe button to win. at the rate things are going a portable 6th would end up with that gacha game combat where you hit 1 button and your character does a full 3 move combo as you sit there watching as 100 anime particle effects explode on screen and some bitch surgically created in a lab to appeal to as many east asian men as possible talks my ear off the entire time I'm trying to hunt the damn monster
>>
>>741179824
the expansion will probably make me miss the old games and start playing them again, just like Wilds did when I put it down and wanted some actual good MH.
>>
>>741237841
>jumped to conclusions
This is literally what all you retarded "portable team MH is dead forever" doomposters are doing
>>
>>741238001
>Rise
Rise came out on switch 1 anon.
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>>741179824
Yeah it's pretty fun.
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>>741238234
Can you not read?
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>
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>>741238193
>at the rate things are going a portable 6th would end up with that gacha game combat where you hit 1 button and your character does a full 3 move combo as you sit there watching as 100 anime particle effects explode on screen and some bitch surgically created in a lab to appeal to as many east asian men as possible talks my ear off the entire time I'm trying to hunt the damn monster
Yeah, it would really suck if portable MonHun turned into mainline MonHun
>>
>>741238385
Can you not? The switch 1's weak ass specs make it even less of a handheld than the switch 2. What kinda nigger goes around barely scraping 20 fps when playing handheld and thinks "aw yeah, this is gaming!"?
>>
>>741238525
he used absolute evasion
>>
>>741237872
>I'm not mad YOU are mad!
As usual, every statement is an admission with you delusional fags
>>
>>741238193
>at the rate things are going a portable 6th would end up with that gacha game combat where you hit 1 button and your character does a full 3 move combo
you say this while jesting but i think it is more likely than you think.
>>
>>741179824
Don't worry guys, once the expansion fails we'll get Monster Hunter 1 Remake.
>>
>>741237872
i don't think it's valid to criticize something because it doesnt meet your arbitrary expectations of what it should be. You should meet the game where it's at and judge it based on what it actually is, and not the imaginary version of the game that you made up in your head
>>
>>741239327
Shame the MH community never did that with rise
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>>741179824
No. Not unless they completely rework how focus works on greatsword. They also need to completely nerf offsets. Greatsword has devolved into abusing the 2 second long parry window that offsets give.
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>>741179824
Anon...i'm so sorry, but I don't play games that are bad.
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>>741238880
If you say so, hope you enjoy the wilds DLC and I hope they go back to the old mechanics
>>
>>741179824
Is it MH4U?
Then yes.
>>
>>741239327
>arbitrary expectations
It's not really arbitrary though is it? Monster Hunter combat pretty much stood out because of the nonexistant turnrates and very slow/limited weapon controls. It's an integral part to how the game is balanced. For example to hit a greatsword charged hit you have to predict where the monster is going to be and position perfectly, it's part of what made it fun to me.
In Wilds you can just turn around during the swing. It heavily changes the gameplay and balance and removes prediction and to an extent risktaking. It's different from every other MH game in this, and it's a pretty significant change

Like if Dark Souls suddenly let you cancel every attack with a roll and I said that makes the game braindead and takes away the unique commitment aspect of it, would you say that's an arbitrary expectation?
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>>741239327
kill yourself Capcom shill scum
>>
peopel trying to play off focus mode, a total upheaval of the entire games core identity, as a "small change" or "little thing nobody but chuds care about" will always be funny. might aswell just open the post with
>i never played any of these games before wilds BUT...
>>
>>741240557
NTA but yeah, kinda. If one could call something a "core thing", the core thing of Monster Hunter is that there's a big monster, go hunt it.
To complain about whatever changes came because it wasn't a thing before is asinine specially with capcom. You'd have deprived the world of Mega man Legends or Battle Network because "finding which robot master weapon works best against x boss" or "platforming" would be considered "integral parts" of prior megaman games.
>>
>>741242326
So wait, you would actually think that being able to roll out of any attack at any point of the animation in dark souls wouldn't completely break the fundamental premise of dark souls combat?
>>
>>741240557
>takes away the unique commitment aspect of it
World GS was already a massive departure from old GS. Being locked into a charge at a bad moment isn't nearly as punishing when you can always cancel it and tackle through something.

Monster Hunter has stood the test of time specifically because it's not actually doing the same thing every time and the older games still have a specific flavour that still makes them worth checking out. Hell, there was a time when GS didn't have a charge slash at all.
>>
>>741242486
Tackle was a move in the wrong direction but it's definitely not as fundamental as adding focus turns to every weapon.
Monster Hunter stood the test of time specifically because it kept doing the same formula while improving upon it and messing around with gimmicks. Focus mode is no longer a gimmick, it's changing the base formula

What's sad is that all you people try to make comparisons and liken it to things in older games but you didn't actually play them. If you did, you would point out that oldgen movement was one such fundamental change too.
>>
>>741242474
Not really. A big part of dark souls combat is knowing when the fuck to roll.Being able to attack cancel into a roll doesn't change that you're still studying when it is that you'll be rolling, specially given Fromsoft's trademark shenanigans of hits that have a long ass windup with an unexpectedly quick follow through.
You would have had a better point if you suggested that they allow you to cancel a roll into another roll.
>>
>>741242326
>Comparing spin-off games to mainline titles
>>
>>741242879
Doesn't matter that they're spin-offs anon. Under his arbitrary definition of what makes things integral to a franchise said spin-offs should not exist.
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>>741242869
This is kind of sad. You don't understand that the uncancelable attacks are an integral part of the risk vs reward of attacking vs rolling. If you could just roll out of every attack, dark souls gameplay would boil down to
>always spam dps on the boss
>hit dodge button whenever boss swings
>repeat

There would be no commitment, no punishment for starting an animation while the boss is in neutral, it would just be braindead button mashing. You genuinely defending concepts like this is dystopian, it's a reminder that most people playing video games are too retarded to even remotely understand why they're fun
>>
>>741242786
"Oldgen movement" had plenty of iterations too. All you're really doing is highlighting that there's no real snapshot of what Monster Hunter actually is.
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>>741242996
>hit dodge button whenever boss swings
>oop it's one of Dark Souls' patented fake out nonsense swings
>get hit and YOU DIED
Like I said, you'd have a better point if you said that they let you cancel a roll into another roll.
>>
>>741243082
You probably don't even know what I'm referring to, but that's okay. Next time you watch your let's plays of older MH games, take a look at how directional rolls work.
>>
>>741210535
>focus didn’t homogenize anything
Focus homogenizes EVERY thing, quite literally. There is nothing more wrong than this statement. Every single game state possible is made more simple and homogenous with the addition of focus
>>
>>741179824
>Always played Hammer
>Heard that Wilds Hammer is kinda shit compared to other weapons
>Finally buy Wilds
>The Charge evade alone makes it one of the best iterations of hammer in the saga

Though I still want to try the insect blade for once
Everytime I join someone online they are doing backflips in the air and it seems fun

Pic related
>>
>>741243109
And now you're defending the fact that the only way to create a challenge under this system you said is totally fine, is to make bosses do retarded fakeout gotcha attacks. But you still insist it wouldn't make the game worse.
Truly an intellectual marvel aren't you?
>>
>>741242159
Focus mode and the bird rescue shit have fundamentally taken away any rites of passage for competency and fulfillment for so many normalnigs, if either remains in anyway moving forward, the franchise can be considered over.
>>
>>741243214
>is to make bosses do retarded fakeout gotcha attacks
Anon, those are an integral part to fromsoft games, I'd think you of all people would be against those being removed.
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>>741243306
>oh no I talked myself into a corner, that WOULD actually be really bad because I don't like those fakeout attacks
>but I need to protect my izzat so I'll just start shitposting and tell him that he should like the dogshit fakeout attacks
lol
Just accept you were wrong man it's an anonymous image board
>>
>>741243183
hammer was weak but only damage-wise. it had some increased MVs across the board and i think one or two new offsets, but the only real problem with it was damage. i think crapcom was hedging on hammer's good offset access and huge stun output being too powerful together. that or they just did a shitty job balancing it at launch. but yeah damage was the only real issue

you know, that and the fact that it's hammer, the shittiest weapon in the series played by the most insufferable shitheads to walk the earth. but that problem isn't unique to Wilds
>>
>>741179824
hell no.
wilds gameplay is catastrophically flawed.
>>
>>741243183
Insect glaive is fun, but the moveset is a bit cancer on a game pad just because of the extra buttons that it constantly asks you to simultaneously depress. It's pretty easy on m+kb though.
>>
>>741243412
>he should like the dogshit fakeout attacks
You should. They've been a thing with Fromsoft for forever. You'd be hard pressed to find a souls game that doesn't have a boss do a slow ass "look out, I'm gonna getcha" windup only to deliver a rapid ass blow afterward, or an attack that's deceptively slower than you expect it to be.
>>
>>741243745
You know it helps if you knew what you were talking about. Only ER introduced them because ER made rolls too free. I.e. the exact thing I'm talking about: Fundamental changes made the game shit by throwing off the working formula

You really are the exact type of poster that ruins this website, talking about games you havent played
>>
>>741243745
>You'd be hard pressed to find a souls game that doesn't have a boss do a slow ass "look out, I'm gonna getcha" windup only to deliver a rapid ass blow afterward
Demon's Souls, Dark Souls 1 and Bloodborne are considered the best ones and they don't have that shit.
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>>741179824
chimpanzee = Me
orange = MH Milds
>>
>>741243842
>>741243849
>Only ER had them!
Holy shit talk about tourist.
>>
>>741243936
You're just sad, shitposting about games you haven't played. What are you doing with your life dude?
>>
>>741242159
>>741243251
wirebugs and every weapon having a super generous iframe move already killed any sense of positioning and timing in monster hunter, instead you can just always react to your impending bad decision and make it a good one

just like how wilds has to make every monster at 9/10 stars a spastic shithead, rise had to give every end game monster phantom hitboxes in the air above them to try and curb their own stupid decisions. rise is also the game that made the hunter talk, introduced the mount, npc party members and a bunch of other crap
>b-but wilds does it 1 degree worse
ok, I personally don't care about how many degress of shit I'm about to step in, I just don't step into the pile of shit
>>
>>741244082
>he says, shitposting about a game he has no intention of playing because it doesn't bow down to his snowflakeness
This is the part where I use the age old internet retort of "yer mum".
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>>741179824
>Will you come back for G rank?
>>
MH used to target asians and whites.
Wilds targets latinos and black americans.
>>
>>741244203
Nice little reddit quip but what the fuck are you on about? I played the base game and I said I wouldn't buy the DLC unless they change the things I don't like about it, while you try to get gotchas and lie about games you haven't played.
How is this remotely comparable? I hope you realize you are just mentally ill and far from normal, go do something normal with your time
>>
>>741244423
Nothing in >>741236803 says anything about having played the base game, you lying lil genA baby.
>>
>>741244506
It would seem that way from your perspective, because you have a habit of shitposting about games you haven't played. This is your second or third reminder that you are mentally ill and that it's not normal behavior.
>>
>>741243109
You're applying a Fromsoft trope to a MH game.

The anon you're replying to is trying to illuminate that one of these things is not like the other, and one has not previously, and should not in the future, have those traits at all because it underpins the point of Monster Hunter, and that anon is right. MH isn't a game where having attack cancels and such should be a thing as it hasn't been a part of that universe and shouldn't start because they operate on fundamentally different rules.

Now get your head out of your ass.
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>>741238193
>at the rate things are going a portable 6th would end up with that gacha game combat where you hit 1 button and your character does a full 3 move combo as you sit there watching as 100 anime particle effects explode on screen and some bitch surgically created in a lab to appeal to as many east asian men as possible talks my ear off the entire time I'm trying to hunt the damn monster
>HUNTER COME USE MY TRAP
>HUNTER MY TRAP IS READY COME USE MY TRAP RIGHT NOW
>HUNTER COME BRING THE MONSTER HERE MY FREE 10 SECOND BEAT DOWN WINDOW IS READY
>HUNTER
>HUNTER
>HUNTER

>https://www.youtube.com/watch?v=aJz_HSqgehk
>anime cuts you and sheathes my weapon as i teleport my blade cuts through time and space 20 feet away and 8 seconds after i've swung my sword

but remember, this is the "grounded" monster hunter, because its NOT PORTABLE
fuckin retard
>>
>>741244651
>literally going "trust me, bro"
None of your posts even mention the last monster hunter game you actually played, just that you won't be buying any more of them because they hurt your feefees. That really doesn't do you any credibility at all.
>>741244714
Anon, he's talking about "le integral parts" being changed. The Fromsoft trope you're talking about is being applied to his hypothetical Fromsoft game where attacks being cancelled into a roll exists. In no way at all is it being applied to monhun.
>>
Unlikely, focus mode is integral to the game and not in a fun way.
>>
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>>741244943
I find it really funny that you got caught posting about a game you haven't played and your sole defense is blindly accusing other people of it. Seek help
>>
>>741244180
insane revisionism with this worlds dickriding
>wilds has to make every monster at 9/10 stars a spastic shithead
this was also true with TU monsters in world, might've been even worse because some weapons literally just didnt have tools to fight back (hammer, hh, sns sometimes)
>rise had to give every end game monster phantom hitboxes in the air above
again, started with world after IG let you stay in the air forever so they had to nuke it from orbit for being too fun
>rise is also the game that made the hunter talk, introduced the mount, npc party members
all of these started with world
rise had the battle lines or whatever, but you've gotta be a fucking literal mouth breathing, knuckle dragging retard if you didnt instantly turn that shit off
>>
>>741244943
Oh also, I never said I wouldn't buy any more of them because i'm offended, I said I wouldn't buy any more MH games with focus mode in it. The mechanic singlehandedly ruins the gameplay by dumbing it down to an unrecognizable mess, and I will not be buying any more games because I do not enjoy that.
>>
>>741245306
>and I will not be buying any more games because I do not enjoy that
That is literally "it hurt my feefees" posting.
>>
>>741245379
Nigger I know you're retarded but you could've gathered from context I made a typo and meant
>I will not be buying any more focus mode games
>>
>>741245301
>world GENUINELY out of nowhere
you're a parody of a human being

>rise had the battle lines or whatever, but you've gotta be a fucking literal mouth breathing, knuckle dragging retard if you didnt instantly turn that shit off
and you can skip the cutscenes in wilds, and you can set the npc dialog audio to 0, and and and why would I fucking bother fixing this shit when again I can just not play a game with any shit in it at all
>>
>>741180294
>>741180730
5th gen killed it, 6th gen just confirmed that the devs have zero desire to make the game better and is in a downward spiral.
>>
>>741245721
>>741180730
MHGU was the beginning of the end
world and rise continued in that direction
wilds doubled down on the new direction

the next MH game will have "lock onto head" sort of gameplay with automatic tracking, fully parryslop based gameplay and people will defend it because
>you can just not lock on bro
>>
>>741245872
>Capitalist product does things that end up drawing in bigger numbers
>this is the end
Have you unironically considered becoming a communist? Your complaints about things like "soul" or "fun" can't really compete with the power of the almighty dollar.
>>
>>741246379
is this one of those performative posts where you pretend to be someone really retarded and i'm meant to get mad at it? I can't really roleplay with you right now sorry
>>
>>741180294
>Clutch Claws onto your post
worldfags are delusional retards if they didn't see milds coming a mile away
>>
>>741246594
No, I'm being dead serious. The thing you like getting worse is because it's a product. It by design is intended to reach the most amount of people possible to get the most amount of money possible out of it. As such the company that makes this product will do the things that trend positively with the unwashed masses to siphon said masses money out of their pockets. Never in the history of any capitalist society has "let's just stick with the money we're making now" ever been a thing. It's always about reaching out to some untapped demographic in a quest for more money.
>>
>>741246964
counterpoint: world had less dumbing down than wilds and sold 3x more
>>
>>741246727
>worldfags are delusional retards
based. everything wrong with rise and wilds can be traced back to world. you are free to take it further back and say omega retarded shit like "xx/4g/trig caused this" and any sane person will just laugh at you. world was the orbital nuke that killed monster hunter and taught me the lesson that wishing someone's favorite hobby to get mainstream appeal is a death sentence.
>>
>>741247074
Counter counter point : world is 8 years old and took 7 of those years to hit 28 million sold. Monster Hunter Wild came out February of last year.
If we're to compare equivalent lengths of time, they're pretty on par. World from Jan. 2018 to June 2019 (18 months) sold 13 million copies.
Wild from February 2025 to date (16 months) has sold 11 million.
Time will tell, obviously. But for now they seem pretty even keel.
>>
>>741185945
Rise had more of a final boss than Wilds where you only got to fight the flagship yet again before the updates
>>
>>741247664
i'm fairly sure the wilds budget was way bigger so thats a pretty severe financial gap all things considered. plus world wasn't even shilled as heavily as wilds
I think if their goal was making more money by dumbing the game down further they failed heavily, suffice to say
>>
>>741247869
NTA, but this was always going to be true to some extent. Anecdotes obviously, but most of my real life friends bought World due to the high review scores, a pre-order discount on PSN, as well as trailers looking good. In the end none of them liked the game, with one of them going as far to say that it was the worst gaming purchase he had ever made. So Wilds was never even a consideration for people like that who still contributed to World's success.
>>
>>741247869
Capcom hasn't divulged exact numbers on budget for either game. The only thing coming close is capcom saying in TGS that they had to up World's development budget to "go up against hollywood movies".
>>
>>741247664
>World from Jan. 2018 to June 2019 (18 months) sold 13 million copies.
>Wild from February 2025 to date (16 months) has sold 11 million.
World had a much, much smaller launch (5 million if I remember correctly) but then kept selling steadily afterwards. Wilds sold 10 million in the first few days, barely scraped that final 1 million together over a full year, and is unlikely to ever catch up to World as a result of those weak legs. That's the difference.
>>
>>741203381
Sango my beloved.......
>>
>>741248198
didn't world launch on consoles first also? I don't remember
>>
>>741248796
It did. PC didn't get world until 8 months later.
>>
>>741207876
>meme combat
I always found it weird how people shit on wirebugs while glazing everything about GU.
Wirebugs felt like a more integrated version of hunter arts and switch skills were more weapon targeted than most styles being "You get X gimmick but lose a random move from your moveset" which meant viability of styles were decided by how crucial the arbitrarily removed move is.
Bird complaints i get, but getting Lvl 4 Birdcaller and knowing one decent bird route per map meant you were maxxed out quicker than you'd run to a monster in World
>>
>>741237872
FUACKING BASED. I am avoiding a grank expansions until they release a base game I like. and I'm not trusting 4chan to tell me if the base game is good or not. so far world/rise/wilds have not been good enough to warrant me investing my time or money into the expansions.
>>
>>741249230
>and I'm not trusting 4chan to tell me if the base game is good or not.
You shouldn't trust 4chan at all in the first place. Shit, we used to try and trick people with fake crystal pranks.
>>
>>741248198
Wilds will launch on the Switch 2 tho.
>>
>>741248943
wirebugs = meter that passively fills = rewards playing like a bitch
gu = meter fills from damage only = rewards being good at the game

gu's problem is strictly numerical (absolute readiness charges stupid fast despite being a 1 button automatically fix shitty situation button, valor and adept windows are way too forgiving so parryslop is very possible) and you can more easily cope by just picking an art/style that isn't bullshit, while in rise the bullshit as you say is fully integrated into the moveset which means you're essentially handicapping yourself if you ignore them
>>
>>741250459
And?
>>
the simple answer is that we all RETVRN to p3rd, the best selling monhun game before world despite being a JP only psp release
>giga satisfying gen 2 hit impacts and soulful graphics, but with gen 3 combat mechanics which is that goldilocks zone of jank vs smoothness
>no stupid fucking gimmicks like water, mounting or any other minigame shit, just you and the monster playing footsies with no target camera or npcs yapping your ears off like gen 4/5
>doesn't have a fuck ugly filter put over the game and gimped farm/palico like 3U
>does have all the weapons and an actual good roster of monsters unlike tri
>doesn't make low and high rank a joke and only the giga endgame matters like 3u/4u/gu
>can be played online via emulator, with HD graphics from the ps3 version nobody fucking bought
>>
>>741251064
but I want swimming
>>
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>>741251064
>P3rd
>Good monster roster
>Not a complete joke of a game that everyone pointed out to be completely mindless dogshit even back in the days
>>
>>741251245
it has literally everything from gen 1/2 + all the tri monsters + a few new ones that are objectively liked like zinogre and duramboros
>>
>>741248198
It sold 9 million at launch, it hit 10 million after its first month.
Its also probably at 12 million now, if not pretty close to it because it’s stayed pretty high on Steams top sellers during this sale.
>>
>>741251298
>it has literally everything from gen 1/2
>+ all the tri monsters
Why do you faggots talk about games you clearly never played
I wish I could choke the life out of you
>>
>>741179824
naw I'm skipping this gen and hoping the next generation's gimmick and structure isn't the same. bring back the separation between town and hunting locales, cut down on the storyslop and make the gimmick less reductive to the main gameplay staples and I'll play.
>>
>>741251064
too bad it's boring, braindead easy and too short with no endgame to speak of and since you said sales I'm not reading the rest
>>
>>741251298
Erm, your p3rd Gobul and Lagi?
>>
>>741179824
Course, I never left. Luv me MH Wilds.
>>
why doe ryozo hate the crabs so much
>>
>>741251451
>>741252075
nibelsnarf and zinogre are literally just gobul and lagi but with actual mechanics instead of "I force you to fight me with shitty underwater controls"
>>
>>741252343
I want a new crab
>>
>>741179824
Game sucks. No I will not buy the expansion.
>>
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>>741252854
No they're fucking not
Also where's
>Velocidrome
>Gendrome
>Iodrome
>Plesioth/Green Plesioth
>Monoblos/White Monoblos
>Khezu/Red Khezu
>Kut Ku/Blue Kut Ku/Garuga
>Gypceros/Purple Gypceros
>Hypnoc
>Lavasioth
>Blue Rathalos
>Pink Rathian
>Gravios/Black Gravios
>Daimyo Hermitaur/Purple Daimyo
>Shogun Ceanataur/Terra Shogun
>Blangonga/Copper Blangonga
>Congalala/Emerald Congalala
>Rajang/Golden Rajang
>Kushala/Rusted Kushala
>Teo/Luna
>Chameleos
>Kirin
>Lao/Ashen Lao
>Shen
>Fatty/Crimson Fatty/White Fatty
>Yama Tsukami
>Ceadeus
I'll be generous and leave out Vespoid Queen and King Shakalaka, where the fuck are all the others? You said P3rd had "literally everything from gen 1/2 and all the Tri monsters", where the fuck are they?
>>
>>741179824
Fun game, though slower weapons are hosed by current endgame by having to work twice as hard or more to keep up with faster weapons.
Boost bracer seems cool, hopefully it means gunlance gets blast dash and that hammer gets some cool shit.
I'll never forgive them for murdering SA though.

>>741180730
Because 95% of the people who cried about Rise didn't play it or barely did low rank and complained about it being easy.
These same fucking people also whined about Wilds low rank being easy.
Like, of fucking course it's easy. It's fucking low rank you fucking world first timers. Just because your anuses got gapped by tobi and anja doesn't mean you should expect that in every entry.
Especially when most of those fucks were playing G rank fights right before rise and wilds came out.
>>
>>741253537
>umm where's (the worst dogshit nobody wants to fight) it only has (literally every good mon)
>>
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>>741254736
>"P3rd literally has all Gen 1/2/3 mons bro"
>It doesn't actually
>"uuuuhhhhh nobody cares about all those mons bro, they're not even good unlike all these famous fan favorites such as Lagombi, Jay Leno or Great Froggi"
>>
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>>741254736
nta but do you not know how to read or some shit? the retard (>>741251298) literally said p3rd has EVERY monster from first and second gen. when it very clearly doesn't and p3rd mostly focused on introducing new 3rd gen monsters...
>>
>>741186015
eh I only really used mega drugs in G-rank, same as the newer titles. farming pale extract is always a pain so I'd only really use them once I knew I was in a position where I wouldn't run out before I was done playing.
>>
>>741251245
P3rd was easy but I will always respect and like it for making HH playable.
>>
>>741221838
nope. rather than the characters just going "GAAH BAHH" and then all the relevant text immediately popping up, setting it to MH language just means you have to listen to the exact same amount of dialogue but in grunts and moans instead. It's particularly bad in wilds because the player character speaks too.
>>
>>741185201
>I just want to be a simple working man sent to protect a cozy little village who eventually warm up to me. It's not that hard. Why do we have to play as an epic hero and save the entire world 5 times in a row as part of an anime military squadron while handler whines about her emotions or something
Maybe you should actually play the game.
1. If you want that, fuck off and go play any of the games from gen 1-3, they're exactly what you want.
2. The story cutscenes play literally once, after that you are literally just a dude protecting the forbidden lands. Yeah there isn't a big hub town like before, but there are smaller towns, better interactivity with other players (NO previous game allowed you to see other players INSIDE the towns outside of the gathering hub) and there is the gathering hub itself.

You gotta understand, the "story" takes maybe ten hours out of this 500+ hour game (if you're not a bandwagoner). Have some fucking patience and sit through the damn cutscene instead of UGH UGH I NEED TO CUM I NEED TO HUNT THE MONSTER CONSTANTLY
>>
>>741256352
>You gotta understand, the "story" takes maybe ten hours out of this 500+ hour game (if you're not a bandwagoner). Have some fucking patience and sit through the damn cutscene instead of UGH UGH I NEED TO CUM I NEED TO HUNT THE MONSTER CONSTANTLY
sorry I'm not some weird little castrated eunuch, I spend my time to enjoy it not to sit through bad times because "the good times will come for sure... I just have to bear with it..."
retarded faggot you're talking about VIDEO GAMES spending 10 hours doing soem absolute fucking trash content is too much. And you're also simultaneously a faggot who cares only about key jingling considering you somehow spent 500+ hours on a trash game with no challenge
>>
>>741256539
Anon, you do trash mons until you get to unlock the mons you actually do want to fight. That's no different.
>>
>>741252854
Nibel and Gobul fight very differently
Zinogre and Lagi don't play even fucking remotely alike at all.
You're a fucking moron.
>>741185201
>badass chosen one cutscenes
What fucking game did you play? Because it certainly wasn't monster hunter. The only difference with Wilds' hunter is that they're an actual veteran hunter instead of some fresh off the boat stooge like every game besides World and Rise or some hunter academy graduate type of shit that the World and Rise hunters were (read: newbie with a bit more training).
I can only assume you're bitching about the "by my own order" scene with Zoh Shia and it's nothing like that. A veteran invoking a special rule to allow himself to hunt a monster without "proper" authorization isn't even close to some gay chosen one bit.
>>
>>741256632
I'm not even him btw I just had to call you a retarded faggot for that absolute trash post you made
and no, I enjoyed every moment of oldgen games, unlike you retarded self flagellating faggots who defend billion dollar corpos normal people don't "put up with bad times until the good times come" in a fuckign HOBBY retard, that's what you do in real life with the shit that matters which you clearly don't have you sad fuck
>>
>>741194534
>1. The skills system is atrocious, it needs to be overhauled completely. Honestly just revert it to World's system. If that means giving up 2 weapons at a time that's fine with me.
Unfortunately that's not going to happen. What exactly is wrong with the skill system? It's slightly different in every game, and it's easier than ever to not only experiment with your build, but make a wide variety of builds that don't just play the same way.
>2. The seikret should not just be an autopilot taxi that takes you to the monster. Either make us control it like the palamutes or make it only available some of the time.
I totally agree, I wish the Seikret was totally manual; the trade-off for enhanced speed should be that you gotta focus up and tell it where to go. But unfortunately I don't think it's really viable of them to remove features - what they could do is make it so that in the expansion area, they can FLY, but ONLY if you control them when they do so.
>3. If they can't hit at least 80 large monsters by the end of the expansion updates it'll be a disaster.
I agree, but with a caveat: most old game rosters were seriously padded with subspecies that were barely any different to the actual species. What does "Blue Yian Kut-Ku" do that the regular one doesn't? In Wilds, they've buffed basically every monster in its BASE form, so whilst there are technically "less" monsters, Rathian for example has Gold Rathian moves folded into it. Does it really make that much of a difference to you to have 3 Rathians in your monster log? Wouldn't it be better if there was ONE Rathian, but it was the best Rathian iteration ever?
>4. They have to get the difficulty right in a G Rank expansion.
That's true. Actually, I'm not feeling optimistic about the Boost Bracer because it's just going to be "steroids mode" which means there will be endgame monsters that will require you to be in that mode at specific times to beat them instead of playing organically.
>>
>>741256632
>That's no different
>>
>>741256539
>I spend my time to enjoy it not to sit through bad times because "the good times will come for sure... I just have to bear with it..."
If you sat through hours of mushroom gathering, velociprey/bullfango/ludroth/vespoid/whatever small shitmon slaying and egg carrying you can sit through a couple of hours of walking and talking.
>a trash game with no challenge
We're talking about Wilds, not shit like Tri/P3rd/4 or whatever, feel free to post your 10* solo clears
>>
>>741256001
I don’t think Wilds even lets you do mon hun language for story that was just Rise. In Wilds story cutscenes are real languages only but background NPC chatter is mon hun language with subs
>>
>>741256539
Show AT Arkveld times.

As someone who 100%ed 4U, AT Arkveld was a good challenge.

I bet you're the kind of person who always captures the monster as soon as they're down to 10% health. As it happens, I like to actually PLAY games instead of sitting around bitching about how much I DON'T like a game online.
The fact that you're here responding to me means we've probably spend the same amount of time and energy on this game, only I've been playing it and you've been crying about it.
>>
>>741256814
Correct. They're both "shitty unfun parts of the game and you'd rather have your gums scraped than do them". That's why you can have anons who talk like >>741254736
>>
>>741256840
>If you sat through hours of mushroom gathering, velociprey/bullfango/ludroth/vespoid/whatever small shitmon slaying and egg carrying you can sit through a couple of hours of walking and talking.
No I can't sorry, you can because you're an eunuch but i'm not doing that shit
at least easy quests are still playing the game and i'm having fun socializing, you're literally just basedgaping at a cutscene going
>uhhhh uhhh uhhhh *drools*
>>
>>741253537
HAHAHAHA
MY NIGGA OUT HERE CRYING BECAUSE
*BLUE YIAN KUT-KUT* IS NOT IN THE GAME

HAHAHAHAHAHAHA
>>
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Fixed-chads...you were right
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>>741185201
>I just want to be a simple working man sent to protect a cozy little village who eventually warm up to me.
Rise is almost exactly that, but you just wrote it off using extremely vague talking points only used by consolewarriors who never played it.
>>
>>741256919
You have to be mentally retarded to think AT arkveld somehow commands 500+ hours of gametime nigger I did all content in wilds within 90 hours and I did not specifically rush it
>>
>>741257003
unless you were a japanese schoolboy you weren't doing hub gathering quests in multiplayer, stop bullshiting
>>
>>741257003
You have an unhealthy obsession with eunuchs, Anon. Everything okay down there?
>>
>>741256924
I like em :3 The Rath makes scary noises as I run away
>>
>>741257003
>No I can't sorry,
So you admit you're a hypocritical cuck.
>at least easy quests are still playing the game and i'm having fun socializing
Socializing with who exactly?
Your femboy tulpa?
>>
>>741257064
Where the fuck did I say that it "commands" 500 hours of game time? The fuck does that even mean?
Show all your Free Challenge charms.
Show your Pride and Joy.
Show your arena quest A ranks.
You didn't do them.
And you didn't have sex, either.
>>
This perfectly describe what's wrong with Wilds.
Hell, as a World player that jumped into 3U. Yeah this clears out.

https://youtu.be/TelnwOBAiDc?si=Y4hIK_shHZTima7R
>>
>>741257170
try reading the reply chain retard I never said the game doesn't have anything to kill, I said the game doesn't have 500+ hours of content, you'd have to be a retard who would watch keys jingle for 500 hours if you think wilds commands that sort of playtime (appreciate you putting it into brackets because you didn't know the phrase btw, always nice to teach an ESL something new)
>>
>tfw live in Japan
>met a cute half-jap half-korean goth girl (apparently that's bad here for some reason)
>took her to an art gallery on the first date
>rawdogged her that night
>now we play Wilds together online
>asked me to put a leash on her
I don't give a fuck about which game is missing Blue Yian Kut-Ku, this is awesome.
>>
>>741188078
Wilds end game is legit one of the hardest in the entire series. It's ridiculous to compare something like Savage Omega to the earlier hunts.
>>
>>741257103
>>741257067
lol friendless, sorry to hear that

>>741257076
Hey buddy I get it may distract you but the topic of discussion is not my fat cock
>>
>>741257367
>calls inverted commas "brackets"
>somehow I'M the ESL
O I AM LAFFIN
>>
Monster Hunter Wilds is the anti-Indian game.

That's why there's so much shitting on it online.

Play Wilds. Destroy India.
>>
>>741257386
Hardest high rank endgame, yeah. I'd say Rise's emergency hunts match or beat certain 10* fights though. (Uth duna ain't shit no matter how hard it hits)
>>
>>741257460
I'm sure you are laffin and not just trying desperately to find some minor typos in my posts lol
>>
>>741257598
I mean, it wasn't a typo, it was just being wrong. Retard.
>>
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>>741185201
we are simply not the target audience anymore anon. the games are now made for the modern sony movie game audience. I'm currently playing fu but I plan on replaying tri in nov/dec this year. also I sincerely hope you don't fall for the seething replies you're getting. the people who like these 5th gen monhun games are mindless drones that capcom was specifically targeting with world. majority of the oldgen playerbase stopped playing after world came out so you're not alone.
>>
Arkveld is cool, and if all the AT mons are the base difficulty of the MR I'll play day 1 no prob
>>
>>741257706
>majority of the oldgen playerbase stopped playing after world came out so you're not alone.
Source?

This is u:
>game changes 0.5%
>NNOOOOOOOOOOOOOOO GAME 4 NEEDS TO BE EXACTLY THE SAME AS GAME 3 I'M GOING INSAAAAAAAAAAAANE
>>
>>741193312
>not playing Japanese

That's literally your own fault.
>>
>>741257668
Let me guess you're gonna spend 500 hours celebrating that you caught me accidentally typing brackets instead of quotes? I'm starting to sense a pattern here, very easily entertained aren't you?
>>
>>741257813
I accept your concession.
>>
>>741257386
>Tigrex without delayed wakeup
>one horned Diablos
>Tri Barroth
>Tri Jhen urgent
>3U Super Brachy
>3U G rank Jhen
>several 140 GQ monsters in 4U (apexes, Brachydios, Oroshi Kirin, Shagaru, Blue Yian Kut-Ku)
>GU EX Azurebolt
>World Behemoth
>World Extremoth
>World Ancient Leshen
>World AT Lunastra
>World AT Nergigante
Move over cuckbot. Your mobilitycreep game isn't hard
>>
>>741257905
Your Savage Omega solo clears?
>>
>>741257905
All of those are easier than Wild's endgame though so I'm not sure what point you were trying to prove with this.
>>
>>741257905
The only example that is somewhat relevant is Extremoth because they're both badly designed fights that don't play like MH, if you think shit like Tri Barroth of all things is a hard fight let alone anywhere as demanding as Omega it really just tells how much of a deluded shitter you are
>>
>>741257905
>Nergigante
(rofl) (lmao) (lol) (www) KEEEEEEEEEEEEEEEEEEEEK
>>
>>741179824
Only if they bring back Dalamadur. I wont buy it if he isn't there.
>>
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Gemma sexo
>>
>>741257905
Man it's really funny how easy it is to tell that you haven't actually played Wild's end game.
>>
>>741258157
>took her bra off for the expansion
Kino
>>
>>741258161
here's your endgame lil gup. 2 second long parry window on the slowest weapon.
https://www.youtube.com/watch?v=IaD1Ack2JLU
>>
>>741257905
>extremoth
>nergi
>tri barroth
L00000000000000000000000000000000000
>>
oh hi doj
>>
>>741258075
AT Nerg buckbroke /v/ up until the day Iceborne was announced, unplayer
>>
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>>741222643
>>
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>>741222475
>>741222643
>>741223232
Personally I don't like Arkveld. I don't hate him, he's just kind of a Mary Sue who just wins turf wars and is super powerful for no reason.
He's kind of cloying with how many versions he has, despite them all basically being the same. AT was fun, but thank fuck for that because regular Arkveld is a joke who goes out of his way to trigger every trap and environmental hazard in a mile radius.
He's also just kind of bland; I really like his silhouette and kabutomushi-shaped head, but being all white in both Guardian and regular forms was fucking stupid.

Seregios remains the KING.
But I don't blame Arkveld for not being able to compete.
>>
>>741257783
Anon, the last required fight for MR access is the 7* base Ark.
Unless you downgrade your gear, currently endgame gear is guaranteed to last you like 85% of the MR story in terms of murdering everything.
>>
>>741179824
If only to see how fucked MR scaling is going to be thanks to fans insisting High Rank needed to be 'hard'. Difficulty was the least of Wilds' problems and the only way to actually fix any of its problems would be to start from fucking scratch but that's not happening.

>>741180730
Thing is, Rise felt like a 'return to form' as it were, to me anyway. It brought back the things I liked and what I was hoping a post Iceborne 'we boned the fuck out of all the good weapons' would be like. While yes it was still tied to Gen 5, it also felt like course correcting in a way. Then Wilds happened only to prove me wrong and that Rise was a fluke and that Capcom wholly believes Monster Hunter is at home with World's terrible ideas, setup, gameplay mechanics, etc.
>>
It's amazing how the game that sucks 4's dick the most has the exact same elitist fanbase that ignores the fact that 99% of both games are the easiest games in the series up until their respective points. An early or midgame casual filter like Plesioth or Anjanath has much more of an impact than your post-release, completely optional EX Giganigga Nutbuster Dragon with little to no reward.
>>
>binging my wahoo slinging muh web all over le mons
>return to form
lemao rofl KEEEEEEEEEEEEEEEEEK
>>
>>741179824
quit before 9 stars dropped
is savage omega still the hardest hunt
>>
>>741259017
>is savage omega still the hardest hunt
ye
>>
>>741259017
Yes, but 10 star Gog and AT Arkveld (no capturing like a pussy) are pretty fun, too.
>>
>>741259017
>>741259073
What about the hunt with AT Rey Dau, AT Uth Duna, AT Nu Udra AND AT Arkveld in one arena?
>>
>>741258289
kek way to prove my point
>>
>>741258756
>he's just kind of a Mary Sue who just wins turf wars and is super powerful for no reason.
Feels like that's been most of the flagships since Nerg.
>>
>>741179824
At this point I will just wait for the next MH from team Rise. Or, hopefully, PC Generations.
>>
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>>741259159
>implying you don't offset/tackle spam on every endgame monster other than savage
at least I understand kusoge and not oblivious to it like you.
>>
>>741257905
>all that shit from G rank
>Shit not even in the endgame
>Gimmick shit in world
>AT Nergi
Fucking lol.
Tri Jhen is one of the only valid ones you listed.
Lunastra is a cunt in all the wrong ways.
>>
Haven't played in about 4 months
Logged on and did a SOS response arch tempered Uth Duna. Surprisingly, I didn't faint once in 16 minutes of hunting but still failed the quest because everyone else used the 5 faints
>>
>>741259286
Fartcat gets his ass kicked by every elder he picks a fight with.
>>
>>741180730
Base Rise sucks and always will
>>
>>741259431
>I logged into RE4.
>I didn't die for 16 minutes, but then a zombie grabbed me and I died. WTF? Lol bad game
>>
>>741179824
nope. it looks just as bland and boring as the base game, it's as though they learned fucking nothing from massive player dropoff
>>
>>741259286
Arkveld is everything people complained about Nerg being but actually completely true, honest to god Coldsteel the Flying Wyvern
>>
Oh so NOW you claim AT Nerg is easy. You niggers wouldn't shut the fuck up about being one shotted by instant pepega slam for three whole months after being so smug that he would be the easiest AT elder. Go on, go fight him right now. No master rank gear, no iron wall decos cuz I know you didn't get any until Iceborne, and mod out claggers.

I hope his stackable permanent speed increase on rage comes back. Shit made people so angry
>>
>>741179824
Yeah, but if the next gen's still this awful I might be out for good.
>>
>>741180730
this is really what risefags think kek
>>
>>741259873
He folded to SAED spam like everything else in base World.
>>
>>741259819
arkveld not being classified as an elder dragon of some description kills me, he SHOULD be by all rights because of his energy absorption
>>
>>741180294
i wouldnt say its killed my interest in the series but yeah wilds itself is fucked on a fundamental level
if focus mode becomes a mainstay gimmick then its actually over
>>
>>741179824
it was ok. gameplay was fun enough but the performance wasn't great and the story/character stuff for the first half of the game was extremely grating
>>
>>741259550
Base Rise was meh.
Rise after all TUs was fantastic. Then Sunbreak made it even better.
>>741259873
Anon forgets like 80% of the people whining about AT nergi were Fivers who still didn't know which end of their longsword to hold.
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>>741180730
MH cycle. Every current MH is the worst one and ruined the series for good, and then the previous MH (which was blamed for the same thing) is begrudingly accepted as an example of the last time the series had soul.
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>>741258756
I really love the synth parts of his guardian theme. Too bad he loses that when he goes fully organic and then you never encounter G. Arkveld again.
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>>741260354
Master Rank, Anon.
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>>741260106
For me it's 4U and Generations being the last times the games really shat on your hunter for being a bloated idiot with a day-job, since World and Wilds posit you more as a hunter-scientist (Wilds especially with you already being an established hunter that knows about fucking Fatalis and how it moves and attacks) and Rise crutching on you for Kamura's safety really quick since you're the only licensed Guild hunter in the joint
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>>741260106
That's what I've been saying!!!
>>
I played everything except the MH4 games
Personally I like this one the best. I didn't play it since Akuma but I just picked it back up and finished everything, got my final set grinded up.
you people say it's easy but you haven't seen dumb niggers triple carting on arch tempered hunts 30 times in a row. I don't think it's very hard, but at 9 and 10 star it's at least very punishing when you make a mistake and I think that's what matters.
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>>741258347
there is no fucking way AT Nerg is harder then AT Ark. Genuinely not possible.
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>>741258841
I am worried about this a bit. See to me, Wilds was pretty much a fucking joke, but I tried it again on a whim after a lot of the TUs were done and I got hooked into it hard. The end game was like, to me at least, the perfect amount of difficulty for an end game MH title.

The fact that it's Master Rank expansion only needs you to finish a 7 star quest tells me it's going to start at about that level as well. Hopefully it catches up soon, because like I said I really found the 8-10 star hunts at an almost perfect level, and an expansion at close to that would be amazing to me.
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>>741222643
>>741258406
what actually happened was the Devs for Stories 3 thought Rey Dau was the Flag Ship. That's why Rey actually got a decent amount of screen time for trailers and promotional material, while Arkveld was kinda slapped on.
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>>741260757
Eh, it'll likely start at roughly 8* in speed in all honesty. Still weak, but I think the best idea is to shelf your gog weapons and maybe shift right into the start of expansion set if you want things to feel better on the challenge side.
That and picking up a new weapon are both great ways to freshen up a big update like this.
>>
>>741259954
The fact that the ability has even less of an explanation behind it than a lot of ED abilities is what fucks me up. How and why does this random flying wyvern have the ability to just fucking drain the life force out of other monsters with chains on its wings? Fuck if we know lol ¯\_(ツ)_/¯
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>>741226256
>muh bad reputation
>muh word of mouth
why is /v/ so dumb when it comes to shit like this? Switch 2 players aren't going to give a shit about bad Steam Reviews, and even then it's still one of the top selling games for this Steam sale.
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>>741260967
Why can Gravios shoot literal laser beams?
Why does Gore use scales to see and infect other monsters instead of just evolving eyes?
Monster Hunter isn't really about WHY monsters can do weird shit, it's more about what happens when they can.
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>>741179824
It's over for monster hunter
They will never sell as much as world and wilds ever again
There are so many friendslop games to choose from nowadays
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>>741258756
I like the idea of an extinct species suddenly reappearing, and it is even more busted than it was countless years ago because the modern monsters aren't even remotely equipped to deal with its bullshit. There's gonna be a horde of Arkvelds spreading out from the Wilds region and curbstomping monsters everywhere.
>>
I literally can't beat Omega solo
I had to join a SOS so people could carry my ass
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>>741258756
>He's kind of cloying with how many versions he has
Nigga have you never hunted the raths? Based Tard Tiggy? Narga?
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>>741261512
for regular Omega I find using the support Hunters is usually better then relying on randoms
doesn't really work for Savage though, the DPS check on Nercy is a bit fucky unless your weapon can shit out Elemental Damage
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>>741261512
Omega has two HP scales, running with just 1 hunter and running with any amount of hunters above 1, meaning it's a bad idea to fight it without a party anyways

If you try to solo it again there's literally no point in not taking along three support hunters, especially because the aggro mechanic keeps Omega's bullshit factor down by design
>>
Wilds' biggest crime is the absolute dogshit distribution of elements.

Khezu is all but confirmed for master rank, but now is NOT the time for it. Not only is Khezu a relatively low-tier monster, but the base game had a PATHETIC, TWO FUCKING THUNDER MONSTERS - one of which is REY DAU, the goddamn APEX, and "Guardian Fuck your momma Anjanath" in the POSTGAME!!
That's absolutely fucking pathetic, Pokémon Diamond and Pearl-tier (with the Fire-type dearth). It's not apparent if they were deliberately trying to make thunder damage scarce for some inexplicable reason, so the decision just seems fucking stupid. On top of that we all KNOW they're going to put in Zinogre as well.

There should have been more ice and water monsters, too. For some reason they keep bringing back half of the MH1 roster when they're all just fire-breathing wyverns.
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>>741261553
Of course, but those monsters feel like natural parts of the ecosystem. Rath is a big lion, Tigrex is a tiger, Nargacuga is a panther. They're just on steroids.
Arkveld is explicitly a coelacanth on steroids, so it's weird that he appears in every biome every day of the week and the game expects me to find him special, cool, exciting or fearsome when he has absolutely not earned any of those titles.
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>>741261469
Thing is that idea doesn’t hold water when you consider a lot of animals go extinct because they get BTFO by better competition. Arkveld could realistically be getting facerolled by a lot of things it tries to tackle since even if they aren’t made to counter Ark specifically, they’re either descendants of things that outcompeted or countered it. They’ve got who knows how many generations of evolution on their side.
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>>741261626
I keep coping that it's actually a Giggi and we're getting Gigginox instead of that fucking flaccid dick.
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>>741261707
That has nothing to do with the comment you made about versions. Ark has three. Compare that to the subspecies and variants of the three monsters I listed.
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>>741261732
better competition being a fuck ass meteor permanently changing the adaptations needing to survive
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>>741261707
Arkveld's showing up everywhere post HR is actually explained; they currently have no fucking clue what their "place" is in the Ecosystem, and are just kinda blindly stumbling around to see what fits. Whats interesting is that they also stop spawning during inclemencies, outside of Wyveria, which suggests that they don't really like extreme weather and will probably mostly stick to "neutral" environments if they ever show up again.
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>>741261841
That’s if such an occurrence happened in monster hunter. We know fuckall about what events occurred to shape the ecosystem.
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>>741261737
Me too Anon, but...
>Shrouded Nerscylla is basically a shoe-in and since they brought Gypceros along with Nerscylla, Khezu is likely for that reason
>Gemma's plushies have never been a small monster like a Giggi, only Yian Kut-Ku and Lagiacrus.
>Khezu is MAD popular in Japan for some reason.
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>>741179824
I'll give it a shot but only because I've collectively sunk thousands of hours into this franchise and I have a little bit of hope that it will be good.
Plus G Rank armor skills and gems always let you made fuck crazy builds and that part is always mega fucking cash and I love that shit.
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>>741261823
You're right, I'm sorry about that.
Well, the reason is that I actually agree with you. I don't really like subspecies that much. Variants are pretty cool, like the difference between Seltas and Desert Seltas, but "Rathalos but blue" has always been shit and you'll never find me defending it. But guess what, Wilds doesn't have that yet, instead folding many variant/subspecies moves into the base form (see Rathian's giga nigga fire blast, or Mizutsune's half-soulseer chimpout)

I couldn't even tell you what the difference is between Guardian Arkveld and regular Arkveld, partly because G is only fought as part of a story mission, but also because Arkveld folds really easily. AT Arkveld lives up to his reputation, but AT is meant to be BALLS TO THE WALL INSANE, not "oh he's finally a little bit spicy".
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>>741261626
I can forgive the element distribution after sunbreak and its obsession with fire monsters, what I can’t stomach is the fucktarded choice in monsters brought back from previous gens. Kushala stopped being fun the second they stopped poison from being the thing that royally fucks him over. And Lao? Seriously? No one actually likes Lao. I’m convinced people acting hype about that absolute snooze fest returning are a bunch of retards pretending to have played old gens to fit in. They don’t realize that doing so exposes them as a bunch of babbys
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>>741261873
I think Arkveld appearing basically everywhere also entitles him to Elder Dragon status, it doesn't matter what his environment is because he's going to bend it to himself in some way
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>>741261732
Yeah, I just think it's a cool concept. I read some years ago that someone had discovered a huge-ass virus from a thawed glacier or something up in Siberia. Sounded spooky at first, but the thing has essentially woken up to a world where none of its shit works anymore.
That said, iirc the wyverians experimented on their guardian monsters to make them even more lethal, and if that's the case for Arkveld then it really isn't fair to everything else.
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>>741262128
>Deviljho, Rajang and Bazelgeuse confirmed Elder Dragons because they give 0 fucks
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>>741262108
You know the coolest part about Guardians actually is that they take over the role of subspecies for this game in particular. Guardian Rathalos is almost 1:1 with Azure Rathalos' general moveset and granted armor skills
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>>741262174
Deviljho and Rajang genuinely yeah I think should be considered Elders, they're ecological terrors even if they don't have wings, especially Rajang who's implied to generate electricity by eating Kirin horns and the implications thereof in being an ED hunter
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>>741179824
God no. Capcom would have to pay me to play this skinwalker of a game.
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>>741262174
Jho's metabolism should give it elder status.
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>>741261626
>Khezu is all but confirmed for master rank, but now is NOT the time for it.
Bro, the first monster you fight after Zoh Shia is fucking Kut-ku, you think they give a damn?
Also, while Khezu is extremely likely to show up in Ascendance nothing stops them from introducing an original Nerscylla subspecies.
>On top of that we all KNOW they're going to put in Zinogre as well.
I really hope that won't be the case.
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>>741262242
I was being facetious.
I take your point, but I don't really agree.
It's fun to have *some* monsters that defy nature - they don't need to be Elder Dragons to rise to the top of the food chain. The whole point of Rajang is that he preys on an Elder Dragon in spite of being a regular monster simply because of a favourable type matchup.
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>>741262118
Kushala was actually a decent fight in Risebreak so hopefully that stays the same.
Honestly it would be a bit odd not to have Kushala, because it's kinda obvious that there is going to be a big focus on Elders that can fuck with weather.
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>>741262329
>Bro, the first monster you fight after Zoh Shia is fucking Kut-ku, you think they give a damn?
True, but it's not like the Kut-Ku were being sold to us as stronger than Zoh - they're managable in low rank gear, so it actually works quite well.
>Also, while Khezu is extremely likely to show up in Ascendance nothing stops them from introducing an original Nerscylla subspecies.
Maybe, but I kinda doubt it...they don't really do new subspecies outside of a generation one was introduced in except in rare circumstances (like Elder Dragons).
>I really hope that won't be the case.
I hear you Anon, but leaks from long ago suggest that Zinogre is already complete and working for Wilds, they just didn't put it in yet.
Not to mention the fact that it won the popularity poll...
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>>741261512
omega is a group fight retard, you're complaining that you cant beat a raid solo
if you know that and are trying anyways then whatever, nobody cares and you arent special
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BRING GRANDMA BACK! I'M TIRED OF AZUZ MEAL (kek)
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>>741262607
Go eat Tasheen's raw white tomatoes Anon. They're good for you.
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>>741262607
do Palicoes have a similar life span as regular cats? Because if they do, then she's probably not around anymore...
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>>741262607
>I'M TIRED OF AZUZ MEAL
I'll never get tired of hearing Maki saying that her tummy's full
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>>741262767
from what
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>>741262790
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CRAB



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