All the studios around them are getting shot in the kneecap. Are they in danger too? Shutting them down would be baffling, it'd be like Nintendo shutting down Zelda.
There is no rumors of game cancelation from id soft so they will probably safe'ish until Doom4 is done. They also delivers stuff on time, and that's a bonus point for MS
>>741347990Except they're closing down many studios that have games way further along in development than Doom 4 and also The Dark Ages massively underperformedI don't think they are necessarily safe which is good because I want to see nu-ID destroyed
>>741348095>and also The Dark Ages massively underperformedmildly*it'd be more correct to say Eternal overperformed
>>741347990>>741348095Anon, Doom 4 came out a decade ago.
>>741347691ID died a long time ago. A company means nothing if there isn't it's original employees that made the company big.I blame Bethesda, as usual. Destroyers of IPs.
>>741347691Doom3 and the expansions were the last real Doom games. I thoroughly enjoyed 2016 and Eternal, they're great, but they feel like a licensed product, like if the Painkiller devs were to make a Doom(tm) game. The studio sale was to get cash for the next big thing. Carmack tried his best to bring VR gaming into reality, which was really iD's forte, using new technology for entertainment, but a single dev at a company the size of Facebook wasn't going to make that happen. What's left of iD at MS is just the engine and "intanglible value" on the company balance sheet.
>>741348742>Doom3 and the expansions were the last real Doom games.The newest Doom game plays far more similarly to Doom 1993 than Doom 3 does. If anything, Doom 3 is the black sheep of the lot.
>>741347691id died with Doom Eternal
>>741348996yeah doom 2016 kind of feels like original doom plus metroid prime or something. Doom 3 doesn't really feel like original doom at all
>>741347691they're one of the only competent studios partnered with microsoft that can actually reliably deliver a product. they'll be safe unless sharma goes scorched earth
I dunno, iD doesn't have any clear, obvious problems like DoubleFine and Compulsion. A downsizing is possible but a complete closure seems unlikely; Jeeta appears to be taking the most sensible approach, compared to Phil nonsensical handling of Tango Gameworks
>>741347691I don't think so. The studios that are getting hammered are studios that have only put out like 1 flop in the last decade and not much else. id have made two highly succesfully and one modestly succesful game, and their budgets aren't too high. I think they'll live.
>>741347691No. id is one of their studios that not only is well liked but more importantly makes money.