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when did the series turn into slop for the masses?
>>
>>741426825
4
>>
>>741426825
Resislop Evil 4
/thread
>>
>>741426825
3
>>
Literally the first game
>>
crapcum learned they have an army of blind fanboys that will buy anything with their name on the cover
what did that teach you? never buy anything from any dev ever again
>>
>>741426825
2
>>
>>741426964
this. its always been slop
>>
>>741426825
RE4
>>
>>741426825
It was always popular. RE1-3 all came out within 3 years of each other. That doesn't happen unless there's a massive demand for it. REmake was the last non-slop game, and everything that came after was pretty much slop. Some slop is better than others, however. That doesn't mean that I don't pray every day that RE died after 2002 and never came back. It'd basically be the perfect series.
>>
>>741426825
It always was?
It was b movie slop the vidya the game from the beginning - this was intentional- its the series identity.
People are just fucking retarded and got convinced by midwits that it was a work of art. It wasn't and going actionslop after horror is also a b movientrope.
I love Re games btw.
>>
>>741426825
When it abandoned item puzzles, limited inventory, tank controls and fixed camera perspectives.
>>
Never. The series remains extremely good to this day, though not perfect. It's one of the only great franchises not to go down in flames.
>>
>>741426825
How couldn't it? There were like 3 versions in one years time.
>>741426964
No doubt
>>
>>741427124
Re rev 2 was the lowest point, aside from other spin-offs.
>>
>>741426825
When it turned into more of a run and gun action game and added shit like a merchant
>>
>>741427195
RE6 was the lowest point. Rev2 was like the Mona Lisa in comparison.
>>
>>741426825
when it was release overseas
>>
>>741426825
It's always been a mass appeal series. RE has never been a secret club hardcore horror franchise. If anything cemented this, RE2 being the enormous success it was did it. Also remember how they were cranked out one after another.
>>
>>741427124
hello drone
>>
RE6 was the beginning of the end
>gameplay is secondary to spectacle
>japanese influence already waning
RE7 was the end
>gameplay is completely gone. gunplay is trash. game is now just a first person jump scare simulator chasing the trend started by Outlast
>american incel failed hollywood script writer is the lead producer
>japanese influence is completely gone
>>
>video games should not have any mass appeal whatsoever and should cater specifically to ME (John Bozo No Money) and I expect to pay $2 for at the very least 300 hours of quality content!!!!!!!!!!!!!!!!!!!!!!!!!!
Stupid nigger.
>>
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luv me RE simple as
>>
RE5. That's when they started wholeheartedly trying to appeal to western gun and ball fags.
>>
>>741427271
i really dislike rev2's level design, it's linear and you just redo the same exact encounters over and over again to get +10% stagger part for one gun
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it was always made for the lowest common denominator, its just that group has become far dumber than they ever were
>>
>>741427271
Nah, they're both shit for different reasons. Rev 2 has some of the worst gameplay, environments and enemies in the entire series.
>>
>>741427419
3 was the beggining
6 was the end
7 was raping the corpse
>>
>>741427434
retarded drone don't understand logic
its
>franchise shouldn't change genre to appear to retards who never liked the franchise
not whatever shizo retarded shit you believe
>>
Grace segments of RE9 have been the best Resident Evil since the early 2000s.
>>
>>741427678
kinda true really. I enjoyed 1-5 but the change between 1 and 3 is already stark. sad
I really hate everything that came after 6 so much. the demakes, the new games, it's all been total dogshit except the revelations games
requiem is shit made for tiktok clips
>>
Have you guys played the original recently lmao
>>
>>741427712
The franchise and IP is bigger and more popular and more beloved than ever. What are you complaining about?
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7 and 2 Remake
>>
>>741427818
Hey, we're talking about Resident Evil, not the Final Fantasy franchise!
>>
>>741427657
yeah i really don't understand the rev2 glaze
raid mode is fun but the single player is excruciating imo, the hammer guys with metal casings over their heads take like 8 shotgun blasts to stagger then the village chapter is just running around doing an escort mission before having to flee from SUPER CHAINSAW GUY with adds that don't stop spawning
idgaf if people like the story the actual gameplay is so fucking annoying
>>
7 brought in all the retarded streamer people and their audiences. 7 turned the franchise into the real slop.
>>
>>741427738
...in troonland
>>
>>741427646
I always enjoy these self-own clips.
>I'm shit at videogames and have no idea how tank controls work that means this old game is bad!

On the other hand, I'm playing RE3R right now, I just got to the RPD with Carlos, and man, people were right, it somehow feels and plays way worse than 2R.
>>
>>741427923
That's not a real argument you dumb nigger. Use your actual words to make your point.
>>
>>741426825
with 7, but I argue 5 was trend chasing garbage as well. the fags saying 4 don't know wtf they're talking about, that game was revolutionary
>>
>>741427952
>graxetroon trooning out
>>
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>>741426931
>>741426967
Keep crying zeldajeet, you need to shill the ue5 Zelda remake
>>
Its obviously 7 as it was a trend chasing game going after all the people playing shit like outlast.
>>
>>741426967
Not true. I buy all the Resident Evil games but I dont buy every capcom game. So your post would make more sense if you said id buy anything with the resident evil logo not the capcom logo.
>>
People don't want to admir 4 was a hard turn for the gameplay and style and accessibility of Resident Evil but that's fine, I'm used to people being delusional on this subject. After all, YOU are who I'm talking about. The exact type of people that it brought in. That's the game that upped the pace and action and you slurp it up, and get annoyed when it's called what it is. Every fucking time.
>>
>>741426825
4 when it became a generic brown 3rd person shooter
>>
>>741428206
4 INVENTED the genre you're talking about
>>
>>741426825
4 was when it started
5 was when the rot dug in
6 was when it became obvious to everyone
>>
4.
Even people that didn't like or play 1-3 loved 4 and there in lies the problem. RE went from survival horror to killing 500 villagers with endless ammo and spin kicks.
>>
Whichever of the games led to the most posts on /v/ is when it became slop.
>>
>>741426825
Video games are for this masses in fucking general. These are products, not your secret club you fucking loser.
>>
>>741426964
People here aren't old enough to know this anymore...
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Slop implies a low-effort sort of generic blob

Resident Evil 5 was genuinely well-made and had some semblance of an identity despite all the problems with it
Resident Evil 6 was when things started going downhill fast
>>
>>741427271
>RE6
Huh? Re Veronica is the new Re V. What's re6? They skipped 6 and made 7.
>>
>>741429616
>Slop implies a low-effort
>Resident Evil 6 was when things started going downhill
6 was the game where they had every single capcom employee work on the game, gave it all the money they can give, and added as much content as possible retard
by your own definition, it's not slop
>>
why is nobody else doing the RE formula? there are copycats but they are always microbudget le PS1 graphix single dev slop, but I can't remember a single recent(ish) AA title
>>
>>741430280
>why is nobody else doing the RE formula?
Because they would be living the shadow of an already successful franchise?
It works for indie devs because they try to capture the nostalgia factor and are forgiven for little things. AA or AAA doesn't have that cushion.
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>>741430007
I called it a generic blob which was the important part of the argument. I didn't even mention that everything other than the control scheme was complete ass
It's terribly disingenuous to remove half the argument to make it easier to pick at
>>
RE6 is a good game, just not a good Resident Evil game
>>
RE7, it was made for the audience that liked Outlast and Alien Isolation
>>
>>741430426
I disagree, but it's got a certain amount of entertainment value if nothing else
>>
>my super sekrit series Resident Evil
>gets a fucking movie 6 years after the very first game
>>
>>741426825
Always was, people just didn't bitch and moan about tank controls so much in the 90s.
>>
>>741430280
the formula isn't the reason RE works, people buy these games because you're practically guaranteed to have a great time for 10-12h unlike other games
>>
>>741426931
>Resislop Evil 4

Which is hilarious. Because RE4 was originally a GameCube exclusive. The GameCube was far from a mainstream success.
>>
4 was when it lost it's identiy(I love the game, I wosh it was not called Resident Evil and it was a new IP instead)
5 and 6 were terrible.
7 was when they decided to follow streamer bullshit with Amminesia shit jumpscare hide in the closed "gameplay"


>>741427646
Being retarded whe playing a game, doesn't make the game being played bad.
>>
>>741426825
7 because CAPCOM thought action RE was a bad idea (it wasnt, it's the best gameplay theyve ever made).

2R and 4R are excellent however as they still inherit some of 4, 5 and 6's DNA.
>>
When they started exploring things outside the main story with revelations.
>>
>>741430280
Because the time to clone it was in the 90s and early 00s, and it was certainly cloned. Last I checked, Fatal Frame 2 got a remake a few months ago. Fatal Frame is Resident Evil with ghosts and cameras instead of zombies and guns.
>>
>>741426964
this
/thread
>>
When Japan made a fucking lightgun shooter game.
>>
>>741426991
This is the correct answer.
>>
>>741427419
>Why yes I never played RE7 how could you tell?
>>
>>741432641
Revelations might be the first time you were alive for that but it certainly wasn't the first side story in RE, and even then they're more established canon than, say, the Survivor games.
>>
>>741430280
Aa means 10mm upwards. Who right in their mind is going to tackle campcom's aaa titles? Modern corporate game development has concept and preconcept phases. This alone costs 3 mm, maybe more. Which leaves you with 7+ mm. The result will be a buggy sl, slightly better version of the generic re clone. If anything, established (aka failing) gane corporations would've wasted 10 mm and be left with another humiliation. In top if that they strongly dislike aa titles. They are public and are looking for the next huge thing. There's a reason games get scrapped twice at around 60-80 % completion before getting finally released.
>>
>>741432771
NTA, but RE7 is complete dogshit and I've beat that game
>>
>>741427434
Video games were perfectly successful and much more interesting to boot when they didn't bother with mass appeal.
>>
>>741426825
4
>>
>>741432930
It's one of my favorites but the biggest problems with it are the unskippable cutscenes and weaker latter half.
>>
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>this samefag that keeps spamming 4
how sad
>>
>>741432930
I'll take 7 over the likes of 5, 6 and 8 (haven't played 9 yet), and honestly I'd maybe put it about equal to 4. I don't glaze that one the same way other people do.
>>
>>741433304
>I'd maybe put it about equal to 4
Lowest effort bait so far in this thread
>>
>>741426931
This.
>>
>>741433154
I wish there was more than 3 generic enemies.
>>
RE5 is probably the most overrated RE game and it doesn't get enough hate.
>brown
>Chris and Sheva are the most boring characters ever put to screen
>gun variety is boring
>corridor shooter with boring repetitive maps
>plot is fucking whack
>Wesker stops being a potentially interesting character with moral ambiguity to generic "fuck the world, I want to be an ubermensch" meme villain
>the game ruins Jill and sidelines her for the rest of time

Honestly, fuck RE5.
>>
>>741434090
Sheva is hot. Empty? Sure. Good quality for a woman. The rest is undoubtedly true. Having coloured grenades doesn't excuse samey weapons.
>blonde jill
That's not jill. She's a brunette. Blonde Jill is a clone.
>Re5 lame
Nah, it's a fun coop.
>>
It's daft to imply that Resident Evil wasn't always for the masses. When I was a kid almost anybody who had a PlayStation had Resident Evil.
>>
>>741426825
1996 with the first game
>Dumbed down puzzles. None of them requires moon logic and there's no unwinnable situations like an an actual adventure would have like the old Sierra games
>Tons of rooms are basically empty with no enemies or puzzles at all
>You only have like two real choices that don't matter that much, and your only reward for them is an extra fight and a slightly different ending
>The game gives you enough ammo to kill everything. A real survival game would only give you enough ammo to kill a half of your enemies, forcing you to think which enemies are worth your ammo
The game was Made for shitters
>>
>>741434582
Re1 has plenty of choices.
>>
>>741426907
>>741426931
Its this, OP. Before 4, it was awkward tank controls and inventory management, fixed camera angles and a ton of other shit normies didn't want to deal with. It became slop for the masses the moment it became palatable to the masses.
>>
>>741426825
RE2 was already really easy, even on hardest difficulty on a first playthrough, and I mean puzzles, progression, and combat are all braindead.

Still a great game but anyone acting like this series got dumbed down and casualized over time has clearly never played the earlier entries. RE4 and RE5 on Pro are far harder than RE2
>>
>>741426825
Decline: 3
Point of no return: 4
>>
>>741434317
>Nah, it's a fun coop.
Resident Evil should never have been co-op in the first place.
>>
>>741436916
Based and correct.
>>
>>741426825
The 7th gen, at the same time as most series did
>>
>>741435175
Except normies loved RE1-3 when they came out. And they loved Code Veronica too until the reviewers told them it was bad and to hate it.
>>
>>741427943
What are you talking about, the controls in RE3R are great.
>>
>>741427985
Except 5 is the better than 4 and has the better content too.
>>
>>741434090
Wrong on all account. Especially the latter considering 3 did more to harm Jill’s standing as a character because it gave her nothing to work with. Nemesis and the Umbrella guys have more character than her.
>>
>>741438498
>RE3 sets her up as a cool-headed, justice-driven survivalist who doesn't give up in the face of terrible odds, even when others around her are despairing. Leaves the ending open to potentially pursue the remnants of Umbrella like Chris, Leon, and Claire
>some 4chan midwit says she has no character and somehow her being Wesker's blonde plaything and then never used again was somehow a more appropriate treatment
I'd say never post again, but in actuality you should just kill yourself.
>>
>>741437832
there were no normies playing videogames when 1-3 come out fucking underage retard
>>
>>741436916
>>741437336
Idk, re mp is still played. Raid, outbreak to name two. I think re is fun mp and sp. Few games have a formula that works well for sp and mp.
>>
>>741435175
RE4 has tank controls and inventory management...
>>
>>741438157
5 is a hundred times worse than 4. What the hell is wrong with you contrarian apes?
>>
>>741426825
RE7
>>
Why can't Silent Hill even get to a fraction of the popularity of Resident Evil?
>>
>>741440021
Because, although narratively great, it's mostly a 1-trick pony. The atmosphere worked for the first couple games, then it got repetitive. The combat has always been dogshit, which is why they had to try and revamp it in Silent Hill f. They didn't create any characters that really stuck out in peoples' minds. No Jills or Leons. Heather is probably the closest, but her story ended.
>>
>>741426825
because capcom is a public company.
>>
4
>>
>>741440219
>Silent Hill f
>Revamp
Dogshit soulslike slop combat cannot be considered a 'revamp', fucking Homecoming had better combat than SHf(ujoshi)
>>
>>741426825
when you started playing them
>>
>>741440481
Silent Hill f would've been critically panned if it released 1 or 2 decades ago but the industry is filled with faggots these days.
>>
>>741426825
4
>>
>>741432771
who are you quoting lil bro because it certainly isn't me who played that dogshit game on release
i note that you didn't refute a single point i made either. kys asap
>>
>>741426907
This is the answer, obviously. RE4 made the game accessible to everyone. RE used to naturally filter people with poor spacial reasoning before RE4.
>>741426931
>slop
RE4 was brilliantly designed, highly influential, and one of the greatest videogames ever created. Calling it slop is absurd.
>>
>>741426964
fpbp
>>
>>741427195
Rev 2 was great. Wtf are you talking about? I could name 10 Resident Evil games worse than Rev 2.
>>
>>741439094
Lmao yes they were you stupid troon. The PlayStation, much like the PS2, is a normie console.
>>
>>741442371
aren't all consoles for normies
>>
>>741442465
Some are more normie than others.
>>
>>741427678
Shut the fuck up faggot you dont know shit
T.Silent hill fan
>>
>>741426907
FPBP.

As good as 4 is, it's NOT a Biohazard.

>Umbrella is kill.meme
>Offscreen, even
>Turns the game into action-horror (though does lean on the horror that 5-6 ignores)
>>
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>>741426825
It isn't and I'd argue the franchise is in the best shape it's ever been in with consistent, quality released (3R not withstanding, although I've been meaning to give it another playthrough), which is more than I can say for, say, Metal Gear or DMC.

Still waiting for a DMC6 announcement...
>>
>>741439638
...dumbed down for normalfaggotsloppers to enjoy
>>
>>741439716
5’s Mercs are better than 4’s. The gameplay is straight up better too.
>>
>>741442605
Normies don't like Tank controls.
>>
>>741426825
The first game.
>>
>>741442660
Check the resident evil 4 sales real quick
>>
>>741442660
I don't care.
>>
>>741439000
>>RE3 sets her up as a cool-headed, justice-driven survivalist who doesn't give up in the face of terrible odds, even when others around her are despairing. Leaves the ending open to potentially pursue the remnants of Umbrella like Chris, Leon, and Claire
She was a generic female action hero character, you nostalgia addicted retard. She showed more personality in the cut audio from Lost in Nightmares teasing Chris than she did in RE3. Jill is such a no character that Chris, Rebecca or Barry, or even Leon could have done RE3.
>>
>>741426825
4 and anyone who says otherwise is retarded.
>>
>>741442660
Tomb Raider had them too and was super popular with normies. It's only nowadays that people can't deal with it anymore.
>>
>>741427943
Them turning Uptown into a 20 min set-piece (just Jill's apartment and the bar) and cutting the clock tower, water treatment plant just killed it for me.

I was REAL hyped for DEbirth 3, because I really wanted Nemesis in better graphics, but Capcom couldn't even half-ass it and just gave it to the D-team.
>>
>>741435339
Both of these games were harder and more complex than their predecessors you retarded secondary
>>
>>741442873
By your metrics, NONE of the characters in the original games had any personality. Chris certainly doesn't, and continued to not have any personality all the way to 6 and 8. In 5, his character arc is "Find Jill. Now find Wesker." with absolutely nothing in between. Leon and Claire in RE2 are blank slates, with maybe the only standout personality traits being "Gotta save this little girl." for Claire and "Wow this Asian bitch is hot." for Leon. Sure, make Jill a "generic female action hero" in 3, but at least she wasn't afraid to bitch-slap some beaner or talk shit on a group of dudes armed to the teeth. Already leaps and bounds more interesting than anything that came before it. If we really want to fucking split hairs, MOIRA is the most interesting character in the whole goddamn series because she actually has a real, tangible character arc in her game.
>>
>>741426964
This, it was always a normalfag series.
>>
>>741443778
You can’t have Jill doing Chris’ role in Code Veronica; she doesn’t have a family tie like he does. You can’t have Chris doing Jill’s role in 5. You can’t have Jill doing Chris’ depressed alcoholic schtick in 6 because they never set a precedent of her leading like they did for Chris. Jill has nothing to work with. You could swap her and Chris in Rev, and it would play out the same.
>>
>>741444227
What fucking crack are you smoking, dumbass?
Yes, Code: Veronica was specific to the Redfields. No shit. You can absolutely replace Chris with Jill in RE5. There's no issue there, just swap the two characters. And saying that Chris was set up to be a leader moreso than Jill? Since when? He wasn't a squad leader until RE6. It could have been Jill just as easily. Listen to the dumb shit you're saying for once.
>>
>>741443894
RE1 was expected to sell 200k tho
>>
Video games have always been cheap entertainment for the masses. RE1 has the intellectual contents of a low budget horror movie. It was never a high-brow pastime
>>
>the second RE retroactively gets popular, /v/ acts like it's always been shit and they always hated it
>even just a year ago, RE4 was universally beloved here and considered one of the greatest of all time
Why is /v/ such predictable contrarian fags with zero independent thought?
>>
>>741445061
How much did they sell? How much did aitd sell?
>>
>>741445453
>>RE4 was universally beloved here and considered one of the greatest of all time
kekaroo this fucking guy
>>
>>741445498
600k originally, 2.5m after ports, but if your argument is that x is "slop for the masses" because something exists thay is more niche than it, you are a massive fucking retard
>>
>>741446140
>massive fucking retard
Fitting for such a claim. Obviously it's not the argument I'm making. Was just curious. I like classic re and there are some decent clones. Those games are simple af, yet they usually aren't done right.
>>
>>741426825
4, that doesn't mean it's a bad game but it is incredibly easy for normies to get into also started the misconception that this is a game series exclusively centered around Leon "John Resident Evil" Kennedy, 9 didn't do any favors in dispelling that notion either considering he just hijacks the game
>>
>>741426825
From the first game retard
>>
>>741426825
2
>>
Code Veronica
>>
>>741426825
I would say RE7 and RE2 Remake. The former because it introduced yellow paint and that bland, minimalist UI that now infects every nu RE game and the latter as it's success means capcom can make worse versions of older games and normies will eat it up.
>>
>>741445579
Your zoomer revisionism doesn't work when there's literally an archive

https://arch.b4k.dev/_/search/image/o_uvTF2_raC6342gVcqlow/

Which game in these threads is consistently called out by far the least as not belonging, despite being by far the most played here?

The same thing happened here with Souls after Elden Ring. It's fascinating to see in real time
>>
>>741426825
It turned into slop after 2, where the games practically came out yearly like CoDSlop:

RE3, Code Veronica, RE1 Remake, RE0, Dino Crisis 1, somewhere in there.

Realistically, it was after 2.

>>741426954
This. 3 is the worst of everything. Not a slow-paced survival horror, not a solid thriller with horror elements either. It's mindless action slop. 4 at least had a few bones thrown out. Occult, horror (regenerators level), creepy story. Mainline, 3 is the worst of everything. 6 is basically 3's genre themes, but in a fun co-op combat engine. Both even have dodging.
>>
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>>741448879
See >>741443406 and >>741435217
Then kys secondary retard
>>
>>741444594
>You can absolutely replace Chris with Jill in RE5.
>thinking Chris can rock the skin suit
No, homo.
>>
>>741448879
>annual franchise le bad
>7-8 year dev time le good
Die you fucking lobotomized zoomer retard.

All the best series were annual franchises or damn near it:
Mega Man, Castlevania, RE, Mario, Zelda, Fallout, Ace Combat, Pokemon, Metal Slug, CoD, Battlefield, Contra, Armored Core, Souls, Kingdom Hearts, Katamari, Fire Emblem, Tekken, Street Fighter, Command & Conquer, Civilization, MGS, Crash, Spyro, Ratchet & Clank, Uncharted, GTA, Rayman, Halo, and countless more.
>>
re5
>>
>>741449310
The normies don't like horror. Re3 has no horror. It's a normie game, as is most of 4, but it threw you a bone at least, as I've said already. Re1 wasn't hard either. The most challenging part of the first game was that there was no way to track which doors had what types of keys they needed on your map for reference later. The puzzles were more interesting in Remake. All RE games are easy except for maybe Code Veronica, but that's the only one I haven't finished. RE0 is more annoying and tedious than hard. The moment you beat one, you can beat any fairly easily.

RE3 is literally RE6. You can dodge enemies to make combat inconsequential, you have explosions going off everywhere and non-stop cutscenes (Leon's campaign), you have a big-bad monster that feels inconsequential and highly-scripted chasing you like in Jake's Campaign. ** A side character you barely give a shit about that dies (of which is also heavily action-focused for their segments, similar to that guy dying in Chris's campaign at the end), which is one of the most action-focused campaigns of 6) **. A mediocre story throughout. Etc. Re6 is actually fun though.


>>741450449
All of these have been adapted and changed over decades, which is why they are still around. Fixed camera RE did not adapt, and there were around 10 games with clones and spiritual successors released in a 5-year timespan. That's why it died, btw, nothing to do with the Gamecube killing it, because you can look at the attach rate for 4 vs 1/0, people were generally fucking sick of these games and that repetition started with 3 being mid AF.

This was also when gaming was just hitting the mainstream beyond just targeting kids. Annual franchises exist because there are more customers to buy it and also there are different tastes. Sonic games are 2D and 3D now in separate releases. RE just had a third-person action game mixed with a first-person horror one.
>>
>>741451157
RE2 has no horror, the game showers you in resources, there is very little enemy variery and few bossfights and combat is braindead simple. Even the few jumpscares are clearly telegraphed, I remember just laughing at the kennel with how blatantly obvious the jumpscare was. And the limited saves is a complete joke because even saving at every typewriter, you will end with 10+ ink ribbons easily (and the JP version even gave you 50% more for some reason)
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Code Veronica
>Retarded plot
>Steve
>Lack of atmosphere and less horror for a more adventure and action game
>Lore breaking shit like bringing Wesker back
Code Veronica was when the franchise jumped the shark, people bitch about RE4 but Code Veronica did most of the damage.

Only good thing about it is Veronicas ass and making pic related butthurt to this day whenever he replays it.
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>>741451362
>The moment you beat one, you can beat any fairly easily.

What did you not understand about this comment?
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>>741451157
And RE hasn't adapted and changed? You even said yourself that the classic games stopped being as popular and action then eventually first person took over.

Not a single singleplayer RE game has been a failure to my knowledge, maybe that one shitty PvP game they released
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>>741451434
>Veronica
I meant Claire

>>741451157
>Re3 has no horror.
Stopped reading
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>>741451453
RE1 is already harder on Jill/default difficulty than RE2, and also has more difficult arrange modes plus Chris is harder. RE3 is harder than 2, and RE4 is a lot harder than 1-3 (and plays totally different).

RE2 is uniquely easy, but the series has always been very easy, the classic games more than anything
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>>741426825
It always was from the first game. It's literally a game about a bunch of special forces cops trapped in a mansion full of monsters. It's Aliens with mutants and puzzles. And it broke records on playstation. Two was even bigger and sold even better. Classic RE is good but it's not anything deep or high brow.
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>>741451749
Not being high brow doesn't make it slop
Here's an example of low brow mediocre entertainment turned into Ivory Tower slop
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>>741451493
It went 5 years without doing so during a console transition. It was born in the 3D era. It didn't change like Mario, or Zelda so soon. You look at Zelda, you have literally 2 games that are similar until Ocarina came out, Zelda II is completely different than 1 or ALttP. By the time they pivoted, they had only made 3 games, 1 being totally different (unless you count all the Satellaview stuff). Capcom made Re1, Re2, Re3, Code veronica, Re1make, and Zero within a 5 year period before they finally pivoted. And yes, RE1make is considered a commercial failure by some at capcom.

>Although the game received critical acclaim, it sold worse than expected. As a result, Mikami and Capcom decided that subsequent games in the Resident Evil series would shift away from the survival horror genre and incorporate more action-based elements, starting with Resident Evil 4 in 2005.

Also, RE6 sold worse than 5 and was expected to sell even more. They put a ton of money and marketing into that game. Remake and 6 weren't flops, but they def sold below expectations in a significant way.
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>>741451875
unironically what went so wrong with video games why is everything just plain and boring now
>>
>>741451628

>Re4 is a lot harder than 1-3

Come on, man. I will admit that playing at max difficulty without dying to increase the adaptive difficulty in VR is fun as fuck, but I totally forgot to knife barrels to get more loot. I could've had way more shit on me.
>>
Gamespot made a woke video complaining about CV being transphobic https://youtu.be/I2sSPdSPvCU
>>
Man. There are some unabashedly retarded people in this thread.
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>>741452054
Too many cooks. Our only hope is indies making AA games that don't get sanitized to appeal to the broadest possible audience.
>>
>>741451971
>RE1make is considered a commercial failure by some at capcom.
No the fuck it isn't, game has made its budget 20x over. Fuck outta here
>>
>>741452284
That's with the remaster that came out over a decade later, retard, I was obviously talking about when it first came out on the GameCube.
>>
>>741452410
I wish it would've killed the series. If they trimmed the fat and the whole series was just RE1-3 and REmake, it'd be the more perfect game series ever made.
>>
>>741442660
why dont they like them?
all you have to do is just hold up and turn left and right, those games even have fucking auto aim
shit is not rocket science
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>>741452054
1.Obama and Occupy Wall Street accelerating liberal commie faggotry and rainbow capitalism with ESG grants flooding companies with terrible devs and policies
2.Fourth Wave feminism scaring the fuck of every producer that does more coke and whores than actual work
3.Gen X and Millennials being whipped little yes men doormats with low self esteem due being under the thumb of egocentric boomers
4.Consolidation, AAA got bigger, started buying studios en masse and that means bigger projects that need to be safe and sanitized for mass appeal

All of that is changing though, AAA is on it's deathbed and these policies and products are getting as much pushback nowadays as the Iraq War during the Bush Junior days.
>>
>>741448983
>5 over 7, 8 and 9
Lmao get the fuck outta here
>>
>>741453015
>Movie walking games with maybe 6 hours of fun gameplay and zero replay value vs a 12-hour non-stop African safari with my favorite African queen GF that hasn't been replicated since and never will be.

Nah, based list.
>>
Capcom felt they good do better with more action so the horror waned.
>>
>>741452505
Because they never actually played any games with tank controls everyone is going off word of mouth that there bad and hard to use. And if they ever do its most likely is the re1 remake that has option for those shitty modern controls which they assume are tank controls
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>>741426825
Mikami is as much of a hack as Inafune
>>
>>741452410
Nothing sold on the Shitcube. Even RE4 damn near flopped on Shitcube
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>>741426825
The magic stops on Oct 1 1998. Nothing that takes place in RE past that date is worth a damn.
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>>741443120
>I really wanted Nemesis in better graphics
Thakfully some of the other Capcom offerings of the last decade and change have done well by him.
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Hey so I'm playing through Resident Evil 2 for the first time and I keep hearing negative shit about the third Resident Evil remake. What happened? Is it another one of those sweet baby inc things
>>
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>>741456267
C-team devs, "idea guys" changing things for the sake of changing things and making the story "theirs", vast swaths of missing content, etc.
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>>741442626
It's good to see that I'm not the only one who realizes that RE5 is straight up better than 4. RE4 glazers can't even argue what's wrong with 5 without sounding like a chimp that you upercut/round house in 5.
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>>741457041
5 is too over the top
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>>741457103
And can you name what's over the top in 5?
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>>741457384
Chris literally 1v1s a boulder
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>>741457041
>RE4 glazers can't even argue what's wrong with 5
Not even a 4 glazer, but I can tell you a shit ton of things that suck about 5 compared to 4.
5 pros:
Mercenaries mode
5 cons:
Brown/bloom disgusting color grading
Corridor-like shooter segments with repetitive and boring environments
Chris and Sheva are lame characters with no good interactions
The gun variety sucks compared to RE4's lineup
No memorable villains or enemies besides Wesker
>>741457384
>Boulder punching
>Volcano fight
>Fucking Indiana Jones temple level with sun-powered laser beams
>>
>>741457576
>Brown/bloom disgusting color grading
Except RE5 is actually much more colorful than RE4 which was incredibly brown for a game from 2005.
>Corridor-like shooter segments with repetitive and boring environments
Except there was more variety than village, castle and island. In 5, you got the slums, you got the swamp, you got the industrial refinery, you got the ruins, you got the ship, you got volcanos. Then you have the mansion in Lost in Nightmares.
>Chris and Sheva are lame characters with no good interactions
Sheva smiling at Chris and giving him a thumbs up is better than having to pretend Ashley is memorable outside of having rat ears and big tits.
>The gun variety sucks compared to RE4's lineup
They actually look like guns so that makes it better than what 4 offered.
>No memorable villains or enemies besides Wesker
Excella, Jill, and Irving were pretty memorable.
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>>741451434
>Code Veronica was when the franchise jumped the shark, people bitch about RE4 but Code Veronica did most of the damage.
Most people didn't play Code Veronica. Meanwhile, RE4 doubled down on the cringe Code Veronica started, plus sidelined Umbrella with the intro cutscene.
>>
>>741426825
You have multiple points that you can make strong arguments for: 2, 3, CV, 0, 4, 5, 6, 7, 8, RE2R, RE3R, RE4R, RE9. It all depends on what you define as essential to RE.
>>
Resident Evil was movie game patient zero
>>
>>741457472
People always refer to the boulder but Chris punches it to create a platform for Sheva. It's not like he does if for no reason.
>>741457576
Let me to do it properly for you
5 pros:
Mercenary mode.
Improved gameplay like increasing depth to the melee system.
Simplifying inventory system to 3x3 in order to have an easy access to inventory without pausing the gameplay.
Implementing legacy mechanic: combining ammo with gun to reload.
Implementing item box.
Better cinematics.
Better graphics, MTframework is still putting REengine games to shame. Looks beautiful.
Satisfying animations.
Co-op.
5 cons:
>Brown/bloom disgusting color grading
subjective, that filter sets the atmosphere. You probably saw pics of RE5 without the piss filter and it's colorful. But doesn't fit African setting.
>Corridor-like shooter segments with repetitive and boring environments
That argument applies to Re4 too. But again, it's a subjective opinion. Assembly is a very memorable location. Free roam swamp area, indiana jones area, tanker, and the final gauntlet before Wesker fight.
>Chris and Sheva are lame characters with no good interactions
Subjective. Chris shows a caring side for his partner. Having a flashback when he sees that Sheva wants to sacrifice herself and diving in to grab her. Punching the boulder to create a platform for Sheva. Chris is a good character, just a serious one without humor. Sheva is bland though.
>The gun variety sucks compared to RE4's lineup
50/50. Sniper rifles are just better. More machine guns. Very memorable shotguns. Pistols are on the boring side. Magnums are magnums. Special weapons are sweet. Guttling gun for Chris and a bow for Sheva.
>No memorable villains or enemies besides Wesker
That's the only con I can agree with you.
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>>741426907
first poost best poost
>>
>>741426907
fippy
bippy
>>
>>741426825
leave it to /v/ to claim that a multi-million unit seller was ever a hidden gem of sorts
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>>741427646
Skill issue
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>>741427678
Well said
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>>741426825
It's 4. Hell, I'd go as far and argue it was 2. Basically as soon as Leon showed up and suddenly the masses decided this series only appeal was Leon.
>>
>>741440697
You didn't make a single point, because you never played RE7, moron.



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