Why don't games like this get made anymore?
Boring westernslop that nobody plays? Well, probably because nobody plays it.
We must not anger our Great Allies Russia and Israel
If I had to guess It's because of a high barrier to entry. RTS games are not easy to just pick up and play, the learning curve is steep, and not forgiving. I suspect a lot of people just don't care to put the time and effort into learning when there are so many other games that give you the same satisfaction for less effort. That said, I'm old and I miss Westwood.
>>741482894Modern gamers want comfy wumfy games where you sit on a dingus and have a milkshake with a chingus
>>741482894because corporate shit eaters, like EA, boughted up all of the studios and killed them, turning franchises into the mtx mobile slop.
There was some recent c&c clone game. Forgot how much I hated those missions where you couldn't build
>>741483132>RTS games are not easy to just pick up and playThey are. The problem is RTS devs are utter mouthbreathing retards who bought into the whole competitive meme and decided to treat single player campaigns like glorified tutorials for the mutiplayer which is their core focus.
>>741482894high production cost for a niche productmobas proved there's much more money in simplistic shit than actual rts games
>>741482894Because like the late totalbiscuit said, if you guys were really fans of these games you would have bought any of the games that were good and exactly like it but you dont. That's why there arent games like these no more. https://store.steampowered.com/app/1486920/Tempest_Rising/example here.
>>741482894Tiberian Sun is better. There I said it.
>>741483598>high production cost for a niche productC&C are high production because of cinematics. Game itself is not technically complex an doesn't even require a lot of assets.OG 90's brilliant studios were killed and then gaming went way too corporate, to total fucking shit. People who were working on C&C of the past had fun, passion, and wanted to make these games. Since mid 00's you have the "video game deisgner" college dogshit, which results in dead 9 to 5 NPCs who care about all of it as much as you care about the basket weaving.>mobasare dogshit. Nothing beats peak RTS. completely different genres. And, there is way more creativity and funt to be had with the RTS genre. But on top of other problems gaming industry has also been sanitized, censored completely. Whole countries or regions like EU and China are at fault for killing so much creativity in the medium (video games) as a whole. Over half of all video games are banned in the cucked countries, AU included.
>>741483673RTS genre suffers from historical inertia, much like how modern live service games highly favor old games like Fortnite or Roblox. It’s simply unrealistic for a western studio to compete with late 90s-mid 00s western studio output quality combined with decades of balance patches.
>>741483673>eat my live service mtx slopno. I play UT and Quake III Arena from time to time, exclusively with bots. I don't want to play with or against other people. And RTS at the core is (or could have been) the peak mostly single player autismal genre. Look at the games like Factorio, for example. MP and live service and other dicksuckery ruins single player genres.
>>741482894They do tho?https://store.steampowered.com/app/2388620/DORF_RealTime_Strategic_Conflict/
>>741483803If you’re going to call out EU and China you should call out the american payment processors that actively micromanage what games you are allowed to be sold, even if those games are Japan only.
>>741483950I have never played this game, I love rts, but your picrel game is dogshit. I can tell immediately by looking at the UI design. Why? Because it is bad design.
Tempest Rising
>>741483936Tempest rising isnt a live service game, retard. TB was right all you want to do is jerk off about how hardcore you are while ignoring the RTS games that exist like age of empires or dawn of war that keeps getting new games
>>741484153AoE4 and DoW3 were horrible dogshit. I’m not going to waste my time and money on bad games just for a low chance to get a good game years down the line.
My friends and I had been playing Combined Arms for the past two weeks or so and it's a blast. Being clueless and leaning the game together and discussing strategies is one of the best gaming experiences I had in a while. I would highly recommend it if you got a handful of friends to play the game with
>>741483936Play Stronghold 4 then
>>741484284Got a buddy to download BFME all in one launcher for multiplayer recently and it’s refreshing to talk about RTS in person just like 20 years ago.
>>741483132I believe RTS games not being able to utilize technological advancements as much as other genres caused its downfall, same thing with fighting games. When 3D emerged new genres were born with it and offered experiences that were impossible with 2D sprites, meanwhile RTSs and fighting games almost play the same and offer the same experience as their modern 3D counterpart.
>>741483673I tried Tempest Rising for a bit, and it's just not the same. It follows the footsteps of CnC3/RA3 where it has a lot of clutter mechanics that make it seem like you're supposed to control every single unit separately, and the presentation is really lacking, several units look like they were taken straight from aforementioned CnC games, unit voices and briefing cutscenes are just here to fill the place. It might not be a bad game, but I would say it's a dull one. I liked Dust Front demo a lot more, it's still far from perfect but there's a clear attempt with aesthetics and mechanics to make it feel like an actual battlefield.
Foehn campaign when?
>>741483132The C&C games aren't even hard games, it's esports shit that give people the impression that every RTS is some fast paced gookcllicker
>>741486671later this year, they announced it like a month ago
>>741483132>If I had to guess It's because of a high barrier to entry. RTS games are not easy to just pick up and play, the learning curve is steep, and not forgiving.I fucking hate multiplayer-only fags like you.
>>741487192Seethe nigger.
>getting the itch again>discover Mental Omega>download and start playing it>realize that the fucking campaigns had been designed for 400 APM esports players
RTS games are what suits consider "full featured" games and cant be cut up and sold in pieces or monetized easily and the few times they tried failed miserably so there is no interest to make them anymore
>>741483950This is one of the only games I'm looking forward to, but the developers are taking a very long time to release it. It looks like they keep focusing on fun but pointless to release stuff like gravity based vehicle movement and the lighting.They even had a kickstarter recently to hire another programmer so they can finish the game. I thought it was ready for release, but yeah it was just "we're working on it, give us money"Either way, I'm really looking forward to it whenever the fuck they release it.>>741484015That's an old photo. I think they tweaked it since I last saw.
>>741483673>that screenshotIn this instance he's totally right.
>>741483673Tempest Rising sucks. No FMVs just generic 3d people with dogshit voice acting.
>>741487336?you could sell skins, sounds, announcer, huds, everything that dota is alrdy selling. +map packs and expansions
>>741483673>any of the games that were goodWhere?What RTS have come out with FMVs and ingame FMVs?None.
>>741483673It's funny because Tribes Ascend was awesome and then the jews killed it.
>>741490008People left because le shazbot wasn't funny anymore and as usual are trying to blame someone else for it and can't just say that they got bored.
For me? It's Dark Reign.
Tried Powerplay demo for a bit, so far it really feels like some experimental thing from early 00s, in both good and bad senses. The factorio elements seem hamfisted and unnecessary, they don't contribute much to gameplay overall. Unit pathing AI is wonky and loves to get stuck, units sometimes don't respond to commands. Combat is okay, and seems to revolve around having more dakka than your opponent, in best traditions of CnC. Not much in terms of unit variety and there seems to be only one faction. There are more little complaints and oddities, like all units sharing same voicelines and R button to rotate buildings also makes camera rotate as well, and there seems to be no way to change or even look up key controls. Graphics are pleasant to the eye, but units can be hard to distinguish at glance. Not a great first impression, but I suppose some of it is only shortcomings of the work in progress and will be addressed later on.All in all it appears pretty minimalistic, which is, I'd say, for the best. A nice little game that won't overstay its welcome.
>>741483723This. Tiberium universe games were always more interesting to me than Red alert. The atmosphere of the games is unmatched.
>>741483132>RTS games are not easy to just pick up and playwestwood ones wereeven cc95 just dropped you off in the middle of the action
>>741482894What they said about PC gaming dying in the mid 2000's is true.
>>741483723nah>>741493105this is only true for tiberian dawn for methat game was peak
>>741490008>the jewsThe Jew, singular.
Because RTS are simply too difficult to actually enjoy. I concede that I am a small-brained retard, but here's my POV: learning curve in RTS is not just steep - it's nonexistent. There are simply skipped levels of abstraction between "hurr press da button to buld da soldur durr" to "press da button to send da soldur somewhere" to "actually apply knowledge of tactics and strategy to gain meaningful results on the battlefield". There is no learning curve, there are learning lines, separated from each other. It's a classic "draw the rest of the fucking owl scenario". No wonder these games are unable to attract people even with crazy production value, with celebrities and CGIs and shit.
>>741482894D.O.R.F is coming out pretty soon and looks a helluva lot like an older CnC game before the swap to fully 3D graphics. Look into that.
>>741493471Agree to disagree, to me, It's tiberian sun which made the two franchises distinct from each other.
>>741493953warfare is a white mans game anon.noone taught me how to play rts, I just did.
>>741494791Well, it seems the market is on my side now. You can enjoy your alleged superiority while playing old RTS games.
>>741493953It's only a problem if you try to play multiplayer, where people throughly optimized fun out of the game. Story as old as time.
Based Tiberian Sun chads- Allow me to contribute.
>>741483673>exactly like itthey aren't exactly like itso kill yourself and kill your faggot boyfriend
>>741495065No, it's still a problem for single player campaign too, because I feel like I'm a blind kitten. And it's not enjoyable at all. It's like math: the throw theorems and proofs at you, but you still don't understand shit.
>>741494960>Well, it seems the market is on my side now.being part of the lowest common denominator isn't the brag you think it is.>alleged superiorityHow is it alleged when you yourself admitted to not having the iq for rts games?
>>741495223Because I'm successful in other things, including those requiring some braincells. So your superiority is situational at best.
>>741494612It's both a shame and a wonder how they dropped the pseudo cyberpunk and futuristic edge of TibSun in 3, only to bring it back for Kane's Wrath. Even the Nod militant squads look like their TibSun variants, which is a nice detail, because I always liked how they looked for the victory screen. Now I can order hordes of them to die for the Messiah all over again.
>>741483673Im not buying shit with an RTS label and hope the millionth one isnt shit.
>>741495318I'm glad you have other stuff going for you in live other than videogames anon, but this is /v/.
>>741483673>toxxicugly shit>xonoticugly shit>reflexugly shit>ut4FUCKING UT4? and unreal is my favorite franchisethis fucking retard should kill himself
>>741484664>deckbuilderInto the trash it goes
>rts is too hard to enjoy and is not profitableExplain how something like Hearts of Iron is still getting countless DLC and expansions then.
>>741495370And OP asked "why RTS games aren't made anymore". Well I explained why are they not popular.
>>741495487autism?
The only way RTS can return is by fully jettisoning the cringey competitive multiplayer scene and focusing on good single player campaigns.
>>741482894because you're not making them
>>741495534>RTS games aren't made anymoreSo microsoft pouring how many man-hours into Age of Empires 4 was?Are we discounting indie titles?Your argument is null, and is at best, a cope for your lack of engagement and/or neurons.
>mobas are created from RTS>in the process RTS kill themselves like the retards devs are (C&C 4? lmao sc2? lmao)>competitive is too hard for the average moba enjoyeranything else i miss?
>>741495738>So microsoft pouring how many man-hours into Age of Empires 4 was?It's called money laundering.> indie titles?Such as "indie rts nobody cares about #5424985662349", as well as "indie rts nobody cares about #5437535345". Wow, anon, I really didn't think about those!
>>741495895Money laundering, in my video games industry? Probably more widespread than anyone knows about.
>>741483132more importantly RTS experienced a high level of feature bloat and every game that didn't have them got criticized>campaign with story, cutscenes, voice acting etc>scenarios/tutorials>skirmish/multiplayer>3+ factions, 50+ units with unique models, animations, voicelines>dozen maps or map gen>variety of win conditions, map settings>fully customizable hotkeys>intelligent unit ai (pathfinding, default behaviour)>good enemy ai, preferably non cheating>online lobbies>spectate>replay>map or scenario editor>mod tools>misc (army configurator, veterancy, command chaining,...)
>>741495895>It's called money laundering.lol>Such as...i accept your concession>[GENRE] IS DEAD>[GENRE] is actually just a niche, like alwaysYou, and OP, are both niggers.
>>741496018> if 0.5 autist plays 30 yo games then it meanse the genre is not deadk
GENTLEMEN It's a nuclear device
>>741496068>nigger argument avoiding main pointSay wallahi bro
>>741496131I don't even know what "wallahi" is. It's because I don't know niggerspeak. You, on the other hand...
>>741495191Depends on the game I guess, but in most cases setting up a few defense buildings should make you comfortable for a while, and from that point most problems are resolved by building more dudes.I agree that most RTS are pretty bad at teaching the player meaningfulness of your actions, but they also rarely push the limits of your ability, allowing enough space to goof around.
>>741496234But you sure type and argue like a high melanin individual. Curious.
>>741496272Because you said so? Huh, nigger?
>>741496405Because you are a low IQ individual unable to form proper arguments and instead try to avoid the point.Typical nigger behaviour. Good luck with the "other stuff" you are "good at"
>>741489894https://store.steampowered.com/app/2088550/Dying_Breed/
>>741496253... And I successfully goofed around several campaigns of different RTS games and I did not find it enjoyable. How is this enjoyable if you can't reliably predict the consequences of your actions? "Wow, I guessed right this time!", "Oh no, I guessed wrong this time!" It's bullshit. "Did I win because I was doing something right or because the game simply let me win? What if I did something different? Would it work? Would it not work?
>>741496481What point, nigger? The one you've made up in your head?
>>741496619For me it's just part of experience, to see what else the game can throw at me and if I can be prepared enough for the moment. And if it fails, try again with another approach. I see the openness RTS games allow as one of main appeals, that there are great many ways you can go about things, and figuring out the better way is part of the challenge.
>>741482894it was made by a small team of white men for other white men
>>741497021> figuring out the better way is part of the challenge.Well that's the problem, I don't have "tools" to figure things out. I end up predicting 569249527562 possible scenarios and then I try to calculate which one of those is a desirable one. It's not a game, it's mental labour. I'm not a fucking calculator.
>>741497216Well, we're not in the 90s anymore anon, most RTS missions won't be a puzzle of figuring out how to put the pieces together and you'll generally be able to just brute force them if you try hard enough.
>>741496503>FMVs>reviews complaining about C&C1 jankthis one has potential
>>741497305What's the enjoyment of bruteforcing a game?
>>741497419Sometimes you just want to unga and bunga and don't really care to think about the why.
>>741495191single player? Play against AI on easy and treat it like building a city, many such games. Done, switch to medium difficulty, AI will start doing something, build city more quickly and efficiently,then hard. works evry time
>>741497629Also you can still deathball against AI on most games difficulty settings. Most of the time the AI isn't all that proactive with ability use, so you can get away with just making a bunch of units than attack+move into their base.
>>741495075I wouldn't be mad if they did a remake of this game. Original Tiberian sun was rushed in development and that led to a lot of content getting left out. Mods only add some of that back.
>>741482894How did they make such a good looking map?
>>741497512But that's not very 4d chess sun tzu, anon. Isn't strategy all about being le megamind grandmaster?
>>741497629>build city more quickly and efficiently... and draw the rest of the fucking owl.
>>741498721Even Sun Tzu said, and I'm paraphrasing here, "If fighting is sure to result in victory, then you must fight." You can play all the 4D chess you want until some retard with a club comes in and bashes you in the head.
>>741498821And the enjoyment is... where?
>>741483132RA2 is almost trivial to beat, even for today's standards. I love this game to death, but difficulty was never the reason to enjoy it.
>>741498940Refer to >>741497305It's not a hard concept to grasp, anon. You might be overthinking things.
>>741494612The visuals are beautiful to this day. Best looking C&C game.
>>741499078But I don't to brute force, I want to develop understanding, but don't know how. I want to be le smart 4d chess grandmaster. Dominating the battlefield with my mind and shieet.
>>741482894Gaming used to be a high IQ hobby. It isn't right now. That is all
>>741497807Too much effort, source code likely lost. If a remake requires anything more than a quick & easy paint job you're unlikely to see a release
>>741499330Well you develop understanding by understanding the basics and going from there. Going full caveman as a start lets you understand simple shit like unit match ups, then you branch out from there. Just fretting that you aren't some anime super genius protagonist who's got plans within plans right at the start isn't going to help you get better.
>>741499997How does one goes up from basics? It's like saying understanding 2+2=4 will allow you understand calculus.
>>741497807>>741499347anons in another thread awhile back made it sound like the technology to make the tiberium like they did is lost so I remake will never happen purely based on that.
RA3 was kino. Fuck the haters.
I'm new to this series. I bought a bundle on Steam a couple years ago but never touched it. Which one do I start with?
>>741500164Knowing basic addition will help you understand calculus though, and for "going up from the basics" you go from building shit randomly because you like it, to actually starting to form basic build orders to try to improve how quickly you can get units out. Then you go even further and start learning map layouts, where to best to set up expansions, which is the fastest route to the enemy base etc. etc. THEN you start learning more about the other factions, their units, their match up to your preferred faction, likely openings by your opponent and how to counter it and before you know it you went from just deathballing to being able to know you've won by the 5 minute mark entirely on whether the opponent even bothered to scout you or not.
>>741500734So that's what RTS is all about? Learning patterns?
>>741500635Tiberium games come first before Red Alert. TibDawn/RA1 are pretty basic but enjoyable. TibSun/RA2 are timeless classics. C&C3/RA3 are more modern and still quite fun. Don't believe there's any games beyond that. Nope.
>>741500493i hate how the Apocs look like fucking toysalso the entire japanese faction is cringe af
>>741500493The co-op in singleplayer was retarded and the game was balanced around online competitive play and micro-ing units.Which filtered out a lot players that prefer to play slow by building large bases and steamrolling.
>>741500635Just play chronologically. You can skip the Remastered version if it looks too old for you. The Remastered version encompasses the first two games and their expansions, Command & Conquer and Red Alert 1. It's a genuinely good remaster.After playing the series, if you still got that itch, you can resort playing the Mental Omega and Twisted Insurrection mods, which come with their own campaigns.
>>741500945>Apocs look like fucking toysHow about every unit looking like a toy, they were all designed by toy designers
>>741500635Probably RA2, despite looking like a sequel it's really its own thing. If the story and world building interest you then you should go chronologically
>>741501456i'm proud of you anon
>>741501456Damn near the entire Command and Conquer series was thrown on Steam because EA doesn't actually give a shit about it, so he could technically play all the games in one go. Even the one FPS game Westwood tried to make.
>>741502804i enjoyed Renegade multiplayer
>>741501456It's a shame we never got a proper sequel to Renegade. It was janky, but there is so much potential in that idea.
>>741483723disgusting opinion
>>741482894that world no longer exists
I've played RTS 16 years ago last time but I want to try it again.Any gameplay advice?
>want to build a pretty base in Tiberian Sun since it has great walls and turrets>by the time I'm done money literally runs out from the entire map>the AI is dead, only sends like 2 units every 10 seconds>I don't get to enjoy my turrets melting down enemy armiesThis is why I don't play RA/C&C games anymore. Every campaign map has so little money on it. The only way to play the game is to rush through every mission.
>>741505351Most NOD missions, the game wants you to be quick. Even if you have a MCV. So there's going to be little money on the map.GDI has those traditional base building missions, and NOD AI keeps sending units even with no money unless you're on easy difficulty.Also you can edit rules.ini file to make AI harder, a little bit.
>>741504948Pretty much 95% of RTS missions vs AI can be beaten with this strategy:Go for economy, at least 2 refineries, on big maps 3, don't build any army and get more money and tech up, then defend the first attack with your starting units. If you die to the first attack, reload and now you know when it's coming and how many extra units you need. Now you're ahead of the curve and start pumping out army, you should win the map easily.Replace refinery with extra command center, expansion, or whatever method you can get money in the game.
>>741506039
>>741482894too smexy
>>741506172Those feet are FILTHY.
Is dust front any decent?
>>741504948>>741506039In RA2 you can also speedrun each mission easily if you start out very aggressive and manage to keep it up and replenish units. Especially so in the Allied campaign where you have access to prism tanks that melt through everything in numbers.
>>741483950>inconsistent isometric perspectiveyeah no thanks
>>741506869literally unplayable 2/10 would not bang
>>741482894the game sucks compared to other RTS games and is carried by FMVs
>>741501456Alright I'll do that. I'm ok with 90s jank so I'll go with the original version
>>741483132>RTS games are not easy to just pick up and playunless you're playing pvp or against insane cpu it's fine and can be beaten by literal childrensource: me i beat all the westwood and blizzard rts games before i was a teenager
>>741507408There is no reason to go with the original versions, the upsides massively outweigh the (non-existent) downsides. Hell, you can even switch to the old graphics by just pressing spacebar.
>>741507408i HIGHLY recommend the remaster over the original. its a rare example of a remaster done right
>>741507408You should play the remaster. You can switch between the old and new graphics on the fly, but at the same time you get flawless support for modern systems and resolutions. The remaster is also very faithful. To the point that they've decided to preserve some bugs from the original.
https://www.youtube.com/watch?v=-eDt_Q1risk
>>741483996>Lets call out civilization for forcing the thirdie savages to be civilizedMake your own payment processors if you don't like it, you absolute faggot. Piggybacking everything off of American services requires you follow American rules. You can make your own.
>>741507891>>741507907>>741507914I'm a bit of a purist and I've already got the original running with the community patch, so I think I'm gonna stick with that unless there's a really good reason not to
>>741510691>>741510691>so I think I'm gonna stick with that unless there's a really good reason not toyes there is a good reason not to. the remaster is vastly superior and also includes all the extra content that the original doesnt have
We are going to have to act if we want to live in a different world
>>741482894It's too problematic. Can't have a game with real-world countries. Can't have good guys and bad guys, unless the bad guy is Hitler since he's the only one the jews will approve. Can't have metal music since it's too loud and overstimulates/scares gen z. Can't have a strategy game where you can just brute force win with a ton of tanks, has to be rock-paper-scissors micromanage or/and hero slop now.
>>741484727>It follows the footsteps of CnC3/RA3 where it has a lot of clutter mechanics that make it seem like you're supposed to control every single unit separatelyThat was what chapped my ass about it. Had a good first impression when I started it and then they started wanting some fucking Starcraft shit of juggling units around to trigger powers. It's not even like C&C was entirely devoid of that of course but not to the same degree. Just had the stink of chasing ESPORTS about it
>>741510691PLAY THE REMASTER, YOU NIGGGER
>>741483132>That said, I'm old and I miss Westwood.Modern /v/ would celebrate Westwood getting shut down.
>>741498981It has some tricky stages. Especially Soviet campaign.
>>741514226>Can't have good guys and bad guys, unless the bad guy is Hitler since he's the only one the jews will approve. Bad guy is literally some weirdo Romanian with no real nationality.>B-But soviets are the bad guyNot really.
>>741512370>>741516378In what way is it superior? I know of a few "remasters" which are god awful, yet retards on /v/ say they're fine when they're not. I don't trust you at face value.
>>741516783it's superior in literally every way. the ONLY single thing i found that the original did better were some of the explosion sounds. thats it. the remaster is LIGHT YEARS ahead of the original. as i said earlier, this is one of the rare examples of a remaster done right
>>741516720>>B-But soviets are the bad guyYes
>>741516880also to add, i've been playing the original since it first came out and i will choose the remaster every time
>>741516880>>741517083Ok I'll give it a try and decide for myself
tiberium sun has peak environment because it is actively trying to kill you during the fight between you and your opponentthat time when you gather your army ready to send them against your foe and then>infantry walked onto tiberium and died or evolved into mutant that attack your forces>vehicles ran into tiberium vein and get destroyed>ion storm lighting strike hits your line of artillery/juggernaut, the key to winning your fightit fits the lore too
>>741517660I wish we got to see their full vision for the game instead of the half-finished tech demo the game ended up as. Tons of interesting mechanics that were never fully explored
>>7414845303d killed it because when rts games swited to 3d they looked objectively worse than their predecessors. Its been decades and the best looking rts are still the ones made in the early 2000s
>>741517226Update: The first thing I see upon starting a new game is AI upscaled FMV. With 2020 era AI mind you. Not a great first impression
The military makes their own simulators now.
>>741517660Ion storm ambience was unnerving. The radar going down made me panic. Base surrounded in black shroud. You don't know where the enemy could come from.https://youtu.be/vm3dXfOe9Gg
>>741517889>>741518414how fun would that be indeedimagine>chance of lightning strike increase the more units (especially vehicles) are together in one place, you need to start spreading out your army on the field and in reserve alike, or attack with small units as often as possible>the more infantry there are in one place the more chance it attracted tiberium visceroids>there is no limit to tiberium spread, the field that stayed unharvested for too long will continue to swallow the environment, making long game near impossible>just need to harvest it? have fun building silo instead of focusing on the army>can handle that? enjoy your ion storm and visceroid invasion :^)>the larger tiberium concentration, the more it is populated with deadly tiberium wildlife, at some point it will start spawning floaters that is sent out to attack random target>also increase the chance of ion storm appearing>the tiberium wildlife will slowly move to where the fighting is nearbyso many possibilities for genuine "hell on earth" combat
i thought it was pretty cool they always offered you the other side like nod or the soviets or harkonnenhttps://www.youtube.com/watch?v=bQ2mUSz-8W0https://www.youtube.com/watch?v=sWtG3EkvSJghttps://www.youtube.com/watch?v=G_1bKBitnKghttps://www.youtube.com/watch?v=PJvPyH8WnMw
>>741518247The development of the remastered version had some archeological setbacks. While they did find the original VHS tapes, they couldn't find the digitized versions and to top it of, the tapes had degraded over the decades. So they resorted to upscaling the videos directly, which were 320x200. They had to use AI because the traditional method didn't yield satisfactory results.
>>741497216>I end up predicting 569249527562 possible scenarios and then I try to calculate which one of those is a desirable one.It's called strategising, and yeah that's the entire point of the genre and what people find fun. It's not for you, and improving the learning curve or whatever other bullshit you're on about is not going to change that if you literally just don't want to strategise.
>>741521018I guess it's not so bad. Overall the remaster seems ok so far. scrolling with the right mouse button makes it worth it alone.
>>741521018That's no excuse. It's a huge mark of shame on the remaster. Everything else is great but they made the videos worse and you can't even restore the original ones.
https://youtu.be/5SgJtiNU2rw?is=7ES9hUqsKSnO0fCw
>>741521018They tricked you, the remake is a demake like literally always. I was fooled by retards saying this shit too.The NOD campaign is also broken by unintended effects of gameplay changing patches in the remake. Have fun.
I got into the series about two years ago on and off. I'd never really played an RTS beforehand but I enjoyed them. Excellent soundtracks. Red Alert 3 and That One are the only ones I haven't played yet.>>741522205>>741522615>>741518247You can replace the files with the originals. However, they're 1080p versions, upscaled with nearest neighbor, so they're large files.https://steamcommunity.com/sharedfiles/filedetails/?id=2205671508https://steamcommunity.com/sharedfiles/filedetails/?id=2205943028
>>741483132I played through RA2's campaign on normal as a fucking 8 year old anon.Society is just browner, more dysgenic, and pumped full of second-to-second tikslop.Tanya best girl
>>741522893>However, they're 1080p versions, upscaled with nearest neighbor, so they're large files.Yes, it's actual insanity to spend 20GB of space to do this...
>>741490086Bullshit they enforced stupid MTX FAGGOTSHIT that made you grind to get anything.
>>741522726https://www.youtube.com/watch?v=_sSQ_Mz4QhY
ahem…
>>741502804Renegade was fun as shit. Really cool multiplayer. Wish /v/niggers would actually play Renegade X.
>>741522779>The NOD campaign is also broken by unintended effects of gameplay changing patches in the remakeWow seriously? The gameplay has seemed fine so far, but if shit is gonna be breaking later then I'm gonna switch back to the original now. NEVER again am I trusting any faggot who says I should play a remaster or remake over the original version of a game. I should have known better.
>>741508793Holy shit the insecurity. Anon only pointed out who is actually responsible for the bullshit you're whining about. No need to throw a tantrum.
>>741523335that faggot is lying. the remaster isn't broken in any way. ive played it multiple times and it's fine and I'm an OG expert so i would know if something is wrong
>>741522779shut the fuck up, retard
>>741523309The multiplayer was a cool idea, but the game as a whole was a bit of a flop and is what started EA tightening the noose around Westwood.
>>741523451I don't know who to believe.
>>741514226>Can't have good guys and bad guys, unless the bad guy is Hitler since he's the only one the jews will approve. Jews will also approve communists and terrorists as villains, rounding out the top 3 killers of Jews in the last century.
>>741523335Yep. There's a couple of things, but the biggest one that remains a huge fucking annoyance in every NOD mission after a certain point is the airstrikes. They "fixed" the targeting AI, so it always goes straight for the most valuable target, which it never did in the original. Fine for skirmishes, but the campaign clearly wasn't designed for it and missions that weren't even difficult in the original become the hardest in the entire game (in particular the commando mission, which in the demake isn't even a commando mission because he dies every time shortly after the start by an airstrike which didn't happen in the original).>>741523451>>741523508Fuck both of you. EVERY fucking remake has some of you retards defending it, going on about how this one is different. Honestly, I'm still kicking myself for believing it, never going to make that mistake again.
>>741523747when in doubt, always believe the remake is worse, too many shills around
>>741523309Renegade X changed too much. Commanders, veterancy and infantry armour types are bullshit. There were a few years where the game was more or less 1 to 1 with the original Renegade but with more maps and I played the fuck out of it, but the devs are retards who can't just leave shit alone.Firestorm's been "coming soon" for a decade btw
>>741489651He's not though. Toxicc and Xonotic and Warsow and QL are incremental upgrades on Q3 at best. UT4 was a fucking unfinished demo that forced you to download the whole game every patch. There hasn't been a UT2k4 like game since 2004, for no reason.
>>741523986Thanks for the details. Do you know if there's any way to enable scrolling the camera with the keyboard in the original version? The configurator for the unofficial 1.06 patch has hotkeys for scrolling but they don't seem to do anything
>>741482956I play it.
>>741526358>Do you know if there's any way to enable scrolling the camera with the keyboard in the original version?you can play the remaster>>741523986you're an autistic faggot stuck in the mindset of "MUH NEW ALWAYS = BAD"grow the fuck up retard. the C&C remaster vastly improved on the original with ZERO drawbacks
>>741526358>Thanks for the details.Is there a reason you keep listening to this faggot troll who's literally making shit up that doesn't exist? They used the exact same source code from the original game. There's no "targeting" bugs. Everything behaves as it did in the original
>>741526358I don't know if it's possible, sorry. I got used to edge scrolling the camera for the early games.>>741527257Too late, denial doesn't work when the truth is one google search away. You need to move to stage 2 like the other tasteless retard here >>741527004>actually it's a good thing!Going to try and justify what they did to the FMVs too?
Because Time ti-ti-ti-ti-t-t~time is running out!
>>741527827>Going to try and justify what they did to the FMVs too?the original tapes were lost, dipshit. all they could do is try and upscale them. the source code is the same as the original game. your imaginary bugs don't exist. you're just trying to put someone off of it because of your autistic faggotry
>>741527827>I don't know if it's possible, sorry. I got used to edge scrolling the camera for the early games.That's ok, I can get used to it. Thanks for giving me the truth when everyone else was feeding me EA's lies. I've been in your exact situation of trying to steer a newcomer away from a shitty remaster while everyone else is telling them it's fine and calling you autistic for having standards, so I appreciate it
>>741522726>>741523239Meine Negerhttps://www.youtube.com/watch?v=IBp0Pu3NeOohttps://www.youtube.com/watch?v=RPTsD_Y8LXM
I was always a little salty that the Tiberian Sun random map generator seemed incapable of creating maps that had those orange vein hole monsters on them. Seems odd to design a faction with a special weapon that requires a resource only present on certain maps.
>>741528697w-what dat Nod SAM site doing there on the top right?
>it's 2026 and I still regularly replay RA2 without ever getting boredunrivaled RTS
>>741528170They should have just kept the videos at their original resolution (or upscaled it directly without any attempted AI "improvement"). The pre 2020s AI upscaling they used is an abomination to anyone with eyes. You can literally record or pull the videos directly from the original game and it looks FAR better even with the tiny resolution than what they put into those remasters, and the fact they actually put that shit in and considered it to be OK goes to show exactly how well they can be trusted to preserve anything properly. The Tiberian Dawn videos are bad enough, but some of the Red Alert 1 ones are actually fucking horrific, completely inexcusable.>>741528356No worries, to this day I'm still mad that they got me with this bullshit, so it's cathartic to call them out on it.
>>741529362You're autistic bro, this is perfectly fine
>>741526358>Do you know if there's any way to enable scrolling the camera with the keyboard in the original version?NTA but you can do this in Vanilla Conquer, a lesser known version of the game that aims to be faithful to the original. I think the games use the same kind of configuration anyway. You have to locate the file that has all the hotkeys (conquer.ini on vanilla conquer, might be same for you)Then you add the hotkeys in there, but they're all just obfuscated numbers. For scrolling in TD you have to set these:KeyScrollLeft=80KeyScrollRight=79KeyScrollUp=82KeyScrollDown=81
>>741487287Just play easy mode and save scum like other 99% players. It was fun playing as turtle against AI even in campaigns.
>>741482894It was decided in the Jewish 5 year economic plans that art and entertainment can only be the most lowest common denominator trash, nothing else is allowed to exist.
>>741483132>RTS games are not easy to just pick up and playC&C was one of the easiest to pick up and play games ever. It's basically Sim City with military units. You need power, mining, barracks to build units, war factory to build tanks, repair facility to repair, radar to get a minimap, tech center for high tier units, etc.Getting GOOD in multiplayer is a total bitch of course but that's why the games need good single player. Which is one of the major reasons they don't get to be made.The bigger issue is that they control absolutely arse on consoles, and they have to limit your production (unit caps, etc) because consoles don't have as much memory.They are simply not suitable for current gaming landscape.
>>741483673Tempest Rising has a unit cap. It's garbage.
>>741496069Time is running out.
Bros why is the soundtrack so good?
>>741531570Gentlemen:It's a nuclear device.
>>741531570Your feeling of helplessness is your best friend, savage!
>>741484284I've tried a few times but the only game I've managed to talk anyone into was WC3 which I've never even been that fond of. Maybe I should try again.
>>741516496electronic arts is not westwood.
Tempest rising units are strong but not like, strong enough you know? The endgame units like the wrecking ball and the missile tank don't have the sheer power of things like mammoth tanks and battle cruisers. It's easy to clear missions with the right mix of the broken stuff but it doesn't feel broken in the same way as having a bunch of end game units in old cnc games
>>741528356>I've been in your exact situation of trying to steer a newcomer away from a shitty remasterfor fucks sake. the C&C remaster is the GOLD STANDARD of remasters. why you are listening one faggot autistic anon while multiple others are telling you to play it is beyond me
>>741535512The AI FMVs really do signal a level of carelessness on the part of the devs, so I believe him when he says they messed some things up gameplay wise. If that shit is the gold standard of remasters then that really just says a lot about how low standards are for remasters, because taking those soulful FMVs and hideously smudging them with awful early AI upscaling that contorts people's faces is NOT acceptable for any first worlder. I want my first playthrough to be the original, but I'll keep the remaster in my library and maybe play hard mode on there at a later date.
Keep the thread going, I want 500 posts
>>741483132>If I had to guess It's because of a high barrier to entryFrankly I think it's more that RTS games have an image problem, and Starcraft/Blizzard is partly to blame for that. RTS games are no more difficult than any other genre, and many of them use their single player campaigns to introduce both mechanics and the narrative to players. You can easily beat the WC3 campaigns without much problem, same for SC1 and SC2 is even easier then that as that was the point in time when Blizzard was intentionally making their games more new player friendly to get as many people into them as possible.Then we have the gooks doing 5D chess moves with their 300APM tournaments and it gave the wrong impression that if you wanted to play RTS games at all, you had to be Korean tier levels of good or you'd be stomped into the dirt.
>>741538282>RTS games are no more difficult than any other genreWrong
>>741538449Wrong, Wong.
>>741538449If you can use your mouse and navigate through windows or linux, you can play an RTS at an intermediate to high level. If you can use your keyboard and count to 10 repeatedly while drawing on your screen on MSPaint, you can play at a professional level. It's not hard. It's just tedious and frustrating.
>>741500493it really wasn't, the softcore shoot that they made alongside it was kino
>>741539149Wrong.
For me its Broodwar Also generals was better than ra2And I love ra2
>>741539676Generals I didn't like as a lot of early 3D RTS games never really felt "good" to play for me. Though I do have a soft spot for Dawn of War. It was a different take on basic RTS mechanics while also having some damn fine voice lines and effective use of the setting and art style of 40k to make something that stood out. Though there's no denying that multiplayer is rush central as most games you can figure out who's going to win in the first 5 minutes. There haven't been a lot of games where it gets to T3 and the relic units start to appear.
>>741538282RTS games are harder in a sense that they're not intuitive. For example, in Super Mario at the start of the first level you are placed in the far left edge of the screen, indicating that you're supposed to move right, and jump is the only action you can perform, so this is the only way to avoid your first enemy. The game establishes its rules and goals quite plainly.RTS games might show what you CAN do, but not what you're SUPPOSED to be doing with all that. You can build a wide, expansive base, or you can spam the cheapest unit, or you can surround yourself with defensive structures, or you can build a lot of resource gatherers. All of these actions seem potentially effective on paper, but you cannot know for sure until later into the game, so it evokes a kind of decision paralysis, player is not sure what the best course of action is so he moves slowly and vaguely, like walking through a pitch black room, because at any moment there might be an obstacle, and it is a part of human psyche to try to be mentally prepared for it. This mental block is why RTS might feel awful to play for some people. I generally dislike things like skill trees in RPGs for the same reason, they overwhelm you with choices early on and it doesn't feel nice to find out 30 hours later that things you picked become borderline useless by the end, but at least it's not often that you can completely brick yourself out of completing the game.
>>741531391>and they have to limit your production (unit caps, etc) because consoles don't have as much memoryEven the shittiest console is way more powerful than an a PC from 20 years ago used to run RTS back then though. They have no excuse other than shitty programming or focusing on the wrong stuff.
>>741482894It's not 1997 anymore unc.
>>741539314RA3 is peak cinema, you twat and that is before you factor in the whores. The only problems RA3 has are the shitty mining mechanics and the fumbped launch by EA.
>>741539849I understand to an extent where you're coming from in that RTS games are certainly more open ended in how you progress through them, campaign, skirmish, or multiplayer but I must retort that the alternative is modern game design where you will literally not be allowed to do anything outside of what the devs intend for you to do in any given situation. Sure, there could be ways for developers to use the campaign missions to hint at what they would like for you to do as the primary means of completing that mission while still allowing for greater variety in how to approach it, but it's still a far cry better than "hey, we're going to give you the answer to this puzzle right now because we're afraid you're DarkSide Phil levels of stupid to get it yourself". I hate it, I will always hate it, and I hate that because of retards like Phil modern games refuse to let people fail even when you logically should due to poor play on your part.
>>741482894These types of games don't support healthy gaming (Controller) and forces people to ruin their bodies with keyboard and mouse instead. The future is Controller-Only based games.
>>741541162>I have never played R.U.S.E or halo wars: the postCome the fuck on now, controller accessibility hasn't been an issue since the early 2000's
>>741495163>kill your faggot boyfriendAnon I...
>>741500635>>741500928Generals is great too but lower than TSun and RA2. Im surprised how EA fumbled that series, that shit deserved a sequel damn it
>>741535049Tempest Rising have cool combos like Air Transport + Spam Drones + 2 EngineersI made a bunch of those and wrecked everything
>>741483132Since everyone is shitting on you I'll reinforce what you were probably trying to say. It's hard to pay RTS games well, anyone can go into campaign and just harvest resources for an hour and a half and the ctrl+A their deathball at the enemy base, but honestly that gets old after a few missions, especially if you are playing RTS games back to back. And there are some RTS games that received post release updates that made balancing for the campaign missions worse off so there's a lot of games where they have THAT mission that's just frustrating to experience for the first time. If you want to play at a level that's more than just turtle until your deathball hits critical mass, it requires a lot of learning in a way that doesn't really reward you too much unless you start playing multiplayer.
>>741483592I never played the campaigns in RTS games. Fighting CPU's bored me to tears, where the only time I'd ever play against them is the first time playing a faction to see what they have. I always went online immediately to fuck around with friends and randos.
>>741483803>Nothing beats peak RTS. completely different genres.It's this line of thinking that led to the death of the RTS game anon. Mobas are much faster to get in and play plus they can have teams which sponsors love.Hell the number of people I personally know who bought Warcraft to play DotA1 is like two hands.
>>741494612Tib Sun was bittersweet for me. I loved the game, but the entire time I was playing it I wondered if there really was an Earth worth saving with how badly Tiberium poisoned and mutated the planet.
>>741508183When I installed this I was pleased to feel like I was back in the 90's again, then grinning like a baby when they changed it to include modern computer upgrades.
>Open thread on /v/>people are actually talking about videogames>people are also explaining why one of your favourite genres will never, ever make a comeback with detailed examplesWell ain't this bittersweet. Just here to say that the Battle for Middle Earth games were the last good thing EA ever did.
>>741544201>It's this line of thinking that led to the death of the RTS game anon.my other posts explain why RTS has died. there was no evolution and innovation, but there could have been. Keeping in line with the spirit, feel, atmosphere, and beauty of the RTS. Greedy retards with zero knowledge about gaming pushed e-sport degeneracy and it is what it is now.>Mobas are much faster to get in and play plus they can have teams which sponsors love.e-sports is dead, because not financially viable. good riddance. rest in piss. nobody takes that shit seriously.And again, a moba and a cozy RTS are two completely different genres. It doesn't matter that Dota was created in WC3 map editor. "Heroes" leveling up and micro managing every unit autism, while heavily limiting the amount of units are all e-sports dogshit bullshit.RTS games, in the eyes of fans, and even history nerds, are closer to puzzle, and sim games, and economy games, than they are to button mashing by a drooling cucked retard who pays 500 dollars for a skin.
>>741483132>I miss WestwoodEA doesn't get nearly enough shit for the pain they have caused over the years. They deserve public salt thrashing for their crimes against humanity.
>>741544337Tiberian Twilight definitely felt like a bit of an asspull to give Earth a happy ending while also acknowledging that Kane played everyone like a fiddle from start to finish. Using up all the Tiberium just to fuck off back to his home planet is frankly a fairy tale ending.So is the fact that he apparently kept his word to the Brotherhood of Nod and brought them ALL along for the ride. Wonder what Kane's parents will think about all the primitives suddenly teleported onto their front lawn.>>741544595>public salt thrashingAs a warm-up. We'll save the scaphism for later.
>>741544595>>741544635true. EA niggers have killed Bullffrog too. And maxis. There is no forgiveness. Only payback.
>>741483803>C&C are high production because of cinematics. Game itself is not technically complex an doesn't even require a lot of assets.Funny since most of the early testbeds with Kane starring in the FMVs was a cost cutting measure and by extension a test audience thing. They liked his depiction enough to overlook the fact that he was a complete nobody. Now you can't be nearly as a effective without having to cuck out to FAG since anyone can play stupid for a camera. Proper neposhit that exists to rentseek on existing calcification while pulling the ladder up on anyone trying to find ways to make do with less.
>>741514130>duuuu du du duu du du duu dudu du du
>>741544729Everything that ever gave EA any value is long dead. There are only microtransactions, sports retards buying the same ballslop every fucking time they put a new one out and other trash left.It's seriously impressive EA is still THE worst developer in an industry that has Ubisoft and Bungie.
>>741544635I don't know why they won't continue after tiberian twilight. The alien overlord promised full scale war with humans after GDI genocided all their alien farmers.
>>741545085they need to retcon Tiberian Twilight entirely and continue directly from Kane's Wrathon the topic of C&C3, it gets way more hate than it deserves. to me it was kino from the moment I started it up and saw the ruined earth covered in swathes of glowing green
>>741544848on the other hand we have the AI now. But making a good/great video game is harder than it looks, so what we get instead is pixelated indie garbage.
>>741545085If they don't continue on from Twilight, I'm left to believe that the Overlord eventually makes good on his threat and brings the true power of the interstellar crack addict's proper military might on Earth.Which is a bad end for everyone who didn't believe in Kane.
>>741483132>high barrier to entry***multiplayer culture*** brainwashed you into thinking that.
I loved actually having infantry squads and casualties taking from their headcount. I loved the difference between fucking around in GDI green zones and entering your first red zone. I loved the bonus objectives in the campaign. I loved the scrin. It was so fucking good bros.
Well, /v/?
>>741545583checks out. reinforces my view of RTS and gaming. I love Single Player the most.
>>741545528I remember not liking squads when I first played the game but they quickly grew on me because having more little dudes on the screen and watching them die is based.
At least your mother tipped well
>>741545804>on the domestic side...
>>741482894not enough yellow paint
>>741482894The answer is one again the same.Consoles.
>>741545583>both have the ayyys as enemiesGod dammit.
>>741531703>Frank we need a soundtrack go >okay E33 gets glazed for basically doing the same thing. >we need soundtrack soundtrack man>okayYou start messing with the music man you end up with garbage.
Most bullshit RTS mission ever made?I know Tiberium dawn has that once mission where you have to build your base inside the enemy base but it's still easier than whatever the fuck this was.
just fuck my planet uphttps://www.youtube.com/watch?v=Rc5vTNLYqC4
>>741548126>Most bullshitNot in the way you mean, but the Pandaren tower defense secret level in Frozen Throne sure was a curveball.
>>741548126Operation Stiletto is really poorly designed, but at least it has an easy cheese, and not a "cheese" like Croatia's "actually if you follow this exact build order and micro perfectly you can maybe steal a couple of buildings from the tank base and that makes the rest of the mission really easy, i promise!" memery.
>>741483132>RTS games are not easy to just pick up and play,They kind of are, the fundamental problem with RTS is that as an abstract example, to beat the campaign you need to play at 10%, and in comparison let's say Mario 3, you need to play at 65%. Both experiences are fun, challenging and engaging but the RTS 'skill ceiling' is simply far too high and the extremely sweaty multiplayer reflects this. A high-level game becomes a weird action game where you have to control dozens of characters at once across a very large map, a far cry from the original macro game of strategy and tactics, placing buildings and watching the little men and tanks fight.
>>741548126Probably one of the early WBC3 missions. Second mission in the game you can lose it right away with a fragile class if you aren't on the ball just because of how insane that game's damage spikes are. There's a mission right next to it where you can lose it before you even make a decision IN the battle because you're outnumbered like 3 to 1 by cavalry and you have no way of knowing it until you start the battle.
>Kirov reporting
>>741482894What about that new 40k game coming out? It looks pretty good. Will you be playing that?
>>741482956Weebs haven't fully recovered since Westchads mogs the entirety of Nip video game industry by inventing and innovating the RTS genre single-handedly.>but muh Herzog Zwei!Literally ripped off from a western RTS called Nether Earth which came out 2 years before HZ.
>>741548790Yeah but if you cheese it the game says fuck you with an empty badge for not completing the bonus objectives.Croatia is very difficult with micro but easy to understand on what to do and how to do.Stiletto has you juggling two enemy ai's and you have to stop them from killing each other and yourself at the same time.You capture one building from GDI and GDI instantly turns hostile and starts attacking, you have to tech up immediately and defend yourself, if you're not fast enough Scrin will destroy the other GDI base in minutes failing the mission, same for capturing Scrin buildings. The map is littered with fully upgraded, max ranked, tier 3 units like Mammoth, Juggernauts, Annihilators, Devastators and PACS which you have no way to destroy and hope the enemy gets them before they start attacking you.Absolute chaotic mess of a level from start to finish.
>>741521204It's called analysis paralysis, anon.
>>741545583>50gb demoYeah if you needed an actual proof that devs are retarded, this is it.
>>741545085So is he a jellyfish or is that his face?
>>741482894Cause EA was to greedy and fucked up every command and conquer after Generals to make a quick buck and destroyed a whole genre
>>741483592Have you played a single C&C game?
>>741554151Red Alert 3 had great story missions. The problems with it were the gameplay and EA faggotry about the Origin client.
>>741497512Absolutly, built 10 scud storm´s that all at once and feel the simpel happines about pointless destruction
>>741503452There a lot of Renegarde mods out there with the W3D Hub are they easy to get, some of then are really good
I have to admit Red Alert 3 is one of 2 c&c games i diden`t play, it was the first game i buyed where i got a code instead of a cd,i was so fucking angry so i refused to play it (teenagers can be soooo stupid xD)
I love command and conquer so much bros it's unreal.
>>741482894>Why don't games like this get made anymore?Because EA did a hostile takeover of Westwood.And then when EA made Command and Conquer 4.... they took out base building entirely and wondered why nobody bought the game. So they think everyone hates Command and Conquer games. They then reduced Command and Conquer to garbage mobile shit and are still wondering why their sales suck.
I want to play C&C but I have to go wageslave :(
>>741484664using synty studios asset junk in a full release should be punishable by death
>>741557832Lame
>>741535960>The AI FMVs really do signal a level of carelessness on the part of the devs.not really, it's the best they could do since the original tapes were long destroyed.>>741535960>so I believe him when he says they messed some things up gameplay wise.then you're a retard too because he's literally making shit up. it's the gold standard because they did literally everything right, kept the gameplay 100% accurate to the original and just added quality of life features, better graphics, and consolidated all the extra content from the various releases
>>741561634> it's the best they could do since the original tapes were long destroyedIt’s really not. Leaving them in their original low resolution would have been a vastly superior choice.
>>741548126>>741550634Both GDI and Scrin are completely neutral to you in this mission and let you walk your engineers into their bases unopposed, you can capture all 4 MCVs from the start if you simply don't shoot anyone and don't go in the middle. It's not even a cheese, you're just doing it wrong.
red alert wouldn't make sense in 2026+the soviets/puccia are a fucking joke militarily and outside of generals no modern game dev will dare turn china as the enemynorth korea is even more hilariousno point rerunning yuri or the empire of japan since they're just faction blips even if they're peak memebasically a modern red alert would be the allies versus bricsred alert 3 removed faction-specific units hence why its terrible
>>741497807Modded Tibsun is probably one the most beautiful sprite games ever made
>>741562780i really don't give a fuck about the videos. the gameplay is what matters and they delivered on it 10000%
>>741545804>>741546009Best C&C intro ever for me, even better than RA2 or RA1's...
>>741563134Make it USA vs continental Europe.
>>741563545The isometric 2D + sprite + voxel graphics give it a really unique look, these projects just take forever to finish or get abandoned. DTA might be the only truly finished TS mod.
>>741539849This is handled the same way in RTS as in other genres. You are introduced to the tech tree slowly, and especially in modern games, with plenty of hand-holding and direct instruction. Stuff like, on level two your opponent gets units with especially long range, and you're given units with high ranged defense and told to use those to lead the charge. Later, static base defenses and siege units. They try to get you thinking in a rock-paper-scissors mentality. There's also often a level like "uh oh, our starting location has limited resources, we'll have to try and take a new base position from the enemy's turf relatively soon", and so on.>>741548126I've never figured out that Tiberian Sun mission for Nod where you have to chase down a train with limited forces. I always won, but usually with like, one bike at half health. For how early that mission is, I must have never figured out what the actual intended approach is, and it's always been stuck in the back of my head.>>741548524Yeah, on Hard that's a real trial-and-error pain in the ass. Especially if you're trying to multitask and have your heroes loot all the boxes scattered around.
>>741564565>>741548126>Tiberian Sun mission for Nod where you have to chase down a train with limited forcesThe westwood-isms on this mission are of the charts. There are a lof of ways to complete it but if you do nothing early on you just lose because Umagon escapes. Operation Stiletto is like that too, I'd say that mission is out of place in C&C3, it's a classic puzzle map.
>>741482894They do, Dust Front RTS dev released demo few days ago and its good.
>>741564064USA + Israel vs BRICS (led by Chyna and has Russia, Iran, India, North Korea) vs Allies (USA slot is replaced with Japan, UK, Germoney, France and South Korea)
>>741563704You don’t give a fuck if your food has feces in it. Fair enough. I do
Is the thread done Yuri?
>>741483132>It's because of a high barrier to entry>RTS games are not easy to just pick up and playShut the fuck up and kill yourself.I picked up fucking Dune II on a computer that didn't have a mouse. I was fucking 8.Anyone who isn't a complete subhuman can pick any RTS.They aren't hard. It's only turbonigger like you who are ruining the genre by spooking away all new blood with retarded takes like this.Kill yourself. I hate you. You personally.You, not the retarded modern devs, are what is actually wrong with the genre.RTS are simple and easy.You don't need to know how to make a diagonal surround to have fun with WCIII, you don't need to know the armor type details to have fun with DoW1, you don't need to know sub-tile infantry placement to have fun with C&C.We would have so many new players if abortion-dodger like you weren't spreading that bullshit about RTS being hard and requiring world-class competitive scene skills to have fun with the fucking campaign in normal mode.Kill yourself.In the most painful way you can find.Or at least shut the fuck up.
>>741567426Nobody cares about the fact that you stomped the CPU in Dune II as an 8 year old you retarded sperg. Contemporary RTS is exclusively a multiplayer experience with the singleplayer as an afterthought, and the multiplayer absolutely does have an utterly insane skill floor for entry.You're a fucking retard who may as well be saying "uhhh arena shooters don't have a high skill floor I remember curb stomping CPU enemies back when I played Doom (1993)".
>>741567398No, comrade Pre/v/ierIt has only begun
>>741568557>compnigger has reading comprehension issueExpected, but always funny to see.
>>741482894Gen X is preparing for retirement. Industry is full of millennials. All of the real talent in game development is gone.
>>741482894They're bad for the casual gaming market, they aren't as adapted to modern gaming as their competitors. It has nothing to do with the difficulty or complexity of the game itself, but playing the game as a whole. Consider the moba, a successful business model at the very least. It has no player elimination, automatic matchmaking, the standard mode is team based, has built in down time (respawns, travel to and from base, low tension early game/jungling), and can be played by a flexible number of players. The default mode for an RTS is a 1v1 battle, and even in teamplay modes still has player elimination and inflexible player counts. Basically, if you have a group of friends with an inconsistent count, the moba design lets you all play together smoothly. You can always just hop on with the bros, while most RTS formats require more effort, an even number of players etc. Furthermore, a lot of friend groups are averse to intragroup pvp/competition, further lowering the appeal of the 1v1 format. Devs need to take some inspiration from games like World in Conflict, AI War, and the Total Annihilation family to actually innovate on the basic formula of the genre instead of just making another C&C or Starcraft.
>>741567426People with 20+ years of experience in a genre claiming that it's actually very easy will never not be funny.
>>741569597expecting to be a expert as soon as you pick a game is also stupid
>>741569597>20+ years of experienceAt which age did you play your first RTS? Did you have fun?
>>741563704>gameplay is what matters and they delivered on it 10000%Yeah, as in they changed things to be "better" without know what the fuck they were doing and broke the campaign. Exactly the same attitude that ruined the cutscenes. They should have delivered 100% and nothing more.Ruined cutscenes. Ruined story gameplay. Skirmish was OK I guess although maybe I just didn't play enough of that to notice what was wrong with it...
>>741483673I bought and played that one, it's alright.
>>741569796Don't remember the exact age, but it was Dune 2 on Sega. I beat all campaigns by almost completely covering the edges of my base islands in rocket towers and then building up an attack force. Had a lot of fun.
>>741570384See?So it was easy enough without needing 20+ years of experience.
>>741570604Dune 2 is hardly comparable with later titles. Red Alert 2 campaign for example was busting my ass at the beginning and the first time I beat SC was with full map vision cheat. RTS is a hard genre to pick up, more psychologically than mechanically, but it is hard.
>>741568987Sad
>>741570604So do you suggest millions of people should be playing Dune II right now, or cope with newer RTS games with shitty campaigns that were designed entirely around the multiplayer mode? Do explain how it is the common gamer's fault RTS is dead, rather than devs having retarded priorities.
>>741562903You can capture all MCV's at once and finish the mission that's the easy way but misses all the bonus objectives. The main problems come up when you capture the first MCV. You have to tech up and build tier 3 units for both factions for the bonus objective. Which can't be done if you capture all MCV's at once.Also both factions on the map are designed to automatically become hostile to you even if you don't attack them after some time.
>>741482956Retard
C&C is pure sovl
>>741522893Game ads will never be this based again
I wonder what Tiberium tastes like
>>741573296Million of people should be playing C&C, WCIII, AoE2, Homeworld, or whatever other old-ish RTS they can find.Just because Dune II aged badly and recent stuff is mostly garbage, doesn't mean there isn't a massive pack in-between that's perfectly fun for newcomers.
>>741580386sweet, sugary candy with rapid cancer development
I’ve only played C&C single player. Multiplayer seems fun but only if I could find someone close to my skill level, which seems impossible. RTS fags are too sweaty.
Uhh dude...https://store.steampowered.com/app/4776100/Dust_Front_RTS_Demo/
We're never gonna get TS or RA2 remastered are we?
>>741581085i got 10+ hours in the demo because of how fun this game is, i love making big fucking fortress with constant artillery barrages going on while im building up my army, its turtle heaven>>741581334iirc the remaster didnt sell enough for EA shareholders so we might never see a remaster of TS/RA2, unfortunately
>>741581761I hate EA so fucking much it’s unreal
I didn't ever get to play Firestorm, is it a good expansion? For single-player, at this point.>>741578016Really digging the screenshots. Some of the locations are totally implausible, but the atmosphere and lighting in Tiberian Sun has never been replicated, in my opinion.>>741568557There's nothing special about RTS in that respect. That's the nature of competitive multiplayer for any genre. I'm good at all sorts of games, but if I went up against a skilled player in any one of them I'd lose 9 to 1. But just like the other genres, RTS doesn't mandate that you play skilled players. Even without access to matchmaking servers, you can join a "noobs" match and start getting better. RTS and arena shooters have a high skill CEILING, but the floor in any game is always very low.
>>741535049what are you smoking the ball will clear armies for you if you aim it right. The rocket tank only feels bad because the ayys are immune to tempest effects. Based desu, i liked that the campaign let you crutch on tempest artillery and then had the last 3rd of the campaign have an army immune to noob strats
>thread is still upDangerously based
>>741582654>I didn't ever get to play Firestorm, is it a good expansion? For single-player, at this point.Yeah Firestorm is good. It's peak Westwood, they go wild with mission design. The Nod finale is one of the most difficult missions IMO.
>>741581761>>741581334iirc they lost the fucking code to RA2 entirely.So they *can't* do a remaster, best they could do would be a remake.
are there any good tibsun mods aside from twisted insurrection worth playing?
>>741586367They should just decompile it, it's that simple.
>>741574104Just as easy as you can walk engineers to the MCVs you can walk engineers to all the tech buildings for each faction, which are just conveniently in each main base for both of them right next to a war factory, it's not hard to do the bonus objective at all. It's why the game has a Planning mode so you can queue your engineers to all capture everything at once.
>>741586414Dawn of the Tiberium Age
that mission where you have to hijack president's mind was so dogshit it made me drop the series altogether
>PC vegans pirate game>WhY dOnT tHeY mAkE tHiS KiNd oF gAme nO mOre!!!!!!
>>741586857many of the top rts sold really well, most C&C games included
>>741539849So certain games filter retards. Is that a problem for you personally?
>>741586857C&C sold over 1 million copies on the first month of release, in 1993. Sold. On PC. It was later ported to PS1 and N64 where it sold even more copies than it did on PC and re-released several times after EA's hostile takeover.
>>741567426Unfathomably based
We NEED to hit 500 posts at this point bros
>>741569597you don't need 20 years of experience in a genre to play a game designed to be finished by 12 year oldshardcore RTS campaigns are extremely rare. the only one i can even think of was WC2 beyond the dark portal and that was an expansion so it was designed with the assumption of an experienced player.
>>741587391>C&C sold over 1 million copies on the first month of release, in 1993. Sold. On PCThat was before easy piracy accessibility, now its just a few clicks
>>741568557Doom doesn't have bots. If you're talking about sourceports that support such, Skulltag and ZDaemon were the first ones to implement bots back in the early 2000's, way after Quake 3's release
>>741588532Nigger I was copying floppy disks back in the commodore days in the ass end of scotland when that shit actually mattered and you could earn a fair dime through correspondence, shut the fuck up. Piracy is never an issue for sales unless the game is dogshit. It's an issue of exposure and service.
>>741482894If you mean RTS, that genre is so fucking dead, because it's been around forever. Kind of like fps will be.
IN THE MODERN WORLD, GREAT LEADERS RESOLVE THEIR CONFLICTS WITH WORDS.WORDS LIKE...
>>741532667Fuck me that game was jarring after only playing C&C my whole life. Play skirmish and get raped in 3 mins by cpu. It's a great game to play through the campaign once I lrn2played though.
>>741540402I was hype but hated it. Game is fucking ugly to look at and plays all retarded. My balls were bursting for Gemma Atkinson so you can imagine my disappointment.
>>741544002>ICorrect at by EA own admition you are the minority, 70 percent of people never played multiplayer, they only pushed mutliplayer because they wanted to bethe new Starcraft esport company, all of them failed and the everyone moved to MOBA.
>>741589137Cool anecdote, doesn't change anything tho
>>741545214CnC3 was actually not bad, felt like a CnC game although it had issues. I did not see those alien niggas coming at all in the campaign.
>>741545085If you played Crysis 3 then you knew how powerful the scrin were, the entire campaign was about Kane stealing the scrin dimensional beachhead so humanity doesn't get wiped out.
>>741590925TOMAHAWK MISSILES
>>741590925Man that game hit so fucking hard with the afghan/Iraq conflict going on. You really couldn't make a game like that ever again.
So the only gameplay difference for the C&C Remasters is that the AI doesn't target the top left unit anymore for airstrikes. Is that your beef? Really? I played the whole campaign and didn't notice it, Nod campaign was still very easily doable. IIRC you can just build some tanks and the planes would target them, which makes the airstrikes super easy to deal with. It's one change to get:- Remastered soundtrack- Smooth controls- New graphics to play with- Skirmish- All the other gameplay quirks like building walls to fuck with the enemy CPUYeah, I'm good with the change.
>>741483132They have no barrier to entry. Launch a campaign, repel attacks, build up a huge base and steamroll the AI.Oh, you mean esports? Then you're a fag who doesn't deserve Westwood.>>741482894Modern game devs dream of making fag games about healing their childhood traumas. They don't care about making cool shit.
>>741593361>Modern game devs dream of making fag games about healing their childhood traumasThis doesn't just apply to game devs unfortunately, it also happens with TV shows, movies, comics - anything that can be written by millennials WILL be turned into therapyslop.
>>741586710>a single sub knocks down a con yard in 2 attackswow
>>741593218>too much of a girl to directly quote his postlol
>>741580719>I want a genre to not be dead despite having absolutely no new gamesHow did you end up this retarded? Was it the malt liquor through the umbilical or a tumble down the stairs when your mother was pregnant?
>>741483132No one cares about multiplayer shit you nigger.Less than 10% of people who played this game ever played an online game
>>741594641It's a Soviet super unit, you can only have one and the missiles can be intercepted. It's still a really good unit because of its range.
>>741595427That makes a lot more sense. Thanks for the clarification. I already noted down the mod itself.
>>741594681Sorry, here you go.
>>741581085>>741565292>>741506581building readability relative to the terrain isn't as good compared to other games, otherwise is good go play the demo
>>741482894Depicting communists as the villain is problematic
>>741598761>As villainsOnly villain is Yuri.
>>741563545You know the funny thing is they rushed out tibsun when they were transitioning from 2d to 3d.So you had a mix of sprites + voxel shit along with hackjob lighting, except they did a very good job with the coloration of the game making it have a lot of warm feel.
>>741529708Damn that looks aids. Let me guess, another nightdive special.
>>741586857>pirate RA2>start first mission>GIs paradrop in>they all die>mission failedkino
>>741593436Gen X*There are no millennial writers in the industry (or positions of power in general).
>>741581065Generals was pretty fun with randoms in big lobbies. RA2 was a shitshow online. I never played against randoms in C&C3 but played a lot of cooperative comp stomp with one of my real life friends and that was fun.
>>741482894RTS games are higher risk than most and modern game development is already hilariously inefficient with bloated-ass budgets.>>741506869The dev is using a custom shader to give the sprites smoother 360° rotations, it's probably that.
>>741544526Thats also a great game, why did they stop making them
>>741482894Games are made for streaming. Therefore games are designed to be fun to "watch" not to play.Thus games are to be made an "experience" rather than something to "solve".
>>741599650No, it's millennials. The blue haired demigirl lesbians in writers rooms are not Gen X.
I don't know how it finally turned out but I liked Twisted Insurrection back when I played it a few years ago.
>>741484727Yea, CnC games have large unit sizes so most "powers" are meant to be strategic general and superweapon powers tied to your buildings.Games where units have lots of individual powers like Warcraft 3 are balanced around small group sizes (12 units) and the ability to select within your selected units to rapidly fire off their abilties.Games like Age of Empires have no abilities at all so you get some truly massive army sizes and your focus is solely between your economy (villagers) and your army formations.Games shouldn't mix the mechanics of the three unless they know why they were built that way (I never played Tempest rising and have no idea of any of this is applicable).
>>741600346Name 5
>>741593218Sorry, can't hear you over all the fun I'm having with the original version :)
>>741548126Invading the Temple of Nod in Sarejevo on the Steam Version of the game. They broke something and you will be fighting nonstop waves of literally thousands of Black Hand squads that will melt tanks, buildings, and infantry in seconds.
>>741590119I was introduced to CnC through generals, played Tiberium War before Tiberium Dawn/Sun.But I still MISS the aesthetic of Tiberium Sun. Peak of the series. I also like that the cutscenes were basically a live action B-movie.
>>741600450AoE II's been giving out various ability mechanics to more units as DLCs keep getting shat out, but they're usually as simplistic to what you'd expect from AoM and the dynamics only really become more relevant in Chronicles civs specifically.
So what’s the best way to play the non-remastered version of 1? Dosbox?
>>741602397Red Alert? OpenRA.
>>741602397Vanilla Conquer
I love RTS so much bros
>>741600869old jank is a good experience too. Wish I had some early 2000s shitbox + CRT to play some old vidya on it
>>741482894What's the best Tiberian Sun mods to check out?The pixel art gifs in this thread has convinced me
>>741528697Kino...
>>741604862I want RTS spinoffs for EVERYTHING.Final Fantasy RTS.SEGA All-Stars RTS.Halo RTS (with proper and complex base-building).
>>741590119SOVL overload...
>>741570384>Dune 2 on SegaSweet, it's not common to meet another anon who has played the Mega Drive version.
>>741483132So funny he turned down a role on scary movie 3 for this.
>>741482956Retard.
>>741483132I got into these games when I was 8 and had a blast just building a fuckhuge army and leveling up my units to watch them shoot mini nukes. The vast majority of people are not esports autists measuring how many clicks per second they can execute.
Recently replyed 3 and Kane's Wrath. Wonderful games although some missions are outright shit and it's a shame we didn't get a General's Challenge like Zero Hour. I know the console version got it and there are mods that add it, but it's definitely not the same. Also a shame that Kane's Wrath only has Nod missions. Generals and Zero Hour are peak RTS.
usa should have gotten 5 seal paradrop instead of normal gisukraine should have gotten somethingnot sure why cuba got a terrorist when libya already existed with a better suicide unittank destroyer was too weak
>>741600429dev died or went insane or something along those linesmany such cases
>>741594764>absolutely no new gamesWe got Tempest Rising last year.Dust Front this year(ish). And that Majesty-like that actually bought an ad, for once.Plus a whole bunch of shit that's RTS-ish like Broken Arrow.
>>741582654>That's the nature of competitive multiplayer for any genreNo, it's fucking not and you don't understand why. No other genre tests that many different sets of skills at once, nonstop, until the match is over. Even Quake has lulls in the match where you're not doing much other than timing and moving, which is a lot easier than multitasking and constantly optimizing what you're doing while trying to stick to a game plan. The path to getting gud at RTS has very little to do with the fundamentals the game should teach you right away.
>>741606321>Final Fantasy RTSRevenant Wings for the DS? Anyways I feel for ya, I like using Airships and Dwarven Tanks from that Dragoon FF as death balls for that theoretical FF RTS.
>>741483723I fucking love TibSun. That and Firestorm, my favorite entries of all time in the C&C roster.
I've tried ZeroSpace demo and it was okay-ish, but it's a bit worrying that it takes 50GB of disk space.
>>741614724Yikes, games shouldn't be that heavy, but it's sad gone are the days of optimization because our storage capacity limits are getting astronomical exponential growth
ENTER
>>741617172What superweapon is this?>Tfw can't fully capture each factionPain. I <3 CNC as always.>>741617208The first dawn of war is still nice. Kinda surprised it takes a while to get my fave unit types - the tanks - out.
>>741618097DoW 1 is indeed great, but depending on your faction, you can get vehicles out incredibly fast. Dark Eldar can get them out in T1 and can harass the fuck out of the other factions with it. I think the 2nd fastest might either be Eldar or Orks. Not the Guard sadly, you have to construct the building, then research the ability to train the unit separately.
>>741483132Oh, so most people are retarded. Got you.
>>741495551>The only way RTS can return is by fully jettisoning the cringey competitive multiplayer scene and focusing on good single player campaigns.God I wish but its almost like the polar opposite.
>>741585405impeccable vibes
What's the most useless Tib Sun unit? Limpet Drone?
>>741545497Why are you posting Reddit screenshots? Firstly, form your own opinion, secondly, I'm not reading all that shit, thirdly; go back
>>741622235that is a very good contender I really hate the tick tank, looks gay
>>741622742Early RA2 screenshots look funky.
>>741531146Fuck this gay earth