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>6 years of development for a FOTM game that was forgotten in a month
do you think Capcom will learn from their mistake?
>>
Is there any SFM porn of her yet?
>>
>>741556604
Wasn't the game like 6 hours long?
>>
This whole project was basically another Deep Down where it only existed because Capcom wanted something low stakes they could train new devs with and test out new RE engine tech on, it's impressive it actually came out and is a half-decent game at all
>>
>>741556705
around 4 hours if you're doing story only
8-9 if you're going for 100%
>>
>>741556656
>sfm
get with the times grandpa
we getting cinematic blender movies now
>yet
since the day the demo released
>>
they learned how to make a gorillion dollars and start a new franchise, thats what they learned
>>
>>741556604
>that was forgotten
You call every single fucking game forgotten and none of them are forgotten.
Are you unironically on a payroll or something?
>>
I will play it after it goes on sale
>>
>>741556957
it's already cracked, i 100% it yesterday. you can just play now and buy later
>>
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>>741556604
should not have hired a negress
>>
how much did it sell?
>>
>>741556869
>and start a new franchise
you are a retard
>>
>>741556869
>how to make a gorillion dollars
two million copies
you are a retard
>>
>>741556721
I remember that Konami got something similar; a game studio where they put all the juniors to train them, with industry veterans working alongside. I think they made the Snake Eater remaster
>>
>>741559652
Why did they program a killer robot to have this behaviour?
>>
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>>741558414
>play now and buy later
>>
>>741556705
Its more like 10 hours
>>
>>741559853
to support the devs if you liked the game yes
>>
>>741556604
wow op I didn't realize Capcom is a small company that devotes their entire man force to one game at a time. thanks for informing me.
>>
>>741559853
I did that with PSP games I liked back in the day. I would pirate them on my hacked PSP and when I finished them if I thought the game was actually good I would go and buy a physical copy.
>>
>>741556604
What's the mentality behind thinking that a game must constantly have threads on /v/ that reach the bump limit in less than three hours or it was a complete failure?
>>
>entirely new IP
>sells 2 million copies in 2 weeks
What's the cope going to be when they announce the sequel OP?
>>
>>741559909
>>741559993
based retards
average IQ here is 60-70
>>
>>741561267
what's retarded about it
>>
>>741560591
>most overhyped shit sold only 2m
>good
you are a retard
>>
>>741560591
>2 milly in 2 weeks
>still no new milestone announcement in 3 months
Guess everyone who wanted to buy it bought the game early on. And then they'll have the gal to pretend that DD2, which sold better, was actually a flop while this game was a major success.
>>
>>741556604
From what i heard the 2020 build was going to have that net gun from the 2020 trailer and survival element inspired by death stranding.
>>
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>>741559904
>>741556761
>>741556705

You're like reverse jews counting the holocaust, every time the game gets mentioned the number goes lower.
>>
>>741556604
its better to try and fail then endlesly regurgatating same crap like you do
>>
>>741563484
Like /pol/?
>>
>>741563484
https://howlongtobeat.com/game/80101
11-16 hours
>>741564262
cope doesn't fix it
>>
>>741556604
Gonna play it once it goes on 50+% sale
>>
>>741566259
different anon, but 11 is still higher than every number you guys said lol



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