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Best Blade Agent
>>
Shotn is most fun province mod and I am tired of pretending otherwise.
>>
>>741584514
Sjorvar Horse-Mouth is the most based, Rithleen and Nine-Toes give you the best gifts.
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Realistically speaking, why would a prospective Nerevarine join the Ordinators? Asking for my next TR playthrough
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>>741586819
To wear their armour without being killed by the Ordinators
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>>741586819
Infiltration
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>>741586869
Isn't it glitched even if you join them if you wear the ordinator helmet they will still attack you?
>>
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>>741584514
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>>741584514
think itll rain?
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I can fix her
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>>741586990
Morrowind is scored far too high.
Game legit sucks
Even Daggerfall is better.
There's no TES game that is less enjoyable to play than Morrowind.

With all these stupid subhuman devs remaking shit every day, why don't they remake games that actually fucking need it, like Morrowind?
>>
>dude do mmo quests for 50 hours with also the absolute worst combat system ever put into an RPG full of voiceless characters that share literal wikipedia dialog
>but it's good because uuuuuh uuuh it just is okay??
>>
>>741586990
only a measly 30 million, that's what they put the series on ice for?
>>
>>741588121
eso whales are why they put mainline tes on ice. ironically the devs of that game were so successful they copied bethesda and sniffed their own farts making a new sci fi game only theirs was cancelled. (after 8 years of "development")
>>
>>741586990
Morrowind is that high for the Xbox version, that version was broken.
>>
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>>741586819
>>
>>741588531
3mil on PC, 1mil on Xbox
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>>741587848
Morrowind is the only good Elder Scrolls game.
>>
>>741587848
Because there's no way to remake it without making someone mad. If you remove the dicerolls purists will cure your family for 7 generations, but if you leave it in the whole thing will be pointless and nobody normal will want to play it.
>>
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>>741584514
>Skyrim: Home of the NORDS
>Focuses primarily on Reachmen
>Also half of it actually takes place in Hammerfell
What gives?
>>
>>741588806
All ES games are mediocre, Morrowind is the only outright bad one.
ftfy
>>
>>741588815
Is that also why modders have added literal fucking painting systems and trains into the game, real-time physics based coooking and god knows what else, but no one replaced that abysmal dogshit of a combat system?
>>
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which is the superior old janky rpg, morrowind or new vegas?
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>>741589117
At least NV fans are willing to unfuck the combat.
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>>741589117
Morrowind is a finished game
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>>741589117
New Vegas by literal entire magnitudes. It has actual gameplay, character building, NPCs, world to explore, etc.
>>
>>741589183
a single area in nv is more enjoyable than the entirety of morrowind and TR put together
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>>741589247
and Vvardenfell isn't a world to explore? pic related is 90% of New Vegas's "world to explore".
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>>741585965
How?
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>>741589279
Such as?
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>>741588815
>>741589068
>>741589172
>>
>>741589391
>world to explore
>tomb with the same tileset and random mobs+loot
>cave with random mobs + loot

just described 90% of morrowinds PoIs.
The rest are literally villages with fuck all happening in them.
Every single major PoI in New Vegas has a minimum of one entire questline associated with it. Most have factions.
>>
>>741589517
I mean, the most obvious example would be New Vegas itself. Compare New Vegas and the area around it to Vivec?
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>>741589638
Nice questlines lil bro
>>
Theres so much kino left in TR I havent gotten to but Im still fucking burned out on Morrowinds gameplay loop, even after not playing for about a year now. Have fun without me bros...
>>
>>741589117
Morrowind barely even has real quests. Yeah, you can go kill the vampire or whatever the quest asks you to do but all you get is some flavor text and some items. The world is almost entirely static, similar to an MMO. They try to fix it a bit in the expansions.
>>
>>741589920
i come back to morrowind once every 3/4 years.
>>
>>741589638
the eastern half of the Mojave is sorely lacking in content and everyone knows it. Vvardenfell is absolutely littered with bandit caves, ancestor shrines, Daedric shrines, egg mines, shipwrecks, dwarven ruins, dunmer strongholds, and Sixth House bases. it has underwater locations and locations that require levitation magic. it has three fully fleshed out Great Houses instead of one gigantic faction and a bunch of leftover scraps.
>>
>>741589920
that's probably because holding M1 down until things die isn't a 'gameplay loop', it's just shit
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>>741589884
However
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>>741590038
>Vvardenfell is absolutely littered with bandit caves, ancestor shrines, Daedric shrines, egg mines, shipwrecks, dwarven ruins, dunmer strongholds, and Sixth House bases.

And how many of these are actually interesting to explore and have cool shit to find, as opposed to just being 'here's some wordless mobs for you to kill and some valuables'?

That's the difference. You go to places in NV and things happen. Choices, dialog, weird shit. Even the most no-name, generic caves almost always have something unique in them.
>>
>>741589117
New Vegas is leagues better than Morrowind.
>>
>>741589620
Yes I'll admit the combat filters me, but everything else regarding Morrowind I'm fine with. The lack of voice acting, the weird third-person animations, that's fine, it's just the combat that bothers me.
>>
>>741590328
cope? that is all you have?
>>
>>741589924
Literally the only worthwhile quest in Morrowind is the 'main' quest. And even that is mediocre as fuck and ends up in just 'kill Dagoth lol'

Name a single fun Morrowind quest.
>>
>>741590424
For me it's the combat AND the fact that NPCs are generic and literally repeat their dialog. It's just so fucking lazy and uninteresting.
>>
>>741590492
>AND the fact that NPCs are generic and literally repeat their dialog
I'd agree if I wasn't already used to
>patrolling the Mojave almost makes you wish for a nuclear winter
>we won't go quietly, the Legion can count on that
over and over
>>
>>741589924
Yeah, can’t deny that it wouls be nice to have some quests effect the world in same way as Raven Rock gets built up in Bloodmoon etc.

I can’t be too angry towards Morrowind for having a static world because it’s certainly not the only RPG with the same problem, but if I somehow could change things about it, that would be where I’d start. Stuff like combat and lack of voice acting barely matter in comparison.
>>
>>741590435
nta but your nitpick is really bad, most fallout quests are simple and stupid, especially compared to NV and I'm not even a NVfag. I'm more of a "Fallout 4 is a disgrace" kind of guy.
>>
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>>741589884
Only a single one of those quests listed is actually part of the main quest of New Vegas, and even then, only on one single route of 4 possible factions.
>>
>>741586134
why is Sjorvar based?
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>>741587848
kill yourself
NOW
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>>741590441
Quests in Morrowind are simplistic because the meat of them is the journey while finishing them. Imagine this:
>The location of an artifact is foretold in a prophecy by an oracle
>Have to find a proper class NPCs that will intepret the prophecy for geographical clues
>Get sent to the other part of Vvardenfel
>Travel by silt strider and then by foot through the uncivilized wasteland
>Get attacked by rogue ashlanders
>Pass by a daedric ruin with enemies way too powerful for you
>Find and loot a smuggler cave
>Get lost on the wrong side of the peninsula
>Find the dungeon
>Almost die to a powerful necromancer
>Use Mark then Divine Intervention and recoup
>Buy some new potions and sell some stuff from the smuggler cave
>Recall and finish the job

Meanwhile a quest like that in Oblivion (a game with much more detailed quests) would go like this
>Talk to NPC
>Fast travel to town
>Wait 12 hours
>Talk to another NPC
>Go to cave that's 10 minutes south of town
>Kill some wolves on the way
>Go into cave and do the job
>Fast travel back
>Talk to NPC
>>
>>741590441
Getting that guys pants back.
>>
>>741591545
That's the same fucking quest. Here's your Morrowind quest you just described.
>Talk to NPC
>Fast travel to other part off Vvardenfel
>Kill some mobs on the way
>Fast travel to sell shit
>Fast travel back and finish the quest
>>
>>741584514
Do you think it's brass or ceramic?
>>
>>741591545
>>741591684
Morrowind is impossible to remake because both of you clearly don't understand that the reason Morrowind is great has nothing to do with something as pedestrian as 'quest design'.
It's that Morrowind has some kind of intangible meat on its bones that the other games don't have. Without all its character and charm Morrowind would suck. It's why Oblivion and Skyrim are unplayable shit by comparison. People like Oblivion cause it's funny and Skyrim cause it's a glorified modding sandbox. Morrowind is the real deal.
>>
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>>741584514
Such a perfect disguise that even the emperor was fooled into believing the man sucks Khajiit spiny dicks for skooma.
>>
>>741590441
>Name a single fun Morrowind quest
The Imperial Cult questline was pretty memorable to me especially when you interact with the Divines avatars
>>
>>741591797
ceramic
>>
>https://www.youtube.com/watch?v=QgOCaqgzpmM
we up in this canton, n'wah
>>
>>741589117
Morrowind, duh
>>
>>741591446
because he raises Guars out in the middle of nowhere.
>>
>>741591797
I'd like a dwemer one. I just keep a couple dwemer tubes with my skooma and moon sugar stash, on display.
>>
>>741591797
This pipe doesn't make sense. The mouthpiece should be upwards and start higher to allow the vapors to percolate as I assume this is some kind of bubbler.
>>
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>>741591684
>>
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>>741584514
>>
>>741586990
>the opinions and habits of normies
What's the point, anon?
>>
>>741593993
>https://youtu.be/NRtnUVaRwXM
>>
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>>741584514
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>>741594535
I started playing a new one not long ago, he told me to fuck off for a bit and I am now lapping the island, I also lapped Solstheim. I'm going to come back with everything maxxed out, I bet I can jump up to that meteor prison thing above Vivek by the time I get back. I already found a daedric longbow in some shrine, that'll do me fine as is until I can enchant and add a paralyze effect to it.

I am going with a ninja build this time. Magic ninja.
>>
>>741594753
Solstheim? Terrible place, I've heard. There's a boat from Khuul, if you have any reason to go.
>>
Also I joined Telvanni, for the first time. They always seemed based.

>if you can fuck over a fellow house member and live it's cool

I think leftie-liberals hate on Morrowind because you kill a trannie and everybody is racist as fuck because the game is just fine.

>>741594862
Heard any news from the other boards?
>>
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>>741584514
Truly the dunmer have fallen on hard times after the tribunal went away.

daedric gods are lacking in comparison.
>>
What are soul gems made out of?
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>>741593481
This
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The sun rises on the horizon, illuminating the foggy morning.
>>
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>>741596482
The fog recedes during mid-day, allowing me to leave this tiny fishing port on the ass of this planet. The locals call this place Morrowind.
>>
>>741596482
>>741596651
eeeeeeeeeeeewwwwww what the fuck did you do to the soul you ingrate
>>
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>>741596482
>>741596651
>>741596720
I found a land of many mushrooms not far from where I was spat out, I hope that they let me connect with my spirits in the parallel dimensions.
>>
>>741596867
>>741596651
Unironically made it look like ESO Vvardenfell.
>>
>>741595463
Compressed soul coal
>>
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>>741596720
I've silenced an assassin, pawned his wares save for some gloves, and watched a man fall to his demise. He was well dressed, and now so am I.

I see lands beyond the water that surely need tending to.
>>
>>741597259
Now you gotta find the ring and the tax money.
>>
>>741591535
>devs remake games that don't need them so this means remakes are bad
subhuman level IQ unironically
but then again I already knew that since you're clearly an old = good tard

your posts and opinions are worthless
never post again
>>
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>>741597347
The tax money was acquired not far from this putrid swamp, the stench still lingers in my nose.

This is the first time in this corner of the world. I have visited Cyrodiil, and I have visited Skyrim. Many times both. Though I've never found interest in Cyrodiil try as I might.

I recall a vision when I was young, perhaps under the deep haze of Skooma, a scroll with G4TV written upon it, and two talking spirits providing a travel rating to this place. I know not why I haven't come sooner.
>>
Whats the best way to powerlevel armour?
Im sick of paying for trainjng amd getting kneecapped by not being able to raise it above its governing attribute.
Must I literally just leave my character sitting around by some enemies, thumbs up their ass, with a mountain of health potions?
>>
>>741591940
>it's just a vibe, bro, you wouldn't get it
Morrowindfags are so fucking retarded, holy shit

The real reason is, the game is putrid dogshit and you only like it because you played it when you were younger.

You could use that same fucking shitty argument to defend almost every single MMO ever made even though they are pretty much all irredeemable dogshit on an objective basis.
>>
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>>741597654
The night time in this place seems to be the pitchest of blacks in all of Tamriel. I'll seek shelter for the night, but I feel assured my time in this place will be long and arduous. If this was only my first day here I cannot imagine what awaits me.
I might even enjoy my time here more than those other places in Tamriel I've visited before. While the vistas I've captured may seem different from the ones other's remember of this place, it's vaguely modern charm steeped with old time constructs, I'm finding, is quite nice.
Wish me luck. Goodnight.
>>
>>741597878
You sound irrationally angry, show us on the doll where the tranny "god" raped you.
>>
>>741597858
It exercises when it gets hit. Just find a disease-free rat and sit there and let it attack you and heal every once in a while. Or a baby fish.

I think getting knocked down exercises it more, I dunno but I seem to recall that. So maybe an angry unarmed person?
>>
>>741597878
I played the game for the first time in 2014. I played Oblivion and Skyrim immediately after and have more nostalgia towards them. Since then I've replayed only Morrowind multipled times and have it permanently installed on my PC to this day

you're a retarded contrarian who doesn't understand that some things that are central to media are intangible. You are a goy
>>
>>741598124
I call it Reddit mouth, people swear a lot and come up with these repugnant phrases to make sure you know they're really REALLY emphatic.

It's just another tell in the end lol. Morrowind is great but it's no Ultima VII, which the same types also despise.
>>
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>>741597892
>>741597654
based rp anon. i like the way your game looks too, you're probably using a modlist but what's your darker nights mod if you have any idea?
>>
>>741598091
So the more hits the better I suppose
Time to find a bunch of rats and just sit there I guess
>>
>>741598457
just pay for training lol, this isn't an mmo
>>
>>741597878
I played Skyrim first and I still prefer Morrowind even though some of the quests and dungeons are pretty ass
>>
>>741597878
I'll put in more simple terms for you: The original morrowind was made by humans, and that shows in the game. The remake of Morrowind, if it ever gets made, will not be made by humans, and that means it will have nothing
>>
>>741586819
Why would a prospective nerevarine know his prophecied destiny at the time of joining?
And if you don't know you are the nerevarine but do have dreamer-like dreams, why wouldn't you join the people actively fighting the influence of the dreams' source?
>>
>>741598519
Yeah money's not the problem its that my training outstrips my endurance levelling too often; I really should have used spears for a bit
>>
>>741589068
>no one replaced that abysmal dogshit of a combat system
There are a billion combat mods. All they achieved is prove that the dice roll purists were right all along.
>>
>>741598519
You top out with training, as he said before. It's easy to get money and buy training. But once the skill hits the same level as the governing stat you can't train it any more. You have to do it by experience.

Some stuff never makes sense to train, blocking, armor, combat, athletics, acrobatics, magic. Just jump, swim, and fight and magick everything all the time. Other skills may make sense, I never care for speechcraft, I always just bribe. But you can train it OK. Etc. Luck can't be trained IIRC.
>>
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>>741598420
It's either something in the modding-openmw graphics overhaul pack or it's rafael's shader pack, unsure which. Maybe try rafael's first since it does it's own tonemapping so that could be it.
>>
>>741589117
Morrowind, no doubt
>>
>>741598691
>download "better combat"
>instakill everything at level 1 with a starter weapon
This had to be a troll mod
>>
>>741598736
Rafaels is one of the few mods I do have, so probably not. My computer is trash so if i make the game look too nice TR definitely won't run very well
>>
>>741584514
Given the state of the Blades by the late 3rd era he unironically is probably the best guy they have, and by the state of them by the 4th he is an absolute fucking champion.
>>
>>741591797
glazed bonemold
>>
>>741598691
not a single one of them stops the combat being 'turn your brain off and click thing until it or you die'

And i was already playing games before Morrowind released that made that gameplay inexcusable
>>
>>741598781
The average combat overhaul for any game is either a thinly veiled cheat mod or a thinly veiled cbt mod.
Why would one for Morrowind be just trolling?
>>
>>741598805
It should be this:
https://modding-openmw.com/lists/graphics-overhaul/383/
Now idea how to install it without the pack, it's not a nexusmod, might even just be a config edit.
>>
>>741584514
Daily uncslop thread.
>>
>>741599121
TES games were never about the combat. Not a single one of them has a combat system that is anything more than basic
>>
>>741599195
morrowind is too simplistic and braindead for modders to really add anything of value to the combat system
enemies have no real ai, collision detection is extremely barebones, animations don't really do anything and suck ass

what do you even do with something like that?
i'd rather they turned the game turn-based or some shit, because as it stands, it being realtime just actively makes the game worse
why even have animations and graphics and movement and all that shit if only the diceroll matters?
It's not like daggerfall, where climbing and verticality actually mattered, as did attack timing
>>
>>741599121
Not even Oblivion or Skyrim stopped that, do you actually expect a mod to do better?
If you have played games for as long as you say you already know that the only player skill focused games have deep combat.
>>
>>741599362
filtered
>>
>>741599272
Agreed. But the combat in all of them except Morrowind is serviceable at worst.
Combat in Morrowind just actively makes me want to stop playing it and completely takes me out of it. I can deal with clunky combat all day, it's not even clunky. It's just entirely unenjoyable and uninteractive.
>>
>>741589884
>go to place with NPC | go to place alone
>go to another place and kill enemies with NPC | go to another place and kill enemies with other NPC | go to another place and kill enemies alone
>go to another place and hack entrance | go to another place and don't hack entrance
another Emil banger
>>
>>741599384
i never modded oblivion much but the base game absolutely was more than just click enemy till it dies

game had a dedicated cast button, directional power attacks, active blocking, actual physics-based collision detection, etc

modded skyrim is as autistic as you want it to be, most people turn it into a shitty soulslike but there's basically mods to make it as punchy or complex as you want
>>
>>741599587
sorry, i lost track of the conversation
were you describing morrowind quests just now?
>>
>>741599484
see
>>741599387
>>
>>741599362
>what do you even do with something like that?
You leave it as is. Tabletop theater as it was always designed to represent instead of a sad cheap excuse for an action game like the sequels.
>why even have animations and graphics and movement and all that shit if only the diceroll matters?
Because it works better out of combat and transitions are unimmersive
I'd play a turn based tes game though
>It's not like daggerfall, where climbing and verticality actually mattered, as did attack timing
What are you talking about, you can make verticality and timing matter in vanilla Morrowind too, you just don't need it
>>
>>741599272
Yeah even as things improved from game to game, it's stil all mostly swinging nerf bats at each other and blocking once or twice maybe
The fucked up thin i m o is that trying to really overhaul the combat to an extensive degree doesn't really improve the game much. Like all the rolling mods and 3d witcher-esque modes just don't fit Skyrim at all, particularly the enemy design and level design (trying rolling around in a tight draugr corridors)
Whenever i play skyrm in particular, I just go with stuff like perk overhauls and some new weapons i like perhaps and magics. The combat isn't great but it's serviceable, and the best way to help it is to add more things to dick around with in the same old skyrim combat rather than trying to turn into anything else as it just doesn't work out well
>>
>>741599484
if you use the weapons you're actually specialized in the combat in morrowind is literally a carbon copy of oblivion and skyrim. You're just refusing to play the fucking game
>>
>>741599610
>game had a dedicated cast button, directional power attacks, active blocking, actual physics-based collision detection, etc
physics, power attacks and all that shit are literally just pointing and clicking with zero impact.
Active blocking is fun, I'll admit, but it doesn't make that much of a difference to the combat, just in the viability of shields.
You fucking better not count casting as part of combat, or Morrowind takes a steaming shit on both its sequels and it's not even close.
>>
And we will make Morrowind Dunmer again
>>
>>741599272
morrowind
>>
>>741599484
in order to "stop playing" something you have to first have played it for more than 1.5 hours
>>
>>741600234
I truly wish I hadn't. I feel stupid for thinking it would magically stop being endless fetch quests and killing mooks after 10 hours.
>>
>>741600372
You couldn't figure out combat in over 10 hours?
>>
>>741600403
No, I couldn't figure out a basic hitroll system in 10 hours. The fact you think anyone could possibly not understand it means you are probably significantly dumber than the people you are trying (poorly) to insult.
>>
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>>741584514
>>
What’s the best handheld besides a steam deck to play Morrowind with Tamriel rebuilt on?
I’ve got a young child so I don’t have as much time to set up my laptop and love the ease of just picking up a handheld as and when and playing it
Does anyone have any recs?
I’ve heard of Anberics or something like that
>>
>>741600528
You need to gaslight yourself into liking it, it's a little thing called "immersion".
>nooooo I can't!!!
Can't, or won't?
>>
>>741600528
so what's the problem? you don't hit every time? that's why things die to very few hits
>>
>>741600758
>You have to force yourself to like it
Wow. Well, at least you admitted it.

>>741600781
...You actually don't get it. Okay, my problem with it is, it's uninteractive. It's a chore. My movement does not matter. My timing does not matter. My gear is just numbers. I am literally holding down M1. The game plays itself.

And to add insult to injury, it also looks horrendously bad because Bethesda's animators cannot animate even at a beginner level.
>>
>>741600941
>my movement does not matter
yes it does
>my timing does not matter
yes it does
>my gear is just numbers
many pieces of gear have on use enchantments, you also have scrolls and potions in great variety
>i am literally holding down m1
no you're not
>>
>>741600941
You don't understand the game. At higher levels with weapons and armor and etc, you can easily hit nearly every time and it becomes more like Skyrim. But at a low level you can hardly expect to thrust your shitty weapon into some Daedra Lord and have it kill 'em.

You NEED to be afraid of higher level enemies. Sometimes at low level you will get some extreme baddies chasing you and the only way to lose 'em is to swim swim swim! lol

zoomers think running away from something that'll kill you in one hit is "bad gameplay"
>>
>>741601280
None of what you said had anything to do with my complaints.

>but sometimes you have to run
...Okay?
>but later you hit more often with higher skill
....Okay???
I AM STILL HOLDING M1
>>
>>741601280
lol I'm playing a level 2 character now on higher difficulty and i found that cool vampire enclave near old ebonheart where the ordinators are fighting the vampires, went up one level on my own and saw a cast off in the distance followed by a fortified speed vampire giga running at me and then killed me in one hit. it was cool I've never seen an npc make themselves fast then just race at me
>>
>>741601365
>I AM STILL HOLDING M1
Post some gameplay footage or something because I don't play like that and don't think anyone else does either. Seems like you're having a lot of trouble understanding how to play Morrowind.
>>
>>741601365
>I AM STILL HOLDING M1
Yes, the combat is quite basic. It's the same in Oblivion and Skyrim, the various extra shit is extraneous and inconsequential. Like I said, you need to keep playing until you like it. If I can do it, you can do it too!
>>
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>>741589117
New vegas and its not even close.
As much as I love morrowind, it will always be a bethesda game.
>>
>>741584514
i look like him and talk like him
>>
>>741600583
kill yourself dude
>>
>>741600941
>My movement does not matter. My timing does not matter
You absolutely can move in an out of range to hit without being hit, which involves both movement and timing though.
>>
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>>741600583
>What’s the best handheld besides a steam deck to play Morrowind
DS
>>
>>741602647
What an odd response to a legitimate question
You alright mate?
>>
>>741602920
>y-y-y-y-y-y-ou-u-u-u-u-n-n-n-n-n-n-n-wah-wah-wah-wah-wah!
>>
>>741601365
>None of what you said had anything to do with my complaints.
It does. Think of it more like D&D than an FPS.

Your stats are compared to the enemy's stats and there is a calculation and you probably suck at combat too.

>>741601368
Hide and shoot arrows at 'em. It works for me at early levels!
>>
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>>741602952
you're mentally ill.
Get the fuck out
>>
>>741603102
Because I asked if there were any handhelds that can run Morrowind with TR that aren’t a steam deck?
>>
>>741603178
You're asking people how you can play a computer game on a not-computer. You getting murderraped would be an improvement for the world
>>
>>741598535
blame todd howard for the imperial guard questline.
only part of the game he personally had to touch
>>
Once you hit level 30 or so with your weapons you can just run and jump through any place and kill everything. Always run, always jump, always swim. Always. Never fast travel, always run along in a ways that you haven't before, always enter every place and conquer it.
>>
>>741603269
I don’t know why you’re being so odd, there are many handhelds that can handle Morrowind, I just wanted to know which was the best
Why does it offend you so?
>>
>>741603375
Because you're the reason why we're buried under 30 million tons of shit. 30 years ago this medium was the pinnacle of human achievement. Now it's a gigantic toilet. Hope that caught you up to speed.
>>
>>741603269
>>741603432
you are a retarded faggot so I am gonna assume you are just some jackass trying to derail a morrowind thread for the sake of it.
>>
>>741603432
Again, because I asked which handheld is best to run Morrowind that isn’t a steam deck?
Are you okay? Is this performative? Are you upset?
>>
>>741603495
Listen faggot, why can't you just play Sudoku on your goyphone like a normal person, and leave the good games alone?
>>
>>741603635
I’ve played hundreds of hours of Morrowind brother
I just have a son now and don’t have a lot of free time so want to be able to pick it up as and when as can’t use my PC often
If you don’t have any useful information please stop shitting up the thread like an edgy teenager, it’s embarrassing
>>
>>741603491
You're not a real fan so who cares
>>
>>741603692
Your convenience does not supersede the legacy and future of humanity. Grow up and stop enshittifying everything you can get your hands on just because you want to have your cake and eat it too
>>
>>741603780
Okay, I’ll just Google around to see if there’s anything that fits the bill
Thanks for playing
>>
>>741603705
Bitch I got an OG cd copy of morrowind+TES construction kit with the booklet lmao
you just want to throw a bitch fit over that other guy setting up something to play the game on.
>>
>>741603864
This thread might have been the one point in your life journey where the universe offered you a lifeline to reevaluate your life. You did nothing with it. Live with that.
>>
>>741603864
I aint the autist throwing a fit to derail shit but besides the deck you are just better off looking for random chinkshit to see what has a decent chance of not falling apart on you.
>>
>Start Daggerfall
>Get a letter from some bitch that tells me to meet her at a tavern in Daggerfall
>There's no tavern with the name of the tavern she gives me in Daggerfall nor is there any option to ask anyone about that tavern
>Go to every fucking copypasted tavern in the city and she isn't in any of them
Gee I sure love 90s adventure game design
Now I could look up a guide, but first I want to ask, exactly what clue is the game trying to get me to pay attention to?
>>
>>741603936
Yeah I’ve scoped some RGCubes that seem to run it and can grab one for like £60 online so might just do that
>>
>>741603936
If you really consider this derailment you should probably know that your attitude right now might have been directly responsible for the disappearance of things you once loved. You have no self-awareness. How much do you have to lose before you understand?
>>
>>741604014
just be cautious. chinkshit quality control is the main reason people spit on it.

>741604032
>random retard is STILL crying
lol
worthless faggots like you are worth less than farm equipment
>>
>>741604080
If you think I'm being emotional I don't know what to tell you. You've been so irony poisoned that I don't think there's anything I can do to help you.
>>
>>741604080
Yeah I figured it’s a risk but for £60 if it’s a dud I haven’t wasted too much
Just wish I was tech savvy enough to jailbreak my switch and work it on that


Yeah I don’t know what’s up with that other anon, he seems to be having a tough time, he writes well though, odd duck
>>
>>741603972
The tavern isn't located in the city of Daggerfall but the Daggerfall region. Search for it from the world map.
>>
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>>741603972
sounds more like you are a blind retard.
that letter will have mentioned a town you are supposed to go to.
the letter will have a town mentioned

>741604148
>WAHHHHH PAY ATTENTION TO ME
sad little faggot lol
>>741604175
its a faggot desperate for attention, nothing more to it.
plenty of people who hate morrowind threads and look to cause trouble in them
>>
>>741604175
>>741604224
I love morrowind and morrowind threads more than any of you ever will. You can keep pushing back against me of you can man up and use introspection to understand yourselves better from this situation. Or you can be cattle and conclude that I must be mistaken or insane because it would be easy and it would mean you don't have to change a thing about your already rickety lives.
>>
>>741604207
I see. It sure would be nice for them to specify when they are referring to the city or the region

>>741604224
The letter reads as if it's (inn name), (tavern name) instead of (tavern name), (town name).
The name of the "town" that she told me was "The Feather and Djinn" which sounds like a tavern
>>
>>741604380
So when the letter told you that "the feather and djinn" was "rife with rebels against the imperial throne" you turned off your brain?
>>
>>741604725
Evidently you turned off your brain because the letter doesn't say that, which is clearly evident from the image you posted
>>
I know more about Morrowind that the schizophrenic anon
>>
>>741589483
Fun vertical landscape design
Least high tier equipment that would trivialize the challenge
>>
>>741605064
I like the Direnni ruins.
>>
>>741589884
Nice cherry picking homo.
>>
>>741600583
Do you have an android phone? There's an android port for OpenMW. Combine with a backbone for your phone for best results
>>
>>741607634
There's a DS port now too somehow
>>
Why do people other than the TR/PT team insist on making quest mods for this game? They're lucky if they can hit 100 downloads.
>>
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>>741608064
Because sometimes it's fun to make something.
>>
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>>741584514
>>
>>741608064
sometimes its nice not having a bunch of dweebs breathing down your neck
>>
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>>741589117
Morrowind by far. NV is fun but Morrowind? Magic, Whole Lotta Magic
>>
>>741608064
Is your reason for doing things entirely based around how much clout it'll get you?
>>
>>741608902
why do some have pingas and some have hole
>>
>>741589117
i'm an avid shootan enjoyer but it just don't work for rpgs. magic and melee forever. plus, post apocalyptic america just aint interesting.
>>
>>741597878
I played morrowind for the first time during the covid lockdowns. I bounced off it once because of the combat. Its the best elder scrolls game but it does have some rough edges.
>>
>>741608198
That's Lyithdonea, right? That's basically just an unofficial Project Tamriel mod.
>>
>>741609905
I know. The assetwork is gorgeous but it is definitely heavily unfinished.
>>
I swear I had a meme of the PC getting beat up by Assassins while Caius is chilling in the foreground but I can't find it anymore, does anyone have it?
>>
>>741612591
if you look for old threads it will pop up eventually
>>
>>741597614
Nothing you've written here is true, your opinion and your whole life are worthless, so just go kill yourself already.
>>
>morrowind thread
>full of posts of people getting filtered by the game
lmao, everytime.
>>
>>741588972
The reachmen shit wouldn't be so incredibly boring if they had an actually unique culture and weren't just a combination of Nords and Orcs. They're supposed to be inspired by celto-germanic tribes, so why not run with that and make them not-Bavarians or not-Austrians? Give them lederhosen, leather pants, tiroler caps, the whole shebang.
>>
You're all arguing with Rolstonfag by the way
>>
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When did TES discourse become so autistic? Was it with the advent of those dreadful 7 hours youtube video essays? The 4th Skyrim re-release?
I remember back when Oblivion released a chunk of the playerbase had gripes with some things like streamlining, agressive level scaling and dungeons, for Skyrim some stuff like Guilds but it I hardly saw the endless shitflinging and weird obsession we have today.
It's done, we don't need retards popping in every thread on every platform imaginable (saw one such animal in Steam Discussions of all places) to try and sway public opinion on which game is za best and I vill shit my diaper if you don't agree. If you get filtered by XYZ move on or go send a mail to Todd begging for an UE remaster. If you are unsatisfied with modern TES games understand that the general public is now the target audience and move on.
>>
>>741613738
>When did TES discourse become so autistic?
It's been 15 years since the last actual Elder Scrolls game.
>>
>>741613738
my nigger it has been over a fucking decade
all the intelligent things to say have been said, resaid, and argued over to death.

>If you are unsatisfied with modern TES games understand that the general public is now the target audience and move on.
oh it was just ragebait.
you are still a nigger, but not MY nigger
>>
>>741603692
it's nice you want to brag about your kid. introducing them to morrowind would be a cool dad/son thing to do someday
>>
>>741614179
Bethesda isn't gonna magically turn it around for TES6, I'm just saying there's been a clear trend in the studio's output, making games for the broadest audience possible for a RoI and hoping for a shift is just wishful thinking. We might get better guilds than Skyrim since those were dreadful but I wouldn't hope for much more. On the other hand, outside of gayming enthusiast no one is gonna think "mmh I played Skyrim to death maybe it's now time to check out the older entries", normalfags don't care and they attach importance to things you're willing to look past like animation quality, graphical fidelity, onboarding etc. anyway
>>
>>741614482
You are a retarded nigger.
Nobody here has hopes for bethesda.
Enough people went back to morrowind to keep tamriel reborn going.
>>
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>>741613951
Can this really be enough to turn people insane like that? Or maybe it's just that only the insane ones are left.
>>
What was the original plan between the Emperor sending us to Morrowind? Was it to have sort of a puppet as a Nerevarine so that the person wouldn't create too big of an upheaval like sending all the n'wahs back to the mainland? I don't remember whether it was implied that we weren't the first prisoner that was sent to try and fulfill the prophecy.
Or, was it because the Emperor really had some information about Dagoth Ur and the looming danger so he sent us to fix things before shit hit the fan.
>>
If I just want to play the base game with the two expansions, is OpenMW still better or should I stay with the normal build? I'm not planning on modding the game beyond 16:9 resolution and maybe some stealth rework mod.
>>
>>741615714
everyone seems to recommend openmw for every gameplay purpose/situation besides using mods that don't work with it
>>
>>741590441
Creating a town and your house in Soltheim questline.
>>
>>741617015
We should be able to invite Ahnassi to live with us, she's our special friend after all.
>>
>>741617153
You could probably drag her there with Command Humanoid abuse.
>>
>>741617929
I would never mind control my wife.
>>
>>741588972
Because the only part of Skyrim currently in it is the Reach you fucking retard
>>
>>741614853
Yeah it's survivorship bias. Normal well adjusted people moved on while the biggest autists remained.
>>
>>741615202
Given that Uriel could straight up see the future, I'd imagine he was reasonably confident that we'd solve the whole Dagoth Ur thing, and if we didn't then the whole ordeal only cost him 87 septims.
>>
>>741615202
The emperors until the events of Oblivion have some divine favor that guide their judgement and can see into the future. He sensed that you would fulfill the Nerevarine prophecies, whether you're the literal reincarnation of him or not (the game is vague about this). Dagoth Ur had to be stopped because he wanted some apocalyptic Dunmer nationalism where not even regular Dunmer are allowed, but only those ascended bug people.

You are an asset, not a puppet. People really confuse these terms but just because you end up helping out the empire doesn't mean you're some secret double agent. The Blades shift to purely assisting you after giving you some guidance early on. They don't need to actively control you to get the results they want. People make this mistake with Skyrim too (and real life).
>>
>>741615714
People who refuse to use OpenMW are the equivalent of Homer Simpson and the rotting sandwich. All of the graphical shit that people cling to has been implemented into OpenMW (with more stability and performance) over a decade ago. The project has been developed since 2008. It is almost 20 years old. It is fucking retarded that people still try to force a debate.
>>
>>741615714
The only reason to ever not use OpenMW is if there is a specific mod you want to use that isn't compatible with OpenMW. For vanilla or close to vanilla, OpenMW is the way to go.
>>
>>741619246
To be fair, Dagoth’s plan was the last shot that the Dunmer had against the mongrel dogs of the Empire.
>>
>>741587682
Bro she is going to take your feet.
>>
>>741588815
They remade Oblivion. Unironically I'd play Morrowind with nothing but a graphics update.
>>
>>741620667
Which makes me think but Nerevarine really never fullfilled the prophecy of uplifting Ashlanders and kick out the Empire and worship of the false gods.
>>
>>741621403
literal goy cattle
>>
Just a quick reminder that regardless of your race or class, it's your civic duty to kill Helseth and Barenziah on every playthrough.
>>
>>741621568
Nerevarine set things in motion though. And Oblivion Crisis with Red Year on top of that fullfiled the prophecy. Imperials dipped, because most of the place is an ashy shithole, ashy shithole means ashlanders are eating good and false gods are all dead and so their religion.
>>
>>741621975
But is Morrowind worth livin' in after all that?
>>
>>741600941
>I don't understand the mechanics, the game is bad
lol
Every time
>>
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>>741589117
Alpha Protocol
Thats not an opinion, thats truth.
>>
>>741619246
I agree with you in principle, especially with the part of you being more of an asset than an agent of the empire. However with the MQ i get the feeling that you are now an active part of their organisation as you rise up in the hierarchy. But one could easily interpret that as the PC just working with the Blades to get the Empire of his back rather than allegiance to the Empire.
>>
>>741589117
>janky
I want all normalfags and zoomers killed
>>
>>741597614
Yes, you fucking retard. Games made before 2007 were good. Not becuse they were old but because the developers still tried back then. There was still room to experiment
>>
>>741621773
Wait are you saying OpenMW makes you got cattle?
>>
>>741591797
Ceramic, the same kind the alcohol pots are made out of, but the "pipe" is some kind of organic dried and shaped, might be kresh fiber? the tubes are glass, those bands are the easy way to make a curvy glass tube if your glassmaking is shit: you make a series of glass macaroni and then heat the edges to glue them together.
The thing in the middle is probably made out of some fantasy magic material no man can comprehend. Possibly found in those shops my gf keeps taking me to with increasing insistence while pinching her nose and explaining this is why I'm banned from smash.
>>
>>741623210
chill out zillennial, that word is 15 years old at least.
>>
>>741603972
the emperor should not have placed his trust in a retard like you.
>>
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https://www.youtube.com/watch?v=cyZbK--FCu4
>>
>>741626856
monke
>>
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>>741622074
yes
>>
>>741587848
>I cant handle dice rolls
Thanks for letting us know. Maybe stick to Skyrim.
>>
>>741620667
yeah but it turns you into an anteater
>>
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>>741588121
>only a measly 30 million
Anon...
>>
>>741632539
>not even top 5
get on with the fucking sequel already, Todd.
>>
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I am not a fan of "weird setting arpuger" games dying out
>>
>>741613738
PatricianTV
>>
>>741613738
this is what 15 years of no games does to mufuggas

yes, online is not fucking canon because it breaks the wheel and introduces marvel multiverse namira's excrement deus ex machina which toddler and emil are going to use when tes6: sandfield is getting released
>>
>>741613738
>as a tendie fan and addict I don't know why people play old games
>aside from official tendie pixel remakes, those are amazing!
>>
>>741597858
The BEST way I've found is to aggro one or two wolf packs in bloodmoon and tank them while healing yourself.
They do a decent amount of damage, so if your character sucks or is low level, you're better off going into the basement of Yngling manor in Vivec and train off his game rats.
Some people like training off Slaughterfish, but I never got it to work as good as the methods above, because they can barely hit you anymore once you have higher agility.
>>
>>741632785
did nothing wrong!
>>
>>741601438
Some people can't play certain games, if it doesn't work like some other game they already know, they physically can't play it. Dark Forces had these complaints too, even though the combat was even more D&D-like people had no idea what to do lol.

I'm guessing that poster would have problems with the lacking of a glowing quest dot on their compass rose too. Surprised we haven't heard the usual complains about "having to use the journal" yet instead of the later way of just selecting a quest and going toward the glowing dot.

It's not surprising, game makers NEED to put in the glowing dot or the global village won't understand the play these days. Journal probably creates the same problems movie and TV directors face too now, the kiddos have such wrecked attention spans that they need to repeat the plot every 15 minutes.
>>
>>741633458
>>741632785
has tranny flag on twatter
>>
>>741633019
>introduces marvel multiverse
really
>>
>>741635886
There is a whole new daedric godess of them now that hernieous incel put in a cage because she is more powerfull than jiggy
She deletes herself from mmo version of tamriel but not from the parallel universes in the end of her dlc questline
>>
>>741589117
I prefer the style of Morrowind. I find the world, the lore, the story, and appearance of VVardenfell more interesting than the Mojave. But Morrowind's quest design is genuinely so bad. I also prefer New Vegas's world design from a gameplay standpoint even if I don't think it looks as nice, Morrowind has too many throwaway locations that do flesh out the world but otherwise have nothing of value in them. New Vegas is better overall, but pretty much entirely due to the fact that it is more recent. I would love to see what Morrowind would look like with today's tech.
>>
Project Cyrodiil Salt & Spice when?

>>741589117
New Vegass is a better RPG. Morrowind is better art.
>>
>>741590441
most quests in morrowind are fun because the gameplay and exploration are fun.
>>
>>741636697
NV's quest design is identical to every Bethesda game's quest design thoughbeit
>>
>>741637301
idk
>>
>>741636697
I think they specifically wanted Morrowind quests to work as an exposition for the world as opposed to epic cinematic quests with drama and stuff. You're just doing your job, and you glean bits and pieces of what goes on in the world around you. Like when you go to Vivec fighters guild, and most of the jobs you get are basically from Camonna Tong, and some Nords/Orcs form a guild within the guild that works for the Tong. I think they did this deliberately and focused on rich world + quests as exposition, but I might be misremembering the interviews.

What's amazing is they actually managed to make the expositions interesting. I tried picking up Pathfinder WoTR, and was bored out of my mind with that writing. Morrowind's exposition otoh hits just right.
>>
>>741621403
Oblivion is still "modern" enough that you could remake it without changing much. You can call it stagnation or just the genre conventions settling but first person action RPG just hasn't changed all that much since.
Morrowind is a very different game that isn't really recognisable mechanically. Even just the controls you can't have a game where you open inventory on RMB, jump on E and interact with objects on space in 2026.
>>
>>741638690
WoTR has the self-imposed handicap of taking place in an incredibly multicultural clusterfuck of "everyone and their world's armies and people are here" on top of being a world setting so it has to spend time explaining who the fuck the obginian vaginalords are in a tooltip, there's a little snippets of something potentially interesting like Daeran genuinely considering that Mendev as it was is 100% culturally dead in the face of centuries of being a perma warcamp, or some focus on the hellknights in general from a reasonably compelling source because tabletop players -generally- would have only encountered them the uh...other way. But that's all you get, little snippets and bits and its from all over.

Morrowind whether by intent or happenstance got to mostly focus on itself even if it's still taking place in a world. It also for the like two people here still sadly on /v/ and also played arena/daggerfall when it first came out: Expanded on another group of people we'd only had snippets of before but were vastly different from what we'd had until then. Except unlike the hellknights: it's the whole game.

completely unrelated, but your comments remind me of most games Warren spector had any creative control in because he fucking loves inserting small-scale world dialogue conflicts. You can tell when he was in the room or wrote a particular bit of ultima VII dialogue for example because it's just like the bartenders in deus ex: randomly hitting you with some philosophy while discussing taxes and how lord british can't solve the march of progress while you're you know, the fucking avatar on a quest to save the world.
>>
>>741637495
except in vivec
>>
>>741639856
It's true. I even remapped all my controls so that tab opens the inventory, E is interact, and space is jump.
>>
>>741586990
I genuinely have no idea how Oblivion and Skyrim are rated that highly, especially Oblivion
>>
>>741609280
I don't like RPGs involving firearms. I can accept one sword dealing twice as much damage, but when it comes to guns I just can't suspend my disbelief someone can be shot 50 times in the face with a machinegun or retarded shit like starfield were a gun suddenly deals quarter of the damage when converted to full auto because of balance reasons.
>>
>>741588806
Battlespire is almost Morrowind tier
>>
>>741640019
vivec isn't -that- bad now, but holy shit did it hate my fucking 2003 PC with a 1998 voodoo card in it. God knows what it was like for software renderers or on the fucking xbox.
>>
>>741640171
It was most people's introduction to TES when it first game out and it did a lot of groundbreaking open world stuff, even if it most of it was jank as fuck.

Honestly you play Nehrim and start to realize just how much of Oblivion's problems lie within the world and dungeons being ass.
>>
>>741640171
>Oblivion
dudebro's first RPG
>Skyrim
normalfag's fisrt RPG
>>
>>741640248
I was too scared to play battlespire because I was a fraidy cat and like 6 at the time. So I just have this vague sense of fear, can't remember fuck all else. I know it has some...interesting dialogue in comparison to the rest of the series but that's only second hand.
>>
>>741640171
Skyrim is a much better game overall, which aged far better than any other TES entry.
>>
>>741640325
It's kind of impressive just how much level scaling and the lack of hand-placing loot makes things so much worse.
>>
>>741589117
Morrowind is the superior game. However New Vegas is more of a pure role-playing game while Morrowind simply is not.
Morrowind is strictly about the worldbuilding, and every individual aspect of the game is in service to the worldbuilding.
On that front, it has the best worldbuilding out of any video game ever made.
>>
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>>741639856
>Even just the controls you can't have a game where you open inventory on RMB, jump on E and interact with objects on space in 2026.
That's retarded. There are plenty of contemporary games with retarded standard controls setups you got to change to be comfortable with.
>>
>>741643567
Asking the average user to remap controls is a fool's errand and you know it.
>>
>>741643662
Maybe on consoles where you get minimal support for it, but it's pretty much universal in pc gaming.
>>
>>741590441
>Name a single fun Morrowind quest
mystery of the dwarves (without looking up UESP)
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>>741584514
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>>741591797
Chitin probably
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>>741639856
legit whats the issue with controls
I like when games have different controls scheme
makes each game feel unique
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>>741587848
You're stupid nigger and you should kill yourself
>>
>>741648167
sad but true
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>>741646141
heh
>>
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>2025
>I am Fargothen
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We're watching you...scum.
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>>741652415
Why does he let them in?
>>
>>741652967
Rookie could use some free armor
>>
>>741633857
I never see complaints about Journal or directions even from big anti Morrowind spergs, probably because these people understand that this would out them as illiterate impatient retards. That said, the journal could use some improvements imo, it's a bit too tedious finding old quests sometimes.
>>
>>741640024
E interact space jump masterrace

though i use C for menus, tab might be better as C i like to use to close menu but it sometimes defaults to typing in the inventory bar and then i have to press escape
>>
>>741640171
they're both really good games too, though trying to play Oblivion after starting Morrowind was painful for me because of the level scaled world, just wasn't fun to explore anything because you can only find low level loot at low levels, even if you do find good stuff it'll be nerfed to shit and then you can't get the good version later. worst. game. design. ever.
>>
>>741641079
level scaling, and global fast travel/follow arrow gameplay are just too problematic for the game to be great, but i do still like Oblivion; if Morrowind didn't exist I'd play it probably
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>>741653164
Agreed, no game worth being a fan of is flawless.
>>
>>741584514
Achievable natty at this age?
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>>741653643
The quest marker and the fast travel stuff is less of an issue. The real fact is that the overworld itself is completely and totally empty and pointless.
>>
>>741636153
heh, and there are still those who cling to the idea that ESO is some return to morrowind-era greatness and not mostly just marvel-tier redditor shit
>>
>>741589723
>compare the best area in NV to the worst area in morrowind
>>
>>741653164
You have the ability to index entries by quest, but I think expansions added that and it's not a thing in the original release so if you talked to someone a long time ago good luck flipping through it.
The directions you get are also often kinda bad though. I agree this is sort of charm of the game and the solution is to give you better directions, not to dump all the responsibility on "let me mark it on your map". It's not that just the players that are dumb, developers are lazy and can't be bothered to write quests especially with how development is nowadays people writing quests and designing locations are probably on different continents.
>>
>>741654167
How goes the airship mod, Trainwiz?
>>
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>>741654939
I need a better way to set up eighteen fucking destinations. I miss the Skyrim scripting system.
>>
>>741638690
My favourite part of the Morrowind guilds is how the questlines intersect with each other.
Like the Fighters Guild and the Thieves Guild
>>
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>>741636153
>because she is more powerfull than jiggy
Jesus fucking wept.
>>
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>>741646141
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>>741640325
My first Elder Scrolls game was Skyrim, but I have been having a lot of fun playing Daggerfall (Unity); it's the only othe Elder Scrolls game I've played (I do plan on playing Morrowind and Oblivion). It's impressive in a lot of ways that I think get overlooked. Also found it interesting how much more vague and "unfinished" the lore is in Daggerfall compared to later entries; Argonians use the generic European names like everyone else, for example.
>>
>>741591535
Based.
Putting aside artistic integrity and all that, they are selling the same shit twice which should warrant a public execution by stoning.
>>
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>>741594943
?? Trannies love morrowind, I'm on a discord for modding the game and it's 50% trannies
>>
>>741657771
there's a very high chance you're a tranny then
>>
>>741655827
It would have been nice if they went with RPG style choice and consequence. The lockout being determined by simply the order you happened to do certain quests was a wasted opportunity.
>>
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>anons call Morrowind shit
>l-lol filtered you don't understand dice rolls
every time
that reaction in itself tells me Morrowind is a huge piece of shit
that you have to cope and pretend like people can't understand a basic hitroll system to avoid facing the fact that the game plays like complete garbage

Morrowtards have to be one of the top 3 worst vidya fanbases of all time.
>>
>>741657508
Ayem's dildo
>>
The BG3 zoomer is the one trying and failing to shit on Morrowind btw
>>
>>741657771
There is a great deal of overlap between the NV and Morrowind fanbase.
Chances are good of finding a trans fan of those games.
You can tell the gayest because they will talk about the art and worldbuilding instead of the game itself.
>>
>>741654827
If I ever were to design a RPG, I would just design a map that looks like an actual paper map, fill it with tons of named locations and landmarks (newest 3D Zeldas do this with geography, and they don’t really utilize those names but is a cool idea) and use that to make directions useful.

And then the accuracy of directions could depend on the quest. If a mine owner tells you to go and kill some bandits harassing his mine, he draws a very clear and accurate marker. But if someone wants for you to find a bandit camp or something in mountains, you’d get some vague ”probably over here somewhere on east side of this mountain range” style directions. Now, nobody needs to worry about obscure directions in cases that are obvious, but you’d still be able to design more vague and exploration-oriented quests around that.
>>
there's at least 3 people shitting on morrowind, schizo-kun
>>
>>741658102
Pretty sure you just can't into the game. There are lots of hard games out there, Morrowind could be considered difficult, for some. People like you.

It's sad to see really.
>>
>>741658102
For a group trying to sell their game they are the worst brand ambadsadors.
Ancient janky game with an asshole fanbase is not a recipie for success.
No wonder everyone comes here to shit on this uncslop.
>>
>>741658392
If you are being guided to a destination in any way you are not exploring. You are travelling to a destonation.
If you have to be told to explore in a Bethesda game you are missing a big chunk of the appeal.
>>
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Simperials be like
>DURR THE TRIBUNAL HAVE NO POWERS, I-IT'S ALL SUPERSTITION MMMKAY, THAT'S WHY THEY SIGNED THE ARMISTICE
>meanwhile picrel
What the fuck is their problem?
>>
>>741658392
Natural landmarks are criminally underutilized in open world games. Usually devs just end up naming larger regions of the map, but naming rivers, lakes, mountains, peninsulas etc. is an easy way to make the world feel more alive and use them as natural navigation aids.

Morrowind somewhat does it with stuff like named lava rivers like foyada Mamaea, river Odai etc. but it could still have used that more in its world and quest design.
>>
>>741658597
>trying to sell their game
Nobody minds if you don't play it. Seriously, nobody. But OTOH, what's with people who don't like it coming into every Morrowind thread to let everybody know they were filtered by a classic game? It's strange.

People like the UI, it was one of the last big non-multiplat aka consoleized games. People who complain about the inventory management are playing on the Xbox or with a controller. That's not how the developers intended it to be played - it's clearly a mouse and keyboard CRPG.

Oblivion and Skyrim and all the other new games have such utter trash UIs that it's a joke.
>>
>>741658970
It had the world map which would show prominent features, which you could navigate by. Then in the zoomed in area map you could see exactly where you've been and explored but just in that local area, almost as if you were 'remembering' it by being there. Rather than the zooming map you had in say, Skyrim, which looks impressive but it's useless in practice.
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>>741659308
The paper map actually does what I wish, eg. features the names of lakes and rivers etc. more prominently than the ingame map. It just contains almost too much info with the locations of Dunmer strongholds and daedric ruins, so my happy ingame compromise would be an ingame map with natural landmark and city names, rest you’d have to discover yourself.
>>
>>741659158
> Why are people talking about video games on /v/?

Are you retarded? When you say stupid shit you come off as a little bit retarded.
>>
>>741659646
Also never mind the pen marker additions, I just picked some random image of the map without noticing them before posting. There’s a beautiful hi-res upload of it easily findable, but it’s too big to upload here.
>>
>>741659670
Seirously though nobody minds if you don't play the game. It's your loss, if you don't like it that's fine. There are Switch 2 threads aplenty for you.

You can't form any cogent thoughts let alone get them into the reply box. Please try again.
>>
>>741659158
>nobody minds if you don't play
>entire thread replying and coping
yeah okay
only reason you reply is because it hits a nerve
>>
>>741658927
imperials also know how to use magic. Never seen the battlespire?
>>
>>741659936
>post stupid opinion about morrowind
>get BTFO every time
It's funny because it's true.
>>
>>741586819
>Jobs to people who are not intellectual
What does that make dungmer?
>>
>>741660501
>lil bro thinks his tears are tearing apart the best bethesda game
I bet you aren't even literate enough to get the joke there.
>>
>>741609279
pingas version is the more evolved version of hole. they eventually become ascended sleepers and play their pingas
>>
>>741660501
lmao you are like a little baby.
>>
>>741613738
15 years with no games and a lot of time to sit with the franchise leading to deeper analysis rather than just moving to the next product in line. people reassess the games which is why morrowind become so much popular in the 2020s than any time prior.
>>
>>741654650
>those who cling to the idea that ESO is some return to morrowind-era greatness
lmao really? why would anyone think that at all? its a disgusting mmo designed to suck money out of your pocket with writing and design made by tumblrinas. its got nothing to do with morrowind.
>>
>>741660963
I believe they are based on tapirs since they have a trunk and in japanese culture they are seen as being nightmare warding animals. The tapir trunk becoming a trump(et) seems related to the fact that house dagoth was related to musical arts.
>>
>>741655493
what is this balmora mod?
>>
>>741657771
>I'm on a discord for modding the game
see i think this is where the problem lies, not with the game itself.
>>
>>741660963
This one concept art permanently turned Ascended Sleepers from horrifying to funny for me.
>>
>>741661562
Absolutely correct
>>
>>741661187
They occasionally reference kirkbridian deeplore by including his funny gibberish in a mocking tone and to their credit they really are occasionally willing to do things the Bruce Nesmith-led Bethesda team that made Oblivion and Skyrim probably wouldn't have been, like the multiple Khajiit forms

That being said, ESO still does more bad than good so yeah
>>
>>741661562
But you were, by your admission, fighting Morrowind fans on the Bethesda forum 25 years ago
>>
>>741661643
Still doesn't get it.

Alternate take.
He does and is so butthurt his insult got turned back on him he is going to keep replying to show just how not butthurt he is.
>>
>>741661562
unc-kun brvtally destroyed
>>
>>741661562
You were born in the 2000s; keep your head down when I waddle past you.
>>
>>741661894
I wouldn't want the baby to cry, after all.
>>
It's probably a bot
>>
>>741661406
So you think you know what the joke is...
but you can't explain it?
>lil bro is hoping the adults will slip him the answer
what, did chat gpt not give it to you either? :D
>>
>>741662039
Lol
I know you'll tell yourself otherwise, but just know this: you're an autistic old man who swore to wage an eternal crusade against a random video game from 25 years ago, trying to use youth slang to insult me, someone whom i guarantee is at least 15 years younger than you

How ashamed does it make you feel, deep down?
>>
>>741663642
don't waste keystrokes on actually fucking autistic morrowtards
>>
>>741663363
> Haha anon doesn't understand the joke he himself made.

It must have been a good one. Your cortisol is still spiking.
>>
>>741663817
>lil bro actually doesnt get it
so sad that kids these days are so illiterate
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>>741658102
you sound genuinely upset
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>>741664030
people who can't read properly tend to get mad when they read things from people who can
poor kid is desperate for attention from older men like he never had a father or something
>>
>>741664226
Only person shedding tears over how "not mad" they are is you, lil guy.
>only ONE older man would take pity and reply to me
lil bro if you believed that you wouldn't be begging for our attention like this :)
>>
>>741664408
Sixth reply proving how not butthurt you are.

Are ya winning unc?
>>
>>741663701
I don't even like Morrowind that much but why spend time here shitting on it when you could be talking about some game you do like?
>>
>>741664674
Aight lil dude.
How about instead of crashing out like this and begging for attention, you wipe away those tears and start explaining WHY you out here crying and begging for us to pay attention to you?
What's going on in life that has you shook and desperate for us to talk to you?
You balding early or something?
Your generations have that issue, right?
>>
>>741664030
>>741664170
>morrowcucks acting like a barebones basic bitch hitroll system is difficult to understand
has any other fanbase outed themselves as being legitimately low IQ like this?
>>
>>741664773
Seventh post proving how unaffected you are.

Ten more and we will all believe how unconcerned you are.
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>>741664897
if it's so easy to understand, then why didn't you?
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I like how this new guy starting flipping the fuck out over being called a retard while tagging along with the usual autist, who's unironically complaining about an "asshole fanbase", it implies that obsessive Morrowind hate is ultimately rooted on getting one's neurodivergent feefees hurt by the mean morrowbullies
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>>741665727
You know alot of medical terms involving mental illness.
Something you want to tell us unc?
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is the old ebonheart treasury being robbed tied to the thieves guild? i heard it from a rumor but i couldnt for the life of me find the guy responsible. also, how logical would it be for a bosmer to join thr imperial cult? the 9 divine are essntially the same as the 8, just without talos, right? i've pretty much exhausted the two local fighter guilds (bal foyen and old ebon) with my strider elf and dont want to move further inland yet, because i feel i can do a lot more stuff around. aimlessly exploring and looting just seems kinda boring, some direction and purpose for larps sake is a lot more fun.
>>
>>741665970
how's crimson desert
>>
>>741661187
it was a fairly common sentiment until like 5 years ago. idk what happened exactly in /v/ TES threads but ESO went from being controversial but very slightly more positively received than not, to being generally disliked by basically everybody except a handful of fans who don't post much.
my theory is that the newest crop of skyrim secondaries are even less likely to engage with the franchise beyond the epic racism maymays, not many of which come from ESO, while the morrowfags all got converted into grognard old lore fans by TR.
>>
>>741666271
From everything I hear some people enjoy it while others did not enjoy the "Just figure it out" philosophy.

I might get it if and when it goes on sale.
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>>741666895
its because they added tons of contemporary shit and crappy lore
>>
Seen any elves? AHAHAHAHAHAHAaa~!
>>
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lmao uncs just copy pasted models and call it a day
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>>741653490
just use mods yo scale items as you level up
>>
Kirkbride led Black Marsh game would sell negative copies and be the most kino shit ever created
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>>741658927
it is just a simple flight spell dumb-ner
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>>741668135
any region game with kirkbride as lead writer and artist would be the most kino shit. always wanted cyrodiil or hammerfell led by him specifically.
>>
>>741658079
lack of this and almost no personality system and lack of interactivity with the massive amounts of text in the game is Morrowind's biggest flaw imo. Too bad we never got a sequel to improve the game with a larger team, bigger budget, etc
>>
>>741654167
it's sort of chicken and egg - the overworld is bad because you just fast travel so it doesn't need to be good. Arrow following though, I disagree, it's the absolute death of RPG immersion
>>
>>741654827
>ability to index entries by quest
sort of. imo journal should be a huge part of morrowind and you should be able to write in it and collect stuff to go into it, it would be cool if you could have a journal tab for a secret quest you put together via stuff you find/interact with all over the place, and that type of thing you can't do with the current morrowind journal
>>
>>741656875
what prompted you to play Daggerfall?
>>
>>741657771
>discord
+100 to tranny
>autistically doing something with gaming like speedrunning or modding 25 year old games that a real woman would never ever do
+50 to tranny
>>
>>741658102
you know what reaction tells me Morrowind is good?
>everyone who actually played it for more than 4 hours loves it
>inspired devotion such that new mods and giant projects are still coming out constantly
>everyone engages with the lore, story, characters, world
>that's why people enjoy 20 hour morrowind retrospectives
>>
>>741668526
nta but this is what i always wanted from TES too. it sounds simple and obvious, but if they only continued with all the great aspects of morrowind, while ironing out the kinks, TES 4 and 5 could have been truly great games. another more reasonable desire i have is to have more spinoff games in the universe. its retarded that they refuse to do it and its just turning down free money for no reason. you dont need massive open world spinoff games like new vegas, but more small, genre based games in the world. i always really wanted a Thief/Dishonored style immersive sim game where you play as a Morag Tong agent taking out targets in big, open ended levels where you can use a bunch of utility spells from morrowind to help like the Alteration, Illusion and Mysticism spells. Obviously altered slightly to fit with this hypothetical games' gameplay
>>
>>741653164
There are some journal mods in openmw. I dislike vanilla one as well
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>>741658914
i don't agree, map markers make sense when the questgiver would clearly know the location and route
>>
>>741668135
>>741668524
Eh, judging by Kirkbride's handful of posts about Black Marsh/Argonians, he's the type of guy who's WAY more interested on the trees than the lizards. Not that there's anything wrong with that, but while I'm sure it would be pretty good at depicting a spooky scary alien hivemind, the more mundane stuff would probably be lacking. In fact i don't even know what ths conflict could possibly be since he seems to write the Hist as being capable of micromanaging Argonians, something that say PTR got rid off pretty pretty quickly since it does objectively get in the way of having stories and conflict take place there
>>
>>741658079
It feels like this is not solvable by mods either as well. Even TR quests are relatively very basic. Considering how autistic they are, my guess is they either don't have the tools for complex quests
>>
>>741589117
New vegas. No debate, it's an actual RPG unlike redditwind
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>>741668990
They are also useful to remind you what quests you have on the areas you are traveling to, the journal sucks at this.
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>>741669152
>unforced leddit mention
My power grows...
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>>741668524
did kirkbride lead write morrowind? i was under the impression he did not
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>>741669081
They do have them, they're just anxious about straying too far from vanilla and coming across as "moddy"
>>
>>741668894
they could have done a lot of great things, and still could it's not like they couldn't make back budget on great titles even if they weren't as super mainstream appealing as skyrim or even oblivion, which were both made for teenage boys using controllers (no offence i like both those games too but that's just why they're the way they are)
>>
>>741669308
No, but he was heavily involved with the worldbuilding and aesthetics to the point the ACTUAL lead writer (Ken Rolston) credits him as effectively the man who made it at all possible anyway
>>
>>741668969
ya i tried one and didn't like it and haven't really tried to find any others, but i definitely should. i did my first playthrough fully vanilla besides openmw and i knew right away what mods i wanted to find after dagoth ur died it was the first thing i did lol
>>
>>741669231
ya morrowind does a very poor job of handling players doing multiple quests at the same time really
>>
>>741669491
the journal is fine, it works just like any other quest log
>>
>>741669308
well, neither he nor anyone was really "lead writer" in the way modern studios do it today. roles were a little bit less defined back in those days, but most of the people have deferred to him being the "THE writer". there was a really good and interesting video where some guy interviewed a bunch of the creators of the game and kirkbride himself refers to himself as the "art director and writer". i know that obviously kirkbride wasnt the only writer of morrowind, but the most interesting parts of it by far were always by him. would recommend watching this video if you wanna hear the devs speak candidly about the game
https://youtu.be/UdQmg-vJUGE?si=BJjJjbsK_xdBme7h&t=3752
>>
>>741669412
even if he just did the art the entire game would mostly belong to him, imo it's that good

but i do wonder if he'd be good as a full on dictator lead or if that would result in a worse game. i think probably his brilliance is behind him which is weird, i was shocked to hear how little he did in games after morrowind
>>
>>741669538
no.
>>
>>741669539
ya ive seen parts of this, definitely will watch the whole thing. is Kirkbride himself in it?
>>741669412
>>741669539
its so weird, like how did it go down at bethesda that he was massively less involved in oblivion? Did he want to be? if he did they actively reduced his role for what reason? Morrowind saved their studio back then and now I bet at least half of what people remember, are intrigued by to start playing, discuss, and like about the game is all KB. I don't use the word genius lightly, but clearly this man was the greatest genius to have ever graced our Earth
>>
>>741669538
it's worse than it could/should be - i think a huge interactive journal system would be really nice for a morrowind like game
>>
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>>741669397
yeah for sure. elder scrolls fans are so starved that they go back and play awful dogshit like redguard just to get a taste of the world again. they could easily make small time games in the world if they wanted to, but they just dont care and do things too slowly. Like, Arkane studios could have made my hypothetical game, but they have broken up now and all the important dudes in that company are gone now. An Elder Scrolls Arx Fatalix style game would be cool as fuck too.
>>
>>741612591
>>741652415
>>
>but they don't care
is it that or are the demon worshipping masters of finance and politics (and everything else) just really good at quashing brilliant and inspired human creativity
>>
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>>741669746
>is Kirkbride himself in it?
if you click the link i linked, its timestamped at kirkbrides interview
>>741669746
>how did it go down at bethesda that he was massively less involved in oblivion?
he quit during the making of morrowind. right around when the game shipped, i believe. just life stuff and he moved. i think he talks about regretting it when he moved because he obviously loved TES much more than most of the devs considering how much he engaged with the TES community and wrote so much stuff for it, both unofficial and official years after.
>>
>>741669990
what a crazy story. i can't imagine being a genuinely celebrated genius at something people are really passionate about and just never doing it again really...
>>
>play morrowind
>find a ring
>exit building
>give ring
>quest finishes

>find a dead body
>it has a list o names
>ask them "have you killed this oman"
>one of them says yes
>kill him and get your reward

>ring quest past two
>now you steal the ring you gave away back

>jumping man falls and dies
>*laugh track*

wow, amazing quests. and unironically these are the best quests in morrowind tailored for reviewers that won't play beyond seyda neen.
>>
>>741670167
>using the tutorial quest that shows you how menus work as an example
>>
>>741670057
i can tell you one thing he says in the interview that really pleased me, and it was at the end he says "i have stayed mostly quiet on TES stuff the past ten years, but for the 25th anniversary im definitely planning on doing something" so im excited to see what that is gonna be
>>
i don't know that much about bethesda lore but you morrowindheads seem to. Can you people tell me what the fuck is Todd Howard's problem or what's up with him?
>>
>>741670246
he landed a position in ESO writer team
>>
>>741668720
I'm intending to make a game myself, and was curious about its design. I actually enjoy the dungeons the way they're intended from the original; I don't enable the "smaller dungeons" setting that the Unity version comes with and I think it's a shame most people enable it. I'm kind of theorizing a "procedural generation dungeon dimension" type thing for my game, something along the lines of Daggerfall's dungeons and the Chalice dungeons from Bloodborne.

I was most interested in how world traversal and NPC interactions worked, since it's one thing to read about it and a whole different beast to actually play it.

But I think a lot of people miss the intention of its fuck-huge world, at least from my time with it. I believe many people hear about how this Britain-sized game is so huge, but has nothing in it, and immediately disregard it. I believe that the original intention from the very start was to have the world be technically possible to traverse on foot/horse, but much more importantly have the large map demonstrate the scale of the world to the player; the world was never truly meant to be roamed like open worlds of today, where the player is expected to go through the whole thing. Even the fast travel system costs time and money, to further demonstrate the world and the simulation. I think that player's modern day expectations of these concepts are not congruent with the Daggerfall's design intent. Many people also believe Daggerfall is randomly generated when it's not; Bethesda MADE a random world generator, ran it ONCE, did some QA and other tasks, and then shipped it.

It's also been refreshing to enjoy older games. There's a certain sincerity and trust in many of these older games that the overwhelming majority of modern games do not give the player today.
>>
>>741670271
He figured out he could print out money by releasing Skyrim again and again for decades and there is no point making another ES
>>
>>741670285
i thought he only wrote one or two things for ESO where one of them was sermon 37 which was basically just an ad for c0da.es?
>>
>>741670309
to me my issue with daggerfall (i've never played it, lol) is I kind of need a minimum level of art/graphics to really feel invested in the game. Morrowind meets that threshold for me and I don't think daggerfall ever would. I just don't like what anything in the game looks like.
>>
>>741670346
but what's his story? He's been directing all the TES games and what? He did what on Morrowind? I'd love to know what Todd decisions actually were throughout all the games. I only know a little bit about his philosophy of game design, i think it's him who wants a seamless interface/gameplay experience where you get as close as possible to "just playing" rather than using menus or whatever (personally i love menus in rpgs, spellbooks and inventories and shit, but whatever). Unless I'm mistaken and thats Nesmith
>>
>>741670167
It is funny morrowindfags believe it is the best RPG ever with such shit tier quests.
>>
>>741670571
it's easy to be the best open world first person computer role playing game when it's the only one that exists
>>
>>741670553
He was the project lead, so he ensured the project was released on time. He likely screamed at people to work faster and cut down features while devs are autistically screeching at him so Morrowind can be released before the company goes bankrupt, which was probably the right decision.

He did a bit of designing and content creating as well
>>
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>>741670167
>play bg3
>wizard asks if you want to see a magic trick
>say yes
>gay sex scene starts

>go investigate a village
>hear noises coming from inside a barn
>open barn door
>two ogres are having gay sex inside

>rescue druid
>druid offers if you want a proper reward for doing it
>say yes
>he turns into a bear
>gay bestiality scene starts
>>
>>741669746
He quit the company around the time Morrowind released and from that point on he just did occasional contract work. I believe the last truly major stuff he did as far as official TES stuff goes was getting to participate in the building of the 4th era post Oblivion Crisis setting, most notably coming up with the Red Year, and pitching a doc for the Nord Religion in TES V, which got rejected because Bruce Nesmith thought the setting having multiple religions was a mistake.
>>
>>741670792
i bet these are real. i've never played baldurs gay 3
>>
>>741670553
its all rather vague. it seems like he was more like a team manager and would often just give thumbs up to shit during meetings. the game seems to be more ken rolston vision than todd's if anything. the few things i hear about him is those odd stories like how kirkbride would show him a purposefully super weird design just so that kirkbrides actual design would go through. you know, just shit like that.
>>
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>>741670883
>bruce nesmith
a bobby kotick like demonic figure

I heard recently he was responsible for the decision to have oblivions entire world scale with the player. Has he ever had a good idea or made a good decision?
>>
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>>741670792
At least you are not raped in bg3 (I assume?)
>>
>>741670936
too bad there's not a very nicely illustrated book put together on all this, it is quite fascinating. Game design probably isn't even studied/archived properly or you'd have so much in print material on Morrowind i would think, and tons of other games
>>
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>>741670469
You could try some mods. DREAM is one of the most popular (picrel). There's also a pixelated version of DREAM if it looks too out of place for you. Need a Nexus account to view it, since Daggerfall has a lot of nudity and the author didn't censor a single bit of it. Daggerfall Unity even has an Android version, if you're into that.

>DREAM
https://www.nexusmods.com/daggerfallunity/mods/5

>DREAM 90s
https://www.nexusmods.com/daggerfallunity/mods/672
>>
>>741671051
looks like a porn game
>>
>>741670792
>two ogres are having gay sex inside
Its an orc? and an ogre. the ogre is a woman. it's gross but not gay.
>>
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>>741670883
>the Nord Religion in TES V, which got rejected because Bruce Nesmith thought the setting having multiple religions was a mistake
Where does this claim come from? I’ve heard it before. To me it seemed like the scrapping of the Nord pantheon came from the civil war being Todd’s second major priority of the game after dragons. Talos’ place in the northern religion is unclear and doesn’t mesh well with Todd’s simplified vision of the civil war.
>>
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>>741671438
>choices in morrowind
lol, did you even play the game you love so much
>>
>>741671380
Kirkbride (or some other dev i can't remember) explicitly stated the canning of the Nord religion was Bruce's decision and in another post he complained that a certain somebody at Bethesda thought having multiple pantheons in the first place was a mistake.
>>
>>741671536
you have more choices in how to build your character in oblivion and skyrim?
>>
>>741671542
>a certain somebody at Bethesda thought having multiple pantheons in the first place was a mistake.
what a retard. this is literally how real life syncretic religion works. so stupid, man.
>>
>>741671147
No porn to speak of in Daggerfall, just attractive characters. It was a different time.

https://files.catbox.moe/zc37rx.png
>>
>>741671632
always found the style of daggerfall way too pulpy, gaudy and generic to be enjoyed. i respect the game, but damn is it aesthetically garish.
>>
>>741671536
What choice you wanted to do in Morrowind?
>>
>>741671819
I need to be able to customize my genitalia.
>>
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>>741671819
nta but i wanted to help Fargoth by telling him the guards were planning to rob/rough him up, and i found i wasn't able to do that
>>
>>741671632
awful ai garbage
>>
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>>741671872
You wanted to marry Fargoth didn't you
>>
>>741671872
Well you COULD taunt and kill the nord then deposit his money in Fargoth's hiding place. Did you even think of that? Then you could mind control that sexy bitch Estirdalin and have her live with you. I bet you didn't even try that.
>>
>>741671380
I'd say Talos' place in Nordic religion as described in MK's doc was more than enough for you to have the civil war questline mostly unchanged
If anything Bethesda didn't want to potentially confuse people by having Akatosh, who in the last game was depicted as an objectively good Christian God equivalent that saves everybody at the end, be evil in the eyes of the Nords
>>
>>741671953
>taunt and kill the nord
that's what i DID
>>
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>>741670167
retard
>>
>>741671938
tfw no dunmer gf
>>
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>>741671890
You could always play the original or the Unity version. I recommend the Unity version. They're both freeware.

https://www.dfworkshop.net/

I randomly came across this place in a Dibella temple. Was surprising to see.
>>
>>741672108
Wonderful!
>>
>>741671819
my pronouns
>>
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>>741587682
>>
>>741652967
Caius had so many assassination attempts on his life, especially ones that were made while he was high off his gourd that he can't tell which ones are real and which are skooma induced hallucinations anymore.
>>
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>>741584514
It’s a Nord’s world, everybody else is just living in it.
>>
>install latest openmw 0.51
>get one of the official endorsed "fix" modpacks with very few mods in it, full vanilla feel
>first time you rest in seyda neen dork retardedhood asssnifersin attacks you, you are level 1
this is 2026 for fucks sake, fix your fucking shits already
>>
>>741673505
It's easy to kill them and you get some great gear right off the bat. They are level scaled.
>>
>>741673505
>>741673605
nta but there should be an option to toggle it off until level 6 or whatever
>>
>>741673657
Just don't install the official expansions until you're higher level then. No problem. They get triggered when you install the Tribunal expansion, it's not part of the original game.
>>
>>741673605
you are NOT SUPPOSED TO MEET THEM AT LEVEL 1 IN THE FIRST AREA you fucking retard, and YOU ARE NOT SUPPOSED TO KILL THEM AND TAKE THEIR 3K GOLD GEAR right at the start, its all unintended and bethesdas fucking retarded engineers not thinking "hey what if people start with the expansion pack installed from the beginning"
>>
>>741673745
when they repack the whole stuff into a single package and sell it as "goty edition", its not my problem, its bethesda programmer fucking shits problem
>>
>>741670167
>get to the end boss
>"I am a god, how can you kill a god ?"
>kill him
wow, amazing bossfight
>>
>>741673505
I don't think those modpacks have expansion delay for whatever reason
>>
>>741673505
it also still constantly stutters even with current highend hardware like holy fuck
>>
>>741673745
Considering he just said he installed a modpack, it's likely he has something requiring the expansions installed.
>>741674083
> like holy fuck
Are you gonna be OK? It runs buttery smooth on my chinkpad by the way. Maybe you're just retarded...
>>
>>741674131
i dont know man, maybe it doesnt like my amd system, it gives like 500 fps and i installed it in a 980 pro but stutters on like every single movement
>>
>>741673745
nah itd be easier and better for it to be a toggle or just fixed
>>
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>>741674080
i thought one of these would surely have it but apparently not, apparently it isnt even considered a required fix for modern play
>>
>>741673768
>you are NOT SUPPOSED TO MEET THEM AT LEVEL 1 IN THE FIRST AREA
Why would you? You would have played the game for a good while before you installed the expansion at least in the old days. But they are level scaled and easy to beat even at level 1. Just take the free loot and shut up about it.

>>741673832
How is it a problem? They are scaled, they're barely harder to beat than the ruffian who stole the tax money lol.

>>741674282
It's easiest to just take the loot and get a crazy good set of starting armor and weapons.
>>
>>741674876
>It's easiest to just take the loot and get a crazy good set of starting armor and weapons.
ya but that's sort of an exploit in itself a lot of people don't even want to have that option on day 1
>>
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>>741674083
>it also still constantly stutters even with current highend hardware like holy fuck
I play it on pic related, it's great.

>>741674912
>ya but that's sort of an exploit in itself a lot of people don't even want to have that option on day 1
Then don't install the DLC. You're what 10 minutes in? Just start over and deactivate the Tribunal expansion. Easy peasy.
>>
>>741671438
Everyone's initial experience with morrowind is getting filtered by the combat, traveling at a snail's pace and having to deal with stamina as a precious resource that tuns out within half a second of doing anything. Then you either drop the game or hear it out several times before it finally clicks.
>>
>>741671595
Oblivion is about the same. The difference is balance with speechcraft in Oblivion being as important as tits on a bull.
>>
>>741596197
Literally me
>>
>>741674876
>EXPLOIT THE UNINTENDED SIDEEFFECTS AND SHUT UP ABOUT IT
>ITS EASY JUST TO CHEAT
what a monumental retard
>>
>>741675434
OK just kill the assassins, they are easy, and leave the loot in a pile and don't touch it. Or don't install Tribunal until later. Or deactivate it.

You're compaining about nothing. Who's the real retard? Morrowind is based because it outs retards like you, it's quite amazing to see.
>>
Morrowind
Majoras Mask
Elden Ring
PvP in RTS games in general
To a lesser extent OoT

these are games that filter dope heads out and makes some of them seethe and we get threads about some idiot complaining about 1-2 of them every fucking day.
>>
>>741675625
it's a non problem but there should still be a toggle
>>
>>741671872
Fargoth is a smuggler who stopped paying the bribes to the guards who were in on the smuggling operation thats why they are shaking him down.
>>
>>741675821
I can not believe the way people react to multiplayer mode in RTS existing on this board lol
>>
>>741674876
>You would have played the game for a good while before you installed the expansion at least in the old days. But they are level scaled and easy to beat even at level 1. Just take the free loot and shut up about it.
its crazy to me how pants on head retarded bethesda game design is where they have been doing shit like this since morrowind. at least with morrowind the biggest offenders of shit game design are with expansion and you can mod them out. its the other way with oblivion/skyrim where the base game is retarded and the DLCs are the goo- the fun part.
>>
>>741671438
fatlus comics are older than the 99% of neo /v/
>>
>>741675821
love everything on that list except RTS
t. massive dope head
>>
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>>741676054
when i said dope head i meant like a dopey cunt i forgot it was slang for cannibis.
>>
anyone use a quest/journal mod they'd recommend?
>>
>>741675821
>Morrowind
>Majoras Mask
>Elden Ring
>all incredibly slow burns at the start
I think I am seeing a pattern. Anons simply don't have any patience.
>>
>>741675919
Its pretty reasonable considering multiplayer has been the focus of RTS games for a long time, especially since esports became a thing so it sucks to see literally every RTS game now being basically a multiplayer game with a half assed campaign at that.
>>
>>741677062
i dunno man, the way people whine about other people putting time into the game to get good is pretty incessant in those threads. there's a lot of unironic
>people just do COOKIE CUTTER STRATS on ladder there's no room for CREATIVITY
>>
>>741677401
In that case then that is just how a lot of rts players are. Saltiest people on the planet besides moba players who turn into Artosis the moment literally anything goes wrong for them.
>>
>>741677621
rts players are salty but the people im talking about are outraged multiplayer rts even exists in the first place
>>
>>741589068
i think the fundamental issue is that theres no way to actually fix first person melee combat. the only game that got close was dark messiah and even thats kinda janky
>>
>>741591797
bug shell/chitin
>>
>>741665028
damn kid it was the hair?
you expect to get some down there instead of losing it up here?
>>
>>741665028
>>741679863
oh shit kid what happened?
so many of your replies got deleted...
>>
>>741584514
I never got it was he actually an addict or was that just his cover. I always assumed the latter but everyone seems to believe he really is an addict.
>>
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>morrowind despisers think the game is all fetch quests because they don't complete more than the first 3 or 4 starting quests in a faction before quitting
these are also pretty kino desu
>>
>>741680403
damn! what is this questlog mod? looks great.
>>
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>>741680580
its this
https://www.nexusmods.com/morrowind/mods/56273

it requires another mod called "skyrim style quest alerts" which as far as i can tell just displays location name on your screen when you discover somewhere for the first time, and gives you a quest complete and quest accepted message when you do those things

it doesn't replace the journal or anything it's just another menu, and i kind of like looking at the finished quests, i wonder if i can sort them by faction

doesn't seem to include any quests you're already on when you install the mod though
>>
>>741680832
thanks breh. will check this out



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