How do people actually beat this shit? I'm almost done with stage 3 but the scaling is starting to get exhausting already.
Idk, I got cockblocked hard on aluminum production. Looping the runoff water back into the production line to create a perfect circuit with no waste broke my will to progress. Didnt work no matter what I tried, watched every tutorial imaginable, tried every trick, reread the fluids pdf over and over. Opened a new save in creative and tried one more time in a random spot on the world and it worked fine. Realized my 500 hour save going back to deep early access filled with mods is probably the issue. No will to start over after seeing just how much more complicated shit gets during nuclear anyway
>>741631587I haven't beaten it yet either but when scaling started increasing I just built more shit. Make BPs of several machines of each type already connected together, build multiple at once and then just hook them up. Using trucks or trains takes a while to set up initially but it's quite helpful for builds later, when you can just add a truck / train to bring in whatever you need from a build you already have somewhere on the map.Also I find that building things kind of separate helps, when I tried to build everything together it just devolved into more and more of a mess.
>>741631587The last time I tried Satisfactory, I could barely get to steel production before my game was crashing every 10 minutes due to some DirectX issue. How is 1.2 stability wise?
>>741634320It crashed maybe twice for me in over 100h so pretty good. I last played 1.0 and that one wasn't any less stable for me though.
Stop remaking this thread you egregious disingenuous shill
>>741634831>stop talking about video games on the video game board!!!!god I hope 4chan dies soon
>>741635527that was a bot, no one actually gets mad about posts like that lol
>>741631587It's intentionally exhausting. Blueprinting buildings was the most requested feature for years, until they finally added a late-game extremely limited and gimped option.You're supposed to enjoy taking hours to build every single connection by hand, drawing your artisanal belts and manually plugging them into every single building. It's an exploration/atmospheric game with factory building elements, chud.If you want an actual factory game that encourages you to build bigger production lines and tries to make it convenient to do so, rather than punishing your attempts, play literally any other factory game (factorio, dyson sphere program, even fucking shapez 2)
>>741631931It legit took me 6 hours to figure it out a closed aluminium loop for batteries.It did gave me incredible satisfaction levels when it worked tho.I wonder if they fixed the hallucinating drones.