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Starfield was overhated and will be considered a cult classic in a few years.
>>
>>741740502
Yeah. Fallout 4 is currently going through this. It will have its turn.
>>
>>741740502
It's already considered a cult classic with the new update making the game very good now.
>>
>>741740502
True, true.
>>
It was overhated and not very good at the same time. People here acted like it was the worst game ever because their hobby has become shitposting and meme fagging, not playing games, and so every new release has to be treated this way so they can post their greentexts and shazams and so on. It doesn't help that this was the Xbox game and this board is primarily composed of Nintendo pedos and Playstation blacks now.

At the same time, the game just isn't very good. The story is bad, the setting doesn't survive five minutes of thinking about it, there aren't nearly enough POIs for the scale they have, and on and on. Compare a conversation with Judy Alvarez to a conversation with Sarah Morgan, Sarah just awkwardly standing there like an NPC while Judy moves around like a real person. Bethesda has gotten left behind on everything that made Morrowind great in it's time, and they haven't really developed anything new. Starfield feels like an Xbox 360 launch title with especially good graphics for its age.
>>
Are the space strip clubs still mormon?
>>
>>741740502
The white man's game
>>
>>741740502
Remember when all the studios (games and movies) were doing their posters like this? Like replicating 80s movie posters or whatever. Fucking bandwagoning retards. True creativity may be ultimately derivative, but it doesn't come from bandwagoning
>>
>>741740502
Beyond ragebait. Talking to ChatGPT in a space roleplay would give either on par if not better experience than this game.
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>>741740502
Why did over half of the npcs look like aboriginals?
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>>741740965
Replying to myself, also without any filler or loading screens. Christ, this game is literally empty as fuck. It's sad and anyone who is a starfield fan is instant NPC material. By god, I do not view you as human if you think this is even close to good.
>>
The only reason to play starfield is for Star Wars Genesis
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>>741740819
the game has some clear issues at launch but bethesda has taken time to introduce new systems which pretty much fixes most of the gameplay complaints and it's a fun game now. Though the story is still bethesda writing so you have to actually put in effort to roleplay your own character but then again we havent had a true create your own character rpg for a long time so that isnt really a negative.
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>>741740502
It's no longer the 90s. The internet is forever. And you contrarian fucks are never going to be able to rehabilitate the shitty games you like why turning opinion against the great games you don't.
>>
>>741740819
>Bethesda has gotten left behind on everything that made Morrowind great in it's time, and they haven't really developed anything new.
It's even worse. Thanks to micromanaging Queen Todd and his normie fuck tastes, they have actually gutted and removed many of the things that made Morrowind great, and replaced it with nothing.
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>>741741463
>the game has some clear issues at launch but bethesda has taken time to introduce new systems which pretty much fixes most of the gameplay complaints and it's a fun game now.
Freelanes is the only gameplay change they have made, and it doesn't fix shit. Your worse than the No Man's Sky faggots with their "It's fixed now!" because at least No Man's Sky has actually added substantial new stuff even if the core gameplay mechanics and loop are unchanged from launch.
>>
>>741741728
This. Contrarians will never make Starfield hated no matter how hard they try. It's the best selling game of 2026 for a reason because their tranny hate campaign didnt work.
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>>741741463
I've played it before and after their updates, they haven't added anything meaningful that fixes the complaints people have. POIs are repetitive, few in number, and there are so few rules around their placement that they often end up in illogical places. More than once have I been on a lifeless, airless moon and encountered a team of UC botanists in Freestar space who claim that the local wildlife dragged their coworker off to a nearby cave.

Roleplaying a character requires so much imagination and ignoring the game that you might as well just close the game and your eyes and imagine the whole thing. Very little acknowledgement of character history chosen at character creation, constant intrusion upon character personality as the entire game is written with you as generic do-everything bethesda video game protagonist. It has about as much roleplaying as Super Mario World.

>>741741806
Yes, Todd's stated idea of roleplaying is running into a dungeon, clicking on every enemy, and then doing it again. As a result each new game progressively focuses more and more on the things Bethesda is bad at, and less and less on the things that people actually liked about their games.
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>>741741885
They gave you a buggy to get through exploring planets faster and introduced space flight between planets and new random events that happened. Also they fixed the POI system so it doesnt repeat anymore. They did more to fix their game in 2 years than NMS and Cyberpunk did in 5 years and we're still getting more years of updates for Starfield so it's just going to get better from here.
>>
Bethesda is a one trick pony
>>
One of the problems that Bethesda has is their culture is stuck on the idea of no longer making games, but making systems that make games. So radiant AI, radiant quests, now proc gen planets with prefab POI dungeons, etc. But they don't have the technical skill or manpower to make this work, and so each new release is more and more akin to an AI generated game, even without actually using AI (yet).
>>
I enjoyed it
>>
if anything it was under-hated. no one cared.
>>
>free lanes
>roleplayer's alternate start
>starvival
>desolation
>remove compass markers mod so I can't tell where enemies are
>atmospheric audio
>add in a few pirated poi mods
It's not perfect but it's genuinely enjoyable now
I've come to realize I won't fully enjoy a game unless it's slightly masochistic
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>>741740502
same happened with fallout 4, though it feels Starfield is taking a bit longer. Was kinda disappointed to see xEdit still doesnt have full features so patching is more of a pain than I wish it was. And all the creation club faggotry. But It will continue to get better, the big Star Wars mod will definitely give it a popularity boost once that cooks some more. I'm enjoying my playthrough, just in the annoying phase of being play tester to fine tune my modlist/difficulty balance.
>>
Nope the game was genuinely bad when it came out

>no car
>incomprehensible surface map
>bugs that made the game unplayable
>>
>>741740502
>loading screen
>loading screen
>loading screen
>loading screen
>loading screen
>>
>>741740502
Even the shittiest games made by Bethesda are better than most of the shit today. The NPCs are ugly as fuck and boring, though.
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>>741743160
I enjoyed fallout 4 from the first time I played it, until now (1-2 years after release). starfield just didn't grip me, it's so empty, in all aspects.
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>>741740502
No one cares about Saarfield and Shawarma already cracked the whip and told them to stop wasting dev time on a game no one is playing and get TESVI to the finish like ASAP. It's over.
>>
>>741740502

No one will ever enjoy Saarfield no matter what you say.
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>>741740502
>FO3 jeets have now moved on to shilling Starfield
grim
>>
It was shit on release, it's still shit now, and it'll remain shit in the future.
>>
its just skyrim with flying horses and "drabonborn" replaced with "spaceborn". that being said i at least played through all the missions, i kind of liked the gun battles, especially against the other "starborn" guys.
>>
>>741740502
>>741740673
The game is dogshit.
>>
>compass shows where enemies are
>enemy AI have a 1.5 second delay between when the AI makes a decision and when it acts so every NPC is unnaturally slow to react to the players actions
Bethesda are hacks. They make games for the dorky sort of people who suck at games but enjoy walking sims. The sort of people who appreciate style over substance, who enjoy the spectacle and dont care about gameplay. And thats actually OK. That is not the problem. The problem is that Bethesda are hacks, and they dont put in the effort. They could be doing small things like throwing actual gamers a bone by having difficulty modes affect enemy AI. maybe on hard enemies have a 0.4 second delaye instead of 1.5 on easy. maybe on very hard enemies dont show on the compass. Maybe enemy accuracy or speed could be on a slider in the options like it is with some games from the 90s. But no if you want to have gameplay in a bethesda game you need to start modding your game.
>>
>>741742169
Are they wrong? They correctly recognize that people play their games for hundreds of hours, way beyond every other game out there. They recognize people engage and enjoy the limited systems they put into their games and use that to get more hours out from the game. So they put effort into designing systems so the gamer can spend more time within the game.

The only issue with starfield is that they bit off more than they could chew because 1000 planets is too much for them to fill up with content and elder scrolls will be way smaller and more limited which will return them back to their strengths of filling up rooms with a million sweetbread and a skeleton with a note on it.
>>
>>741740502
It will still actively get bashed on by people here because they really don't get the appeal. Hell, the Xenoverse 3 topic that's up right now re-enlightened me on how hilariously misinformed and retarded some people here are about video games, and will probably never understand a damn thing.
>>
>>741743909
they added separate difficulty sliders for enemies like a year ago and you can install a mod for smarter AI.
>>
>>741740502
>Starfield was overhated and will be considered a cult classic in a few years.
And India will be a superpower by 2028
>>
>>741744086
>Are they wrong
I think the reception to Starfield commercially and critically shows that they're on the wrong path, yes. I think a much larger and much more technically proficient developer could probably make their idea work, but it's clear that Bethesda can't.
>>
>>741744196
No one gets the appeal outside of the Gen Xers this game was made for.
>>
>>741744302
The reception to Starfield mostly stems from their inability to fill the world with enough content due to the humongous scope of the game's theme. People miss walking around and finding random dungeons and rooms. POI system was a huge bandaid fix on trying to address Bethesda's lack of capacity to fill the universe with hand crafted content which of course was vastly hated too. They just need to keep the other systems they put in Starfield and focus on the old school things on the map content like they've always done and people will welcome them back.
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>>741744329
But I'm an 80s millennial, and I get it
>>
starfield hate largely comes from snoyniggers who needed it to fail so they could have a shot at getting TES 6 and fallout 5

they didn't anticipate a pajeeta coming in and shutting down all multiplat ambitions from xbox
>>
Unironically Starfield is Bethesda's best looking, most polished, least buggy, most complete, and game. Every other Bethesda game is held together by mods. Starfield didn't need any.
>>
>>741744517
They would lose hundreds of millions if they made Fallout 5 and TES6 exclusive, that would be a retarded decision.
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>>741744482
>80s
>millenial
Spiritually Gen X
>>
>>741744517
Saarfield is on PS5 and still no one cares
>>
>>741740502
>overhated
>but will still take ANOTHER FEW YEARS to become a "cult classic"
LOL
what a dogshit low-quality advertisement
>>
it's been a few years now and all it is is forgotten. more people are still modding Skyrim than Starfield.
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>>741744686
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>>741744454
>their inability to fill the world with enough content
Which is why a much larger, more technically proficient developer might have a better result with the same idea. They didn't create nearly enough points of interest, and so a player who spends an hour wandering around on Kreet can easily see most of them. This is also why they were so lax on the placement rules that they begin appearing in places where they make no sense, as more credible rules would have resulted in many planet types having nothing at all. A larger, more technically proficient developer would be able to churn out many more POIs for the game, and with much smarter systems on they're placed, repeated, governing AI routines, and so on.

Another side problem is that a lot of their game is surveying planets, but they made surveys really boring and grindy. If they had managed to create some sort of short, fun minigame around the survey process, they wouldn't be under so much pressure to have fifty abandoned industrial sites within walking distance on every planet to begin with. They needed their version of Gwent attached to scanning lithium and so on, but they didn't even try.
>>
>subhuman shitmonkies shilling toddlers turd again
It’s over jamboy stop trying to revive the corpse
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>>741740502
The Starfield/Star Citizen premise can't be delivered in a satisfactory way until after we embrace AI and AI "creativity" in game development.
The scope exceeds what can be done with human dev labor.

No one wants a game that tries to trick you into believing that there is a whole universe to explore, when it's really made of tiny/and or bland repetitive areas segmented by loading screens.
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>>741744826
So what you're saying is that they need an autist who's obsessed with details to code in a better system. Yeah I can understand where you're going with that and you're right.
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>>741744717
Meanwhile Starfield is expected to surpass Fallout 3 and The Witcher 3's nexus mod download count by the end of the year, and probably Oblivion in 2 years.
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>>741744801
>right above Saaros, that was a massive bomb
Thanks for confirming
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>>741744854
By the time Starfield 2 comes out in 2036, AI would be mature enough for them to actually embrace it for the good of the game.
>>
>>741744995
half of those are Genesis wabbajack pulls
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>>741740502
Only reddit zoomers hate starfield
It's a game for the trad aryan sovl
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>>741745021
Difference is that Starfield is a 3 year old game that topped the charts and it's going to keep getting content and keep selling for many years to come.
>>
Kino, ludo, ludokino even.
>>
>>741744927
Most attractive character in vidya.
>>
before this launched i remember being very hyped for a sprawling space rpg or any space game with an interesting story or setting because that shit is lacking in the genre but then thankfully decided to wait to see what people were saying and now i dont regret that decision at all because by all acounts this is absolute shit
>>
white man's game
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>>741745089
>true aryan soul
It's the brownest game out there.
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>>741740819
You're mostly right but you're still taking too negative a view on it. It does look and animate worse than contemporaries like Cyberpunk, and the writing is pretty bad compared to just about anything else. But it's still a big dumb Bethesda sandbox and scale-wise it's similar to Daggerfall only with much better procedural generation shit going on. If you treat the dialog as spoken longer-form blips of text you'd get from a Daggerfall NPC and you're imagining your own story that fits that skeleton it's suddenly a lot more fun. Then you fuck with the difficulty settings (Extremely open and let you adjust a lot of it to how you like) ini files if you want to get really arcane (Can do things like enabling celestial bodies to cast shadows so you can have a real eclipse, can increase the polling rate of enemy AI so it's more reactive and not as easy to endlessly pop, etc), and of course fucking mods. I did the dumb float through loops for your magic powers thing once, decided hell with it, and modded it so you get the power as soon as you just float into the center of the room. After a few dozen hours of picking locks I feel I've paid my dues for my video game criminal behavior and I modded it so if your skill matches the lock you just get 2 pegs and 2 holes and the minigame's done. As much as I wish Starfield had better writing and smoother animations and better graphics, there still aren't many games you can fuck around in such a sandbox and be able to adjust it so personally to your tastes
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>>741745261
subtle community manager shill
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>>741745341
We really dont get sandbox RPGs anymore, since Witcher 3 came out we've gotten too many RPGs with prefixed characters and entire stories focus on a preset characters the devs wanted. At least Starfield lets you be whoever you want with the writing not getting in the way.
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>>741740819
This.

That said, the free lanes/cruise mode is kind of giving me a reason to boot it up again. Part of the issue is there isn't much to do on planets, but I've gotten a lot of mileage out of Tokyo drifting at FTL speeds finding random Nostromo-like derelicts and random shit in deep space, which is kind of what I was hoping the game would be like when they first announced it.
>>
>>741740502
you cant cult classic the loading screens out
>>
really the problem with starfield is it looks so good and has a such a good atmosphere and potential that the lackluster story where no choices matter really pisses you off. they just fucked up the writing. if only there was a way to rewrite the story but keep everything else it would be 10/10
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Andreja's relationship dialogue literally left me speechless, the game excels in the weirdest places that are hard to pin down, Bethesda's games often have that deeply immersive vibe that make you invested in personal ways that not even the devs can predict.
>>
>>741743810
>>741743880
samefag
>>
>>741745254
Well it literally is a sprawling space RPG with an interesting setting, writing is hit or miss but the hits are good.
>>
>>741745787
>interesting setting
>>
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>>741745657
>>
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>>741745787
>with an interesting setting
>>
>>741744826
It's simply not possible to make that much content for a single game, that's why open world space games are cursed. It actually has a lot of POIs but once you filter to the spawning criteria of something like an airless moon and have the player wander around for a few hours you'll run out. The scope is absurd and unachievable, short of using AI which even now would make boring slop.
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>>741745787
>an interesting setting
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>>741745640
it's the vibe. the vibe of starfield especially with the awesome soundtrack really is amazing at times
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>>741745925
>>741745970
>>741746024
You either get it or you don't.
>>
>>741745640
lmao subtle shill
>>
>>741745640
HE'S BLASTING OFFFFFF
>>
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>>741743620
I think it depends how you play, if youre trying to explore in the same way you do with previous bethsoft games its going to be weird. Its closer to daggerfall in the sense that you gotta have a goal going somewhere, do that thing, then leave.
For me its a few things, I really like all the mundane civilized areas that arent directly player serving but serve to flesh out the world. Like in one of the towers of Neon theres the HQ/showroom for the mini cleaning bots you see in the game and you can interact with one that does a little loop around the lobby. Also the TranquiliTea offices across the way, I just love that stuff that reinforces the ingame world.

I also really enjoy the hunt for the perfect system/planets to mine from and plop a base down on, its quite the search for a spot thats rich in resources AND looks nice.

and thirdly of course the shipbuilding, im addicted to it and it serves as a long term money sink that stays fun, kinda reminds me of enchanting in morrowind in that regard.

Fallout 4 is definitely a more dense experience, and with mods has better gameplay but as much as there are holes in the market for bethesda-like games theres doubly a hole in the market for a space game that isnt just spreadsheet autism or a scam like star citizen.
>>
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>>741745787
>interesting setting
>>
>>741745974
The scope definitely works against it. They would have been smarter to keep the setting restricted to Sol and Alpha Centauri - still a tremendous amount of ground to cover, and still requiring the use of proc gen, but still much more focused than we got.

>>741745787
I like the idea of the setting, a hard(er) sci-fi RPG is right up my alley. I don't think they did a very good highlighting it or conveying it to the player. The game really needed a codex, because as-is if you don't visit the Vanguard's history room you can easily miss a lot of details. It would have benefited from a model viewer and some flavor bits around the scannable plants and animals as well. I had gotten the art book, and in one segment it describes how they created the different animals, and they just brute forced it, hand crafting each one so no two are duplicates (albeit sharing an animation skeleton), which I had never really noticed before. On closer inspection they really were unique, and whats more they often shared a visible evolutionary lineage within that planet. Stuff like that could have been surfaced to the player and it would have made a difference in perception IMO.

As is, people just see it as generic because you have to go digging for anything else.
>>
>>741740502
i don't think you understand the meaning of cult classic
>>
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I also like how you can ng+ over and over and basically become the main villain of the game even getting his outfit after a while. you end up becoming this cold multi dimensional space wizard that is just seeking out the artifacts over and over again as fast as possible to get stronger while you completely lose connection to the other humans in the story. the companions you cared about on the first run just become meaningless and they even comment on this
>>
>>741746428
Starfield's themes and goals are high level and I feel it would do a trillion times better with a more tight-knit development team that were all on the same page.
>>
>>741740502
>Starfield was overhated
It wasn't.
>Will be considered a cult classic
It won't.

As usual, OP is a faggot.
>>
>>741740502
Despese it flaw, I like starfield for what it is, and the free lane update was pretty good, so I hope they bring a huge settlement update because starfield's settlement was so barebone it only use for material and nothing else.

Also there should be more space gas stations.
>>
>>741744826
>A larger, more technically proficient developer
Anon, its Bethesda. I'll grant you they're not the biggest dev team in the universe but the problem is not that they needed more people, its that they needed less retarded ones. Nobody wants to play Feminists and Nogs Conquer Space. Right from the off they hobbled themselves with the core premise. Also, Time Travel bullshit has never been good in any sci-fi and they should have given that entire concept a hard miss.
>>
>>741747013
You're overestimating their size relative to the rest of the industry. They're tiny by comparison to their peers.
>>
>>741747080
That's a good thing, not a bad one. 90% of every corporate entity is needless bloat, you don't need more of it, you need less of it. Running dev decisions by committee is always a terrible decision and the larger the committee is the worse it gets. All they needed to do was ban everyone left of Hitler from the decision making process and fill the game with beautiful white people courting equally beautiful space aliens and then going off to settle planets with fascinating new hybrid races. It would have sold like hotcakes because that's the space fantasy everybody wants to play.

There's no fantasy, not even a sci-fi one, that starts with everybody exporting feminists and brown people into the universe. That's the Hell Future, not the one you want to relax with and dream about after a hard day at work. Sci-Fi is supposed to be about wonder and hope for the future, not the bleakest possible bullshit imaginable.
>>
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>>741745787
>sprawling space RPG
>with an interesting setting
>>
>>741746534
>>741746428
Themes that may have hit if it was anyone but that retard Emil writing.
>>
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>Skyrim Special Edition + Anniversary Edition + Bards College and a bunch of other paid mods.
>All works together just fine with no problems
>Starfield Premium Edition + Kinggath Bundle + Falkland Bundle + Cyromancers
>Fucks up the game if you add any more mods because you bump up against the pointer handle limit
Bethesda can't even get paid mods right
>>
>>741740502
Todd just enjoy your yacht and stop posting here
>>
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>>741745787
>interesting setting
>>
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>>741745787
>but the hits are good
>>
>>741740502
The problem is the game doesn't do anything well. The combat is mostly the same as Fallout 4, which is really fucking subpar shooting and melee combat that is swinging a plastic bat around. The writing is bland. The NPCs are way less reactive or seem to have way less independence than Oblivion, or maybe it is just because there are so many important NPCs on ships or stations or are like by themselves.

It isn't the worst video game ever made but it is hilariously out of date. It really does feel most similar to some kind of crazy fallout 4 conversion mod. There is no significant difference in the two in terms of how conversations are structured, how gameplay really functions, how lite the RPG elements have become, etc.
>>
Is this jeet really going to spam his entire folder of reddit reaction images? We get it Suresh.
>>
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>>741745787
>with an interesting setting
>>
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>>741745787
>with an interesting setting
>>
>>741748001
Apparently
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>>741745787
>interesting setting
>>
>>741740663
Fallout 4 has 12 trillion mods to make it 100x as fun as it would have been on release, Starfield will be lucky if that one Star Wars mod ever finishes
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>>741748180
>but the hits are good
>>
>>741748001
Apparently you don't get it enough, because you made this absolutely faggotrocious thread to discuss a dead issue years after the fact. I unironically hope he keeps posting reddit reaction images until you fuck off and die in a fire. A thread died for this trash, do you understand that? It was probably something stupid like a gacha thread or another F3-versus-NV shitstorm but it doesn't matter. Starfield has never been good and you should feel bad for creating a thread that even suggests that its anything other than a reeking pile of flaming dogshit.
>>
>>741747976
There are too many essential NPCs but they're all obviously far more reactive, especially when you start a shootout at some city and they all go running like a crowd, dunno why you'd even say something obviously wrong but that happens a lot in these threads, just these vague assumptions about what the game feels like to them instead of what it actually is.
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>>741748269
>you made
Nope
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>>741745787
>with an interesting setting
>>
>>741748269
Hey retard, no one cares about your stinky outrage culture posts you learned from fellow NPCs.
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>>741745787
>an interesting setting
>>
>>741747976
>It really does feel most similar to some kind of crazy fallout 4 conversion mod.
soul
now I feel conflicted because I loathed FO4 on release, how did modern games get so bad
>>
>>741748304
>dunno why you'd even say something obviously wrong
Most people here are just repeating what they saw here.
>>
>>741748323
>Nope
Then you understand that OP is a faggot, as usual. The alternative is that you actually came here to discuss Starfield instead of laughing him out of the room, which makes you the dumbest motherfucker on this site.
>>
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>>741745787
>with an interesting setting
Bait used to be believable
>>
>>741748398
I just think you're acting like a really weird faggot, that's all.
>>
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>>741745787
>but the hits are good
>>
>>741748398
Truth always wins over lies, no matter how much you try to force it.
>>
>>741740502
No. And I beat it like 4-5 times
>>741740663
>>741748232
This. Starfield has nowhere near as well done or detailed mods as even fallout 4, because the paid mod scene at release and bethesda removing the creation kit wiki and hiding it behind having to work for them to make paid mods has done irreperable damage to starfields future. Didnt help either that the game is nowhere near as good as even fallout 4, let alone any of the elder scrolls games or fallout 3.
>>
>>741748372
>How did modern games get so bad?
We started including people who hate civilization (Read: white society) in the decision making process along with women and browns. What did you expect was gonna happen? I'll grant you, it took a solid decade or more to destroy all the institutional momentum, but its been a long time since the last decent vidya.
>>
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>>741745787
>hits are good
>>
>>741748468
If only that were so
>>
>>741748304
You misunderstand me, anon. When I say reactive, I am referring more specifically to the actions that made individual NPCs feel like actual characters. Schedules and such. When you meet a lot of important characters on small stations, ships, or anything they don't do much. They stand around. Sometimes walk. You see way less things like NPCs with jobs who, for example, go to the saw mill in Skyrim.
Yes, there are some, but it is less noticeable and frankly should be far more advanced for a next gen game.
>>
>>741740502
>Starfield was overhated and will be considered a cult classic in a few years.
You think so?
>>
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>>741745787
>sprawling RPG with an interesting setting
>>
>>741748449
I don't think about you at all.
>>741748468
Well, then I guess we can look forward to Starfield never being important in the future, just like its never been important up to now. A thread died for this, you troglodyte.
>>
>>741747207
I was talking about head count and content throughput, not /pol/ shit
>>
>just two more years bro,c'mon, please

lol no, it's over Todd. Try not to fuck up ESVI as badly.
>>
>>741748779
he def will fuck up es6
>>
>>741741058
DEI was big money from 2016-2020.
>>
>>741748743
I don't think Starfield will ever grow into some mainstream juggernaut like Skyrim since it does lack mainstream appeal, that doesn't mean lies will prevail, at least not for anyone with an actual consciousness.
>>
>>741746428
I do like how the two main starborn are like the polar opposites of Bethesda game players. You got the murderhobo blasting through stuff quickly to make number bigger and you've got the slow NPC hugger that knows he's just playing a video game but WANTS TO DO RIGHT BY ALL THE NPCS AND WIN THE QUESTS
>>
I think Starfield will be way more appreciated once Elder Scrolls 6 comes out because Bethesda fans are just butthurt Todd Howard took a detour for 10 years instead of churning out nonstop Elder Scroll games.
>>
>>741740502
the fact you think it was overhated proves it wasn't hated enough, OP, because you obviously don't hate it
>>
>>741746249
>The game really needed a codex
The freelanes update gave it a codex btw
>>
>>741740879
indians aren't white
>>
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>>741748464
Starfield is an anti tranny game.
>>
>>741748893
I am desperately hoping that the general lukewarm reception to Starfield will make Bethesda actually work on the RPG systems for their next game, because we keep memeing about them removing stuff with every TES game.
>>
I don't know if it's good or bad, I haven't played it or even watched a single second of gameplay. It simply isn't what I'm asking for from bethesda.
>>
>>741748813
do they pay-per-nigger or what?
>>
>>741740879
>The white man's game
>Literally full of browns and ugly dykes
Anon...
>>
>>741749058
Bethesda honestly does listen to complaints and do try to address them the next game the issue is that they usually bungle it up somehow. You can see a clear progression in addressing complaints from morrowind to oblivion, from oblivion to skyrim, from skyrim to fallout 3, from fallout 4 to starfield. I'm very sure that the new elder scrolls will add in the wanted RPG systems but they'll mess it up and you'll have to mod it to fix things anyhow.
>>
>>741749058
Ironically Skyrim's "level by doing" and lack of skillpoint-based dialogue is what made it popular, as opposed to Starfield's more traditional RPG character creation and leveling, progression is entirely perk-based and gamified which filtered the normalfags looking for a more stress-free do-anything-you-want experience.
>>
>>741748945
Not in the way that I mean. It's basically just a tracker of where you've been, there's nothing in there on lore and setting.
>>
>>741748610
Interestingly, the radiant AI stuff that IS implemented is mostly on Cydonia, which by odd coincidence has a 1:1 ratio of UT hours.
I bet there's hardcoded shit left in the engine assuming that day/night is tied to sleep schedule which is obviously impossible with a 57-hour day. Although I doubt Bethesda staff could wrap their head around what that means as they don't care for world building
>>
>>741741995
>They gave you a buggy to get through exploring planets faster
too bad they did nothing to make exploring planets WORTHWHILE
>and introduced space flight between planets
too bad that did nothing to make space travel MEANINGFUL. literally just an extra long loading screen
>>
>>741749120
Yes actually. And fag. And woman.
>>
>>741749159
Bethesda's fuckups are
>overscoped AAA westoidism and hiring jeets to compensate
>listening to fans about what the game should be designed as
Skyrim got a lot of shit too from fanboys who thought they knew better about what an RPG should be, but it'll easily stay as the most beloved TES game by anyone looking for a deep immersive experience.
Starfield is an awkward middle child trying to appeal to too many people despite being an original IP, and it should have taken more risks and never ever listened to fanboys.
>>
>>741749416
The only jeets they hired was to make some models due to Starfield needing unique models for everything. The same jeets who worked on elden ring and baldur's gate. Bethesda is still the same old incompetent white gen xers from morrowind.
>>
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>>741743160
>"bethesda games are amazing for their modding, and the only reason to play them"
>90% of the modding is adding anime girls, making the women look like they are caked in makeup, Nintendo hire this man lighting and sex mods
>>
>>741749826
That's only true from skyrim on, because you fundamentally can't make skyrim into a good game. You can only turn it into a mediocre porn game. Oblivion and Morrowind's mods were mostly actual content.
>>
>It's Fallout in space!
>Game launches
Auto-generated terrain. Zero connectivity. Takes 3 minutes to encounter something of interest. Same three outposts on a landing spot. No map. Menus upon menus. More weight management than your mom. Infinite loading screens. Fast travel as main means of travel. Ocean of planets, none of them curated. Snooze setting. Shitty writing. Bland NPCs. Low gun variety. Forced to buy ammo. Skill challenges to level up. Basic features locked behind leveling. Takes forever to level. Retarded level scaling. No refund.
>>
>>741749826
Are you lost? This isn't some tendie thread where anyone will take your diarrhea seriously.
>>
>>741745438
Kino
>>
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>>741740819
>boomerwind
>>
It's the most balanced open world space game. Every other large scale space game or even open world all focuses on one or two things before it falls apart and can't even compete. NMS has a billion features but it's a soulless universe with mechanics more shallow than fucking Daggerfall, one of the worst main quests in gaming and stilted combat. Cyberpunk has cool aesthetics and fast combat but falls apart in immersion, choice, rpg mechanics, enemy ai. I could go on and on about it.
>>
>>741741995
>hey did more to fix their game in 2 years than NMS and Cyberpunk did in 5 years
Ok now THIS is some top quality bait.
>>
>>741750951
Morrowind becoming popular and well liked before you were born is why Bethesda is a name you know today, yes. It's why every game they've made sense has just been (poorly) built atop that foundation.
>>
if it was good then there'd be a vibrant modding scene outside of the degenerate coomers.
fact.
>>
>>741751149
>poorly
Every ES game afterwards was received better and sold more than boomerwind.
>>
>>741740879
It's too bland even for white people
>>
>>741751257
>received better
No, unless you take review score inflation seriously due to youth and inexperience.

>sold more
Countless iOS "games" have completely dwarfed The Legend of Zelda: Ocarina of Time in total downloads and revenue, this also doesn't mean anything. This is a really boring pattern that happens on /v/ all the time - a particular game is universally well liked, so to get attention some kid decides it's bad, uses meme pidgin, etc., and can't let it go. "Oh, you people like [game]? Well...[game] is [memes], what do you think of that!? Bet you'll have to give me attention and stand in awe of me now, huh?"

Here's a (You) for your trouble, but you'd probably feel better about yourself if you just engaged with other people honestly instead of doing this faggy act all the time.
>>
>>741742116
And they're not very good at that trick
>>
>>741741995
People call this bait but has anyone actually played NMS? Even the cult that still plays that game moans that settlements, POIs, animals, and combat are worthless. The Desolation update was a disappointment once you realize you're going through the same derelicts to get the same shit. Gas Giants are just rocky planets with storms on them. After it took them almost a decade to let you make custom ships, people realized the black holes were pngs floating in space. Years of low grade updates - half of which were supposed to make the game tolerable in the first place.
>>
>>741751173
It's decent to say the least, more alive than the Oblivion Remaster's modding scene. Problem is most modders are uploading the good shit on the Creation store instead of Nexus, so if you're a pirate, you're fucked.
>>
>>741751556
>has anyone actually played NMS
No, only posted about it in green
>>
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>>741740502
The game Starfield™ has been updated and upgrade multiple times, and it's only a matter of time until the mod scene is mature enough for us to see quality mods on the Creations™ store as long as they comply to the Bethesda.net Terms of Service (EULAs), as it distinguishes between creator ownership and Bethesda™'s legal rights.
>>
>>741751556
>>741741995
NMS is a deep disappointment because unlike the secondary faggots here I actually played it on release and I am very interested in space games and I know how artificial the narrative about it "turning around" is, the game is still fundamentally the same and the updates are just highly overhyped seasonal events. What people complain about in both NMS and Starfield is very superficial and fake, 90% of you faggots don't play these games at all.
>>
>>741751173
You'd think so but it's all about ideas. Starfield is harder sci fi so without anything abstract like magic or alien bitches people tend to run out of ideas faster. It's why Skyrim still has disproportionately way more mods than Fallout 4. It's why there's so many Starborn mods for Starfield than anything else. BG3 is supposedly the best rpg ever made and its modding community ran out of steam once they realize they couldn't just diarrhea out a million more class and custom spell mods.
>>
>>741751783
I've played Starfield a lot. I like it, but there's a lot to criticize.
>>
>>741743160
Fallout 4 didn't fundamentally misunderstand the strengths of Bethesda games like Starfield did. It was just a mediocre release that didn't add much to the usual formula at best. I guess Starfield tried to but it failed spectacularly.
>>
>>741751752
They are now occupied with Gothic
>>
>>741751584
>more alive than the Oblivion Remaster's modding scene
being more alive than a stillbirth isn't much of a feat.
>>
>>741740502
Does fan art even exist for this game?
>>
>>741751817
The reason Skyrim disproportionately has more mods is both due to it being easier to mod, and because it's follower system is more robust. Both Fallout 4 and Starfield lack the recorded lines to support generic followers and romances, which is why you don't see people pumping follower mods for either game left and right like they do for Skyrim. People will have to instead use AI programs, or pay someone to voice their custom companions
>>
>>741752226
>because it's follower system is more robust
*because the Creation Kit options are more robust
>>
>>741752210
Surprisingly yes. You can even find a lot of stuff on pixiv. Still nothing compared to Skyrim or Fallout 4 but Fallout 4 was the beginning of the decline in fan art anyway. Half of "fan art" now is screenshots. The amount of Starfield screenshots posted is insane.
>>
EMBRACE THE INFINITE

https://youtu.be/0REXCITfjI0?t=10556&si=V6CYLEA6KyXFz_yc
>>
>>741752226
Skyrim is fantasy, meaning you can put anything in there and do anything. It's what leads to all those followers, which isn't more robust. Starfield has tons of generic recorded voice lines to use from the human factions, citizens, and ai/npc templates. The major difference is that Skyrim also brought a lot of new blood in that didn't interact with Bethesda games before. People forget the shitty waifus with clown makeup, the clipped audio lines. The standard of quality is legitimately higher now.
>>
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>Todd expected this game to have a healthy playerbase for 10 years
LMAO
>>
>741740502
>741740663
retarded baiting niggers
>>
>>741753115
damn, more than MKW numbers
>>
>>741740663
Fallout 4 is leagues better than shitfield. It's not even close. Starfield is the most boring game I've ever fucking played, and that includes free cell solitaire.
>>
Starfield wasn't hated enough
>>
>>741751485
>No
Yes. Most people like them over boomerwind. You're a vocal minority that never shut up, just like linuxfags.
>Countless iOS "games" have completely dwarfed The Legend of Zelda: Ocarina of Time in total downloads and revenue
BOTW did too, because it's better and more liked than OOT.
>>
posting in a jeet tranny thread
>>
>>741740502
just one more mod bro
>>
>>741753547
nah just gunplay alone makes Starfield better. In the end it's just a setting preference and I vastly prefer scifi over post apocalyptic.
>>
>>741740502
Starfield was properly hated and will be forgotten in two years.
>>
>>741755823
>regular threads on /v/
>regular /vg/ general
>best selling game of 2026

If that's forgotten Im scared about the other games you play
>>
>>741755998
>best selling game of 2026
just a bad year for games then
>>
>>741755796
No it isn't. Everything is fucking bland. Even the font is the blandest shit I've ever seen. Not once did I feel like I was a space explorer. Fallout games have never had this type of disconnect. Probably because you barely fly around and just watch cutscenes the entire time. No man's sky figured this out years ago. Why couldn't Bethesda?
>>
>>741744518
yeah but it lacks soul and creativity
>>
>>741755998
Black flag remake is gonna eat shitfield's lunch.
>>
>>741756052
Bethesda did which is why they added more space flight in the update a few months ago
>>
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Mediocre games are always just one Netflix show away from being amazing games.
>>
>>741756240
worked for Cyberpunk!
>>
>>741756259
this
>>
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>>741756052
>Fallout games have never had this type of disconnect
Bethesda's fallout aesthetic is ABSOLUTE shit
>>
>>741756420
You can make a whole ass 300+ post thread just from people mad about what Bethesda did wrong with the Fallout aesthetics lol
>>
>>741756130
>Added more space flight to the space game
>Sees no problem with this
Why wasn't it there you begin with? Why is it still not there? All you do is fast travel everywhere. No space game has done space so shittily.
>>
>>741756420
>I picked the dumbest looking armor and now I'm mad!
Because bomber jackets in space look so good.
>>
>>741756549
Yes
>>
>>741740502
>will be considered a cult classic in a few years.
sorry I tried to read what you wrote but there was a loading screen and an invisible wall which told me to go back
>>
>>741740502
I really wanted to like it, even had a few lewd mod ideas. But I just couldn't. Everything about it is bad and not amount of DLC will fix it. Between it and FO4 you can see a trajectory, TES6 will be even worse.
>>
>>741740502
Starfield troon shill thread
Synthetic man warned us about you spammer
>>
>>741756831
Could probably do /tesg/ some good for all that angry shitposting Starfield suffers from to move into their neck of the woods to help add some variety to what's otherwise a thread full of waifuposting, orcposting, and cat schizo behavior.
>>
>>741757098
Why do troons hate starfield so much? is it because they got BTFO so hard?
>>
>>741740502
TWO MORE YEARS
>>
>>741757258
Girly dress up behavior doesn't translate well with hard sci-fi concepts.
>>
>>741740502
I wonder how much post first playthrough content there actually is, like new dialogue and stuff and if any of it is actually substantial or if it's just basically "wow i've been through this before" "oh wow lol, well anyways..."
I spent a bunch of time on the first play through and I just can't be bothered to play again. I'm certainly not setting up fucking bases and all that shit again.
>>
>>741757660
The game is big enough that it's extremely unlikely to see everything even after 500 hours.
>>
>>741757660
NG+ had two options. one option you told them you were the STARBORN™ and could immediately go collect relics, or the other option was you replay the original storyline but here and there you get a [Starborn] dialogue option that could...like...skip a convo check or a busywork step.
>>
>>741757739
I think the only thing I didn't do was any of the DLC (wasn't out when I played) and the questline on neon where you infiltrate that company
it all didn't take half that long to do
>>
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>>741757098
Funny how Skyrim's demographic are trannies while Starfield's demographic are 50 year old white men with a beer belly and a filipino wife playing the game on the controller with their shirt off in the living room while standing with a television placed too high so they gotta look up the whole time
>>
>>741757098
>futa man
>>
>>741740502
Starfield WAS overhated, but it won't be considered a cult classic.

It's aggressively mid in almost every way and every good thing it has (ship building, some of Bethesda's best questlines to date, etc.) are counteracted by bad things (main quest being a repetition of the same exact "puzzle" 30x, disjointed world, HR-tier writing, etc.). But I suppose it's an okay way to fuck around and waste time if you're bored and find it deeply discounted.
>>
>>741740673
The update was disappointing too. The ship piloting there was laughable, amounting essentially to poorly implemented jpegs littered across a space-themed overworld and it's filled with bugs, one of which locked me out of getting that one pet they introduced because I can't even start that questline.
>>
/v/ says every game sucks, what makes Starfield any different from crimson desert, E33, stellar blade, BG3, CP2077 and more.
>>
>>741740502
its already been a few years retarded nigger
if you want to make a massive open world space game i would recommend having a single game mechanic to do with space exploration and not just menus and loading screens dressed up as planets
>ship fuel purely determines how many loading screens you need to see and regenerates between each fast travel rather than being something you must supply
there are 800 complaints with this shit game but that sums up the issue, there isnt a single game mechanic in the game, bethesda is dead
>>
another thread of op self bumping and samefagging as if this will make people magically like starfield.
great work getting rid of the ip count mods.
>>
>>741760572
You just described Starfield though. It has the best space exploration systems ever made.
>>
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>>741740502
Buddy, nobody even remembers the game exists and its second major expansion came out a month or two ago.
>>
>>741761323
it was just a small DLC, they're working on the 2nd expansion now actually.
>>
>>741740663
>Fallout 4 is currently going through this
No the fuck it isn't lmao
>>
>>741745341
>If you treat the dialog as spoken longer-form blips of text you'd get from a Daggerfall NPC and you're imagining your own story that fits that skeleton it's suddenly a lot more fun
You gotta completely ignore what the game wants to be and forces itself to be to have fun?

>>741745526
>At least Starfield lets you be whoever you want
What if I wanted to be a normal miner that didn't get a ship and a robot butler forced on me in my second day on the job.
>with the writing not getting in the way
Jesus fucking Christ you cannot be serious.
>>
>>741761754
https://www.nexusmods.com/starfield/mods/15094

Here you go, you can be a normal miner working day to day getting enough credits to buy your own ship and never encounter constellation.
>>
>>741761409
Whatever helps you cope at night, Todd.
>>
>>741761996
Well enjoy seeing Starfield threads on /v/ for the next 10 years it's not like I'm going anywhere.
>>
Yeah, probably. I mean, literally every Bethesda game is a complete stinky turd but people pretend their games are "classics" because they played them when they were young and retarded.
>>
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>>741761982
>"Starfield lets you be whoever you want"
>what if I want to be what you literally start the game being?
>"oh that one, you gotta mod that one in"
>>
>>741762256
You can also walk off and never talk to Barrett to continue the beginning questline and get off the planet by yourself. You're free to do whatever you want.
>>
It won't. I remember everyone defending it before release when Todd said there were no aliens. Turns out space is boring if there's no aliens. Might as well just have been set on Earth.
>>
>>741762027
That's fine, we could all use a good laugh for the next decade.
>>
There is zero fucking reason why the game shouldn't have been set in a single solar system. Imagine being Todd and telling the team "we're gonna do A THOUSAND planets" only for them to end up completely fucking empty yet never fully uncharted at the same time so you can't ever be the first human to set foot in one.
>>
>>741762454
because they can easily make multiple systems so why keep it at one? it's not like they can realistically fill a single solar system full of content anyhow due to the setting being too big and you'll miss the part where you have you ship travel across different systems.
>>
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>>741743160
>same happened with fallout 4
Nowhere is Fallout 4 considered "an overhated cult classic".
https://i.4cdn.org/wsg/1782286635084136.webm
>>
reminder some people made a game called Spacecraft which has all the missing features of Starfield and is better in every way and they made it in a fraction of the time lol
Bethesda are just trash
>>
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>>741740502
the biggest reason why i know that's bullshit is because fallout 76 is still alive
fallout 76 would be completely fucking dead if starfield was a good game anyone gave a shit about
just like how eso only exists because todd won't release a new elder scrolls i know starfield failed completely because fallout 76 is alive and well
fans of fallout ended up preferring gaas slop over saarfield
>>
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>>741749956
Skyrim is the one that you can mod into an immersive roleplay masterpiece and Oblivion's the one so bad not even normies played its demaster, thoughever?
>>
>>741740663
Fallout 4 is still as shit as ever.
>>
>>741740502
This but the fat pronouns sperg.
>>
>>741756052
meds
>>
>>741762409
but every one likes Dunc maybe Bethesda is just shit?
>>
>>741762907
Starfield is massively popular on it's own, why would the fans of fallout play Starfield when it's a completely different setting?
>>
>>741763129
>Starfield is massively popular on it's own
it's not
>why would the fans of fallout play Starfield when it's a completely different setting?
>why would the fans of an rpg/shooter game play another rpg/shooter game by the same company
brown retard
>>
>>741763231
You're a brown retard for thinking they're the same game at all.
>>
>>741743884
>its just skyrim
It wishes.

>>741744518
>Starfield didn't need any
More like the game is so utterly uninteresting it didn't get any even if it desperately needed to.
>>
>>741761176
holy bot comment of hell
>>
>>741762281
>You can also walk off and never talk to Barrett to continue the beginning questline and get off the planet by yourself
You quite literally cannot leave Vectera without the Frontier.
>>
>>741763129
>dead player numbers on steam
>xbox games pass is so dead MS tried to double the subscription so it's not being played there either
>only sold 4 million copies after 3 years
>first week PS5 sales were 200k, abysmal
>last "expansion" was only 4 hours worth of content, Beth has already abandoned the game
The game was a flop. I'd be surprised if they'll even break even after working on it for 8 years.
>>
>>741763276
this was 3 years ago and we're getting a new multiplayer mod soon from someone else
>>
bethesda hasnt made an rpg since skyrim
>>
>>741763387
-It was Bethesda's biggest launch ever.
-It was the top selling game the month it came out.
-It was a top 10 selling game of 2023.
-It was the third most profitable game on Steam in 2023.
-Drove the single biggest increase in Gamepass subs ever, up to that point.
-Had more play time, and a higher completion rate, then BG3 did by the end of 2023, despite BG3 coming out a month earlier.
-Was the only single player game to make it into the top most played games of 2023.
-Stayed on Xbox's most played games list for over a year, not only above Bethesda's other games, but also competitors like CP2077, and BG3.
-By the end of 2023 had reach over 12 million player, by the end of 2024 it has over 15 million players.
-Based on total sales/gamepass numbers has around 20K+ playing it on PC alone to this day, putting it in the same realm as Fallout 4.
-Still in gamepass's 10 most played games even in 2026.
-Made it to the top pre-order spot on the PlayStation before its release.
-Was one of the best selling games in the timespan it came out on playstation.
>>
>>741763468
None of those stats matter other than sales. Games pass failed, it doesn't matter how many players Todd and Phil claimed it got, it was not enough to sustain it. It only has old around 5 million across all platforms in 3 years. That's flop territory.
>>
>>741763680
Starfield is independently successful outside of gamepass, which is a huge failure that's true. The fact that Starfield sold insanely well on the PS5 shows what a mistake gamepass is.
>>
>>741763717
It only sold 140k first week on PS5 according to Alinea Analytics. That's awful.
>inb4 "that's just an estimate"
They have a 5% margin of error. All their PS5 sales estimates in particular have been accurate for the past 2 years.
>>
>>741748893
>churning out nonstop
NIGGER
FIFTEEN (15) YEARS
>>
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>>741749159
>from fallout 4 to starfield
Reminder Starfield had voiced protagonists for more than half its dev time. The single most complained about element of F4 btw.
>>
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>>741763812
>according to Alinea Analytics.

They're only accurate for PC and they estimate it using steam sales. You claim starfield only sold 140k but according to the same people, Saros sold 300k copies. When looking at the actual sales data, Starfield is ahead of Saros which meant it sold way more than 300k.
>>
reddit and /v/ will never make me hate Bethesdajank

it will be a terrible day when Bethesda sacrifices their buggy, glitchy, underbaked beautiful immersive worlds for the sake of smooth gameplay

I still feel joy whenever I leave an area, return a while later, and the corpses of my slain enemies are still where I left them and I discover a hidden item I missed previously
>>
>>741764723
true but their jank is still 100x better in a good setting like fallout or elder scrolls rather than the most fucking bland gay shit boring shit that is starfield that isn't even half as interesting as mass effect was over a decade ago
>>
said it before and i'll say it again Starfield should have been TES in space
>>
>>741740502
It already has a better Modding scene than all BGS games combined. Creations are so fucking cool man. Its infinite high quality content. None of that nexus gay shit thats breaks your game in 7 different ways. I’ll gladly pay for more shit like Watchtower.
>>
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>>741756420
Bethesda screwed over their own Fallout aesthetic, actually. New Vegas reuses shitloads of F3 assets and nobody complains because out of all the huge issues F3 had, its artstyle wasn't one of them.
>>
>>741762526
>it's not like they can realistically fill a single solar system full of content anyhow
And yet cramming all the existing handmade factions and quests like Hopetown and Paradiso and Red Mile and all that shit in a single system instead of spread the thinnest of thing would've automatically improved the game by default.
>>
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>>741763427
>we're getting a new multiplayer mod
>soon
>from someone else
>>
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For America.
For Starfield.
>>
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>>741745787
>with an interesting setting
>>
>>741755998
>>741741908
>best selling game of 2026
Why does Bethesda send their marketers with straight up lies as talking points?
>>
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>>741765883
It's in the top 10 most downloaded games.
>>
>>741765935
>caught lying, immediately moves goalposts
They need to hire more competent marketers. Whatever they pay you, you deserve less.
>>
>>741766025
All I do I post about video games like Starfield, Stellar Blade, Nintendo and Resident evil on /v/ wish I got paid for this
>>
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>>741745787
>interesting setting
>>
>>741765935
It's free on Gamepass. Of course plenty of smoothbrains will download it.
>>
>>741745254
Honestly, how hard is it to add a meaningful story to a space exploration game? They're always shallow or non-existent.
>>
holy cope
game is still fucking empty with nothing to see, awful quests, no memorable npcs and 0 enemy variety
>>
>>741748476
>the paid mod scene at release and bethesda removing the creation kit wiki and hiding it behind having to work for them to make paid mods has done irreperable damage to starfields future
Seems so when Skyrim, a 15 year old game, still gets more hourly players. Valve at least knew to drop paid mods but Bethesda couldn't help itself and just had to milk everything.
>>
>>741746158
>I just love that stuff that reinforces the ingame world
Like shop keepers returning to their Morrowind selves and not having NPC schedules anymore? Or Bethesda filling the cities with generic 'citizen' NPCs that don't go anywhere, don't have a life outsie the player's POV, don't have a fully modeled, fully accesible house they're attached to like in every single one of their games since 2002?
>>
>>741749203
There's a museum for lore but it's honestly not that interesting. You can say what you want about modern Fallout or TES, but the settings aren't boring. Skyrim and 4 and even 76 had fun worlds to explore. Starfield's setting is mundane, boring and uninteresting. Uninhabited planets are "realistic" and empty, inhabited planets are just boring and toothless takes on every space genre out there (Neon is cyberpunk, Akila is space western a la Firefly, New Atlantis is space opera a la Star Trek etc), there's barely any alien life... It just completely fails to capture the imagination.
>>
>>741741975
the free lanes update fixed the POI issues. there are like 90 of them but the vanilla settings would have them repeat too often so you'd see duplicates on the same planet not far apart. since the update, even the guy who made the POI cooldown mod has updated it and said it is largely not needed now
>>
>>741744650
91er millenial here, i love starfield
>>
>>741740673
are you the same kind of shill who spammed that the diablo 4 expansion fixed everything for like 2 weeks or so?
>>
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>>741745787
>it literally is a sprawling space RPG with an interesting setting
>>
>>741745787
>with an interesting setting
>>
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>>741765935
So it's the most downloaded game now?
>>
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>>741745787
>but the hits arw good
>>
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>>741745787
>it literally is a sprawling RPG with an interesting setting
>>
>>741756549
bomber jackets in space is THE sci fi look, you homoerotic dick licker
>>
>>741770158
Why would I spam dogshit games like diablo 4 when Starfield is way better?
>>
>>741763372
combine this mod
>nexusmods.com/starfield/mods/16982
with the alternate start mod to begin the game on mars as a miner. that's what i did on my current playthrough. started on mars, stole a ship i found while wandering then became the mantis. i'm 20 hours in and havent interacted with the main quest at all yet
>>
>>741740502
What, that's your first time? That's sweet. Same thing already happened with Skyrim, Fallout 3 and 4, and Dark Souls 2.

Low IQ contrarians (especially on this board) will start praising Starfield in like two years top. Already in this thread you can see many low IQ proto-contrarians starting to praise it.

In 2 years low IQ contrarians will start unironically praising it as the greatest video game ever made.
>>
>>741772196
>uhhh saar just do the modful and it work!!!!!!!
>>
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>>741772196
>"Starfield lets you be whoever you want"
>what if I want to be what you literally start the game being?
>"oh that one, you gotta mod that one in"
>"but if you feel like it you can also walk off and never talk to Barrett to continue the main quest, just get off the planet by yourself"
>but you literally cannot do that
>"oh right, see you gotta mod that one in too"
I see...
>>
>>741772264
>skyrim
>overhated
it was released to universal acclaim and recieved several perfect scores across the board, including in japan (the first western game to do so). it is the 7th best selling game of all time and made BGS over a billion USD in profits. at no point was skyrim ever "hated" except for a handful of greasy /v/irgins shitposting from mommy's basement.
>>
>>741772417
>>741772535
>hehe starfield sucks and has no mods!
>wtf, there are mods?!
yawn. next.
>>
>>741772591
/v/ hated skyrim as much as they hate starfield now, like all bethesda games it became beloved later on.
>>
>>741772753
Skyrim is only beloved by degenerate coomers and children.
>>
>>741740502
Clearly it will not be a cult classic just a shit smear that will be used by normies to point to when bethesda fell off its high horse.
>>
Any confirmation for future updates to Starfield? Where do they intend to take on for the game given the limited depth to the world? Business wise it'll be good to keep pumping out DLCs/expacs to the game while they're developing TESVI, otherwise they'll lose their staying power.
>>
>>741772883
Bethesda already fell off with morrowind decades ago
>>
>>741772897
Todd Howard said they're working on year 3's expansion for Starfield a few months ago with a whole team designated to making more Starfield content for many years to come.
>>
>>741771841
>Sci Fi is when something out of fashion from earth for 50 years is shown being popular in the far future
Spaceballs was a comedy btw.
>>
>>741772985
It's almost like Starfield's entire look was retro space futurism or something.
>>
>>741772985
bomber jackets, being worn by early fighter pilots for warmth while flying open-canopy aircraft, are synonymous with pilots, flying and adventure, three staples of the sci fi genre. you would know this if you were white btw
>>
>>741773046
>It's almost like Starfield's entire look was gay
I know
>>
>>741773152
So that makes perfect sense to be worn in the far future in a closed aircraft with climate controls. Just admit it's trite and retarded. This isn't flash gordon, fags.
>>
>>741740502
I think it's underhated, too much of the most prominent hate is from people who didn't like bethesda games to begin with, people thinking about buying it need to feel the rage of those of us who were excited for it
>>
>>741772804
Yeah I'm sure kids are playing a 15 year old PS3 game and not Fortnite or Fall Guys.
>>
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Starfield wasn't hated enough and it should've ended up with Todd and Emil getting blown up by a pipebomb package
>>
>>741773406
>>741773485
You guys say this about every good game.
>>
>>741773556
Are you implying that Starfield is a good game?
>>
>>741773406
>people thinking about buying it need to feel the rage of those of us who were excited for it
This. As a prior bethesda fan, it's really sad to see their current state. It's worse because it's tinged by betrayal.
>>
>>741773313
are you really going to pretend to not know what the rule of cool is?
>>
>>741773617
It's literally one of the best games of the generation
>>
>Todd's magnum opus
>the game he wanted to make for decades
>he has infinite microsoft money to do it
>total control
>it's absolute dogshit
I'm starting to think Morrowind was a fluke.
>>
>>741740663
fo4 is still dogshit and starfield is so bad it has singlehandedly killed whatever they had for the new Elder Scrolls 6, and they went back to the drawing board.
>>
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Reminder that entirety of /v/ and /vg/ were joking about "Starborn" before it even came out to be an official thing. These retards are such hacks that a meme people came up with predicted their shitty lore
>>
>>741773954
Wow I didn't know an era film set in egypt during the height of bomber jacket popularity was the exact same thing as a far future set sci fi space opera. And since when has starfield ever been considered cool?
>>
>>741740663
fallout 4 looks like a masterpiece compared to the slop we're getting today, we didn't realise how good we had it
>>
Bomber jackets are cool.
>>
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>>7417741411
>>
>>741774604
Starfield isn't.
>>
>>741774797
never said it was
>>
>>741745787
It has things that COULD have been interesting if they hadn't half assed them
coming out of a big war COULD have been interesting if it felt like there had been a big war
the 2 main empires being liberty vs authoritarianism COULD have been interesting if the authoritarian nation had actually done anything authoritarian
young people no long believing earth even existed COULD have been interesting if it wasn't only 300 years ago and it wasn't trivially easy for people to go and observe the ruins
>>
>>741744826
What I don't get with the POI placements is the actual geographical layout of each planet is the same for every player, so why are POI even random, surely they could have made it work better if they had taken that chance to do it right once.
What if I was a modder and wanted to put something somewhere based on a nearby poi, but it is only a nearby poi for me
>>
>>741775462
every planet landing zone is procgen, all of them are different for everyone
>>
>>741768642
>Or Bethesda filling the cities with generic 'citizen' NPCs that don't go anywhere, don't have a life outsie the player's POV, don't have a fully modeled, fully accesible house they're attached to like in every single one of their games since 2002?
You wanted big cities with lots of people and you got them. Congratulations.
>>
>>741740663
If you need mods to fix it the game isn’t good. Scatrim isn’t made a good game by the fact that you can do a total conversion to make it playable.
>>
>>741775583
I could have sworn I read somewhere the actual layout was fixed, guess I was wrong
it SHOULD have all been fixed, or give players an option to use either the fixed seed or a random seed
>>
>>741775626
There are less cities than in Skyrim, they could have just made one combined effort worth several skyrim cities for each of them
>>
>>741775295
Starfield is a......potential game?
>>
>>741775627
>Scatrim
10s of millions of people had lots of fun playing vanilla skyrim without so much as skyui
>>
>>741775786
I wouldn’t exactly call them people.
>>
>>741775786
even Todd himself used skyui
That tells you everything you need to know
>>
The chess club called. They want their dork back
>>
>>741775818
You were in diapers when skyrim came out. What the fuck do you know?
>>
>>741775732
They're still bigger than Skyrim's and have many more NPCs. Making all of them unique would mean giving them names, schedules and at least some lines of unique dialogue, which means more budget and development time for characters that, most of the time, don't matter.
>>
>>741775818
Let me guess: 'millions of flies' fallacy.
>>
>>741776049
>1 trillion polygon coffee mug
>>
>>741740502
It was so good that Bethesda is about to get raped hard lmao shit sucked balls man kill yourself
>>
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>>741756420
all the fucking ugly as shit fallout 4 armors don't come close to this
>>
>>741776117
t. appeal to popularity fallacy
>>
>>741776017
Senior year of high school actually.
>>
>>741776049
THE CHARACTERS IN THE CITIES WERE THE HEIGHLIGHT OF SKYRIM
how could you think putting more effort into that could be bad, make the actual size of the city smaller so you can fill it with just unique NPCs, which even ignoring the actual size of the city the game was still lacking in even compared to skyrim
>>
>>741776129
>I believe everything I see
>>
>>741762526
This is what people aren't realizing. Starfield's entire premise is a shit test to see how players will react to a minimum viable product. There was never an intention to move the medium forward or do anything meaningful. Todd Howard is a salesman. He's not a fucking game developer. He doesn't give direction based on artistic vision. He gives direction because it is what makes him able to build a sales pitch to gullible people that respond to him playfully instead of treating him like the brazen shyster that he is.
>>
>>741776049
>>741776361
Going off of the number of NPCs listed in the wiki category so you can probably shave a few off this for actual numbers, I think this does include types of generic enemies and such
Oblivion had 1008 NPCs
Skyrim had 1,554
Starfield had 1,650
this game took longer to make than Oblivion and Skyrim combined by a much larger studio
Starfields lack of NPCs is embarrassing
>>
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>>741776361
>I want bigger cities with more characters!
>I want smaller cities with less characters!
I love how /v/'s opinions change according to the needs of shitposting.
>THE CHARACTERS IN THE CITIES WERE THE HEIGHLIGHT OF SKYRIM
Lmao.
>>
>>741776524
>is a salesman. He's not a fucking game developer. He doesn't give direction based on artistic vision. He gives direction because it is what makes him able to build a sales pitch to gullible people that respond to him playfully instead of treating him like the brazen shyster that he is.
Please anon, don't talk about Peter Molyneux like that. It makes him sad.
>>
>>741776721
half the reason why anyone posts skyrim now is the vampire bitch and once in a while it's the big tiddy blonde kill pathsnacks
>>
>>741776721
I want slightly bigger cities with significantly more characters
>>
>>741776524
Todd Howard's strengths is that he knows what to approve that would be fun to players and what to cut that would require excessive dev time for no gain.
>>
>>741776810
>big tiddy blonde
Yeah, and that one is modded.
>>
>>741740502
>rakesh is still shilling his game 3 years later
>>
>>741777049
See you in 2030 for the next starfield thread
>>
kek 4 years later and its still shit.
>>
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>>741740819
>>741740819
>Judy Alvarez
>>
>>741777361
>4 years later
guh..
>>
>>741745024
>By the time Starfield 2 comes out in 2036
It will still use Gamebryo
>>
>>741780197
sovl
>>
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>>741782087
Cyberpunk, take notes.
THIS is how you do a night club
>>
>>741782087
admitted a very funny scene when you first walk into the nightclub
>>
>>741782087
>joe biden's nightclub
>>
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I made it as far as constellation and was smacked with an overwhelming sensation of boredom. I just can't make myself replay this game. There is nothing redeemable about it



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