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File: order of the sinking star.png (503 KB, 1440x1536)
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>>
>>741767851
soulja boy won
https://youtu.be/J6OmF4wL3b4?si=E1BdqQRsKhMnJhKR
>>
>>741767851
WHOOOOOOOOOOOOOP
>>
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>>741767851

>Wanted to make a game 10 years ago
>Still have no idea how to

I am so sad anons
>>
>>741768010
Have you tried farding and shidding?
>>
this shit is stupid as hell mane
there aint no point to the game bruh
>>
>>741767851
>I thought braid was a fluke
We know it was, given how nobody wanted to buy the remaster.
>>
is the new puzzle game fun thobeit?
>>
>>741768312
>pushing blocks for 8 hours
i dunno you tell me
>>
>>741767851
Cool it with the astroturfing Arc Games intern. My god, even knew to include full title in filename so it shows up in catalog search.
>>
>>741768312
Yes. There is a demo on Steam.
>>
>>741768312
absolutely. there is zero filler that's hard for no reason. every level has an interesting idea behind it
>>
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>>741767851
I hate Blow but I will admit he's been right about everything.
>>
>>741768010
literally just download godot and follow tutorials until you understand it enough to do something yourself you fucking retard. its not hard
>>
>>741767851
I have nothing to apologize for
>I enjoy the games of Jonathan Blow
(and always have)
>>
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>>741768736
Isn't Godot built around C# and inherently slow as fuck and bad for 3D games though?
>>
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(YEAAAHH!)
CRANK THAT ARTICHOKE
CRANK THAT - CRANK THAT ARTICHOKE
(YEAAAHH!)
>>
>>741767851
that aint knizia
>>
>>741769397
Godot's C# implementation is actually faster than Unity's
https://www.youtube.com/watch?v=8v5SrgkC_dI

Also no Godot is built around GDscript which is like Python.
>>
>>741770075
But it's still badly optimised and slow for 3d compared to c++ isn't it
>>
>>741769397
who cares, your current no-game-at-all run even slower.
>>
>>741768010
>>741769397
>>741770305
>I'VE BEEN PROCRASTINATING FOR 10 YEARS
>BUT NO, I DO NOT NEED HELP, I *WILL* MAKE MY MASTERPIECE IN RAW C++
If you can't make anything with a kids toy, why do you expect to be more successful with something even more demanding?
>>
>>741767851
>Johnathan Blow
Yeah I'm sure he does
>>
>>741767851
I'm sorry he's such a loser.
>>
>>741768010
thousands of hours of free tutorials in every game engine or straight c++ if you want, still won't try. You never had the makings of a game dev then.
>>
>>741770305
It'll be fine for literally any modern game anon, no one makes games in C++ today.



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