this is why modern game design sucks
Why did the AI underline hitboxes
god i fuckng hate pajeets so much
>vishnuslopbut yes and this has been going on since gen 7
I hit ur mom’s box lol
>free results in 2 seconds to quickly visualize an idea instead of having to pay some gay artfag on fivergod i love ai so much
>>741821819>>741821898>>741821919stfu luddites.
goood morning saaaaaaaars
the platform one is unironically a good thing unless the game is a dedicated platformerthe rest is unforgivable
>>741821994cry brown tears
>>741821724most people need these to enjoy a game.
>>741821724Funny how Souls games and ER which are hated so often in here does exactly opposite of all of that with exception of lockon Tell you much about how average /v/ermin is just an abhorrent contrarian creature of the night with really bad opinions
>>741821819>>741821898>>741821919Grow the fuck up. It still took a lot of effort for me to prompt that image.
the jannies could do a really good thing here with some of these threads
>>741822092why put effort in when you could have just googled pictures of the games that do this? there's plenty of examples of these things on ps4/ps5
>>741822070Lock-on is in a ton of 3D action games anyway dating back to the 90s. You’re not supposed to use it 24/7 anyway, it has upsides and downsides.
>>741822218it's easy to convey in webm but not in picture
good morning saars
>>741822312Dude you’re on /v/, we’ve played video games befo->we’re on /v/Oh, well, uh…
>>741822312Cool, so you have video you could have used as well.We're on an image board that lets you upload these things and add text to your posts and it's really not difficult at all. So if you're putting "effort" into prompting then you're wasting your time. Do something of value with AI instead.
>>741822092lmfao
check this 7
>>741822379>tifa valentine
why do AI fags universally act like bratty children?
>>741821724Suck to cock
>>741822675that's just indian culture.
>>741822459this webm only shows one aspect of it, "suck to target" which is the alternative term for magnetism that took offI'm not gonna dump dozens of different webms that showcase degeneration of game design across every single genreinstead I wanted to make a synthesis with other forms of assists under the unified "suck to" umbrella term, expanding the coined term with like suck to ledge and suck to solution, which should be obvious but somehow haven't been coined yet in the broader discourse around this issueyellow paint is another form of "suck to" assist and therefore could be discussed alongside combat magnetism, yet I never see people mention those things togetherif I had started with only kratos sliding, it'd turn into a gow thread and lack meaningful contributions from platformer or puzzle players with their own insight about how that issue is affecting their respecting genresone image is easier to digest and to start a broader conversation to get everyone at the table, hope that helpsof course my naive mistake was assuming v could ever engage with points and wouldn't just turn this into an anti ai slop thread instead
vishnu drowns in cow shit and so does moloch
>>741821919How is it "slop"?It explained it's point perfectly clearly
>>741822070Since when are they hated here? ER rightly so since the open world was pointless and it has objective markers on the map.
>>741823398He didnt pay a team of liberal graphic designers and a DEI consultant to make it.
>>741822267Lock on is not really the same thing in the first place. Lock on keeps the camera pointed at what you're locked on to but you can still be incorrectly positioned and miss. The magnetism shit literally pulls you from wherever you are when you press the attack button to the enemy so you can't miss.
>>741821724Good moring sir, so great presentation! You derserver a high position in Microsoft!
>>741823797How many posts a day do you make about Indians
>>741822092kill yourself you hideous retarded troon
thank you for compliment saarshave another one for vishnu>>741822070I want a game with souls exploration and combat tier but with meaningful hard puzzles and hard platforming tooit should be so obvious yet why is it so impossible to find?is no one else craving that?what you see typically is if one game focuses on one side of the triangle, they neglect the other two or they neglect difficulty entirely, like a hard hack and slash will have baby block pushing or ledge climbing that exist not as developed gameplay but just as pacing filler to break up combat monotony
>>741823947troons are the ones malding albeit
>>741824360your troon way of false flagging blatantly isn't funny kill yourself
>>741821724Coyote time is unironically good if you have slippery platformers, which most don't implement and they feel like trash.
>>741821724posting AI slop should be a permaban offense
>>741821724truth nukegames like this LITERALLY cause brain damage. it's been studied. like watching TV all dayand they are not as fun
>>741825773lol.The OP set up bots to post in his AI-generated thread.
>>741821724indian great firewall now, i will support any political candidate that gets this done.
>>741825874you are the bot whining about india and AI all day. it's so annoying
>>741821724Zoomers will call a game jank if it doesn't have these.