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>no restart track after failing. Game forces to backtrack a the way back to the racing starting point.
>no fast traveling point. Not one..if you fail a race in the fucking moutains, you have to drive down all the way back to the city
>no race guides, no arrows, no beam of light to help guide you
>you can use the turn signals but not every can has them for some fucking reason
>need to smash new cars roaming the streets but they are randomly spawn and have there is no consistency to it
>map is judt an amalgamation of grey, more grey, 2007 bloom and Michael Bay transformers visuals inspired
>no Chinatown area, no beach area, no Beverly hill inspired area, no slums area, no recognizable areas to make the map easy to be familiar with, no landmarks, no memorable areas. Just grey walls, grey floors, grey everything.

Tell me how this isnt the second worst burnout game ever made, second only to burnout on the ds. Burnout paradise is the type of game that kills a franchise, and that's what it did.



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