[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1761235113669027.jpg (87 KB, 768x1024)
87 KB JPG
This is not just another GTA6 thread. I have a specific question about the ultimate edition vs base. You see I don't give a single fuck about extra mod shops, salons, or tattoos, but I have a question regarding the following ultimate edition perks

>Raid the compound of one of Southside Vice City’s loudest and most socially active gangs and escape safely to score some special items and distinct contraband.
But do we still get other compounds to raid if we get the base edition? Or is this the only mission like this?

>Track down a variety of abandoned classic and work-in-progress project cars and revitalize them to their former glory in this special commission from eccentric collector and local fixer, Wyman.
But do we have OTHER classic car collecting shit to do in the base version, or is this the ONLY classic car collection shit and you need ultimate to do it??
>>
we shall see in the future
>>
>>741880790
What are you, poor? Just buy the 120$ edition and have the ease of mind.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.