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File: bombchu.png (81 KB, 258x186)
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what was the fucking point of these useless things?
>>
These are one of the best items in the game.
>>
bowling
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>>741923082
bowling i guess
and they're used in a single puzzle at the very end
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>>741923082
Killing darknuts.
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It's fun to watch them go
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>>741923082
Being neat.
They succeeded.
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the og pikablue
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File: 1756586428545077.png (604 KB, 675x1000)
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>we made some quirky bomb mouse for the bowling minigame
>the coding adds it to the players item menu for the minigame duration
>ah hell, give it to them permanently and see what players do with them
>Mastah Questu will make them relevant so it's fine

And lo, it was so.
>>
Personal favor from Miyamoto for ZFG.
>>
they blow up that one spot on the ceiling in spirit temple
but the real answer is hovering and sliding backwards really fast, yes it's intended I asked miyamoto
>>
>>741925048
Seriously tho oot randos wouldn't be half as fun to watch in a world with no chus
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>>741923082
Killing those faggot Phantom Eyes that blow your cover in Phantom Hourglass.
>>
>>741924286
Where was she hiding in the adult link part of the game?
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>>741925539
She's one of the Redeads shambling around the Castle Town ruins.
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>>741923082
Required for speedruns
>>
They put them in the game so I would see them and think they're useless and do the bottle trick on them
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>>741925608
She's alive in the credits which take place in the adult link timeline.
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>>741925713
She got better.
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>>741927141
I didn't even know she was sick
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>>741925539
Ganondorf's harem.
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>>741923082
>pc port adds an option to make them remote controlled
From most useless to most fun item instantly.
>>
Bombchus are like the coolest idea for an item the game had and are exactly the kind of thing I'd want to see used more in a remake, hence justifying that existing in the first place.
>>
>>741923082
>WOAHHH!!! LOOK AT WHAT OUR HARDWARE CAN DO!!!

What are some other examples of games doing this?
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>>741936497
6th gen semi realistic water.
>>
>>741936497
The stupid wireframe bosses in Megaman X2
Rotating rooms and backgrounds in Castlevania 4
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>>741936497
Almost every gba game with rotating sprites, I dunno its cool but it just made me roll my eyes every time for some reason
>>
>>741936497
Golden Sun
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>>741936497
Bolts and enemies in Ratchet and Clank. They really loved showcasing how many assets they could have on screen in that game.
>>
being annoying as fuck in hyrule warriors
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>>741936497
The occasional random platforms in Yoshi's Island that were 3D polygons back when everything in the world was still sprites
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>>741936497
Touching Fuzzy and getting dizzy.
>>
>>741936497
For me it's lensflare.



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