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File: 1776770516579252.jpg (62 KB, 460x215)
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Just refunded this. The prose is completely flat and uninteresting. I didn't think it was any more quirk chungus than DE or ZP, but the writing's just not very good.
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>>741942560
it's the no voice acting that got to me
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>>741942560
The logo trying to mimic modern DnD is enough to tell me to stay far far away.
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>>741942560
These types of games will never make it out of the shadow of big Elysium. The game made it and pulled up the ladder, not that it should have stayed.

They try to do the modern pop-culture DnD garbage, and big surprise, its garbage!
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>>741942940
I'm no disco fan but I can recognize that their dialogue system was good. It had flavor and really interesting artwork to go along with the personalities yapping at you. There was structure and an attention to having it cribbed in the culture of the thing it is critiquing.
I don't think you can even approach it in talent with DnD as the source as opposed to broad strokes politico pandering. Fantasy might not be able to approach it at all while being set in DnD tropes you'd have to strip it all away and end up with something like a from software game.
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It has its moments
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>>741942560
>>741942940
Guess this is the place to ask.
How is Zero Parades?
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>>741943308
Great. The biggest issue is bugs. They did fully voice the game, but a lot of lines were mute. Apparently fixed since I played it.
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>>741942560
I enjoyed it.
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>>741943180
I somewhat agree with you. But fantasy is really fertile (if overused) ground for political stuff. Of course restricting yourself with (modern) D&D tropes will lead to mediocrity. It also just isn't for the target audiance. the people who will play this stuff aren't here for politico pandering or anything really interesting. They are here to haha roll the dice and seduce the dragon lel rawr lol so epicc natty 20
>>741943308
Didn't play it, looks ok but idk if it can live up to disco
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The demo contains the entire first day which can take you anywhere from like 3-5 hours which should be plenty of time for you to see whether you like the game or not. Why did you not play that instead of buying the game outright? Are you retarded?
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filtered
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>summoned a (You)
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>>741944131
>zoophile doesn't understand how the refund system works
Anon?
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>>741944262
Why did you play a game that's 90% text when you can't even read two sentences?
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>>741944441
You're going on a bizarre defensive tangent here.
>b-b-but my demo!
Sorry, bro. I use the refund system. Is it really such an earth-shattering issue that your game's just not that good?
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>>741942560
yeah its sorta half baked
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>>741943308
ZP is good. The prose is not on the level of Disco, but still pretty fun.
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>>741942560
>disco-like
>uses the most boring, unoriginal stats imaginable
>literally could not get more generic than d&d stats

>>741942668
even disco had to wait for the final cut for voice, and even then there are a handful of odd lines still missing
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>>741943308
>Zero Parades

i had no idea that game existed

isn't ZA/UM the crooks unrelated to the disco writer?
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>>741945869
I dont really understand the debate, like some shareholder kicked an employee or whatever. Then they made a good game because they didnt need that particular employee.
>>
Disco has some great moments, I'm only a handful of hours in but there's some subtle stuff that's really fun. When He starts talking about an arts degree, no, a an actual ART degree. Found it pretty funny.
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>>741942560
I only have two gripes with the game.
1. You don't get to take over the world as its God-Wizard-King
2. None of the dates actually happen.
Which, for me, turned an otherwise 8/10 game into a 2/10 at most.
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>>741945992
the head writer and the art director got booted

i can't think of any roles more critical to disco's success than the art and writing, aside from maybe the voice acting that came later
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>>741943308
I like it.
It doesn't have the heights of DE, but I think it's going to be more replayable.
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>>741942560
It took me a while to 'get' the tone the game was going for. Its closest to a Saturday Morning DnD cartoon, once I started playing with that mindset I started having fun.
It is not a serious game, and the writing is mostly boring with some highlights. It gets better towards the end.
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>>741945869
At this point there are a handful of games all claiming to be the true and honest Disco successor.
Don't really give a shit about the drama personally as long as the games are good.
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>>741943308
It says a lot that the pretentious commies here like ZP and diss EE, which is actually a good game and not a college activists art project
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>>741947042
you do you

red info is the one that has the writer and artist from disco

>>741947142
disco is most critical of commies

nobody hates commies more than other commies
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>>741942560
It's a very good game, filtered.
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>>741943308
It’s based.
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>>741942668
hopefully AI will allow indie devs to make voice acting, because the voices of Disco really made the game
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EE is at the very least infinitely better than Rue Valley and all the other Disco-like shit.
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>>741948237
its okay to play
its remarkable achievment for a small team, but I like better games made by big teams you know

maybe their next game has a bigger team and the game is also better as a result
>>
Heard ZP thought system punishes you for lying when you're supposed to be a spy. That true? What's the design idea there?
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>>741944205
>you can't say retarded, you have to say retardant!
Is the goal to eventually remove all mean words from the language, ala 1984?
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>>741942560
maybe play for more than two hours, you mongoloid. or don't, because I don't think you're deserving or satisfaction
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>>741948387
not really true.
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>>741945992
>They don't need the lead writer and head art director!
>It was the C-suite executives who made the game great!
What level of psychological capture are you on?
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>>741948467
not *really* true? do you know what the claim might refer to?
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>>741948319
This reads like a vacuous off hand trump remark
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>>741948537
theres like a dozen conditions you can pick which increase a stat max potential, give some perks and if do you do a certain action the condition gets locked and you lose the bonuses
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I enjoyed the demo and bought it shortly after getting through the first day. I never expect any of these genre rip-offs to be as good as DE, but I still had fun with it.
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>>741948237
>Rue Valley
Haven't heard of that, what's it like and why is it not that good?
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>>741946162
Those are obvious game 2 plotlines.
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I really enjoyed it.
It's not a masterpiece, but it's a fun exploration of a fantasy world. It can be funny and charming, but it can also be a bit dumb and cringy.
I admire alot about it, even as a rip off. Considering there's like 20 disco ripoffs and it's one of the only good ones, that's a nice achievement.

I look forward to any updates. Here's to hoping they add some dates and some extra endings.
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>>741948507
Im saying ZP turned out fine without the people who got removed. Zero parades was made by a studio that employs like 80 devs but the people who were key for DE werent that important for the studio going forward.

Im mostly just confused why I should care. Its kinda black and white situation where ceo has the power bestowed by the shareholders to choose who to hire or fire, and the employees are only protected by employment laws and such.
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>>741943308
Unfortunately its really good
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>>741942560
the goblin is the worst part of this game
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>>741946324
Didn't seem to matter at all. They made another successful game with high quality writing.
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>>741949290
It's actually an open and shut case of IP theft and contract violations, that you say the exact opposite means that you're either an idiot or a troll.
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>>741949547
he's a fine character but on a meta level he's a constant reminder of the fact that the dev wasn't sure enough in himself to deviate from the Disco formula.
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>>741949869
can you remember the specifics?
I dont.
They didnt even use DE ip so why is that relevant
If theres contract violations those are just a matter for a court, and if there is no negative judgement against zp studio I dont see why id care.
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>>741949869
ZP has nothing to do with DE. They made a new setting from scratch when Kurvitz got fired because he's a co-owner of the rights.
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>>741943989
I was on the fence about this game because that was my first impression judging from the art, the setting and the modern DnD scene, but the game absolutely transcends that and I thoroughly enjoyed being pandered to by a Western game for once. Revolutionary Freestriders for life.
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>>741942940
>its garbage
It isn't. It has no voice acting and Snell is not as good as Kim.
Nut it is much more consistent in terms of quality and doesn't have the lows of Disco. Nothing like Kim going
>CHING CHONG BING BONG DAS RASIST
Near the beginning of the game.
The detective side of the plot actually makes sense in retrospect and doesn't introduce a last minute villain that wasn't mentioned or hinted at at all until you meet him in the final scene. The villain is probably the best part of the game, along with the whole scene right before the epilogue, which is kino of the highest order that left me wanting more. Disco shits the bed near the end pretty hard.
Skills being streamlined into smaller number of broad skills is good, because it means you will not end up with skills that overshadow others in amounts of uses and dialogue.
Politics also feel much less ham-fisted and evenly spread out. But that could be because I knew this was Disco-like and politics were probably a distraction from the actual plot. To my surprise, the election was actually a piece of the plot and wasn't there just to be "we are just like DE" nod. Mine were 2 point nationalist, 2 points apolitical Cleric in case you are interested.
Only thing I outright didn't like were the "battles". Imagine multiple smaller tribunals but shittier.
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>>741950341
I really, really liked the characters by the end
My biggest complaint was some political walls of text when talking to the greens
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>>741952786
talking to midge with a moustache must've taken like 20 mins on all topics
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What are the chances of it getting a voicetrack added?
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>>741952959
close to zero
the guy would have to employ an external studio to do it.
the dialogue would have to be adapted to work when spoken, and you need someone component to oversee that
the pacing doesnt make sense, you want more conscise writing with each spoken line having some sort of point to it
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>>741942560
I beat it twice and it made me want to replay DE, which I promptly did.

>>741942668
>>741945585
>>741948224
Double-digit IQ retards.
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I found Zero Parades to be better as a game and story than Disco Elysium. DE has better emotional beats at times but it is very amateur and extremely mediocre in game design.
ZP fixes all the game design issues with DE except for how to pass time if all conversations have been done.
ZP places much more importance in side characters who I found are better than all of DE except for Kim. It's an extremely pretty game, the drawings, cards for quests. I love how it looks.

Esoteric ebb was just insulting and bad.
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>>741952853
Oh, him too. I was in a reading slump at the time and just clicked through all his options as well as Modissa's
Everyone else was interesting
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>>741952959
It doesn't fucking NEED voice acting, holy shit. You get little grunts and noises when you talk to people to inform you of their tone and general delivery, then you can let your IMAGINATION and IMMERSION do the rest.
I genuinely weep coming into crpg threads these days and seeing the overwhelming demand for everything to be fully voiced, even narration on top of the dialogue. How the fuck do you morons manage to read books without the words on the page having .mp3 files attached to them?
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>>741953817
in current year you have to at least provide an optional AI voice acting
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>>741952853
filtered, the midge is one of the most based characters in the game.
>>
Im waiting for the vampire DE clone.
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>>741953246
>just read for 20 hours

Yeah this is a video game faggot, if you don't have fun gameplay, at least put some effort into your story by having voice acting, this is not the 90s anymore where voice acting didn't fit on the floppy disk or cartridge
>no voice acting is an artistic choiceeee

Yeah, no, no piece of media would be better with voice acting, you put good voice acting in a game vs no voice acting, and the good voice acting always improves the story, characters and dialogue
Shut the fuck up
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>>741953101
Happened with disco elysium though and ee was a pretty big hit I think

>>741953817
It makes it better.
>>
Not interested in your commie garbage. You lost. Trump won.
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>>741953817
It needs voice acting, specially for such a story heavy game
>let your imagination and immersion do the rest

Hey fucktard, this is a video game, video games are supposed to be a combination of everything, it's not a book, voice acting should definitely be part of a piece of media heavily reliant on characters, story and dialogue, specially if that piece of media is visual in nature, faggot
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>>741954005
voice acting is DETRIMENTAL to a game like this, you knuckle-drugging retard. Disco Elysium became WORSE after they included fully voiced dialogues because having - to - listen - to - every - word - being - enunciated - at a snail's - pace - like this is TORTUROUS in a game that you interface with primarily through text.
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>>741954016
>It makes it better.
Disco's fully voiced option is the worst way to play the game, though.
The middle ground option that only has dialogue spoken is optimal, but if you are a post-BG3 zoomer that needs every word spoken aloud then this probably isn't the genre for you.

>>741953817
>read books
lol, lmao.
Current generation listen to audiobooks at best, paperbacks are alien to them.
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>>741954125
It's not detrimental, you're an absolute fucking faggot shilling low effort shit, if the voice acting is good then it's better than no voice acting
>>
Video games is the only visual medium where faggots still defend no voice acting

Imagine a movie coming out where actors are moving their mouths but there's no sound coming out, retards accept it because they love to eat shit video games and smile with a shit eating grin
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>>741954143
>Disco's fully voiced option is the worst way to play the game
I like it. I think its really well performed honestly.
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>>741954182
there can be no good voice acting in a game like this. As >>741954143 said, the only passable option is to have one or two lines for important characters/during important moments, as Disco did originally and many other RPGs did in the past. If the choice is between fully voiced dialogue or no voice acting at all, I'd pick the latter in a heartbeat.
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>>741954243
A movie has no branching dialogue though. If it had then same issue would happen, you want full voice acting you can't have real branching.
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>>741954243
>He doesn't watch foreign films
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>>741954516
the people who demand voice acting in crpgs are universally dubfags.
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>>741954243
>imagine [how movies originally were]
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>>741954574
I'm not demanding it but I think it would make it more immersive. I watch subtitle media all the time. Try Morpheus (2026) if you like crime drama
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>>741953290
Zero Parades is a game written for community college dropouts who want to feel smart. Esoteric Ebb is written for blue collar workers who went to trade school.
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>>741957435
Fuck yourself, lol.
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>>741957546
See what I mean?
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>>741957636
Fuck yourself lol
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>>741942940
The problem is that these games don't see DE as a system built around a tale and political knowledge of the writer.
They see it as "oh, stats, numbers, wacky characters and big chungus dialogue, let's clone it" and see a lot of success with people who see DE as that same wacky CRPG first and mid-life crisis later.
>>
>>741957667
Alright, go on. Explain to me the core struggle Hershel Wilk has to deal with between La Luz and the Superbloc, and what it's critiquing in the real-world. I don't need an essay, a paragraph will do. Unless you're too stupid to do that and have to wring it through ChatGPT first.
>>
>>741944131
Does your save file carry over if you buy it afterwards?
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>>741945869
Yes, pirate it.
>"but muh employees"
They didn't work for free and were already paid, any pirated copy only hurts the scummy CEOs so don't feel too bad about it.
>>
>>741945869
Estonian Investor screwed over the Disco Elysium fanbase by cancelling the Cuno Spinoff sequel and firing Robert Kurvitz without even allowing Kurvitz to keep his 30 year old world design/Elysium world like they said they would in January 2021 and does not deserve your financial support for these gross communist-unfriendly practices.
>>
>>741948757
it's basically an Outer Wilds time loop mystery with Disco-style skill system but implemented in a really half-baked way, the writing is too subpar and the pacing is a slog and in the end it's an entirely on rails experience where your skills can't influence how you advance the plot (no "failing forward" or opening up avenues beyond what the developer intended in contrast with DE, there's only whatever the developer intended to progress the plot).

it doesn't help that the story/mystery sucks and has no resolution, there's no explanation available for why the world explodes and why you're thrust into a time loop to begin with, the game just glosses over it with some "it must've been your imagination" or some shit and unceremoniously rolls credits, i had high hopes since i like both DE and Outer Wilds and hold Owlcat in pretty high regard when it comes to RPGs but this game was fucking dog shit.
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>>741942560
DE is like zero percent quirk chungus
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>>741958085
>The politics are a backdrop.
Vaguely, but they hold more sway in ZP than they do in DE. You're close, but you're not piecing together everything. It's partially about imitation, but more accurately it's about identity. About Cascade's, about the City's, about the mass exorcism that will be undertaken upon the world to create a million like-minded people across the planet. Globalism and the strangling of the self towards other goals.

Also to clarify, the political angle is Japan's cultural boom in the 60's - 90's. La Luz is a stand-in for Japan. It's a really interesting subject that a lot of kids these days don't know much about, but the West used to be terrified of Japan and Korea's cultural impact on the world stage during the Cold War. I'd highly encourage reading up on it and seeing the parallels in ZP.

It's not a bad game by any means, but I think it doesn't quite hold the same tight-knit storytelling DE had both from its core cast and the way it handles the meta elements. Surprisingly, I liked Esoteric Ebb because it tried something different, even if it's significantly more "westernized" than any of Zaum's productions are. One can appreciate and critique both, but I will say this. Zaum's works, as interesting as they are to discuss as games, still have a ways to go. But I think that's the majesty - they're pioneering something at least. Is it perfect? No, but there's something there in the distance, and I can't wait to see it.

It is still for community college dropouts though. If I have to hear one more reference to Post-Historical Materialism, I'm flying to that backwater country and whacking them with a fucking textbook.
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>tfw can't vote for Meek
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>>741958596
It's fucking obvious, its a fucking idol doing a peace sign painted on an airplane while the nation commits war crimes. It's the Spanish Empire, it's modern Japan mixed with Imperial Japan. America too, those 3 blended into Luz.

It's at the level of a movie but it's far better than DE, DE was just whiny and a product of 2010s politics. You're not as smart as you think you are fuck yourself again
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>>741944265
Oh where is this area? I must have missed it.
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>>741958596
NESTORRISMO - PERON
Argentina and Brazil. The "textile" culture that has no place with the shiny magazines of Luz. How even people in remote parts of Africa have phones and can reach out to anyone. The internet and the sex phone line, porn.

You're not clever, and yes this game is far better than DE. I love this game and I defend my position. More relevant too.
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>>741958862
tea shop, you have to use the "find secrets" spell to find a secret passage way behind a picture frame.
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>>741959030
Ah, makes sense. I never went into the tea shop. Maybe next playthrough.
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>>741958776
All this anger and nowhere to let it out but on an image board. Have you tried therapy? You're throwing in Spain and America, but neither fit the bill for Luzian culture or strategic planning.

But hey, what do I know that you don't. Except grammatical standards and an actual college degree.

>>741959021
Oh you're still going. Hey I wanted to ask from your previous screenshot, but why *did* you give V back to La Luz? I bet you were going for Z-Rank, weren't you?

Why?
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>>741959150
Because Japan has a famous colony who has been left to rot and is stuck in the larger world. Exploited and comically corrupt? Geez I wonder what that could be. That you can't see the spanish and latin american themes on the game tells me a lot. I have no need for this conversation anymore.
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>>741942560
>quirk chungus
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>>741958637
Man, there were some nicely done, funny moments in EE
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>>741958459
Wait, if it's lacking everything you'd expect and want from a time-loop game, what's the point?
>Owlcat
Rogue Trader keeps on getting improved with every update, is there any hope they'll flesh out this Rue game more?
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>>741959732
>rue game
Not Owlcat's game, they're just the publishers.
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I thought it was fine and I hope it gets a voice acting fix one day because it absolutely deserves it.
It's really funny.
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>>741942560
>I'm sooooo mad about this game, please talk about it
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>>741961148
I mean that's genuinely how it works on /v/ just look at Deltarune threads
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>>741943308
It's got a lot more problems than DE and EE but it's still good.
It still suffers the most from recycling and irony-poisoning.
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>>741961148
I dont even read OP I just reply to the subject matter for a game I played
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