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How did they do ray traced reflections on the PS2 bros? And why do we need a $6000 gpu to do it now??
>>
that's just the ol' "render the room" twice trick
>>
>>741946462
those windows aren't the same, is there a mirror dimension below the ground? what's the lore on this?
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>>741946782
Yes, there is. That's how reflections used to work in a lot of old games.
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>>741946462
Gotta sell those new GPUs somehow
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>>741946462
I fucking love God of War 2.
>>
>>741946782
it's how they used to do mirrors too
literally a copy of the room
>>
Shiiiet that's some backrooms shit baka desu
>>
I feel like raytracing was meme that nvidia pushed to sell GPUs.
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>>741948549
First time? Remember they did the exact same thing like 5 times beforehand, this is just the first time it actually worked.
>>
Wukong has water reflections, but only in Chapter 1 for some reason.



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