How did they do ray traced reflections on the PS2 bros? And why do we need a $6000 gpu to do it now??
that's just the ol' "render the room" twice trick
>>741946462those windows aren't the same, is there a mirror dimension below the ground? what's the lore on this?
>>741946782Yes, there is. That's how reflections used to work in a lot of old games.
>>741946462Gotta sell those new GPUs somehow
>>741946462I fucking love God of War 2.
>>741946782it's how they used to do mirrors tooliterally a copy of the room
Shiiiet that's some backrooms shit baka desu
I feel like raytracing was meme that nvidia pushed to sell GPUs.
>>741948549First time? Remember they did the exact same thing like 5 times beforehand, this is just the first time it actually worked.
Wukong has water reflections, but only in Chapter 1 for some reason.