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File: Sekiro_art.jpg (23 KB, 250x312)
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What's /v/ consensus about this game?
>>
here on chins we call it Simon Seziro
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>>742286306
parryslop for parryslopper-hey-look-at-me-I-parry-therfore-am-strong look mom!!
>>
Fromsoft's tightest game
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>>742286306
the consensus is some autistic schizo shit like positioning doesn't matter and the game boils down to pressing the right buttons at the right time as if that doesn't also apply to every other game ever made.
>>
Pure, unadulterated kino
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too hard for me
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>>742286572
Have you tried playing more than 5 games in your life
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>>742286306
Way easier than people try to claim it is. Anyone calling it Fromsoft's hardest is delusional and trash at games.
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hesitation is the feet
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>>742286306
A fucking great action game that Fromsloppers hate because they can’t use cheese builds and summons to steamroll it while bragging about their imaginary skill, they just have to learn the patterns and execute consistently, which 95% of /v/ simply cannot do.

Sekiro filtered the shit out of me the first time I played it, but it wound up being one of my favorite games ever
>>
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>>742286306
Love it. Senpou temple is one of my favorite levels in a From game, it's so beautiful & creepy at the same time
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Its kino & it filters all the right people
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>>742287442
>Sekiro filtered the shit out of me the first time
BWAHAHAHAHHAHAHAHA
>>
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>>742286306
its great,wish there was more
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>>742286306
The best fromsoftware game to ever exist. And as >>742287442 said, it filters the ever living fuck of the avarage dark souls player because you simply just need to get good
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>>742286306
>real humans
Love it
>bots
shitpost about (((slop)))
>>
>>742287151
This game is very different once you understand the combat, but it's the most fun and rewarding when you realize it's not complicated.
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Why do so many people that hate the game reduce it to parryslop? Are they same people who do nothing but roll and press R1 once to punish in Elden Ring? Did I just imagine the prosthetic tool and skill tree systems?
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>>742287442
I think this is a gross generalization. A lot of fromslop fans enjoy the rollslop formula and also had fun with Sekiro. Most people don't hate Sekiro. it's different enough that some don't like it yes, but...you're acting like all Fromslop fans hate this game, which they don't.
>>
>>742286306
The quintessential parryslop game and one of the best in the genre
>>
>>742287442
>they can’t use cheese builds and summons to steamroll
Where does this misconception come from? Every once in a while you see some uppity fromtard say that "well you can't cheese Sekiro which is why it's sooo much better" but you can very easily cheese through the game. There are tons of cheesy tactics in the game.
>>
>>742286306

Good game held back by the fact that it doesn't have builds, and thus has no replay value.
>>
>>742287560
SEENPOOUU-JIIIIIIIIIII
>>
>>742290667
>What, you didn't go out of the way to use special moves that suck ass and never have utility, or use the ones that are basically cheating and have zero fun during battles?
>>
Fromsoft needs to go back and make more focused games like Sekiro. The Elden Ring and live-service online thing they've got going on for the past couple of years is terrible.
I hope Duskbloods will be the end of that and we'll see more exciting stuff from them after that game.
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The superior Sekiro
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>>742290938
Lol, you are definitely the kind of person who cried when people used weapon skills and spirit ashes to steam roll a boss you spent hours on.
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>>742290839
Shhh no one here has played it and you’re going to make them upset
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>>742291089
I don't even know what the fuck you're talking about, genuinely. All the bosses in Sekiro where easiest to fight by parrying and attacking, I don't even remember what spirit ashes do
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>>742291382
Elden Ring stuff. Yeah, the extra abilities in Sekiro are often straight up detrimental over the your basic moves.
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>>742291046
China
>>
>>742286572
>Gradius
>positioning doesn't matter
>game boils down to pressing the right buttons at the right time
>>
>>742286306
Like the game, the fans are the worst people on the planet
>>
>>742290667
>Did I just imagine the prosthetic tool
You mean the thing that only counters specific enemies that the tool was designed for
>and skill tree systems?
You mean the thing that you can only have one at a time

It's crazy how limited Wo Long is and it's still infinitely more free than this
>>
>>742286306
It's fun. I tried doing a charmless run and got to the corrupted monk
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>>742287151
when you first start playing Sekiro it feels like the hardest From game. once you fully understand the mechanics it suddenly feels like the easiest From game.
For me the turning point was realizing getting my own posture broken wasn't actually a big deal, so i should go nuts guarding and trying to parry even if i'm about to get posture broken.
>>
>>742294051
>You mean the thing that you can only have one at a time
??? anon, you can put points in every skill tree.
>>
>>742286306
ROBAHTOOOOOOOO
>>
>>742286306
It's the best FromSoft game that actually fulfills the requirements of being a GAME, instead of just having a shitty half-assed RPG that relies on you exploiting cheese builds to steam roll poorly paced boss encounters.
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>>742297387
>having my posture broken wasn't actually a big deal
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>>742287151
I remember when it was released and people were review bombing it because it was "too hard" with the majority of them bitching about there being no summonable companions. These are the same people boasting how Dark Souls is the hardest game ever made that only real gamers can beat.
>>
Bop it, twist it, Pull it
>>
>>742286306
All the worst aspects of Tenchu.
None of the fun elements of Tenchu.
Claims to be It's spiritual successor.
Dreadful boss fights that it just spams you with.
>>
>>742300572
Wow anon, you're really clever, and I can hardly tell that you're seething.
>>
>>742286306
Good game
Bad people who complain about it
>>
It's brilliant and I still hope for a sequel. Apparently the anime is going for Purification so that's not a good sign as far as hinting at a sequel goes.
>>
I can’t beat that guy on the rooftop… Genchiro I think
>>
>>742286306
Good but a little too simple IMO
>>
My consensus is that I didn't read the thread but also that you only ever need to fight the Demon of Hatred normally once and then every other playthrough you do you can cheese him and it still counts because he is a bullshit fight with too much HP. Thanks for asking and reading.
>>
>>742301347
I'd say he's the hardest boss in the game, mostly because you're forced to learn the combat in order to beat him. Everything afterwards isn't as hard because now you've (hopefully) learned to stop playing the game like it's Dark Souls.
>>
>>742301485
It's an optional fight, you can literally just not fight him and still finish the game. Glitching the fight is an admission of defeat.
Still fun to glitch it, though, so whatever. Sekiro's movement is fun enough that it has these opportunities. Like cheesing the first Monk fight, it's a glitch, it's cheating, but it's still more fun than just fighting phase 1 Monk one extra time.
My favorite probably unintended boss fight thing is ignoring the lightning for a while in the Divine Dragon fight and just hanging around on the ground until he does the dive attack to hit you with his face, avoiding it, and then doing either Mortal Draw or Ichimonji on his neck, does a ton of posture damage, and by the time you get it you'll have two or three lightning reversals lined up to finish the job.
>>
>>742286306
too expensive
>>
>>742301485
I'll undo the charmless/demon bell when I go against him these days, saving him for last. Already beat him a few times on charmless/demon bell, and it's never fun. But on regular mode its easy with fire umbrella + whistle for the last phase.
>>
>>742301485
I never struggled with him mostly due to fire umbrella. It really nullifies several of his attacks and gives you free damage when you send it back at him. thanks for coming to my ted talk
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>>742286306
>What's /v/ consensus about this game?
Kino of the highest order
>>
>>742286306
Good concept wasted on ching Chong culture brain rot
I wish there was a Bloodborne game with that mechanic or something in a western setting.

I hate this ninja and karate shit with their dumb ass masks and the haeeeiiiii hayaaaah yoooooooooo shit.
>>
>>742286306
mediocre parryslop
>>
>>742286306
it was more kino than it was fun
>>
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>>742305615
>japan
>ching chong
>>
absolute garbage that you hate the first 2 hours... until it clicks

that every other from game is 2/10 compared to it
>>
>>742305615
Sengoku is kino
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>>742286306
Sekiro's default controls really get in the way of player expression. I always recommend everyone trying it or bouncing off of it first messes with the button layout until they're comfortable. I put dodge on L1, Swap Prosthetic on L2, block on B, and grapple on Y.

You might not need to be able to shuriken, sprint, jump then use the momentum to swap and launch a flying axe straight into a bozo's face from a million miles away while freely turning your camera and aiming your trajectory to beat the base difficulty of the game, but it feels fucking great and opens you up to discovering all sort of hidden interactions. Is it the most intricately designed combat system ever? No, but does it have to be?

Shit's fun.
>>
Senior and DS1 are by far the best two FS games
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>>742307715
A couple of bosses are so much easier unlocked. This has always been true for From's games, but I guess the other ones were never challenging enough without playing unlocked for people to come to that conclusion naturally.
I'd see people struggling on minibosses like Ogre or the Drunkard and they just can't keep up with you if you simply dodge to their back whenever they try to grab you instead of sitting there.
I would just claw the controller before but getting a pad with extra back/shoulder buttons is really worth it in general, and From's games are some of the ones that benefit the most from it.
Lock-on is a mechanic like any other and should be turned on or off depending on the situation, but because of how much more of the controller you can use when you don't have to worry about the right stick, people end up never learning that.
>>
>>742286306
Kino
t. old man that wasn't filtered
>>
>>742286306
it's really good. i think people who want all souls games to be like this are fucking idiots though.
>>
It's fucking amazing but gets shit on by people who think TW3 and Skyrim are good games with good combat
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>>742286306
Can't bring myself to beat Sekiro. I think I'm just tired of souls slop
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>>742286306
Sekiro is THE video game.
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>>742314908
You could bring yourself to be a faggot though, LOL!
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>>742314908
it's not a souls game genius
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>>742286306
>What's /v/ consensus about this game?
We call it SeKINO around here
>>
this and bloodborne are the only fromsoft games I want a sequel from
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>>742314908
>I think I'm just tired of souls slop
if that were true sekiro would be a breath of fresh air to you
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>>742286306
kino of the highest order, I'm excited for the anime.
>>
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>>742286306
A rare true 10/10, it's so unbelievably good. Especially the bosses. Genichiro, SS Isshin and Owl Father are some of the best bosses not just from Fromsoft, but video gaming in general. Parrying Headless apes's overhead slam or Genichiro's spam combo feel orgasmic, so few games can achieve that high. I'm watching the anime day 1 and preordering Sekiro 2 instantly.
>>
Trying to do the gauntlets of strength currently.
Cannot defeat inner ishin.

Save me
>>
>>742316461
I really disliked Owl Father, he runs away the whole fight. and you have to wait for the bird each time when it flies around
>>
shit made me feel like a real samurai
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>>742287151
The game is brutal until you get good at it but once you do even tough enemies that previously slaughtered you will feel easy, it's really well designed in that regard.
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>>742316568
He tends to reset to neutral after a parry. Don't give him the parry.
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>>742316540
mortal draw that bitch
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>>742316540
his perilous ashina art is the only real changeup. when he puts the sword over his head with the perilous, you know it's definitely not the spear's stab you mikiri. backstep immediately when you see him put the sword straight up on the left side (his right arm), he also starts grunting I think depending on the mixup. once he jumps in the air it's either an ashina art you can parry with awkward timing OR there's a second perilous warning and it's an easy mikiri counter so you can stand your ground.
the rest of his moveset is the same, the regular perilous sweep and perilous mikiri you should know by now. once you get to lightning phase it should be in the bag, gl
>>742317086
I'll load it up sometime and give that a try
>>
>>742286306
Fun enough for what it is, which is simplistic parry shit. I just wish it hadn't spawned a bunch of cheap knockoffs.
>>
Shit until you realize that the tutorials are garbage and don't teach you some of the most important stuff while getting other things wrong.
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>>742317356
Just to clarify, by not give him the parry I mean that he always blocks a hit before he deflects. Stop attacking after he blocks and wait for his response. He'll usually attack you back after a block, but try to fuck off after a parry.



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