https://www.youtube.com/live/KX66ts1gENU?t=3189sSawyersisters... it's not looking good...
When was the last time Obsidian made a good game that made a lot of money?
>>742480527NVsisters... not like this...
>>742480527The jew schreier already said obsidian isnt being shut down
>>742480527>buyoutSomeone let Elon Musk know. I'm not a fan of the guy, but him personally firing that woke loud mouth art director would be just desserts.
>>742480527good riddance. If you've seen any of the developer videos on Avowed and that space game, you'll see how insanely uninspired these devs are. They literally do not care about the games they make. There is 0 passion. They're just there to say, "yeah i make video games" and that's where their connection to their craft begins and ends.
>>742480667Schreier's post made it sound like it was never on the table, this shows that YES, it was considered, and if we're being honest considering the way Microsoft is currently moving it'll end up being back on the table within two weeks
>>742480814Jew Kike said that Obsidian is one of the safe ones and Grubb has been wrong concerning Xbox stuff in the past year due to his sources not being as good.
>>742480527We trusting Jason Schreier or not this time, Xbox niggers?>>742480667There xhe is!
>>742480573What is 2014 with Stick of Truth, Alex?
>>742480641The vast majority of NV devs no longer work at Obsidian
>>742481753Good.
This was already DEBOONKED in your previous thread, OP.
>>742481753Youd think they'd have had a chance to finally make a good game then
>>742480667Would you be surprised if MS changes their mind tomorrow? Notbody is safe until they announce the layoffs.
>>742481693>It's been 17 years since they made something worth a damnIt's a shame even the South Park guys can't make anything good.
>>742482040Yes>>742482081Well clearly not since at least back then Obsidian made games that were interesting even if they were rushed. Nowadays their games are just boring. But to be fair people that made good RPGs in the past like Tim Cain and Leonard Boyarsky proceeded to make Outer Worlds so it's possible they're just washed.
>>742480527Obsidian was always the studio with some pretty good talent, but shitty management. They made some good games despite it but it's obviously not a sustainable state of affairs and the talent is eventually driven away, as we've seen for the last 10+ years. Urquhart is not good at his job, I remember hearing shit about him having his wife on the payroll years ago (granted I think this was Avellone saying it so, grain of salt). I'm not at all surprised MS is sick of their shit, especially with the lawsuit.
>>742480573>When was the last time Obsidian made a good game that made a lot of money?I don't think this has ever happened. Closest you get is probably New Vegas but Todd decided it was overall a financial disappointment and I gotta trust Todd.
>>742483031Obshitian would have been great if not for the asshole that pitched projects to publishers. If you pitch a NV that you can make in 18 months and bethesda agrees, you don't immediately start building something that would take 2 years to properly develop. They either had a problem with estimating what they wanted to make or a problem with sticking to a plan they'd formed.
>>742483146>Todd decidedYet he decided to make fallout 4 and you have to be delusional to think F3 was better than FNV
>>742483592>"but what about F3 and F4???"This is off topic. According to Todd F3 made more money than NV and reviewed better than NV. That clearly - objectively - means F3 is better than NV.
>Cucksoft has inXile, Blizzard, Obsidian and Bethesda>did fuck all with itamazing
>>742483841>made more moneywhat a useless metric which rarely has any correlation to game quality, we are on /v/ we video games, why would i care which product brought some kike CEO or board of directors more money,
>>742483031>Obsidian was always the studio with some pretty good talent, but shitty management.So nothing has changed since Interplay/Black Isle I see
>>742480527I doubt that, Obsidian is one of the few devs that puts out consistent AA gamepass titles
>>742483969Thry didn't buy those studios to make games, they bought them to make propaganda.What did you expect would happen?
>>742484036oh yeah Urquhart is a retard and Black Isle is the worst thing that happened to InterplayI knew it ever since Fallout 2 destroyed the tone and setting established by Fallout 1
>>742484070It's like Dark Messiah of M&M but with all of the soul brutally ripped from its corpse.
>>742484021>what a useless metric which rarely has any correlation to game qualityGet out of here, you commie bastard. We're trying to run a business here.
>>742480573Pillars of Eternity.
>>742484203nah it's pretty goodThink it would be better without companions though
>>742484475What happens? Do they eventually make it over to you or do you have find a way to turn the traps off?
>>742481693I genuinely forgot that game was made by Obsidian
>>742484530technically, I highlight the solution there, use electricity sources on that hole in the left wall.they will teleport when you get far away or try to cross if you distance yourself slowlyCompanions were a mistake for stuff like that.I could have electric arrows or bulelts, an electic pod or an electric spell, but each companion can by default use an elemental interaction for free, so if you know there's ancient runes with electricity interactions you can just bring Giatta, likewise if there's roots/overgrown vines as obstacles just bring Kai and he will burn them and so on.Companions, at least traditional companions instead of just specific quest companions are most definetly the biggest fault of the game. They try to and often times manage to implement some decent dungeon design but your ai companions need to get through it, which hampers any chance of using BOTW style elemental and physics interactions and parkour
>>742480527>UHHHHH FUCK they are eating our ass because of the sony no physical news>uhhhh quick wamr up some leftover xbox rumor leakageThis will not make sony stop dropping physicalWhy not write about that to get the pressure going?
>>742484070Avowed was so fucking good.Make it 30€ or lower on xbox app already and I buy it.
>>742480573Grounded, but that game always felt like a side project, also no idea how the sequel is doing. Personally can't be bothered with these early access games especially if they're from larger studios. I know you asked for good games but Outer Worlds is the most financially successful game for the company.
>>742484070>Forspoken but less fun and mote cringeHow'd they get away with it?
>>742484371>>>/biz/ and get scammed kid
>>742485628You never played a videogame, seanigger.
>>742485797It's 6 AM in the east coast thoughever.>videogamesNot on /v/
>>742485774>/bizexual/lmao
>>742480527I mean, that one makes even more sense than Arkane. None of the Obsidian original titles were good or sold well. And since neither Bethesda nor Bioware will ever make anything good again neither will Obsidian.
>>742485351>also no idea how the sequel is doingweird apologists that get oddly butthurt about mentioning that game is linked to obsidian say it's doing "fine for early access game" or "future has a lot of potential"
>>742483031>granted I think this was Avellone saying it so, grain of saltWhy would there be a grain of salt and a reason not to trust Chris?
Hopefully Sawyer will make a new company with Avellone and they start making low budget indie crpgs
>>742486626It's been a while but I think this was when he was being run out, middle of a lawsuit or something. Point is he was angry at Obsidian at the time I heard it. Doesn't change the fact the fact Urquhart and co. suck at their, I just thought it was worth noting.
>>742480573>goodI liked Pentiment and Avowed well enough, so I would consider those decent.>sold wellAlas. Well. Yeah.
>>742487456>PentimentI quit hard because of the nonconsensual conversations. I don't mind a game where I just talk to people but I get to be the one who decides who I fucking talk to and when.
I have Obsidian on my Ignore list and I don't remember why. Sure, Outer Worlds, Avowed and Pillers of Eternity are all dogshit games but not Ignore worthy. Why did I go out of my way to Ignore Obsidian?
>>742487552Do you mean the people who talk to you during story beats? I've managed to avoid those until I want to go there, and wander around the village and church as much as I want.
Nah they're gonna force Obsidian to be the second Fallout studio like how COD has different teams alternating releases. The new IPs like Avowed and Outer Worlds are finished they had many chances with no results.
>>742487709I mean I started the game in a house and I talked to a man, woman and a girl child I think and then I was supposed to go elsewhere and the screen transferred to a town square and there was apparently a fucking long ass line of motherfuckers queued up just to waste my time and I dipped out and uninstalled.
>>742487829Anon, it's a visual novel game. Did you expect there to be no words when part of the plot literally hinges upon calligraphy style?
>>742487883I want to be the one to decide who I talk to and when, that's all I'm saying.
>>742480527Me and the boys when Obsidian gets shut down:https://youtu.be/Lrle0x_DHBM
>>742488563Me on the right.
>>742480527Wasn't this reported as untrue? Whatever source you're linking you can safely ignore as an obvious grifter btw.
>>742480667>Jew
Goodz microslop is cancer.
Sawyer will just be picked up by the KCD crew.
>>742480527Joe Gonzalez is back at Obsidian, so they are clearly working on another Fallout game, and it is probably New Vegas 2. I am aware that Avowed and The Outer Worlds 2 are wokeslop trash, but that doesn't mean that they couldn't make another good Fallout game. Not to mention that Bethesda is busy with Elder Scrolls 6 and some studio is going to have to make a new Fallout, because the last mainline Fallout was released over 10 years ago.
Obsidian is apparently pitching a new Fallout game, and so the Microsoft execs probably don't want to get roped into spending a hundred million dollars on another woke flop. And they aren't gonna another Avowed or TOW after those games underperformed.
>>742489194>that doesn't mean that they couldn't make another good Fallout gameObsidian cannot make an open world game on their own. They would need to grab the Bethesda engine and that would probably a massive pain in the ass for everyone involved.
>>742484070>consistent
>>742489756>Obsidian cannot make an open world game on their own.Why not? They've used Unreal Engine 5 before.>>742489756>They would need to grab the Bethesda engine and that would probably a massive pain in the ass for everyone involved.Why would it be a pain to let Obsidian use Creation Engine 3? They could actually help Bethesda develop the engine.
>>742490348>They could actually help Bethesda develop the engine.PFTHAHAHAHAHAHAHAHAHAHAHA!
>>742480527This jew is actually well informed, so I believe him more than Jeff Grub and (you).
>>742484638Did you remember Armoured Warfare was too?
>>742480573Didn't Outer Worlds actually do pretty good financially?
>>742490572Do you have a counter argument, or just low IQ reactions like this?
>>742490348>They've used Unreal Engine 5 beforeAnd they failed at making an open world game with it. They just can't do it.
>>742484889I don't care, marketer. It is a budget Enderal and the world is not that interesting. The combat is serviceable but after noticing where it creaks, it was no more enjoyable than Skyrim's. You can tell it's a repurposed MMO.
>>742490667I hope Obsidian gets shut down so Schreiber is taken down a notch over this.
>>742480527If you listen to the whole thing, Jeff Grubb says that yeah, they're safe right now, but a few weeks ago they were on Asha's crosshairs and ultimately she decided to leave them alone.
>>742487601>Ignore something so hard you forgot why you hate itThe curse of success
>>742489756It doesn't necessarily need to be a Bethesda style Fallout they can do their own thing. Fallout didn't start out as Oblivion with Guns they could make a Fallout in BG3 style with smaller contained maps and lots of choices.
>>742490795Yeah, they can't. The only engine they've ever made was whatever was used for PoE. No idea why you think a developer who can only make games with segmented zones could help develop an engine focused on large open worlds.
>>742490753The first one did. It wasn't bad, but just so mediocre, that nobody returned for the second one.
>>742487748I wish they would do that with TES instead but I guess Fallout is the one with the hit TV show. Microsoft and Bethesda got caught with their pants down when the TV show was popular and they had no new Fallout game around to exploit its popularity with.
>>742490572They literally heavily modified FO3's engine for FNV adding tons of stuff that wasn't possible in FO3. And Chris Avellone mentioned that they didn't give Bethesda any of the source code back and that the reason why he thinks Bethesda never brought back a lot of FNV mechanics in 4 is because they didn't have time to recreate it.
>>742491035Goddan are you retarded. The majority of New Vegas' gameplay additions were taken straight from FO3. >And Chris Avellone mentioned that they didn't give Bethesda any of the source code back and that the reason why he thinks Bethesda never brought back a lot of FNV mechanics in 4 is because they didn't have time to recreate it.Once again, you are retarded. There is nothing in New Vegas Bethesda couldn't have recreated in FO4. The reason they didn't is because NV wasn't as loved then as it is today, so why would they bother adding mechanics from a less popular game.
>>742491405taken straight from FO3 mods*
>>742490963>The only engine they've ever made was whatever was used for PoE.Pillars uses Unity.>>742490963>No idea why you think a developer who can only make games with segmented zones could help develop an engine focused on large open worlds.Semi-open, hub-based world designs are a creative choice. It is illogical to conclude that Obsidian is uncapable of creating an open world game or helping to build a new game engine,, especially when they have already made an open world game before (Fallout New Vegas).
>>742486529The future does have a lot of potential. Assuming Obsidian doesn't fucking collapse first.I played Grounded 1 through most of its EA period on goypass and the amount they added throughout EA was legitimately impressive. Grounded 2 already has at least as much map area as all of Grounded 1 and they're adding fairly large things like the snake and lizard boss as they go.Grounded is one of the few games that EA was used properly for. Grounded 2 probably didn't need as long an EA period as they have but at least I know they're using it to actually collect data and feedback.
>>742491405You are the retard since modders themselves have convinced that it's basically impossible to port NV mechanics to FO3 because Obsidian made a ton of engine changes and updates to the FO3 Gamebryo engine. It's why 99% of people who play FO3 right now port it to the NV engine, usually via TTW. FO3 can't even do shit like switch to different ammo types on the fly because the engine doesn't support it, and FO4 can't either because Obsidian kept the source code to do that for themselves. I'm sure Bethesda purposely kept ammo type switching away from FO4 because they deemed it unnecessary, despite that being one of the most requested features fans wanted back. Even right now, modders can't put ammo types in FO4 because the engine simply doesn't support it, the way they have recreated it is to make a clone of your weapon with a different caliber via a script, and then equip and re-equip it and delete your old weapon with the old caliber, which is a retarded and buggy way to do it.
>>742491684>Pillars uses Unity.I could've sworn that was their proprietary engine.>Semi-open, hub-based world designs are a creative choice.Yeah, because they know they can't make an open-world without using another company's assets.>It is illogical to conclude that Obsidian is uncapable of creating an open world game or helping to build a new game engine,, especially when they have already made an open world game before (Fallout New Vegas).It is perfectly logical, seeing as they've never done either on their own. And New Vegas was made on Bethesda's engine, with all their assets and code, so that means absolutely fucking nothing. Even modders can make open-worlds on Bethesda's engine.
>>742489194>but that doesn't mean that they couldn't make another good Fallout gameI love New Vegas but this just seems straight up delusional to me. 80% of NV's devs have left Obsidian (including Avellone) and while John Gonzalez's work on NV was good, he pretty much has produced nothing but slop since then I don't see why we would have much faith in him at this point. If the game is real I don't think it would be horrible but it would probably just be mostly mediocre.
>>742491876Holy fuck, you simpleton. Ammo types aren't in FO4 because for the second time, New Vegas was not nearly as popular then as it is now. So a feature requested by a small group of players being ignored is not surprising in the least. And no shit modders aren't able to perfectly recreate a system that requires having the engine source code.
>>742492332Ok, you agree that Obsidian significantly modified the engine for FNV then? Good to know.
>>742484021>what a useless metricit's the only metric that matters you fuck, Obsidian will close its door, Bethesda Los Angeles will open them
>>742490348>They could actually help Bethesda develop the engine.Obsidian never had those programmers. It's why they have to use UE5.
>>742492392>Obsidian significantly modified the engine for FNV then?They didn't you sperg see>>742492535they didn't even have the staff to do it, the ones who patched New Vegas was Bethesda.
>>742480573Obsidian at least shits out games at a decent pace, which means that there are a lot of way worse studios at Microsoft.
>>742492392>significantlyThey didn't. which is why TTW exists.
>>742483146>but Todd decided it was overall a financial disappointmentNo he didn't. New Vegas sold almost exactly as many copies as Fallout 3 while having a way shorter and way cheaper development time. New Vegas probably outperformed F3.
>>742492596They didn't have the staff to make a completely new engine, but they did have enough to modify and update the existing one.>>742492610TTW is based on the NV gamebryo engine Obsidian made, not the FO3 one. Like I said, you can't even do things like switch ammo in FO3, because the engine doesn't support. Obsidian added that feature, among other things.
>>742492669The gamebryo engine used in NV wasn't made by Obsidian, but that's beside the point. The point is that it wasn't significantly modified, which is why FO3 was able to ported forward.
>>742492669They didn't have the staff to modify it either. You've given zero evidence to suggest that they do or did.
>>742490861Do you think he is just one single guy who is making random guesses?
>>742480573The first pillars with the nostalgia bait. Evidenced with pillars 2 that sold like shit.
>>742489194>Joe Gonzalez is back at ObsidianSo is Tim Cain. If Obsidian isn't actually working on another Fallout game, then Microsoft/Xbox is officially completely retard.
>>742492669>TTWhow does that work, do you just transfer overpowerd char from F3 at lvl40 to FNV?
>>742492798Ok, it was moderately modified. Happy now. That's not the point, the point is that Obsidian has been able to add on to Bethesda's engines in the past without much trouble, enough to add entire gameplay mechanics and scripts that even modders can't add to FO3 and FO4 after a decade.>>742492820Chris Avellone said the modified it. Since you're using him as a source to back up your point, then that should be proof enough.
>>742492440>Bethesda Los Angeles will open themNot that guy but get real, Obsidian will likely go under and some point but Beth is not doing good either. They bungled Starfield badly, TES VI is years and years away, and they're gonna lose even more goodwill when Todd retires. Expansion does is not in the cards for Betheda.
>>742492972>these people who haven't worked on a fallout title in over a decade are somehow going to be given authority of a new IP after fucking the Outer Worlds2 people aren't going to change that>>742493007>Chris Avellone said the modified it.He never did. He said they didn't have the staff or an engineering team to make it happen. He actively called New Vegas "one big DLC".>>742493054>but Beth is not doing good either.Get your head checked, there's a reason why only Bethesda is safe from the layoffs and cuts.
>>742480527Here's hoping those faggots get shut down.
>>742493007Of course they can add on to it more than modders could, they had the source code and Bethesda's ear for fuck's sake anon.
>>742493117>He never did. He said they didn't have the staff or an engineering team to make it happen. He actively called New Vegas "one big DLC".He literally said it in a video a month ago, where he said that Obsidian made tons of engine modifications and updates that Bethesda couldn't recreate.>>742493156Ok, so you agree than Obsidian can update Bethesda's engine without much effort? That's the entire point of the argument I'm having anon.
>>742480527Obsidian's been dead for a decade now. This makes no difference. Their last good game is New Vegas, some people will mention South Park, but I don't give a shit about that game.
>>742493234They didn't update it though, that was Bethesda.
>>742493375He said the they updated it and that they didn't give Bethesda the source code because they weren't contractually obligated to do it. That means that Bethesda didn't update it, otherwise they would already have the source code. Any more copes?
>>742493150>you said little shit>if you ain't afeared ofHow is he employed?
>>742480573about 10 years ago, tyranny and everything past it was dogshit
>>742493412>He said the they updated itSource?
>>742493234>modifications and updates that Bethesda couldn't recreate.lmao 1.) Chris isn't a programmer, he's just a writer.2.) He was also referencing the source code from Gamebryo. Bethesda doesn't own the Gamebryo engine, it was the whole point of them making Creation. He's so retarded to he truly believes that Bethesda can't remake New Vegas. He truly doesn't understand that if things were that bad, that somehow Bethesda just lost the ability to make video games. Again, because Chris is tech illiterate.>guys Chris said they updated the engineokay then point up the changes from 3 to NV that are engine based and that you evidence that bethesda didn't provide them with