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I love how people are playing dumb
>"WTF WHY ARE THEY GUTTING THE ENGINE TEAMS IF THEY WANT FASTER GAME DEV TIMES!!!!!!"

It's because they want to spam infinity indians at Unreal you retard you already know this stop playing dumb
>>
>>742757636
imagine wanting more Wolfenstein in 2026 after how much they've pissed all over that franchise. in short, nothing of value is being lost.
>>
>>742757636
>id games made on unreal engine
kekkity kek
>>
>id software becomes independent once again and starts making new games
>>
>>742757636
>It's because they want to spam infinity indians at Unreal you retard you already know this stop playing dumb
also because retarded troon game devs can't actually make shit
>>
>>742757636
ID sucks and has sucked for a long time now. Name one game other than their boring Doom games that used their engine at all for the last 20 years
>>
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Unreal Engine really is going to be the "digital film" of video games it's just going to fucking rape everything in its path due to being cheaper and easier for everyone to use
>>
>>742757636
you don't need the engine team to use the engine. they'll use the current one used in indiana for whatever they're working on.
>>
>>742758346
The Evil Within used id Tech
>>
They deserve it for NuDoom
>>
>>742757636
sir fire the id this is not izzat
>>
>>742757636
If the new doom sold well they probably would have kept the id tech team. The only reason xbox is keeping around the forza tech engine is because they need it for their most popular franchise forza horizon and fable.
>>
>>742757636
Haven’t been an Xbox fag since the 360. Tbh I agree with most of the cuts, but the id cuts are truly perplexing. One of the last white man studios in America and they’ve made 3 games in the last 10 years. 3 years per AAA game is incredible efficiency for an American studio. Why not rape 343 instead? Why id? Yeah Dark Ages was meh but id of all studios deserves the benefit of the doubt
>>
>>742757636
>YOU GET UNREAL ENGINE REMAKE AND YOU GET UNREAL REMAKE AND YOU GET UNREAL REMAKE AND YOU AND YOU EVERYONE GET UNREAL ENGINE REMAKE
>>
>>742758510
>The Evil Within used id Tech
Okay you got me there. One game from 2014.
You all act like you like their games, but you don't. Old Doom was great, Quake was great, there's been nothing since then and likely they have had full employee turnover several times
>>
>>742758214
Id ended at quake 3 arena
>>
>>742758459
going to be?
>>
>>742758617
To the guys in charge (who dont code or understand coding), all programming work seems interchangeable. To them, as long as designers are still the same, the programming can be outsourced to save money and increase profits.
>>
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>>742758686
There is another white man studio in California which xbox also owns
>>
>>742757636
Who would even want this shitty proprietary engine? Unreal Engine 5 is all you need.
>>
>>742758885
liberal cucks,
>>
>>742758741
this is true
>>
>>742758686
343 already went through their downsizing and most of Infinite's development was outsourced. It cannot be cut any more.

BGS and id are, by contrast, bloated with in-house programmers and engineers. All that shit can be outsourced to Cognizant. Xbox wants only the "brains" in house and the muscle can all be Indians in Mumbai.
>>
>>742758942
Definitely looks like a liberal cuck. Look at the pronouns in the bio and the blm tag too!
>>
here is to another 28 years of unreal engine
hope it kills vidya for good
>>
>>742757636
Idtech was unfortunately ruined by the fact that zenimax wouldn't let them license it to third parties anymore.
>>
what the niggas said
proprietary engine overvalues the worker, because they alone know how it works, and new hires need training
so they need generic jeets working on generic engines so they are as replaceable as it comes

>>742758934
you are brown as my shit, jeet
>>
>>742759045
yeah ignore the boss wearing a faggot shit you blind fucking retard
>>
>>742759018
Sir Mumbai is all dalits, we outsource to superior castes in Bangalore and Hyderabad
>>
Unreal Engine is for dalit.
>>
>>742758346
Source is ID engine derived.
>>
>>742759045
>Definitely looks like a liberal cuck
Yeah he does
>>
>>742759219
That's phil Spencer, He's not part of inxile lmao his faggot ass got forced into retirement.
>>
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>>742757636
They nuked themselves.
>>
>>742759335
That's the best you could find? Him talking at a china game dev conference? Lol good one anon
>>
>>742758346
Call of Duty still has id in the credits.
>>
>>742758686
>One of the last white man studios in America
Not an accident.
>>
>>742758686
they have claude, no need for programming lol
>>
They probably deserved to die after deciding people wanted le epic demigod doomslayer instead of doom marine.
>>
>>742758459
but normal film doesnt have to be built from the ground up
>>
>>742759018
>All that shit can be outsourced to Cognizant
+10 Izzat
>>
>>742759384
u will play ai generated slop done by pajeets with unreal engine and u will by happy goy
>>
>>742759018
>343 already went through their downsizing and most of Infinite's development was outsourced. It cannot be cut any more.
They'd like to think that.
>>
>>742759468
THEY FIRED THE CODERS
>>
>>742757636
[Good News]
>>
>>742759609
[Sad News]
>>
>>742757636
this is what you get for making video games woke
indians destroy everything you love
you get what you fucking deserve
>>
>>742758741
The engine side of ID continued on to Id tech 4.
>>
why would a company like microsoft want to pay for redundant game engine development, which is really expensive, and then the engine is used for like one (1) game and discarded
They can use ue5
>>
>>742759675
Indeed sir.
>>
>>742757636
imagine a Doom game running on Unreal 6
>>
>>742759045
wasteland 3 was painfully tumblr, their upcoming game also looks extremely gay
>>
>>742759675
>why would a software company want software
>>
>>742759751
to make money
which this doesnt
>>
>>742759403
It also took the COD franchise like 15 years of constant refinement to finally get rid of the rounding errors in the Q3 engine
Every id software engine up till Carmack left was made to run fast while showcasing some specific tech like MegaTextures or stencil shadowing on regular PCs at the expense of literally everything else. That's why everything from the original Doom up to Rage has an FPS cap above which shit breaks down.
>>
>>742758178
the insufferable curmudgeon faggots in this board will say shit like this
>>
>>742759045
>Newport Beach
Definitely a Calicuck
>>
>>742759815
The insufferable curmudgeon is right about this one.
how about a new IP lmao
>>
>>742759802
People talking shit about idtech code being in their games deserve UEslop future
>>
>>742757636
The future of gaming is INDIA *bobs head*
>>
>>742757636
idtech for doom3 and rage was pretty shit so then came doom 2016 was a one trick pony that ran really fast but hasn't aged well, d:eternal has its fans/detractors and d:dark ages doesn't seem like it was for anyone while squandering away it's tech good will by forcing raytracing, indiana jones was a rightfully a flop since it was a shit stealth game that also forced ray tracing, i didn't play neuvo wolfenstein so don't have an opinion on it, in short id built its reputation on pc but then made a console engine for console babies, good riddance
>>
>>742758178
how did they piss over it? because you kill nazis?
>>
>cost of labor goes up
>cost of materials go up
>any attempt to raise the cost of the end product is met with riots
>HOW COULD THIS HAVE HAPPENED?
>>
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>tyler NIGGGGGERRRRR
>>
>>742760128
well its dead anon, your shitty culture war memes just resulted in the destruction of what you valued
hope you're happy
retard
>>
>>742760134
Yep, so true, the problem is that the goyim are not being fleeced enough
>>
>>742760186
You didnt answer the question what fucking culture war memes you schizo? I asked you how'd they piss over it and you responded like a literal bot fuck off moron
>>
>>742760218
im not the original anon, but thats clearly what you were implying
sorry buddy, no need to seethe about it
reality hurts i know
>>
>>742760203
What's your fix oh wise one? You can't lower wages, or employees leave. You can't replace them with lower skilled jeets, or you get worse products.
>>
>>742759865
what does that have to do with engine coders?
>>
>>742757636
>make shitty games
>get replaced with ai
Don't care. Should have made less shit doom games.
>>
>>742760254
So you're just retarded that can't answer a single "How" question
>>
>>742760272
Make good games instead of live service guaranteed slop games that die instantly.
>>
>>742759073
you are green as a expired boiled spinach, ggit.
>>
>>742760128
Wolfenstein used to be about shooting at supernatural/robot nazis to prevent them from taking over the world. Wolf 3D, RTCW, '09.
TNO continued that legacy but also made the jews evil by showing they could've stopped the nazis at any moment but they were so racist they'd rather let the world be destroyed than let any non-jew use their jewish magic technology.
After that the reboot series went completely off the rails as they had to make the nazis into cartoon caricatures so they'd be more evil than the jews. Instead of shooting rockets at Mechahitler, you're now laughing at old man Hitler pooping his pants.
>>
no one gives a shit about DOOM. The only time those games were relevant was generations ago. The audience they have now is one of the most insufferable reddit shit eaters in existence.
>>
>>742760348
nigger dont pretend that wolfenstein youngbloods never happened
>>
>>742760372
>live service guaranteed slop games that die instantly
That's not what id was doing though.
>>
>>742758346
Enemy Territory Quake Wars, Quake Champions
>>
if you bideo games can't even compete with fucking roblox maybe you shouldn't exist
>>
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>>742759774
Kys jeet.
>>
Why was idTech never released to the public?
>>
>>742759802
>It also took the COD franchise like 15 years of constant refinement to finally get rid of the rounding errors in the Q3 engine
Not my problem. They are still using it.
>>
>>742760638
Because nobody you associate with the company has worked there in almost 15 years.
>>
>>742759995
>Microsoft acquires company
>forces them to make their games lame and gay
A tale as old as time.
>>
YOU VILL USE ZE UNREAL
>>
Doom Eternal was like one of the biggest most popular games of the decades, what are these retards thinking?
>>
>>742757636
Seamus Blackley was right. The jeeta is just Xbox's undertaker. There's no coming back from this. Id is fucked.
>>
>>742757636
In-house 3D engines are unironically dead, it's too difficult to create a competitive one. 2D engines are still fine though
>>
>>742760721
doesn't make as much as fortnite
>>
>>742760128
Youngblood was a huge debacle.
>>
>>742760505
I know Quack Hampions was memoryholed, but it was a live service game. And as a join development from Sabre and iD, it counts as an iD game.
>>
>>742757636
>They want to fast track more DOOM, Quake and Wolf games
A few dudes came up with Doom, Quake and their version of Wolfenstein in the space of a few years and 30 years on we still get endless rehashes in their name with none of the people who originally made them. Fucking move on
>>
>>742760505
That's what every other xbox dev team is doing, and id was killed so they could make more of those, don't play coy retard.
>>
>>742757636
>I love how people are playing dumb
Who are you talking to? You are the first anonymous poster to exist in this thread.
>>
>>742760134
Materials should be more plentiful and labour more efficient as time passes. That's the whole point of a functional capitalist system.
>>
>>742760432
Doom 4 and Doom Eternal were both hits.
>>
>>742757636
Isn't that what killed Ubisoft? Making every game feel similar despite being different IPs?
>>
>>742760721
>what are these retards thinking?
outsourcing. same reason why they dropped the halo engine 10 minutes after they finished making that and then went ue for the upcoming demake
>>
It’s kind of funny, this is usually the trick they use to slide in H1Bs. They adopt jeettech that every Indian learns on YouTube, fire the people that made anything artisan, then complain that “whites don’t really know jeettech”. They deliberately buy into tech that in extremely inundated with cheap, low iq browns
>>
>>742760872
yea they were so good that they shuttered id
>>
>>742760735
They out her in place so that she could kill studios without being accused of being racist over cancelling woke games like Blade and South of Midnight.
>>
>>742757636
About time
>>
>>742757636
Tim won
John lost
>>
>>742760638
Too many patents and too much middleware.
If you look at the old id software open source releases, there's some major exclusions from the codebases. Doom 1 source was based on the Linux port due to the original having third-party sound code. Doom 3 source completely lacked the signature stencil shadowing the entire engine was built around because of patent rights.
Open sourcing Rage was just too much of a legal and technical nightmare that nobody wanted to deal with after Carmack left since he was the only one who ever cared about that.
It also wouldn't be a particularly useful engine anyways since MegaTextures mean you'd have to deal with terabytes of raw data per game before it all gets baked into the final assets.
>>
If you want an actual answer companies do not use in-house engines because game devs switch companies every year so it's just easier for everyone to learn unreal instead of inhouse engines
>>
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>>742757636
>THIS CAN ONLY MEAN ONE THING.
>They're switching to unreal slop.

gaming is dead
>>
>>742758712
2016 and eternal were great, and really the only reason faggots like you say otherwise is because they're actually popular
Pre-2016 /v/ was kicking their feet and screaming for a fast paced doom game after years of CoDlikes, and the reception upon release here was entirely positive for 2016, and close to that for eternal
If 2016/Eternal flopped fags like you would be all over it, and it'd be in every 3x3 and wanked off along with FEAR, resident evil and Deus Ex forever
By the way this is the exact same case as seen with Dark Souls
>>
>>742758287
>Rage 3
>>
Doom the flop ages
>>
>>742760430
>the series used to be about shooting nazis but now its about shooting nazis...
your brain on /pol/
>>
>>742760128
Yes because Nazi now means any normal white person, so people aren’t big fans of murdering Nazis anymore. Meanings of words shift over time, keep up. You can and will play dumb all you want but it doesn’t work we all see what’s going on here lol.
>>
>>742758346
Wolfensteins, Dishonored 2 and Deathloop.
>>
>>742761107
>2016 and eternal were great, and really the only reason faggots like you say otherwise is because they're actually popular
God forbid someone have an opinion you don’t agree with. I have literally never seen anyone gush about Doom online or irl in my lifetime. It’s not like Halo 3 where individual 3D assets like crates and rats are iconic, I can’t remember the name of a single level in 2016 Doom. Did they even have level names, did the enemies ever get names within the games? I can’t even remember a single line of dialogue but I can remember Call of Duty lines from 2007 somehow.
>>
Why did they make Doom The Dark Ages instead of Quake reboot? Quake actually had medieval themes and contrary to what post-strafejumping people believe, original Quake was supposed to be sluggish, when compared to Doom.
>>
>>742761197
Shalom
>>
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>>742757636
unreal engine
>>
>>742761419
id didn't even know how to carry on quake 20 years ago let alone now which is why they turned it into other doom 2, 3, and 4
>>
>>742761316
>I have literally never seen anyone gush about Doom online or irl in my lifetime.
>I can’t even remember a single line of dialogue
Rip and tear was very popular
>>
>>742761316
What the fuck are you talking about fag? even the normalfags in my office were playing eternal and using rip and tear memes before that
>>
>>742761419
I had the strong feeling that it was originally going to be a quake 1 reboot (it was originally going to be a medieval fps rpg), but they had to use the doom IP to get more funding and investors.
>>
>>742759064
What an odd choice, idtech was used for everything back in the day and still underpins call of duty
>>
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>>742758885
I can't believe Inxile has survived the purge, because their new game looks like complete fucking ass. Maybe Xbox needs them as a support studio for a new Fallout game. Who knows.
>>
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>>742761316
Here you go.
>>
>>742757636
I don't care let all these trannies seethe, the videogame industry needs to crash and burn
>>
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well DUH they dont want their own people to make content for linux lol use your brain
>>
>>742759045
Fargo has made several political donations over the years and the recipients were always democrats. He is very much a leftist cuck.
>>
>>742761419
Doom was way more popular at the time coming off of 2016 and Eternal
>>
>>742760928
I don't get why Blade is on the chopping block, Arkane is a good choice and it could be cool
>>
>>742762085
You got receipts?
>>
After all the garbage they made I don't give a shit anymore, close them all down
>>
>>742762134
But when you're doing such drastic gameplay and thematical changes, you're putting off a lot of people who liked the previous games.
Like barely anyone cared about TDA compared to Eternal
>>
>>742761901
Yeah the recent trailer didn't do the game any favors. I'm still going to give it a shot because I know its going to be a deep rpg and because their last game was good
>>
>i-it's just the w-wokies
>i-it's not as bad as w-we f-feared
Xbox trannies on suicide watch.
>>
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>>742762180
>>742762085
>You got receipts?
Yes.

https://www.opensecrets.org/donor-lookup/results?name=Brian+Fargo
>>
>>742757636
Sadly it's too efficient to just pay vibecoding indians to use UE5.
Soon studios will just scrapping most of the art teams to focus on GenAi instead.
>>
>>742757636
Can't really blame them though, idtech has been in a shit state since 5, there is reason everyone stopped licensing it around UE3.
UnrealEd is pretty good, even in UE3.
'id studio' they released with RAGE wasn't the full editor since the actual editor is held together with duct tape and glue.
Since id stopped being able to make fun games, what use is an engine only they can use?

>why didn't they fire the artists and turn id into an engine support studio and fix up idtech so it can be licensed out
It's too fucked.
>>
>>742762538
Unreal is on the way out too, it's why Timmy is so shitscared.
Godot is the future, since it's easier and cheaper to vibe code for it.
>>
>>742762085
I can't believe he won't vote for pedophile felons who ruin the economy
>>
>>742763341
Enough about Biden and Clinton
>>
>>742758459
You can still vibe code your in-house engine.
>>
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>>742758942
>>742759335
>people ITT don't know the Brian Fargo
this board is more performative than zoomers on instagram
>>
>YOU WILL USE THE UNREAL ENGINE SAAAAAR
>YOU WILL GET 10FPS WITHOUT AI FAKING YOU BLOODY BITCH!!!!
>>
>>742762535
Oh this is neat. I see john carmack's donos to Republicans like Ron paul
>>
>>742760128
They managed to be so insufferable and grotesque that you actually start to hate them more than the nazis. Same thing happened with Occupy Wallstreet
>>
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>buy out everyone
>kill them
KINOOOOOOOOOOOOOOOO
>>
>>742757636
after the gothic remake and arc raiders, so long as you don't actually use UE features like lumen and nanite you can get both amazing looking and performing games across any genre. like gothic is a full bethesda style open world with zero loading screens or stutters
given that idtech has lost its one boon: performance - due to mandatory ray tracing for physics calculations, it's basically moot and for the chopping block
>>
>>742764082
gothic remake is neither a good looking nor a well performing game
>>
Call of duty uses a version of idtech and machine games also utilise it for their games so development of the engine will probably share responsibility from these other studios.
>>
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>>742764296
it's definitely good looking at times, but not in an immersive way. It just looks like a generic UE5 asset simulation. There's nothing unique about it. A lot of UE5 games suffer from it.
>>
>>742761156
Tbh Rage 2 was good so I wouldn't complain
>>
>>742761757
>>742761862
Rip and tear isn't even from Doom 2016 though.
>>
>>742757636

> new studio funded by tencent incoming
>>
>>742760128
No because TNC ended on a cliffhanger and Youngblood ruined the momentum (it didn't help that it also ended on a cliffhanger as well)
>>
>>742760721
They are thinking only in terms of balance sheets. Long term senior employees who knows the tools cost more and have more leverage. Unreal Engine is cheap because you can find infinitely many third worlders who you can hire on temporary contracts. The quality of the final product literally doesn't matter, all that matters is hype marketing and pumping up the share prices for your tenure as the lead. Long term sustainability is not a factor.
>>
at least there is still decima... if only more developers would use it
>>
>>742764002
>embrace, extend, extinguish
>>
>>742757636
>put jeet in charge of company
>they re-structure company so it can hire more jeets
what a surprise.
>>
>>742761197
>the series used to be about shooting nazis
Not only, this is just what your deranged hyperpoliticised brain percieved.
It actually used to be about shooting nazis IN A COOL/BADASS WAY IN A SPOOKY SETTING. But since you are an obsessive retard you got bogged down at the nazi part, while the rest of the formula is just as important.
Its fish and chips without the chips and you wonder why noone wants it...
>>
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>>742760134
>labour costs up
Yeah, wonder why...
>>
>>742757636
Because you idiots here on /v/ don't understand.

WE NEED LESS GAME ENGINES IN THIS BUSINESS

Everyone must move to Unreal Engine 5. The industry is standardizing. It makes perfect business sense to use the UE5 ecosystem.
>>
>>742757636
>MS buys Bethesda thus id Software
>the main concern some people expressed was that they would abandon Vulkan
oh lawd
>>
>>742768496
>once the market is fully captured Timmy drops the hammer and charges everybody as much as possible
>>
>>742768496
Fewer* retard faggot nigger
>>
>>742762820
>Unreal is on the way out too
why? I know its a trash heap but that hasn't stopped devs before
>>
>>742768496
Not buying unrealslop
>>
>>742764708
It has its moments but by god is the lighting trash
>>
>>742757636
they're hiring 15000 jeets to devlop jeettech engine
>>
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>>742768496
>>
>>742760430
This is fucking hilarious please post more.
>>
>>742768496
SAAR U WILL TRACE THE FRAMES U WILL UPSCALE THE RESOLUTION U WILL HALF YOUR FRAME RATE THEN INTERPOLATE IT SAAARRRR DO NOT REDEEM THE RASTERIZATION BASED ENGINES BLOODY BASTARD
>>
>>742768496
Fuck Off Tim
>>
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>nooo not my le heckin special snowflake engine no one uses
Ahh this brings back memories of kojimbo faggirls crying bitch tears because konami isn't "renting out the fox engine" like any serious dev on the planet wants to work with some backwater hillbilly engine that does noting better and 20 people in the world ever worked with.
This is the best combination of depressed millennial seething and guy who never even opened rpgmaker but thinks he knows engines seething.
>>
i think ps2 games look better than whatever is being released today
>>
Why exactly would you WANT less engines to be available like multiple anons seems to in this thread?
>>
>>742769727
Easier to replace devs if everyone has the same skillset ready. Having custom engines makes this harder to do.
>>
>>742769831
If anything having a small barrier to entry is good so the dev is minimally competent. A good developer can learn an internal engine regardless, but the typical UE5 dev not so much
>>
>>742769935
I agree, but these companies are not looking for good, they are looking for cheap and interchangeable
>>
>>742769831
Sure I understand from a business perspective but as a consumer what is the benefit? I doubt gaming investors and CFOs are posting on /v/
>>
>>742769618
I disagree on that by as far as I am concerned the pinnacle of realistic graphics was Arkham city 15 fucking years ago.
>>
>>742769417
there is no virtue to overt centralization
>>
>>742761156
>Rage Remake, adding more content to the second area, a third area and a decent ending
I would cum so hard brah
>>
>>742769727
i was until ue5 was a shit shader engine specially for japanese that cant do good engine like kike enix
>>
>>742767474
Autism is a fucking curse, innit?
>>
>>742769417
I cannot think of anything more retarded than shilling UE5
>>
>>742758346
I'm pretty sure Bethesda wasn't allowing them to license their engine anymore. The engines they used for the 2016 and 2020 Doom games were extremely good. Then they went and made gaytracing a requirement to the newest one which was a terrible decision. The game also sucked.
>>
>>742770063
I guess it goes back to the fact that a good product doesn't matter, only how is affects the stock prices
>>
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>>742761316
this is just disingenuous. both 2016 and eternal had tons of memorable lines and levels, lines that even became memes
for example, literally at the start of 2016, hayden's speech
>It’s not like Halo 3 where individual 3D assets like crates and rats are iconic
how do you post something as embarrassing as this and not feel shame?
>>
God, I can't wait for Epic Games to start pulling Unity tier license changes or start adding increasingly shitty code that makes the engine worse.
>>
>>742763341
He literally donated to Democrats.
>>
>>742770503
The code is already going to shit. There's huge regressions constantly.
>>
>>742770495
>literally at the start of 2016, hayden's speech
literally who even remembers this
>>
>>742758510
poorly
>>
>>742770450
Tell that to the Concord franchise
>>
>>742760128
No, because they made terrible games that sold worse with each new entry
>>
>>742761901
Their studio is only around 80 people, a rounding error in costs compared to the 600+ employee studios.
Also, their game is coming out real soon. Once it's out and if it doesn't do huge numbers, Inexile is most likely cut the next fiscal quarter.
>>
>>742760272
You cut the ACTUAL bloat which are managers, HR whores, diversity hires, etc. You make actually good games and you make them regularly.
>>
>>742762174
Arkane is just another Ship of Theseus now.
>>
>>742770393
I doubt the margins and the level of organizational restructuring are worth being an engine licensor. Epic Games went all in on it which is why they can do it. Boutique engines might be better for gimmicks (which is a good thing since games should be memorable) but good luck selling that to other devs and having the level of support. More realistically, we should be supporting better open source like godot so we can be collectively free from this retarded shit for good.
>>
>>742770495
Nu-Doom is just a bratty kid in dad's clothes.
>>
>>742770881
You can only do that when the actual head of the company does it. Bayer is probably the only company in recent history that seriously looked at their bloated management structure and nuked it. As long as investors don't demand excellence, leadership will serve the interest of themselves first and foremost.
>>
>>742760721
>Doom Eternal was like one of the biggest most popular games of the decades
This doesn't feel true
I can understand DOOM 2016, but Eternal? Felt like it got a lot of flak for becoming super fact paced. "Infamous" even
>>
>>742760128
Wolfenstein Nazis were, up until Colossus, a credible threat and treated with complete seriousness. Not enough for jews who have to mix mockery and jeering into everything they make about people they don't like. Once they stopped being dangerous, Wolfenstein stopped being interest.
>>
All for the agenda 2030
>>
>>742770930
Gimmicks as in playing distinct and looking distinct. That's the opposite of a gimmick unless your mind is totally warped by some monotheistic game engine mindset that can't understand technical diversity.
>>
>>742764002
This was the microsoft way originally, so they are just going back to what they do best.
>>
>>742771219
I guarantee you there's no mandate from the top regarding digital only video games. It's a basic bitch cost cutting measure because the economy is imploding due to inflation now outpacing the creation of new debtors, there are fewer and fewer ways to make the line go up and investors are just hoping to get theirs before it all burns to the ground.
>>
>>742770979
You know someone's just seething because the thing is more popular than their favourite thing when the points devolve to "I JUST DON'T LIKE IT!!!!"
>>
>>742760128
The Nazis in nu-Wolfenstein were stand-ins for just whiteness and whatever non-whites project whites are in general. It was actually super jarring trying to play past that. Except for the Jews, they are better at them at every way but for some reason also let the Nazis rule the world so they can be rebel underdogs?
>>
>>742771479
one engine, also timmy works for them for years, simce epic develops pharma and hospital software
>>
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We unironically need a technology collapse. Maybe caused by the sun or a meteor rain. And also a pandemic that eradicates every Indian by exploiting their total lack of hygiene and consumption of cow feces.
>>
>>742770930
>Epic Games went all in on it which is why they can do it.
They can't either, the only part of Epic that's consistently profitable is Fortnite. Everything else is straight losses.
>>
>>742757636
just in time for some h1b saars to swoop in and save the day
>>
>>742757636
Mostly
Indian
Company
Run
Off
Subsidies
Or
Federal
Taxes
>>
>>742757636
>>742771734
>>742771780
InDianTech
>>
>>742760128
This pissed the neonazis off lol
>>
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>>742771780
Nice acronym... Very impressive.
>>
Gayming is going backwards

They want us to play the next Quake made in Unreal Engine on a Geforce 3060.

think about how absurd that is
>>
>>742757636
nothing good has come out of idtech on dark ages evidently
>>
>>742773069
I'm 36 and even I'm too young to fully grasp what you're trying to imply here. Might have to explain.
>>
Jeets and AI-Jeetcoders don't grasp anything that isn't UE.
>>
>>742758178
I wanted more Indiana jones, that game was a pleasant surprise and actually looked and ran well idtech was awesome
>>
>>742769417
its hilarious how this post applies to a billion different fanbases here
ie: stalker faggots, "make your own engine!!" tards
>>
>>742761242
>because Nazi now means any normal white person,
No it doesn't and never has nor ever will. I don't care how bad your victim complex is, all you are is retarded.
>>
>>742757636
Using your own engine only works in countries like Japan where workers stay at the same company until retirement unlike the revolving door in the west. Takes too long train new employees proprietary engines and expensive having to keep up with UE.
>>
>>742757636
how else would they make it easier for their contracted poop golems to shit out slop for 'you'?
>>
>>742760128
the whole point of the franchise is to have an alternate history where a totalitarian nation controls the world and it feels like its impossible to destroy it.
so whats the worst that you could do? turning the desperate resistance against the state into a rebel power fantasy. also it didnt help they got turned into cartoon villains. its just so obvious they stopped thinking "what if..." and just put current real world politics into it and called it a day. thats just not the point of the whole setting anymore.
>>
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>>742773665
This is exactly why Microsoft targeted id Software for such a large number of lay-offs, comparatively speaking. Unlike most western studios they weren't a revolving door studio and had a lot of people who had been there for a long time.

It has very little to do with the studio performance, otherwise there would have been bigger cuts elsewhere. It's literally because Microsoft doesn't want permanent employees, they just want id Software to be a skeleton crew that manages the IP while the work is done by contractors. The actual cost of these id employees in total was basically nothing but they wanted to make a point, id was representative of exactly what they don't want.
>>
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>>742762269
anon, Eternal was radically different than 2016, to the point where casuals and this board went mad due to the quick swapping meta design. First dlc was so hard, IGN gave it a 6/10 and Bethesda had ID nerf it and makedlc 2 easier.

Even Hugo said they'd rather change the core gameplay everytime they make a new doom game, rather than make 2016 2.0 or doom eternal 2. TDA's pretty fast paced if you play on pc even with the default speed. The slow console gameplay marketing vids and the 80$ price tag are the main reasons why TDA did less than Eternal at launch.
>>
>>742774079
UJeet5 monopoly needs to be crushed
>>
>>742774079
It's a baffling hiring strategy because it has been proven that it's not effective and always results in an inferior product, but they double down and try again. Just beating their heads against a wall until the practice sticks, no matter how costly it gets.
>>
>>742757636
After Indiana Jones and especially Doom Dark Ages you have to be retarded to still simp for this engine. You'd have a point to cry if it was still 2016
>>
>>742774079
I've worked in tech and literally had the high up tech managers say the goal is for all employees to being "fungible" and interchangeable, that is the purpose of how tech companies are managed they are quite open about it
>>
>>742774079
This sounds like schizoposting
>>
>>742766996
Based Rage 2 enjoyer
>>
>>742757636.
Good
Kill all FPSshit normalfag games, not a single one of them are worth existing
>>
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>>742774616
Nigger, GTA6 already made 4 billion dollars in preorders alone and there's not a single gameplay trailer. The game could absolutely be INFESTED with AI and jeets but the normies will still line up to play it. What the fuck do you mean it's not effective?
>>
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>>742774694
It isn't, Microsoft does in fact have a hard-on for contractors. On paper they're cheaper than long term employees because you let them go when the job's done and rehire them when you've got a new project. We saw this literally happen with 343i where they ditched the Slipspace engine after making one game with it in favor of Unreal because contractors working on Halo Infinite had problems working with the in-house engine.

It's not really about making points or hating on anything, it's just rampant cost cutting because basically every company is in the contraction stage of the bureaucratic lifecycle. They can't fire their bloated and overpaid administrative departments because they've long since fossilized.
>>
>>742774694
this is pretty much how MBAs think, you want employees to be fungible as the other anon said
>>
>>742774694
it's not.
Full time employees are costly with benefits and 401k matching, and liabilities and insurance.
While contractors require significantly less, so from a CFO standpoint, the dream would be 90-95% contractors.
But of course this is terrible in practice, especially for creative products like games, which have historically worked the best when full-time teams work extensively together and build teamwork.
M$ is just too big, so all their dysfunction that would normally torpedo a company, is tanked by their massive passive-income (and tax-havens).
Pajeeta is likely the last chance before the board has finally had enough and force a sell-off of the entire Xbox branch.
>>
>>742774616
You have to factor in that most people who run this are not as smart as people seem to think, and the ones that are are only there to manipulate stock prices. Very few are interested in a good product per se but making it look like they are minimizing ongoing costs and trying to pump stock value
>>
>>742774949
GTA6 is coasting on brand power. More to the point, they still use their in-house engine, not Unreal. The contractor devs they have don't work on the core game, they make simple content like clothes, car and weapon models/textures.
>>
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>>742775365
> they still use their in-house engine, not Unreal.
Most normies don't know about UE5. They'll buy whatever game looks good. Also as a sidenote, UE5 without lumen or nanite, doesn't look or run like entirely shit.
>The contractor devs they have don't work on the core game, they make simple content like clothes, car and weapon models/textures.
Yeah sure. It's absolutely OVER. Devs have embraced jeet labor and gen AI. Next step will be streaming digital through a subscription service.
>>
>>742758686
They made Rage 2 with Avalanche, so 3.5 games in 10 years is even better.
>>
>>742775330
Not smart or not concerned with long term stability, could be both. They're so much worse than rentseekers because they're not just doing this shit to the video game industry, but actual critical infrastructure and services.
>>
Is it me or does it feel like the entire world is just imploding this year in stupidity?
AI seems to have turned humanity into neanderthals again in less than a year.
>>
>>742762085
>and the recipients were always democrats
Based. No wonder I love Fargo games and hate Feargus games.
>>
Asha is smart, she knows that AI will replace all these coders in the next year anyway
>>
>>742757636
A DOOM game on Unreal Engine just shows how fucked the gaming industry is.
>>
>>742758346
>Name one game other than their boring Doom games that used their engine at all for the last 20 years
Prey
Enemy Territory: Quake Wars
Rage
Evil Within
All Wolfenstein's since New Order
Indiana Jones and the Great Circle

That's just off the dome, there's probably more.
>>
>>742758942
Maybe if rightards learned how to create there would be cuckservative studios worth a shit.
>>
>>742771596
Those are two different Epics
>>
>>742775934
AI's got little to do with it, we've just hit the point where society can't create enough debtors to outpace inflation to keep the fractional reserve banking system working, and governments refuse to declare recession (they keep redefining what that is to avoid it) because it would mean admitting defeat. They're hoping the illusion of normalcy will last a little longer so they can get what they can out of the system and bail before it all burns down.
>>
>>742774616
>It's a baffling hiring strategy because it has been proven that it's not effective
In the past 20 years, every company ejecting long term local employees in place of H1B jeets has basically 1000x'd in value, expanded massively over different product categories and monopolized markets more than anything seen since the 20s. It's working just fine because for a business in 2026, quality has absolutely correlation to profit
>>
>>742757636
>Tyler finally learning what anyone smart (ME) knew when Carmack left in 2013
Doom/Quake engine died when Carmack left to chase the VR Dragon (now A.ctually I.ndians), congrats on catching up a decade + three later?

Seriously: Has there been ANY licensed Quake engine titles post-Carmack?
>>
>>742776346
It's not effective long term, h1b hiring is just neo-outsourcing, and that stops working eventually, everyone can fucking see that
>>
>>742776268
>AI's got little to do with it, we've just hit the point where society can't create enough debtors to outpace inflation to keep the fractional reserve banking system working
Technically AI plays bigtime into this, just not in the way he's implying. AIs constant bailouts, massive datacenter rollouts bypassing laws and government assistance, even in the face of it damaging the incumbents electoral odds, is specifically to build the massive compute infrastructure needed to run a full bore nationwide, AI assisted mass surveillance programs beyond the capability anyone can understand. Because they're running out of time to get it done so they can stomp out any and all dissent once this entire economic house of cards we've been playing for 100 years finally comes crashing down/
>>
>>742771007
Sorry to say, anon, but /v/ is not the rest of the world
>>
>>742776486
>It's not effective long term
In in 1965 the average time investors held a stock was 7 years before cashing out.
In 2025 this average was 4 months
Long term isn't a word in the modern economic lexicon, so no decisions are made with it in mind
>>
>>742760128
“nazi”, aka a thinly-veiled allegory for my political opposition, whom I want to violently harm, but can only express so discretely
>>
>>742776382
Carmack already said, that they're using 3rd party technologies since Rage, which makes it hard to license and near impossible to open source
>>
>>742760128
I don't care about killing Nazis, that's the point of Wolfenstein. I care that New Colossus and Youngblood were fucking trash, from writing to gameplay, and the only other game in the last ten years in the series was VR slop.
>>
Who cares, only woke sissies work at these companies, might as well get replaced by banchods.
>>
>>742759489
It takes more skill and it does literally need to be manufactured (built)
>>
>>742762535
He's just a richad spencer fan.
>>
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>Next doom is UE5 AI copilot generated slopware with Indian quality control
Grim
>>
>>742777058
They're gonna do it like Halo, remake the first game in UE5 with assets from the last game they made
>>
>>742758178
machine games were the ones making wolfenstein not id you retard
>>
>>742758617
fable is irrelevant you stupid fag.
>>
Unreal engine is the chromium of 3d engines, it will become the only standard outside of reddit tier engines like Godot.
>>
>>742777871
Godot is not an option for serious game development. It is ok for ps1 style trannycoded games, but thats it.
>>
>>742775204
>rehire them when you've got a new project
MS can't actually rehire contractors. If you rehire a contract within a 24-month period, you are legally obligated to treat them as a full-time employee.
>>
>>742757636
AI will fix it
>>
>>742778085
Not the exact same contractors, I mean just hiring new contractors. They get them on a one year contract and just cycle through them every three or four years.
>>
>>742773069
>new quake
lmao never going to happen
>>
The last good idtech game was released 10 years ago. What's the point of maintaining an engine if no one makes good games with it?
>>
>>742759384
Personally, i don't see the point in unions. If i do a job that bossman deems not good enough, i'll be fired either way. The unions aren't gonna protect me from that sht.
>>
>>742778520
Unions were a useful thing in the pre-internet era since they were used to disseminate information and allow people to not get fucked over.
Nowadays? You can easily check what wages in the industry are, and information/resources can easily be acquired anywhere. Also, unfortunately, it is a lot easier for a corporate spy to worm their way into a union and crush it.
Basically, they just don't work anymore. It'd be nice if they did, but they don't.
>>
So what happens exactly now? They just delete the entire engine? It gets shelved forever in some hard drive? Microsoft is the one who owns it right?
Can they lend it? Sell it? Something like that? I'm just sad that apparently it will just disappear and slowly everything will be standardized to Unreal, which is a turd.
>>
>>742778769
Good cuck, slurp slurp
>>
>>742778520
>>742778769
Why do rightards yearn so badly on a primal level to be under the boot?
>>
>>742757636
I can pump out a better engine using Claude by myself. Im worth more than 30 of those faggots.
>learn to cod-ACK!!!!!
>>
>>742778779
Microsoft is sitting on a bunch of shuttered intellectual property like that which will never see the light of day again
>>
>>742778779
>It gets shelved forever in some hard drive?
Yes
>Microsoft is the one who owns it right?
Yes
>Can they lend it? Sell it? Something like that?
Never going to happen, it's completely filled with licensed enterprise middleware now
>>
>>742757636
They already have the engine, why do they still need them?
>>
good
now Doom can run on a golf engine like Unreal
>>
>>742778887
I'm actually a leftist
>>
>>742757636
You faggots don't understand how much these people get paid, and the longer you're there the higher the pay gets. These people are far too expensive. It doesn't matter how good they are, the games simply will not sell enough to be profitable if you have too many high paid people there.
>>
>>742770495
What are you smoking? I played it at the time, it was good but I can't remember anything that stuck out to me. And if by memorable lines you are referring to "rip and tear", then you should lurk more because Doom 2016 didn't come up with that phrase.
>>
>>742779148
No matter how much they get paid, it's nothing compared to a consultant's 7 figure salary
>>
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>ruins gaming forever
Oops sorry did i do that?
>>
>>742771479
I always see anons say this.
>It is imploding
>It is burning to the ground
>It's going to crash
>It's over for [thing]
I feel like that fucking chud image of nothing ever happens because nothing ever fucking happens and yet people keep saying the same shit year after year after year. When it's going to happen? Is it next year? 2030? This shit is so vague, too.
>>
>>742758885
Every one of these people has admonished someone for not listing their pronouns in emails.
>>
>>742773069
Actually they want you to play it on the rented cloud gaming computer they will push on you by making parts more and more expensive.
>>
>>742779342
It's not going to crash at this rate. What's going to happen is the surveillance state will be deployed and you will be enslaved without realizing it, and then the whole money thing won't even matter since the market will effectively be falsified.
>>
If Microsoft were smart, they would develop Id Tech further and slowly onboard their first party studios to the engine, like EA did with Frostbite to reduce overreliance on outsider software.
>>
>>742774949
It's actually baffling to me that in today's age there is a race of human beings that are the literal definition of "cattle". They are extremely numerous, cheap, expendable, very subservient and works for pennies. I'm not even trying to be mean to Indians, but I just realized they are the actual cattle of planet earth and is kinda of fucked up. Jesus Christ.
>>
>>742779521
they canned idtech because id was pro vulkan and the game ran better there than on jeetrectx12+ that is proving to be a graphical abortion.
>>
>>742757636
>Sarbros will intensify the simping for their dalit queen while she continues to crash the company with no survivors
Lol
Lmao even
>>
>>742779342
>that person out in the middle of the ocean is going to drown
>well they haven't drowned, see, they're still treading water!
If you're looking for a down-to-the-minute prediction of when rocks fall and everyone dies, you're not going to get one. There isn't one big obvious inflection point where everything is fine one minute and unavoidable failure occurs the next, because you live in a dynamic system with people actively going around putting fires out and jury rigging shit to last a little bit longer.

It could be years, it could be decades, there's no way to know how effective mitigation efforts will continue to be going forward, but the overall trajectory is obvious to anyone with eyes to see. Keep in mind that Sony just got done firing HALF of Bungie, that was failure mitigation, and the methods of mitigating failure are growing increasingly extreme.
>>
>>742774949
>every game is gt6
that anon means that it isn't effective hiring practice since it has a high turnover rate, but they are overlooking that is by design they want high turnover rate so they can grind through young dumb fresh college grads for cheap pay and then they quit on their own.
>>
>>742760128
No. It went from shooting Germans and other Nazi spec. troops + any robotic and supernatural stuff they build/summoned to one big political shitfest and allegories.
>>
>>742774949
>he fell for the 4billion journo fallacy
math dictates that it is impossible to reach this under their new retarded pricing in a short period of time unless people bought the game under an entire year long period, normalfags and zoomers are so politically cautious over this trash, cod6 and even zelda that they are waiting for the release to see how it goes.

Even pedowood was forgotten by said prople now.
>>
I've no fucking clue why they didn't pivot to making idTech an engine to license out, instead of using internally only. If I had to choose between fucking UE5, Unity, or the current idTech, I'd go with the latter since it's a fucking proven engine on AAA w/o the excess blur everything else has.
>>
>>742781209
Because Zenimax higher ups are anti open source.
>>
>>742781209
Proprietary code
>>
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>>742757636
Indiana jones proved these guys had lost their touch
>>
>>742781723
that warmachines and they did a shit wolfenstein 2
>>
>>742760128
hitler dead offscreen, blasko daughters,multiverse shit...
>>
unreal can basically charge whatever it wants for engine use and get away with it because everyones dumb enough to kill inhouse.
>>
>>742758686
In a corporation point of view, it's not about who makes the brand, but the brand itself. They could flash a picture of the Doom logo to an audience of normalfags and they'll clap like seals.
>>
>>742781152
>math dictates that it is impossible to reach this
Nigger do you want me to do the math for you?
4 billion revenue / $80-100 = 40 - 50 million people preordered it. Considering that GTA5 sold over 230 million copies, PS5 has about a 90 million gamer fanbase while Series X has 30 million, and around 10-20% of all people preorder games, that's well within the realm of possibility even by conservative standards for quite possibility the largest and most expensive game made this decade.
>>
>>742783765
i thou not believe on journo fallacies
>>
>>742784126
Then don't. RDR2 saw almost a billion in revenue in the first 3 days of preordering, selling a total of 80 million copies. If you simply multiple it by 3, you get 3 billion right there and it's a game from 8 years ago.
>>
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I love how 4chan is now nothing but corporate cocksucker and unironic GOP shills. That's definitely the same as the site I started using.
>>
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>>742757636
>>742757636
GET WOKE GO BROKE YOU STUPID NIGGER KIKES
WOLFENSTEIN Indiana JONES DOOM GOYSLOP WAS ALL SHILLED HERE AND IT ALL FAILED
>>
>>742760128
The time for arguments is over. Ultimately they killed their brands for ideology.
>>
>>742785178
>xhe uses a gocuck pic
>>
>>742779173
Bro you might have dementia.
>>
>>742784948
You unironically use sharty's output, if not browse it yourself. You're more far gone than anybody else in this shithole.
>>
Why don't you fags just use Unity? I don't know what is it with Epic Games, but they still can't make proper Unreal C++ documentation, UE5 is good for graphics and for the creatives, but it sucks for programmers.
>>
>>742776102
>Prey

wrong, that's cryengine
>>
>>742788201
Everyone coming out of the game dev educational pipeline these days is trained on Unreal and don't know how to use anything else.
>>
>>742757636
>It's because they want to spam infinity indians
I know, that's why I don't play crap made by indians.
>>
>>742758686
>but the id cuts are truly perplexing
>One of the last white man studios in America
You just answered your own question. These evil scum corporations think long-term, and are betting everything on white people being replaced.
>>
>>742760134
>passing the cost on to the customer
Skill issue
>>
>>742774949
GTA 6 is the exception
>>
>>742778769
>Basically, they just don't work anymore.
Cop unions beg to differ. They'll only work if they can get enough power which means it has to be nation and industry wide
>>
>>742757636
Even if they replaced all their workers with slaves, the gaming industry just isn't profitable anymore.
>>
>>742757636
Yeah, their plan is
>Oh no, we ran out of coders who understand if Tech! Looks like we'll have to outsource to Indian contractors and switch to Unreal
Which is similar to what happened to 343. Except in 343's case, their engine development was also outsourced to Indian contractors so they ran out of people who know how their engine works too once their contract was up. Look at the credits for Halo Infinite. That's id's future.
>>
>>742760128
They retconned William into being jewish. Also the technology the Nazis used was apparently stolen from the jews too. They can't help themselves.
>>
>>742760128
>/v/ utterly buckbroken by a simple question
you lost btw
>>
>>742770219
Best i can do is Rage 1 remake with no new content besides a pre order bonus that's a hat for TF2
>>
>>742779065
Because they know how the engine works and they're experienced with it, retard.
>>
>>742781209
this, but also this >>742781420 it's so stupid not to license it out
>>
>>742783765
But there haven't been any actual GTA6 preorder numbers confirmed anywhere, right? Just speculation by 'analysts?'

>10-20% preorder games
Where are you getting these numbers? Your dreams? The end of a fent needle?



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