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How do i git gud?
>>
It's a dogshit game with not only stupid but constantly broken AI so I wouldn't worry about it too much.
>>
Play an over-powered faction and work your way down.
>>
Ignore hammer and Anvil retards
Get magic and archers then win the game. You just need a line of mooks that won't disintegrate before you wipe out the enemy army.
>>
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>>743222537
cheese the AI hard, and then cheese them harder
>>
>>743222537
Ignore whatever the tutorial tells you and learn how to cheese, especially on anything above normal
>>
Ignore calvalry completely because it ups your micromanagment by about 30x and will constantly die instantly because the devs still haven't fixed them being glued in place because a single unit gets stuck in the enemy.
Don't play Bretonnia.
>>
>>743222537
what faction are you even trying to play
>>
Download SFO Grimhammer
>>
>>743222537
Always be doomstacking. You're better off redline (and possibly LL special tree) buffing a few units instead of making a varied army.
>>
Any tips for nurgle please? What units are totally useless?
>>
>>743222537
Pick Chaos Dwarves
>>
>>743222537
just lower the difficulty. it's simply the more enjoyable way to play the game. most of the fun is watching your cavalry ram into the rear of the enemy anyway, not being on max zoomout and autistically kiting with your woodelf archers.
the higher difficulties also tend to just descend into cheesing the AI, which is just tedious.
>>
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>>743222537
>buy Warhammer 3 on steam sale
>try to start a campaign
>85% of content locked behing DLCs
>>
>>743223512
chaos dwarves are fucked up when it comes to this, kek
my army was basically nothing but ranged units and artillery, with the enemy having zero chance to actually reach me before their moral breaks.
I had to check if I accidentally selected "easy" a couple of times
>>
>>743222537
Pick a LL.
Go to the workshop.
Download a bunch of mods that are thematic to your LL's army.
Turn brain off.
Let the unbalanced mods carry you to victory.
>>
>>743222537
Come back when the game is out of early access
>>
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>want to play rats
>can't get my foot in the door outside of Skryre
>want to play Tzeentch
>can't get my foot in the door PERIOD
Am I just stupid?
>>
This game's biggest problem is the fact it has no challenge. You can't "git gud" in it because you can't lose
>>
>>743225039
>>want to play rats
rats are easy, i don't ever even go into battle, just spread disease and undercities everywhere
>>
Just wait for 40k lol
>>
>>743224661
Use creamapi to unlock the DLCs
>>
>>743222658
/thread
>>
I will cry if they circumvent creamapi for 40k total war
>>
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>>743222537
>watching warhammer fags who play total war solely because it's warhammer fail at one of the easiest games in the entire multi-decade franchise
>>
>>743227679
No total war game has ever been hard, it's pretty embarrassing to take pride in liking different flavours of toy soldiers mashing into each other.
>>
>>743227878
toy soldiers are cool
>>
>>743223835
SFO makes the game even harder THOUGH.
>>
Checkerboard with rangeslop. Drag them all and and alt move them forward.
>>
>>743224497
You're generally better off with Chaos Warriors of Nurgle rather than the demons because they're just as ludicrously tanky but also don't disappear in a puff of smoke if they have morale problems. Your army is one of the slowest in the game, however, so if you're not careful when facing shooty armies you're going to have a really bad time. Wood elves especially were a nightmare for me, because while I could obliterate them in combat they could hit and run with missile cavalry around everything I had.

Your troop spawning mechanic gets a bit of getting used to, but the advantage is that you're constantly spewing out units. Take advantage of this, as with your battles the longer you can hold out the better you are and the worse everyone else is.
>>
>>743224661
Most of that content is the other two games
>>
you only need to know three strategies
>corner camp
>chevron formation if you use a gunpowder faction
>pick Taurox or Skarbrand, right click somewhere in the direction of the enemy
>>
>>743222537
In most total war games you just use hammer and anvil tactics. Use solid line of strong infantry to hold then enemy and then flank with cavalry or at least archers and other infantry. Or do some kitting with horse archers. AI usually falls for that shit.
Warhammer has gunpowder tho, so there are other formations for that (same for Empire total war), and balancing of factions and units is weird in Warhammer games so you end up using archers a lot and kitting enemies with your foot archers or something like that.
They also fucked up of not making elf units (and demons?) have less soldiers, but be stronger on individual level, kind of like Third Age DaC mod does.
>>
>>743224778
>Download The Whole Gang!
>Load up Malaki immortal empires campaign
>Have comfy adventures.
It's just that easy
>>
>>743225387
>disease and undercities
Two things that the enemy AI completely ignores?
>>
>>743222537
Play as a faction that has ranged superiority then stack as many bullshit buffs as you can so your basic rifles/archers can shoot across the map. That's basically all there is to TWWH gameplay.
>>
>50 hours in
>Watched numerous tutorials online
>Still lost after securing first colony
>UI isnt clear, can't even tell who my enemies are
>Get swarm before turn 20 on every side
>Diplomacy feels useless
>what the fuck is attrition
I don't last more than 20 turns even on easy/easy difficulty, any campaign. Tried Empire, Cathay, Lizards, Elves. I don't know what the fuck is going on. Specific mechanics for each races make this even worse
>>
>>743225039
Until you get to higher tiered units that make Rats and Tzeentch stupidly broken with range and magic spam, use strategy to cover for your weak tactics. Playing rats, bait ambushes, spread plague to soften targets, use hero actions to block reinforcing armies or snipe important heroes, in battle use slaves and menance from below to bog the enemy down keeping them in artillery fire or distracting their ranged units. Also your playing the quantity over quality race, make extra armies of slaves to die for your good armies.. Playing Tzeentch, abuse changing of ways, rush force peace to keep you fronts down to only manageable enemies, swap key settlements to third parties or your allies/you, and in battle get used to casting big spells to give you the advantage.
You could learn how to cheese early t4/5 skavenblight, but its not really needed its just a funny trick rats can do.
>>
>>743222537
In battle, spacebar highlights units
Alt+left click allows you to move formations
>>
>>743230274
Lizardmen are pretty ez, what did you have problems with?
>>
>>743230274
If you're having trouble even understanding the UI I don't think these games are for you
>>
>>743224497
which lord exactly are you thinking of? kugath?

>>743225039
there is a way you can play which should be pretty foolproof as you can just autoresolve to victory, but im not sure how much text you want me to type. clan skryre specifically can be quite easy, or do you want just more general tipps? those would be: try to rush flamethrowers for easy auto resolve, then go heavy on weapon teams, especially ratling guns and 1-2 jezzails. plague catapults. you dont need clanrat, just use slaves en masse. later you can have 1-2 troops of stormvermin. you can shoot anyone to shit, and of course, ambush always
>>
unironically play on normal
fuck the ai having much better units on top of more armies on top of you being handicapped
>>
>>743228127
checkerboard is shit
>>
>>743230620
on normal campaign diff enemy lords are too afraid of starting a battle with you and you have to chase them around
>>
>>743230274
Trade agreement and NAP on turn 1 or 2 goes a long way if you want to secure a front so you arent attacked from all sides.
Don't be afraid to skip a turn to recover army health
Pay attention to your settlements. Rebellions are a bitch
Most factions dont use melee units as anything other than meat shields
Dont just mark everything and click a single enemy. Spread out and let your lord+ranged units do the work
>>
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>>743230721
Not like that matters anyway since the AI still lobotomises itself around turn 30 and does this shit. This bug has been in the game for months and still hasn't been fixed despite CA claiming they have.
>>
>>743230812
>lightning strikes you
>>
>>743230812
>>743230721
Its been a while since lords ran away, now i get lots of close and pyrrhics that let me fight.
Not sure on the army stacking, iirc they just patched it but havent checked
>>
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What were they thinking
>>
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>>
>>743231014
>the pieces don't even rotate
There's a reason they removed this shit in 3
>>
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What's the best historical TW?
>>
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>>743222537
the game is really not that hard, learn to use wizards to kill 3 or 4 units before they get to your main army and use your big boy spells to kill units when they are busy fighting your own guys

Use fast heroes or lords to filter out any army with ranged units just dodging their attacks to use up all their ammo

Play as a LL that has an easy game like archeon, tyrion, just google easy campaigns

Don't lose armies early on because that will really hurt you, later when you have money its not that important
>>
>>743231094
Ultimately depends on which setting and time period you like the most. Empire is objectively a shit game for instance, but it still gets points for the campaign map and time period.
>>
>>743231090
The best part is the dice sudoku with 2 right answers
>>
>>743231094
You posted it
>best diplomacy
>it actually matter and works
>can play either fantasy and kill billion of chinks with one dude
>or play historically
>late game isn't a faggy you vs the world
>but a coalition of warlords/kingdom based on diplomacy and power
>can fuck hot Chinese bug girls
>>
>>743222537
One thing I never see people talk about is campaign maneuvering.
Good maneuvering is half the battle. It literally can make your life difficult or help you win pretty much all the time. Shit like ambushing, holding a chokepoint, knowing where to stop instead of using all your movements mindlessly, knowing how far to stop from a potentially dangerous situation, recognizing said dangerous situation at all. People only talk about recovering from a disaster battle, but good maneuvering ensures you never get in that disaster battle in the first place.
>>
>>743231094
Attila easily. best theme in the series and the playstyle of holding a crumbling empire like the WRE against hordes of barbarians is very fun.

I would have loved three kangdoms but they fucked up how you make armies by forcing you to bolt on 3 generals. the diplomacy is still the best in the series by a mile.
>>
>>743230509
By turn 10ish I got bretons, rats and vampires on my ass from all fronts.
>>743230510
Maybe so.
>>743230734
thanks for the tips, which campaign should I focus on as a complete beginner / utter retard ? Done Lost God already
>>
the tomb kings felt pretty forgiving to me since they don't have any unit upkeep, so it's much easier to shit out tons of armies without getting killed by the upkeep just because you didn't plunder for some days
>>
>>743231557
>One thing I never see people talk about is campaign maneuvering.
It barely matters in the Warhammer games since things like bridge battles don't exist and chokepoint battle maps are random. You also end up with fuckloads of movement range, pair it with near-instant replenishment and there's very little reason to actually care about... anything.
>>
>>743231929
Taurox is pretty ungabunga
Tiktaq'to hits his power spike at town level 3 when you can start spamming coatls and auto resolve the shit out of everything nearby, Be sure to rush skill points buffing them The first 2-3 fights to secure your initial settlement will be more micro intensive and requires good bomb placement (use slow mo) but after that you can turtle up, get capital 3 and doomstack
Wood elves fuck shit up and dont have to expand too far
Changeling literally cannot lose
Regular dwarves are near immortal
Dechala starts in a nice corner

Aside from fighting 3 factions at once why are you losing?
Are you constantly bleeding settlements? Consider finishing off a faction instead of going back to defend.
Are you losing battles? Get more units or even a second army if you can upkeep it.
Are you auto resolving obvious victories? Fight them manually and you can lose almost no units by having your lord and artillery fuck the enemies before they reach you
Just because a unit is in the battle doesnt mean it has to fight. If it's low HP dont hesitate to place it in the corner where it does nothing just so it can survive
>>
>>743222537
Play some Empire on lower difficulties and get used to ordering cavalry and infantry around, and learn to set up your ranged units. Only start using cheesier tactics after you've gotten the hang of that. Half of the frustration in this game is moving shit around and you will absolutely lose battles you should've won from an out of position unit letting AI into your back line. Don't be the type to give up after seeing you're outnumbered in an engagement or letting autoresolve do the work either. Playing only the campaign map is a common beginner trap and a miserable experience.
>>
>>743222537
Loop up easier factions to play.
Factions are basically the difficulty level and especially for the over world turnbased gameplay.
>>
when's nagash?
when's the gate bug being fixed?
when's the campaign AI being fixed?
when's the performance being fixed?
when's it going to be as fun as warhammer 2 was?
>>
>>743231929
get yourself chameleon skinks, put them on the flanks, get yourselfa bunch of stegadons, keep your basic lizardmen warriors with shields for the entire game, ez
>>
>>743230812
kek that's what, the fifth time they've claimed they fixed it?
>>
>>743231929
>By turn 10ish I got bretons, rats and vampires on my ass from all fronts.
if it keeps happening and you're not prepared you can just offer whichever one you don't want to fuck with you a settlement you have for a defensive or military alliance. it'll buy you time to kill the other 2 factions and get your buildings going so you get the rape dinosaurs. The AI overvalues settlements a ton especially provincial capitols so you can sell them to factions that should hate and want to murder you for shit tons of money or treaties.

>which campaign should I focus on as a complete beginner / utter retard ?
Empire as karl franz is generally very easy. Volkmar will get you raped just because of skarbrand. Gelt might be a good one if you want to learn more about spells and wizards. don't try wulfhart he is in dire need of patching. Archaon is another easy one if you want chaos. High Elves are also very easy though I haven't touched tyrion or teclis since their reworks. I still imagine tyrion as being very easy once you get the elf donut under control.
>>
>>743224497
mortal units > daemons unless playing epidemius
>>
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>>743222537
>step 1 get the boys in the front for some fightan
>step 2 boar boys to micro the shit out their archers
>step 3 sneak in some gobbos (fanatics) on their high value units
>profit
green is best
>>
>>743232810
>Empire as karl franz is generally very easy
a newbie will get trounced, you are being molested from all sides, Elspeth is easier because at least she can spam guns
>>
>>743232810
>Empire as karl franz is generally very easy
I get fucked by separatists lmao. The units suck and the strong ones I don't even see because I lost by that point. Vampires, beast men and chaos demons don't let me breath.Also every fucking german counts gets destroyed ver quickly and Im left alone in the middle of a shitstorm. What am I missing ?
>>
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>>743222537
ratling spam yes yes
>>
>>743232671
>when's nagash?
should be somewhere in Q3 IIRC, no?
it's basically the last part I am waiting for, too
I hope they do him justice
>>
>>743223606
You say that like it's not an issue in every total war post Shogun. Even troy and pharaoh and three kingdoms had Cav getting stuck after a single charge. Thankfully you can run Troy with pure medium infantry. Myrmidons are spear/shield infantry that also have javelins, you need nothing else, just myrmidons
>>
>>743231929
Play Tyrion, High Elves. They're a faction for newtimers, in a relatively isolated area with some but not too many enemies, and they have access to all kinds of units. Best to learn the game
>>
>>743233000
Karl USED to be the dedicated tutorial faction but you will get raped by him now because he's surrounded by enemies.
>>
I’m new to the game and trying to play Beastmen and Ogres but keep getting fucked over on the map
I’m probably a brainlet tho
>>
>>743222537
how can i git gud at a game that keeps crashing
>>
>>743231929
do you have any DLCs? Because some (actually most to be honest) races are fucking gimped without them.

Dorfs suffer the least, vampire counts also don't really need the corpse cart you have enough regen as it is
>>
>>743233216
Legendary Beastmen main here, ama
What are you struggling with, pee pee poo poos are tons of fun
>>
>>743233161
>beastman tough guy raids my settlements
>Becomes invisible for some reason
>try to defend
>Get ambush by a million guy army
And thats that, so much for hellfire rockets
>>
Army stances were a mistake and were only introduced to attempt to hide the terrible AI
>>
>>743233216
For beastmemes, you can hover on a walkable map region to see ambush chance. Ur best against low morale factions, give malagor a shot and spend 15 turns stomping rats
For ogres gnoblars are truly expendable. We want more fat sweaty bastards connecting with unprotected rears. The more ranged an army has the better, we hate spearmen and want gnobs fighting those while ogres pound archers
>>
>>743233250
No DLC beside free bretonnia and the first two games.
Greenskins and dawi look fun but I don't get their mechanics.
>>
>>743233304
never have you army in the field when there are beastmemes and skaven around. Always stay in settlements. If you're hunting them, send around heroes or take short steps with the army to scout. If you're running out of movement and you've not found them yet, retreat back to the settlement. Worst case scenario, have two armies move together
>>
>>743232810
>Empire as karl franz is generally very easy
I wonder how many "this is my first total war" players have bad experiences and just get wrecked because of terrible, outdated advice like this
"It's easy for me"
You're not the guy fresh from "URSAAAAAN ANSWER MEEEEE" put the square peg in the square hole then your first campaign is the thunder dome
>>
>>743233304
Encampment stance guves you +50% ambush defence
>>
>>743232810
>Empire as karl franz is generally very easy.
lol
lmao even
No he isn't, even after all the buffs he received, given he's surrounded by a shitton of fucks that want to shit on your head. Helves are the true "good to learn the game" faction
>>
>>743233424
The game itself tells you that Reikland is a beginner faction even thought it's anything but.
>>
>>743222537

If you're a noob don't turn down the battle difficulty because all it does is make the auto resolver heavily favor you, so when you actually run into a battle you can't autoresolve you will get crushed in an unwinnable fight and think you suck. Play on at least hard battle difficulty and if you need a handicap lower the AI stats modifier.
>>
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>want to play again
>need to free up two billion GBs on my SSD if i want shit to load in under one eon
>>
>>743233543
>CA is retarded
I'm one of those "I wish I could forget and play the game again" types but for CA's long history of falling out of trees and hitting every branch
New stuff just doesn't hit right anymore after shit like Rome 2's launch
>>
>>743233589
SSD fag here. Shit still takes forever to load. Even checking the tech tree or seeing the available skills freezes the game for 10+ seconds
>>
>>743233543
they're kinda forced, they're the poster boys and people will play them the most regardless. but yeah, it's retarded
>>
>>743233000
>I get fucked by separatists lmao.
how and which settlement? You should have the reikland province secured in only a couple turns.

>Vampires, beast men and chaos demons don't let me breath.Also every fucking german counts gets destroyed ver quickly and Im left alone in the middle of a shitstorm. What am I missing ?
vampires can be a steam roller depending on how the dice fall at the start of a campaign. I often just try to blitz them when the rebels are dead and reikland is secure. either them or marienburg for money. Beast men are hit or miss as well but usually you just fight them at helmgart. the nurgle demons in the north are a nightmare and usually need to be dealt with almost immediately. I've never not seen them rape ostermark. it usually goes Dr festus > Vampires > beastmen in terms of immediate threats. Try and make as many trade/alliances as possible with bretonnia, wood elves, and whatever counts aren't immediately dead.

>The units suck and the strong ones I don't even see because I lost by that point.

yeah the empire is a jack of all trades faction and their swordsmen get bodied by the more melee happy factions. try and keep your greatswords you start with alive as they are your best melee mulcher til you get the funny shit like flagellants, mortars and cannons etc.
>>
>Do Lost God "tutorial campaign"
Ok Im ready now
>First campaign for noobs : Franz
Alright lets give this a shot
>Get fucked in under 15 turns whithout understanding shit
Lost god and everything else is actually two seperate and completely different games
>>
>>743233589
>>743233669
I've been playing Dawnless Days for Attila and the 5-second end turn is such a joy after playing Warhammer.
>>
>>743222537
Keep playing Vampires, Vampires exceed at every actually good tactic and won't teach you dogshit ones like range/artillery spam or over-relying on super heavy infantry.
>>
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niggas will create a line of swordsmen and wonder "why do I keep losing damn I suck"
baka
>>
>>743233757
>>First campaign for noobs : Franz
>Alright lets give this a shot
ANON NO
>>
>>743233757
>First campaign for noobs : Franz
Gotta use that dragon bitch in Cathay, she's got training wheels.
>>
>>743232810
>Empire as karl franz is generally very easy.
My fucking ass.
NEVER trust the "recommended beginner campaigns" sign. Karl Franz and Miao Ying were only easy beginner campaigns when they released, nowadays they're completely surrounded by potential very strong enemies on all sides since they kept adding factions around their areas.The only one that actually still applies somewhat is Tyrion, and even for him I have my doubts now, he just gets away with it because the donut is relatively easy to beat by just running in a circle. But even he still got the additions of N'kari and Noctilus to deal with now as Morathi prepares for her tide of doom.
>>
>>743233774
my favorite tactic:
>Step 1. Summon Krell
>Step 2. ???
>Step 3. Heroic Victory
>>
>>743233757
>He's doing a forged by fire run
You beat the tutorial so you're already better at the game than multiplayer fags
>>
>>743233774
but the only tactic vampires have is hero spam
>>
>>743233794
Providing you put archers behind them this works for 90% of battles, just need to watch out for ratniggers and their warp lightning spam.
>>
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>>743222537
use your mind
>>
>>743233774
Yeah, instead you'll be conditioned to rely on hero spam and magic, much better.
>>
>>743233946
>Providing you put archers behind them this works for 90% of battles
lol no
swords are decent at dealing damage but will also die a lot.
If you're creating a mainline of swords you're doing it wrong. You need spears
Spears don't die as much. If you use swords you'll win the first battle, maybe the second, by the third you'll be too damaged as a newbie and lose. If you stop to rest you just give your enemies an advantage
>>
>>743231929
How to play any Lizardmen(except Nakai)

Get 20 units in your army, doesn't matter what they are you just need 20 to unlock the rite of awakening.

Do rite and get a life pepe

Save up 15k and do rite of primeval glory.

Put slann in charge of dino army.

Just blob your dinos with slann in the middle and spam earthblood

Win 4v1 every time.
>>
>be a short faction
>don't have any polearms to compensate for it
are dawi retarded?
I'm not even talking about muh realism either, they have shit anti large
>>
>>743233396
Play Wurrzag da great green prophet

Recruit 8 billion savage boys

Flood the world in green
>>
>>743234131
this goes into the book
>>
>>743234104
nigga you're speaking chinese to me right now.
>>
>>743222537
You need to expand quick but not TOO quick. Otherwise its pretty reliant on whatever faction you are playing.
Like when I play tomb kings I bribe the lizardmen into being my friends because I CBA to fight them and TKs print infinite gold.
>>
>>743234257
nigga nakai is the chinese one
>>
>>743222537
Watch youtube videos on how to control units. Learn over time what units are good in what situations.
>>
>>743234257
pepe of life, get it
>>
>>743234131
i always assumed their guns did the anti large job since they can just shoot the lanklet factions
>>
>>743234131
into the book
>>
>>743234131
You arguably don't need anti-large polearm infantry when you can just shoot everything with AP.
>>
>>743234331
and Slayers
>>
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>>743234131
Slayers are cool though.
Gonna badly need the replenishment hero to use them however.
>>
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>>743234131
>>
>>743234331
>>743234347
Empire and Kislev have both guns and spears though
>>
>>743222537
acknowledge that CA has never been able to fix the core issues with their engine and therefore AI so any semblance of difficulty is simply the game allowing the AI to cheat as a substitution to actual difficulty
>>
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>totalwar fantasy is a pretty cool not!Earth setting with some unique factions and lore
>company focuses SOLELY on 40k, to the point even 40k is getting a total war game now
>this is probably the last good warhammer fantasy game we ever get
Whats the deal here? I would buy the fuck out of more fantasy games, I don't care for scifi.
>>
>>743233931
>>743233994
Vampires have 4 different tactics, each of them work with other factions that have the same tools, hero spam is just one of them but it still teach you to use the fucking magic and that even weak looking hero can fuck you up.
>>
>>743234579
and what are the other three tactics, Sun Tzu?
>>
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>>743222537
>figure out the best well-rounded low-tier units
>spam and conquer as much land till you reach high-tier units
>figure out the best well-rounded high-tier units
>spam and auto-battle your way till you paint the entire map
>repeat for every other race the game offers
>>
>>743234564
Maybe it's because 40k outsells every other game GW makes by an order of magnitude?
Maybe it's because until a year and a half ago WHFB was a dead franchise?
Maybe it's because you're a retard?
>>
>>743234628
I don't even play vamps but I can think of a couple

Ethereal spam
Hammer and anvil (they have pretty good cavalry)
Flying monsters

Pretty sure they'd all work
>>
>>743234564
40k fan count dwarfs the Fantasy fan count.
40k is also getting an Amazon show and is the latest property to be swarmed by the Modern Audience locusts, though it hasn't quite been consumed yet.
>>
>>743234564
the classic anecdote is that Warhammer Fantasy Battles was originally killed off because one (1) space marine kit was outselling the entire fantasy line of miniatures
the fact that there's a fantasy revival from GW is a testament to TWWH's success, but they also took like 10 years to get it out the door, well after 3 came out
>>
>>743234701
Ethereal spam could be fun given you can even use the SUCC chariots
I'll give it a try one day
>>
>>743234516
name a 4X game where this is not the case
>>
>>743234104
Getting a full stack unlocks the rite of awakening. Your rites are in the bottom right of the screen by the end turn button.

The rite of awakening allows you to awaken a Slann mage as a lord choice. Slann are incredibly powerful, especially the lore of life one.

The rite of primeval glory unlocks once you've gotten 15k in the bank. It gives you an army of dinosaurs.

You put the life slann in charge of the dinosaurs.

Earthblood is a cheap efficient healing spell that heals 4 units within its aoe range. Its even more effective for slann who have stronger spells than normal.

Then in battle you just put your dinos in a tight group with the slann in the middle. The slann heals while the dinos eat everyone.

The only tactic you need to worry about is eating the ranged first and since your dinosaurs can easily push through infantry its not too big a deal to get through the enemy front line and start eating archers.
>>
>>743234701
>gimmick doomstack, that won't teach him shit about the game
>something every fucking faction aside from dorfs uses
>that's not a fucking tactic that's a unit type, also not exclusive to VCs
>>
>>743222537
It's boring. Three Kingdom somewhat revived my interest on TW games but it's all been way too fucking EZ
>>
>>743224681
thats how I played pirates in 2
>>
>>743234257
>>743234832
>>
>>743222537
If I buy 3, can I creamapi the other two games contents into it?
>>
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>>743234564
>tfw we will never get a game like dragon age:origins but in the old world
>never get to meet karl franz and have him give you a major story quest
>bret wife companion neva eva
>dawi companion neva eva
>gotrek + felix as companions NEVA EVA
i hate this gay earth
>>
>>743234689
Except TWW sold so well they made 3 of them, and vermintide got 2 games a billion DLC. Almost like there is an audience, you just have to make the game good. Crazy concept, I know.
>>
>>743234832
thanks senpai. Appreciate the effort you put into educating my retarded ass.
>>
>>743234891
>>gimmick doomstack, that won't teach him shit about the game
Not true, noobs don't know that ethereal units have phys res
>>
>>743235025
Video game sales have never translated into tabletop sales for Fantasy. That only works for 40k.
>>
>>743234971
Personally I've always hoped for something Elder Scrolls/KCD-style, but DAO would also certainly be cool.

Really, ANY fucking proper rpg set in Warhammer Fantasy, how is it not a thing yet?! How has no one even tried it?!
>>
>>743234891
>>that's not a fucking tactic that's a unit type, also not exclusive to VCs
it's the same as a cavalry only army, just with flying. It's doable (and even fun), if you can give orders fast enough.
>>
I don't remember buying the third one. Why the fuck it is in my library.
>>
>>743235105
I'm not talking about tabletop, this is /v/ not /tg/. Let it die on tabletop for all I care, just give me more cool high fantasy video games.
>>
are other total wars also this talmudic? Almost every race requires DLC to not be half baked piece of shit, Skaven especially
>>
>>743234970
yes
just grab the zip from csrin, you need to reapply the creamapi after every patch
every new dlc you will need to add the dlc info line or get another ceamapi
>>
>>743235169
Sent ;)
Everyone gets it for free so you can play the ultimate sandbox campaign with the factions from the games you have
>>
>>743235169
You get it for free now if you own 1 or 2.
>>
>>743235184
You're asking why a plastic model company doesn't focus on a videogame setting despite it's success. If you can't understand that warhamner vidya is a glorified add campaign for the miniatures then I can't help you.
>>
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>>743222537
>>
>>743230690
AI can't beat it if you know what you're doing. It's not hard.
>>
>>743235315
and yet fantasy was dead before the games released
>inb4 some dogshit for win 95 or the mmo
lmao
>>
>>743222537
1. Pause lots
2. For quick cash take a region just to sell it to another faction, ideally if said region has a military building
3. Alliances drag you into wars so never have more than 1
4. Do NOT ignore your treaties. If your reliability is low you will no longer be able to do anything diplomatically.
5. Magic. Every army needs at least one sorcerer.
6. Only few towns need recruitment buildings, focus rest on economy
7. Focus on Lighning Strike first on every general. B-Line to it.
8. Army makeup should just be 3-4 unit types in general. Focus on what the enemy is weaker to not what appears "balanced"
>>
>newfag retards don't know GW used to consider video games to be an active threat to their business
>>
>>743235184
CA can only work on so many things, WH3 will probably suffer eventually. Even though they said they'll still support it after 40k releases, which I doubt

Thye have 40k, Medi3 and the new Alien game

Im sure the skeleton team for Wh3 will shrink and eventually just move into being a skeleton team for 40k dlc's

Sad stuff

Fantasy is fun

Unless they try to bring Fantasy to their new engine, which would be a huge undertaking
>>
>>743235362
I prefer gun lines. Except it fucking sucks when the game arbitrarily decides a plains or desert map needs to have a massive fucking obstacle in the middle if the map.
>>
>>743235362
what do you do with the hammer is intercepted by breakaway spearmen or the ai cavalry starts harassing you
>>
>>743235567
More hammer
>>
>>743235515
TWWH eventually winding down in favor of console 40kslop is the worst timeline.
>>
>>743235567
Bring anti hammer hammers

Dont get intercepted by infantry just go around
>>
>>743235567
well account for it, they can't break away if they are tied in combat already, or split your hammer further if needed, if you break through somewhere that newly freed unit becomes a new hammer even dogshit units make a big difference if they are giving the flanked/surrounded penalty to a stronger unit
>>
>>743225039
>want to play Tzeentch
>can't get my foot in the door PERIOD
Don't feel too bad, most people I know can't figure them out either and die a slow death over the first 20 turns on hard
>>
I unironically like horde campaigns. Any of the beastmen worth playing besides the brass bvll?
>>
>>743235857
Malagor is based
>>
>>743235567
If you're focusing on hammer and anvil you should minimize your ranged units and skirmishers outside of what you need to force the enemy forward into an advantageous spot.

Your anvil should have enough front line units that the enemy can't detach it's own infantry without causing a disadvantage and your cavalry will typically outnumber or out quality the enemies allowing you to route them before slamming the hammer down. The biggest threat is monster heavy and high dps armies.
>>
>>743225039
For rats you want to take advantage of the special faction buildings that give you a headstart on what they specialize in. These make Skryr and Molder stupid strong but Mors and Pestilens a little weak at campaign start. Eshins units are good but not as busted as the others.

You pretty much always want to be ambushing no matter what. Focus your undercities on the richest cities in the world instead of stuff neighboring you.
>>
>>743236215
I gave Ikit a try but I simply dont have the option to establish underempires in ruins
All I can do is build those "chance to expand to a neighboring province" buildings and they only work once every 100 turns
>>
how do you play Khorne on campaign level? Occupy only the settlements that get automatically settled?
>>
>>743235857
It depends more on what you like fighting and what units types you like. Malagor and Khazrak are pretty good. Morghur is kinda gimmicky because you want to stack morale debuffs.
>>
>>743236438
KILL FOR KHORNE

KILL FOR KHORNE

all you really need is your starting settlement, if you're playing aggressive enough your global recruitment times are greatly reduced and you're making plenty of money even if your income is in the red.

Fuse all your items until you get the books of khorne and burn the world
>>
>>743236334
Yeah the game limits your ability to put Under Empire early so you want to focus on only the highest value provinces to start with. Their rate of expansion becomes exponential later on once you have multiple Under empire provinces with the expansion building all neighboring each other. Then once a province has no non undercity neighbors you can change that slot to something else.
>>
>>743227878
cope fag
>>
>>743231082
Replayed like 20 turns of kemmler just for fun the other day.
The AI severely underestimates summons especially krell.
I declared war on Louen and he just waltz in to fight a 2v1 and get slaughtered turn 4.
I've taken marienburg and now I've set my sight on Franz who is losing against the forest goblins of all things. With that I'll have reunited with Vlad and I can begin taking the rest of bretonnia for the short campaign victory .
Love me skelly boys
>>
Ratclick 3 will save Fantasy. Trust the plan.
>>
>>743236696
except I built that building once and it expanded exactly 1 time in 100 turns
>>
>>743236931
ratclick needs a lizardman and tomb king/vampire enemies
>>
>>743231094
shogun 2, not even a question.
>>
>>743232810
Empire hasn't been easy since 2.
>>
>>743236940
>once

Well theres your problem. Did you even upgrade it?
>>
>>743234564
GW is extremely incompetent sadly
>>
>>743237006
The Tomb Kings and Lizards did nothing wrong so I assume you must mean Tomb King and Lizard characters we can pick to which I agree.
>>
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what's Legend of Total Waagh doing nowadays?
>>
>>743236927
Oh yeah and for OP:
Focus on one enemy at the time, never break treaties or you get piled on because of low reliability.
For flights: generally you want a staunch frontline that keeps things fixed then you can either missile them to death, spell them to death or charge them to death with cav or monsters.
Other ways to win: hero squad with healing spells, mono single entity monsters, so much ranged you don't need a frontline, so much cav you don't need a frontline, so much healing you only need a frontline.
For some factions like N'kari or skarbrand you should micro your LL during the fight so that they rape as much as possible.
>>
>>743237309
Gardening and raising his kids
>>
>>743236940
Why only once? You can build one every ten turns with a Warlock,
>>
>>743237309
Last I saw him he was on some podcast with the sc*ttish cripple
>>
>>743237221
tomb kings can make fun enemies and their niche is filled by necromancer.
lizardmen should be playable
>>
lmao at Skarbrand
>bring Ursun's skull to Khorne hoping daddy will let you back in
>he doesn't
>refer to yourserlf as "slave of Khorne"
>be generally gay and retarded
Skulltaker mogs
>>
>>743237663
dis nigga plays the realms of chaos campaign
>>
>>743235423
>7. Focus on Lighning Strike first on every general. B-Line to it.
This isn't Warhammer 2 anymore, grandpa.
>>
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>>743237663
Arbaal mogs both.
>>
We should have a Thief/Hitman style game where you play an Eshin Assassin.
>>
>>743237860
Besides it was only really 100% needed on the legendary campaign difficulty there. Very Hard or Lower and just having an Ambush stance army nearby was enough.
>>
>>743237860
>>743238028
Yes but these days you have to deal with >>743230812
>>
>>743237932
The Styx games are probably the closest we'll ever get.
>>
>>743238148
That's a write off. Besides those stacks never leave the Settlement. Sucks that it's Kairos though. His gimmick is really annoying.
>>
>>743237932
there will be
https://store.steampowered.com/app/3756700/Warhammer_Age_of_Sigmar_Deathmaster/



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