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Is it cool to like DEX again?
>>
>>743271952
>Loses the coin toss and dies
No
>>
>>743271952
No, slightly faster STR isn't cool.
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>>743271952
Dex
>Capped at 80
Strength
>If you 2h your weapon you get a +50% bonus, making it that even if it caps at 80 you effectively have 120
>All the good weapons have better strength scaling
Yeah no, dex is dead
>>
>>743271952
Only Katana & unarmed care about dex.
Of course, unarmed is broken as fuck.
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>>743271952
DEX is alright.
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>>743271952
I prefer LCK
>>
love scorchlander girls
>>
>Equipping 2 katanas as if that does anything
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>>743271952
DEX was always cool. you're uncool for listening to haters.
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>>743271952
It's pretty good, but I would have them primarily use crossbows with a wakizashi as a sidearm. I just don't think they cut it as your primary melee in comparison to strength fighters, especially sheks, and crossbows are the best way to beat basically everything in this game.
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>>743272712
Do you play any other games
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>>743271952
nah
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>>743271952
>tfw no Lumi gf
>>
>>743271952
>again
never was
>>
>>743273354
>equips the blood sword in the other hand
>drains 1/16 of enemy hp every turn
>>
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The reason why "Str vs Dex" is even an argument is because of the limitations of the video game medium. Having more dex typically just means more damage on Dex-based attacks, higher hit chance or crit chance, and MAYBE higher attack speed, where as in a more realistic game or a game trying to emulate the fighting style/playstyle of really high dex character could literally jump over people's heads and teleport around and shit like an epic ninja assassin, it's just not represented that way because of how games are programmed.
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>>743274686
>where as in a more realistic game
>literally jump over people's heads and teleport around and shit like an epic ninja assassin
wut
in a more realistic game moving fast is just a different form of strength
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>>743274362
what's fucked is those guys are ~70kg, Eddie could lift 7 of those guys (490kg) at once, could probably bowser toss one out of the ring given the chance.
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>>743274686
> here as in a more realistic game or a game trying to emulate the fighting style/playstyle of really high dex character could literally jump over people's heads and teleport around and shit like an epic ninja assassin.
>>
>>743271952
Kenshi 2 when ?
>>
>>743271952
Always has been
>>
>>743274784
>>743275230
You're all lame and gay, I do epic ninja techniques all the time irl
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>>743275868
yeah with your 250 lbs of fat retard strength not your imaginary dexterity
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>>743276013
Another win for QUALITYchads
>>
>>743275765
How do you improve upon perfection?
>>
>>743274686
if you have more dex you logically have more strength and vice versa, the only way this doesnt happen is if you are specifically working out to be one of those potato shaped powerlifters
>>
>>743274784
He's got a point even if his example is pretty gay.
RPG characters are somewhat superhuman. STR characters exhibit this with massive strength allowing them to swing massive weapons for massive damage. That's what you'd expect a massively strong warrior to do. DEX characters exhibit their superhuman ability by... doing more damage with smaller/curved weapons. For some reason.
We can assume that they are fighting with more skill than the STR character. They've practiced their cuts, they have better form, maybe they target vital organs those with less dex couldn't. But ultimately that's all in your head and all that's in the game is the damage number goes up(but only with these specific weapons).

It'd be cool for dexterous characters to actually be shown to be dexterous instead of just being STR by another name, but that would take more effort than just changing the weapon model. Special attacks that show off skill being tied to DEX makes more sense than how a game like Dark Souls treats it.
Attacks like a flick to the brow to blind them with blood, a hamstring attack, maybe targeting their liver to cause severe bleeding DoT, special counter attacks or ripostes, etc. The best example in DS would be how rapiers had that backstep attack.
>>
>>743276152
More stability and better modding support in any shape or form and I hope they bring the Kenshi 1 map into the second game separately playable, that is all
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>>743275230
i really like this creature
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>>743273461
Imagine getting to the LAST DUNGEON using the fucking STARTING EQUIPMENT in a game where there are 100000 items to use. Holy fuck do you have any creativity at all?
>>
so how about that sentient sands?



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