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>15 years since Skyrim
What went wrong?
>>
They got complacent.

Also funny that people are seething about devs getting fired, instead of management. Because "they did nothing wrong." These are the same folk that have released buggy games for years, and relied on modders to fix things. I don't feel bad for them at all. Everyone was doing nothing, and the ones that were weren't doing anything well
>>
>>743272178
I mean...honestly? If I made a game, and e everyone said it was a complete piece of shit and its only good with porn mods,then why would I even care? I would probably coast too and be lazy while collecting paychecks from dumbass Phil Spencer
>>
11 since Fallout 4
8 since Fallout 76
3 since Starfield

I don't see the problem. looks like pretty productive.
>>
Didn't want to kill ESO and you were meant to love Starfield
>>
>>743272178
Todd is a hack. His dream game (Starfield) was the lamest thing ever that no one liked. All the fun creative stuff in his other games was a result of other people.
>>
why do people pretend this guy comes into the office more than maybe 2 days a week? he and the rest of them checked out the day ms bought them and like all companies ms buys they got paid to do nothing for ages.
>>
>>743272471
Layoff Godd Howard. His dream game Starfield was ruined by Microsoft meddling.
>>
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>>743272178
Nothing went wrong, that's the problem. Success comes with complacency. When everyone strokes your cock and tells you how great your game is you stop trying. Why bother? you already made what people wanted. It's easier to just port the same game to every console than make something new. A new game comes with expectations and hype that can't possibly be reached and only sets everyone up for disappointment.

It's easier to quit while you're ahead than keep trying and going out sad.
>>
Even if they're a bunch of gender weirdos or DEI dumbasses I do feel bad for all the low level people doing the bulk of the work losing their jobs. This isn't gonna make things better though, it's just gonna consolidate more power in entertainment amongst a smaller amount of people who will try to maximize their personal profit with AI and H-1B holders.
>>
>>743272908
With how buggy and messy their games are you could have told me the games were already made with AI and H1B holders, and I would have believed you
>>
>Skyrim is as old as Daggerfall was when Skyrim released
>>
>>743272412
>3 games in 15 years
>productive
Between 1996 and 2011 Bethesda launched 16 games.
>>
I genuinely don’t get why Bethesda games are so highly praised
>>
>>743273074
>Between 1996 and 2011 Bethesda launched 16 games
Did all of those 16 games cost the amount of money a AAA game costs now to make?
>>
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>>743272178
idiots paying for Creations in Skyrim.
>>
>>743272993
You're not wrong but I'd still prefer that working people get paid.
>>
>>743273121
they were a much smaller studio and were making similar gambles when adjusted for their size and industry average budget.
>>
>>743272908
Wow, surprisingly reasonable from mixed-up right-wing Amerimutt like you.
>>
Starfield won.
New Jeetvas lost
>>
>>743272178
>people will die of old age before the next elderscrolls game comes out
Grim
>>
>>743273228
Thank you saar
>>
>>743273210
"no" would've sufficed
>>
>>743272178
He'll never make video games.
>>
>>743272178
>i dont need to work a single day of my life and these retarded goyim will keep paying me
thats the only thing thats been going through his brain since skyrim release
>>
>>743272178
Todd soft canceled the game when he realised his team wasn't competent enough to develop a better game than Skyrim.
he said quote "Let's forget we ever made the announcement"
it's canceled.
>>
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>>743272178
Tes 6 would be out by now if they started on it when they released that teaser trailer
>>
>>743272178
people just keep wanting more skyrim

working on skyrim for switch 2 would be a fiscally responsible decision imho
>>
You can't make based stuff for long when you're that close to the district of columbia. I think that Skyrim itch won't be scratched until the ZOG is defeated.
>>
>>743273386
And?
>>
Starfield was better than Fallout 4. Todd will pull through.
>>
>>743272178
they didn't lay off enough devs
>>
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>>743272178
There can't be Elder Scrolls without Jeremy Soule. You can say the soul is gone.
>>
>>743273983
jesus, I never knew fallout 4 was that bad
>>
>>743272732
There's no proof that Starfield is the fault of anyone except Todd. It's conceptually bad.
>>
>>743274008
F4 is pretty good, when you judge it as Fallout-themed Far Cry and a modding platform. That guy is a fucking retard- Starfield is one of the biggest pieces of shit, ever.

Zero redeeming qualities, Worse than v1.0 NMS and PS4 Cyberpunk2077 put together.
>>
>>743274072
Its a perfectly fine game conceptually. People like Elite Dangerous, and would like elite Dangerous with RPG elements/quests.
>>
>>743272178
3 games, one of which was mandated by Zeninax and one which was a pet project that was delayed brcause of Microsoft.
Next year is probably TES 6, unless Micorisift once again forces a delay (which they likely have with the layoffs and the subsequent Union strike)
>>
>>743272178
He got too comfy. He needed mommy to tell him to stop goofing off.
>>
>>743273074
Nevermind that, FromSoftware also made it big in 2011 with Dark Souls. In the time it took Bethesda to make Fallout 4, 76 and Starfield (3) FromSoft made Armored Core V, Mobile Suit Gundam Unicorn, Steel Battalion: Heavy Armor, Armored Core: Verdict Day, Dark Souls II, Bloodborne, Dark Souls III, Déraciné, Sekiro, Elden Ring and Armored Core VI (11).
>>
>>743274197
>one of which was mandated by Zeninax and one which was a pet project that was delayed brcause of Microsoft.
Which is which?
I only know Morrowind was almost their last hurrah, which explains its' unique qualities since they weren't chasing that general audience
>>
>>743272178
It is honestly hilarious that Todd would be an actual giga chad if he wasn't 5ft tall
>>
>>743272296
>They got complacent.
Absolutely. Bethesda thought they could the minimum effort and get away with it, they even tried to monopolize the modding aspect of their games with "creations".
>>
>>743274934
>monopolize
I don't think you know what that word means. Because Creations does the exact opposite of that. It makes it easier for more people to get into modding, it doesn't restrict modding down to Bethesda.
>>
>>743275015
yet
>>
>>743272178
this video explains it pretty well
https://www.youtube.com/watch?v=kjJER_L_wEI

tl;dr Pajeetess sees inefficiency and Todd's bullshido doesn't work on her. Basically took Fallout from Toddler like a toy and gave it to his little brother.
>>
>I want devs to keep all their talent and to stay small without expanding
>this is modern Bethesda
>noooo why arent they pumping out multiple games at once

Make up your minds
>>
>>743272471
Scifi is inherently lame and gay. So mission accomplished?
>>
>>743275243
>I want devs to keep all their talent and to stay small without expanding
Bethesda has been expanding though. In fact, this has been their biggest problem. Since Fallout they grew by like 4-5 times what they were, and are having a hard time adjusting.
>>
>>743274114
Starfield is way better than 1.0 NMS and Cyberpunk 2077 at launch, those are dogshit games and they still are today.
>>
>>743274331
Zenimax was going bankrupt and forced them to make a GAAS game which resulted in Fallout 76 which they also had to spend 4 years fixing after the disastrous launch due to the new studio being inexperienced. Starfield was the passion project they've been wanting to make for decades but finally got the okay as the last dying wish from Zenimax's CEO.
>>
>>743275343
Yeah, they're finally given the resources to expand and grow when they should have done it a decade ago. CDprojekt has thousands of employees and Larian had 2000 people work on BG3. Meanwhile Bethesda is just 250 people and they've only started growing more a few years ago.
>>
>>743275490
Current Bethesda is around 600 people. Has been for a number of years.
>>
>>743274008
Its the 2nd worse fallout game the only other games worse then 4 is brotherhood.
>>
>>743272296
>These are the same folk that have released buggy games for years, and relied on modders to fix things.
They're so far away from their last mainline TES or Fallout game that I don't think you can realistically say this. They are very complacent and have been resting on their laurels of Skyrim and FO4 for a long time. Yeah, there were other projects since but they've been smothering their leading IPs to put out trash. Reminder that MS spent $7 billion on them lol
>>
>>743275676
Fallout 76 and ESO prints a lot of money so they're not in a hurry to release new games for them. Now they have a 3rd major IP with Starfield too.
>>
>>743275676
So what's better?
Them being staffed full of people that have been working with the same engine and its' newer iterations for years, yet still can't put out a game that isn't janky and bugged to hell?
Or those people supposedly being gone because it's been so long, and now it's people that have been working there since the last mainline game either doing nothing, and are probably inexperienced with the engine.
>>
the real question is where did all the money go from their SIX S I X ports??
>>
>>743275676
Stanfield is literally built around mods
>>
>>743273074
One of those games is live service and updated monthly, the other two have had over 80+ hours of content added through DLC.
>>
>>743275920
Xbox sucked it all up like how all the profits from Minecraft went and funded every losses Xbox had. There's a reason why Xbox is putting all their weight behind Bethesda, they're one of the few developers that print a ton of money for them.
>>
>>743275937
Hows the lewd mod scene for Starfield?
>>
>>743272178
He put the brain biggening juice on the top shelf and he simply can’t reach it anymore. He got old and that shrinks you some inches, as you know.
>>
>>743275845
I'm saying that talking about Bethesda releasing games without QA is irrelevant because the studio doesn't release games anymore. Whatever her name is giving the Fallout IP to Obsidian is the only move from her I've liked so far. Otherwise we won't see another Fallout game until 2035 and Fallout is a hot IP right now because of the show
>>
>>743273121
sounds like its not my problem, maybe don't spend money like retards
>>
>>743272412
Only two of those games were developed by Beth. And both were shit. In fact, everything Beth had done since daggerfall has been shit.
>>
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>>743275763
This, MMOs fuck up everything from Warcraft, GTA, to FF. Just too profitable.
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>>743275970
m$ was only involved with the last 2 releases..
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Should I finally give ESOa chance bros? The idea of playing in the entire continent of Tamriel seems very appealing, even if it is just a soulless MMO theme park.
>>
>>743275998
they just managed to release a new animation framework for sex but honestly there are a ton of sex focused games now, there's no reason why you should be modding a bethesda game to get your rocks off.
>>
>>743276043
> because the studio doesn't release games anymore.
-Fallout 4: 2015
-Fallout Shelter: 2015
-Fallout 76: 2018
-TES Blades: 2020
-Starfield 2023
-TES Castles: 2024
-Oblivion remastered: 2025
>>
>>743276140
It's F2P isnt it? Just try it out for a week and see if you like it
>>
>>743276179
They also pumped out multiple DLC for starfield and plan to release one new one every year. Then we're going to have the Fallout 3/NV remaster for 2027 and TESVI for 2028.
>>
>>743276140
sure play it for a while. I had a good time. It's not GREAT though. but hey, they added a difficulty setting, so you won't have to fight enemies weaker than ants when questing anymore.

Needless to say, don't buy the latest expansion right away. I think the lastest expansions aren't even good, and you have a lot to do without them already
>>
>>743276179
Fallout Shelter and Oblivion remaster were done by different studios. 76 was largely done by a different studio. I don't know about the mobile games, but those aren't on the same scope as a real entry. They more or less went from 2015 to 2023 with nothing
>>
ni
>>
>>743276323
>>743276179
the baiting is off the charts in this thread lol. hey did you guys see the new skyrim dlc they added in 2026? that was crazy. Skyrim is doing so well , why do we need any other game?
>>
>>743276428
I'd rather they make a Starfield 2 than work on more TES but you faggots wont shut up about it.
>>
>>743274197
Who the fuck is Micorisift?
>>
>>743272178
They didn’t even think about starting development until a couple years ago. They waited too long and now nobody cares whereas if they made even an average game that came out in 2019 or 2020 it would sell tens millions of copies
>>
>>743276397
>76 was largely done by a different studio.
but Zenimax owns them a-and they changed their name to Bethesda Austin so it counts!!!
>>
>>743276397
>76 was largely done by a different studio.

Misconception, Bethesda Maryland (main bethesda) had to spend 4 years working on it and it was a huge struggle due to the different studio being extremely inexperienced with creation engine that they had to help them for a long time. This is the main reason for the delays in all their games and schedules, the fact that they were forced to make Fallout 76 and couldnt leave it alone without ruining their reputation after the disastrous launch.
>>
>>743276397
>Fallout Shelter and Oblivion remaster were done by different studios. 76 was largely done by a different studio.
This is incorrect. The Oblivion remaster was done as a collaboration between Bethesda and Virtuous. Fallout 76's initial development was done by a combination of Bethesda Maryland and Bethesda Austin, with Bethesda Austin doing the point launch.
>>
ES6 wont be ready until 2030
which means Fallout 5 wouldn't be until 2035
which would have been 20 years between games.
>>
>>743276724
>ES6 wont be ready until 2030
2028.
>>
>>743276724
It also means 2040 for Starfield 2. That sucks, Bethesda needs to work faster. I cant be playing Starfield for the next 15 years.
>>
>>743276509
Micro version of risift.
>>
>>743276775
hahahaha
>>
>>743275015
Creations wasn't trying to monopolize their modding community by forcing the community into making mods for Bethesda only, they were monopolizing the modding community by absorbing these modding communities, and later offer their products that would normally be available to everyone, throught their own modding plataform, including the infamous "paid mods".
It's quite malicious, especially because the average modder has no reason to refuse the offer, my product is bought by bethesda and they will take me into consideration for later products or even games.
>>
>>743272178
did you photoshop this? why does he look like a conehead with a wig?
>>
>>743276850
Except Creations never did anything to stop people posting on other platforms like Nexus.
>>
>>743276850
Modders are free to release their mods on Nexus and Patreon. They're also free to charge money if they want to, Starfield creations earned enough money for modders for them to quit their jobs and even hire extra employees to work on Starfield creations full time. That's even with Bethesda's cuts.
>>
>>743272381
>everyone said it was a complete piece of shit and its only good with porn mods
everyone did not say that. Skyrim received near universal praise, it is one of the most well-loved games that have ever been made. As someone that hates that fucking game for everything it stands for, it's extremely well-liked.
>>
>>743272819
>It's easier to quit while you're ahead than keep trying and going out sad.
This, right here, is what caused it. I'm sure they were still engaged during the time of Fallout 3, but every game they made became progressively more dumbed down. Seems to me that they eventually just became tired and phoned it in, then decided to ride the line and see how long they could coast. The ol' George Martin Gambit, wily.
>>
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>>743272178
Skyrim has the blessing of Akatosh. What can even surpass it?
>>
>>743277462
>ut every game they made became progressively more dumbed down.
Fallout 4 was less dumbed down than Skyrim, Starfield is less so then either of them.
>>
You won’t get the same high from ES6 like you did Skyrim
>>
>>743277582
No shit. I'll be a bitter old man when ES6 comes out.
>>
>>743276775
Even if it releases in 2028 the gap between Skyrim and TES VI will be the same as the time between TES Arena and Skyrim
>>
>>743274312
how do they churn out so many games in comparison? assets from my last software?
>>
>>743277658
Kek. This is like learning that we are closer to Cleopatra than she was to the construction of the pyramids.
>>
>>743277563
>Fallout 4 was less dumbed down than Skyrim
lol

>Starfield is less so then either of them
lmaoooooooooooooo
>>
>>743277627
you're a bitter old man now
>>
>>743277843
Starfield has
-backgrounds
-traits
-skill/background/trait checks
-Companion NPCs can use their backgrounds/specific knowledge to step in for the player during quests
-Faction quests are the longest they've been since Oblivion, and have multiple small choices, and a larger choice at the end
Skyrim and Fo4 had none of that.
>>
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>todd drastically scaled down the world space for morrowind and focused on getting his team to make hand crafted content for the game instead of a mix of crafted and procgen content
>20 years later
>starfield is a bloated mess where the world spaces are too large and filled with procgen fluff to be engaging while all the stuff made by "humans" is painfully dull
>>
>>743277945
My f2p gacha games are better than starfield.
>>
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>finally give Starfield a shot
>it has it's problems for sure
>loading screens are atrocious
>procedural generation blows
>but it has a lot to like as well, in my opinion
>randomly find this 10 minute quest "Juno's Gambit" in space
>it's better written than the entire main quest so far and better written than almost anything in Fallout 4/Skyrim
What the fuck? Where did this come from? Why can't Bethesda always be this good? If you don't know the context you find a ship out in space with 2 Ryujin employees who ask you to board it because they need help with something, and there is an AI (think Hal 9000) that was made by NASA hundreds of years ago and sent to scan Jupiter before being sling shot thousands of light years away because of a miscalculation from early NASA space testing, and somehow it gained sentience on it's own and over centuries other humans have helped it grow smarter by giving it access to human history archives. The two guys on the ship want you to try and destroy her intelligence with a piece of equipment and she pleads to be left alone, and you need to make the choice on what to do after talking to her. It was actual kino. 10 minutes and it made a larger impact on me than 90% of the quests I've played in a Bethesda game since probably Oblivion.
>>
>>743278185
>Why can't Bethesda always be this good?
Its the same stock standard shit you find all over the game.
>>
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>>743277945
>-backgrounds
Perks
>traits
SPECIAL
>skill/background/trait checks
F4 has those
>-Companion NPCs can use their backgrounds/specific knowledge to step in for the player during quests
F4 has those as well (e.g. "Have Nick hack this terminal")
>-Faction quests are the longest they've been since Oblivion, and have multiple small choices, and a larger choice at the end
pffftahahahahaha please stop my sides fucking please hafahahahaha
>>
Is Todd the Michael Jackson of video games?
>>
>>743272178
Modern development, when you need an everyday meeting with managers to approve the train-head hack
>>
>>743277715
That and they have multiple projects going at all times, but different projects finish at different times even if some started in the same window.
>>
>>743278239
No, it's not. 90% of the quests feel like radiant quests so far besides the main quests and faction quests.
>>
>>743273997
He did the music, right?
>>
>>743278254
>Perks the same as background
>Traits the same as special
>Hacking a terminal the same thing as actual dialogue changes
Bait used to be good. Also, Starfield has perk, so saying perks are the same as backgrounds made no sense.
>>
>>743278261
MGK of video games
>>
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>>743278415
>>
>>743278431
Nobody is thinking about Machine Gun Kelly
>>
>>743276964
Very unpopular opinion, and if it ever happened it would cause a huge uproar, but it's a shame there isn't a creation club retroactively added to their older games, like Morrowind. If people were paying for Tamriel Rebuilt, and the teams were able to quit their jobs and work on it full time we'd have a full version in no time.
I guess realistically, Beyond Skyrim would make more sense since Skyrim already has CC.

One day Tamriel Rebuilt will be complete, and Morrowind can be the giant game it was meant to be.
>>
>>743278261
Todd is the Smashmouth of vidya
>>
>>743278419
>>Perks the same as background
No, actually sometimes the perks are better. The backgrounds in Starfield are approximately equivalent to classes in Elder Scrolls, it just selects which skills you have at the start. They also occasionally add flavor dialogue but it is inconsequential and barely exists anyway. That is why no one plays this dogshit game anymore lol

>Traits the same as special
Traits and background are equivalent to SPECIAL and perks in Fallout 4. Except even shittier.

>Hacking a terminal the same thing as actual dialogue changes
F4 has that as well. In some quests like Memory Den he has additional dialogue options letting him interact with stuff like the Synth memory bank. You have additional dialogue you would not get if he were not there.
>>
>>743278518
I am pretty sure he also has some undeserved obsessed fans
>>
>>743278775
>this entire post
Bait used to be believable.

>That is why no one plays this dogshit game anymore lol
Had over 6K players today on Steam... on a game where 70% of people are are on Gamepass which isn't recorded on Steam.
>>
>>743278865
Plus people play with Script Extender which launches the game outside of Steam
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>>743272412
zoomer retard we used to get sequels at max 3 years apart
>>
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>>743278865
>>743278956
6k is fucking nothing dude, Skyrim has 24,000 and it's 14 fucking years old dude. More people are playing fucking DBZ Xenoverse 2 than Starfield lmao

>b-b-but muh S-S-SCRIPT EXTENDER

pfffffthahahahahaha
>>
>>743279118
I love how you just ignored the rest of the post
>>743278865
>Had over 6K players today on Steam... on a game where 70% of people are are on Gamepas
Lets do some math here. If 6K = 30%, than 100% would be around 20K.
>>
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>>743279194
Because it doesn't fucking matter lol. None of that is public data so the numbers can be absolutely anything. That's precisely why you are desperate as FUCK to steer the conversation in that direction. And it's fucking hilarious HAHAHA
>>
i was so bummed out Starfield was bad. I wanted that to be good.
>>
>>743279251
> None of that is public data so the numbers can be absolutely anything.
Starfield having over 15 million players, while only having 4.7 mil sales, are both public figures. The first from Bethesda themselves, and the 2nd being from Alinea Analytics which is known to be very accurate. Steam player counts are also public. So its very easy to figure this out using basic math and publicaly available numbers.

This just screams of trying to dismiss anything that doesn't fit your agenda.
>>
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>>743279372
Okay little bethdrone let me help. 15 million players is how many people launched the game since it released. That's not how many people bought, it's not how many people are still playing. It's just how many people OPENED THE GAME. That means N-O-T-H-I-N-G to how many people are playing right now you retard, there could be zero (0) people playing on Gamepass. We don't know. You want to assume it's a high number because your shitty game fucking bombed and you are desperate to save face. But you are failing, just like your dumb similarly dysgenic game.
>>
>>743279605
>That's not how many people bought, it's not how many people are still playing.
Never said it was.This doesn't even have anything to do with what I said. Are you.... slow anon?

No one is saying that many people are still playing, that number just exists to show what the ratio is between how many total people played the same, so we can use that against known sales to get a rough ratio of what the people who bought the game, and thus show up on Steam, and the people who played it on Gamepass, and thus aren't on Steam are. We can then use the current Steam number to roughly figure out how many people are playing on Gamepass.

No one is saying 15 million is how many people bought the game, no one argued that 15 million is how many are still playing it. This has nothing to do with the point being made. You're just autistically trying to straw man it as the argument because you have no actual counter argument.
>>
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>>743279857
>that number just exists to show what the ratio is between how many total people played the same, so we can use that against known sales to get a rough ratio of what the people who bought the game, and thus show up on Steam, and the people who played it on Gamepass, and thus aren't on Steam are.
No bethdrone you cannot. That is my point. You cannot approximate fucking shit. It's not public data, it absolutely COULD be zero. There is no reason any ratio from any point has to hold at any other point, it's asinine to pretend otherwise. But you are a silly little bethdrone so you will imagine as hard as you can
>>
People kept and still keep buying Skyrim and will not give a fuck how long until Skyrim 2 comes out. Thats all there is to it, they dont have any reason to make a new game every year or even few years as people keep each of them profitable for decades at a time.
>>
>>743280189
>Basic math standard used in countless situation are invalid because.... because.... WELL REASONS!
Its hilarious how much you are reaching to try to find any reason to dismiss things that disprove your arguments.
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>>743272178
Bethesda got woke
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>>743280501
>it's basic math to assume that the statistical probability someone is playing a game on Gamepass today is equal to a ratio of ownership that existed 3 years ago
bethdrone this is sad, please
>>
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>The 2 games Todd wanted the most were ES Redguard and Starfield.
He's a hack.
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>>743278261
No..? Jackson actually has talent
>>
>>743272178
>milking the same game
>making trash for normalfags
>getting bought out by microsoft
>lying your ass off the whole time
>spending 7 years in skyrim in space
>>
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I miss when companies put out big titles almost yearly instead of one every decade. Imagine playing a game and having a good time with it when you are 20 and then being told yeah, the next game in the series is coming out when you're almost 40 years old.

fucking grim man
>>
>>743284749
Kek. And leftist trannies wonder why gamers fled and started playing asian gooner gacha on phones. You get content every 4 months
>>
>>743272178
Why make another one? People never stopped bitching about how bad and "casualized" Skyrim is. I wouldn't make (You) another game either.
>>
>>743273028
Daggerfall is older than the pyramids at this point.
>>
>>743277945
>-backgrounds
They give you ONE check worth of depth and don't integrate with the rest of the narrative choices in chargen. If you take Varuun or Free Star Collective history trait and Kid Stuff your parents will be fuckass New Atlanteans with no changes because they hired Tim Russ and Nana Visitor to voice them and only recorded one script
>-traits
Do diddly dick 99% of the time
>-skill/background/trait checks
Some of which are still broken and can't advance through gameplay 3 years later
>>
>>743278185
It comes back later to doom or help you later on btw
>>
>>743272412
Yeah but those aren't the games I wanted so I'm going to keep throwing a tantrum like they weren't made.
>>
>>743284806
>gamers fled and started playing asian gooner gacha on phones.
They didnt
>>
>>743284806
You are less than human, gachashitter.
>>
>>743275192
This video is just some Todd haters wet dream about how all this went down. I don't care if you don't like Todd or BGS but it's very obvious this is some nerds revenge fantasy they're telling you about that isn't nearly close to reality. Don't believe me, take a drink every time he says, "Todd was probably..." "Asha was probably..."
>>
>>743286018
What's the generous, fair-minded explanation for Todd telling Microsoft to stop Obsidian working on a Fallout game after 2021 when he knows he's dick deep in Starfield and won't do anything with the license, which Microsoft owns, before 2030?
>>
>>743286242
Not him but Fallout 76 already existed, is live service, is getting constant updates, and releasing a 2nd spinoff game would just cause the two to cannbalize each other's sales/players.

Same reason they wouldn't want to put a lot of effort into a big TES spinoff since ESO existed.
>>
if you want more TES games, you have to make them yourself
>>
>>743275015
>It makes it easier for more people to get into modding
bot ass reply
>>
>>743286398
Fallout 76 only releases content updates every 7 weeks and in between their numbers always dipped while people found other shit to do, including the other Bethesda games. ESO's cycle is glacial by comparison and before now paid. It's not a real argument.
>>
>>743286018
When has reality ever stopped the terminally online from imagining conspiracies to form their entire identity around.
>>
>>743286591
>Fallout 76 only releases content updates every 7 weeks and in between their numbers always dipped while people found other shit to do
I'm not sure if you know this, but thats how MMOs in general tend to do.
>ESO's cycle is glacial by comparison and before now paid.
This is also not really true. ESO had a pretty consistent release schedule of
-1 large xpack
-1 smaller zone
-2 dungeon releases
A year for most of its existence. That's a seasonal model, which many MMOs use.
>>
>>743272178
>develop an engine so advanced to have persistent object reference
>it even works on the PS3, albeit after some polishing
>it's one of the easiest engine to mod
>NPCs have schedules for the day and can be seen interacting with different parts of town and doing different things depending on the day
I hate how Bethesda developed such an interesting engine from Gamebryo and decided to make little to no games with it in the last years.
Oblivion blew my mind with that, I never experienced such level of world details where objects retained their states between saves.
>>
>>743286667
Believing 76 would stop people from buying another game is ridiculous.
>>
>>743286678
They got rid of that as of Starfield too because the memory addressing couldn't handle the space objects
>>
>>743272178
the truth? shitty console hardware and a fickle consumer.
>>
>>743286805
Not him but this isn't accurate. Starfield does have persistent objects like past Bethesda games.
>>
>>743286945
Go into the ship builder, change something, and save. Tell me what happens.
>>
>>743278185
stfu todd
>>
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>>743272178
>>
>>743286963
Depends on what you change. If you remove a hab the items go into inventory. If you just add a new weapon to the outside nothing happens. The thing you're talking about was a bug that got fixed ages ago.
>>
>>743272296
Devs don't release buggy games, managers do. Bugs existing is an unavoidable consequence of writing code, not devoting enough time to QA, bugfixing and polish is a management decision. Gotta hit that 111111 date
>>
>>743287248
>The thing you're talking about was a bug that got fixed ages ago.
Too bad I'm never reinstalling.
>>
>>743273121
>>743273386
are you retarded?
>>
>>743278261
>Michael Jackson
Dont insult Michael Jackson like that you fkn kike
>>
>>743272178
todd couldn't keep the talent around because he kept selling out to xbox for whatever reason
>>
>>743272178
He just needs more time
>>
>>743272178
Didn't they fire the guy responsible for the amazing OST over #metoo bullshit?
>>
>>743292237
Soule was not a Bethesda employee. In addition to the rape claims he did a phoney bologna kickstarter and became a pariah.
>>
>>743272178
but how many milliseconds since the last Skyrim re-release?
>>
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How the fuck does World of Warcraft release a new expansion every 2 years, with massive content updates every 9 months, with objectively better and more worlds, combat, story, quests, exploration, systems, mechanics etc.
What the FUCK do they do at Bethesda?
>>
>>743274934
>Bethesda thought they could the minimum effort and get away with it
They did get away with it. Guy's like Todd and Emil are multimillionaires a dozen times over.
>>
>>743292421
It's actually a new expansion every 18 months now, but at the price of it being pretty buggy and unfinished
>>
Was that supposed leak of the guy stepping out of a cave proven to be real tes6 footage?
>>
>>743272178
why would you make a new game when you are multi billionare set for life?
zero reasons to work
>>
>>743272178
They keep making the same game over and over again with better graphics and maybe a different theme. The outcome is always the same. Open world slop for trannies to roleplay in with 150 mods installed.
I need actual GAMEPLAY in my games.
>>
>>743292678
Looked pretty real to me but who knows.
>>
>>743295442
>why do I have to talk to NPCs in this RPG why CAN'T I JUST RUN AROUND AND SHOPT STUFF WHERE THE GAMEPLAY?!
>>
>>743272178
>read that the teso team got half of it laid off
>still has 500 fucking people working on it
How in the fuck? Even if you release new cumslut mtx every day that is still way too many people to do nothing at all.
>>
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>all of these layoffs
>all of these years between games
Reminder that Skyrim came out about 3 years after Fallout 3 and was made by barely 100 people
>>
>>743292678
Post it
>>
>>743272178
Nothing went wrong. Starfield is Bethesda's greatest game and was received tremendously well.
>>
>>743272178
The next game wasn't New Vegas 2.
>>
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>>743278605
The issue is there's no one at Bethesda QA separating the wheat from the chaff for Verified Creations, so for every Kinggath DLC you get 20 godawful armor or bushes retexture sold for real life money. If the program was limited to ten paid mods, all of them with the quality of Bards College Expansion or Legacy of Orsinium or even smaller stuff like Starmade Blade, people would warm up to it. Instead we get utter garbage like pic related and Starfield's Vulture.
>>
>>743285573
This but unironically. Nobody asked for F76 or Starfield, and no amount of "don't you guys have phones" will change the fact people have been waiting for Skyrim 2 for fifteen years.
>>
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>>743278865
>Had over 6K players today on Steam
Oh no no no no no no no anon...
>>
>>743298576
>uses stats from the next day
>Again ignores that 70% of Starfield players are on goypass
Every time. Its amazing how much one game has so utterly mind broken /v/
>>
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>>743287713
>Devs don't release buggy games, managers do.
>>
>>743286449
People are.
>>
>>743278185
If Starfield had come out earlier it would have been better received. The modern gamer is too old, too jaded, and has too little time. Relative quality notwithstanding, if Morrowind had come out today I don't think we'd have the patience to put up with it.
>>
>>743299035
> The modern gamer is too old,
The people who like Starfield the most are the old gamers with little time on their hands. Its the zoomies who don't like it.
>>
>>743272178
Imagine waiting 20 years between each new game of TES or GTA, jesus christ
>>
>>743295804
It's even funnier if counting each game's expansions:
>2002 - Morrowind
>2003 - Morrowind's expansions
>2006 - Oblivion
>2007 - Oblivion's expansions
>2008 - Fallout 3
>2009 - Fallout 3's expansions
>bonus: 2010 - New Vegas
>bonus: 2011 - New Vegas' expansions
>2011 - Skyrim
>2012 - Skyrim's expansions
For a straight decade, there was only two years (2004, 2005) where you didn't have a new Gamebryo/Creation Engine RPG experience (and even then 2004 offered Shadowkey).
>>
>>743299110
>>743299126
It's going to keep getting longer.
>>
>>743272178
Do you think Dovahkiin is still red?
>>
>>743295690
>Calls people that prefer gameplay to boring padding zoomers
Do you know what the original arcade were, you fucking imbecile?
We somehow went full circle with retarded buzzword posting. Typical 4chan NPC.
>>
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>>743272178
They thought they were Rockstar levels of big but in reality the games they put out were buggy as hell and mediocre.
>>
>>743272412
Fallout 76 is literally just 4 but online. Everything was copy-pasted from 4.
>>
>>743298851
>>743280940
>>
>>743295815
https://www.youtube.com/watch?v=IqTOLYS2GtY
>>
>>743272296
All of that can be blamed on management
>>
>>743272296
people love to pretend that the lower rungs are never at fault for anything but "only follow orders".
management doesn't know every detail about these projects, because it's not them carrying them out.
you have to call up your boss and tell him that some things are not going to work out this way if you want to avoid disaster.
instead, they'll act like yes-m,an and do every fucking retarded shit that lands on their desk, and then complain when they lose their job eventually.
>>
Guys, I need an rpg but I already played the shit out of modded skyrim, is there anything else worth giving it a try?
tainted grail and other TES games i have already finished and starfield is so dog shit I aint touching that
>>
>>743298851
Nobody likes or cares about your shitty space game, Todd. You wasted a decade and all you got from it were dozens of layoffs.
>>
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>>743272178
>promised that family a lifetime of elder scrolls games for naming their kid dovahkiin
>hasn't released a single game 15 years later
holy fucking kek what a fucking prankster
>>
>>743292678
>>743295645
>>743299339
100% real. What? "Why would the video still be up if it's a legit leak"? Look, don't ask stupid questions.
>>
>>743287713
>Devs don't release buggy games
you clearly have never worked with lazy programmers
>>
>>743299474
I like the risen games but they are janky and german
>>
>>743299386
>you have to call up your boss and tell him that some things are not going to work out this way if you want to avoid disaster.
And why do you assume they don't? Numerous times in my job (no, not software) I have raised an issue I think is critical, explained it and why it is a problem, and been ignored for months. If management decides it's not a priority and doesn't assign someone to work on it what are the grunts supposed to do? Drop their assigned task to work on it?
>>
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I’m here
>>
>Ah, you came. You're sure you weren't followed? Good, I thought I could trust you. Nobody else on this board. They're all in on it ... all watching me. Well. Yes. I need you to do something for me. I'll pay you -- (you). You like (you)s, don't you? Lots of (you)s. Here's my problem. I'm being followed. Watched. discord, maybe, not sure, im a threat, you see? To their plans. I know too much. I need you to check out some threads for me, the ones that are following me. Watch them, see what they post, who they report to. Will you help me?"
>>
>>743272178
Why's /v/ constantly talking about this guy like something happened? News saying nothing (unless it's really just that unimportant and only found in gamer circles)
>>
>>743299762 (me)
Also, gamedev has the QA problem. Oftentimes the one making a feature isn't the one testing it, and some bugs will only appear under stress testing. If the corporation has no budget for QA, bugs will simple go undetected until launch
>>
>>743299753
finished them all, same for gothic games (except for the third one) :/
>>
>>743299762
You'll discover in any job in any field approximately 75% of the people trained to do it have no clue what's going on. All projects are completed by a small part of the group working on it. Doesn't matter what it is, most people are there to collect the check and dont give a shit at all.
>>
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>>743299915
Mate, this lvl of shitposting takes me back 10+ years
>>
>>743299915
>casts paralysis on you
>>
>>743298576
>have a game so goddamn popular it consistently reaches 40k players daily fifteen years after release while being fully singleplayer
>wait said 15+ years to make a sequel
No seriously, I get this is the point of the entire thread but what the FUCK was Bethesda thinking.
>>
>>743299915
>>743299781
top kek
>>
>>743299915
based
>>
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>>743272178
being a midget changes nothing. todd remains stupid and lazy. don't forget that it was the modders, who fixed all his games, lmao
>>
>>743300293
What if we just gathered all the moddeers to make a video game?
>>
>>743300356
Skywind isn't finished yet either
>>
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>>743299230
Rockstar games are buggier, less polished, more sloppy, and less fucking games than Bethesda. Cope slop shit eater
>>
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8 years since the 10 second teaser for TESVI
>>
>>743300068
I've discovered that approximately 90% of humans overall have no clue what's going on and don't give a shit
>>
>>743300107
>>743300148
>>743300204
>>743300265
>Very good, you won't be sorry. I'll reply well, did I say that already? Let's start with the shmups thread. look for my post and, you'll see them quoting and talking about me in hidden encryptions. watch if you can find who is connected to who. We'll meet here again in 20 minutes
>>
>>743272412
Imagine being an xbox exec and seeing this entire huge team do fuck all, I'd blow a casket
>>
At this point I cannot wait for Starfield with Swords. I guarantee this is a George RR Martin situation where Bethesda gave a sneak peak into the future of TES with Starfield, people hated it (oh yeah, except for the billion untraceable Xbox players LMFAO), and now all the wind is gone from their sails and they don't want to keep working.
>>
>>743300713
Not him but Bethesda is a notoriously small company having like less than half the numbers of a studio like CDPR.
>>
>>743300771
And yet they made a game like Skyrim that is still beloved, played, and modded to this very day. How did that happen?
>>
>>743300829
No one makes games like Bethesda, so no one has any real choice besides playing Bethesda games.
>>
>>743300829
Skyrim dropped just before the great bloatening. To publish a game now you need to spend 20 billion dollaridoos on DEI, 8K assets and marketing
>>
>>743300890
Unironically though why is there just no other open ended, free form, heavily immersive RPGs like Bethesda ones? The Outer Worlds, Avowed, Dragon Age games, nothing else scratches that same itch. Bethesda games are almost an Immersive Sim
>>
>>743300407
they arent concentrated, we need to concentrate them
>>
>>743300356
Could make a new ip like Elder Scrolls
>>
>>743301020
Because it takes a fuckload of time, and money, to make one, and its super risky when Bethesda basically has the market cornered, so no game dev wants to take the chance on something that could flop heavily.
>>
>>743301020
Because they are extremely expensive and hard to make.
And difficult to justify compared to other types of games. Fallout and TES slowed to a crawl because even BGS was forced to make live service versions instead of more regular RPGs.

The Outer Worlds is a perfect example of why very few companies make those games. Obsidian had many years of experience with such things, tried to pull it off and basically failed. It's out of the question for anyone but the best-funded and most experienced developers.
>>
>So, you saw the posts? even the previous once, did you? They WERE watching and quoting me, weren't they?"
>>
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>>743301020
Elden Ring is a great open world game. But Skyrirm is much more fun to play because it's not deliberately built to be frustrating
>>
>>743272412
there should be only a 3 year gap between games at most, not 10 or 20.
>>
>>743301438
Not him but then tell Microsoft to expand Bethesda by 3 times its current size.
>>
>>743298576
It's insane how popular Starfield is after 3 years. Bethesda really has magic in making memorable games.
>>
>>743301438
(this is true for video games, if you have a forever project that you manage actively, 1.5 years per expansion and massive updates within 1 to 2 years should be the default norm: otherwise consider another business model or hire talented people to do x, y and z that you can't do because of lack of skill that would majorly improve your shit.)
>>
>>743301020
>open ended, free form, heavily immersive RPGs
The reason you can't find games like this is probably because you consider Bethesda games to be "open ended, free form, heavily immersive RPGs," lol
>>
>>743301526
its not like they do any proper work at all during these massive time gaps, hell they were working on an MMO rather than next game for the franchise when MMO is a nearly dead genre, that's just poor planning and marketing that they want to stall the development with. (obvious scumbags that try to grift fans.)
>>
>>743301656
>when MMO is a nearly dead genre
Said no one ever when WoW, FF14, and Runescape, are still stupidly massive games. Not to mention the countless MMOs able to go on for 10+ years like ESO, GW2, Lotro, Everquest, Star Trek Online, etc. etc.
>>
>>743301426
Not even remotely the same genre of game dumb ass animeposter
>>
>>743301607
Like how your mother considers your birth to be a highlight of her life despite the rest of us disagreeing heavily
>>
>>743301860
triggered. also they are both open world free exploration games
>>
>>743301998
I almost envy going through life this stupid. Must be liberating to always be confidently wrong
>>
I just wanted to tell you guys that I mixed white monster with triple espresso and it pretty mid
>>
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>>743301998
xD you sound angry. try playing a video game for a change
>>
>>743301759
MMOs as in theme-park adventure MMORPGs are dead genres. WoW is dead basically a shell of its former self on only played by transvestites and women who wrote the game into a cuckfest no male wants to play FF14 is a mid as fuck game and Runescape trannified itself into a mixture of WoW to attract "modern audiences" and some stupid woke shit. (I used to play RS 2-3/HD updated and it was good then.) Those western MMOs only currently appeal to their autistic fanbases that treat them as "forever games" and not anyone sane would drop in this late into their gameplay loop to learn hundreds of information about the game to play them. Instead of MMO's I've decided to just play single player games because of that very reason: the current MMO market just doesn't interest me. (I'm currently playing through Grimdawn on Solo/Veteran-HC mode and its giving me classic Diablolike-MMO vibes.) I just hate how the current mmos are executed and soulless cashgrabs.
>>
>>743302194
Just because it doesnt interest you does not mean a whole ass genre is dead when there are multiple successful games that keep printing money.
>>
>>743302194
>WoW is dead basically a shell of its former self on only played by transvestites and women who wrote the game into a cuckfest no male wants to play
Buzzwords the post.
>>
>>743301929
Speaking of birth defects, how did you enjoy the Oblivion remake?
>>
imagine giving a shit about bethesda's games in big 2026..........
>>
>>743302264
>thinks selling to sub 90 IQ people is a metric I consider something successful.
I enjoy games that deliver what they promise, not preaching but entertaining content and that's usually well themed and build on its own premise and gameplay loop. I don't care how many people find the game enjoyable since by that metric you think Soccer is the best sport out there when its the most boring to fucking watch if you are not into soccer.
>>
What went right?
>>
>>743272178
The George Lucas effect.
Took credit for his creative team's work and drank his own kool aid so much he just surrounded himself with yes men and went on to make his own project to pour all good unmitigated creative genius into it... and it sucked because it's always the creative team that does the work, not the figurehead.
That's why there is no chance Sawyer will come out with anything non-woke and not half assed in the EXTREMELY woke and terminally DEI Obsidian either.
>but pRovAbLy wRoNg BeCaUsE that other guy-
Fuck off Becky.
No, your half assed gaslighting you use on other retarded women does not work for men, people just ignore you, because you are being too retarded in public.
>>
>Dovahkiin is almost 15 years old
>>
>>743303321
Hot take but I don't think Star Wars should have ever been taken this seriously, and it's insane that it was. ANH was unique for a 70s movie, fair, but it just dressed up in sci-fi samurai garb and ripped off another movie's plot, and then the series (Strikes Back, ROTJ) just became a couple of long commercials for Star Wars merch. Prequels are memeable, sequels are dreck. Unfathomable that this IP became as big as it did and it's an indictment on the media consuming corpus of society.
>>
>>743303321
But George Lucas created Star Wars? Let me guess, you drank the "Star Wars was saved in the edit and Marcia was the true genius" kool-aid? The same Marcia that wanted to keep the Tosche Station scenes as Luke's introduction? The same Marcia that wanted to keep the furry human Jabba scenes in? The same Marcia that left the movie early in production, after the trench run, to go edit New York, New York? Do you even know about John Jympson's existence?
>surrounded himself with yes men
Would you be able to point out when and where this happened, hopefully? The Star Wars prequels have some of the most well documented behind the scenes in movie history, in grand part due to them being independent films.
>>
>>743272178
exposed as a lowest common denominator brainlet and manlet can't be good for the ego
>>
>>743302308
But not necessarily wrong. They really fucked it up considering how Great it used to be.
>>
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>>743303321
You lost, Mike.
>>
Do you think Bethesda would've been on the chopping block if they were actively making either Fallout 5 or TES6?
>>
>>743303863
>Another zoomer that was not even alive talking out of his deluded contrarian ass.
It's so tiring...
>>
ESO and Fallout 67 whales carry the whole company. why the fuck would they bother getting their talentless crew work on a new product that actually requires effort when you can just sit back and rake in the money. they did make saarfield though which is funny considering todd somehow considered this his dream game lmao
>>
>>743272296
>They got complacent.
first post best post
>>
>>743304190
Yes. Microsoft would cut all of the most veteran people since they cost the most, and its easier to fire one of them to save the most money.
>>
>>743272412
That's 11 years since a game people actually played.
>>
>>743285573
This but with absolutely no sense of irony.
>>
>>743304483
Fallout 76 has had over 21 million players
Starfield has had over 15 million
>>
>>743304559
>Fallout 76 had more players than Starfield
Ouch
>>
>>743285573
Yes unironically Starfield should've been shot down in the pitch stage. Fundamentally does not work as a game concept, and whoever championed it was stupid. I will never stop saying this nor will I ever stop screaming and shidding and pissing about it either.
>>
>>743275243
>>I want devs to keep all their talent and to stay small without expanding
As a Pokemon fan, I can tell you this doesn't work.
>>
>>743304631
> Fundamentally does not work as a game concept
Tell that to Elite Dangerous.
>>
>>743276724
I don't think the Obsidian Fallout is going to wait for the next Elder Scrolls release, even if that was probably Bethesda's plan.
>>
>>743304204
>no argument
Well, anon? Why can't you point it out? Would it be because the very scene you're trying to meme about, "I may have gone too far in a few places", actually shows the opposite of what you're implying with Lucas recutting the ending based on feedback from that very screening, thus showing there were no yesmen in production? A production, might I add, that was fully self-funded with no Hollywood meddling after Lucas acquired the sole rights to Star Wars post-ANH, something the system never forgave him for? Why can't you argue that Marcia wanted to keep godawful scenes in ANH, and left the film's production less than halfway through? That George supervised the editing on ANH and Marcia won a Best Editing Oscar for it... and for nothing else. Richard Chew won a Best Editing Oscar for it... and for nothing else. Paul Hirsch won a Best Editing Oscar for it... and for nothing else. That is, couldn't you just as easily say that the editors won Oscars because of George's brilliance and what Star Wars did for them?

...but why discredit them? They did the job they were paid to do like so many others that worked to bring a singular creator's vision to fruition, especially one that funds the entire production himself. So why the autistic obsession with editing? Is it really just 'cause some idiot made a video a decade ago and people still eat it up without doing RESEARCH for themselves? Why not talk about Irvin Kershner stating Lucas to be one of the best he worked for and how understanding he was when things went wrong ie the XWing breaking while filming Dagobah? Or Gary Kurtz running ESB's production back by months and millions of dollars to get pissy when he wasn't hired back which is why he spent the following decades disparaging ROTJ? Rick McCallum pushing Lucas' demands to the limit of what was possible through budget even when a sandstorm made them go overschedule in Tunisia? Ben Burtt helping focus Lucas' tonal balance during the last act of TPM?
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>>743304751
You don't reset the universe over and over for incremental loot upgrades in that.
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>>743305005
That is a 100% avoidable part of the game.
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>>743305056
Thankfully, the entire game is 100% avoidable.
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>>743305097
This is /v/, we're way ahead of you
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>>743304204
He's right though, comparing George Lucas to Todd Howard is a genuine retard take.
George Lucas exists in the vein of actual creatives and visionaries who had their genius blown out of proportion.
Todd Howard is just an elevated pencil pusher, who never had an idea of his own. He just gets put in charge of making certain other people's ideas appeal to the lowest common denominator.
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>>743304706
That's a company that knows the customer will eat up any trash they serve so they have no reason to make any effort at all
Starfield proves that Bethesda isn't there yet, or will ever be
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>>743276140
I actually found it pretty fun just playing it like mainline Elder Scrolls. My first couple weeks were spent in Vvardenfell just stealing shit. I would hit up chests and random loot around Balmora, do a few dungeons, and steal some more. Actually felt really fun until the game starts incentivizing you to do PVP
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>>743275243
>why arent they pumping out multiple games at once
I think people would be perfectly happy if they simply maintained the pace they had in the 2000s/2010s. Instead, all they've really done is maintain TESO and Fallout 76. Sure, we got Starfield, and I liked it, but no one really asked for it and it had some pretty significant problems for the fans of their other games. I think people would genuinely be happier to get just more games that don't really try to improve on the engine and are just new adventures. Fallout New Vegas is a great example of that.
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>>743276140
i caved and installed the game just for the morrowind expansion back when that was relatively new. i played it for a bit and beyond the novelty of getting to see familiar places in HD like Seyda Neen, Balmora, Vivec, Ald Ruhn, etc. I swiftly lost interest because the game is an uber casual level scaled shit MMO that wants to siphon as much money out of you as possible. never played it again after that. its not worth it, bro. Also i fucking hate Vivecs voice and characterization in that game
>>
They obviously didnt start working on the next Elder Scrolls until they had Starfield out. Anything else is lies.
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>>743276140
If you like morrowind you'd have more fun playing Tamriel Rebuilt if you want that. Get a boat mod too.
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>>743272296
a lot of the terrible micro decisions in starfield never even reached managerial level
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Tainted grail bros.
How smug and knowledgeable we feeling?
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>>743276140
its cool if you want to experience ne the entirety of tamriel as being a sanitized generic fantasy world with extremely shallow cultural aesthetics being the sole expression of that culture like how all argonians are just generic mesoamericans now or summerset isles looking like a generic pixar castle world now.
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>>743308067
>Seyda Neen
Why does it even have Seyda Neen in it in the first place when Seyda Neen is an Imperial colonial town built less than 2 decades before the events of Morrowind and was named after a shipwreck that happened a bit before that, and ESO takes place in the 2nd era, 600 years before Morrowind?

That encapsulates why the game is shit. It's an MMO, which means it has shit gameplay, and it's garbage for lore autism as well since it's made by a bunch of reddit secondaries who are also mandated to do shit that doesn't make sense for the sake of nostalgia.
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>>743313181
Because the game is a cashgrab so they use recognizable names and places to grab more cash. That's really all it is.
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>>743287713
counterpoint:
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>>743278254
sex with tired OL miku
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>>743310962
>Tainted fags need to latch on to every TES thread there is because nobody cares about their game by itself
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>>743313181
nostalgia bait cashgrab. its all it is. its why that region came for free as well, because they were betting on enticing morrowind fans to start playing. it makes zero sense for morrowind to look the way it does in ESO's time, but they dont give a fuck and just do it that way for nostalgia.
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Anyone who played the Oblivion remaster knows it's over.
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>>743272296
>folk
>>
Obama's second term
>>
2011 - Skyrim
2013 - Skyrim Legendary Edition
2016 - Skyrim Special Edition
2017 - Skyrim (Switch)
2017 - Skyrim VR (PSVR)
2018 - Skyrim VR (HTC Vive, Oculus Rift)
2018 - Skyrim Very Special Edition (Alexa)
2021 - Skyrim Anniversary Edition
im getting really fucking tired at people saying todd hasnt done anything all of these years. I have been working until the letters fall off of my keyboard to make sure skyrim is as accessible as humanly possible. For all of the people bitching about great games being locked to a single console you would think they would appreciate the work that todd put in to getting it off of the xbox 360/ps3.
>>
>>743272412
That's not team ico and fumito ueda bro
That's a giant fucking company with hundreds of workers under the wing of am even bigger giant
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>>743317735
I've bought four of these thus far.
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>>743316679
I fell for the attack ads against Ritt Momney.
>>
>>743318396
thank you, my son. It should be more but im sure you can be forgiven.
>>
>>743278261
Nah, MJ raped kids and other heinous things but wasn't a fraud. Todd isn't evil, but he is a fraud.
>>
Nothing. They made one of the most successful games of all time. They pulled a Valve and realized they don't have to make anything else.

"B-But Valve made le Alyx." Nobody fucking cares about VR Shit.
>>
>>743304559
Holy shit, Starfield did that bad?
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>>743318396
you are part of the problem
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>>743303321
Lucas actually said he doesn't particularly like directing or script writing, he likes coming up with the story and the broad vision. But with the prequels no one would willingly step in to do the job, and so it was left to him, and he admits those just aren't his strengths.

>>743303863
The "Marcia" saved Star Wars is hilarious because it outright fabricates shit. "She was responsible for the whole dramatic arc about the death star attacking the rebels on the Yavin moon for the ending." Except Star Wars didn't have reshoots, and there are scenes where they directly talk about going to take out the rebels in the Yavin system.
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>>743320072
>he likes coming up with the story and the broad vision
>tfw he became the most successful ideas guy ever
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>>743272412
>15 since a 9/10 game
>11 since a 7.5/10 game
>8 since a 5/10 game
>3 since a 3/10 game
I'm starting to notice a pattern here.
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>>743319863
What other first person high fantasy RPG am I supposed to play?
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>>743320196
idk, but buying the literal same game over and over again makes you the dumbest fucking goy retard on the planet.
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>>743272178
Hiring Todd will ultimately be the biggest mistake Bethesda Game Studios ever made. He made his rep off Morrowind, but interviews show he was a micro manager who opposed every single design decision that people praised Morrowind for, with the team having to work around or just ignore him, and most of the actual creative talent bailed on Bethesda after Morrowind. Interviews for Oblivion show that every single thing people felt was generic, casualized, and didn't work (like Radiant quests) were all things Todd pushed hard for with his micro managing. Interviews show that Todd was why Fallout 3, Skyrim, and Fallout 4 becoming more casualized, theme park garbage was again because of Todd along with his brown noser yes man Emil.

Todd is a good sales man. He should have been placed in marketing and left there. He is not a good producer. The games managed to sell despite him, not because of him.
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>>743320170
Well, his ideas spearheaded the single most successful media IP of the last 40 years while it took Disney less than a decade to crash and burn it with no survivors.
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>>743320301
I'm not playing my Xbox 360 for the rest of my life. Having a copy on Switch was nice until I got a Steam Deck and it's only logical to keep the most up-to-date version available for future playththroughs.

Suck my dick, poorfag.
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>>743320376
>most of the actual creative talent bailed on Bethesda after Morrowind.
And went on to make even more successful games, right?
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>>743320505
>consolefag
ahhh, it all makes sense now. carry on making gaming worse for the glory of israel, soldier!
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>>743320887
He literally just said he switched over to playing it on PC. Your reading comprehension fucking sucks.
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>>743272296
fibby
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>>743317735
You forgot one:

2025 - Skyrim Anniversary Edition (Switch 2)
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>>743320376
>interviews show he was a micro manager who opposed every single design decision that people praised Morrowind for
Source.
>with the team having to work around or just ignore him
https://youtu.be/b8BZWciGs-I?t=1081
>most of the actual creative talent bailed on Bethesda after Morrowind
Ahn Hopgood didn't.
Ashley Cheng didn't.
Brian Chapin didn't.
Christiane Meister didn't.
Craig Walton didn't.
Gary Noonan didn't.
Gavin Carter didn't.
Juan Sanchez didn't.
Ken Rolston didn't.
Ken Rolston didn't.
Mark Nelson didn't.
Matt Carofano didn't.
Matt Picioccio didn't.
Michael Kirkbride didn't.
Mike Lipari didn't.
Noah Berry didn't.
Steve Meister didn't.
Ted Peterson didn't.
And while not working on Morrowind they'd still count as Bethesda's "creative talent": Bruce Nesmith and Kurt Kuhlmann didn't either.
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>>743320978
and he needed to buy it 3 more times in order to do that? his idiotic goy ass bought it on xbox360 (idiot lmao) and on the switch 2 )giga fucking idiot) for some reason and then on pc? what a fucking retard.
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>>743317735
I can feel it in my every being. There will be another release of Skyrim
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>>743321306
You seem upset, Ranjaput. Stop being poor.
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Why do I feel bad for Todd?
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>>743272178
I graduated high school, graduated college, got a full time job, bought a car, rented an apartment, got a gf, broke up with that gf, got another gf, turned 30, got married, bought a house, and had a child before TESVI came out.
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>>743321475
i actually dont know why you do. ive always seen and recognized him as a peter molyneux level scumbag, but /v/irgins are retards who unironically fall for his charisma. its pathetic.
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>>743321480
watch out! this triggers the NEET and they will now mass reply calling you a normalfag! you've been warned.
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>>743272412
except starfield failed. and for very obvious reasons
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>>743321475
Because it's not his fault he was born with 100 Speech, and you feel like he seems genuinely honest in his love for vidya even if his decisions do personally suck major balls and result in 15 years without good games. Everyone that has worked with him, even those that left two decades ago, speak fondly of him both as a person and as a boss. Certainly there's something there that others like Randy Pitchford or David Cage or Peter Molyneux do not have.
>>
Should have bought Starfield. Now Elder Scrolls 6 will never, never, never, never EVER come out.

(You) did this. It's (You)r fault. (You) did this.
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>>743321774
I'd also speak fondly of my boss if he told me I don't have to work to get my paycheck.
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I hope everyone in their union gets fired and blacklisted from the gaming industry
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You should have stopped buying Skyrim
>>
todd is a weird little fucker
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>>743303708
Star Wars is the single best modern example of storytelling. I wouldn't even say it's my favorite movie, but objectively, needless to say, it's the crowning achievement of filmmaking



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