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File: Regenesis.jpg (133 KB, 900x900)
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is /v/ ready?
>>
https://www.youtube.com/watch?v=6cUeq37d8q4
>>
>>743299901
Neat.
>>
>>743299901
When will X corrupted come out
>>
>>743300901
actually never
>>
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I have played countless OG fangames that were fantastic, but I've never played a good X fangame. The X8 demake came the closest, but even that was just OK. X6 remake looks good, but it's never happening.

Actually, pic related has 1 stage that was based on X, and it was really good.
>>
>>743299901
Awesome
Can't wait to play it.
Glad to see another X fangame come out.
>>743300901
2030 at the earlies, if ever, lmao.
>>743301997
There aren't that many x fangames. There's the x8 demake, i also played an X1 kaizo/hard type. There's a weird rpg maker prog/platformer hybrid. And viral Nightmare. And i think that's about it.
>>
>>743300901
if you expect it you go insane. just forget about it, it will eventually either release or become vaporware like oddity
>>
>>743301997
finished X fangames are a rarity and the first one would be X8 demake. i'm banking on viral nightmare myself
>>
>>743301997
>>743302457
Mostly due to the actual hard task that is making the movement, visuals and sound as perfect as MMX. Making original assets that fit that style is harder than people give it credit
>>
There are so many fucking Mega Man X fangames popping up lately, what gives? Like back in the day a single prototype on flash was a monumental achievement
>>
>>743299948
>all the comments shitting on Corrupted
lameow
>>
>>743300901
Maybe in a few years. Hard maybe.
>>
>>743302973
some nerd made an engine for it that makes it easier to do
>>
>>743302973
People just want to play a new M/egaman X game, so they said, fuck it we'll do it ourselves, same with Wario Land fans, even been working on one myself.
>>
>>743302973
The tools to make, or learn how to make a fan game have improved significantly over the years
It was mostly classic for a good while because that's easier to replicate, or just outright cobble together through romhacks. The X games are noticeably harder to romhack, and the general visual fidelity is also harder to match.
>>
>>743302973
AI is making everything easier
>>
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>>743302973
There is almost nothing you can't do in OG that you can only do in X, except it requires way more effort due to lacking romhacking tradition and increased graphical requirements.
>>
>>743302973
On top of that, X1, X4, and X6 just got recomps, so that means we are gonna be seeing even more fan-made stuff in the future.
>>
>>743303570
>On top of that, X1, X4, and X6 just got recomps
When? Link now please
>>
>>743303391
what does ai have to do with this
>>
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>>743299901
How about you redditors actually put a link or any kind of useful information in your shit threads
>>
>>743300901
it won't
it was never a game
>>
>>743303649
https://github.com/mstan/MegaManXSNESRecomp
https://github.com/mstan/MegaManX4Recomp
https://github.com/mstan/MegaManX6Recomp
I haven't tried them yet, so I don't know how finished they are, I only know X4 has audio issues for now.
>>
>>743303791
You'd get accused of being a shill
>>
>>743303791
you could've picked the correct frame to show the proper release date
>>
>>743299901
seems neat but wtf is that bloom
>>
>>743302767
i wouldn't mind if they reused every sprite and asset from existing games
they could make an xtreme type of game to explain why everything looks the same if they care about story
>>
>>743303825
>that x4 one
>claude slopped recompilations
>they outright tell you to suffer from stutter on your first playthrough as the game's data gets cached
Remind me when they get something better going
>>
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>>743303703
You can code some neat shit in AI, I actually made the Salvo the slime boss by asking AI to code it in GML, even gave me notes on how to do it or make bosses/enemies like that.
>>
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>>743303852
>could've
yes
>>
>>743304180
Oh, maybe I should just make a game.
>>
>>743304268
how dastardly
>>
>>743303958
I won't.
>>
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>>743304376
I also recommend reading this to get a sense of pixel art styles and whatnot, grab Aseprite and learn doing music in FL studio, when you do AI for the code, there will most likely be notes, so try to understand what they mean so I can code for yourself in the future.
I just use AI to see what's possible, I learned how to do complex State machines and Arrays that way. Lot's of great tutorials online as well. I recommend starting with something small first.
>>
>>743299901
>fangame
I will try but I expect some bullshit in it
>>
>>743299901
I thought it said Redneck.

>>743300901
If you look at the one or two livestreams, you'd see nothing the alleged developer changes affects the game.
>>
>>743303570
>recomps
Who gives a shit.
>>
>>743306458
not dumbass niggers
>>
>>743299901
Looks cool. I will try it out thanks OP
>>
>>743299901
>SNES
Why doesn't most Indie devs try to learn PS1-Era sprites?
>>
>>743306876
too hard
>>
>>743306876
Because that would require making backgrounds instead of using ripped assets from the 16 bit era.
>>
>>743300901
>Every armor from the other games
>Skill tree abilities
>New 4th hunter
Who asked?
>>
>>743300901
Lol
Lmao even
>>
what is the devs ranking of the X games if his taste is good i will consider it
>>
>>743306996
Aren't the backgrounds from the PS1 mostly pre rendered 3d models?
>>
zoomers could never
>>
>>743299948
Looks rad. So it's like a retelling of the first game but with OC Mavericks? The OG Sigma male is there along with purple Vile
>>
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Looks fun, but man. Why do all the Mega Man fan game makers absolutely suck at character design? I don't think I've seen a single good one from fans. Even the worst X or Classic boss is miles ahead.
Worst ones are Crush Crawfish and Gravity Man by the way
>>
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>>743303570
>No Recomp of X3 so we can finally havr Z-saber combat
GOD!
DAMN IT!
>>
>>743310127
I believe this takes place after Megaman X1 in an alternated timeline where X lost.
>>
>>743309464
What makes you think that's any easier?
>>
>>743310464
Never said I did, but there are smaller developers using pre rendered graphics, so somebody might do a PS1 style X game
>>
>>743310165
i'd say hard man is the worst classic design
>>
>>743310283
I don't think it has been impossible to make a romhack to give Zero a more Z-saber focused gameplay style, it's just nobody bothered to do it. Animations probably being the chief concern.
>>
Look sick. Where's the itch.io page, I'm not finding it on the video page.
>>
>>743299901
>fully completed original Mega Man X fangame that's actually releasing
What a miracle. Corrupted could never.
>>
>>743303570
>X6 recomp
nice
>usa version only
lame
>>
>>743313398
People forgot about X8 Demake?
>>
>>743313589
It's not original, it's a remake/demake.
>>
>>743313589
thats just x8 but with character switching gutted not a new game
>>
>>743313709
>with character switching gutted
Play the modded version if you want it back.
>>
>>743299901
where is Zero?
>>
>>743313889
Post it then
>>
>>743314171
0 is a fag. Ekkusu is the only protag you need.
>>
>>743314302
You should be able to find a google drive folder with it by looking up X8 Demake Touch Mod. It gets updated constantly so I never know the latest link.
>>
QRD if I wanna get into Megaman? Figured I'd go chronologically but I was a bit lukewarm on what I played of Megaman 1 but idunno if I should give up on the entire franchise because of that
>>
>>743316683
Megaman 2 is generally considered the best place to start
>>
>>743316749
how is the Steam collection? I snagged it for like 3 dollars at some point
>>
>>743299948
Something about these Mavericks feels off to me.
Like, their designs are too basic. Simple.
>>
>>743299901
>fan game
Meh
>>
>>743310518
The issue is that it requires actual work instead of just taking the background sprites from the SNES games and just piecing your own level together. But hey, look at the pretty lighting they worked on.
>>
>>743316683
Do not fucking start with Megaman 1. It is a brutal game if you don't know what you're doing. Pick 2, it's the easiest entry point and the most liked. If you want to start with the X series if the Classic series doesn't really click with you then yes, you can just go chronologically for the rest of the games. For the love of God, do not start with Megaman 1 for the Classic series.
>>
>>743299901
Damn, they still doing MMX?
What platforms are they even on?
Last time i played Mega Man for on the Super Nintendo.
>t. unc
>>
>>743317497
Most performative zoomer post on /v/
>>
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Any X6 Viral Nightmare enjoyers?
>>
>>743316749
i'd say 5 since it's easier
>>
>>743318014
I was hyped for it until I saw the Zero stuff and the huge deviation from the original story.
>>
>>743318164
What does it change?
>>
>>743318164
To be fair it was a low bar already plot wise with X6, so far I enjoy most of the changes, like being able to spare Rainy Turtleloid, Repliforce being involved with Infinity Mijinion, and Zero's introduction.
>>
How come nobody talks about DXtreme?
>>
>>743318528
>To be fair it was a low bar already plot wise with X6
Yeah no. X6 probably had the best plot in the entire series. I heavily disagree with that. I don't know how anybody could think otherwise unless they haven't played the original.
>>
Thinking about making an X hack that's entirely based around Ride Armor combat, like 2D Armored Core, with multiple Ride Armor models and weapon customization. Would /v/ play this y/n?
>>
>>743317216
I think making Snes sprites and backgrounds is pretty fun though
>>
>>743319248
100% yes
>>
>>743319248
No.
>>
>>743316683
Most of the subseries start out good and get worse as they go along, but there are a few exceptions. 5 and 6 introduce unique mechanics like the Super Arrow, Beat and Rush transformations. X4-X6 are memefests but have some of the best gameplay mechanics. Zero is specifically designed to be hard as fuck.
>>
>>743318896
A remake of a mid Game Boy Color game that is just a mashed up versions of two console games but done worse. What's there to talk about?
>>
>>743319195
>I hid myself to repair myself
>>
>>743320613
>Localization
>>
>>743320817
What did it say in the Japanese version?
>>
>>743317595
You must not have read very many zoomer posts.
>>
>>743320856
Something along the lines of "I had to stay hidden until I fully recovered". It still feels like a bullshit explanation considering he was reduced to a torso AND had a hole blasted through his chest at the end of X5
>>
>>743322106
So basically the same thing then.
>>
>>743316862
Yeah, they look a bit bootleg kek
>>
>>743322289
Definitely not. You should get your eyes checked and possibly your head too while you're at it.
>>
>>743310464
Anyone can rip models, just look at pocketpair.
>>
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Why does The Wily Wars seem so obscure when it makes the first three megaman games not look like total ass? No one's ever mentioned it, I'm 36 years old and I found out about it last week.

https://www.youtube.com/watch?v=qoBSg6WZC-o

Do people actually prefer the original game visuals to these?
>>
>>743319862
>and get worse as they go along
Yep
>classic after 4
>X after 2
>Zero after 2
>ZX immediately
>Legends after 1
>BN after 2
>SF immediately
>>
>>743313567
Oh no, the definitive version of the opening stage theme
>>
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>>743299901
>>743299948
>Another fan game that just copies SNES sprites art style and OST because fans are desperate that Capcom hasn't made any X games
>Corrupted (one with the most effort) will never release this decade
I accepted my fate and will just play some indie slop like Gravity Circuit which was decent but not good enough to be a replacement for X games.
>>
>>743323261
People do talk about, in fact there's a sequel fangame being made
https://www.youtube.com/watch?v=4h9whpyhnrY
https://www.youtube.com/watch?v=abITvKNZjyM
https://www.youtube.com/watch?v=BTN_cbKyXqo
>>
>>743310612
Not when pogo quint exists
>>
>>743323261
it doesn't respawn weapon energy in megaman 1
in a certain stage this makes it so you need to game over if you run out of magnet beam
>>
>>743323394
Classic 5 and 6 had their good points. It was only when it hit 7 that it started to really go to shit. X was at least OK until about X5.

>Zero after 2
I like the Recoil Rod from Z3, but I think they should have had that in Z2 because it had better enemy and stage design. And then Z4 just sucked except for the final boss music.

>Legends after 1
Nigger what, Legends 2 basically had more of everything
>>
I don't want these lazy uninspired just another X game make games Capcom won't like the connection between OG Megaman and X
>>
>>743324762
What are you expecting them to do? From everything we've heard there was no huge event between the two series, everyone just got old and died.
>>
>>743324874
even better make shit up since you aren't chained to the lore
>>
>>743324874
They could get creative instead of making another boring game.
>>
>>743319248
Ride Chaser racing game?
>>
>>743324762
Was it Unlimited that had the unwinnable Megaman vs. Zero fight? I remember making fun of that shit a decade ago.
When will people learn that Classic -> X isn't a cool timeframe? If you want a bridge game, do Elf Wars.
>>
>>743325132
X8 already exists.
>>
>>743323261
>Why does The Wily Wars seem so obscure
Because outside of pretty graphics, it's objectively inferior to the originals.
The larger sprites look nice, sure, but they also meant the walks speed feels slow and bullets travel at a snail's pace. You also have less screen real-estate, so everything is crunched into a smaller frame. Bosses also more annoying because now the boss room is smaller and since bullets travel slower, things are less hectic and more just annoying.

Stack on it being JP exclusive on a console not known for Mega-man games and only released as a weird proto-online-only game, and no one has any nostalgia for it.

It's a cool idea, but the originals are better in just about every way outside of the superficial 'graphics/music are better'
>>
>>743325440
Elf Wars is a good pick, but why not make some crazy shit like Trigger's life as a Purifier Unit before his memory was erased? Surely he was sent to purify something every now and again.
>>
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>>743323261
>wily wars soundfont
>>
>>743326523
When it comes to classic music I only listen to rushjet1 or slowikowski.
>>
>>743323261
I'm autistic for this but i don't like how megaman's new sprite doesn't match his hitbox
it annoys me
and protoman looks like a dwarf next to megaman
>>
>>743325467
Not enough Ride Chaser stages, we need at least 20 or so tracks.
>>
>>743326720
>protoman looks like a dwarf next to megaman
This is quite literally the only reason I never played WW.
>>
can't wait for this to get C&Ded hard
LMFAO
>>
>>743323261
>it makes the first three megaman games not look like total ass
just get a ROMhack, esp for MM1, nigga
>>
>>743303825
>recomps
>without any of the benefits of being a recomp
>>
What about a 16-bit Command Mission-like RPG (not BN or SF)?
>>
>>743328939
We can sit here all day and talk about what fun MM projects could exist if they existed but that will go the same place it always does: nowhere.
>>
>>743328939
Fire up RPG Maker, pal. Let's get it going right now. /v/'s Mega Man RPG.
>>
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>>743299901
>>743299948
cool
>>
>>743329109
Isn't that where /v/ projects generally go?
>>
>>743329695
It's where /v/ anything goes
>>
>>743329343
mega man sprite game 2 here we come
>>
>>743299901
dude this looks sick
>>
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>>743329343
This is the official /v/ Mega Man RPG Robot Master design. Submit your Robot Master ideas by replying to this post.

Submit only your finest MS Paint drawings. The winners will not be included in the game that will never come to fruition.
>>
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>>743330082
Okay, here's Oreo Man.
Weapon: Double Stuf Blast
Likes: Obama
Dislikes: Neapolitan ice cream
>>
>>743330082
>>
>>743300901
21XX
>>
>>743300901
The Year 21XX not even joking
>>
>>743299901
Corrupted STILL not out btw
Act 4 is gonna be out before Corrupted at this rate
>>
>>743302536
Man, what a shame about Oddity, I actually liked what I saw
>>
>>743310165
Shattered Diamond is okay
>>
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>>
>>743331610
megaman starforce will be in the stars, dying to background radiation
>>
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>>743330082
My contribution to the cause
>>
>>743326523
its GREAT when done right.
This song is so fucking boring on the original, but here it's so good.
https://www.youtube.com/watch?v=DfjB881Zq_I
>>
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>>743330082
crab woman in the sea academy
>>
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>>743300901
Honestly, probably sooner than later at this rate as a desperation move by JKB to stay relevant when we're getting full fledged games like the one in OP announced and releasing in just 9 months by other devs at this point with how accessible game programming has become with GODOT and other things compared to when Corrupted started development. He'll be forced to either accept it's vaporware that existed for him and his inner circle or push out what he has and people will rail him by this point since it won't live up to the hype he's tried to build all these years and then just be forgotten for the most part after people get done saying its mid or bitching about this or that about Corrupted.
>>
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>>743302973
Bass Abyss was my Jam

https://www.iragination.com/2011/07/31/bass-abyss-1-0-mega-man-x-giga-armor/
>>
>>743313589
Nope!
>>
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>>743303825
>AI slop recomps
>>
>>743301997
X6 remake is still happening, it's just going at a decent pace. They put out a new version like a month or so ago with Zero and new stuff, while the guy is making bank on his original game to circumvent the usual methods of not being able to make money off fan projects, so he's doing a good job keeping the hype alive.

>>743302767
This is the biggest issue, since people yearn for X-style games, but bitch and moan that fangames look like the originals and modify existing sprites, not realizing how much workload it would be just from the spriting and animation standpoint alone. Then all the various enemies have to be created as well as stage designs beyond just layouts and it's easily a massive task compared to just doing a Classic series game, usually burning out most people that even get a functional test room up for movement purposes.
>>
>>743331993
yeah, I agree. but we're talking about the original wily wars, which is really just one step from sounding like a really bad midi

https://www.youtube.com/watch?v=-PceDnkPCmA
>>
>>743332510
Oh i agree. I'm just saying, it's less the soundfont's fault. When used correctly, it does wonders.
>>
>>743332510
>that one x dive ad
>>
>>743323261
Wily Wars plays like shit. It doesn't matter which one looks or sounds better when they messed up the gameplay that badly
>>
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>>743300901
>post on /v/ in the early 2010's
>stop posting on larger boards for over a decade
>come back to /v/ after hearing about the Oddity shit
>see an MMX fangame thread
>think it's about corrupted
>click
>i see word for word the exact same post i made as a starry eyed teen almost 15 years ago
I've never felt the passage of time so strongly.
>>
>>743323394
>>BN after 2
>>SF immediately
Huh?
>>
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>>743323394
>Legends after 1
>BN after 2
>>
>>743332339
>Mixels and Rixels


Why can't they scale pixels right?
>>
>>743332631
Probably because they redid the sprites on all the characters but actually made Megaman taller for some reason, since MM3 Protoman's sprite is the same size as his NES version but much shorter than WW Megaman in the game itself, affecting the hitbox and everything as a result, making it not feel right compared to how that was static for MM1-6 and MM9+10.
>>
>>743331716
He is the radiation
>>
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Fuck Corrupted, the one X fangame I am pissed the most about is Reminicense.
That shit TRULY is never coming out.
>>
anyone remember Megaman X Street fighter back in 2012
It's a pretty neat game but it has extremely bizarre whiplash of quality, with levels like Urien's being great, and Chun-lis being complete dogshit singular hallway
>>
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>>743316683
Play the first game.
>>
>>743334410
It's pretty soulless and bad, even by the standards of the fangames and romhacks predating it. Shit, even Minus Infinity existed at that point.
>>
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I chose MegaManxLooneyTunes.

https://store.steampowered.com/app/3715040/DekaDuck/
>>
>>743334573
i know it started as a fangame, but didn't capcom release it officially for free as part of the anniversary?
>>
>>743332110
>probably sooner than later
EVERYBODY LAUGH AT THIS MOTHERFUCKER
>>
>>743332129
>Ridiculous asset clashing
>Stages consist almost entirely of offscreen instakill spike walls
>Up key is jump
Yep, that's soul.
>>
>>743334154
i hate it when fangame devs do engine reworks
that's always a bad sign
>>
>>743334714
>furfag
Opinion incinerated.
>>
>>743334714
I really wish the bunny gal would be playable, but there's no chance in Hell they get that much funding at this point.
>>
>>743333443
>whatabout da pixel rixel mixel fixel bixel

Shut the fuck up.
>>
>>743335146
Yeah, ask Oddity about it.
What pisses me off the most about Reminicense is the fact that theyve only shown only ONE stage in ALL the time Ive been following them, the Twitter account is fucking ancient and maybe they have all the other stages already done, I could be wrong, but that, the feature creep, the sheer amount of systems, and the fact that I barely know how Bass even works after all the overhauls to the systems makes me believe that game will come out in 20XX.
>>
>>743334964
Hey now, I'll laugh at me too, but that's just one of the likely scenarios I see going down with how much hate and angst Corrupted has garnered as of late due to it being projected to come out before Legends 3 at this point.
>>
>>743334714
>female
into the trash it goes
>>
>>743335393
>but that's just one of the likely scenarios I see
Oh no no AHAHAHAHAHAHAHAHAHAHA
>>
>>743335393
I get where you're coming from anon, I really do, but people have been shitting on JKB for like a decade now. This game releasing now isn't going to light a fire under his teams pants, just like how Necro giving up on finishing the last 5% of Shanghai.EXE didn't cause others to actually pick up and finish the last 2.5% of the project he left (and I don't count some Battle Network shitcord making a broken randomizer patch as finishing the fight). Megaman is just a cursed series when it comes to any fangame or romhack that isn't related to Classic. Hell I'd even extend that to official works given how we haven't gotten a single fucking game in the past, what, 20 years, that isn't Classic, unless you REALLY wanna count X Dive and that Thai MMO or whatever the fuck it was.
>>
Wanna hear a joke?
>Mega Man Perfect Blue
>>
>>743310283
>>743312429
Yeah I think Zero Project folks have mostly been waiting for an opportunity to do saber-based combat for a long time, but there's next to no spritework for it that's publicly available for fans to use. X Corrupted and certain fangames took the steps but always look off or with inherently different poses and design, like the X8 demake Zero mods.
>>
>>743314171
that's a good question
>>
>>743336264
>fangame that's barely 5 years old
>demo still has more playable content than Corruption
You're right, that is a good joke.
>>
i'm still baffled at the sequel wars
EXCELLENT demos and showings, and then they randomly just decided "lets do a wily wars style thing on one side and then put all the actual remake effort into a mega man 7 style remake of three separate games on the other side"
https://www.youtube.com/watch?v=abITvKNZjyM
https://www.youtube.com/watch?v=4h9whpyhnrY
i'd say just finish the damn old style with all the new touches and things you may want on there like revised soundtrack, THEN see if you could tackle the full on reimagining afterwards
>>
>>743336631
autism is a great burden anon
>>
>>743336631
At this point you need to learn that if you ever see an example of scope creep in a fangame, you should stop caring about it immediately. With no anchor around their necks to choke them if they get too many lofty ideas, they'll just keep dreaming until they wake up.
>>
>>743299901
Way to get my hopes up. All these fan things are really gay
>>
>>743300901
Winter 2014
>>
>>743334714
Sweet a Loonatics Unleashed game.
>>
>>743337210
only classic has chances of getting new games
>>
>>743332339
Never bothered finishing because of the shoehorned speedrun BS
>>
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For me it's Rockman 7 EP
To this day I still think it's one of the best MM games and one of the best hacks ever made
>>
>>743335348
Troonie Loonie
>>
There are no Mega Man fan games.
>>
>>743336362
Is that really the reason? I thought there was plenty of fan sprites done in other fan projects. I guess they don't share it amongst each other.

Guess I'll do it myself.
>>
>>743336631
Thankfully they walked back on that after the backlash.

For once, the fan game community did not just suck the balls of the devs. When a fan project is high quality, all you ever see is people being overwhelmingly positive about it.
>>
>>743336362
i wouldn't mind if they used x8 demake graphics as placeholder, i'd rather see it being programmed first, focus on how good it looks later
why is this so hard for fangame devs
>>
>>743299901
>fangame
I sleep
>>
>>743331478
me too, but it's something beyond our control

>>743314171
probably on his 5th death of the year
>>
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>>743340940
>probably on his 5th death of the year
>>
>>743318014
i mean it's pretty amazing since i've always yearned for an X6 remake but the story feels a bit fanficky with the random repliforce faction thrown in. however gate is my favorite villain and this game is making him shine like never before. X finally getting proper spotlight is also great to see since capcom never really delivered on this
>>
>>743340682
>why is this so hard for fangame devs
Keep in mind Zero Project is a romhack, so you can't just lolhitboxandcode a Z-Saber centric system from the ground up. You gotta repurpose his saber code and then make a ton of new inputs since he plays like X3 X otherwise even with the hack's universal changes to make him fully playable.
>>
>>743340940
He's only had like 2 deaths.
>>
>>743340807
capcom will never make a new X game ever, let alone in your lifetime, let's face it
>>
>>743341270
>MMX: blows himself up to weaken vile
>MMX5: dies to sigma
>MMZ4: finally dies for good
>>
>>743299948
looks neat, but the maverick designs are pretty shit.
>>
>>743341293
Hey they made XDive so they can work an X game. A never ever series is Legends.
>>
>>743316780
The Legacy Collections are consistently good as long as you aren't playing them on the Switch, which has really noticeable input lag for some reason. There are technically better versions of some of the games floating around on different consoles and such, but the Legacy Collection is perfectly fine and a lot more convenient.
>>
>>743306876
because the SNES era sprites were better anyway. why work harder for less return?
>>
>>743341364
>ZX zero expy dies
>ZXA zero's biometal implied death
>>
>>743341364
>MMX5: dies to sigma
We don't even know if he did or not since there was no body and somebody(Wily) fixed his ass like Light did with X.
>>
>>743315732
upgradeless X is only for the most alpha of males
>>
the irony of zero dying so much is that he's a robot master, back when dying wasn't really a big deal, versus all these reploids who do die for good unless you're a god-tier scientist
>>
>>743341470
he probably got brought back to life and repaired by issoc, after all he's the mastermind behind gate's whole operation

>>743341395
dive is fanservice gachashit with sloppy physics and combat, but at least they added gate i guess. also yeah, legends is so over i'd hate to be a legends fan. that nigga is NEVER leaving the fucking moon
>>
>>743323261
>>743323793
>>743325981
just play the mega hack for wily wars.
The definitive 1-3.
retrogametalk.com/repo/sega_genesis_roms/mega-man-the-wily-wars-mega-hack/
>>
>>743299901
This is a fan game, it doesn’t count. This is like saying there were actually 300 Pokemon games released in Gen 3.
>>
>>743341646
Reploids could be brought back to life once but it eventually became illegal post-X3. If you want real irony it's that both X and Zero are considered too much of a pain in the ass to repair than normal reploids even though they're both old androids. Light and Wily were just too ahead.
>>
>>743341981
there was.
Pokémon (long): Adventure Red, Radical Red, Clover, Dreamstone, Emerald Enhanced, Eclat Pourpre, Gaia, Inkwell, mystery dungeon, Nameless, Odyssey, Pisces, Sienna, Sovereign, Unbound,

Pokémon (short):
Dreary, Freezai, Hodgepodge, Menagerie, record keepers, Shiron, spirits of the storm, The Pit, emerald rogue
>>
>>743341395
>they made XDive so they can work an X game
Yeah like how they released the X collection in preparation for an eventual X9 and how they released the Z/ZX collection in preparation for an eventual ZXC and how they released the BN collection in preparation for an eventual BN7 and how they released the SF collection in preparation for an eventual SF4 and
>>
>>743341470
>there was no body
There was at least half of one
>>743341646
>he's a robot master
He literally isn't, he and X are androids made from advancements in RM technology and are retroactively part of the reploid species after more androids were made from replicated X specs.
>>
>>743341696
>i'd hate to be a legends fan
Why? We got 3 good games which is more than what X, BN, SF, Zero, and ZX have.
>>
>>743341941
>beloved compilation
Fucking
kek
>>
>>743340679
The dude's biggest problem was suffering from Content Creep
>>
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>>743319248
Yes, and with a plot where humans actively take part of the war between Reploids and Mavericks/Irregulars in multiple sides
>Armored Core
being 2D, would be more like Metal Warriors/Leynos/Valken (see pic) or many of the Astro Port universe games (Gigantic Army/Armed Seven), but way less Run n' Gun-ish
Everytime I get reminded about 3D being used in MMX, I remember MMX7, and I don't know how to fix that dumpster fire, maybe it can work (I haven't played any AC yet)
>>
>>743342895
eternal cliffhanger and unlike X series, not much fan interest to fill in capcom's shoes
>>
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>>743342895
Thats the biggest cope Ive seen in a while and Im a Castlevania faggot, holy shit.
>>
>>743342756
X collection was before Xdive but the point is they can not that they guarantee will.

ZXC is a guaranteed never ever because of the Capcom/Inti burnt bridges. They even tried removing as much of Inti Creates credits as they could when they made the Z/ZX collection.

BN is completed but if they wanted to they could BN7. Same with SF and SF4.
>>
>>743342852
>There was at least half of one
Not after Sigma blows up in Zero Space.
>>
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>>743300901
It's crazy how long this fangame is taking to release , prime Capcom would've shit this thing out in like 2 years max like it was nothing
>>
>>743343208
>because of the Capcom/Inti burnt bridges
And because the collection bombed
>>
>>743306876
Not even current companies could replicate PS1 sprite animation what makes you think that some random shmuck could do it? It might honestly be lost to time at this point
>>
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>>743300901
Heh...
>>
but we defeated Lumine and Sigma and Alia said world peace forever!
>>
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web.archive.org/web/20160309085548/http://www.pressthebuttons.com/2010/03/exploring-the-capcom-turnaround.html
>>
>>743343724
>what makes you think that some random shmuck could do it? It might honestly be lost to time at this point
They can. It's not a lost art either so quit acting like it's some mystic shit.

https://youtu.be/hsfheyLBdXs?is=rmbhNgyFtkPr-CtG

There's just no return in the investment. There's a bunch of indie games with good high quality pixel art that get ignored (or suck because the dev spent all their time on art). Most of the nostalgia are in SNES and NES style art which are a shit ton easier to produce. If you're gonna do PS1 style sprites, then everything else needs to scale up to that quality. The capability and talent is there. The money isn't.
>>
>>743345110
>You Maverick
>>
>>743319195
There are ideas in X6's story that could have been good, but the execution was terrible
>>
>>743299901
seems to have good level design unlike Corrupted that look like a total mess despite 10 years of development.
>>
>>743300901
Brother, it's not coming out and I have wife and two kids now.
>>
>>743345475
Honestly a thing people need to realize about pixel art is that modern studios can totally do it, albeit they often go overboard when they do, but not everything pixel art is some sort of KOF13 nightmare of extreme budgets. Not everyone has to
>produce 3D on-model character assets
>animate them frame by frame smoothly
>trace and rotoscope the frames
>then color in, shade, clean up for every single individual frame of every action involved
The PS1 trilogy of X had some smooth animations as did MM8, but I can assure you by today's costs compared to how much it even made to make a Mega Man game back then, it's an entirely reasonable ballpark that as you say isn't being sought because corporate interests would rather push 3D and modern visuals. And that isn't getting into how much of the X games just used 3D pre-rendered assets for backgrounds too, often lazily.

Making something resemble Mega Man X4 is far more reasonable than making something resemble like, Owlboy, at least by a dev team with dedicated artists standard.
>>
how do i get into megaman? i tried the NES games, they filtered me hard. i tried X, it filtered me. what am i doing wrong, surely these games can't actually be that difficult if they're so popular
>>
>>743316862
They look like MM7 robot masters.
>>
>>743345787
mega man 4-6 are easier games than 1-3, x4 is the easiest of its sub-series as a potential entry point. but, yeah, these games are generally pretty precise and demanding, they're not ghosts 'n' goblins ballcruncher hard but there's a reason why if a game wasn't called nintendo hard, it was called capcom hard back then. though the x series is way more lenient than the classics.
>>
>>743345787
You just might not be cut out for action platformers anon. Maybe try Battle Network/Star Force.
>>
>>743345787
try playing with a quality controller. something with low enough latency (or play wired) and decent buttons will make a huge difference. mega man games require fast inputs
>>
>>743346040
also even for the easier ones, all mega man games in general will expect you to git gud to some degree or another
>>
lemons??? why are they lemons? why aren't they drawn more like energy projectiles
>>
>>743346040
>>743346113
also LEGACY COLLECTION SUCKS DICKS for classic and x, you're better off using your own emulation besides X7/8.
>>
>>743345787
Give X another shot and make sure to start with Chill Penguin.
>>
>>743345397
>turnaroud
I gotta go jack off now
>>
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>>743345691
Yeah you're not wrong. A bug company today could easily produce a game with the same visual quality of X4 (Specifically X4, because X5 and X6 take a nose dive in sprite art and CG backgrounds). Sonic Mania looks great, and althought a majority of it was recycled content, I think if SEGA weren't so fucking cheap and gave the team more time and budget, they could have had a full game worth of content.

SNK and ArcSys were just retarded with their pixel art games. Pixel Art excels at lower resolutions. Increase the resolution to HD standard size and you lose all the nuances and tricks you could get away with using pixel art, while upping your production cost for no reason. That's another thing Mania did right by keeping its internal resolution small and just integer scaling it up.
>>
>>743345787
Just keep trying. Once the game clicks and you manage to beat one the rest will be a lot easier. This applies on the micro scale, too: You might have trouble clearing a stage for a bit, but once you do the rest will fall down much faster. Go for Mega Man 2, the US version has an easy mode (Labelled "normal mode" so you won't feel as bad) that's retard proof.
>>
>>743345787
patience . I'm not good at games either, but I managed to make at X8. every time you lose think about what you could have done better. Try experimenting with different moves and weapons if you keep losing. For the X games, see whatever upgrades you can get with the least amount of effort. Even if you aren't doing great, you'd be able to get through most of the game with upgrades. :)
>>
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>>743347079
I'd say even 30XX, for how weird it is as a game overall, is a pretty great example of some 2D art not being lost as it explicitly goes for a hybrid of X and Zero series inspiration in pixel art. And if an indie studio could pull that off thanks to their prior puppet flash animation game selling well, then hey. Too bad looking good was the game's biggest strength.
>>
>>743345787
watching 0% damage run helps :)
>>
>>743346250
i emulate all of them anyways, although i've heard the legacy collections not only have gimped music and art but also have input latency issues and on megaman that's a boner killer
>>
I keep dying to Lumine. how to break shield
>>
>>743347368
depends on the game and collection really.
>no accurate sprite scaling on the classic games
>input lag on SNES era stuff from hell, absolute garbage that makes X1 feel like playing underwater; NES and PS1 are still a little noticeable but nowhere near as bad as SNES
>8, x4-8 all lose japanese music even when swapped to the JP versions, either using US equivalents or new unfitting modern compositions
>slowed down x4's opening at general's salute to cut past it and avoid nazi imagery i guess
on the flip side, besides modding PC versions or N's Edition stuff, x7 and x8 are definitive for playing better than any prior versions, super fast loading, proper scaling for x8's case, and rookie hunter mode makes x7 less stupidly bullshit as a bandaid atop a missing limb actively bleeding.
some people give the other collections after them shit, but zero/zx is fine enough besides a lack of pixel perfect for DS, and it seems BN/SF collections are definitive in their own rights.
>>
>>743347250
Why? Was it not fun to play?
>>
30XX is more fun if you're into ZX games rather than Mega Man X, however, the games play more like X5-X6 than X1-4.
>>
>>743347917
Dog shit boss fights and level layouts. Movement and controls are fine and on point, but there's nothing fun to move around.
>>
>>743300901
30 more years.
>>
>>743347917
Imagine a Mega Man fangame, but every level is designed on Gate's stages from X6.
>>
>>743300901
look how long ago this video that has (NEW) in the title came out
https://www.youtube.com/watch?v=wWSgze_kQuU

it's really something else.
>>
>>743348038
So its just like X6. Damn.
>>
>>743341941
Not joining your gay message board, Spike.
>>
DO NOT MAKE A TULPA OF NAVIGATORS! They will crush you!
>>
>>743347079
You dont even need to look that far, inti creates works with capcom a lot and excels at pretty much any style of pixel art, see bloodstained curse of the moon, gunvolt, megaman 10, etc
>>
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>>743347079
Inti creates.

Why do you people ignore gunvolt and luminous Avenger? They're awesome.
>>
>>743348308
just make an account to pirate stuff. nobody uses the forum
>>
I'm going to jerk off to reploids again.
>>
>>743348787
>Inti creates.
They've been botching it hard lately and they're more like they can only do pixels
>>
>>743348787
I could never really get into their original games but all their licensed ones are always good like the megaman games and classicvania ripoff, sounds like they aren't really all that sharp in the game design sense
>>
>>743348874
I only want pixels.
Luminous Avenger is great
>>
>>743348874
I wouldn't say they're botching anything really, it's just they've got super weird niche products sandwiched between bizarre choices.
>>
>>743348938
have you tried luminous adventure? It's basically mega Man Zero
>>
>>743348938
I remember people hyping up gal guardians "DOOD ITS CURSE OF THE MOON 3!!!!" and it turned out to be kinda ass
>>
>>743348952
I'll go play pong instead.
>>
why do fangames focus so much on what made the source material unfun?
>>
>>743348960
Their "niche" products have been getting outdone these last few years.
>>
>>743348938
Card-en-Ciel is awesome too
>>
>>743349039
because they're often made by autists who get their rocks off in challenge enjoyment from the bullshit. it's hardcore stuff made by hardcore enthusiasts. that's how you get mega man unlimited and its wealth of instant death.
>>
>>743348938
They need someone to keep them on a leash
>>
>>743349128
I, too, fucking despise Yoku Mans stage.
>>
>>743349128
there's also the fact that fangame devs are often exposed to other fangames, and don't have proper playtesting outside of people who are exposed to fangame difficulty.
not that it's bad to make a game difficulty, but you'll see a lot of difficulty in fangames that lacks the proper windup or warning you get in a lot of other games. It's not universal but I think it again could be fixed with better playtesting.
>>
>>743348938
Inti's always been best as a licensed developer or being brought onto stuff that plays pretty mainstream. When they get to making their own stuff it falls apart pretty fast. Gunvolt games had some cool Copen gameplay, but Gunvolt himself was boring as piss, and then they axed GV himself in favor of a worse Zero, made Copen eat shit in iX2, and then sold you fixes as new game versions. Gal Guardians 1 was a subpar Castlevania clone with co-op, then GG2 was a disaster. Card-en-Ciel did okay, but then they put out like a $20 game of that Ifrit whatever thing and it's like, okay gameplay but 4 hours or less of gameplay. Dragon Marked for Death was just plain awful for solo play and not that great even after patches for multiplayer. Their recent original stuff wasn't great either.
Meanwhile you get MM9 and 10, and they're tougher than usual but really fucking good. They had a rocky start with Zero and ZX each, but sorted themselves out with time. they do Curse of the Moon and they're the best Classicvania games in ages, better than Bloodstained itself ripping off CV1 for free. Blaster Master Zero was a bit weird as it went on but a great trilogy. etc etc. It's like having someone else's property tethers them to get their shit together, but the moment they get to do their own ideas, everything falls apart.

Of course the standing exception is Mighty No 9, but on raw gameplay even some people actually kinda like that when you understand its bullshit or run as Ray. 3D development that isn't eroge shit really isn't in their favor, which is why they got taken off the main Bloodstained game.
>>
>>743349434
gunvolt and luminous are fucking awesome. they're literally better than the majority of X games, especially wrath you remember that un-modded X3/5/6/7/8 fucking suck. They're also better than megaman 9 and 10 just have a bias.
>>
>>743349737
x3 and 8 are great games, they just don't measure up to other entries.
>>
>>743349737
I don't like score attack focused games that are more about precise play and rankings than they are getting things done. Always feels like you're missing the majority of the game's design and intent if you don't play with that intention.
>>
>>743348410
the tulpa will interrupt you all the time during the day and drain you dry during the night
>>
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>>743336264
>Mega Man Perfect Blue
I thought that would be out by now considering they said it would only have 4 robot masters instead of 8. Is the style of pixel art they're doing that time consuming to make?
>>
>>743348259
X6 is way more fun to play than 30XX. X6 is bullshit and it seemed like it was designed by a staff that was pissed off and hated the player, but at least there's a fight to clear it. 30XX is just a massive chore. It has no sauce.
>>
>>743349434
>axed GV himself in favor of a worse Zero
C ranker detected
>>
>>743349802
Nah. Your fanboyism is showing. You don't get to nitpick luminous Avenger then play defense X8. Full retard.
>>
>>743351463
>You don't get to nitpick luminous Avenger then play defense X8
well it's good then that I didn't nitpick luminous avenger. I am a different anon and saying x3 and x8 suck is a drastic exaggeration. they are fine games, just weaker than other games in their series.
>>
>>743351463
noticing you're not pointing out that post mentioned ix2, and just being mad about it even being mentioned at all
>>
met her at Twitchcon and asked if she could choke and I expected a hover-hand choke, but she actually went for a full choke.
>>
"X8 is great!"

t. played with save states
>>
>>743351857
hey anon i see you didn't refill your retry chips
>>
>>743351857
I don't get it. X8 is not difficult
>>
Some people actually learn how to react to danger rather than remember a pattern. You're not going to make it through the X series if you need to keep retrying due to not knowing what to expect next.
>>
>>743352542
I mean the X games are kinda both. Most enemies and bosses are simple enough patterns, most encounters and challenges are basic recognition, and after taking a hit or two you'll be able to react properly. X8 does kinda love some fucked up design if you don't understand Ride Chaser sequences or master the platforming for final Sigma Palace, though.
>>
sorry it's not my fault X4, X6, and X8 have you fight multiple bosses in a row with no check points or recovery items.
>>
>>743352091
I just started really playing X8 the other night. The difficulty seems to come from them constantly throwing bullshit gimmicks at you. The Manowar stage is complete fucking trash. Yeti at least is just "dude what if the bike was in 3D." Another thing I noticed is that it doesn't always feel like it's clear what can actually hit you, what's part of the stage, etc.

I'm sure the demake completely mogs it from what I've seen, but it'd feel wrong to play it first.
>>
>>743352892
Demake actually does mog it but it's still worth checking out the original
>>
What do I think about Megaman's story?
>>
>>743352970
This.
Checking the OGs is always a good idea, thats why I havent played any of the Mother 1 remakes, I want to beat the OG first.
>>
>>743351698
I'm talking about all 5 gunvolt games you silly bitch. All of them are better than X3/5/6/7/8, and they're better than megaman 9 and 10 (which are the definition of mid)
>>
I don't like Primrose or Toria Base.
>>
I like X5 even with all of its flaws
>>
"I like my girlfriend despite her bodycount. What matters is her willingness to change and her current actions. "

t. I beat X6 on Extreme
>>
how come we never get Metal Slug characters in any Capcom X SNK crossovers?
>>
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>>743355821
????????
>>
>>743345565
The execution was flawed, though the Japanese script is mostly decent, but Viral Nightmare doesn't improve on it and changes a lot of things for the worse
>Isoc and Gate are related, nothing is done with it other than making Isoc talk like a grandpa
>Gate reveals himself just to act like a cartoon villain in front of an audience
>Alia doesn't know Gate, instead therapy talks with X in a scene that had her talk about her and Gate's past in X6
>Bosses are like caricatures of themselves in spite of being already basic in X6, Mijinion is with the Repliforce just for the sake of it
>>743352705
Sigma Palace is not that hard, but because it uses instant death a lot, a player used to tanking through hazard sections will hate it. Same for the Primrose/Antonion miniboss.
>>743353386
Gunvolt is good, but 9 and 10 are still great games and way better than X4
>>
>>743343075
That actually looks like it should be a Ride Armor. X3 had 4 different Ride Armors, but they never used that again for some reason.
>>
>>743358480
Because X3 was the end of the collectathon-lite design as X4 onwards became more focused on action action action with gimmicks.
>>
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>>743316862
They all remind me of pic related. The game looks good though.
>>
>>743348787
I think they suck ass.
>>
>>743316862
>>743358656
They spread the gamut between donut steel OC copycats of pre-existing stuff and unfitting new designs. Like at first I thought this was partly just some reimagination of X1 for how literal some of the sprite edits were until I realized "oh god they're actually serious". Been a damn long time since I saw literal edits of pre-existing RMs/Mavericks used quite like that.
>>
>>743351857
X8 is great!
t.played it and still own it on PS2
>>
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>>743300901
>end is in sight
Remember jkbgames scrolls here
>>
that was the time when Covid happened, please understand they need more time. they are a small group of people.
>>
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>>743346765
Turnarounds are scheduled events where an entire process unit of an industrial plant is taken off stream for a scheduled period of time.
>>
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guys I just beat Mega Man X8! That one hit kill from Lumine was a shock! 0_0
>>
>>743354591
>"flaws"
>"A-Alia talks too much..." *sucks cock*
literally every X game prior had unskipabble text with Vile/X-Hunters/Sigma
>"huh... sweatie... the parts system is... le broken?"
literally only scrubs need to use the heccin parterinos to beat the game, even the game tells you that (you only start getting parts the closer the colony crash is to 0)
>Duff's stage is too slow, Squid's stage is too fast
Are you retarded or do you have ADHD (retarded)?
>"the localization team was fucking around"
Duff McFUCKINGWhalen

I rest my case
>>
>>743360065
x8 has so little real level design that it hides the fact that what's there is basically on par with x6
>>
>>743360483
My only real problem with it is how getting all items requires an annoying amount of backtracking. Mainly the ones locked behind the Gaia Armor
>>
>read guide on how to get thing
>you need gaia armor
>to get gaia armor you need falcon armor

I had more fun sucking on my older sister's tits than any X game after 4.
>>
>>743348787
Gunvolt's way of attacking is the ultimate filter. It's like they either have no fucking clue how to make something cool without being told by Crapcom in advance, or they do know and they've just been taking the piss for years now.
>>
>>743299901
Imagine if Capcom actually still made games instead of fucking around with 3D slop
>>
>>743318014
It's alright, but I bounced off of it pretty quickly. Some of its quirky changes are not my cup of tea, and overall it's a better game to look at than it is to play.
>>
>>743360483
based x5 enjoyer
imagine getting filtered by mashing x when alia calls you
>>
why didn't people like rescuing Reploids in X5? you aren't missing any upgrades by not getting them. they just give health and an extra life. X6 and X7 is when you can soft lock yourself if you're struggling with the game and really rely on tankiness to get through the games.
>>
I don't like Mega Man Zero.
>>
should I play with Save Assist for Zero/ZX?
>>
>>743323148
Its literally the same.
>>
>>743364000
There were lots of things in the later X titles that people overreacted to. Alia was an annoyance but not enough to kill the game for me. And then there were instances of a single decision killing what could have otherwise been a game that was at least serviceable. If X7 just hadn't forced you to unlock the literal title character it would be remembered much better. X8 was generally viewed as better than X7, but X7 put enough people off of the series that there weren't enough players to appreciate it anymore. And even X7 as-is might not have been enough to kill the series if it didn't come after X5 and X6. The key isn't that you never fail, it's to avoid stringing too many failures together.
>>
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>>743353386
>I'm talking about all 5 gunvolt games
Then ix2 kneecaps
>>
>>743366761
what's the full image?
>>
>>743366607
Underrated thing that may have put people off of X5 and X6: the armor upgrade system. In all the previous X games, you could use an armor part as soon as you got it, but X5 and X6 force you to collect all the pieces of an armor before it can be used. X7 got rid of that, but then made you unlock X, so the situation didn't improve.
>>
>>743367820
it's some fujoshi's BL fantasy of Zero having a threesome with X and futa Alia and Sigma.
>>
>>743356941
Don't forget about the Zero Nightmare. He goes from being this mysterious ghostly impersonator that's going around luring reploids in to kill them to just an army of glitchy fodder in Viral Nightmare.
>>
>>743367821
Well you did get the Fourth/Force Armor for free in X5 (if you picked X at the start) and the Falcon Armor in X6, so you have something to use whether you collect the armor pieces or not. The Fourth Armor doesn't really have any outstanding abilities though; it's basically just the X1 armor again, except for the Nova Strike which can't be used often enough to matter. The Falcon Armor is better because it has the air dash, but then they had those bullshit sections in X6 where you pretty much have to use the Shadow Armor, which defeats the whole point.
>>
>>743359000
>2020
>>
>>743367821
X8 had the peak armor system.
>two armors
>you can equip each piece immediately, individually
>get a bonus for a full set
Didn't care for the design though.

x8 is a shame, they finally fixed a lot of problems with the x series but it was too late
>>
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>>743316862
They're uninspired OCs, but that's to be expected with fangames. This one is just purple Zero with a tail and a squirrel head. There's a subtle furry fetishism to them too, likely because their designs are influenced by modern online furry art, where the original MMX mavericks weren't.
>>
>>743368476
They were already developing X9 but ironically Inafune stepped in and had it cancelled just to make MHX.
>>
>>743299901
Oh boy I can't wait for one year to pass after so megaman fans can complain there are no new megaman games
>>
>>743368582
mhx was great it's just a shame it was sent out to die on the psp
>>
>>743331802
What the fuck is a firewo
>>
>>743299901
Just let it go and play Azure Striker Gunvolt
>>
I'm starting to think the series was never really fun and we only saw the potential in what it could be.
>>
>>743368370
>December 2120
>A botanist is doing an archaeological dig
>He uncovers somebody's damaged house from the early 21st century and finds a laptop inside
>Turns on the laptop and goes through its files
>He finds the complete MMX Corrupted
>Decides to release it to the world
>It's the most incredible game of all time
>Truly centuries ahead of its time, all gamers unite in praise of it, article after article says "Move over Link and Cloud, Mega Man is back!"
>A new wave of Mega Man fan games based on Corrupted appears, all of them trying to recapture the magic
>One of them, Corrupted Sigma, acquires a huge fanbase
>Then one day, Corrupted Sigma's lead developer hacks into the world's financial system and seizes complete control of it
>Posts a message on FutureTube daring anyone to stop his 1337 h4x0r rampage
>>
>>743368949
X1 and X2 were so fucking good that everyone collectively gave them the benefit of the doubt for 6 more games
>>
>>743367820
that is the full image
>>
>>743368886
1 was decent, 2 was ass, I didn't care to try the rest.
>>
>>743368476
X8 had a good armor system, but what they should have done was introduce Zero's alternate weapons earlier. Having them be available for the first time in X7, the game that's almost universally considered the worst game in the series, was a huge mistake. Even if they never fixed any of the other issues in X5 and X6, Zero having alternate weapons might have kept more people engaged.
>>
>>743300901
I am 21 now, this started development when i was 3.
Crazy to think about all the people who are already dead who where waiting for it lol.
>>
>>743369567
And to think AM2R actually got finished.
>>
I don't feel like playing the Zero series. Think I'll just finish Yun Yun Syndrome, Raincode , and
>>
>>743369567
I was graduating high school when it started. I don't believe I'll live to play it
>>
"Sure the Mega Man fangames will be better designed"
>>
>>743369564
I thought that Zero's abilities in X4-X6 were pretty weak upgrades compared to X who enjoyed both weapons and armor. X8 and Zero series having weapons and skills made him feel more well rounded. But god were Zero's weapons in X7 bad.

I kinda liked Axl gameplay in X8. Would have liked to see more of it.
>>
how come Axl doesn't get a dog like X, Zero, and Sigma?
>>
>>743333651
They also messed up the damage numbers and probably other things. Trash enemies take too long to die
>>
>>743369864
It's clear that they didn't really develop Zero's weapons until X8, but the Z Knuckle was super underrated. The idea of "hey how about we let you play an entire action game with Street Fighter moves lol" seems like something that should have occurred to them a lot earlier.
>>
>>743343376
Once they got through mm3's development troubles they pretty much figured out how to make megaman games in a timely manner for a good while
>>
>>743299901
>Another X fangame dropping before X Corrupted
>Gravity Circuit 2 dropping before X Corrupted
>Hell, the Cube World bastard realizes he needs money and HE popped back up and there's a greater than 0% chance that Cube World gets re-re dropped before X Corrupted
Jesus christ I'm angry but at least OP looks good. I
>>
>>743300901
Never ever, dude. It's just the dev and Dominic Ninmark jerking off about how they'll play it and (You) never will.
>>
Gravity Circuit is a classic Ninja Gaiden inspired game!

:3c
>>
>>743369826
Maybe we should open up an entry for "When will MMX Corrupted come out?" on Polymarket.
>>
>>743347250
30XX is the best "Mega Man" game in a long time. I understand the roguelike elements aren't for everyone but the gameplay is perfect. It gets balls hard if you want to unlock the hidden ending or if you start using the in-game entropy settings. My entropy 30 run for the final achievement took like 5 years off of my lifespan it was so stressful.
>>
>>743371392
>>743371308
Gravity circuit is fucking boring. I even bought the game back in the day, but every boss can just be face tanked even on hard
>>
>>743371308
At this point I believe it will go the way of Oddity
Maybe a leaked build will happen one of these days
>>
>>743371279
MM7 on the SNES was like 3 or 6 months from concept to cart, wasn't it? Old school Capcom was probably comitting warcrimes with how they treated their teams, but man, did they get actual results flowing.
>>
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>>743359000
checked also
>2020
>>
>>743372316
>MM7
>actual results
They should be hauled in front of the Hague for releasing that abomination.
>>
>>743299901
i'm ready
>>
>>743368549
Yeah I thought it was weird
>Some have [ELEMENT, ANIMAL] name scheme like normal.
>Others are just OC wank.
Just fangame things I suppose.
>>743359000
>The trips of absolute bullshit
He shitposted and you believed him! The absolute maverick!
>>743347250
>30XX exists because 20XX sold well enough and the #1 complaint was how fugly 20XX looked and people kept pissing off devs by modding in sprites.
It's based as fuck. Some shit ass sections guaranteed per run but roguelite RNG makes or breaks the platforming.
>>
Hoenstly, anyone can make a Megaman or X gae now with the tools available. ChatGPT or Claude can even help you code some of the harder things, although I recommend trying to learn how to code first so you can see what it's doign.
>>
>>743368951
>"Move over Link and Cloud, Mega Man is back!"
Speaking of those three specifically, whatever happened to Card Sagas Wars anyway?
>>
>>743372649
This, it's one of the easiest game types to create unless you're trying to do a 3D game like Legends or X7. DESU I'd love to see somebody else try to do their own game inspired by Legends, not necessarily a fan game, but basically nobody has even tried to do another game like Legends. Doing a 3D AAA production still requires a studio (although that could change in the future with better AI) but if you want another 2D X game you can make it happen on your own now. MM-likes are part of a shortlist of genres that are made much easier with AI:

>PSX-like RPGs
>Fighting games
>Racing games
>Metroidvanias

Now what I'd be super impressed by is if some /v/ rando managed to create a decent Metroid Prime-like, and it wouldn't be hard to improve on MP4. 6th gen, especially GCN, had a few games that had graphics that were way ahead of their time and have aged well, like Rogue Leader and F-Zero GX. I think that would be a good model for somebody who wants to do a AAA-type production on their own.
>>
>>743368886
No thanks fag
>>
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thoughts?
>>
>>743372847
He released a tiny demo and then dropped it I think.
>>
>>743368886
>Enjoyed Zero
>Thought ZX was ok
>Didn't really like anything they made after Megaman 10
Can't tell if they got worse as time went on or if Zero really was their magnum opus
>>
>>743373646
Bit basic looking
>>
>>743372847
it has a discord server but the game itself has not had a new release (0.6d) in six years
>>
>>743373745
Zero had this, but they leaned much harder on score when doing Gunvolt.
>>
>>743373745
>after Megaman 10
So just 11.
>>
>>743373745
did you play 11?
>>
>>743374205
>>743374338
Anon he was talking about Inti
>>
I'm back from Costco. Saw that they sell BBQ platters now. You get short ribs, potato salad, and chicken wings all for under $30. pretty good deal. probably going to eat this all by myself .
>>
>>743371915
>the gameplay is perfec
idk man, a lot of bosses just seem outright poorly designed when playing as notZero. Dude basically never ever has a chance to get in.
I think 20XX was better.
>>
>>743374578
There's a chicken place near me that has giant 24, 30 and 40-piece chicken tendie buckets for about as many dollars as you get tenders in each bucket. But what does that have to do with Mega Man?
>>
>>743375091
Gotta eat good before jumpin' and shootin'.
>>
>>743373745
Inti is just a very hit or miss company, it doesn't matter how many games they make or what series they're working on, they are always a coinflip on being either fairly good or really bad.
>>
>>743374604
You should never have to stop attacking for more than a few seconds as notZero. The bosses are generally harder than MMX bosses but if you know what they can do there's nearly always a way to safely attack.

I think the worst thing about 30XX is how the RPG elements sometimes leave you with pathetic attack power and sometimes they let you effortlessly melt everything.

t. beat entropy level 35
>>
>>743375137
>he can still afford E-Tanks
>>
>>743368886
Hell no. Intislop is fucking atrocious.
>>
>>743375448
Oh yeah, the other worst thing is that the special ending is lame. Not only do you not get a true last boss or an extra level, you don't even get a final boss at all. Nothing really gets resolved from the story either.
>>
>>743375448
I have no idea what notZero is supposed to do against the one that circles the room and spits out more and more projectiles as he loses health, by time he's below half its full on bullet hell for notZero to try and weave through, and you could only get maybe one hit in every full rotation if you're absolutely perfected spaced.
>>
>>743369864
A lot of players assume that the amount of stuff they collect is what powers them up in the X series, but outside of tanking it's more that specific weapons/abilities are what allows steamrolling. Zero, then, was given an arsenal of such abilities in X4-X6, but that led to the issue of being gamebreakingly OP in each one of those if you're decent at the game. The later two games tried to fix it, and that's what led to upgrades, but it didn't really solve the issue
>X7 nerfs Zero to the point of him being the weakest base character, but some of his abilities are very OP, weapons are nigh useless
>X8 nerfs Zero's base form even further, abilities are terrible save for Rasetsusen, but his weapons are overpowered. However, you can still not bother with relearning him to use something cool like Z-Knuckle or the hammer and instead just get D-Glaive and give him almost full-screen range
>>743370216
It's not that they messed up the damage numbers (for the most part), they added invincibility frames to almost every enemy and miniboss to match the Game Boy games, but without realizing that a lot of the enemies were made without that in mind, so it feels tedious.
>>743373646
Some of these fall into the trap of being too much like an enemy design (Cavalry, Trick, Sniper) rather than a boss one. Chime and Brisk look cute but lack something, Melt Man looks a bit unfitting for the series but is creative, Gamble Woman and Watt Man are great. Watt Man in particular reminds me of early 9 boss designs, where Inti was experimenting with how to design a classic series boss.
>>
The best thing X6 did is that it has the best special weapons for X in the series. The charged Ray Arrow and Metal Anchor are fucking nuts. Most of the special weapons in X suck compared to the X-Buster.
>>
>>743300901
Never. It's not coming out and it should be accepted It's vaporware
>>
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>>743373646
>Melt Man
WITH THE POWER TO...

MELT
>>
>>743375697
The ending itself is lame, yes but the process of working up to it was very fun and engaging (provided you do it all blind and don't just look everything up anyway). The game hints at everything you need to do and I didn't struggle to figure any of it out in terms of what you might have to do for each step. I had a lot of fun with it. I appreciated that the game had a lot more going on under the hood than it first seems and most games don't do that anymore.
>>
>>743375984
There's a lot of obscure applications for them, too.
>Charged Ground Dash stops time and goes through walls, so it can safely damage enemies or be used to stall for a short bit
>Charged Magma Blade can decimate Mijinion better than his weakness
>Everything about Ice Burst as a utility, but it also deals low multiple hits damage if timed right
>Meteor Rain and charged Guard Shell can be used as safety nets against weak enemies
>Ray Arrow instantly defeats the shield enemies in Sheldon's stage
X5 also has strong weapons, but balancing is worse there as charged F-Laser and C-Slash are enough to decimate most enemies and have very few drawbacks + Fourth Armor is very strong as is
>>
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>>743376556
He's super strong...

and super naked!
>>
Which navigator would you fuck?
>>
>>743376961
none, because I respect them as my coworkers, but... if they weren't my coworkers... I wouldn't mind being in a romantic relationship with Palette. I would being able to kiss that forehead of hers after a date to the Central Museum.
>>
>>743375752
It's mostly a matter of learning his moveset and knowing where he can and can't hit you from at any given moment, and spacing yourself so that you're hitting with the tip of your weapon so you have time to react in case he comes at you. Absolution's special weapon, the one that's similar to soul body from MMX4, lets you increase your attack range and I always try to get that early as Ace.
>>
>>743377129
>I respect them as my coworkers
The workplace line is only there to stop non-Chad men from approaching women, nobody gives a fuck if Chad does it.
>>
oh. didn't know you could dash through the circles.
>>
>>743377434
Honestly, Ace is far more powerful than Nina once you get the hang of things. Nina runs where you get 3x augs and all of the beams are still the most powerful ones but Ace comes pretty fucking close with even his base kit + a few boss powers. He is insanely consistent.
>>
A fun thing to do in X is to beat Chill Penguin last. He will give up mid-fight if you manage to stun him 3 times without taking damage.
>>
>>743377564
now if only ace had a satisfying charged saber attack
they took MMZ's three-slash animation for him but they did not take the ground-splash charged saber attack so it feels like dog shit to use just like it did in 20XX
>>
>>743331547
Too bad they've been dead for over a year now, not counting the one post that was just "we're not dead, teehee :^ )" without showing any meaningful progress.
>>
Layer titty fucked me and I came within a minute. Reploids are highly efficient at inducing orgasms.
>>
what really surprised me about fucking Alia was her having a penis-like appendage.
>>
>>743377564
Yeah, I like him especially because even if the game gives you nothing but garbage upgrades, the base saber is enough to get by for the first few levels.

>>743377981
His charged attacks are generally not too useful and yeah they don't feel as good to use as the MMZ charged slash.
>>
>>743336631
The author of this has ADD or something, he can't stay focused on one thing for too long. It was a miracle we got Episode Red after like 3 engine rewrites and who knows how many scrapped features, but I'm not counting on ever seeing the other 2 games. He says he'll get on it when he's done with his tranny witch OC game but that already had at least 1 full re-write of its own so I'm doubting it'll ever release, and he'll probably be too burnout on platformers if it does and move on to something completely different.
>>
>>743339071
Funny considering its author calls it a failure that he just decided to release to move on because he gave up on it.
>>
>>743378696
i remember some of the 30XX staffers fighting in discord about ace's charged slash feeling like dogshit, they *don't want* an impactful charge slash because they want ace to be mobile regardless of zero "feeling" powerful because he's rooted to the ground if he wants a z-saber attack of any consequence

tl;dr battery staple does not understand why zero feels good to control and they only root ace in place with special techniques because they have to for them to work
>>
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>>743299948
>"I've fucked up."

Lmao that momentary pause to let go and accept.
>>
>>743347250
This game's progression is quite ASS compared to the 1st game. and to roguelikes in general. In the time I played, never once did I pick an upgrade that made me feel stronger, yet the enemies kept getting more bulletspongey and bullethelly. This was around release though, not sure if they fixed it later.
>>
>>743348787
They're not Mega Man games, they're score attack autism games.
>>
>>743378264
>Lay-her
Sounds about right.
>>
>>743300901
Only and only if it gets leaked.
>>
>>743380598
Imagine the meltdowns if it turns out barely anything was actually done
>>
>>743367820
newfag bro...
>>
>>743381321
>It's just a soundtrack from the guy who did the Eurobeat remixes!
>And a few pictures of X and Zero.
Peak.
>>
>>743347605
What changes did they make in the N's Edition mods?
>>
>>743378896
I don't necessarily mind that notZero can still move around while attacking, but each weapon having one or two attacks definitely feels worse than Zero's movesets did in MMX and MMZ. Especially since charged attacks are usually just normal attacks with more damage. I'd have preferred a smaller number of better developed weapons. 30XX did add the ability to use two weapons later on which helps a lot. I like running the saber and the kunai.
>>
>>743354591
Same. Also, with the amount of incels on this board you'd think people would love Alia and defend her as best girl to the death. Sure, she's a little clingy, but she always wants to know you're OK. How many real girls care that much?
>>
>>743368549
this seems to be the only furfagish design
the others look normal to me
>>
>>743384771
>Play X5
>Navigator is a nice, wholesome girl who loves you and bakes you cyber-cookies after every mission
>Play MGS2
>Navigator is your government-mandated girlfriend who's been reporting everything about you to the government
>Gamers are equally annoyed by both of them
Explain yourselves.
>>
>>743385330
>Play Metroid Prime 4
>You have a navigator for some reason when you never did before
>He's the biggest fucking faggot in the universe
>He was so disliked that the devs started claiming after the fact that he was originally intended to be the main villain in disguise to try to salvage the character
We had it so much better back then. I want to go back.
>>
>>743384771
also alia isn't a useless hostage damsel in distress she can hold her own against mavericks which is a plus. she also has assassin skills, the only downside was she kept spamming X with calls during X5 because that game was a rushed dumpster fire but they fixed her and looks cuter each new entry
>>
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>>743378756
He is gonna be another "Never Was" dev who had the worst kind of autismo, retardation, and never also having someone who whip his back to keep him in check to get things done and efficiently, better just to forget about him, he is a lost fucking cause.

Truth with most indie devs of fangames is, unless they are youngsters in their 20s with no job or school and actually has commitment and use at least 2 free days a week dedicated to their projects, they might get them done in a year or even less, the MegaMan Xtreme PC remake only took 9 months to make his game in his spare time and where he could, but he already had experience with Clickteam Fusion to begin with years prior, most of these idiots only spent much of the little time they actually dedicate, to learn instead of GETTIN IT DONE.


https://tomycase-itch-io.translate.goog/megaman-dxtreme?_x_tr_sl=en&_x_tr_tl=es&_x_tr_hl=es&_x_tr_pto=tc

This dude got things done well but he is one of the outliers.
>>
>>743386964
I forgot, this guy actually has a small team I think, and they hope they get picked to make a real game they could sell.
>>
>>743343050
You meant Feature Creep, him and being full of himself.
>>
>>743386803
>useless hostage damsel in distress she can hold her own against mavericks which is a plus
Tbf most can.
>>
>>743323261
It never had a physical release in the US. It was only available through an early internet-connected service called Sega Channel. Also it's the only Mega Man game on the Genesis. The series was almost exclusively on Nintendo consoles until Playstation came along.

Also the game is kind of cobbled together with slowdown problems and poor choices for music instruments.
>>
>>743356941
i like viral nightmare's stage design and bosses but the story does feel fanficky. they didn't have to shoehorn repliforce into the plot and alia lying about gate to x will only make shit worse when x is eventually forced to scrap him. in the original x6 he carried gate's dead body but what will happen there?
>>
>>743386803
the navs featured in x8 are the only known ones with military training. the ones in other entries seem more like civilian secretaries and operators lile nana in cm
>>
>>743323658
The Sequel Wars is also starting to turn into a NEVER EVER game. Yeah, I know Episode Red is out, but Episode Blue had a "Release Soon" trailer 2 years ago and there's been almost no communication since. I think the guy just got too ambitious with all the other stuff he wanted to add and it wound up stalling the game's development.
>>
>>743303257
Is it gonna have power-ups or just transformations?
>>
>>743387624
meant for >>743387172
>>
>>743386964
This guy made some dumbass changes, but also some cool ones. What an actual mixed bag.
>>
>>743347605
X7's United Kingdom version that's included also helps it a bit since it doesn't have the US version's added difficulty(tedium) but like you said, bandaid on a missing limb.
>>
>>743387712
Power ups, there will be hearts as the health system and you can upgrade you maximum capacity, Still in early stages though, it's a mix of Wario land 1, Virtual and 4, there will be some visual elements of 2 and 3 though.
>>
>>743373646
Give gamble woman a skirt so I can look up it and peek at her red and black striped panties.
>>
>>743354639
You're dating a murderer X, face it. The reluctant hero who kills because he is forced to is going out with someone who made two guys disappear and hid the evidence because she was ordered to. Don't you feel bad about it? Or is navigator pussy that powerful?
>>
>30XX mentioned
The Mega Man X Rebirth mod for that is pretty neato
>>
>>743387342
Not just slowdown, it has issues such as random "invincibility" frames for enemies making it so that some shots don't hurt them when they should and I think dropped inputs too.

All versions of this game suck!

Maybe the retard who did Episode Red should use one of his old well done engines and reconstruct the original Wily Wars only recycling the sprites, tilesets and music but with his own code, but no, we can't have nice things because of fucking course he is gonna troon out one of these days from the look of things.
>>
>>743375984
>>743376790
It blows my mind that motherfuckers act like X4 is the best when all of its weapons are FUCKING DOGSHIT.
>>
>>743387635
Nah even worse, he decided to instead of GETTIN IT DONE and FINISH IT he started another personal project that he restarted 3 times already.
>>
>>743387784
Which one, the MegaMan Xtreme PC remake one or the Sequel Wars Soon2BTroon?
>>
>>743387943
it's insane how much more tolerable 20XX is when x and zero replace nina and ace
>>
>>743387886
Nah, take MegaMan Shattered Diamond, remove the spat shorts of Ember Woman and have her actually wear a fundoshi or loincloth and have Roll ear the outfits of all the Robot Masters.
>>
>>743388337
A lot of indie games are just fangames with the labels changed so makes sense
>>
>>743388191
Xtreme PC remake.
>progression must be saved by beating a boss, you can't just grab something, die, and leave to take on a different stage with extra power
>armor is tied to a fucking meter
>everything he did to the subtanks
but also
>bosses have all these new attack patterns which are cool and challenging, how the fuck is Chill Penguin a threat now, holy shit
>some of the lifeup and armor capsule relocations are kinda neat
>the new true final boss is cool and challenging, as well as a twist I didn't expect
>>
>>743388380
Had to look that up and lol. Did Pepipopo design her? I'm not complaining, and yeah, lose the spats.
>>
>>743388518
Nah he has not been drawing that much after the pandemic, plus the Shattered Diamond guys are lefties and prudefags so I doubt Pepi wanna be cancel by a bunch of fags over nothing, and yes, Ember Woman needs to lose the spats and Maher her armor less of a shirt, tbf Shattered Diamond has "small signs" of being kinda ish soft woke.
>>
>>743388657
Well at least fanart can do whatever it wants.
>>
>>743387995
Porting 1-3 to his new engine seemed like a no-brainer. Throw in EX shit or whatever for some extra fluff if you want, but everything is there basically already implemented.
>>
>>743388337
Not gonna lie, I used the Alia option (complete with Falcon Armor to replace the Resonant Armor) for Nina.
>>
>>743388692
Passable design ruined by "BUT MUH OBJECTIFICATION"

https://static.wikia.nocookie.net/rmdb/images/f/f0/EmberWoman_SD_art.png/revision/latest?cb=20251111010023
>>
>>743388813
All the assets aside from the code is done pretty much.
>>
>>743387732
I said most. Nana is a clear exception. Iris too but that's more because she's a looney that goes on the attack when she fuses with her brother
>>
>>743389273
At worst each game part would take 6-7 moths to reconstruct with the new engine using the old assets of OG Willy Wars, and that's assuming he only works twice a month or something, why doesn't the asshole just lends his old engines, preferably the one for which Episode Red got done, since that one seems like the most stable, now getting an actual programmer who does work beyound just using SGDK or romhacking.
>>
>>743387839
That's actually good info I didn't know, I had thought all western releases got rental difficulty gimped. I'll keep that in mind next time I want to suffer.

>>743383158
Retuning basically everything. Tighter and more responsive controls, better stats more in line with JP, tweaking cutscenes and quirks that either took a long ass time or could get the player killed, a lot of little tweaks and alterations compounding upon each other. If someone has to run X7 in PCSX2, there's no reason not to use N's Edition unless you feel it to be cheaty for a garbage game.
This is just the latest version stuff, not an oversight of everything.
https://www.youtube.com/watch?v=47kFISRtN68
>>
>>743389187
>clear Hawaiian dancer motif
>skin colored legs and sandals
>but no toes
Yeah, no, that just looks weird, it's Amy in sandals all over again. Not saying having toes would make it any better, but human-looking designs shouldn't have "shoes" with exposed toes to begin with, Roll does it right. Also, human motif feels out of place for a robot master, not that gooner bait follows logic though.
>>
>>743390104
>Clearly prude design cause MUH SEXISM AND PROPER CULTURAL REPRESENTATION
>Oh my gosh it's a G00N

Dumbass
>>
>>743390423
If it wasn't mean to be fappable it wouldn't be modeled off something conventionally sexy in real life.
>>
Anyone excited for Mega Man Unlimited 2?
>wonder how progress is going
>have to shift through shitload of Shampoo spam and other irrelevant shit to find something
At least he's still working on it, I guess.
>>
>>743390659
Jokes on you, Hawaii is just a crappy discount version of Tahiti, not even joking, Hawaii is just a bad amalgamation that had their natives molest their kids in a gross awful way because "their traditions", and no I don't even kid ya, the American missioners put an end to that shit.
>>
>>743390870
Didn't the OG Unlimited sucked ass? Like, remember Nitro Man poorly done stage in the early builds? Remember how bloated the game was due to each screen literally being on BMP? plus using a Chinese engine? And mediocre artworks?
>>
>>743390930
I came in late so I don't remember any of that, maybe it was patched up already, all I remember is it being kinda difficult on a first try but having nice assets and cool secrets. I still replay it every now and then, Yoku Man and the capsule stages remain bullshit to this day though.
>>
>>743390870
I was extremely hyped when it was announced but have totally forgotten about it since then. Hope it releases.
>>
>>743391115
Im an old fart I know, but yes, I KNOW, I still remember shit that happened then.

I used to be part of the Never Ever was project MegaMan VR and we uncovered some of that stuff
>>
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>>743300901
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>>743390104
Having a lot of flesh colored bits makes her design look uncanny looking closer
This is probably why anons feel like it's a censored design despite her having the standard megaman bodysuit
Most megaman designs are pretty good at making even more human designs not feel "wrong" like she does
>>
>>743388117
>first demo was a whimsical mix of Kirby and Mega Man, enemies are mostly fantasy creatures
>out of nowhere, changes to a more gritty, fast paced Treasure-wannabe action game with arab terrorists for stock enemies, they even have fucking attack helicopters (but there's still dragons and shit somehow?)
>somewhere along the way, a single person on twitter got offended and he redesigned all the human enemies into non specific but suspiciously russian looking soldiers instead (support Ukraine!)
Kinda funny to be honest
>>
>>743391729
These are dudes, I doubt jap kids wanted half naked dudes, and fuck fujos, they ruin everything.
>>
>>743392053
Tbf the first demo was a tedious SEMI RANK SYSTEM CAUSE MUH MEGANAN ZERO WAS GOOD GUYS type of game.
>>
>>743392053
Lots of game devs are pushovers. They'll keep changing their vision chasing after the mythical modern audience and keep compromising to avoid offending retards on social media. Part of the reason for that is because they don't believe anyone will defend them if they offend the twitter mobs. You have a few devs who will tell twitterfags to piss off, but they seem to be mostly from outside the west.
>>
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>>743393338
If I ever do a video game, even if I don't sell it, I will do WHATEVER THE FUCK I WNT WITH THE TONE AND SETTING, but I WILL NOT COMPROMISE to twatterino xitters and leftists.

I always had an idea for a MegaMan clone but genderswapped, BUT NOT appealing to leftists, but I know realistically I'll ever do anything with this "WOULDNT BE NICE IF THIS EXISTED?"

I am sorry.......I am just very tired, of fangames even that NEVER GET DONE, and I said this cause I like fangames when done good.
>>
>>743368886
post some girls from there. mainly the dark skin one
>>
>>743372147
its probablem is you fight melee range and enemies and bosses can do things faster than you. so you just buy the invincibly after hit upgrade and face tank
>>
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>>743376961
Alia because of her personality
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>>743376961
Alia because of her huge ass
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>>743376961
Alia because the other two are just too boring.
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>>743300901
I still can't between Metroid X-Fusion came out before Corrupted.
>>
>>743393338
It's been a while so I could be misrembering, but I think around when Episode Red was still new a minority complained about the backgrounds being too detailed and distracting, and as a result he said he would redo the entire graphics engine or something deranged like that, before Episode Blue too, so there's no major graphical difference between the two. Point is, once again he obsessed over a minor complaint and considered redoing shit from scratch instead of just moving forward.
>>
>>743395139
>AM2R took a decade and made Nintendo mad by releasing it before they did
It's also funny that dread went from a mythical game to an actual released product
>>
>>743395707
Sucks that Dread felt undercooked with its level design/aesthetics.
>>
>>743300901
Sometimes I ask for God to make Capcom buy the project from JKB, but I always get reminded that modern Capcom is a cesspit of AIDS (Gaynuvo included)
>>
>"you know what the boring laser institute level from X6 needs?"
>"ICE PHYSICS"
what the fuck viral nightmare
>>
>>743395372
then he is a fucking idiot for listening to the wrong people, heck i even theorize he is just a sick freak who did sockpuppet accounts to pose as haters and do whatever he wanted.........or maybe thats just my paranoia.....

>>743395139
And X-Fusion also took WAY TOO LONG to be made and come out, and guess what, it also kinda sucked, big surprise
>>
>>743395760
Seeing that demo a while ago was crushing, even the storytelling was way off and unwieldy.
>>
>>743396078
X-Fusion needed that post-release Easy difficulty to be the default one. No retarded sudden difficulty spikes on that.

Still need to do the hardest difficulty run at some point if I hate myself enough, which makes the save points few and far between.
>>
>>743396370
He's got a new showing.
https://www.youtube.com/watch?v=ZxLc2-0grgs
>ice physics on any of the standard steel platforms
>random gimmick section right before the boss of playing laser puzzles because a nightmare lightbulb is so bright it gives x a fucking vision trip
>wordswordswordswordswords
The reworking of Guard Shell is neat in concept, and the boss fight is actually pretty cool (it's literally a shell game with the fake Sheld but that's the most I can really say.
>>
>>743388416
>progression must be saved by beating a boss, you can't just grab something, die, and leave to take on a different stage with extra power
How do you manage to fuck this up
>>
>>743396391
Even worse, the fucked up difficulty spikes, some of them were legit programming errors, the crabs anyone?
>>
>>743396391
hey member when metaquarius was braggin out when he got complains initially by being a cheeky cunt? he wa sliterally doing the U JUST SUCK! GIT GUD DSP! smugness.
>>
>>743396737
Thats making games on ClickTeam for you
>>
>>743396781
Talking about how certain enemies had 4x the damage output they should have had?
>>
>>743395760
i think it's neat and i liked the extreme brightness gimmick, on the other hand the story is so-so and i'm not a fan of x still being a "meeh not wanna fight" bitch when x's character arc was literally about accepting sometimes the only way to go forward is to fight
>>
>>743394042
she's pretty kind and competent, keeps x informed inside danger zones and can also fight herself. pretty much roll with benefits
>>
I've heard other X games are cool, but I've only played up to X3. I heard 4 was good so I might try it out one day. Are any of the others good? They all look increasingly more derivative as the series goes on.
>>
>>743397816
X1 is the best, X2 is kind of more of that but bland for some folks, X4 is a more action focused game that settles how the series would go from then on, X5 was a misdirected sort of bland, X6 was unfinished and all over the place, X7 was a disaster class Sonic 06 title, X8 was super gimmicky but decent, and Command Mission as a JRPG is coasting entirely on the IP and some neat mechanics with not much else to show for it besides hammy performances.
Reality is you've got like, a handful of good games and the rest of the X series is mid to shit.
>>
>>743397816
even if people hate them i think they're fun
if it gets too hard collect more upgrades
in x6 using armors and parts feels mandatory
skip x7
i haven't played x8 yet
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>>743397995
>>743398086
I guess me reading the tea leaves of the internet did me well on this one. I guess Ill check out X4 then.
>>
>>743387172
>Alia: MH buster training but is an operator
>Pallette: MH gun training but is an operator
>Layer: MH saber training but is an operator
>Iris: end result of a Copy X made by Repliforce but had to be broken into 2 to function. Was operator for a bit then goes in Repliforce R&D. Fuses with her brother to become a buggy destructive ride armor
>Berkana: scientist that absorbs reploid "souls" to fight with "magic"
>Ferham: designed to handle force metal and fight with whip
>Rafflesian: idol. Still able to fight with light
>Nana: operator. Best she can do is fix mechaniloids to send them into places
>Marino: thief. Constantly fighting.
>Cinnamon: supposed to hide new power while being Gaudile's daughter/assistant. Somehow ends up being a terrifying fighter
>>
Good thread
>>
hope you guys speed run stages with no hits
>>
>>743398485
If you overlook a couple of really glaring flaws X7 isn't a fundamentally terrible game; there are mods that improve it substantially.
>>
>>743397995
Instead of using the Cx4 chip for some gimmicky fast wire polygon graphics they should used the SA-1 chipe to fix the ugly slowdowns of X2 and 3
>>
>>743397995
The X series is mostly garbage with only 3 legit good games aside from minor issues like slowdown, x1, X2 and x4 and maaaaaaaaaybe Xtreme 2 on GBC.

Don't even get me started on the Zero series, literally raped by screen crunch and CANCER RANK BULLSHIT
>>
Good thread
>>
>>743399530
>X4
>good
Shit's linear as fuck



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