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Now the dust has settled, can we finally admit that this game sucks?
>>
Which part of it filtered you?
>>
Dusty old bones full of green dust
>>
It definitely doesn't suck. It's actually extremely good. But it pretty much failed on all the fronts that gave HK such a huge following in the first place.
Despite being extremely polished with a ton of content it's basically already forgotten.
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>>743312184
so it sucked. I got it because I expected hollow knight gameplay and that's not what I got
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>>743312019
One of the best games ever made and far superior to Hollow Knight. Hollow Knight is an S-Tier game for sure, but Silksong mogs it so hard. Silksong is an actual sequel, it raises the bar and expects the player to have played Hollow Knight before, that is why it filtered so many newcomers and shitters who just cheesed through Hollow Knight.

Team Cherry is without a doubt the best indie developer in the world.
>>
>>743312019
No the dust hasn't settled yet because I still see threads about this game every single day. Come back after 5 years maybe.
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>>743312019
No it managed to exceed all my expectations and became one of my top 3 favorite games of all time, actually. But I know that not everyone would agree, there are some divisive aspects to it which I can understand putting some people off.
>>
>>743312184
>>743312231
It's a better than hollow knight.
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>>743312019
Yes
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I must admit that I found it to be more tedious than hard. I don't know why.
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>>743312019
I have never used the term tranny game game before. Silksong is and absolute tranny game.
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>>743312184
>failed on all the fronts that gave HK such a huge following in the first place.
Explian?
Its definitely forgotten.
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>>743315341
100%. HK was casual and fun but silksong is adhd meds tranny shit and that's why I dropped it
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>>743315197
Stone recharge at the bench could have saved it. They saw vials in bloodborne and wanted to emulate that...
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>>743315491
>>743315341
>silksong is adhd meds tranny shit
>Silksong is and absolute tranny game.
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>>743315341
>>743315645
Alright I'll bite. What is a tranny game? What qualities make a game a tranny game? What separates tranny games from non-tranny games?
>>
It's a good game that drops the ball incredibly hard in the last third and on replay all its issues come up
>>
>>743312072
The one where on a branching path after enemies that don't drop currency, i fought a boss and my reward was 50 shards.
Zero rewards for exploration is cancer especially to a metroidvania.
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>>743315885
read the image and all will be revealed to you. ofcourse, if you're in bed with that kind of lifestyle yourself then you'll never understand it
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>>743315341
>>743315491
Words can't describe how happy I am that you subhumans were filtered by Silksong. Silksong is for True Gamers, now seethe and cope for all eternity.
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>>743312019
NEVER
>>
There are three (3) prime examples where the game's sequel is objectively more polished than its predecessor, but they took so long to develop it and so little has changed that they fall short
1. GoW 2018 > Ragnarok
2. BotW > TotK
3. HW > Silksong
5+ years of development, structure remains mostly the same, a few additions here and there, but you can't help but think "they took half a decade just for this?"
Honorable mention to spiderman to spiderman 2, but that's a different kind of humilliation ritual
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>>743315885
Respect to team cherry, they pursued a vision over profits. The issue is some people got into Hollow Knight, I mean really got into hollow knight, I mean played it constantly and did every challenge. They joined a discord with one of the developers, and thats the theory on why it was so different from hollow knight. He listened to the top 0.1% hollowknight fans, that have a huge overlap with Autism, AGP, and trannyism (check out speed runners) to make a game the 50th percentile Hollow Knight fan dropped.
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>>743312019
HOW DO YOU BEAT THIS FUCKER I JUST WANT TO WIN THE GAMMME
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>>743315341
Oh my god just go fuck a transvestite and get it out of your system. Stop bringing up trans every 5 minutes. I'm so tired of this shit, I hate the wokes and the anti-wokes SO much.
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>>743315506
Yeah I could see that. I really made sparse usage of the tools because recharging them was bit of a pain.
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>>743316767
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>>743316939
have you tried jumping its attacks?
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>>743316531
>Words can't describe how happy I am that you subhumans are filtered by women. Reproduction is for real men, now seethe and cope for all eternity.
To each their own I guess. Id rather have the skill set to suck on fat zoomette tits but if being a tranny game champ is what makes you happy, Im happy.
>>
Beats me, the art style is so pretentious that I'm never playing this hipstergarbo.
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>>743315419
NTA but:
HK had lots of kingdoms in some sort of conflict with eachother and the story you have to piece toghether is what exactly happened not only with radiance but with its leadup as the Pale King unified hallownest, the environmental storytelling was on point, meanwhile silksong is more "oooooh big bad enslaved everyone... AGAIN, time for you to kill it" and that was it, nice immagery with the bells and stuff but on par with the dreamcatcher things of HK.
It also doesn't help that's worse designed in the exploration front, you go off track and you're not going to find jack shit besides MAYBE the shard you used for the tools, meanwhile HK felt like you were making progress in all directions.
Charm system is simpler and more elegant than the crest system, you got free slots? customize your experience how you want, equip 3 powerful charms or 10 different ones for exploration, the world is your hoyster, meanwhile Silksong felt like a psychotic girlfriend that arbitrairily divides charms by type and tells you how much of each exactly you can use (usually between 1 and 3 on crests where 6 slots is usually the max).
Larger hurtbox, smaller attack range, enemies that don't move in a fixed pattern, double damage, 80% of the enemies being primal aspids who also can fly away and sometimes turn invincible while you're platforming are no fun.
But most importantly is a big repeat of HK, almost beat by beat, the novelty turned off in the 9 years of wait between games, and between the tranny porn spamming adudience and "git gud" hypersweats the core audience, the one that kept the fandom alive the most, was replaced by people who are trendchasers and already abandoned the game for the next one.
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>>743316807
>I have never used the term tranny game game before
I mean if Poison was real or I ever met Linetrap I would, just 99.99% dont do it for me unfortunately.
>>
Hollow Knight difficulty is for babies, exploration/atmosphere are good.

Silksong has nice combat/movement, a little higher difficulty but overall I think it's pretty mid for now. Will see what the DLC adds but I think they should have gone harder and had more secret areas inside of secret areas.

I really wish Hunter's March and Wisp Thicket were bigger. Would have been cool if the ant tunnels connected to all areas in some way or something of that nature.
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>>743315341
>chill game but challenging to master
Hollow Knight is an easy game, it isn't challenging to master at all.
>despite relying on broken builds, or save copies for achievements.
What do you mean by save copies? There is no need to back up or manipulate save copies for Hollow Knight achievements, the game allows you to pause and quit out of any potentially losing fight that is endangering your Steel Soul/Heart run.

The only achievement that takes skill in Hollow Knight is Embrace the Void. You are a poser and a secondary and don't know what you are talking about.

Silksong is 100x better than Hollow Knight.
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>>743317208
High IQ Anon
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>>743317306
>the game allows you to pause and quit out of any potentially losing fight that is endangering your Steel Soul/Heart run.
Retard Pottery. The fact you don't even get it and thought that was a great rebuttle is just so perfect. LOL, LMAO even
>>
>>743316451
Are you referencing the big ant at the top of the Hunter's March?
1. That's no boss.
2. The reward isn't just the stuff stuck on the strings.

Or what are you referencing?
>>
>>743312019
Metroidvanias are shit in general
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>>743312019
It's not a bad game. It's just annoying.
>>
Did team cherry make the game easier than it used to be? I haven’t played since it dropped and I could barely get through act 1
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>>743312019
The only big flaw is that you have to use currency to restock your side weapons. That‘s utterly retarded
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>>743317524
Most definitely. They know they made a tranny game and tried to fix it. Too little too late.
>>
It's pretty mid as far as Metroidvanias go. Not exactly sure what the hype was about.
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>>743315885
AGDQ/Ultrakill shit.
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>>743317481
I forgot, happened to me three times, once for each direction but down.
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>>743316939
There’s an NPC that will help you with this fight. Also just pogo on its back and spam the thread storm
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>>743315419
This is like the third time I'm making this post so I'll try to be as concise as possible.

The reason HK created such a big following and generated such insane hype for SS is because of the following: The atmosphere, the exploration, and the whimsical characters. The combat was never anything to write home about, and often criticized heavily both on 4channel and everywhere else. But nobody cared because of the previously listed reasons. Everything in the game was condensed to just right the amount to where it never felt too big, or too small. You get just the right dosage every time.
SS, which was originally meant to be a DLC, completely revamped the combat and made it much better with tons of movement options and verticality. And then the rest of the game is designed to accommodate that. Which would have been completely fine for a DLC, but whenever they decided to make it into a full game it's very obvious that the aforementioned elements that elevated HK, then suffered as a result in SS. IE, the gameplay came first, and everything else came second.

SS's zones are way too big making any kind of 2nd playthrough or general exploration/secret finding tedious. There are way too many NPCs, the vast majority of whom are forgettable. The only standouts are the ones you're forced to interact with 100 times, excluding Sherma.The story is easily the weakest part, as it's is a less interesting version of HKs story and the main villain(s) is utterly lame and pathetic compared to those from HK.
Now don't get me wrong, it's not completely devoid of the things that made HK good. Choral Chambers OST is nice, and the raining crow zone is actually one of my favorites from both games.

But the fact that the three time warp zones (Ant Kingdom, Verdania, Sea Kingdom) are the most interesting places in the entire game, and you're only there for like 1/5th of a level and 20 minutes, speaks volumes.
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>>743317712
I don't believe you. Because that didn't happen. And if you thought it happened, then you must have missed what the bosses actually gave unlocked.
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>>743312019
The major complaint seems to be that it’s too hard. I somewhat agree, but even I managed to beat Act 3.
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>>743315885
generally stuff that doesn't want you to play it but makes you want to consume media surrounding it.
High difficulty so you watch stuff on youtube.
Pseudophilosophy so you'll listen to a 2h essay by some fag.
Character design and story beats that invite porn to be made of them (this is weird here since design in silksong are fine but artists were already in a rat race to draw them bimbofied)
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>>743317208
>enemies that don't move in a fixed pattern
They do. But the patterns depend on the context surrounding them. Namely the platforms in question and their relative distance to you. It's still predictable. They're still repeated patterns.
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>>743317475
>Retard Pottery.
Projection.
>The fact you don't even get it and thought that was a great rebuttle is just so perfect.
You don't comprehend the definition of the words you use.
>LOL, LMAO even
Embarrassing cope.

You got exposed, get over it.
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>>743317306
>The only achievement that takes skill in Hollow Knight is Embrace the Void.
I wouldn't use the word skill because Hollow Knight bosses aren't all that challenging. P4 is more annoying than challenging from the aspect of time and all the stupid intro animations you have to sit through over and over.

I think it's hilarious they put the canon ending behind it though and that like 0.4% of people have done it themselves. Silksong "difficulty" filtering people is never going to stop being hilarious for me. All these out of touch gamers who think they are good got a reality check and that is what pisses them off. They will seethe about contact damage or bad game design because they are incapable of learning.
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>>743317774
>>743317208
Also a lot of really good points.
>and between the tranny porn spamming adudience and "git gud" hypersweats the core audience, the one that kept the fandom alive the most, was replaced by people who are trendchasers and already abandoned the game for the next one.
This is painfully true as well. Even in this fucking thread, you have absolute retards saying
>LMAO YOU HATE SS BECAUSE YOURE BAD GET GOOD SHITTER
Like this game is a fucking singleplayer side scroller. It's not that hard in the first place.

These "people" who clearly didn't play HK get upset because new players or old HK fans criticize SS and then lose their shit over it like it's some sort of competition between then two. When in reality, most HK fans probably liked SS a lot but it just didn't hit the same.
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>>743317774
>raining crow zone is actually one of my favorites from both games.
WTF
Otherwise good points. Never thought how it really was a combat first atmosphere second game. Explians why as the only DS2 fan why it rubbed me so wrong.
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>>743312019
its really good and most of the bitching is from people who find it too hard, yeah its a hard game but not like impossible or even exceptional hard compared to other games.
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>>743316451
>i fought a boss and my reward was 50 shards.
this literally never happens btw
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>>743317306
>it isn't challenging to master at all.
post your p5 all bindings then faggot
>>
I don't like this game mostly because it's so dialogue heavy. It should've just been like the first game. The occasional dialogue sequence with emphasis on gameplay. Less is more in this particular scenario.

I could care less about it being 'difficult.' In fact, games being hard is usually a good thing because it gives you the incentive to get good and beat the game. Which is rewarding in its all right. People who complain about difficulty are so strange to me.
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>>743317524
Not really. They made some economy purchase related things slightly cheaper and they "nerfed" the two easiest bosses in the game which had received no complaints or requests for nerfs by the "players" (casual subhumans, secondaries and shitters who cheesed Hollow Knight). They practically ignored all the cries and demands for nerfs to the bosses and sections that were and still are to this day actively filtering the subhumans out.

Team Cherry earned my respect, they are true artists who stick with their creative vision, unlike FromSoftware which showed its true nature with how they panic nerfed multiple elements of Elden DOGSHIT Ring and made it even more casual than it was on release.
>>
>>743312019
the biggest flaw this game has is having trust in the IQ of gamers and making hunters march accessable from the start thinking that gamers after dying three times will start exploring to find other routes.. of course not, gamers are retarded lmao
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>>743318268
They halved almost all environmental damage in the game.
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>>743317058
Are you retarded or are you mentally ill?
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>>743318062
>All these out of touch gamers who think they are good got a reality check and that is what pisses them off. They will seethe about contact damage or bad game design because they are incapable of learning
True.
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>>743317973
>No u
Didn't read the rest. Only turd worlders use the term projection. The fact you are retarded enough to think your insults are true but everyone else's are projection is the kind of delusion that explains why women dont fuck you. Have fun living in your fantasy world loser, lol.
>T. Projecting projecting projection. U GOT ME KNOW!
>>
>>743318392
You dont sound very happy : (
Maybe being a tranny game champion isn't all its cracked up to be huh?
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>>743317973
>Double damage double damage double damage double damage double damage
Bruh. Your heal is like several times better than your heal in Hollow Knight. Not just twice as good, but several times better.
If you didn't take more damage to compensate for that, it'd just be clown city bab tier shit.
Besides. People really exaggerate the double damage thing even then. Plenty of stuff still does just 1 mask of damage. Even in act 3.
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>>743318124
>When in reality, most HK fans probably liked SS a lot but it just didn't hit the same.
Delusional retard. The vast majority of HK fans rate SS much higher than HK, as can be seen in the reviews and score. It is a 5%-10% percentage of newcomers, tourists and shitters who cheesed HK who claim that "SS just didn't hit the same".

It always comes down to both Skill issue and IQ issue, pathetic biased little humans and their fragile ego.
>>
Not a single track in SS hits even remotely close

https://www.youtube.com/watch?v=fWquuWkHVP4&list=RDfWquuWkHVP4&start_radio=1
>>
>>743318268
this whole post and reddit image whining about elden ring is just retardation
>NOOOO I CANT BELIEVE DEVS MAKE DIFFERENT GAMES FOR DIFFERENT APPEALS!!
like, nigger they just made a game where the major bosses have a 30-40 minute long runback.
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>>743318635
The fact that you're seething instantly and immediately resorting to ad homs and "skill issue" does nothing but prove my point.
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>>743312019
Act 3 was hot garbage
Act 2 was worth the wait
Act 1 is a normie filter
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>>743318257
Are you genuinely mentally ill? Your post literally agrees with the post you are trying to argue with, by resorting to Embrace the Void.
>>
>>743318268
>Elden ring is casual because uhhh le runback is le gone!!
Okay so let me see if i got this right. You think braindead rollslop DS3 boss is based because you need to walk back to their arena after you die. You think boss with frame traps and roll-catches and lingering explosions is le bad because you dont need to walk after you die
>>
>>743318383
>almost all
Not true, just some.
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>>743312019
It's a DLC turned into a full game. That never ends up well.
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>>743318737
I never bothered with act 3 because i refused to do the ubisoft fetch quests you have to do in order to access it and i‘m glad i didn‘t miss out on anything
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>>743318651
Don't talk about things you don't understand. The music between the two games is different because Hollow Knight draws more on piano and it was an artistic choice by Larkin to use strings for Silksong. Hunter's March, Greymoor, Shellwood are all amazing tracks.
>>
>>743318816
>Not true, just some.
If you look at the number of environmental damage sources. Maybe?
But if you look at how widely they're actually implemented in the game? They nerfed almost all of it.
Lava wasn't nerfed. But lava is only in a couple of regions in the entire game.
Doubly so for electricity.
>>
>>743318651
Silksong's music is incredibly forgettable. The only ones that stuck with me are Cogwork Core's and Karmelita's
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>>743318442
>The fact you are retarded enough to think your insults are true
I didn't insult you. I refuted your false claims and exposed your cluelessness, instead of accepting it, learning, improving and moving on, you lash out with actual insults and denial.

Very low IQ behavior, most likely brown skin and an actual third worlder, once again projecting.
>>
OG HK had a (mostly) harmonic relationship between mechanics, map design, customization and enemies. This resulted in a good flow which translated to an enjoyable experience for most who played the game.
Thus, it is remembered fondly.

In SS, way too many dev choices are questionable. Mechanics, map design, customization options and enemy design and encounters often conflicts with eachother. At the very least, the overall character movement is a big step up, but given the listed issues, its an overall downgrade from the original.
Thus, it is forgotten.
>>
>>743319086
It's forgettable to you because it doesn't rely heavily on melodies or jingles.
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>>743319130
No u
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>>743318725
Telling you the truth doesn't mean I am seething. It is both a Skill issue and an IQ issue. Your ego is fragile, little human.
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>>743318884
I don't need to understand the artistic choices behind something if those choices result in an objectively worse outcome.
Also, rope yourself for pretending like looking at wikipedia articles somehow elevates your right to conversate about something, stupid ass nigger
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>>743315341
Pretty much this but unironically, let's be real here, the original Hollow Knight was just average at best and mediocre and tedious at worst, made that way to catch in on the worst aspects of SOULS LIKE type of games, because they felt for the hollow (no pun intended) hallucination that SotN was "not that good of the game because too le heking easy or something"
>>
>>743319014
I see your point, it is a significant amount, but saying almost all is still too radical for me.
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>>743312019
>You know what Hollow Knight was missing? Tedious fetch quests. And let's make them mandatory to finish the game.
>>
>>743318553
I'll take that as a yes on both counts
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>>743319260
You're a pleb with pleb opinions. Keep talking like a monkey, monkey boy.
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>>743319239
Tranny responce, this Anon cant breed!
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>>743319239
Maybe when you get out of your teens you will realize that spewing insults is not a sign of a confident ego.
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>>743318884
Smart anon, I like you.
>>
I'm nooticing this autist who comes into every SS thread and has a meltdown every single time someone criticizes it
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>>743319332
Projection much
>>
>>743319358
I am in my 30s.
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>>743319430
"autist"
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>>743318748
it is a perfect counterpoint
>pretentious baby whining about shit that doesnt matter and doesnt improve the game at all
>while they arent even able to provide the ONE thing in the game that forces you to be actually good at it
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>>743316701
If you really think that all those near 7 years it took for Silksong to release were actually spent in development time you are a fucking gullible idiot, newsflash, 95% of the time, these long tedious yeargaps happen because, you wanna know the truth? I'll tell you.

They just don't do dick, they literally spend and waste the money and budget into hookers and blow and coke and only when it's at a 4th of timeline deadline they go, "oh yeah we were supposed to make a game don't we", and then development crunch happens and fuck over the few good people who just wanted to work on the game, AND IT ALWAYS SHOWS, people are just scummy and lazy
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>>743312019
this was a bad right
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>>743319430
Some people can't handle when someone else says that something they did with great difficulty was easy and boring for them.
>>
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>>743312019
Silksong is a great game. Not as great as Hollow Knight, but good enough for a consumer to blindly pay for anything Team Cherry releases in the next five years. Team Cherry and Owlcat are developers that /v/ oughta support.
>>
>Well written and thought out posts about the shortcomings of the game
>Counterpoint: You're a fucking idiotic retarded nigger I hate you you have no skill you're fucking stupid and-

No wonder nobody talks about this shit anymore.
>>
>>743319682
No, and Owlcats problem is they make great games 3 years after it releases. The system works but not sure what to do with that?
>>
I don't like the cartoony newgrounds style graphics. Boughted Blasphemous 2 instead
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>>743319743
just because its well written and thought out that doesnt mean it isnt completely stupid
>what do you mean by save copies? there is no need to because you can just (example of doing something even dumber and downgrading of the game)
>it takes no skill to get steel soul therefore it doesnt matter
>this game takes no skill to master because of my own stupid flawed definition
yes, no shit people will call that retarded

There are 9000 reasons to praise silksong's difficulty and you have missed all of them somehow
>>
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Says it all.
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>>743320237
???
I don't think that anon was refering to that one response.
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>>743316451
>I went one specific path and didn't get the reward I wanted
>Zero rewards for exploration
So you're admitting that to having no actual substance to claiming the game is bad?
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>>743320331
That was my first post reading this thread but I refuse to reply to that guy because he is obviously mentally unwell
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>>743319523
He already mentioned embrace takes skill, I must conclude that you are retarded.
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>>743320332
>"You have to remember everything from a forgettable game otherwise it was a flawless masterpiece"
Wow, got him there.
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>read for years and years people complaining that games are too handholding, on rails, play themselves etc
>demonize yellow paint as some sort of gamer genocide
>Silksong comes out
>unimaginable butthurt everywhere including on /v/ about how the game is impossible, unfair, poorly balanced
>the game is actually easy but it doesn't hold your hand through what to do in every situation and what you need to use to win
This game really proved why yellow paint is a necessity and why games being dumbed down is the fault of the players.
>>
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>>743320437
>I AM SILLY
>>
>>743320332
He wants a treat for every action like a dog or something. Never mind that despite all the charm combinations in Hollow Knight that are "superior" most builds fall on the same charms anyway. The guy who says the music isn't memorable has the same mindset where he wants a McDonalds jingle that is easy to remember. These are not people with depth.
>>
>>743320237
That anon isn't me, you still haven't answered me nor refuted my point. Steel Soul/Heart are easy, because there is no risk of failure, the game allows you to quit and retry at any point when you are in a potentially dangerous/death scenario.

Embrace the Void is the only achievement that takes skill in Hollow Knight. Hollow Knight is an easy game.
>>
>>743320463
>Make a game too handholdy
>"What the fuck it's too easy!"
>Make a game too unfair
>"What the fuck it's too hard!"
Why is making games with a clever way to adjust difficulty that doesn't require to either select from an arbitrary difficulty setting or rely on broken items never an option?
>>
>>743320581
So is Dark Souls but that didn't stop millions of people who only played Skyrim and Angry Birds from heralding it at some kind of masochistic peak of gamer skill.
The truth is that 99.99% of people who even play video games in the first place (i.e. a lot of people on /v/ as well) are beyond horrible at video games and struggle even with simple instructions.
>>
>>743312019
It's thoroughly mediocre. Team Cherry took everything good and special about the first game and turned it generic.
>>
>>743320463
>It's too much like Hollow Knight!
>It's not enough like Hollow Knight!

I don't know why people even have to compare everything instead of looking at a medium standalone.
>>
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>>743320673
>If I struggle with a game it's unfair
That's the actual problem you're trying to mask.
>>
>>743320535
>Doesn't remember past 2 reply chains
Either you have althzheimer or I/that other anon can induce memory loss
>>
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>>743320297
Why did you try to hide the all time peak numbers? Is it because it shows that Silksong mogged Hollow Knight and you are a filtered low IQ subhuman disingenuous brown skinned third worlder with a fragile little ego? I think so.
>>
>>743320782
This might blow your mind but Anonymous isn't not a single person and >>743320332 was my only post. You're hallucinating arguments I never made.
>>
I WISH MORE OF MY BONES WERE BROKEN
>>
>>743320779
Have you ever played a difficult game and when you lost you thought it was your fault, and then played another that despite being easier every death felt like the game threw a curved ball at you?
Or are you suggesting that games can do no wrong and are all perfectly designed and the problem lies always with the players?
>>
>>743320779
Regardless of the fact you think spamming strawman arguments means anything, the fact that you think difficulty = good really goes to show how completely delusional you are.
>>
Difficulty and boss fights were perfect. The Metroidvania rest of the entire game was the part that sucked.
>>
>>743320848
I think you're getting confused anon?
Read that again.
>>
>>743320891
>Have you ever played a difficult game and when you lost you thought it was your fault, and then played another that despite being easier every death felt like the game threw a curved ball at you?
I have. But Silksong is very much the former. A fair game.
>>
>>743320710
Dark Souls doesn't have any achievement that requires skill, Hollow Knight at least has Embrace the Void. As for the reputation of Dark Souls, Dark Souls came at the right time and saved gaming from absolute and total casualization, despite not being a hard game, Dark Souls is a game with consequences for actions, it is a well designed game and will always remain a legend.
>>
>>743320824
I don't think this is helping your argument here.
Hollow knight current players are 1/10th of the all-time high after 10 years.
Silksong current players are 1/75th of the all-time high after 1 year.
>>
>it's good because it's hard
>it's bad because it's hard

massive red flag if difficulty is the thing people discuss the most about your game
>>
I have not seen a single good argument to why hollow knight is supposedly better than Silksong that doesn't read as thinly veiled bitching about Silksong being too hard.
>>
It insists uppon itself.
>>
>>743315197
Because of how punishing each loss is. Repeating an easy arena before a boss isn't hard, it's tedious. Getting more shards for more tools isn't hard, it's tedious.
>>
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>>743320891
>Or are you suggesting that games can do no wrong and are all perfectly designed and the problem lies always with the players?
No but I'm in a thread about Silksong so try thinking about what that would imply.
> the fact that you think difficulty = good really goes to show how completely delusional you are.
I never claimed nor implied that so ironically you are making up a strawman to avoid what I have actually posted.
>>
>>743320972
I hope you're not misreading "my only post" as literally "my only post in this thread" and not "my first post in that chain" because needing to spoonfeed that to you would be really embarrassing for you.
>>
>>743321278
mean to quote
>>743320893
>>
>>743321072
You should learn to describe things in less dramatic or overgeneralized ways. There are many aspects of games like Dark Souls that you can pick apart individually and say worked well or not.

The remaster for Dark Souls hurts it as a product all around. They had an opportunity to redo unfinished content like Lost Izalith in a remake and squandered it. Take a step back and look at how egregious some of the enemy placements are just copy/paste. Dark Souls is a great game, but the legend part is just what you are assigning in your head - which is valid and cool but not universal.
>>
>>743321136
So? What is the point you are trying to make?
>>
>>743321365
I see you didn't understand.
And I don't think you want to for some invisigble "gotcha" enjoy the karma points i guess.
>>
>>743321272
>Because of how punishing each loss is
Are you spending up to your limit on each attempt? Seems like a problem in how you approach the game.
>>
>act 1 is linear as fuck
>act 2 is unfocused and too big for its own good, with a ton of boring filler everywhere like a myriad of samey Citadel rooms
>act 3 is a travesty
Honestly i remember HK having some pacing issues in the beginning but Silksong was just offensively boring
They also had a bright idea of selling a ton of charms instead of letting you find them in the world or win them from bosses
Shell shards also sucked ass, bloodborne's quicksilver bullets were despised by basically everyone, i wonder why they decided to use the same terrible concept.
>>
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>>743321497
>invisigble
You're clearly starting to lose your temper so I guess we'll stop here before you blow a gasket over some 4chan posts.
>>
>>743321232
silksong plays better but is also much harder to the point its at least for me not as enjoyable
>>
>>743321525
I'm not sure how filler works in this context unless you don't enjoy the main gameplay to begin with. It's not a movie.
>>
>>743321424
That the original has more retaining power than the sequel be it a better game or not.
>>
Now the dust has settled, we can finally agree that OP has shit taste.
>>
>>743316874
This.
What's the point of getting so many tools and weapons you cannot use freely? Having to grind just to use the loot you just grinded to get is an awful mechanic.
>>
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>>743321417
>The remaster for Dark Souls hurts it as a product all around.
True gamers don't own nor play Shitmastered, that is an abomination made by the polish subhumans of QLOC. Only tourists, tertiaries and casuals experience the abomination that is the shitmastered.

Those who were worthy experienced Prepare To Die and those who are new and smart will get their hands on Prepare To Die.

FromSoftware not offering proper PC products from a technical point of view was an issue all the way up to Dark Souls 3.

Sekiro and Elden DOGSHIT Ring are okay.

I would buy proper remasters of DaS:PTDE, DaS2 and DaS3 done by FromSoftware themselves.

>They had an opportunity to redo unfinished content like Lost Izalith in a remake and squandered it.
Remakes are for retards like you, no thanks. This is Dark Souls, Lost Izalith is enjoyable, even in its rushed state.

>Dark Souls is a great game, but the legend part is just what you are assigning in your head - which is valid and cool but not universal.
Wrong. Dark Souls is a legend and a century defining game, it altered the course of the gaming industry forever and for the better.
>>
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>>743321573
Projecting much?
You'd be a great cartoonist.
>>
>>743316939
The Hunter Crest (normal one) and the Beast Crest have an useful i-frames mechanic after pogoing off an enemy, which means you can down-attack and he will fly pass you while getting damaged.
>>
>>743319315
>It's not what you said, but how you said it. So you might be right, but you're not right.
>>
>>743321652
That is just an assumption. You don't know how many players of HK are people who are interested in SS, but want to experience the franchise from the start.
>>
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>>743321035
I like silksong but this is just retarded come on.
>>
Silksong isn't a bad game because muh difficulty. It's just boring you stupid faggots.
>>
>>743321792
No, it is not how you said it, it is what you said. "almost all" has a different meaning to "signifcant amount".
>>
>>743321035
>>743321859
i think silksong is very fair in exploration and very unfair in bossfights because of accidental contact damage in 9999 different ways
its very hard to come from mastering Hollow KNight 1 to playing silksong unless you hold back a little. Youre taught to constantly hammer the enemies and you know theres a clear windup before they just walk or fly into you. In silksong they will constantly do it by accident

>boss works fine in one arena
>they literally copypaste it in another arena without changing its AI
>now the slightly different room size makes the enemy able to accidentally move inside of you at unreactable speeds if you have been spamming hits right besides them
just fuck my shit up
>>
>>743321796
True, but yours is also an assumption, so what do the larger ammount of peak players of >>743320824 even mean at this point?
>>
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>>743321748
>Sekiro and Elden DOGSHIT Ring are okay
Also, Armored Core VI is the first actually good PC product by FromSoftware from a technical point of view, it has both native 120FPS support and ultrawide support.
>>
>>743321996
It means that SS mogged HK.
>>
>>743321748
>Low-IQ monkey talk with insults

I can smell the sweat coming off all that dribble. You don't seem to even understand where I am agreeing with you because you are too fixated on projecting your experience as the only true experience of the world.

The fact you refer to P5 as something that takes skill is the giveaway anyway to what kind of monkey brain mindeset you have.
>>
>>743312019
I judge games on charm and grace and silksong is 10/10
>>
>>743322053
Ok how?
If you say more sales then it lost all the players and got outed by the shitter game it was.
If they had the same sales and the peak was due to the players wanting to play it after Hollow Knight doesn't that mean Hollow Knight still mogged it since it retained more players in percentage?
>>
>>743320824
Because all time peak doesn't mean shit when it is an overhyped sequel to a beloved game, but can't maintain those numbers, and in fact those numbers fall below the originals. The all time peak only matter if you want to talk about economic success, not lasting customer appeal and cultural impact.

To use movie examples, Titanic and Avatar are listed as some of the highest earning movies of all time. Titanic was literally in the weeks months longer than originally planned with lines of teenage girls having lines that required them to wait through multiple showings. Neither of those movies mean shit today, and have less cultural appeal and impact than Die Hard, or Ace Ventura.
>>
>>743321525
>>act 1 is linear as fuck
There are two paths into the citadel, and multiple paths towards each of the two paths.
Like sure it's not the most open ended experience ever. You're still funnelled towards the citadel. But calling it "linear as fuck" is kind of disingenuous.
And yes the game opens up a lot in Act2, but apparently you're no fan of that either.
>>
>>743321234
Still unrefuted, love to see it.
>>
>>743312184
>"It doesn't suck, but it sucks!"
>>
We should really get tripcodes like /pol/, this threads reeks of samefagging.
>>
>>743321958
>unreactable speeds if you have been spamming hits right besides them
What's funny too is that people said (and continue to say) the same thing about HK.
>>
>>743319239
You type exactly like Fatrick Tomlinson.
>>
>>743322447
HK bosses had either a very "your turn, my turn" thing going for it, silksong bosses and even enemies feel like they are constantly moonwalking around the place while doing stuff on theyr own rythm that doesn't include the player.
>>
>>743319239
>Your ego is fragile, little human
>>
>>743312019
I don't think it sucked. It was just... too much?
Too much grinding
Too much backtracking
Too much "le-gotcha moment" (enemies, traps, gauntlets, runbacks)
Too much random loot you can't really use
All the while not being really any interesting or rewarding. Imagine getting stuck on a boss just to finally beat it and your reward is just getting access to an area more annoying than the last.
>>
>>743320824
>Why did you try to hide the all time peak numbers?
I didn't try to hide it because literally everybody knew that already lmao. You posting it is actually hilarious, because all it does it say
>HK generated an insane amount of hype for SS
>And despite that HK still has more players long after the fact
>>
>>743322136
>I can smell the sweat coming off all that dribble.
Take a shower fatty and stop eating so much.
>You don't seem to even understand where I am agreeing with you
I don't care if you agree with me or not, I am right, I don't need your agreement.
>because you are too fixated on projecting your experience as the only true experience of the world.
It isn't my experience, it simply is the truth. Show me one thing that I have said in that post that isn't true, you can't.
>The fact you refer to P5 as something that takes skill is the giveaway anyway to what kind of monkey brain mindeset you have.
Embrace the Void is the only achievement that takes skill in Hollow Knight, there is a clear risk of failure and a certain performance and skill level must be delivered in real time to succeed. This isn't the case with any other HK achievement or any achievement in Dark Souls.

These are all facts, nothing you can say or do changes them. Now, you fail to comprehend relativity. Is Emrace the Void that demanding or hard? It all depends what you compare it to.
>>
>>743322195
>If you say more sales then it lost all the players and got outed by the shitter game it was.
It is a single-player game, not a live-service game, your argument makes no sense. People played it, enjoyed it and moved on.
>If they had the same sales
I don't know the same numbers, if you do, provide sources.
>and the peak was due to the players wanting to play it after Hollow Knight doesn't that mean Hollow Knight still mogged it since it retained more players in percentage?
That certainly is a possibility, HK partially created the interest for SS.
>>
>>743321525
>Act 1 is linear

You have multiple ways into the Citadel, multiple ways into Deep Docks, multiple ways into Shellwood & Greymoor

>They also had a bright idea of selling a ton of charms instead of letting you find them in the world or win them from bosses

Hollow Knight has 17 purchasable tools, Silksong has 16. Both games have roughly the same amount of shitty/filler equipables you will never use, you are just cherry-picking.
>>
>>743322206
>Because all time peak doesn't mean shit when it is an overhyped sequel to a beloved game
This is cope. SS wasn't overhyped. Tons of sequels to beloved games come out and underfperform. SS with Hornet as the playable character and the expanded combat and movement systems were massive draws from the first footage of SS that was shown.
>but can't maintain those numbers
Low IQ reasoning. It is a single-player game, not a live-service game, your argument makes no sense. People played it, enjoyed it and moved on.
>and in fact those numbers fall below the originals.
Another low IQ take. You don't know how many of the current players of HK are playing HK to experience the franchise from the start because they are interested in SS. But with SS, we know that 100% of the players currently playing it are playing it for SS.

Your ego is fragile, little human, learn from those smarter than you.
>>
>>743322447
HK has some silly cases but 99% of the time its reactable and learnable
in silksong its straight up unlearnable without trial and error at times
>>743322596
HK bosses didnt have a "your turn my turn" thing, you can hammer them 24/7 and attack them 24/7. If anything its silksong enemies that feel like they want you taking turns

I think its good if videogame bosses dont inherently care/match the player's rhythm and youre forced to actually work for your openings
>>
>>743317774
Only good post in this thread.
>>
>>743322504
>Fatrick Tomlinson
Looked him up, some e-drama shit, don't care.
>>
>>743322749
>>HK generated an insane amount of hype for SS
>>And despite that HK still has more players long after the fact
Both low IQ subhuman reasoning which I refuted twice already, read:
>>743322928
>>743323153
>>
>>743322804
Dark Souls level design, Lost Izalith being is a prime example but legendary according to the sweaty hands that typed this, of a room with an enemy that stands in place or walks in a scripted path. You aggro it or trigger its view and you clear out rooms one by one.

>Legend game design
>>
>>743323175
No, I meant that it felt like THEY had their big attack moment where you had to watch out and then you had your damage window moment to wail on them as they repositioned.
While silksong seem they're on crack and keep atacking 24/7 with a semi-random pattern.
Even Grim for example, a boss that many say it's the hardest has very clear "ok, now i'm jumping down and then dashing to the side of the screenso you can pogo jump on me" kind of attacks that even if he chained them it still provided for you a way to attack him, the bosses that most reminded me of this original HK formula in Silksong were the mechanical dancers.
>>
>>743323296
Truth remains, HK is currently mogging Silksong.
You had your troon game at the top for a few months but that's about it little niggy.
>>
>>743319164
HK had the luck of not having to live up to any expectation so they focused on making a game enjoyable at first and then adding harder and harder stuff only on side areas you're never really meant to go but exist purely for the people who didn't have enough and wanted more.
Imagine if path of pain was mandatory, or if you had to clear arenas with bindings before you could open a door to the next area, people would've hated it.
>>
>>743323296
Literally your only point
>It's a single player, non live service game
Also applies to HK and yet HK still has more players. The only person breathing through their mouth and struggling to fight back the cromagnon genes is your retarded ass.

Stop posting, you're fucking embarrassing yourself.
>>
>>743323552
Repeating points which I already refuted only shows your incapability and denial.

SS mogged HK.
>>
>>743316939
If you didn't solo moorwing pre-nerf, you didn't beat the game.
>>
>>743323552
Give SS a Pantheon challenge and get back to us on that
>>
>>743317481
Don't remember much about the game, but isn't the thread image an example of it?
You can run past it but if you fight you get just a little currency and that's it.
>>
>>743323904
>Also applies to HK and yet HK still has more players.
Low IQ reasoning which I already refuted, read:
>>743323296
>>
>>743323904
>Stop posting, you're fucking embarrassing yourself.
Why would I stop posting when I am right and have refuted everything you losers and casuals have said?

Your ego is fragile, little human.
>>
>>743324206
No, you didn't refute it, you fabricated a scenario in your mind to justify an argument against a factual presentation.
It's not a refutation, because you're a mouth breathing cromagnon, oxygen thieving waste of physical and liminal space.

It is a foolish delusion, also known as a false hypothetical, because you don't actually HAVE an argument. You're just a seething retard spam replying about a game you feel compelled to defend like your life depends on it because you've associated so much of your own identity to the game that it makes your blood pressure shoot up when people talk bad about it.

Tl;dr, you're a fucking retarded nigger who has changed nobodies mind over the past 3 hours yet continues to shit up what was potentially a decent thread about this game you're too emotionally attached to

Stupid fucking nigger.
>>
>>743318268
Why do these difficulty trannies love runbacks so much?
>Having to spend 3-5+ minutes walking back to the boss makes it better!!!
Is this really how their retarded minds work?
>>
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>>743312019
If it really shitted and flopped and was forgotten, you wouldn't need to make daily group therapy threads trying to convince yourself of it. Just sayin'.
Yes I know this is a stealth Silksong discussion thread and the OP is just bait to keep the thread bumped with seething replies. This ain't my first rodeo.
>>
It's the best metroidvania.
>>
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>THIS GAME IS BAD BECAUSE I GOT FILTERED

Git gud.
>>
>>743318268
Thank you for posting with /dbs/ syntax that way everyone knows they don't even have to read your retarded post
>>
At least the story felt DLC sized compared to HK, but then again I never played it before all the DLCs were added so I dont know how barebones it was at launch.
>>
>>743318268
Literally fake contrarian bullshit you DO NOT BELIEVE!

you sound like when ReviewtechUSA was defending any stupid algorithmic censorship YouTube was doing and then he got fucked over by the same thing later, fucking stupid asses, both of you.
>>
>>743324572
I see this thread every day and yes it's bait. It's from the guy with the the vocabulary range of a nigger who is calling other people niggers.
>>
>>743312019
It was very disappointing and uninteresting to me. Felt bloated and the MMO style "farm mobs and collect 20 bug scrotums" quests were a fucking retarded inclusion. The difficulty drones will just say you got filtered if you have any critiques of it even if you beat the game and got all the achievements like I did.
>>
>>743324865
>seven thousandth "I totally have a list of criticisms but I can't post them because it won't matter anyway"
>"but I definitely could"
Imagine getting bullied out of video game discussion
>>
>>743324865
So what are the criticisms besides difficulty? Yes it's a mid game, so is Hollow Knight.
>>
>>743324553
Yes. If you've got nothing going on in your life tedium that filters normies gives you a sence of accomplishment.
>>
>>743325146
>>743325241
I never said I had a list of criticisms I wanted to post or that the difficulty was a problem. I also pointed out 2 specific things I didn't like. You're both illiterate niggers.
>>
>>743325416
Oh it's you again, just replying to yourself and samefagging to keep your daily thread going.
>>
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>>743325480
Cope, seethe, dilate, etc.
>>
>>743325416
>I also pointed out 2 specific things I didn't like.
>Felt bloated

Wow, very specific. A masterclass in video game critique. The game was so boring an uninteresting you played through multiple times to get all achievements.

>farm mobs and collect 20 bug scrotums
There are 10 hunt wishes in the game. I never had to "grind" any of them I just finished them through normal playthrough. If you are grinding for rosaries, shards, or items it's because your monkey brain wants something and wants it immediately. Don't fault the game for your own mental illness.
>>
>>743324420
Lmao at this seethe. If you can't comprehend the following:

1. HK current players might be interested in SS, that is why they play HK to experience the franchise from the start, therefore HK current player count isn't telling decisively meaningful information.
2. SS current players are all 100% interested in SS.

Then you have a very low IQ and your emotional response says more than enough. Your ego is extremely fragile, little human.
>>
>>743322729
Well said. My feelings are similar.
>>
>>743324553
>>743325281
You casual shitters never belonged and never ever will belong. Good players must be rewarded, bad players must be punished. Runbacks are one of the best game design choices ever made, because it both punishes the failure of a bad player, gives a relatively short time for the brain to adjust to what just happened (if you are not a low IQ emotional subhuman casual shitter) and ponder on what to differently the next attempt.

You claim tedium, you claim waste of time, yet here you are shitposting /v/ and seething at higher IQ people like me, you were born losers and you will remain losers, because your ego and pride prevents you from learning from those who are smarter than you.

Little humans, your egos are very fragile.
>>
>>743325760
>The game was so boring an uninteresting you played through multiple times to get all achievements.
Yes, I fully experienced everything it had to offer before forming an opinion. Is this a bad thing somehow?
>There are 10 hunt wishes in the game.
>"T-there's only 10 dogshit MMO quests! Just ignore the parts where you have to return to previously explored, empty areas and run back and forth between screens until the enemies drop all the items you need!"
You people are beyond retarded.
>>
>>743326047
>higher IQ people like me
Anyone who has to say they have a high IQ doesn't have a high IQ. Other people are the judge of that. You have repeated your "Little humans, your egos are very fragile." line like 100 times in this thread which rather points to you have a mental illness, your brain spinning like a broken record player, and a lack of vocabulary.
>>
>>743317774
Genuinely this. The atmosphere is definitely HK's strongest point. Stepping into Greenpath for the first time after the bleakness of Dirthmouth is such a tone change that it sets up the entire rest of the game as something magical.
>SS's zones are way too big making any kind of 2nd playthrough or general exploration/secret finding tedious.
I did end up finishing the game 100% (minus speedruns), but all throughout the second half of the game I was pretty much thinking "I better do this thing now because I never want to do this zone ever again"
Ultimately I enjoyed the game, and I'm looking forward to the DLC, but it didn't hit quite like HK did in its time.
>>
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>>743312019
let's be real, hollow knight was a 5/10 too
>>
>>743326228
>Anyone who has to say they have a high IQ doesn't have a high IQ.
Should I believe a seething low IQ loser on /v/ or the mensa certified test that placed me in the top 0.4% of the world population?
>You have repeated your "Little humans, your egos are very fragile." line like 100 times in this thread which rather points to you have a mental illness, your brain spinning like a broken record player, and a lack of vocabulary.
The truth makes you seethe, I love it and will repeat it, your ego is fragile, little human.
>>
>>743312019
Anbsolutely. This is the worst disappointment of the decade.This game completely destroyed any interest I had on the series.
>>
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>>743326486
Can you definitively solve this with your super duper high IQ? Pretty please?
>>
Can't wait to see you faggots seethe when the DLC is out and threads are hitting 500+ replies an hour again
>>
>>743326395
Hollow Knight was 9/10 and Silksong is 10/10
>>
>>743326486
It's easy to say things when you are talking about yourself. You are low IQ and spending equal participation time here. Great use of that brain power, champ.
>>
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>>743326486
>I am smart
>>
>>743321525
>act 3 is a travesty
Why do people even say this? Act 3 is fine.
>>
So now that we've all admitted that Silksong doesn't suck, ACK-CHUALLY... It's time to discuss music. I think the music in Silksong is underrated, possibly because it's one of the few ways Hollow Knight outclasses it (there is no comparable "City of Tears" moment in Silksong, even if there are many standouts). I'll get us started.

https://youtu.be/-xo_ZAUVtkQ
Widow is one of the best fights, and her theme is no different. Suitable for a string-themed encounter, you can really hear the violinists and cellists sawing on that thing. It really heightens the tension of an already stressful fight. Also, that key change after the death fakeout is just *chef's kiss*. Beautiful, thematic, lovely. 10/10.
>>
>>743327196
From what I have garnered, mostly because they don't like abyss enemies, i.e. I got used to all my nail upgrades making the enemies easier and I expected the same in the end game.
>>
>>743326615
Good riddance, this franchise is for True Gamers, not casuals, tourists and shitters who cheesed HK.
>>
>>743326905
I am laughing and enjoying myself, I am not seething like all these losers who got filtered by SS. Time well spent for me.
>>
>>743327196
90% of it is going through the same old areas and the abyss is just as boring and empty as it was in the first game.
>>
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>>743312019
I like the game overall but absolutely hated:
>Run backs to bosses. Even souls games stopped doing this
>No power ups for killing bosses
>Damage upgrades are extremely stingy with some gated behind absolutely cancerous mini games
>Compass still takes up a tool slot (I modded that out fuck you team cherry)
>Damage sponge bosses
>>
>>743327504
At least Abyss in 1 was atmospheric as fuck with Giger like imagery. Abyss in silksong is literally gray nothingness.
>>
>>743321634
By "filler" i mean space not occupied by unique content and giving no interesting rewards. No, a bundle of shell shards on top of a pit at the dead end is not an interesting content and the game is fucking choke FULL of it.
>>
>>743327852
>I hate playing the game itself and just want to see the game completed % go up
You could just not play if you need a carrot in your face just to engage in the combat and traversal.
>>
>>743327637
>No power ups for killing bosses
Hell forget about power ups, neither bosses nor gauntlets give normal monetary rewards either. It's especially pathetic with shell shards.
Like, even bloodborne which introduced this retarded system at least gave soul currency for bosses.
>>
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>>743312019
Its one of the few Sequels that does everything better. Not even gonna say you're "le filtered git gud" you just have bad taste. HK is a 9/10, SS is a 10, HK has one thing over SS, its more somber. Which in the end is just a preference
>>743317774
>too big
this is a retarded complaint because the game gives you so many tools to just zoom thru every area, the only thing preventing that is literal skill issue
>areas not as memorable
HKfags are so retarded, on an area to area basis SS clears the OG out the water, the entirety of the chapel clears everything from the original, SS also has a far more diverse color palette in its areas, and the NPCS are way better, the only definitive downgrade is the travel companion, and even then its not even a bad alternative

all HK has over SS is being more somber in its OST, everything else is literally worse
>>
>>743327919
The entirety of metroidvania as a genre is built around carrot on a stick, literally the entire point is to be excited about the possibility of new cool upgrades and Silksong fails this pathetically. No, i don't enjoy samey Citadel rooms with the same enemies spammed over and over and over again and nothing interesting in sight.
>>
>>743327637
>Even souls games stopped doing this
Elden DOGSHIT Ring is not a souls game.
>>
>>743327637
>>Damage upgrades are extremely stingy with some gated behind absolutely cancerous mini games
Good, can't cheese the game with your overpowered spells and shaman stone anymore, get rekt.
>>
>>743328040
>on an area to area basis SS clears the OG out the water
You have such a ridiculously shit taste it physically hurts to read your post. There's NOTHING even remotely approaching City of Tears in Silksong. Waterways blow any underground area in SS the fuck out atmosphere wise. It has nothing resembling queen's gardens, its own abyss fails to be 1/10 as memorable as the original and the citadel plain fucking sucks, it's literally an inferior Mother of Mothers from the first Blasphemous.
>>
>>743327637
>>Compass still takes up a tool slot (I modded that out fuck you team cherry)
Low IQ loser.
>>
>>743328285
Silksong has way more cheese in it than the original HK. You can literally kill bosses by barely even hitting them. Literally grind2win because of shell shards.
>>
>>743328040
Excellent taste.
>>
Didn't they announce a free update like 8 months ago?
Whatever happened to that?
>>
>>743325819
You're absolutely right. Most people cannot comprehend when someone like you says utterly retarded nonsense. Thanks for pointing that out, utter retard.
>>
>>743328343
>Literally grind2win
Skill issue, GitGud.
>>
>>743327305
For me it's https://www.youtube.com/watch?v=_hM_Hp37By0
>>
>>743328438
A rat will never comprehend the perspective of an eagle.
>>
>>743328040
>You're supposed to just blow through every area
>But uh the zones are soooo much better
You retards couldn't debate a 4th grader lmao
>>
>>743328439
What "skill issue", moron? I'm literally saying you can bruteforce the game and blow it the fuck out in ways you couldn't in the original
>>
>>743328526
Thanks for proving my point.
>>
>>743328298
>le city of tears
i love a level with rain and straight lines!
>Citadel
>greymoor
>the marrow
all better, all you have is your gay little piano
>waterways
shit taste, bilewater>
>schizobabble
cope, nigga said "its own abyss fails cuz uh I SAID SO"

Nothing in HK is as kino as the Lace fights, in both build up OST actual gameplay quality and story. But go ahead and gass up your mute bug exploring "le somber" areas
>>
Hiding your tranny thread
Keep your fetishes to yourself, really
>>
>>743312019
It's very hard not to admit that the game's forgettable. All those years and rewrites and yet it all amounted to a very boring and straightforward story that's a complete far cry to HK. It'll never be seen as something more than just a sequel to a great game while the years go by.
>>
There has never been a criticism of this game other than "I died, it made me mad, and I didn't like that."
I stopped playing in act 2 and even I'm not dumb enough to claim the game's bad. It's the best 2D sidescrolling action game ever made.
>>
>>743328621
>the retarded shitstain actually liked Lace
Of course. How long have you been on HRT?
>>
>>743328534
You're not supposed to blow through areas you schizo retard, I said YOU COULD if it "feels too big" and every level has multiple exits on the larger screens of said zone, which makes exploration all the more organic since theres so many connections everywhere

HKfags can't even read, i doubt they can even play a game
>>
>>743328726
>still seething because he got filtered by Lace
heh
>>
>>743328739
It doesn't really matter what your intent was when what you wrote invalidates everything you're trying to say.
But keep going maybe you'll hit a 5th grade debate level soon.
>>
>>743327305
I think my favourite boss theme is phantom. Someone on youtube mixed it properly with the mist theme preceding it.
>>
>>743328378
They're turning it into a brand new game
>>
>>743328828
kino
>>
>>743328726
>has shit taste
kek expected
>>743328662
its on pace to outsell the original, has just as many current players and is a far more diverse game in every aspect, but yeah retard #20 i'm sure it'll be forgotten because you said so
>>
>>743328778
>filtered
Your trans icon filters only people with good taste
>>
I decided to check the SS subreddit. They use a gay flag and everyone in there is only posting about porn and lesbian relationships.
Considering the SS defense force in here is nothing but seethe and meltdowns I can only assume anyone who cares about SS in current year is a bonafide tranny
>>
>>743328229
Not only is Elden Ring the best souls game, it's the best videogame
>>
>>743327305
https://youtube.com/watch?v=dsDlqPlZQkc
Skarrsinger Karmelita is another highlight boss theme for me. Karmelita is a great fight (Act 3 has a number of enjoyable fights, this may be the best), challenging, and, like Lace, feels like a duel. It's very much react-and-counter, and less dodge-and-punish, so it feels very active.

I like that this battle takes place on a stage with her ant subjects going crazy for her in the background. And a cool thing about the "operatic" part of the song is that it's actually diegetic; Karmelita stops singing when you stagger her, so we're meant to understand that she's singing while fighting us. The whole thing is a performance. Very cool.
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>>743328806
>what you write doesn't matter because I can't read
NTA but I laughed reading your post, thanks
>>
>>743312019
It's a metroidvania that wants to be a linear action platformer. The design elements of the game are all conflicting with each other.
>>
>>743328806
What i said in response to "too big" doesn't invalidate anything, you trying to "gotcha" me shows how autistic you are

debate your retardation nigger
>>
>>743312019
the lack of fast travels between benches really hurts the game
>>
>>743312019
Majority of the criticism toward this game being some hyper pretentious schizobabble about how "unique" the original was when it has every flaw SS supposedly has is very telling on how perfect of a sequel this was.
>>
>>743328645
Believe it or not but the trannys that now make up the entire fanbase of SS are completely convinced that the game's story is better than Hollow Knight's.
>>
>>743328589
You're welcome, rat.
>>
>>743327305
>possibly because it's one of the few ways Hollow Knight outclasses it
Incorrect. Silksong's music is both better composed and has a much higher sound production quality. City of Tears aesthetically hits so hard because the art design is fantastic. You go from spending hours and hours in claustrophobic caves and then finally emerge into this huge beautiful city. Silksong actually kind of has the opposite direction, where you spend the first act of the game in areas which are (visually) open expanses and then most of the second act in one very large building.
>>
>>743329056
If the sequel's perfect then why's it already forgotten?
>>
>>743328963
Well when your response was completely irrelevant to proving a point I decided to do the same thing. Unfortunately you've regressed to a 3rd grade level since you're just flinging insults now on account of having no argument.
>>
>>743328645
The first HK's story was an unassuming but well done DS1 clone. Silksong story is obviously inspired by Blasphemous 1 and fails every single story beat starting with Lace who comes out an ungrateful, unlikeable twat i need to care about in the end for some reason, that bitch deserved getting gangbanged in the Abyss.
>>
>>743328561
And you are literally wrong. HK hands you overpowered spells and shaman stone with very little effort. Meanwhile in SS shitters have to grind to obtain a fraction of the cheese and power they received practically for free in HK, instead of just GettingGud, you spent all that time "grinding", lmao what a loser.
>>
>>743327305
I get a lot of Dark Souls 1 & 2 vibes in atmosphere. Greymoor is like Harvest Valley. One of the town themes also sounds like Majula. Some of the other background string tracks are very well done and remind me of Morrowind even.
>>
>>743329189
Literally nothing in HK comes even remotely close to cogflies, Plasmium overdose, hell a basic ass boomerang you can grab really fast absolutely shred shit and you can spam it into oblivion. And as long as you want to abuse the game systems you can rape SS wide open long before you get Architect and just shit on it entirely.
>>
>>743324579
>Muh codewords

Literally the bullshit From Software loonies say to justify bad game design, git gud, how about GET REKD, when does the game gits gud ? >>743315341
>>
>>743328726
Imagine being filtered by Lace, how bad are you at gaming? just go play interactive movies at this point or just quit gaming in general.
>>
Why did this game become so popular with the koreans ?
>>
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>>743329102
HKs music isn't good because City of Tears. HKs is good because EVERY single fucking zone has memorable music that fits the aesthetic of the zone perfectly, but is ALSO incredibly good on top of that
Greenpath, Crystal Peak, Dirtmouth, the Arena, Moth fight, Mantis lords fight, etc etc etc.

>Actually, Silksongs music is better because 90% of it is forgettable and boring until you hit Choral
fucking lmfao.
>>
>>743312019
hollow knight oozed flow state spur of the moment inspiration and childlike wonder
silksong tried to replicate but failed. many such cases. creativity is diffcult to maintain
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>>743328920
>Not only is Elden Ring the best souls game, it's the best videogame
>>
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Silksong secondaries are so fucking cringe it's unbelievable. Go back to your tranny subreddit.
>>
>>743329140
>If the sequel's perfect then why's it already forgotten?
If it is forgotten, why are you seething about it in this thread?
>>
>>743329281
Or you could just GitGud and use your nail.
>>
>>743329056
>when it has every flaw SS supposedly has
I think the only person schizo babbling here is you.
>>
>>743329379
>memorable music
Memorable music is derived primarily from repeating melody lines, which is expected in Hollow Knight given the presence of mallet instruments and pianos. Silksong has more stringed instruments and bells. The Bellhart theme would be the closest example for that type of 1:1 comparison.
>>
>>743329540
>gets completely blown the fuck out when it's revealed how much of a shit fest SS is balance wise
>j-just don't use it chud
Pathetic
>>
>>743329674
If music is forgettable, IE if it doesn't touch the soul in a meaningful way, then it is bad music. I don't really give a fuck about composition analysis beyond that.
>>
>>743329379
>le memorable
Oh I see, you're the kind of layman who thinks that the shitty jingles in ocarina of time are peak composition too, huh? Have you ever considered that you might just have a bad memory, and thus unable to remember anything of substance?
>>
>>743329753
You don't make music so you don't understand it. Sorry that the composer didn't make music suited for your short attention span taste. If you want a McDonalds jingle to make you feel good just play it in the background. The composer of this game is far more talented than you will ever be. If the music was in the same style people would be bitching about how it's the same. You're not a creative person though you're just an angry entitled consoooomer.
>>
SilkSong lacks a city of tears moment or even dirthmount moment, and part of it is is the fact that hornet is visually bigger than hk, and also there's no instance of "dropping" into a huge new location, every location is accessed from below into a corridor, the sense of scale and grandeur that hk had is completely lost in ss map design, it may not seem important on paper but when I think back to my first playthrough, it really feels like every location in ss is the same corridor but with a reskin
>>
Someone actually got impressed by the Citadel reveal and music?
THIS is how you do a majestic city reveal.
https://www.youtube.com/watch?v=_FKgp-qDNrI
>>
>>743329787
>>743329886
>music is bad
>Actually you dont understand the deep, intrinsic depth of the artist behind the music...
>Its still bad
>NOOOO FUCK YOUUUUU

Really compelling "arguments" there, I guess braindead minds think alike
>>
>>743329965
It's not bad, you're just stupid, and gay
>>
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>>743312019
I had high expectations and they were still met. Bravo TC, you bunch of spider fuckers
>>
>>743329946
Hornet's size has nothing to do with it. The game is just thematically worse. Anon above described it as a metroidvania that wants to be a linear action platformer and i think it's a very good way to pinpoint my issue with it too.
>>
>>743329965
Consume more faggot. You will never create anything beyond seething posts.
>>
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>SilkSecondary says something stupid
>You push back with the slightest of touches
>They completely breakdown and start insulting you
Reminder that a literal shit knight is more interesting than the entirety of silksong
>>
>>743328920
I think Elden Ring is possibly the worst video game.
>>
>>743330015
If it was good it would stand on it's own merits but it doesn't, hence why you're in here seething over it.
>>743330036
And you will never do anything beyond rush to the defense of mediocrity for something you have no stake in.
>>
>>743329965
the music isn't bad your taste is dogwater, your problem really.
https://www.youtube.com/watch?v=4PVB6Okn73c
>>743329946
Bilewater and Underworks are nothing alike you sound retarded
>>
>>743330132
It does stand on its own merits. It's extremely popular and critically acclaimed. You're just a contrarian and a brainlet.
>>
>>743330132
You don't know that loser. Keep projecting because you don't have an argument. I have no substance to say on the topic than you do with your pleblike hurrr durr analysis
>>
>>743329724
SS is perfectly balanced.
>>
>>743312019
I strongly considered playing but I heard left right and center that it's overly demanding in difficulty, so I won't partake.
>>
>>743330293
It's better balanced that HK but a lot of charms, several of the crests, and most of the tools are just bad
>>
>>743312019
It doesn't suck but it feels like the devs didn't know what to do with it. They created a metroidvania with a much more acrobatic protagonist than the previous game and showed off her movement in the trailer but then you play the game and they're constantly locking you in gauntlet rooms or making you walk through narrow cramped corridors often in the dark.
>>
>>743330417
>a lot of charms, several of the crests, and most of the tools are just bad
So just like Hollow Knight? Because Hollow Knight has no restriction on combinations but it's still a handful of charms that come out on top like Silksong. The amount of viable build variety isn't that different from the crest system from my point of view. I also criticized this initially but then I replayed Hollow Knight and realized I was remembering wrong.
>>
>>743330185
>It's extremely popular
>Silksong has ~5x the players as HK
>Silksong OSTs on youtube have millions of less views
Yeah for sure.
>>
>>743330610
No not just like hollow knight. In hollow knight, like 90% of the charms were complete dogshit. In hollow knight you do The Spell Build, The Nail Build, or some retarded meme strat that's just going to get you killed. Silksong's balance still isn't great, but it offers a lot more viable variety thank Hollow Knight.
>>
>>743330730
>>Silksong OSTs on youtube have millions of less views
The game that is one year old doesn't have the same amount of views/listens than the game that came out 9 years ago. Say it ain't so! Big brain moment
>>
>>743330730
Wow I can't believe a game that's 11 months old has less views on youtube than a game that's 9 years old.
>>
>>743329248
Bellhart?
https://youtu.be/JkNbFtCd_DA
>>743328520
Bilewater is difficult to argue with. The constrast between the area's lore, its not particularly welcoming environment, plus its grueling challenge AND the somber yet peaceful, understated music is too good.
>Hate for their light. Hate for their pins. For their waste poured thick and endless. Fill your hearts with hate, for power has now been claimed, and with it we shall punish.
>>
>>743330610
most charms in HK are pretty good, silksong has lots of abysmal tools
People overrate the "meta charms" in HK. I Agree that stuff like quick slash is unbalanced, but in reality, people would struggle way less with the pantheons if they tried using some crutchy charms here and there.
Ultimately, being good enough to want nothing except strength, shaman stone, quick slash, etc, automatically means youre good enough to beat P5 charmless to begin with

>>743330807
name like 5-10 dogshit charms and i will tell you why youre wrong
>>
>>743312019
I struggled through the whole game, got a couple endings including the one where you can't heal
Then I hit a wall with all the marked act 3 bosses and jumped ship, so I can't say I finished the game. The sea of sorrow update will probably trigger a replay. Maybe I can breeze through the early areas now that I know what I'm doing.
>>
>>743330852
And yet despite having 5x more purchases than HK, SSs most popular/"best" song, Choral Choir, still has less listens than the song you get from sitting on a fucking bench in HK.

If you like the music fine. Don't pretend it's even remotely as popular or good as HKs tracks.
>>
>>743330852
>>743330865
>the two buttbuddies shitting up the thread with idiotic takes literally posting the exact same shit side by side for the 4th time in a row
Fucking lol retards really do think alike.
>>
>>743331037
It's popular. You are just a contrarian and can't admit when you're wrong. Even with blatant idiot opinions like the one you just did. The world doesn't revolve around your taste, nobody cares about you faggot.
>>
>>743330921
>name like 5-10 dogshit charms and i will tell you why youre wrong
Gathering Swarm
Stalwart Shell
Grubberfly's Elegy
Heavy Blow
Thorns of Agony
Baldur Shell
Flukenest
Defender's Crest
Glowing Womb
Deep Focus
Spore Shroom
Sharp Shadow
Shape of Unn
Weaversong
Dream Wielder
Grimmchild
Carefree Melody

Also the lifeblood and hiveblood charms are only particularly useful in very specific parts of the game
>>
>>743331102
>I am proven to think like a retard
>LOL NO U ARE RETARD
>>
This is like when DaS3 came out and sold 2x more than any other Souls game or when ER came out and sold like 5x more than any Souls game

All the old players who have played from the beginning saw the obvious flaws and shortcomings of the newer games while the newer players claimed to always be fans and completely shit their pants over criticism because theyre experiencing the same thing the rest of us did 10 years ago
>>
>>743331107
I accept your concession.
>like the one you just did
Also you're brown, which more or less explains your last 5 posts.
>>
>>743330881
Its not that SS has bad tracks but they dont feel as diverse as the HK ones, which might have been intentional with how the whole map was designed.
>>
>>743331291
100% white. Do you bring up race because it scares you? You are really compelling at articulating video game criticism and compelling arguments. Maybe Silksong needed more rap music for your monkey brain?
>>
>>743331167
Lets get the inexcusably retarded takes out of the way first
>Gathering Swarm
extremely busted for exploring or replays, saves so much time, id kill myself without it
>baldur shell
extremely powerful for anyone bad enough at the game to not be able to eat P5 for breakfast. Being able to heal in more places, being able to spend a charge to gain iframes and block something you otherwise think you couldnt dodge, etc is substantial. You can literally replace "i cant heal in this window" with "i get to heal and wail on the enemy"
>Flukenest
Literally meta for speedrunnning but i digress. Losing out on the range and multi-hits with the soul is sad, but it gets to do some serious damage with being able to pre-fire it. it also massively amplifies the damage of using shade soul at point blank without multihits which is really nice in bosses when you can neither land a full AS or DD but still want to land a spell
>Carefree melody
Its literally 20% more health on average, that multiplies your healing sources & thorn sources, which is a quality that Heart lacks.
1/2
>>
>>743331225
HK is a very boring game compared to Silksong, however. It's practically empty in comparison, big empty rooms full of basic enemies you can ignore. At least 25% of the experience is just downtime while backtracking.
>>
>>743331658
That applies to both games.
>>
>>743331167
>>743331526
2/2
now the understandable but clueless ones
>shape of unn
expands possible heal windows by 9 billion which is nice for new players. Also lets you not waste some attack windows when healing
>dream wielder
Dream nail is actually useful in combat for the soul gain during enemy staggers and in a few select windows, and dream wielder massively amplifies how much you can get. Dream Wielder outright makes the dream nail nice in general, being able to land it so fast while farming a whole two spell shots can actually make it more worth it than attacking with the nail, either by comparing in damage. Also dream wielder is actually quite nice for exploration but it can be tough to justify the slot, having something like Dream Wielder in silksong would be absolutely amazing.
>thorns of agony
thorns of agony sounds shit until you do the math. If you get hit 10 times during a fight, then you dealt over 10% the health of every major boss in the game. Thats actually kind of insane value for 1 charm notch for anybody who isnt great enough at the game to beat P5 charmless. And it combos with shape of unn. Thorns is a genuinely a monumentally powerful crutch if you build into it. If you get hit 5 times its still over 5% for 1 charm notch which isnt bad. The only scenarios where you can argue this has bad price performance is "my only point of comparison is Quick Slash" or "I am too good at the game so i no longer need charms to begin with"
>spore shroom
See above, except even stronger if used well.
>deep focus
can be really handy in exploration, ive seen someone crutch on it hard and first-try pantheon 5 with this shit.
>sharp shadow
many people genuinely enjoy/love the dash range, its a preference thing
>weaversong
It deals surprisingly nice damage while passively farming soul.

actually 2/3 oops
>>
>>743316451
The gameplay is the reward nigger. Go play cookie clicker if you want to see numbers go up
>>
>>743331225
I don't think the situations are all that comparable. Dark Souls 3 came out when the series had already shifted to being mostly about boss fights, and the new fans had been lured in by the "Prepare to Die" meme, while the old fans felt the series had jumped the shark by that point, abandoning its adventure-exploration roots. Silksong compared to Hollow Knight is basically more of the same, catered to fans of the original, with some refinements in the form of movement tech, crests, and tools. In this case, it was newcomers who couldn't understand why the sequel to a challenging indie metroidvania was...exactly that. Hence the journalistic hand-wringing over "difficulty in video games" that ensued. It was basically picrel.
>>
>>743331526
>extremely busted for exploring or replays,
Nigga if you're not ass you get geo coming out your ears unless you're just buying everything you can immediately just to have it
>extremely powerful for anyone bad enough at the game to not be able to eat P5 for breakfast.
It's not useless, but it's suboptimal compared to charms that let you actually just kill better or have more health or healing. Relying on it when new to the game will also delay your development at actually getting good at the game.
>which is a quality that Heart lacks.
But it lacks the consistency of Heart, or even lifeblood stacking. You can't rely on it. Nobody would use the dice in silksong if it was a blue tool.

You make a pretty good argument for flukenest though, at least as a situational tool.
>>
>>743331167
>>743331756
>elegy
some people crutched really hard on this for radiants or for helping with some bosses they struggled with, its actually not so bad for exploration and it also helps with the delicate flower quest
>deep focus
this might sound retarded but spending 7 slots into absolute healmaxxing, combined with stalwart shell, thorns of agony, shape of unn and defenders crest is a strat that ive seen making absolute shitters able to beat P5

now the actual inexcusable dogshit charms
>defenders crest
honestly a pretty shitty charm but its at least situationally good for lost kin. Even worse is that its synergies make the other charms several times worse (other than shape of unn)
I only defend it for the absolute healmaxxing build in question.
>grimmchild, heavy blow
i cannot excuse these charms.
>glowing womb
this charm is truly unfiltered monumental garbage

>lifeblood charms
honestly underrated in bossfights for people that are struggling with them. people just dont do the math or think much about it. You can easily verify this by using the plasmium injector in silksong and gaining some appreciation for HK lifeblood
Being able to have that buffer of extra health, with better price/performance than Heart, while being able to put that extra soul towards spells and just trying to DPS race the fight (kill it before it kills you i mean) instead of healing is an underrated strategy, specially combined with stalwart shell, grubsong etc. I forgot to mention how well the crutchy thorn and spore shroom charms paired with grubsong.

>hiveblood
its just genuinely really raped by the huge cost. Funny enough Silksong has an extremely retardedly overpowered version of Hiveblood and its the most busted shit ever
>>
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>>743312019
i love this game but the critique of lack of reward (currency, shards, hell even silk) from every boss is extremely valid, especially since unlike the OG this game has a plethora of things to spend money on, and a good system to prevent losses of currency, seems like a gigantic oversight.
>>
>>743332001
>Nigga if you're not ass you get geo coming out your ears
..if i stop to grab the geo from enemies. Not only by default but not even considering me blasting shit from a range.
>just buying everything you can immediately just to have it
i buy what i need and even then i dont want to backtrack

>baldur shell, suboptimal
this is a completely unsubstantiated claim. people can easily use baldur shell to tank several hits or to gain several windows of iframes that also triggered on-taking-damage charms.
Let me tell you this, what does 4 hits equal? because in my view it equals
>4 spells
>plus iframe window to deal free damage
>Plus not having to heal damage you would otherwise have taken
this is LUDICROUSLY more value than anything short of quick slash. its an extremely powerful crutch if weaponized

>lacks the consistency of health
true, but its hard to argue with the bonus in a fight you are struggling with. The chances of fluking positively are actually more likely than the chances of fluking overly negatively. And if you played a lot of games with this sort of healing, you should notice how much more powerful "20% more defense" is compared to "20% more health" by virtue of multiplying all your healing sources, thorn sources, i-frame sources and all that
>>
>>743316765
Fuck those faggot redditors, why are they like this? I created an app, and I tried to promote it as well. The losers there will shit on things for no reason
>>
>>743332001
>delay your development at actually getting good at the game.
having the sheer unfiltered vision and intellect to understand how busted of a crutch Baldur Shell is will instantly out a player as more intelligent and better at build-crafting for a bossfight than 99% of the playerbase. id say this is the very definition of being good at videogames
>>
>>743331756
>expands possible heal windows by 9 billion which is nice for new players.
New players don't have Isma's Tear.
>Dream nail is actually useful in combat
hahahahaha
HAHAHAHAHAHA
Dream nailing in combat is what people resorted to out of boredom before silksong came out. It's shit, it's absolute dogshit.
>If you get hit 10 times during a fight,
Planning around failing is stupid, and this is ignoring how most of the harder bosses rely heavily on projectiles and disjointed attacks
>spore shroom
Dogshit. Does no damage
>deep focus can be really handy in exploration,
Far worse than just using a charm that gives you soul or makes its use more efficient
>many people genuinely enjoy/love the dash range,
Many people enjoy eating shit I guess
>weaversong deals surprisingly nice damage
No.
>>
>>743332517
You are dogshit at games. In ever single well designed game, the player can avoid damage with movement and basic tools available to him. What naturally follows is to maximize damage output with offensive enhancements. Charms that increase damage are best in slot, you are clueless.
>>
>>743332517
Actually no, hollow knight is mostly about getting good at the fights more so than your ability to pick charms. Especially when the only two good builds in the game are extremely obvious once you see what the options are.
>>
>>743332413
You can't say that baldur's shell does all of that AND lets you avoid 4 hits because the only way to use baldur's shell constructively like that is to use it in such a situation where you're going to get hit on purpose.
>this is LUDICROUSLY more value than anything short of quick slash.
There's no reason to pick it over the spell charms or longnail+quick+strength+life. Or longnail+quick+strength+red tearstone ring if you want to be really cool
>>
>>743332586
how clueless a nigga do you need to be to be unaware about using dream nail on boss stagger windows, animations where they are shielded from damage, and many others?
>planning around failing is stupid
taking damage 10 times and healing it all is not failing. you can easily beat p5 with this
>dogshit, does no damage
it does more than a nail on the situation youre healing. Just do the math retard. If you heal 5 times and use thorns+spore you dealt 10% of the boss health.

Like please may i inquire, how many times did you die to nightmare king grimm?
>>743332663
I beat p5 all bindings btw
> In ever single well designed game, the player can avoid damage with movement and basic tools available to him
Speaking in absolutes is retarded but i digress. You just sound like someone who cant conceive anything beyond a braindead solved simon says.

Once again how many times did you die to NKG? Im not even going to bother with asking about p5 all bindings because you are clearly too low IQ to achieve that
>>
>>743332663
spoken like a faggot who didnt first-try 80% of bossfights in the game. Spoken like a low IQ tard who routinely dies 5-10+ to videogame bosses and thinks they are good because they memorized it through trial and error
>>
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There is no such thing as a great game that didn't have at least one dedicated schitzo. Congrats
>>
>>743332883
>You just sound like someone who cant conceive anything beyond a braindead solved simon says.
You need to stop larping as some elite theory crafter in some dogshit mmorpg, games are solved, games were solved decades ago, all gaming is simon says, you maximize damage and stand in the correct spot, every missed attack opportunity is a missplay. GitGud.
>p5 all bindings
Bindings are extra self-imposed challenges, no achievement is tied to them.
>>
>>743332663
In a well designed game might be lots of playstyle variety and different ways to beat the challenge using your intelligence.
Just because a game isnt trial-and-error or gear check dogshit that doesnt mean you cant be stronger by doing something other than the default response to every encounter.

If you cant appreciate doing anything but the braindead basics that every other player has done, thats simply low IQ behavior but i digress. Its just such autistic childish sperging specially considering that having some degree of crutch can often make it easier to become good and build confidence at a game to begin with
>NOOOO you MUST play in this approved way in my mind that i see all the youtuber trannyrunners who have killed the boss 8432 times and took several takes to upload on youtube doing it okay!!! It doesnt matter the context!! It doesnt matter if im too bad to do it!!

In the off chance you died to P5 more than once or twice you are practically automatically outing yourself as a retard. You are shitting on the charms that would make you able to beat it without dying.
>>
>>743332953
You are projecting your own failures on to me.
I first try most bosses with ease because of my superior reaction speed and IQ.
I don't need to make some shitter cope charm settup to win by being able to move when I heal or by having some baldur faggot protecting me when I heal or w.e the dogshit charms you are shilling are.
>>
>>743330881
https://youtube.com/watch?v=4Zi0K7RnFiQ
It's understated, but I feel like Bone Bottom has an underrated hub theme. It's not a place you want to spend very much time or come back to more often than you have to (at least I didn't, not like Dirtmouth, which was pretty much the only option in that game as far as main hubs, and Bellhart is obviously more of a permanent residence for you by the end). But somehow, as the violin swells, the music communicates a sense of "Here's a place you can rest, but don't put very much hope here. Keep your eyes on what's coming up next and keep going." which resonates thematically with the pilgrims' journey, and Hornet's as well. Not one of the best tracks overall, but very fitting in my view.
>>
Anybody that shits on the game should preface their post with "I beat the game but" to not have their opinion be instantly discarded
>>
>>743332883
>how clueless a nigga do you need to be to be unaware about using dream nail on boss stagger windows, animations where they are shielded from damage, and many others?
Using dream nail on a boss during stagger to recharge soul is the only use case and it would be stupid to dedicate a charm slot to make that slightly better.
>it does more than a nail
Yeah, A nail. I don't plan on hitting the boss with the nail once in a window long enough to focus.
>Like please may i inquire, how many times did you die to nightmare king grimm?
A lot, obviously, he's pretty damn hard, but then I got to the point where I could pretty consistently beat him without getting hit at all. You kind of have to if you want to beat P5.

That guy isn't me btw
>Im not even going to bother with asking about p5 all bindings because you are clearly too low IQ to achieve that
Nigga you need to be unemployed to beat P5 all bindings.
>>
>>743312019
Brave of you admitting you suck.
Silksong managed to beat Super Metroid as gold standard of Metroidvania
>>
>>743333185
If I had a button to press that genocided people like you instantly, I would.
Playstyle variety is for low IQ subhumans. Quality is more important than quantity.
In gaming, "trial-and-error" only exists for those with dogshit genetics which results in dogshit reaction speed and low IQ.
>>
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It alright. The map feels bloated, the item progression is very stop and start, the currency systems feel tacked on, and the music is forgettable. But it alright
>>
>>743333270
>being able to farm 4 spells instead of 1 is slightly better
uh okay
>a nail
did you even check how many nails it takes for a boss to die? the number is surprisingly small.

>i died a lot fo NKG
well, i saw several people beating it in 2-3 tries with crutchy builds. sounds like they are strong.
I personally beat him in 4 tries by using strength, quick slash, shaman stone and... baldur shell. i would have absolutely not made it in 4 tries without baldur shell
you would need to be on an ascended level of gay to write off people beating the hardest fight in the game in way less tries than you as bad
>>
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>>743312852
Based
>>
>>743333112
>You need to stop larping as some elite theory crafter in some dogshit mmorpg
i suggested a powerful build and you are sperging like a crybaby because someone doesnt play the way you want
>all bindings is self imposed
oh my god now i realise how much of a crybaby you are. "I did all bindings btw" was spoken to say im good at HK and videogames, but instead you defensively started sperging about muh optional, most certainly because you are extremely insecure about not having beaten it. You are on such an ascended level of being a spineless whiny faggot that you managed to utter these words completely out of context. this is such an insane level of being petty and obsessed with videogames, if i was as low as you id want to kill myself on the regular.
everything is self imposed nigger. nothing forces you to get the steel soul achievement. nothing forces you to get embrace the void. writing off something off like that is pure copium

>>743333382
quality does not inherently imply the lack of quantity
The only fast paced FPS game with non-shit bossfights has the most playstyle variety in any CAG ever.
>>
>>743312019
I did not like the shard system but that’s because I’m autistic when it comes to resource handling. I also thought the early game was a bit awkward, but thankfully that’s not a big part of the game.
>>
>>743333305
>i suggested a powerful build and you are sperging like a crybaby because someone doesnt play the way you want
You can play sub-optimal all you want, doesn't bother me.
>oh my god now i realise how much of a crybaby you are. "I did all bindings btw" was spoken to say im good at HK and videogames, but instead you defensively started sperging about muh optional, most certainly because you havent beaten it. You are on such an ascended level of being a spineless whiny faggot that you managed to utter these words completely out of context. this is such an insane level of being petty and obsessed with videogames, if i was as low as you id want to kill myself on the regular.
I've cleared everything. Achievements are designed by the developer, it has nothing to do with me being petty or obsessed, you are mentally ill.
>everything is self imposed nigger. nothing forces you to get the steel soul achievement. nothing forces you to get embrace the void. writing off something off like that is pure copium
No, not everything is self imposed. The developers design the limitations of the game. It isn't my job to play blindfolder or on some dance pad or w.e low IQ subhumans do these days.
>>
tranny game

trannies want to dress up in a dress like that bug and they love autistically repeating tedius gameplay (see speedrunning community)
>>
>>743333568
>Achievements are designed by the developer,
P5 all bindings was designed by the developer
>>
>>743312019
>Bro! Bro you NEED to play Silksong! It's the best fucking thing ever!
What the fuck even is Silksong, I hear people talk about it but I have no interest at all
>BRO! What the FUCK! It's the BEST game ever! It's a fucking metroidvania except they're BUGS!
Oh, metroidvanias? The genre that got redundant the instant Metroid Prime came out in the mid 2000's? Yeah I'll pass, go enjoy your objectively outdated genre, I bet you like fighting games too lmao
>S-SHUT THE FUCK UP! ITS THE BEST GAME EVER AND YOU'RE JUST JEALOUS!
Jealous of what? A game less interesting and complex than Homeworld or Trespasser? Those fucking games came out in the late 90's and they managed to actually put more effort into, you know, the GAMEPLAY lmao.
>>
I just beat lost lace today, shit was so kino. The game has some flaws but is great all the same. 9/10
>>
>>743333436
I didn't say you were bad, you've beaten P5 all bindings allegedly, I said that baldur's shell is bad, because it is. You don't even need charms lmao
>>
I love how because it was so popular it outed a ton of people as absolute casuals, faggots on PC had to even cheat to get through it LOL
>>
>>743333597
And yet there is no achievement tied to them.

Also, show me the timer for your boss kills with your unique shitter charm combinations, then all can see the truth. Offensive charms give fastest kill timers, gaming has been solved for decades, stand in the right spot, maximize damage output, every missed attack opportunity is a missplay, GitGud.
>>
>>743320824
Impressive. Very nice. Let's see the average time played for that 587K compared to HK's 95K.
>>
>>743333630
Look at this slimy little PCocksucker trying to pretend a game focused on gameplay is bad by comparing it to shitty tech demos from the 90s
>>
>>743333703
He is a subhuman, I instantly recognize this type "I am so unique, I theory crafted this unique dogshit shitter charm settup xD", saw it countless time decades ago when I played mmorpgs, typical low IQ subhumans thinking they are something special, when in reality, gaming has been solved for decades. Best in slot is always maxamizing damage output.
>>
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>>743333203
Hell, I have more respect for >>743330376 than generic complaints using vagaries like "it's tedious!" or other such subjective generalities. Like this post >>743333395
>>
>>743333901
tranny
>>
>>743333898
You're a faggot retard and you ruined the conversation I was having with him by being a petulant moron and a shitty gamer. He thought your nonsense was me replying to him!
>>
>>743333735
>And yet there is no achievement tied to them.
actually my godtuner and my p5 gate shines brighter now.
if they put a a well designed fun challenge in the game then it matters nigga

>show me the timer
how am i supposed to get the timer? go reinstall the game and get them again? it wouldnt even work because i overplayed the game to death and i dont take damage much so i dont get to abuse them
> Offensive charms give fastest kill timers,
this game isnt about getting the fastest kill timers its about winning
If you kill a boss in 2 tries after 3 minutes of battling, you killed it faster than the guy who died 6 times trying to kill it in 2 minutes
>every missed attack opportunity is a missplay,
yeah and ur probably so bad that thorns+spore shroom would deal more damage than shaman stone lmaoaoaooaoaoao
>>
>>743333989
You are welcome.
>>
>>743333989
ooh im horribly sorry for the crossfire anon
i wish /v/ had these per-thread IDs like they do in other boards. in overwhelming majority of imageboards, in fact
>>743333898
>i played mmorpgs coutnless times
you are really not helping your case here anon. youre making yourself sound even more gay and retarded
>>
>>743312072
The part where it was supposed to be fun and wasn’t. Also the part where it was supposed to have soul like the first game and didn’t.
>>
>>743314768
It isn’t. It has more stuff, but almost none of it is better.
>>
>>743334000
>actually my godtuner and my p5 gate shines brighter now
Thats not an achievement in the achievements list of the game which the developers selected and created.
>this game isnt about getting the fastest kill timers its about winning
Every game is about that, that is the optimal and best way to play the game. I understand that it can be fun to play sub-optimal playstyles to see how they play, but claiming you are some smart or creative person for doing so is cope, you are playing suboptimal, you aren't smart, you arent special, and that is okay, just accept it instead of being insecure about it.
>If you kill a boss in 2 tries after 3 minutes of battling, you killed it faster than the guy who died 6 times trying to kill it in 2 minutes
How about not dying while having maximized damage output? If you were good, you wouldn't need to invent defensive crutch shitter charm settups and playstyles.
>yeah and ur probably so bad that thorns+spore shroom would deal more damage than shaman stone lmaoaoaooaoaoao
Keep projecting, I'll keep laughing.
>>
>>743333837
>NOOOOOOOOOOOOOOO YOU CAN'T SAY MY SIDESCROLLER IS BASICALLY JUST A FANCIER LOOKING SNES GAME!
>S-SHUT THE FUCK UP! OKAY FINE I NEVER BEAT HOMEWORLD, IT WAS TOO COMPLICATED FOR ME! I DON'T KNOW HOW TO PLAY ACTUAL GENRES!
It's going to be 2080 and the game of the year is going to be a fucking tetris-like at this rate.
>>
>>743315197
Because it was tedious. They crammed more content in it, but none of it was that fun or felt rewarding.
>>
I liked the game and beat it, I'm waiting for the dlc
>>
>>743331768
“What? You want to ride the roller coaster? No, there is no roller coaster. Standing in line is the ride!!!”
>>
>>743333989
>you’re a shitty gamer
Imagine gatekeeping video games as an adult like you’re on the playground at school. Absolutely pathetic…
>>
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The pogo filtered people so hard.
They will be mind broken about it for the rest of their lives.
>>
>>743334567
The anon is trying to insult me, I don't mind, because I am not a shitty gamer, I am a very good gamer.

I don't need you to come in and try to defend me or discredit him, GATEKEEPING is good and a moral duty of every True Gamer, fuck off normalfag.
>>
>>743334426
>What do you mean I don't get a new powerup when I finish a world in Mario? I just get to play through another world? Fucking shit game.
>>
She fucked hundreds of bugs
>>
it's a great game if you aren't a gay casual
>>
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No one actually thought SIlksong bosses were hard, right?
>>
>>743334641
lol, how fat are you?
>>
The shard system is objectively poorly designed. It's a bandaid fix for making tools too OP that doesn't actually work the way it should.
And of course, it allows them to put a shit load of filler exploration "rewards" throughout the map instead of having to put some thought into the design
>>
>>743334719
Trobbio was the only hard boss
>>
>>743334647
Super Mario World (unlike silksong) is actually a well designed game. It’s fun for people with different play styles instead of requiring you to play a certain way and sucking the fun out of it.
>>
>>743312072
fpbp
>>
>>743334925
I'm not, you dumb normalfag. Fat people can't even gatekeep what enters their mouth, losers who hate gatekeeping like you are more likely to be fat.
>>
>>743334958
Yeah tools should cost silk instead. Very obvious missed opportunity. You could have a limited "magazine" that you can replenish by using the tool when it's empty to reload at the cost of silk, with the number of spools depending on the tool.
>>
>>743334676
It’s extremely mid. I 100%’d the game and have zero interest in playing it again. I’ve played through the original game 5 or 6 times and will again.
>>
>>743318268
Shazam lost and got thoroughly raped
>>
>>743335068
Imagine if you put all of that effort into something useful in life rather than bragging about how much of a non-normie uber gamer that you are.
>>
>>743335131
Hollow Knight is a slow baby game why would you play through it over and over?
>>
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>>743318268
there was like 2 runbacks in silksong. which made the endless reddit seething so difficult to understand. the game was easier than hollow knight because you have so much more movement and can heal in the air.
>>
>>743329297
Why did /v/ get filtered by Fourth Chorus of all things?
>>
>>743312019
>DEI female protagonist
>still screams like a young boy
>the intention is to merge the female and male body and voice and dick and vagina
>another jewish funded slop
>>
>>743330060
Reminder that /v/ predicted that Silksong would flop and then mentally broke when that didn't happen.
It was like watching bg3 all over again
>>
>>743335191
Because it’s enjoyable, has good music, is fun and doesn’t feel like a chore to play. You know, fun is the reason you play a “game”. If I want to do bullshit tedious repetitive tasks I do something in real life that matters.
>>
>>743334676
>it's a great game if you aren't a gay casual
It's actually a mid game regardless of what pointless label you give yourself over childrens toys
>>
>>743318268
Based. Fuck elden cringe.
>>
>>743335389
>he said on /v/
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>>743312019
It didn't suck but I was ultimately disappointed after years of hype. I was always going to be after such a long wait, but compared to the first game I remember my frustration with Silksong far more vividly than the good stuff.
>>
>>743335437
Just because /v/ is the worst board on this website doesn't mean to have to conform to it's pathetic standards
>>
>>743335221
Seriously, I went back to HK and timed a few runbacks. The Crystal Guardian's is about a minute long without fighting anything and the Soul Sanctums is annoying with the teleporting enemies.
>>
>>743312072
Swamp with that long runback.
I just couldn't bother and closed the game
>>
>>743335452
>rape imminent
>>
>>743312019
Fucking hilarious to watch in /v/ in real-time prove yet again that it sucks at video games.
Someone post the Heavy Attack Helicopter.
>>
>>743335606
>if you don’t like a game that I like, it means you must be bad at games
>>
>>743335606
Sure, here it is
>>
>>743315197
Gauntlets had too many baby waves.
Gauntlets before bosses
Long runbacks
Limited tool usage
Tools use a resource you need to grind
Exploration is not rewarding
Powerups don't feel powerful
>>
>>743334719
Not really
>>
>>743312184
Pretty much agree. It was good, I enjoyed it, but there's nothing as memorable in it as reaching the city of tears for the first time or fighting Radiance/NKG
>>
>>743335606
Using skill issue as an excuse in 2026 just means you have no argument unfortunately.
>>
>>743312184
>basically already forgotten
In what universe? Everyone who loved Hollow Knight pretty much moved onto Silksong. Its like the only game that released last year and actually has a following.
>>
I don't know about you guys but I liked silksong more because I'm a gameplay fag. But the game never pulls out kino like Radiance or any moment with Zote.
>>
>>743335964
>any moment with Zote
Zote is trash, he only lived once, I always let him die.
>>
>>743336020
Zote is literally /ourguy/ you have to be an extreme midwit to not like him
>>
>>743312019
It was okay.
People definitely don't talk about it anymore. It had TotK syndrome where people swore it was the best thing since sliced bread, but about a year later it's fallen to the annals of history. It was just another video game that didn't do anything special and it had quite a few map design flaws and problems with the difficulty.
TC's idea of "new and improved content" being grindy fetch quests was also pretty embarrassing. Bloat was the last thing I was expecting from an indie game, but these devs seem to have taken all the wrong lessons from today's gaming when they made the decision to include them. This game plays almost like a AAA game and that's not a compliment. Ironically, Expedition 33 *looks* AAA, but it has basically 0 bloat and none of the problems prevalent in today's gaming. Small wonder why that game curb-stomped Silksong at TGA.
>>
>>743336130
I wouldn't say it's a victim because it's still good, but it was susceptible to modern vidya hype.
A bunch of people who loved the original were going crazy over it and then a bunch of people who never played HK got on the train and it just went nuclear
>>
>>743335269
Because /v/ is insanely bad at Vidya.
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>>743336130
brother, turn-based parryslop is the pinnacle of bloat
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>>743336130
Expedition 33 is a non-strategy turn based RPG, IE, a game for retard babies and casuals
>>
>>743335269
How do you get filtered by fourth chorus?
>>
>>743336130
>Expedition 33 *looks* AAA, but it has basically 0 bloat
I imagine you just directly ran to the story objectives and never did any side objectives of any kind. The game has a huge amount of lazy asset reuse and terrible side missions which you never played.
>>
>autism above
>>743333703
>>743333989
>>743334095
https://files.catbox.moe/g2gi63.mp4
i tried the baldur shell, iframes, thorns etc build against Pure Vessel and i can safely say this is actually quite strong, specially if you count the hits until an enemy gets staggered. with the slightest of luck, you can do some very funny retardmaxxing against bosses spamming attacks and dea lots of damage. The total kill time was nearly exactly 1 minute, could have been shorter but i jobbed really hard at the first few moments before and was too afraid to abuse the facetanking.
I even missed out on some opportunities to attack more during it due to my inexperience with this strat, i didnt even use the full baldur shell, but i still ripped off way over half the boss HP with the iframes and thorns. thats genuinely impressive and i actually doubt someone can struggle with a boss like this

And this is extremely forced, inneficient usage, so in theory it gets even better for someone playing naturally
https://files.catbox.moe/wbqugz.mp4
>>
>>743315491
stupid scrub
>HK was casual and fun
>Silksong is ADHD
Silksong is a game built out of a previously planned-as-DLC follow up to Godmaster, which had by far the hardest content in HK. Silksong is hard because it
1) realizes that HK treaded all of its vanilla gameplay ideas by the time you beat one version of the Radiance
2) is built as challenge content for HK
3) set out to make Hornet play completely differently to The Vessel
Silksong did all 3 of these things it promised successfully and people hate on it for that very reason.
>>
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>>743336515
>1 minute
correction, i missremembered the clip duration. The kill took 44 seconds in total
>>
>>743316765
>>743317707
>it's when a game is hard : (
>so then only autistic people will like it : (
This seems like an awful amount of excuses to say you don't like challenging classic video gaming. Silksong is about as close you can get to a NES/SNES sidescroller but with modern presentation. It avoids "everything wrong with gaming."
>>
>>743336321
>The game has a huge amount of lazy asset reuse and terrible side missions which you never played
Well-done side quests that focus on the story and characters, in a video game that's about the story featuring objectives that require exactly 0 material farming or grinding, is not the same as having useless chores that make the player go out of their way to kill the same enemies over and over again or run around scrounging for items multiple times.
The former is authentic content. The latter is bloat.
>>
>>743336530
Assuming everything you said is accurate (it mostly is but some points are off, irrelevant)
It's still a fucking problem because it was supposed to be a DLC, not a 50+ hour standalone game.
>>
>>743334240
the developer selected and created the bindings. whats the difference?
if the developer didnt make an achievement for ETV would that make it irrelevant? Sounds stupid
>>
>>743312852
The story is worse, it's just a repeat of the first game but told way worse and with no nuance or greek tragedy layers to it
>>
>>743336730
>Well-done side quests that focus on the story and characters
You have literally never done any of the Nevron side quests. You have probably not even spoken to any of the NPCs. E33 has side quests, true, filler side quests. You have just never touched them.

And honestly, you probably have not even gone into a single side area. Otherwise you would know the amount of "content" E33 actually has is stretched enormously thin over the entire game. Which is what it shares most common with an AAA game.
>>
>>743336730
Yeah, those Only Up ripoff minigames were very integrated with the story
>>
>>743336130
Now if only E33 had actual good gameplay
>>
>>743336946
You do not farm anything. At most you kill an enemy or pick up 1 hidden item but that's it. That's not bloat. Also the game has like 4 or 5 quests like that. Much of the side content isn't even questing; it's optional dungeons, a handful of minigames, and character side stories.
Just laughing at you for thinking that a handful of very very minor quests like that are considered "bloat" when all they are are tidbits of world building and you get an item for spending less than 5 minutes doing them. I don't think you can even finish a single Silksong side quest in 5 minutes, because they are all padded out.
You are being disingenuous. Compare E33's side quests to the questing of today's gaming and you'll suddenly see that they are much closer in structure to the 90's/early 2000's games it's taking inspiration from than from anything you see today.
>>
>>743337232
>Much of the side content isn't even questing; it's optional dungeons, a handful of minigames, and character side stories.
That is also the side quests in Silksong. However, if this is not considered bloat then you are an idiot because even the most tedious Wish in Silksong takes like 5 minutes at most. None of these Wishes are long affairs, unless they stick a unique boss or an actual fight at the end of it.
>>
>>743337508
You are not addressing the elephant in the room. I've been pointing out that Skong has quests that feature HUGE amounts of grinding and you're just blatantly ignoring this, and not only does the game have them, they are MANDATORY for the true ending.
Expedition 33 has *nothing* like that because it's not bloated lmao. Stop cherry-picking your favorite content as a defense. It wouldn't even be that big of an issue if the game didn't ask you to do it so fucking often.
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>>743337627
>Skong has quests that feature HUGE amounts of grinding
I just acknowledged it. Even the "grindiest" quest in Silksong takes like 5 minute at most. The actual requirements for progressing are all incredibly easy.

This is why this conversation is so funny. E33 is the exact same shit, these side quests are also pure filler. But they "Don't count because they're super easy!"
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>>743315341
Yeah it is kinda annoying how incredibly gay and full of faggotry much of the HK fandom is.
>>
>>743312184
It's for the gamers
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>>743314768
>It's a better than hollow knight.
No it fucking isn't, you dumb faggot.
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>>743312184
>It's already forgotten

Lmao no it isn't, zoomoids are just brainbroken by live service multiplayer games and roguelikes so they can't accept that sometimes you just play a good single player game and put it down once you've completed it.
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>>743314768
Pretty much, yeah. Hollow Knight is incredibly easy though (at least until the post game) so that's why you're getting seethe.
>>
>>743334719
>Poison tacks & Cogflies
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>>743336818
Literal video essayist slop criticism. What the fuck is "no greek tragedy layers to it" meant to even mean? Are stories only good if they end with protagonist being hoisted by their own petard? This is what happens when people just want to say something for the sake of trying to join the conversation
>>
>Pre-Silksong
>Daily seethe threads shitting on HK, it's overrated, ruined the genre etc.
>Post-Silksong
>Suddenly no more daily HK threads, it's actually a masterpiece that Silksong (already forgotten) didn't live up to.
Can't wait for Silksong to become a masterpiece in 2040 when Hollow Knight 3 releases.
>>
>/v/ hates the game now that it became popular
kek
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>>743317774
So essentially it's the same eternal discussion DMCfags have been having for decades, between the unique atmosphere of 1vs the gameplay of 3/4/5
>>
>>743339025
Nah. HK was insanely popular on /v/ until it got so popular that it became obnoxious to talk about 24/7 and the pendulum swung the other day.
Threads with literally nothing but bapanada posting were extremely common
>>743339047
Also nah. Day 1 people were talking about how it was mid in here.
>>
>>743334719
Good job!
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>>743326850
hollow knight is a 5/10 because of the terrible map flow, tedious bosses/challenges, and tremendous amount of back-and-forth the game puts you through for next to no reward
it can be a pretty game and the music is ok, but the drab colors of most areas and sad piano schlock wears really thin after 40 hours
also, as detailed as the huge areas are, everything is so monotonous that it's hard to navigate any given area
the final nail in the coffin is the incomprehensible language throughout the game that tries to add some depth but just comes off as pretentious garbage

played hollow knight for the first time right before silk song came out to see if i wanted to play that, and killed any interest i had in that game
i say this as a person that loved both super metroid and symphony of the night long before they were cool and everyone knew about them
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>>743339935
i'll add that no metroidvania should be longer than about 10-12 hours when played for the first time, the genre simply can't sustain that
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>>743312184
It feels much better to play than HK by a mile but it also just has so many baffling design decisions like making Hornet squishy as hell and adding in bear ass collecting side quests.
World design is also just generally worse.
>>
>>743339935
>flow
This must be the new redditor buzzword because I keep seeing it whenever someone is making a stupid complaint.
>>
the only thing HK has over SS is the setting/plot/vibes which are all really the same thing in this context, SS plays so much better that its difficult to go back
all it needs now is godhome but I'm curious how they'll add shit outside of that
>>
>>743340237
>new redditor buzzword
i haven't used reddit in 13 years, p-zombie faggot
it's a legitimate complaint, the game is padded by about 30 hours just because the map is fucking awful
>>
>>743340607
in addition, the distribution of movement tech is heavily loaded at the end, so even moving is a chore for most of the game
>>
>>743339764
>until it got so popular
Yes we know, /v/ turned on it when it became popular.
>>
>>743340237
a good pacing is important but hardly anyone cares about it. It matters especially on replays. Silksong for example is massive and on my first and only playtrough that took me 50 hours I had lots of fun but I'm dreading to come back to it. It's way too big, same goes to original HK
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I preferred Mina the Hollower.
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>>743318651
>posts one of the weakest tracks from the original
alright bro
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>>743312184
So forgotten you guys make threads about this game every day
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>>743341129
I've dipped my toes into trying Steelsoul (ate shit consistently though) but when you know where to go, the game becomes a lot faster.
>>
>>743337832
Nothing in E33 comes close to "run around this one screen for rng drops" that is the bell hunting. That shit is really fucking boring and should not be in a metroidvania.
>>
>>743341448
It is also 5 minutes long. E33's amazing Gestral bullshit like "Only Up" and other boring mini games are insanely shitty, boring filler.
>>
>>743341654
>optional minigames are bad actually
Have you never played a jrpg? The game still deviates from some by making the rewards swimsuit outfits instead of hiding some absurdly powerful gear behind doing the minigame. Also the bell hunting is mandatory to get to act 3, that makes it even worse.
>>
>>743341958
>Have you never played a jrpg?
Actually plenty, JRPGs putting tedious side games that nobody likes and hardly plays is also not a fantastic part of the genre.
>Also the bell hunting is mandatory
It is also effortlessly to actually do. You are correct it is the most filler wish of any filler wish in Silksong. But it is also unimaginably easy and you get it done in an instant.
>>
>>743339764
day 1 /v/ was getting filtered by lace and fourth chorus
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>>743336270
I don't know anon, /v/ is a magical and retarded place.
>>
Hollowsnoys arr pathetic, holy shit.
>>
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>>743312019
kino ass game but did anybody else just kinda.. not care that much about lace as a character? dunno for me the finale just paled in comparison to the hk+radiance fights in the original.
>>
>>743342920
its on switch 2 though
>>
Im suprised how e33 story suffered the same problem silksong did when itcame to act 3.
>>
Silksong suffered from being what gamersr think they want, it dosen't holds your hand, gamers love being hand holded they just don't want it to be too obvious
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>>743339935
Silk song has incomprehensible language? Are you a pre schooler? Did you confuse it with Blasphmous?
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>>743323296
>>743324206
That is silly. Unless steamdb records emulation for total player counts for all time then you can use the total number of players as a baseline to guess sales. Rest of your refutation is just ignoring that guessing player retention requires comparison to past vs the present.
>>
>>743312072
The big boss you get right after getting the hover ability. It just spammed two basic attacks on a loop and was a giant HP sponge from start to finish. Every other aspect of the game reeked of late-stage Elden Ring slop so I ducked out and refunded the game the second I saw an HP sponge gimmick boss. Nothing in the game was interesting enough to make me stick it out, and from what I've heard I made the right call by shitcanning it there.
>>
>>743317925
You forgot the most important bit, which is gameplay elements that are impossible to dodge without foresight, which drives players into just spoiling the entire game for themselves by looking up guides so they stop getting trolled by the devs. Stuff like the trapped benches and the shops that demand a lot of money to enter and will lock you back out unless you somehow know to break the random switch above the door that looks like a part of the decor.

Another troon element to that is the traps only exist to engagement bait people into going on social media to share clips and memes about getting trolled by the devs. I don't enjoy my singleplayer game getting turned into a ragebait simulator just to try prodding me into sharing fail clips for algo bait. I paid money for the devs to be smarmy dickheads that actively try and waste my time. Awesome. Faggot troon devs.
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>>743336270
The reason so many people shitcan it at fourth chorus is because of >>743349781
AKA it's the final straw for a lot of people that liked Hollow Knight but hate the faggy game design of Elden Ring. That's the reason fourth chorus makes silksong troons seethe. It's an eternal reminder that the bosses in this game are unpolished dogshit compared to Hollow Knight.
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>>743339935
this entire post is unsubstantiated
>bad map flow
Why? Its one of the most well interconnected and nonlinear maps in the genre. The early game suffers from being railroaded, but after that, you can go in any major direction and it just keeps going and transitioning to new areas and giving you new carrots, theres hardly ever a genuine dead end. This is practically the definition of good flow
>tedious bosses/challenges
they are by far the most popular bosses and fights in the genre, they have much more dynamic and fancy movesets that can also be attacked 24/7 if youre creative and hammer them. you really need to substantiate why theyre monotonous, just sounds like a playstyle issue otherwise
>drab colors of most areas
practically a /v/ meme at this point. Areas are colorful enough, you get very recognizable distinct areas through sheer shape
>the final nail in the coffin is the incomprehensible language throughout the game that tries to add some depth but just comes off as pretentious garbage
wtf are you smoking? The "nail in the coffin" is that your post now comes off as senseless contrarian sperging. Hollow Knight makes almost zero attempt at a conlang and its not supposed to "add depth" but moreso just sound good and be immersive. Its genuinely good to have characters delivering their emotions without speaking in a language we are familiar with, and its mostly fake words/vocalizations with only a few recurring exceptions of particular terms refering to major plot points
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>>743350040
I dodged most of these traps because i dont have the reaction speed of a potato
The bilewater trap bench is the definition of kino
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>>743349781
>>743350173
i dont understand what the fuck people mean by "damage sponge". If you attack the boss frequently enough he dies in 1-2 minutes. Do you want all bosses to be 30 seconds long or something? I cannot grasp this autism that i see so often in silksong threads
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>>743350445
>Do you want all bosses to be 30 seconds long or something? I
They unironically do, yes. Remember, Hollow knight is baby's first metroidvania.
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>>743350445
Yes, Fourth Chorus is a joke. Only on /v/ will people pretend it's a "damage sponge" or a hard boss. Maybe true gaymers here need to learn how to jump.
>>
Now the dust has settled, can we finally admit that being a contrarian is uninteresting?
>>
Reminder that a favela monkey got so mindbroken by Fourth Chorus that he spammed the early Silksong threads with pizza.
>>
>Worse healing system
>Worse charms
>Worse pogo
>Worse zones
>Worse music
But Choral Cham- No that's just 1 song compared to the many Hollow Knight had
>Useless currency that encourages not using sub weapons
>Simply exploring the map drains your money ensuring scarcity by the time you get to a shop
>Generally worse enemy designs, everything looks like fan made OC's rather than basic bugs like in HK
>60 hour "Metroidvania" with "Collect X amount of items" fetch quests"
>Enemies designed specifically to fuck you over by flying above you but also rapidly moving away if you get near them
>Every single boss has some kind of instant melee hit specifically to punish you for not allowing the boss their turn to attack
>Charms massively nerfed by making them color coded (All of the good ones are the same color and thus can't be equipped together)
>The only new interesting mechanic, the Clawline, is heavily handicapped by the fact many enemies will either cause impact damage or throw out an attack you bounce into after using it
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>>743352085
>worse healing system
if you're retarded
>worse charms
if you're retarded
>worse pogo
if you're retarded
>worse zones
if you're retarded
>worse music
if you're retarded
>useless currency that ACK-
are you a hoarder? the game showers you with shards
>exploring drains your money
if you suck, not to mention the string mechanic to ensure your money stays safe
>worse enemy designs because uh i'm retarded
They're all bugs, and unlike HK much more visually distinct on an area to area basis, get some taste
>le fetch quests
theres one fetch quest
>skill issue
>skill issue
>charms
and infinitely worse system that never gets as experimental as crests/silk skill/the myriad of movement/tools you get
>skill issue
anytime you clawline with an enemy you pogo off them by default giving you time ti dodge if they're about to attack, literal skill issue


retard lol



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