I asked Fable to make me an anime character for a game, have you tried making a game with AI yet? I see tons of AI games popping up on Steam recently.
ayy lmao
Earl.
Seems pointless as you'll still have to do a bunch of work to polish the slop when you could just make a model from the ground up without needing to spend time correcting mistakes
I'm currently having Codex make me a mod for Vintage Story. It's pretty impressive as long as you hold its hand like it's a little autistic retard.
that character is 100 times more interesting than some generic anime girl that looks exactly the same as the millions of anime girls before it
>>743342521ayy lmao
>>743342521i thought she was sucking dick in the thumbnail
>>743342521cris thread
>>743342839he can't afford fable ayy lmaoo
>>743342521no, you should always keep the scope really small that you can handle it and finish your game project
>>743342521what the fuck is that thing lmao
>>743343006fable-chan
>>743342521Prompt engineering is, unfortunately, realUse plugins like superpowers that create specs and allow for easier distribution of sub-agents. Or break your problems up on your own and feed each one with iterations against it. Also consider compressing context or creating an adversarial agent. At the end of the day, you're going to have to open up blender or whatever and fix some of this shit yourself. If you have no knowledge of 3d modeling, expect this to be the blind leading the blind.
>>743343541>>743343541>Prompt engineering is, unfortunately, realif you use sonnet 5 lol yeah, with opus 4.6 and gpt 5.5 there's no need for prompt engineering anymore
>>743342521kill yourself cris